Difference between revisions of "Dev List of Mechs"

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Below you will find an alphabetically sorted list of 'Mechs, divided by weight class, a list of all variants, and their weight, hardpoints, and stock role, for a very rough look at its power at a glance. All mechs have their total hardpoints listed rather than their default configuration's used hardpoints.
 
Below you will find an alphabetically sorted list of 'Mechs, divided by weight class, a list of all variants, and their weight, hardpoints, and stock role, for a very rough look at its power at a glance. All mechs have their total hardpoints listed rather than their default configuration's used hardpoints.
  
<div id="" class="" style="position:fixed;top:99px;right:0; float: right; padding: 10px; background: transparent; width: 200px; ">__TOC__</div>
+
__TOC__
  
 
==Legend==
 
==Legend==
Line 54: Line 54:
  
  
==Quirks==
+
==Common Quirks==
 
The following quirks are present on a large amount of Mechs. In order to save space, here are their associated bonuses and penalties: ([[Mech_Quirks|For a full list of 'Mech quirks click here.]])
 
The following quirks are present on a large amount of Mechs. In order to save space, here are their associated bonuses and penalties: ([[Mech_Quirks|For a full list of 'Mech quirks click here.]])
  
  
'''[[Mech_Quirks|Mech Quirk:]]'''  Avionics
+
<div class="toccolours mw-collapsible mw-collapsed">
 
+
<div style="font-weight:bold;line-height:1.6;">'''[[Mech_Quirks|Mech Quirk:]]'''  Avionics</div>
 +
<div class="mw-collapsible-content">
 
Avionics Equipment enables AirMech Transformation.<br>
 
Avionics Equipment enables AirMech Transformation.<br>
 
When in AirMech mode, this unit takes 10% more damage.<br>
 
When in AirMech mode, this unit takes 10% more damage.<br>
Line 66: Line 67:
 
When in AirMech mode, this unit moves 100% faster when walking.<br>
 
When in AirMech mode, this unit moves 100% faster when walking.<br>
 
When in AirMech mode, this unit's sprinting modifier is increased by +0.2.<br>
 
When in AirMech mode, this unit's sprinting modifier is increased by +0.2.<br>
 
+
</div></div>
 
+
<div class="toccolours mw-collapsible mw-collapsed">
'''[[Mech_Quirks|Mech Quirk:]]'''  Clan Quirk
+
<div style="font-weight:bold;line-height:1.6;">'''[[Mech_Quirks|Mech Quirk:]]'''  Clan Quirk</div>
 
+
<div class="mw-collapsible-content">
 
+10% Walk Distance.<br>
 
+10% Walk Distance.<br>
 
+0.1 Sprint Multiplier.<br>
 
+0.1 Sprint Multiplier.<br>
Line 76: Line 77:
 
-6 Heat End Turn.<br>
 
-6 Heat End Turn.<br>
 
-30 Melee Accuracy.<br>
 
-30 Melee Accuracy.<br>
 
+
</div></div>
 
+
<div class="toccolours mw-collapsible mw-collapsed">
'''[[Mech_Quirks|Mech Quirk:]]'''  Hero Mech Quirk
+
<div style="font-weight:bold;line-height:1.6;">'''[[Mech_Quirks|Mech Quirk:]]'''  Hero Mech Quirk</div>
 
+
<div class="mw-collapsible-content">
 
-6 Heat End Turn.<br>
 
-6 Heat End Turn.<br>
 
+1 Accuracy.<br>
 
+1 Accuracy.<br>
 
+1 Increased Lance Resolve.<br>
 
+1 Increased Lance Resolve.<br>
 
+
</div></div>
 
+
<div class="toccolours mw-collapsible mw-collapsed">
'''[[Mech_Quirks|Mech Quirk:]]'''  Industrial Mech Quirk
+
<div style="font-weight:bold;line-height:1.6;">'''[[Mech_Quirks|Mech Quirk:]]'''  Industrial Mech Quirk</div>
 
+
<div class="mw-collapsible-content">
 
+2 Physical Weapon Accuracy Bonus.<br>
 
+2 Physical Weapon Accuracy Bonus.<br>
 
+1 Physical Weapon Bonus Hits.<br>
 
+1 Physical Weapon Bonus Hits.<br>
Line 93: Line 94:
 
20% DFA Self Damage.<br>
 
20% DFA Self Damage.<br>
 
-20% Stability Damage Taken.<br>
 
-20% Stability Damage Taken.<br>
 
+
</div></div>
 
+
<div class="toccolours mw-collapsible mw-collapsed">
'''[[Mech_Quirks|Mech Quirk:]]'''  Industrial Cockpit
+
<div style="font-weight:bold;line-height:1.6;">'''[[Mech_Quirks|Mech Quirk:]]'''  Industrial Cockpit</div>
 
+
<div class="mw-collapsible-content">
 
-20% Inc.Sensor Range.<br>
 
-20% Inc.Sensor Range.<br>
 
-10% Inc.Sight Range.<br>
 
-10% Inc.Sight Range.<br>
Line 102: Line 103:
 
No Ejection.<br>
 
No Ejection.<br>
 
Cockpit Systems.<br>
 
Cockpit Systems.<br>
 
+
</div></div>
 
+
<div class="toccolours mw-collapsible mw-collapsed">
'''[[Mech_Quirks|Mech Quirk:]]'''  Industrial Cockpit (with Fire Control System)
+
<div style="font-weight:bold;line-height:1.6;">'''[[Mech_Quirks|Mech Quirk:]]'''  Industrial Cockpit (with Fire Control System)</div>
 
+
<div class="mw-collapsible-content">
 
-20% Inc.Sensor Range.<br>
 
-20% Inc.Sensor Range.<br>
 
-10% Inc.Sight Range.<br>
 
-10% Inc.Sight Range.<br>
 
No Ejection.<br>
 
No Ejection.<br>
 
Cockpit Systems.<br>
 
Cockpit Systems.<br>
 
+
</div></div>
 
+
<div class="toccolours mw-collapsible mw-collapsed">
'''[[Mech_Quirks|Mech Quirk:]]'''  OmniMech
+
<div style="font-weight:bold;line-height:1.6;">'''[[Mech_Quirks|Mech Quirk:]]'''  OmniMech</div>
 
+
<div class="mw-collapsible-content">
 
OmniMech - Fast Refits, assembles from 1 Part, fixed internals.<br>
 
OmniMech - Fast Refits, assembles from 1 Part, fixed internals.<br>
 
Battle Armor Mounting Points.<br>
 
Battle Armor Mounting Points.<br>
 
-50% Strct. TechPoints.<br>
 
-50% Strct. TechPoints.<br>
 
+25% Strct. C-Bills.<br>
 
+25% Strct. C-Bills.<br>
 
+
</div></div>
 
+
<div class="toccolours mw-collapsible mw-collapsed">
'''[[Mech_Quirks|Mech Quirk:]]'''  Gyro Compact Omni
+
<div style="font-weight:bold;line-height:1.6;">'''[[Mech_Quirks|Mech Quirk:]]'''  Gyro Compact Omni</div>
 
+
<div class="mw-collapsible-content">
 
OmniMech - Fast Refits, assembles from 1 Part, fixed internals.<br>
 
OmniMech - Fast Refits, assembles from 1 Part, fixed internals.<br>
 
Battle Armor Mounting Points.<br>
 
Battle Armor Mounting Points.<br>
 
+40% Gyro Weight.<br>
 
+40% Gyro Weight.<br>
 
+
</div></div>
 
+
<div class="toccolours mw-collapsible mw-collapsed">
'''[[Mech_Quirks|Mech Quirk:]]'''  Gyro Heavy Duty Omni
+
<div style="font-weight:bold;line-height:1.6;">'''[[Mech_Quirks|Mech Quirk:]]'''  Gyro Heavy Duty Omni</div>
 
+
<div class="mw-collapsible-content">
 
OmniMech - Fast Refits, assembles from 1 Part, fixed internals.<br>
 
OmniMech - Fast Refits, assembles from 1 Part, fixed internals.<br>
 
Battle Armor Mounting Points.<br>
 
Battle Armor Mounting Points.<br>
 
-40% Stability Damage Taken.<br>
 
-40% Stability Damage Taken.<br>
 
+60% Gyro Weight.<br>
 
+60% Gyro Weight.<br>
 
+
</div></div>
 
+
<div class="toccolours mw-collapsible mw-collapsed">
'''[[Mech_Quirks|Mech Quirk:]]'''  Gyro XL Omni
+
<div style="font-weight:bold;line-height:1.6;">'''[[Mech_Quirks|Mech Quirk:]]'''  Gyro XL Omni</div>
 
+
<div class="mw-collapsible-content">
 
OmniMech - Fast Refits, assembles from 1 Part, fixed internals.<br>
 
OmniMech - Fast Refits, assembles from 1 Part, fixed internals.<br>
 
Battle Armor Mounting Points.<br>
 
Battle Armor Mounting Points.<br>
 
-30% Gyro Weight.<br>
 
-30% Gyro Weight.<br>
 
+
</div></div>
 
+
<div class="toccolours mw-collapsible mw-collapsed">
'''[[Mech_Quirks|Mech Quirk:]]'''  Quad OmniMech Gyro
+
<div style="font-weight:bold;line-height:1.6;">'''[[Mech_Quirks|Mech Quirk:]]'''  Quad OmniMech Gyro</div>
 
+
<div class="mw-collapsible-content">
 
OmniMech - Fast Refits, assembles from 1 Part, fixed internals.<br>
 
OmniMech - Fast Refits, assembles from 1 Part, fixed internals.<br>
 
Battle Armor Mounting Points.<br>
 
Battle Armor Mounting Points.<br>
Line 151: Line 152:
 
+1 Kick Accuracy Bonus.<br>
 
+1 Kick Accuracy Bonus.<br>
 
360 Degree Firing Arc.<br>
 
360 Degree Firing Arc.<br>
 
+
</div></div>
 
+
<div class="toccolours mw-collapsible mw-collapsed">
'''[[Mech_Quirks|Mech Quirk:]]'''  Primitive
+
<div style="font-weight:bold;line-height:1.6;">'''[[Mech_Quirks|Mech Quirk:]]'''  Primitive</div>
 
+
<div class="mw-collapsible-content">
 
Reserved Critical Slots 4.<br>
 
Reserved Critical Slots 4.<br>
 
-33% Armor Protection.<br>
 
-33% Armor Protection.<br>
 
Physical Damage Reduction 50%.<br>
 
Physical Damage Reduction 50%.<br>
 
+
</div></div>
 
+
<div class="toccolours mw-collapsible mw-collapsed">
'''[[Mech_Quirks|Mech Quirk:]]'''  Primitive Cockpit
+
<div style="font-weight:bold;line-height:1.6;">'''[[Mech_Quirks|Mech Quirk:]]'''  Primitive Cockpit</div>
 
+
<div class="mw-collapsible-content">
 
-40% Inc.Sensor Range.<br>
 
-40% Inc.Sensor Range.<br>
 
-20% Inc.Sight Range.<br>
 
-20% Inc.Sight Range.<br>
Line 167: Line 168:
 
No Ejection.<br>
 
No Ejection.<br>
 
Cockpit Systems.<br>
 
Cockpit Systems.<br>
 
+
</div></div>
 +
</div>
  
 
==Inner Sphere Mechs==
 
==Inner Sphere Mechs==
Line 173: Line 175:
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
  
 
+
<center>
 
{| class="wikitable sortable" style="text-align: center;"
 
{| class="wikitable sortable" style="text-align: center;"
 
! colspan="4" |Mech
 
! colspan="4" |Mech
Line 432: Line 434:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Commando Rugged Structure
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Commando Rugged Structure
  
+50% Structure Points, 50% Crit Resist
+
+50% Structure Points, 50% Crit Resist
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Primitive Cockpit]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Primitive Cockpit]]
Line 479: Line 481:
 
| None
 
| None
 
|-
 
|-
|rowspan="20"|
+
|rowspan="21"|
 
[[File:Commando.png|125px|border|center]]
 
[[File:Commando.png|125px|border|center]]
  
Line 486: Line 488:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Commando Narrow Profile
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Commando Narrow Profile
  
+1 Evasion Pips, +1 Defense
+
+1 Evasion Pips, +1 Defense
  
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Ancestral Mech Quirk
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Ancestral Mech Quirk
  
+2 Accuracy, +5 Increased Lance Resolve
+
+2 Accuracy, +5 Increased Lance Resolve
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
Line 800: Line 802:
 
| SHS
 
| SHS
 
| Endo
 
| Endo
 +
| Standard
 +
| None
 +
|-
 +
| COM-7Y2-BI
 +
| 25t
 +
| Light Striker & Scout
 +
| 0
 +
| 5
 +
| 2
 +
| 0
 +
| 8
 +
| 0
 +
| 0
 +
| 0
 +
| STD
 +
| 150
 +
| SHS
 +
| Standard
 
| Standard
 
| Standard
 
| None
 
| None
Line 868: Line 888:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
  
Adds 6 bonus heat sinking, effectively one extra double heat sink.
+
6 bonus heat sinking
  
  
Line 1,092: Line 1,112:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Disrupter Improved Targeting
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Disrupter Improved Targeting
  
Primary Sensor System,  +1 Accuracy
+
+1 Accuracy
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
Line 1,178: Line 1,198:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Falcon Narrow Profile
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Falcon Narrow Profile
  
+1 Evasion Pips, +1 Defense
+
+1 Evasion Pips, +1 Defense
  
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Royal Mech Quirk
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Royal Mech Quirk
Line 1,322: Line 1,342:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Fireball Narrow Profile
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Fireball Narrow Profile
  
+1 Evasion Pips, +1 Defense
+
+1 Evasion Pips, +1 Defense
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
Line 1,390: Line 1,410:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Firebee Improved Cooling
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Firebee Improved Cooling
  
Primary Sensor System,  -3 Heat / Turn
+
-3 Heat / Turn
  
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Ancestral Mech Quirk
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Ancestral Mech Quirk
  
+2 Accuracy, +5 Increased Lance Resolve
+
+2 Accuracy, +5 Increased Lance Resolve
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
  
Adds 6 bonus heat sinking, effectively one extra double heat sink.
+
6 bonus heat sinking
  
  
Line 1,536: Line 1,556:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Firebee Rugged Structure
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Firebee Rugged Structure
  
+50% Structure Points, 50% Crit Resist
+
+50% Structure Points, 50% Crit Resist
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Primitive]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Primitive]]
Line 1,542: Line 1,562:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
  
Adds 6 bonus heat sinking, effectively one extra double heat sink.
+
6 bonus heat sinking
  
  
Line 1,994: Line 2,014:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Flea Narrow Profile
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Flea Narrow Profile
  
+1 Evasion Pips, +1 Defense
+
+1 Evasion Pips, +1 Defense
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
Line 2,044: Line 2,064:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Flea Narrow Profile
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Flea Narrow Profile
  
+1 Evasion Pips, +1 Defense
+
+1 Evasion Pips, +1 Defense
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
Line 2,410: Line 2,430:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Hermes Improved Communications
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Hermes Improved Communications
  
Primary Sensor System,  +1 Increased Individual Resolve, Max Resolve Increased by 15
+
+1 Increased Individual Resolve, Max Resolve Increased by 15
  
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Royal Mech Quirk
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Royal Mech Quirk
Line 2,608: Line 2,628:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Hollander Reinforced Legs
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Hollander Reinforced Legs
  
This component provides +70 bonus armor to the location this component is mounted in. Reinforced Actuators adds +70 Structure to their Location
+
+70 bonus armor and structure to current location  
  
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Hollander Stabilized Aim
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Hollander Stabilized Aim
  
This equipment is a weapon attachment. It can target the following weapon types: IS Gauss Rifle and Heavy Gauss Rifle. Weapon Attachment Modes This weapon attachment adds a +2 accuracy bonus to the attached weapon.
+
+2 accuracy bonus to the attached weapon.
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
Line 2,756: Line 2,776:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Ancestral Mech Quirk
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Ancestral Mech Quirk
  
+2 Accuracy, +5 Increased Lance Resolve
+
+2 Accuracy, +5 Increased Lance Resolve
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
Line 2,914: Line 2,934:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Hussar Improved Communications
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Hussar Improved Communications
  
Primary Sensor System,  +1 Increased Individual Resolve, Max Resolve Increased by 15, 360 Degree Firing Arc
+
+1 Increased Individual Resolve, +15 Max Resolve, 360° Firing Arc
  
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Royal Mech Quirk
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Royal Mech Quirk
Line 3,396: Line 3,416:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Jenner Improved Cooling
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Jenner Improved Cooling
  
Primary Sensor System,  -3 Heat / Turn
+
-3 Heat / Turn
  
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Jenner Torso Turret
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Jenner Torso Turret
Line 3,404: Line 3,424:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
  
Adds 6 bonus heat sinking, effectively one extra double heat sink.
+
6 bonus heat sinking
  
  
Line 3,684: Line 3,704:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Locust Narrow Profile
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Locust Narrow Profile
  
+1 Evasion Pips, +1 Defense
+
+1 Evasion Pips, +1 Defense
  
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Royal Mech Quirk
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Royal Mech Quirk
Line 3,692: Line 3,712:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Ancestral Mech Quirk
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Ancestral Mech Quirk
  
+2 Accuracy, +5 Increased Lance Resolve
+
+2 Accuracy, +5 Increased Lance Resolve
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
Line 4,428: Line 4,448:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Ancestral Mech Quirk
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Ancestral Mech Quirk
  
+2 Accuracy, +5 Increased Lance Resolve
+
+2 Accuracy, +5 Increased Lance Resolve
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
Line 4,514: Line 4,534:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Nyx Narrow Profile
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Nyx Narrow Profile
  
+1 Evasion Pips, +1 Defense
+
+1 Evasion Pips, +1 Defense
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
  
Adds 6 bonus heat sinking, effectively one extra double heat sink.
+
6 bonus heat sinking
  
  
Line 4,582: Line 4,602:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Osiris Improved Sensors
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Osiris Improved Sensors
  
Primary Sensor System,  +10% Inc.Sensor Range, +15% Inc.Sight Range
+
+10% Inc.Sensor Range, +15% Inc.Sight Range
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
Line 4,650: Line 4,670:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Ostscout Super Sensors
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Ostscout Super Sensors
  
Primary Sensor System,  +30% Inc.Sensor Range, +30% Inc.Sight Range, Ostscout Targeting provides +1 accuracy within 150 meters.
+
+30% Sensor Range, +30% Sight Range, +1 accuracy within 150 meters.
  
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Royal Mech Quirk
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Royal Mech Quirk
Line 4,896: Line 4,916:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Panther Improved Targeting
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Panther Improved Targeting
  
Primary Sensor System,  +1 Accuracy
+
+1 Accuracy
  
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Ancestral Mech Quirk
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Ancestral Mech Quirk
  
+2 Accuracy, +5 Increased Lance Resolve
+
+2 Accuracy, +5 Increased Lance Resolve
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
Line 5,331: Line 5,351:
 
| Endo
 
| Endo
 
| Standard
 
| Standard
 +
| None
 +
|-
 +
|rowspan="2"|
 +
[[File:Rattlesnake.png|125px|border|center]]
 +
 +
'''[[Rattlesnake#JR7-31|RATTLESNAKE]]'''
 +
 +
'''[[Mech_Quirks|Mech Quirk:]]'''  Rattlesnake Rugged
 +
 +
35 Structure Points
 +
 +
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 +
 +
6 bonus heat sinking
 +
 +
 +
| JR7-31
 +
| 35t
 +
| Trojan BattleMech
 +
| 0
 +
| 7
 +
| 0
 +
| 0
 +
| 1
 +
| 0
 +
| 0
 +
| 0
 +
| XL
 +
| 245
 +
| DHS
 +
| Standard
 +
| Ferro
 +
| None
 +
|-
 +
| JR7-31P
 +
| 35t
 +
| Trojan BattleMech
 +
| 0
 +
| 7
 +
| 0
 +
| 0
 +
| 1
 +
| 0
 +
| 0
 +
| 0
 +
| XL
 +
| 245
 +
| DHS
 +
| Standard
 +
| Ferro
 
| None
 
| None
 
|-
 
|-
Line 5,340: Line 5,410:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Raven Narrow Profile
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Raven Narrow Profile
  
+1 Evasion Pips, +1 Defense
+
+1 Evasion Pips, +1 Defense
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
Line 5,534: Line 5,604:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Razorback Narrow Profile
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Razorback Narrow Profile
  
+1 Evasion Pips, +1 Defense
+
+1 Evasion Pips, +1 Defense
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
Line 5,602: Line 5,672:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Reptar Rugged Structure
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Reptar Rugged Structure
  
+50% Structure Points, 50% Crit Resist
+
+50% Structure Points, 50% Crit Resist
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Industrial Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Industrial Mech Quirk]]
Line 5,762: Line 5,832:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Ancestral Mech Quirk
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Ancestral Mech Quirk
  
+2 Accuracy, +5 Increased Lance Resolve
+
+2 Accuracy, +5 Increased Lance Resolve
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
Line 5,996: Line 6,066:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Ancestral Mech Quirk
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Ancestral Mech Quirk
  
+2 Accuracy, +5 Increased Lance Resolve
+
+2 Accuracy, +5 Increased Lance Resolve
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
Line 6,356: Line 6,426:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
  
Adds 6 bonus heat sinking, effectively one extra double heat sink.
+
6 bonus heat sinking
  
  
Line 6,718: Line 6,788:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Toro Rugged Structure
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Toro Rugged Structure
  
+50% Structure Points, 50% Crit Resist
+
+50% Structure Points, 50% Crit Resist
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Primitive Cockpit]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Primitive Cockpit]]
Line 6,758: Line 6,828:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Ancestral Mech Quirk
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Ancestral Mech Quirk
  
+2 Accuracy, +5 Increased Lance Resolve
+
+2 Accuracy, +5 Increased Lance Resolve
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
Line 6,862: Line 6,932:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Trooper Rugged Structure
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Trooper Rugged Structure
  
+50% Structure Points, 50% Crit Resist
+
+50% Structure Points, 50% Crit Resist
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Primitive Cockpit]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Primitive Cockpit]]
Line 6,898: Line 6,968:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Urbanmech 360 Narrow Profile
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Urbanmech 360 Narrow Profile
  
+2 Defense, 360 Degree Firing Arc
+
+2 Defense, 360 Degree Firing Arc
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
Line 7,290: Line 7,360:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Valiant Improved Targeting
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Valiant Improved Targeting
  
Primary Sensor System,  +1 Accuracy
+
+1 Accuracy
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
Line 7,430: Line 7,500:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Valkyrie Improved Communications
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Valkyrie Improved Communications
  
Primary Sensor System,  +1 Increased Individual Resolve, Max Resolve Increased by 15
+
+1 Increased Individual Resolve, Max Resolve Increased by 15
  
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Ancestral Mech Quirk
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Ancestral Mech Quirk
  
+2 Accuracy, +5 Increased Lance Resolve
+
+2 Accuracy, +5 Increased Lance Resolve
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
Line 7,628: Line 7,698:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Wasp Rugged Structure
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Wasp Rugged Structure
  
+50% Structure Points, 50% Crit Resist
+
+50% Structure Points, 50% Crit Resist
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Primitive Cockpit]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Primitive Cockpit]]
Line 7,916: Line 7,986:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
  
Adds 6 bonus heat sinking, effectively one extra double heat sink.
+
6 bonus heat sinking
  
  
Line 8,070: Line 8,140:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Wight Improved Cooling
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Wight Improved Cooling
  
Primary Sensor System,  -3 Heat / Turn
+
-3 Heat / Turn
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
Line 8,256: Line 8,326:
  
  
 
+
</center>
 
</div>
 
</div>
  
 
===Inner Sphere Medium Mechs===
 
===Inner Sphere Medium Mechs===
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
 
+
<center>
  
 
{| class="wikitable sortable" style="text-align: center;"
 
{| class="wikitable sortable" style="text-align: center;"
Line 8,489: Line 8,559:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Blackjack Improved Targeting
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Blackjack Improved Targeting
  
Primary Sensor System,  +1 Accuracy
+
+1 Accuracy
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
Line 8,875: Line 8,945:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Blitzkrieg 360 Narrow Profile
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Blitzkrieg 360 Narrow Profile
  
+1 Defense, 360 Degree Firing Arc
+
+1 Defense, 360 Degree Firing Arc
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
Line 8,961: Line 9,031:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Bombard 360 Twist
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Bombard 360 Twist
  
360 Degree Firing Arc
+
360° Firing Arc
  
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Bombard Stabilized Aim
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Bombard Stabilized Aim
  
This equipment is a weapon attachment. It can target the following weapon types: 40. Weapon Attachment Modes This weapon attachment adds a +4 accuracy bonus to the attached weapon.
+
+4 accuracy bonus to the attached weapon.
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
Line 9,105: Line 9,175:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Buccaneer Improved Targeting
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Buccaneer Improved Targeting
  
Primary Sensor System,  +1 Accuracy
+
+1 Accuracy
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
Line 9,295: Line 9,365:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Centurion Improved Targeting
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Centurion Improved Targeting
  
Primary Sensor System,  +1 Accuracy
+
+1 Accuracy
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
Line 9,381: Line 9,451:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Centurion Rugged Structure
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Centurion Rugged Structure
  
+50% Structure Points, 50% Crit Resist
+
+50% Structure Points, 50% Crit Resist
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Primitive Cockpit]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Primitive Cockpit]]
Line 9,417: Line 9,487:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Centurion Improved Targeting
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Centurion Improved Targeting
  
Primary Sensor System,  +1 Accuracy
+
+1 Accuracy
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Primitive]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Primitive]]
Line 10,137: Line 10,207:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Clint Improved Targeting
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Clint Improved Targeting
  
Primary Sensor System,  +1 Accuracy
+
+1 Accuracy
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sharpshooter
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sharpshooter
Line 10,327: Line 10,397:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Crab Improved Communications
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Crab Improved Communications
  
Primary Sensor System,  +2 Increased Individual Resolve, Max Resolve Increased by 15
+
+2 Increased Individual Resolve, Max Resolve Increased by 15
  
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Royal Mech Quirk
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Royal Mech Quirk
Line 10,525: Line 10,595:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Dervish Rugged Structure
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Dervish Rugged Structure
  
+50% Structure Points, 50% Crit Resist
+
+50% Structure Points, 50% Crit Resist
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Primitive Cockpit]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Primitive Cockpit]]
Line 10,705: Line 10,775:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
  
Adds 6 bonus heat sinking, effectively one extra double heat sink.
+
6 bonus heat sinking
  
  
Line 10,769: Line 10,839:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Enforcer Improved Cooling
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Enforcer Improved Cooling
  
Primary Sensor System,  -3 Heat / Turn
+
-3 Heat / Turn
  
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Enforcer Improved Cooling Jacket AC/10
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Enforcer Improved Cooling Jacket AC/10
  
This equipment is a weapon attachment. It can target the following weapon types: Inner Sphere AC/10s. Weapon Attachment Modes This weapon attachment modifies the attached weapon's heat generation by -9.
+
-9 to attached weapon's heat generation.
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
  
Adds 6 bonus heat sinking, effectively one extra double heat sink.
+
6 bonus heat sinking
  
  
Line 11,195: Line 11,265:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Gladiator Rugged Structure
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Gladiator Rugged Structure
  
+50% Structure Points, 50% Crit Resist
+
+50% Structure Points, 50% Crit Resist
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Primitive Cockpit]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Primitive Cockpit]]
Line 11,231: Line 11,301:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Gladiator Improved Cooling
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Gladiator Improved Cooling
  
Primary Sensor System,  -3 Heat / Turn
+
-3 Heat / Turn
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
Line 11,659: Line 11,729:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Hatchetman Improved Cooling
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Hatchetman Improved Cooling
  
Primary Sensor System,  -3 Heat / Turn
+
-3 Heat / Turn
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
Line 11,853: Line 11,923:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Hellspawn Improved Sensors
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Hellspawn Improved Sensors
  
Primary Sensor System,  +10% Inc.Sensor Range, +15% Inc.Sight Range
+
+10% Inc.Sensor Range, +15% Inc.Sight Range
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
Line 11,941: Line 12,011:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
  
Adds 6 bonus heat sinking, effectively one extra double heat sink.
+
6 bonus heat sinking
  
  
Line 12,109: Line 12,179:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Hollander Reinforced Legs
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Hollander Reinforced Legs
  
This component provides +70 bonus armor to the location this component is mounted in. Reinforced Actuators adds +70 Structure to their Location
+
+70 bonus armor and structure to current location
  
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Hollander Stabilized Aim
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Hollander Stabilized Aim
  
This equipment is a weapon attachment. It can target the following weapon types: IS Gauss Rifle and Heavy Gauss Rifle. Weapon Attachment Modes This weapon attachment adds a +2 accuracy bonus to the attached weapon.
+
+2 accuracy bonus to the attached weapon.
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
Line 12,303: Line 12,373:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Hunchback Battlefists
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Hunchback Battlefists
  
+16% Punch Stability Bonus, +16% Punch Damage Bonus+4 Punch Accuracy Bonus, +1 Arm Accuracy
+
+16% Punch Stability Bonus, +16% Punch Damage Bonus
 +
 
 +
+4 Punch Accuracy Bonus, +1 Arm Accuracy
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
Line 12,749: Line 12,821:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Huron Warrior Improved Sensors
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Huron Warrior Improved Sensors
  
Primary Sensor System,  +10% Inc.Sensor Range, +15% Inc.Sight Range
+
+10% Sensor Range, +15% Sight Range
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
Line 12,871: Line 12,943:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Icarus Rugged Structure
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Icarus Rugged Structure
  
+50% Structure Points, 50% Crit Resist
+
+50% Structure Points, 50% Crit Resist
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Primitive Cockpit]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Primitive Cockpit]]
Line 12,907: Line 12,979:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Icarus II Improved Targeting
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Icarus II Improved Targeting
  
Primary Sensor System,  +1 Accuracy
+
+1 Accuracy
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
Line 13,263: Line 13,335:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Komodo Narrow Profile
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Komodo Narrow Profile
  
+1 Evasion Pips, +1 Defense
+
+1 Evasion Pips, +1 Defense
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
Line 13,439: Line 13,511:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Mercury II Stabilized Aim
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Mercury II Stabilized Aim
  
This equipment is a weapon attachment. It can target the following weapon types: IS Standard Medium Laser. Weapon Attachment Modes This weapon attachment adds a +2 accuracy bonus to the attached weapon.
+
+2 accuracy bonus to the attached weapon.
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
  
Adds 6 bonus heat sinking, effectively one extra double heat sink.
+
6 bonus heat sinking
  
  
Line 13,647: Line 13,719:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Phoenix Rugged Structure
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Phoenix Rugged Structure
  
+50% Structure Points, 50% Crit Resist
+
+50% Structure Points, 50% Crit Resist
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Primitive Cockpit]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Primitive Cockpit]]
Line 13,895: Line 13,967:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Phoenix Hawk Improved Communications
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Phoenix Hawk Improved Communications
  
Primary Sensor System,  +2 Increased Individual Resolve, Max Resolve Increased by 15
+
+2 Increased Individual Resolve, Max Resolve Increased by 15
  
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Royal Mech Quirk
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Royal Mech Quirk
Line 14,551: Line 14,623:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Rifleman Rugged Structure
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Rifleman Rugged Structure
  
+50% Structure Points, 50% Crit Resist
+
+50% Structure Points, 50% Crit Resist
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Primitive Cockpit]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Primitive Cockpit]]
Line 14,559: Line 14,631:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Rifleman Anti-Air Targeting
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Rifleman Anti-Air Targeting
  
Primary Sensor System,  +5 Anti-Air Targeting
+
+5 Anti-Air Targeting
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sharpshooter
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sharpshooter
Line 14,609: Line 14,681:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Rifleman Anti-Air Targeting
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Rifleman Anti-Air Targeting
  
Primary Sensor System,  +5 Anti-Air Targeting
+
+5 Anti-Air Targeting
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sharpshooter
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sharpshooter
Line 14,727: Line 14,799:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Sentinel Improved Communications
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Sentinel Improved Communications
  
Primary Sensor System,  +2 Increased Individual Resolve, Max Resolve Increased by 15
+
+2 Increased Individual Resolve, Max Resolve Increased by 15
  
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Royal Mech Quirk
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Royal Mech Quirk
Line 14,907: Line 14,979:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Sha Yu Improved Communications
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Sha Yu Improved Communications
  
Primary Sensor System,  +2 Increased Individual Resolve, Max Resolve Increased by 15
+
+2 Increased Individual Resolve, Max Resolve Increased by 15
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
Line 14,957: Line 15,029:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Shadow Hawk Rugged Structure
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Shadow Hawk Rugged Structure
  
+50% Structure Points, 50% Crit Resist
+
+50% Structure Points, 50% Crit Resist
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Primitive Cockpit]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Primitive Cockpit]]
Line 15,353: Line 15,425:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Stag Improved Communications
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Stag Improved Communications
  
Primary Sensor System,  +2 Increased Individual Resolve, Max Resolve Increased by 15
+
+2 Increased Individual Resolve, Max Resolve Increased by 15
  
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Stag Stabilized Aim
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Stag Stabilized Aim
  
This equipment is a weapon attachment. It can target the following weapon types: IS ER Large Laser. Weapon Attachment Modes This weapon attachment adds a +2 accuracy bonus to the attached weapon.
+
+2 accuracy bonus to the attached weapon.
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
  
Adds 6 bonus heat sinking, effectively one extra double heat sink.
+
6 bonus heat sinking
  
  
Line 15,703: Line 15,775:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Swordsman Rugged Structure
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Swordsman Rugged Structure
  
+50% Structure Points, 50% Crit Resist
+
+50% Structure Points, 50% Crit Resist
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Primitive Cockpit]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Primitive Cockpit]]
Line 15,739: Line 15,811:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Swordsman Improved Cooling
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Swordsman Improved Cooling
  
Primary Sensor System,  -3 Heat / Turn
+
-3 Heat / Turn
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
Line 16,227: Line 16,299:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Uziel Cowl
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Uziel Cowl
  
Bleedout Prevented, Mech Cowl adds 5 Armor to the Head
+
Bleedout Prevented, Mech Cowl adds 5 Armor to the Head
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
Line 16,525: Line 16,597:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Indestructible
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Indestructible
  
Your mech has no next of kin because it can't actually die. Gain 30% damage reduction at all times
+
Your mech has no next of kin because it can't actually die.  
 +
 
 +
Gain 30% damage reduction at all times
  
  
Line 16,697: Line 16,771:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Vulcan Narrow Profile
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Vulcan Narrow Profile
  
+1 Evasion Pips, +1 Defense
+
+1 Evasion Pips, +1 Defense
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
Line 16,801: Line 16,875:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Vulcan Narrow Profile
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Vulcan Narrow Profile
  
+1 Evasion Pips, +1 Defense
+
+1 Evasion Pips, +1 Defense
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
Line 17,027: Line 17,101:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Wolverine Rugged Structure
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Wolverine Rugged Structure
  
+50% Structure Points, 50% Crit Resist
+
+50% Structure Points, 50% Crit Resist
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Primitive Cockpit]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Primitive Cockpit]]
Line 17,081: Line 17,155:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Wolverine Improved Communications
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Wolverine Improved Communications
  
Primary Sensor System,  +2 Increased Individual Resolve, Max Resolve Increased by 15
+
+2 Increased Individual Resolve, Max Resolve Increased by 15
  
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Royal Mech Quirk
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Royal Mech Quirk
Line 17,594: Line 17,668:
 
|}
 
|}
  
 +
</center>
 
</div>
 
</div>
  
 
===Inner Sphere Heavy Mechs===
 
===Inner Sphere Heavy Mechs===
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
 
+
<center>
  
 
{| class="wikitable sortable" style="text-align: center;"
 
{| class="wikitable sortable" style="text-align: center;"
Line 17,632: Line 17,707:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Anvil Improved Targeting
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Anvil Improved Targeting
  
Primary Sensor System,  +1 Accuracy
+
+1 Accuracy
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
Line 17,774: Line 17,849:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Archer Rugged Structure
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Archer Rugged Structure
  
+50% Structure Points, 50% Crit Resist
+
+50% Structure Points, 50% Crit Resist
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Primitive]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Primitive]]
Line 17,808: Line 17,883:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Archer Battlefists
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Archer Battlefists
  
+20% Punch Stability Bonus, +20% Punch Damage Bonus+4 Punch Accuracy Bonus, +1 Arm Accuracy
+
+20% Punch Stability Bonus, +20% Punch Damage Bonus
 +
 
 +
+4 Punch Accuracy Bonus, +1 Arm Accuracy
  
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Royal Mech Quirk
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Royal Mech Quirk
Line 18,254: Line 18,331:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Avatar Stabilized Aim
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Avatar Stabilized Aim
  
This equipment is a weapon attachment. It can target the following weapon types: CT Medium Lasers. Weapon Attachment Modes This weapon attachment adds a +2 accuracy bonus to the attached weapon.
+
+2 accuracy bonus to the attached weapon.
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  OmniMech]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  OmniMech]]
Line 18,554: Line 18,631:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Battleaxe Rugged Structure
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Battleaxe Rugged Structure
  
+50% Structure Points, 50% Crit Resist
+
+50% Structure Points, 50% Crit Resist
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Primitive Cockpit]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Primitive Cockpit]]
Line 18,676: Line 18,753:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Bellerophon Rugged Structure
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Bellerophon Rugged Structure
  
+50% Structure Points, 50% Crit Resist
+
+50% Structure Points, 50% Crit Resist
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Primitive Cockpit]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Primitive Cockpit]]
Line 18,684: Line 18,761:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
  
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
+
9 bonus heat sinking
  
  
Line 18,712: Line 18,789:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Bellerophon Improved Sensors
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Bellerophon Improved Sensors
  
Primary Sensor System,  +10% Inc.Sensor Range, +15% Inc.Sight Range
+
+10% Sensor Range, +15% Sight Range
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
  
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
+
9 bonus heat sinking
  
  
Line 19,008: Line 19,085:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Black Knight Command Mech
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Black Knight Command Mech
  
+1 Initiative, Secondary Sensor System
+
+1 Initiative, Secondary Sensor System
  
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Royal Mech Quirk
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Royal Mech Quirk
Line 19,238: Line 19,315:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Cataphract Improved Targeting
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Cataphract Improved Targeting
  
Primary Sensor System,  +1 Accuracy
+
+1 Accuracy
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
Line 19,886: Line 19,963:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
  
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
+
9 bonus heat sinking
  
  
Line 20,018: Line 20,095:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Crabrauder Command Mech
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Crabrauder Command Mech
  
+1 Initiative, Secondary Sensor System
+
+1 Initiative, Secondary Sensor System
  
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Crabrauder FrankenMech
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Crabrauder FrankenMech
  
Secondary Life Support System, +2 Accuracy
+
Secondary Life Support System, +2 Accuracy
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
Line 20,556: Line 20,633:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Grand Dragon Combat Computer
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Grand Dragon Combat Computer
  
Primary Sensor System,  -6 Heat / Turn
+
-6 Heat / Turn
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
Line 21,066: Line 21,143:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Exterminator Improved Sensors
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Exterminator Improved Sensors
  
Primary Sensor System,  +10% Inc.Sensor Range, +15% Inc.Sight Range
+
+10% Sensor Range, +15% Sight Range
  
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Royal Mech Quirk
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Royal Mech Quirk
Line 21,250: Line 21,327:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Flashman Rugged
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Flashman Rugged
  
75 Structure Points, +40% Gyro Weight
+
75 Structure Points, +40% Gyro Weight
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
  
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
+
9 bonus heat sinking
  
  
Line 21,494: Line 21,571:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Griffin Rugged Structure
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Griffin Rugged Structure
  
+50% Structure Points, 50% Crit Resist
+
+50% Structure Points, 50% Crit Resist
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Primitive Cockpit]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Primitive Cockpit]]
Line 21,530: Line 21,607:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Griffin Rugged Structure
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Griffin Rugged Structure
  
+50% Structure Points, 50% Crit Resist
+
+50% Structure Points, 50% Crit Resist
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Primitive Cockpit]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Primitive Cockpit]]
Line 21,778: Line 21,855:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Hector Rugged Structure
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Hector Rugged Structure
  
+50% Structure Points, 50% Crit Resist
+
+50% Structure Points, 50% Crit Resist
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Primitive]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Primitive]]
Line 21,830: Line 21,907:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Hector Improved Communications
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Hector Improved Communications
  
Primary Sensor System,  +3 Increased Individual Resolve, Max Resolve Increased by 15
+
+3 Increased Individual Resolve, Max Resolve Increased by 15
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
Line 21,898: Line 21,975:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Helepolis Rugged Structure
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Helepolis Rugged Structure
  
+50% Structure Points, 50% Crit Resist
+
+50% Structure Points, 50% Crit Resist
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Primitive Cockpit]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Primitive Cockpit]]
Line 21,906: Line 21,983:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
  
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
+
9 bonus heat sinking
  
  
Line 21,934: Line 22,011:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Helepolis Reinforced Legs
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Helepolis Reinforced Legs
  
This component provides +150 bonus armor to the location this component is mounted in. Reinforced Actuators adds +150 Structure to their Location
+
+150 bonus armor and structure to current location
  
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Helepolis Stabilized Aim
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Helepolis Stabilized Aim
  
This equipment is a weapon attachment. It can target the following weapon types: Sniper Artillery Piece and Cannon. Weapon Attachment Modes This weapon attachment adds a +2 accuracy bonus to the attached weapon.
+
+2 accuracy bonus to the attached weapon.
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
  
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
+
9 bonus heat sinking
  
  
Line 22,164: Line 22,241:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  JagerMech Anti-Air Targeting
 
'''[[Mech_Quirks|Mech Quirk:]]'''  JagerMech Anti-Air Targeting
  
Primary Sensor System,  +3 Anti-Air Evasion Ignore
+
+3 Anti-Air Evasion Ignore
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sharpshooter
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sharpshooter
Line 22,412: Line 22,489:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  JagerMech Anti-Air Targeting
 
'''[[Mech_Quirks|Mech Quirk:]]'''  JagerMech Anti-Air Targeting
  
Primary Sensor System,  +3 Anti-Air Evasion Ignore
+
+3 Anti-Air Evasion Ignore
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sharpshooter
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sharpshooter
Line 22,886: Line 22,963:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Crane
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Crane
  
Is Physical Weapon,  Physical Weapon Unsteady,  80 Physical Weapon Damage, 40 Physical Weapon Stab Damage
+
+80 Physical Weapon Damage, +40 Physical Weapon Stab Damage
  
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Loader King Industrial Claw
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Loader King Industrial Claw
  
+20% Physical Weapon Damage Bonus, +20% Physical Weapon Stability Bonus
+
+20% Physical Weapon Damage, +20% Physical Weapon Stability
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Industrial Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Industrial Mech Quirk]]
Line 22,960: Line 23,037:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Marauder Command Mech
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Marauder Command Mech
  
+1 Initiative, Secondary Sensor System
+
+1 Initiative, Secondary Sensor System
  
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Royal Mech Quirk
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Royal Mech Quirk
Line 23,496: Line 23,573:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Orion Rugged Structure
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Orion Rugged Structure
  
+50% Structure Points, 50% Crit Resist
+
+50% Structure Points, 50% Crit Resist
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Primitive Cockpit]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Primitive Cockpit]]
Line 23,504: Line 23,581:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
  
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
+
9 bonus heat sinking
  
  
Line 23,550: Line 23,627:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Orion Combat Computer
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Orion Combat Computer
  
Primary Sensor System,  -6 Heat / Turn
+
-6 Heat / Turn
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
  
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
+
9 bonus heat sinking
  
  
Line 23,842: Line 23,919:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Ostroc Mk.II Shoulder Jump Jet (H)
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Ostroc Mk.II Shoulder Jump Jet (H)
  
2 Move Per Walk MP,  2 Heat Per Hex Jumped,  60t Minimum Mech Weight,  85t Maximum Mech Weight,  Maximum JJ Count x1.5, Volatile! Explodes for 120
+
Maximum JJ Count x1.5, Volatile! Explodes for 120
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
Line 24,072: Line 24,149:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Ostsol Improved Sensors
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Ostsol Improved Sensors
  
Primary Sensor System,  +10% Inc.Sensor Range, +15% Inc.Sight Range
+
+10% Sensor Range, +15% Sight Range
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
Line 24,302: Line 24,379:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Ostwar Rugged Structure
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Ostwar Rugged Structure
  
+50% Structure Points, 50% Crit Resist
+
+50% Structure Points, 50% Crit Resist
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Primitive Cockpit]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Primitive Cockpit]]
Line 24,652: Line 24,729:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
  
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
+
9 bonus heat sinking
  
  
Line 24,964: Line 25,041:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Rakshasa Combat Computer
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Rakshasa Combat Computer
  
Primary Sensor System,  -6 Heat / Turn
+
-6 Heat / Turn
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
Line 25,050: Line 25,127:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Reconquista Rugged Structure
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Reconquista Rugged Structure
  
+50% Structure Points, 50% Crit Resist
+
+50% Structure Points, 50% Crit Resist
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Primitive Cockpit]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Primitive Cockpit]]
Line 25,062: Line 25,139:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
  
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
+
9 bonus heat sinking
  
  
Line 25,126: Line 25,203:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Shorty's 'Rifleman' Improved Communications
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Shorty's 'Rifleman' Improved Communications
  
Primary Sensor System,  +3 Increased Individual Resolve, Max Resolve Increased by 15
+
+3 Increased Individual Resolve, Max Resolve Increased by 15
  
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Shorty's 'Rifleman' FrankenMech
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Shorty's 'Rifleman' FrankenMech
  
Secondary Life Support System, Easy Refits
+
Secondary Life Support System, Easy Refits
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
Line 25,162: Line 25,239:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Rifleman Anti-Air Targeting
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Rifleman Anti-Air Targeting
  
Primary Sensor System,  +5 Anti-Air Targeting
+
+5 Anti-Air Targeting
  
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Rifleman Improved Communications
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Rifleman Improved Communications
  
Primary Sensor System,  +3 Increased Individual Resolve, Max Resolve Increased by 15
+
+3 Increased Individual Resolve, Max Resolve Increased by 15
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sharpshooter
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sharpshooter
Line 25,572: Line 25,649:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Shootist Command Mech
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Shootist Command Mech
  
+1 Initiative, Secondary Sensor System
+
+1 Initiative, Secondary Sensor System
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
Line 25,640: Line 25,717:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Stalker Combat Computer
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Stalker Combat Computer
  
Primary Sensor System,  -6 Heat / Turn
+
-6 Heat / Turn
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
  
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
+
9 bonus heat sinking
  
  
Line 25,726: Line 25,803:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Thanatos Improved Sensors
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Thanatos Improved Sensors
  
Primary Sensor System,  +10% Inc.Sensor Range, +15% Inc.Sight Range
+
+10% Sensor Range, +15% Sight Range
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
Line 25,794: Line 25,871:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Thunder Cowl
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Thunder Cowl
  
Bleedout Prevented, Mech Cowl adds 15 Armor to the Head
+
Bleedout Prevented, Mech Cowl adds 15 Armor to the Head
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
Line 25,862: Line 25,939:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Thunderbolt Rugged Structure
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Thunderbolt Rugged Structure
  
+50% Structure Points, 50% Crit Resist
+
+50% Structure Points, 50% Crit Resist
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Primitive Cockpit]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Primitive Cockpit]]
Line 25,906: Line 25,983:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Thunderbolt MultiTrac+TC
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Thunderbolt MultiTrac+TC
  
Grants the Multi-Shot pilot ability, Grants Breaching Shot, Grants targeted Called Shots
+
Grants: Multi-Shot, Breaching Shot, Called Shots
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
Line 26,312: Line 26,389:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Valkyrie II Improved Sensors
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Valkyrie II Improved Sensors
  
Primary Sensor System,  +10% Inc.Sensor Range, +15% Inc.Sight Range
+
+10% Sensor Range, +15% Sight Range
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
Line 26,984: Line 27,061:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Yeager Advanced Stability
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Yeager Advanced Stability
  
Self-Knockdown Chance -50%, Sure Footing
+
Self-Knockdown Chance -50%, Sure Footing
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Stabilized
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Stabilized
Line 27,016: Line 27,093:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Yeoman Combat Computer
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Yeoman Combat Computer
  
Primary Sensor System,  -6 Heat / Turn
+
-6 Heat / Turn
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
  
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
+
9 bonus heat sinking
  
  
Line 27,115: Line 27,192:
 
|}
 
|}
  
 
+
</center>
 
</div>
 
</div>
  
 
===Inner Sphere Assault Mechs===
 
===Inner Sphere Assault Mechs===
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
 
+
<center>
  
 
{| class="wikitable sortable" style="text-align: center;"
 
{| class="wikitable sortable" style="text-align: center;"
Line 27,152: Line 27,229:
 
'''[[Albatross#ALB-3U|ALBATROSS]]'''
 
'''[[Albatross#ALB-3U|ALBATROSS]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Albatross Easy to Maintain
+
'''[[Mech_Quirks|Mech Quirk:]]''' Albatross Easy to Maintain
  
 
Easy Refits
 
Easy Refits
Line 27,202: Line 27,279:
 
'''[[Annihilator#ANH-1A4|ANNIHILATOR]]'''
 
'''[[Annihilator#ANH-1A4|ANNIHILATOR]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Annihilator Easy to Maintain
+
'''[[Mech_Quirks|Mech Quirk:]]''' Annihilator Easy to Maintain
  
 
Easy Refits
 
Easy Refits
  
'''[[Mech_Quirks|Mech Quirk:]]''' Annihilator Stabilized Aim
+
'''[[Mech_Quirks|Mech Quirk:]]''' Annihilator Stabilized Aim
  
This equipment is a weapon attachment. It can target the following weapon types: 20. Weapon Attachment Modes This weapon attachment adds a +4 accuracy bonus to the attached weapon.
+
+4 accuracy bonus to the attached weapon.
  
'''[[Mech_Quirks|Mech Quirk:]]''' Annihilator Compact Easy to Maintain
+
'''[[Mech_Quirks|Mech Quirk:]]''' Annihilator Compact Easy to Maintain
  
Easy Refits, +40% Gyro Weight
+
Easy Refits, +40% Gyro Weight
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
Line 27,368: Line 27,445:
 
'''[[Archangel#C-ANG-CONDITUS|ARCHANGEL]]'''
 
'''[[Archangel#C-ANG-CONDITUS|ARCHANGEL]]'''
  
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:''' Gyro Compact Omni]]
+
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:''' Gyro Compact Omni]]
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
Line 27,452: Line 27,529:
 
'''[[Atlas_II#AS7-D-HK|ATLAS II]]'''
 
'''[[Atlas_II#AS7-D-HK|ATLAS II]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Atlas Battlefists
+
'''[[Mech_Quirks|Mech Quirk:]]''' Atlas Battlefists
  
+30% Punch Stability Bonus,  +30% Punch Damage Bonus, +4 Punch Accuracy Bonus, +1 Arm Accuracy
+
+30% Punch Damage & Stability, +4 Punch Accuracy Bonus, +1 Arm Accuracy
  
'''[[Mech_Quirks|Mech Quirk:]]''' Royal Mech Quirk
+
'''[[Mech_Quirks|Mech Quirk:]]''' Royal Mech Quirk
  
 
-12 Heat End Turn
 
-12 Heat End Turn
Line 27,488: Line 27,565:
 
'''[[Atlas#AS7 C|ATLAS]]'''
 
'''[[Atlas#AS7 C|ATLAS]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Atlas Battlefists
+
'''[[Mech_Quirks|Mech Quirk:]]''' Atlas Battlefists
  
+30% Punch Stability Bonus,  +30% Punch Damage Bonus, +4 Punch Accuracy Bonus, +1 Arm Accuracy
+
+30% Punch Damage & Stability, +4 Punch Accuracy Bonus, +1 Arm Accuracy
  
'''[[Mech_Quirks|Mech Quirk:]]''' Royal Mech Quirk
+
'''[[Mech_Quirks|Mech Quirk:]]''' Royal Mech Quirk
  
 
-12 Heat End Turn
 
-12 Heat End Turn
Line 27,866: Line 27,943:
 
'''[[Awesome#AWS-7PA|AWESOME]]'''
 
'''[[Awesome#AWS-7PA|AWESOME]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Awesome Battlefists
+
'''[[Mech_Quirks|Mech Quirk:]]''' Awesome Battlefists
  
+16% Punch Stability Bonus,  +16% Punch Damage Bonus, +4 Punch Accuracy Bonus, +1 Arm Accuracy
+
+16% Punch Stability & Damage, +4 Punch Accuracy Bonus, +1 Arm Accuracy
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
Line 28,060: Line 28,137:
 
'''[[Primitive_Banshee#BNC-1E|PRIMITIVE BANSHEE]]'''
 
'''[[Primitive_Banshee#BNC-1E|PRIMITIVE BANSHEE]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Banshee Rugged Structure
+
'''[[Mech_Quirks|Mech Quirk:]]''' Banshee Rugged Structure
  
+50% Structure Points, 50% Crit Resist
+
+50% Structure Points, 50% Crit Resist
  
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:''' Primitive Cockpit]]
+
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:''' Primitive Cockpit]]
  
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:''' Primitive]]
+
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:''' Primitive]]
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
Line 28,096: Line 28,173:
 
'''[[Banshee#BNC-2PA|BANSHEE]]'''
 
'''[[Banshee#BNC-2PA|BANSHEE]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Banshee Rugged
+
'''[[Mech_Quirks|Mech Quirk:]]''' Banshee Rugged
  
 
95 Structure Points
 
95 Structure Points
Line 28,326: Line 28,403:
 
'''[[BattleMaster#BLR-1D|BATTLEMASTER]]'''
 
'''[[BattleMaster#BLR-1D|BATTLEMASTER]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Battlemaster Command Mech
+
'''[[Mech_Quirks|Mech Quirk:]]''' Battlemaster Command Mech
  
+1 Initiative, Secondary Sensor System
+
+1 Initiative, Secondary Sensor System
  
'''[[Mech_Quirks|Mech Quirk:]]''' Royal Mech Quirk
+
'''[[Mech_Quirks|Mech Quirk:]]''' Royal Mech Quirk
  
 
-12 Heat End Turn
 
-12 Heat End Turn
Line 28,668: Line 28,745:
 
'''[[Behemoth#BHN-6H|BEHEMOTH]]'''
 
'''[[Behemoth#BHN-6H|BEHEMOTH]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Behemoth Barrel Fist
+
'''[[Mech_Quirks|Mech Quirk:]]''' Behemoth Barrel Fist
  
+30% Punch Stability Bonus,  +30% Punch Damage Bonus, +4 Punch Accuracy Bonus, +1 Arm Accuracy
+
+30% Punch Stability & Damage Bonus, +4 Punch Accuracy Bonus, +1 Arm Accuracy
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
Line 28,700: Line 28,777:
 
'''[[Berserker#BRZ-A3|BERSERKER]]'''
 
'''[[Berserker#BRZ-A3|BERSERKER]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Berserker Easy to Pilot
+
'''[[Mech_Quirks|Mech Quirk:]]''' Berserker Easy to Pilot
  
 
+10% Walk Distance
 
+10% Walk Distance
Line 28,768: Line 28,845:
 
'''[[Bull_Shark#BSK-M3|BULL SHARK]]'''
 
'''[[Bull_Shark#BSK-M3|BULL SHARK]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Bullshark Easy to Pilot
+
'''[[Mech_Quirks|Mech Quirk:]]''' Bullshark Easy to Pilot
  
 
+10% Walk Distance
 
+10% Walk Distance
Line 28,890: Line 28,967:
 
'''[[Charger#CGR-1A9|CHARGER]]'''
 
'''[[Charger#CGR-1A9|CHARGER]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Charger Easy to Maintain
+
'''[[Mech_Quirks|Mech Quirk:]]''' Charger Easy to Maintain
  
 
Easy Refits
 
Easy Refits
Line 29,174: Line 29,251:
 
'''[[Corsair#COR-5R|CORSAIR]]'''
 
'''[[Corsair#COR-5R|CORSAIR]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Corsair Rugged
+
'''[[Mech_Quirks|Mech Quirk:]]''' Corsair Rugged
  
 
95 Structure Points
 
95 Structure Points
Line 29,296: Line 29,373:
 
'''[[Crockett#CRK-5003-1b|CROCKETT]]'''
 
'''[[Crockett#CRK-5003-1b|CROCKETT]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Crockett Easy to Pilot
+
'''[[Mech_Quirks|Mech Quirk:]]''' Crockett Easy to Pilot
  
 
+10% Walk Distance
 
+10% Walk Distance
  
'''[[Mech_Quirks|Mech Quirk:]]''' Royal Mech Quirk
+
'''[[Mech_Quirks|Mech Quirk:]]''' Royal Mech Quirk
  
 
-12 Heat End Turn
 
-12 Heat End Turn
  
'''[[Mech_Quirks|Mech Quirk:]]''' Katana Easy to Pilot
+
'''[[Mech_Quirks|Mech Quirk:]]''' Katana Easy to Pilot
  
 
+10% Walk Distance
 
+10% Walk Distance
Line 29,462: Line 29,539:
 
'''[[Cyclops#CP-10-HQ|CYCLOPS]]'''
 
'''[[Cyclops#CP-10-HQ|CYCLOPS]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Battle Computer
+
'''[[Mech_Quirks|Mech Quirk:]]''' Battle Computer
  
 
+1 Initiative
 
+1 Initiative
  
'''[[Mech_Quirks|Mech Quirk:]]''' Cyclops Cowl
+
'''[[Mech_Quirks|Mech Quirk:]]''' Cyclops Cowl
  
Bleedout Prevented, Mech Cowl adds 15 Armor to the Head
+
Bleedout Prevented, Mech Cowl adds 15 Armor to the Head
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
Line 29,732: Line 29,809:
 
'''[[Daboku#DCMS-MX90-D|DABOKU]]'''
 
'''[[Daboku#DCMS-MX90-D|DABOKU]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Daboku Easy to Pilot
+
'''[[Mech_Quirks|Mech Quirk:]]''' Daboku Easy to Pilot
  
 
+10% Walk Distance
 
+10% Walk Distance
  
'''[[Mech_Quirks|Mech Quirk:]]''' Daboku Stabilized Aim
+
'''[[Mech_Quirks|Mech Quirk:]]''' Daboku Stabilized Aim
  
This equipment is a weapon attachment. It can target the following weapon types: 4. Weapon Attachment Modes This weapon attachment adds a +4 accuracy bonus to the attached weapon.
+
+4 accuracy bonus to the attached weapon.
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
Line 29,768: Line 29,845:
 
'''[[Decimator#DCI-2X|DECIMATOR]]'''
 
'''[[Decimator#DCI-2X|DECIMATOR]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Decimator Anti-Air Targeting
+
'''[[Mech_Quirks|Mech Quirk:]]''' Decimator Anti-Air Targeting
  
Primary Sensor System,  +8 Anti-Air Targeting
+
+8 Anti-Air Targeting
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
  
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
+
9 bonus heat sinking
  
  
Line 29,836: Line 29,913:
 
'''[[Devastator#DVS-1D|DEVASTATOR]]'''
 
'''[[Devastator#DVS-1D|DEVASTATOR]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Devastator MultiTrac
+
'''[[Mech_Quirks|Mech Quirk:]]''' Devastator MultiTrac
  
 
Grants the Multi-Shot pilot ability
 
Grants the Multi-Shot pilot ability
Line 29,842: Line 29,919:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
  
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
+
9 bonus heat sinking
  
  
Line 29,940: Line 30,017:
 
'''[[Primitive_Emperor#EMP-1A|PRIMITIVE EMPEROR]]'''
 
'''[[Primitive_Emperor#EMP-1A|PRIMITIVE EMPEROR]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Emperor Rugged Structure
+
'''[[Mech_Quirks|Mech Quirk:]]''' Emperor Rugged Structure
  
+50% Structure Points, 50% Crit Resist
+
+50% Structure Points, 50% Crit Resist
  
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:''' Primitive Cockpit]]
+
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:''' Primitive Cockpit]]
  
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:''' Primitive]]
+
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:''' Primitive]]
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
Line 29,976: Line 30,053:
 
'''[[Emperor#EMP-5A|EMPEROR]]'''
 
'''[[Emperor#EMP-5A|EMPEROR]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Emperor Improved Life Support
+
'''[[Mech_Quirks|Mech Quirk:]]''' Emperor Improved Life Support
  
 
+1 Injury res. Bleedout Prevented Primary Life Support System
 
+1 Injury res. Bleedout Prevented Primary Life Support System
  
'''[[Mech_Quirks|Mech Quirk:]]''' Emperor Improved Cooling Jacket Large Laser
+
'''[[Mech_Quirks|Mech Quirk:]]''' Emperor Improved Cooling Jacket Large Laser
  
This equipment is a weapon attachment. It can target the following weapon types: Large Laser. Weapon Attachment Modes This weapon attachment modifies the attached weapon's heat generation by -18.
+
-18 to the attached weapon's heat generation
  
'''[[Mech_Quirks|Mech Quirk:]]''' Royal Mech Quirk
+
'''[[Mech_Quirks|Mech Quirk:]]''' Royal Mech Quirk
  
 
-12 Heat End Turn
 
-12 Heat End Turn
Line 30,142: Line 30,219:
 
'''[[Fafnir#FNR-5|FAFNIR]]'''
 
'''[[Fafnir#FNR-5|FAFNIR]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Fafnir Narrow Profile
+
'''[[Mech_Quirks|Mech Quirk:]]''' Fafnir Narrow Profile
  
 
+1 Defense
 
+1 Defense
  
'''[[Mech_Quirks|Mech Quirk:]]''' Fafnir Stabilized Aim
+
'''[[Mech_Quirks|Mech Quirk:]]''' Fafnir Stabilized Aim
  
This equipment is a weapon attachment. It can target the following weapon types: IS standard Gauss and Heavy Gauss and Improved Heavy Gauss. Weapon Attachment Modes This weapon attachment adds a +4 accuracy bonus to the attached weapon.
+
+4 accuracy bonus to the attached weapon.
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
Line 30,232: Line 30,309:
 
'''[[Galleon#GAL-3H|GALLEON]]'''
 
'''[[Galleon#GAL-3H|GALLEON]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Galleon Medium Shield
+
'''[[Mech_Quirks|Mech Quirk:]]''' Galleon Medium Shield
  
This component provides +200 bonus armor to the location this component is mounted in.
+
+200 bonus armor to the location.
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
Line 30,318: Line 30,395:
 
'''[[Grand_Titan#T-IT-N10M|GRAND TITAN]]'''
 
'''[[Grand_Titan#T-IT-N10M|GRAND TITAN]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Grand Titan Improved Communications
+
'''[[Mech_Quirks|Mech Quirk:]]''' Grand Titan Improved Communications
  
Primary Sensor System,  +4 Increased Individual Resolve, Max Resolve Increased by 15
+
+4 Individual Resolve, +15 Max Resolve
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
Line 30,368: Line 30,445:
 
'''[[Gunslinger#GUN-1ERD|GUNSLINGER]]'''
 
'''[[Gunslinger#GUN-1ERD|GUNSLINGER]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Gunslinger Cowl
+
'''[[Mech_Quirks|Mech Quirk:]]''' Gunslinger Cowl
  
Bleedout Prevented, Mech Cowl adds 15 Armor to the Head
+
Bleedout Prevented, Mech Cowl adds 15 Armor to the Head
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
Line 30,418: Line 30,495:
 
'''[[Hatamoto-Chi#HTM-26T|HATAMOTO-CHI]]'''
 
'''[[Hatamoto-Chi#HTM-26T|HATAMOTO-CHI]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Hatamoto Helmet
+
'''[[Mech_Quirks|Mech Quirk:]]''' Hatamoto Helmet
  
Bleedout Prevented, Mech Cowl adds 15 Armor to the Head
+
Bleedout Prevented, Mech Cowl adds 15 Armor to the Head
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
Line 30,612: Line 30,689:
 
'''[[Hauptmann#HA1-O|HAUPTMANN]]'''
 
'''[[Hauptmann#HA1-O|HAUPTMANN]]'''
  
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:''' OmniMech]]
+
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:''' OmniMech]]
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
Line 30,714: Line 30,791:
 
'''[[Hector_LAM#HOR-6X|HECTOR LAM]]'''
 
'''[[Hector_LAM#HOR-6X|HECTOR LAM]]'''
  
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:''' Avionics]]
+
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:''' Avionics]]
  
 
When in AirMech mode, this unit's stability threshold is lowered by 40.
 
When in AirMech mode, this unit's stability threshold is lowered by 40.
Line 30,746: Line 30,823:
 
'''[[Highlander#HGN-694|HIGHLANDER]]'''
 
'''[[Highlander#HGN-694|HIGHLANDER]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Highlander Cowl
+
'''[[Mech_Quirks|Mech Quirk:]]''' Highlander Cowl
  
Bleedout Prevented, Mech Cowl adds 15 Armor to the Head
+
Bleedout Prevented, Mech Cowl adds 15 Armor to the Head
  
'''[[Mech_Quirks|Mech Quirk:]]''' Highlander Reinforced Legs
+
'''[[Mech_Quirks|Mech Quirk:]]''' Highlander Reinforced Legs
  
+60% DFA Damage Bonus, +6 DFA Accuracy,  100% DFA Self Stab Damage,  100% DFA Self Damage
+
+60% DFA Damage Bonus, +6 DFA Accuracy
  
'''[[Mech_Quirks|Mech Quirk:]]''' Royal Mech Quirk
+
100% DFA Self Stab Damage, 100% DFA Self Damage
 +
 
 +
'''[[Mech_Quirks|Mech Quirk:]]''' Royal Mech Quirk
  
 
-12 Heat End Turn
 
-12 Heat End Turn
Line 30,760: Line 30,839:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Goomba Stomper
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Goomba Stomper
  
Improved DFA skill, taking 20% less stab damage when performing a DFA and dealing 20% more regular damage when performing a DFA.
+
-20% less stab damage to self on DFA  
 +
 
 +
20% more damage when to target on DFA.
  
  
Line 30,930: Line 31,011:
 
'''[[Imp#IMP-1A|IMP]]'''
 
'''[[Imp#IMP-1A|IMP]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Imp Command Mech
+
'''[[Mech_Quirks|Mech Quirk:]]''' Imp Command Mech
  
+1 Initiative, Secondary Sensor System
+
+1 Initiative, Secondary Sensor System
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
Line 31,088: Line 31,169:
 
'''[[Ironclad#IC-100|IRONCLAD]]'''
 
'''[[Ironclad#IC-100|IRONCLAD]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Ironclad Easy to Maintain
+
'''[[Mech_Quirks|Mech Quirk:]]''' Ironclad Easy to Maintain
  
 
Easy Refits
 
Easy Refits
Line 31,094: Line 31,175:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Indestructible
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Indestructible
  
Your mech has no next of kin because it can't actually die. Gain 30% damage reduction at all times
+
Your mech has no next of kin because it can't actually die.
 +
 
 +
Gain 30% damage reduction at all times
  
  
Line 31,202: Line 31,285:
 
'''[[Juggernaut#JG-R9T1|JUGGERNAUT]]'''
 
'''[[Juggernaut#JG-R9T1|JUGGERNAUT]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Juggernaut Improved Life Support
+
'''[[Mech_Quirks|Mech Quirk:]]''' Juggernaut Improved Life Support
  
 
+1 Injury res. Bleedout Prevented Primary Life Support System
 
+1 Injury res. Bleedout Prevented Primary Life Support System
Line 31,324: Line 31,407:
 
'''[[King_Crab#KGC-0000|KING CRAB]]'''
 
'''[[King_Crab#KGC-0000|KING CRAB]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' King Crab Improved Targeting
+
'''[[Mech_Quirks|Mech Quirk:]]''' King Crab Improved Targeting
  
Primary Sensor System,  +1 Accuracy
+
+1 Accuracy
  
'''[[Mech_Quirks|Mech Quirk:]]''' Royal Mech Quirk
+
'''[[Mech_Quirks|Mech Quirk:]]''' Royal Mech Quirk
  
 
-12 Heat End Turn
 
-12 Heat End Turn
Line 31,468: Line 31,551:
 
'''[[Legacy#LGC-01|LEGACY]]'''
 
'''[[Legacy#LGC-01|LEGACY]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Legacy Nimble Jumper
+
'''[[Mech_Quirks|Mech Quirk:]]''' Legacy Nimble Jumper
  
 
+20% Jump Distance
 
+20% Jump Distance
  
'''[[Mech_Quirks|Mech Quirk:]]''' Legacy Stabilized Aim
+
'''[[Mech_Quirks|Mech Quirk:]]''' Legacy Stabilized Aim
  
This equipment is a weapon attachment. It can target the following weapon types: 20. Weapon Attachment Modes This weapon attachment adds a +4 accuracy bonus to the attached weapon.
+
+4 accuracy bonus to the attached weapon.
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
Line 31,522: Line 31,605:
 
'''[[Primitive_Longbow#LGB-0C|PRIMITIVE LONGBOW]]'''
 
'''[[Primitive_Longbow#LGB-0C|PRIMITIVE LONGBOW]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Longbow Rugged Structure
+
'''[[Mech_Quirks|Mech Quirk:]]''' Longbow Rugged Structure
  
+50% Structure Points, 50% Crit Resist
+
+50% Structure Points, 50% Crit Resist
  
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:''' Primitive Cockpit]]
+
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:''' Primitive Cockpit]]
  
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:''' Primitive]]
+
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:''' Primitive]]
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
  
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
+
9 bonus heat sinking
  
  
Line 31,558: Line 31,641:
 
'''[[Longbow#LGB-0H|LONGBOW]]'''
 
'''[[Longbow#LGB-0H|LONGBOW]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Longbow Combat Computer
+
'''[[Mech_Quirks|Mech Quirk:]]''' Longbow Combat Computer
  
Primary Sensor System,  -6 Heat / Turn
+
-6 Heat / Turn
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
  
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
+
9 bonus heat sinking
  
  
Line 31,806: Line 31,889:
 
'''[[Primitive_Mackie#MSK-5S|PRIMITIVE MACKIE]]'''
 
'''[[Primitive_Mackie#MSK-5S|PRIMITIVE MACKIE]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Mackie Rugged Structure
+
'''[[Mech_Quirks|Mech Quirk:]]''' Mackie Rugged Structure
  
+50% Structure Points, 50% Crit Resist
+
+50% Structure Points, 50% Crit Resist
  
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:''' Primitive Cockpit]]
+
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:''' Primitive Cockpit]]
  
'''[[Mech_Quirks|Mech Quirk:]]''' Mackie Searchlight
+
'''[[Mech_Quirks|Mech Quirk:]]''' Mackie Searchlight
  
 
+60 Sight
 
+60 Sight
  
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:''' Primitive]]
+
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:''' Primitive]]
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
Line 31,882: Line 31,965:
 
'''[[Mackie#MSK-5PA|MACKIE]]'''
 
'''[[Mackie#MSK-5PA|MACKIE]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Mackie Improved Communications
+
'''[[Mech_Quirks|Mech Quirk:]]''' Mackie Improved Communications
  
Primary Sensor System,  +4 Increased Individual Resolve, Max Resolve Increased by 15
+
+4 Individual Resolve, +15 Max Resolve
  
'''[[Mech_Quirks|Mech Quirk:]]''' Mackie Searchlight
+
'''[[Mech_Quirks|Mech Quirk:]]''' Mackie Searchlight
  
 
+60 Sight
 
+60 Sight
  
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:''' OmniMech]]
+
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:''' OmniMech]]
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
Line 32,082: Line 32,165:
 
'''[[Marauder_II#MAD-4A|MARAUDER II]]'''
 
'''[[Marauder_II#MAD-4A|MARAUDER II]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Marauder II Combat Computer
+
'''[[Mech_Quirks|Mech Quirk:]]''' Marauder II Combat Computer
  
Primary Sensor System,  -6 Heat / Turn
+
-6 Heat / Turn
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
  
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
+
9 bonus heat sinking
  
  
Line 32,322: Line 32,405:
 
'''[[Mauler#MAL-1K|MAULER]]'''
 
'''[[Mauler#MAL-1K|MAULER]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Mauler Easy to Pilot
+
'''[[Mech_Quirks|Mech Quirk:]]''' Mauler Easy to Pilot
  
 
+10% Walk Distance
 
+10% Walk Distance
  
'''[[Mech_Quirks|Mech Quirk:]]''' Mauler Stabilized Aim
+
'''[[Mech_Quirks|Mech Quirk:]]''' Mauler Stabilized Aim
  
This equipment is a weapon attachment. It can target the following weapon types: 4. Weapon Attachment Modes This weapon attachment adds a +4 accuracy bonus to the attached weapon.
+
+4 accuracy bonus to the attached weapon.
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
Line 32,610: Line 32,693:
 
'''[[Naginata#NG-C3A|NAGINATA]]'''
 
'''[[Naginata#NG-C3A|NAGINATA]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Naginata Cowl
+
'''[[Mech_Quirks|Mech Quirk:]]''' Naginata Cowl
  
Bleedout Prevented, Mech Cowl adds 15 Armor to the Head
+
Bleedout Prevented, Mech Cowl adds 15 Armor to the Head
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
Line 32,678: Line 32,761:
 
'''[[Nightstar#NSR-7J|NIGHTSTAR]]'''
 
'''[[Nightstar#NSR-7J|NIGHTSTAR]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Nightstar Command Mech
+
'''[[Mech_Quirks|Mech Quirk:]]''' Nightstar Command Mech
  
+1 Initiative, Secondary Sensor System
+
+1 Initiative, Secondary Sensor System
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Long-Range Specialist
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Long-Range Specialist
Line 32,800: Line 32,883:
 
'''[[Omega#SHP-X4|OMEGA]]'''
 
'''[[Omega#SHP-X4|OMEGA]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Omega Command Mech
+
'''[[Mech_Quirks|Mech Quirk:]]''' Omega Command Mech
  
+2 Initiative, Secondary Sensor System
+
+2 Initiative, Secondary Sensor System
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
Line 32,832: Line 32,915:
 
'''[[Pillager#PLG-1N|PILLAGER]]'''
 
'''[[Pillager#PLG-1N|PILLAGER]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Pillager Battlefists
+
'''[[Mech_Quirks|Mech Quirk:]]''' Pillager Battlefists
 +
 
 +
+30% Punch Stability & Damage
  
+30% Punch Stability Bonus,  +30% Punch Damage Bonus,  +4 Punch Accuracy Bonus, +1 Arm Accuracy
+
+4 Punch Accuracy Bonus, +1 Arm Accuracy
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
Line 32,972: Line 33,057:
 
'''[[Pulverizer#PUL-2C|PULVERIZER]]'''
 
'''[[Pulverizer#PUL-2C|PULVERIZER]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Pulverizer Battlefists
+
'''[[Mech_Quirks|Mech Quirk:]]''' Pulverizer Battlefists
  
+30% Punch Stability Bonus,  +30% Punch Damage Bonus,  +4 Punch Accuracy Bonus,  +1 Arm Accuracy
+
+30% Punch Stability & Damage Bonus
  
'''[[Mech_Quirks|Mech Quirk:]]'''  Pulverizer Accurate Weapon ER PPC
+
+4 Punch Accuracy Bonus, +1 Arm Accuracy
  
This equipment is a weapon attachment. It can target the following weapon types: ER PPCs. Weapon Attachment Modes This weapon attachment permits the attached weapon to ignore +1 evasion. This weapon attachment adds a +2 accuracy bonus to the attached weapon.
+
'''[[Mech_Quirks|Mech Quirk:]]''' Pulverizer Accurate Weapon ER PPC
 +
 
 +
+2 accuracy bonus to the attached weapon.
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
Line 33,134: Line 33,221:
 
'''[[Rampage#RMP-2G|RAMPAGE]]'''
 
'''[[Rampage#RMP-2G|RAMPAGE]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Rampage Command Mech
+
'''[[Mech_Quirks|Mech Quirk:]]''' Rampage Command Mech
  
+1 Initiative, Secondary Sensor System
+
+1 Initiative, Secondary Sensor System
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
  
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
+
9 bonus heat sinking
  
  
Line 33,220: Line 33,307:
 
'''[[Rifleman_II#RFL-3N-2|RIFLEMAN II]]'''
 
'''[[Rifleman_II#RFL-3N-2|RIFLEMAN II]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Rifleman Anti-Air Targeting
+
'''[[Mech_Quirks|Mech Quirk:]]''' Rifleman Anti-Air Targeting
  
Primary Sensor System,  +5 Anti-Air Targeting
+
+5 Anti-Air Targeting
  
'''[[Mech_Quirks|Mech Quirk:]]''' Royal Mech Quirk
+
'''[[Mech_Quirks|Mech Quirk:]]''' Royal Mech Quirk
  
 
-12 Heat End Turn
 
-12 Heat End Turn
Line 33,256: Line 33,343:
 
'''[[Rifleman_III#RF2-A|RIFLEMAN III]]'''
 
'''[[Rifleman_III#RF2-A|RIFLEMAN III]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Rifleman III MultiTrac
+
'''[[Mech_Quirks|Mech Quirk:]]''' Rifleman III MultiTrac
  
 
Grants the Multi-Shot pilot ability
 
Grants the Multi-Shot pilot ability
Line 33,324: Line 33,411:
 
'''[[Rising_Star#RSR-01|RISING STAR]]'''
 
'''[[Rising_Star#RSR-01|RISING STAR]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Rising Star Nimble Jumper
+
'''[[Mech_Quirks|Mech Quirk:]]''' Rising Star Nimble Jumper
  
 
+20% Jump Distance
 
+20% Jump Distance
  
'''[[Mech_Quirks|Mech Quirk:]]''' Rising Star Stabilized Aim
+
'''[[Mech_Quirks|Mech Quirk:]]''' Rising Star Stabilized Aim
  
This equipment is a weapon attachment. It can target the following weapon types: 20. Weapon Attachment Modes This weapon attachment adds a +4 accuracy bonus to the attached weapon.
+
+4 accuracy bonus to the attached weapon.
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Nimble
Line 33,360: Line 33,447:
 
'''[[Salamander#PPR-5S|SALAMANDER]]'''
 
'''[[Salamander#PPR-5S|SALAMANDER]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Salamander Improved Sensors
+
'''[[Mech_Quirks|Mech Quirk:]]''' Salamander Improved Sensors
  
Primary Sensor System,  +15% Inc.Sensor Range, +20% Inc.Sight Range
+
+15% Inc.Sensor Range, +20% Inc.Sight Range
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
Line 33,482: Line 33,569:
 
'''[[Schwerer_Gustav#SG-1X|SCHWERER GUSTAV]]'''
 
'''[[Schwerer_Gustav#SG-1X|SCHWERER GUSTAV]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Schwerer Gustav Hyper-Extending Actuators
+
'''[[Mech_Quirks|Mech Quirk:]]''' Schwerer Gustav Hyper-Extending Actuators
  
 
+8 Accuracy
 
+8 Accuracy
  
'''[[Mech_Quirks|Mech Quirk:]]''' Schwerer Gustav FrankenMech
+
'''[[Mech_Quirks|Mech Quirk:]]''' Schwerer Gustav FrankenMech
  
Secondary Life Support System, +1 Initiative
+
Secondary Life Support System, +1 Initiative
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
Line 33,518: Line 33,605:
 
'''[[Seraph#H-SER-O-CONDITUS|SERAPH]]'''
 
'''[[Seraph#H-SER-O-CONDITUS|SERAPH]]'''
  
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:''' OmniMech]]
+
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:''' OmniMech]]
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
Line 33,602: Line 33,689:
 
'''[[Stalker#STK-3F|STALKER]]'''
 
'''[[Stalker#STK-3F|STALKER]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Stalker Combat Computer
+
'''[[Mech_Quirks|Mech Quirk:]]''' Stalker Combat Computer
  
Primary Sensor System,  -6 Heat / Turn
+
-6 Heat / Turn
  
'''[[Mech_Quirks|Mech Quirk:]]''' Royal Mech Quirk
+
'''[[Mech_Quirks|Mech Quirk:]]''' Royal Mech Quirk
  
 
-12 Heat End Turn
 
-12 Heat End Turn
Line 33,612: Line 33,699:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
  
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
+
9 bonus heat sinking
  
  
Line 33,854: Line 33,941:
 
'''[[Sunder#SD1-O|SUNDER]]'''
 
'''[[Sunder#SD1-O|SUNDER]]'''
  
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:''' OmniMech]]
+
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:''' OmniMech]]
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
Line 33,974: Line 34,061:
 
'''[[Templar#TLR1-O|TEMPLAR]]'''
 
'''[[Templar#TLR1-O|TEMPLAR]]'''
  
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:''' OmniMech]]
+
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:''' OmniMech]]
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
Line 34,130: Line 34,217:
 
'''[[Thug#THG-10E|THUG]]'''
 
'''[[Thug#THG-10E|THUG]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Thug Improved Targeting
+
'''[[Mech_Quirks|Mech Quirk:]]''' Thug Improved Targeting
  
Primary Sensor System,  +1 Accuracy
+
+1 Accuracy
  
'''[[Mech_Quirks|Mech Quirk:]]''' Royal Mech Quirk
+
'''[[Mech_Quirks|Mech Quirk:]]''' Royal Mech Quirk
  
 
-12 Heat End Turn
 
-12 Heat End Turn
Line 34,274: Line 34,361:
 
'''[[Thunder_Hawk#TDK-7KMA|THUNDER HAWK]]'''
 
'''[[Thunder_Hawk#TDK-7KMA|THUNDER HAWK]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Thunder Hawk Command Mech
+
'''[[Mech_Quirks|Mech Quirk:]]''' Thunder Hawk Command Mech
  
+1 Initiative, Secondary Sensor System
+
+1 Initiative, Secondary Sensor System
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
Line 34,360: Line 34,447:
 
'''[[Titan#TI-1A|TITAN]]'''
 
'''[[Titan#TI-1A|TITAN]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Titan Reinforcement
+
'''[[Mech_Quirks|Mech Quirk:]]''' Titan Reinforcement
  
 
50% Crit Resist
 
50% Crit Resist
Line 34,464: Line 34,551:
 
'''[[Vanquisher#VQR-2A|VANQUISHER]]'''
 
'''[[Vanquisher#VQR-2A|VANQUISHER]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Vanquisher Reinforced Legs
+
'''[[Mech_Quirks|Mech Quirk:]]''' Vanquisher Reinforced Legs
  
This component provides +200 bonus armor to the location this component is mounted in. Reinforced Actuators adds +200 Structure to their Location
+
+200 bonus armor and structure to current location
  
'''[[Mech_Quirks|Mech Quirk:]]''' Vanquisher Stabilized Aim
+
'''[[Mech_Quirks|Mech Quirk:]]''' Vanquisher Stabilized Aim
  
This equipment is a weapon attachment. It can target the following weapon types: Light Gauss Rifle. Weapon Attachment Modes This weapon attachment adds a +4 accuracy bonus to the attached weapon.
+
+4 accuracy bonus to the attached weapon.
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
Line 34,518: Line 34,605:
 
'''[[Victor#VTR-9A|VICTOR]]'''
 
'''[[Victor#VTR-9A|VICTOR]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Victor Rugged
+
'''[[Mech_Quirks|Mech Quirk:]]''' Victor Rugged
  
 
80 Structure Points
 
80 Structure Points
Line 34,784: Line 34,871:
 
'''[[Viking#VKG-2F|VIKING]]'''
 
'''[[Viking#VKG-2F|VIKING]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Viking Easy to Maintain
+
'''[[Mech_Quirks|Mech Quirk:]]''' Viking Easy to Maintain
  
 
Easy Refits
 
Easy Refits
Line 34,852: Line 34,939:
 
'''[[Yazata#X-YZT-FUNDATUS|YAZATA]]'''
 
'''[[Yazata#X-YZT-FUNDATUS|YAZATA]]'''
  
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:''' Gyro XL Omni]]
+
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:''' Gyro XL Omni]]
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
Line 34,882: Line 34,969:
 
'''[[Primitive_Ymir#BWP-X1|PRIMITIVE YMIR]]'''
 
'''[[Primitive_Ymir#BWP-X1|PRIMITIVE YMIR]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Ymir Rugged Structure
+
'''[[Mech_Quirks|Mech Quirk:]]''' Ymir Rugged Structure
  
+50% Structure Points, 50% Crit Resist
+
+50% Structure Points, 50% Crit Resist
  
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:''' Primitive Cockpit]]
+
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:''' Primitive Cockpit]]
  
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:''' Primitive]]
+
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:''' Primitive]]
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sharpshooter
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sharpshooter
Line 34,936: Line 35,023:
 
'''[[Ymir#BWP-2B|YMIR]]'''
 
'''[[Ymir#BWP-2B|YMIR]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Ymir Easy to Pilot
+
'''[[Mech_Quirks|Mech Quirk:]]''' Ymir Easy to Pilot
  
 
+10% Walk Distance
 
+10% Walk Distance
Line 35,022: Line 35,109:
 
'''[[Zeus_X#ZEU-9WD|ZEUS X]]'''
 
'''[[Zeus_X#ZEU-9WD|ZEUS X]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Zeus Easy to Pilot
+
'''[[Mech_Quirks|Mech Quirk:]]''' Zeus Easy to Pilot
  
 
+10% Walk Distance
 
+10% Walk Distance
Line 35,090: Line 35,177:
 
'''[[Zeus#ZEU-3SK|ZEUS]]'''
 
'''[[Zeus#ZEU-3SK|ZEUS]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Zeus Easy to Pilot
+
'''[[Mech_Quirks|Mech Quirk:]]''' Zeus Easy to Pilot
  
 
+10% Walk Distance
 
+10% Walk Distance
Line 35,389: Line 35,476:
 
|}
 
|}
  
 
+
</center>
 
</div>
 
</div>
  
Line 35,395: Line 35,482:
 
===Clan Light Mechs===
 
===Clan Light Mechs===
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
 
+
<center>
  
 
{| class="wikitable sortable" style="text-align: center;"
 
{| class="wikitable sortable" style="text-align: center;"
Line 35,865: Line 35,952:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
  
Adds 6 bonus heat sinking, effectively one extra double heat sink.
+
6 bonus heat sinking
  
  
Line 36,581: Line 36,668:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
  
Adds 6 bonus heat sinking, effectively one extra double heat sink.
+
6 bonus heat sinking
  
  
Line 37,326: Line 37,413:
 
|}
 
|}
  
 
+
</center>
 
</div>
 
</div>
  
 
===Clan Medium Mechs===
 
===Clan Medium Mechs===
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
 
+
<center>
  
 
{| class="wikitable sortable" style="text-align: center;"
 
{| class="wikitable sortable" style="text-align: center;"
Line 37,757: Line 37,844:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
  
Adds 6 bonus heat sinking, effectively one extra double heat sink.
+
6 bonus heat sinking
  
  
Line 37,827: Line 37,914:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
  
Adds 6 bonus heat sinking, effectively one extra double heat sink.
+
6 bonus heat sinking
  
  
Line 38,609: Line 38,696:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
  
Adds 6 bonus heat sinking, effectively one extra double heat sink.
+
6 bonus heat sinking
  
  
Line 38,659: Line 38,746:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
  
Adds 6 bonus heat sinking, effectively one extra double heat sink.
+
6 bonus heat sinking
  
  
Line 38,989: Line 39,076:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Phoenix Hawk Improved Communications
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Phoenix Hawk Improved Communications
  
Primary Sensor System,  +2 Increased Individual Resolve, Max Resolve Increased by 15
+
+2 Individual Resolve, +15 Max Resolve
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Clan Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Clan Quirk]]
Line 39,203: Line 39,290:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
  
Adds 6 bonus heat sinking, effectively one extra double heat sink.
+
6 bonus heat sinking
  
  
Line 39,890: Line 39,977:
 
|}
 
|}
  
 
+
</center>
 
</div>
 
</div>
  
 
===Clan Heavy Mechs===
 
===Clan Heavy Mechs===
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
 
+
<center>
  
 
{| class="wikitable sortable" style="text-align: center;"
 
{| class="wikitable sortable" style="text-align: center;"
Line 40,307: Line 40,394:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
  
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
+
9 bonus heat sinking
  
  
Line 40,604: Line 40,691:
 
| None
 
| None
 
|-
 
|-
|rowspan="7"|
+
|rowspan="8"|
 
[[File:Linebacker.png|125px|border|center]]
 
[[File:Linebacker.png|125px|border|center]]
  
Line 41,567: Line 41,654:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
  
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
+
9 bonus heat sinking
  
  
Line 42,367: Line 42,454:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
  
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
+
9 bonus heat sinking
  
  
Line 42,474: Line 42,561:
 
|}
 
|}
  
 
+
</center>
 
</div>
 
</div>
  
 
===Clan Assault Mechs===
 
===Clan Assault Mechs===
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
 
+
<center>
  
 
{| class="wikitable sortable" style="text-align: center;"
 
{| class="wikitable sortable" style="text-align: center;"
Line 42,563: Line 42,650:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
  
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
+
9 bonus heat sinking
  
  
Line 43,421: Line 43,508:
 
'''[[Gausszilla#ANH C|GAUSSZILLA]]'''
 
'''[[Gausszilla#ANH C|GAUSSZILLA]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]''' Annihilator Easy to Maintain
+
 
 +
'''[[Annihilator#ANH-1A4|ANNIHILATOR]]'''
 +
 
 +
'''[[Mech_Quirks|Mech Quirk:]]''' Annihilator Easy to Maintain
  
 
Easy Refits
 
Easy Refits
  
'''[[Mech_Quirks|Mech Quirk:]]''' Annihilator Stabilized Aim
+
'''[[Mech_Quirks|Mech Quirk:]]''' Annihilator Stabilized Aim
  
This equipment is a weapon attachment. It can target the following weapon types: 20. Weapon Attachment Modes This weapon attachment adds a +4 accuracy bonus to the attached weapon.
+
+4 accuracy bonus to the attached weapon.
  
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:''' Clan Quirk]]
+
'''[[Mech_Quirks|Mech Quirk:]]''' Annihilator Compact Easy to Maintain
 +
 
 +
Easy Refits, +40% Gyro Weight
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
  
 
15% boost to sensor and sight range
 
15% boost to sensor and sight range
 +
  
  
Line 43,527: Line 43,620:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Imp Command Mech
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Imp Command Mech
  
+1 Initiative, Secondary Sensor System
+
+1 Initiative, Secondary Sensor System
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Clan Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Clan Quirk]]
Line 43,927: Line 44,020:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
  
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
+
9 bonus heat sinking
  
  
Line 44,699: Line 44,792:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Goomba Stomper
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Goomba Stomper
  
Improved DFA skill, taking 20% less stab damage when performing a DFA and dealing 20% more regular damage when performing a DFA.
+
-20% less stab damage suffered, +20% more damage done on DFA
  
  
Line 45,108: Line 45,201:
 
|}
 
|}
  
 
+
</center>
 
</div>
 
</div>
  
Line 45,114: Line 45,207:
 
===Sanctuary Worlds Light Mechs===
 
===Sanctuary Worlds Light Mechs===
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
 
+
<center>
  
 
{| class="wikitable sortable" style="text-align: center;"
 
{| class="wikitable sortable" style="text-align: center;"
Line 45,234: Line 45,327:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Cheetah Improved Cooling
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Cheetah Improved Cooling
  
Primary Sensor System, -5 Heat / Turn
+
Primary Sensor System, -5 Heat / Turn
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
Line 45,320: Line 45,413:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Commando Narrow Profile
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Commando Narrow Profile
  
+1 Evasion Pips, +1 Defense
+
+1 Evasion Pips, +1 Defense
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Evasive
Line 45,492: Line 45,585:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Locust II Narrow Profile
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Locust II Narrow Profile
  
+1 Evasion Pips, +1 Defense
+
+1 Evasion Pips, +1 Defense
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
Line 45,660: Line 45,753:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Scrapper Improved Targeting
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Scrapper Improved Targeting
  
Primary Sensor System, +1 Accuracy
+
Primary Sensor System, +1 Accuracy
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Resistant
Line 45,950: Line 46,043:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Trooper Narrow Profile
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Trooper Narrow Profile
  
+1 Evasion Pips, +1 Defense
+
+1 Evasion Pips, +1 Defense
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
Line 46,117: Line 46,210:
 
|}
 
|}
  
 
+
</center>
 
</div>
 
</div>
  
 
===Sanctuary Worlds Medium Mechs===
 
===Sanctuary Worlds Medium Mechs===
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
 
+
</center>
  
 
{| class="wikitable sortable" style="text-align: center;"
 
{| class="wikitable sortable" style="text-align: center;"
Line 46,326: Line 46,419:
 
'''[[Hunchback_II#HBK-2-6B|HUNCHBACK II]]'''
 
'''[[Hunchback_II#HBK-2-6B|HUNCHBACK II]]'''
  
'''[[Mech_Quirks|Mech Quirk:]]'''  Hunchback II Battlefists
+
'''[[Mech_Quirks|Mech Quirk:]]'''  Hunchback Battlefists
 +
 
 +
+16% Punch Stability Bonus, +16% Punch Damage Bonus
  
+16% Punch Stability Bonus,  +16% Punch Damage Bonus,  +4 Punch Accuracy Bonus, +1 Arm Accuracy
+
+4 Punch Accuracy Bonus, +1 Arm Accuracy
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
Line 46,432: Line 46,527:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Lambda Improved Cooling
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Lambda Improved Cooling
  
Primary Sensor System, -5 Heat / Turn
+
Primary Sensor System, -5 Heat / Turn
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
Line 46,604: Line 46,699:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
  
Adds 6 bonus heat sinking, effectively one extra double heat sink.
+
6 bonus heat sinking
  
  
Line 46,686: Line 46,781:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Pixie Improved Communications
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Pixie Improved Communications
  
Primary Sensor System, +2 Increased Individual Resolve, Max Resolve Increased by 15
+
Primary Sensor System, +2 Increased Individual Resolve, Max Resolve Increased by 15
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
Line 46,772: Line 46,867:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Quad Mech Gyro
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Quad Mech Gyro
  
+10% Walk Distance, +10% Sprint Multiplier+20 Kick Damage Bonus, +1 Kick Accuracy Bonus360 Degree Firing Arc
+
+10% Walk Distance, +10% Sprint Multiplier
 +
 
 +
+20 Kick Damage Bonus, +1 Kick Accuracy Bonus
 +
 
 +
360 Degree Firing Arc
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Stabilized
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Stabilized
Line 46,858: Line 46,957:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Goomba Stomper
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Goomba Stomper
  
Improved DFA skill, taking 20% less stab damage when performing a DFA and dealing 20% more regular damage when performing a DFA.
+
-20% less stab damage suffered, +20% more damage done on DFA  
  
  
Line 46,940: Line 47,039:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Shadow Hawk II Battlefists
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Shadow Hawk II Battlefists
  
+20% Punch Stability Bonus, +20% Punch Damage Bonus+4 Punch Accuracy Bonus, +1 Arm Accuracy
+
+20% Punch Stability Bonus, +20% Punch Damage Bonus
 +
 
 +
+4 Punch Accuracy Bonus, +1 Arm Accuracy
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
Line 47,126: Line 47,227:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Wolverine Improved Communications
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Wolverine Improved Communications
  
Primary Sensor System,  +2 Increased Individual Resolve, Max Resolve Increased by 15
+
+2 Increased Individual Resolve, Max Resolve Increased by 15
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
Line 47,207: Line 47,308:
 
|}
 
|}
  
 
+
</center>
 
</div>
 
</div>
  
 
===Sanctuary Worlds Heavy Mechs===
 
===Sanctuary Worlds Heavy Mechs===
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
 
+
</center>
  
 
{| class="wikitable sortable" style="text-align: center;"
 
{| class="wikitable sortable" style="text-align: center;"
Line 47,246: Line 47,347:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Archer Battlefists
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Archer Battlefists
  
+20% Punch Stability Bonus, +20% Punch Damage Bonus+4 Punch Accuracy Bonus, +1 Arm Accuracy
+
+20% Punch Stability Bonus, +20% Punch Damage Bonus
 +
 
 +
+4 Punch Accuracy Bonus, +1 Arm Accuracy
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
Line 47,504: Line 47,607:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Helepolis Reinforced Legs
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Helepolis Reinforced Legs
  
This component provides +150 bonus armor to the location this component is mounted in. Reinforced Actuators adds +150 Structure to their Location
+
+150 bonus armor and structure to current location
  
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Helepolis Stabilized Aim
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Helepolis Stabilized Aim
  
This equipment is a weapon attachment. It can target the following weapon types: Sniper Artillery Piece and Cannon. Weapon Attachment Modes This weapon attachment adds a +2 accuracy bonus to the attached weapon.
+
+2 accuracy bonus to the attached weapon.
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
  
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
+
9 bonus heat sinking
  
  
Line 47,594: Line 47,697:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Marauder Command Mech
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Marauder Command Mech
  
+1 Initiative, Secondary Sensor System
+
+1 Initiative, Secondary Sensor System
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
Line 47,626: Line 47,729:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Orion Combat Computer
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Orion Combat Computer
  
Primary Sensor System, -6 Heat / Turn
+
Primary Sensor System, -6 Heat / Turn
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
  
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
+
9 bonus heat sinking
  
  
Line 47,884: Line 47,987:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Rifleman Anti-Air Targeting
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Rifleman Anti-Air Targeting
  
Primary Sensor System, +5 Anti-Air Targeting
+
Primary Sensor System, +5 Anti-Air Targeting
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sharpshooter
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sharpshooter
Line 48,156: Line 48,259:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Thunderbolt Combat Computer
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Thunderbolt Combat Computer
  
Primary Sensor System, -6 Heat / Turn
+
Primary Sensor System, -6 Heat / Turn
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
Line 48,409: Line 48,512:
 
|}
 
|}
  
 
+
</center>
 
</div>
 
</div>
  
 
===Sanctuary Worlds Assault Mechs===
 
===Sanctuary Worlds Assault Mechs===
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
 
+
</center>
  
 
{| class="wikitable sortable" style="text-align: center;"
 
{| class="wikitable sortable" style="text-align: center;"
Line 48,534: Line 48,637:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Goomba Stomper
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Goomba Stomper
  
Improved DFA skill, taking 20% less stab damage when performing a DFA and dealing 20% more regular damage when performing a DFA.
+
-20% less stab damage suffered, +20% more damage done on DFA
  
  
Line 48,616: Line 48,719:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Embrasure Combat Computer
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Embrasure Combat Computer
  
Primary Sensor System, -8 Heat / Turn
+
Primary Sensor System, -8 Heat / Turn
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
Line 48,856: Line 48,959:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Longbow Combat Computer
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Longbow Combat Computer
  
Primary Sensor System, -6 Heat / Turn
+
Primary Sensor System, -6 Heat / Turn
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
  
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
+
9 bonus heat sinking
  
  
Line 48,942: Line 49,045:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Mackie Improved Communications
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Mackie Improved Communications
  
Primary Sensor System, +4 Increased Individual Resolve, Max Resolve Increased by 15
+
Primary Sensor System, +4 Increased Individual Resolve, Max Resolve Increased by 15
  
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Mackie Searchlight
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Mackie Searchlight
Line 49,032: Line 49,135:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Menoetes Battlefists
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Menoetes Battlefists
  
+30% Punch Stability Bonus, +30% Punch Damage Bonus, +4 Punch Accuracy Bonus, +1 Arm Accuracy
+
+30% Punch Stability Bonus, +30% Punch Damage Bonus, +4 Punch Accuracy Bonus, +1 Arm Accuracy
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
Line 49,204: Line 49,307:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Rashnu Long-Range Targeting
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Rashnu Long-Range Targeting
  
Primary Sensor System, +1 Accuracy at Long Range, +2 Accuracy at Extreme Range
+
Primary Sensor System, +1 Accuracy at Long Range, +2 Accuracy at Extreme Range
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Long-Range Specialist
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Long-Range Specialist
Line 49,290: Line 49,393:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Stalker Combat Computer
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Stalker Combat Computer
  
Primary Sensor System, -6 Heat / Turn
+
Primary Sensor System, -6 Heat / Turn
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
  
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
+
9 bonus heat sinking
  
  
Line 49,489: Line 49,592:
 
|}
 
|}
  
 
+
</center>
 
</div>
 
</div>
  
Line 49,495: Line 49,598:
 
===Light Hero Mechs===
 
===Light Hero Mechs===
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
 
+
<center>
  
 
{| class="wikitable sortable" style="text-align: center;"
 
{| class="wikitable sortable" style="text-align: center;"
Line 49,667: Line 49,770:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Commando Narrow Profile
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Commando Narrow Profile
  
+1 Evasion Pips, +1 Defense
+
+1 Evasion Pips, +1 Defense
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
Line 49,745: Line 49,848:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
  
Adds 6 bonus heat sinking, effectively one extra double heat sink.
+
6 bonus heat sinking
  
  
Line 49,875: Line 49,978:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Flea Narrow Profile
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Flea Narrow Profile
  
+1 Evasion Pips, +1 Defense
+
+1 Evasion Pips, +1 Defense
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 49,909: Line 50,012:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Hollander Reinforced Legs
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Hollander Reinforced Legs
  
This component provides +70 bonus armor to the location this component is mounted in. Reinforced Actuators adds +70 Structure to their Location
+
+70 bonus armor and structure to current location  
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 50,044: Line 50,147:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
  
Adds 6 bonus heat sinking, effectively one extra double heat sink.
+
6 bonus heat sinking
  
  
Line 50,078: Line 50,181:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
  
Adds 6 bonus heat sinking, effectively one extra double heat sink.
+
6 bonus heat sinking
  
  
Line 50,112: Line 50,215:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
  
Adds 6 bonus heat sinking, effectively one extra double heat sink.
+
6 bonus heat sinking
  
  
Line 50,140: Line 50,243:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Locust Narrow Profile
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Locust Narrow Profile
  
+1 Evasion Pips, +1 Defense
+
+1 Evasion Pips, +1 Defense
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 50,268: Line 50,371:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Osiris Improved Sensors
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Osiris Improved Sensors
  
Primary Sensor System, +10% Inc.Sensor Range, +15% Inc.Sight Range
+
Primary Sensor System, +10% Inc.Sensor Range, +15% Inc.Sight Range
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 50,302: Line 50,405:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Ostscout Super Sensors
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Ostscout Super Sensors
  
Primary Sensor System,  +30% Inc.Sensor Range, +30% Inc.Sight Range, Ostscout Targeting provides +1 accuracy within 150 meters.
+
+30% Sensor Range, +30% Sight Range, +1 accuracy within 150 meters.
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 50,336: Line 50,439:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Panther Improved Targeting
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Panther Improved Targeting
  
Primary Sensor System, +1 Accuracy
+
Primary Sensor System, +1 Accuracy
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 50,420: Line 50,523:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Raven Narrow Profile
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Raven Narrow Profile
  
+1 Evasion Pips, +1 Defense
+
+1 Evasion Pips, +1 Defense
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 50,590: Line 50,693:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Urbanmech 360 Narrow Profile
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Urbanmech 360 Narrow Profile
  
+2 Defense, 360 Degree Firing Arc
+
+2 Defense, 360 Degree Firing Arc
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 50,687: Line 50,790:
 
|}
 
|}
  
 
+
</center>
 
</div>
 
</div>
  
 
===Medium Hero Mechs===
 
===Medium Hero Mechs===
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
 
+
<center>
  
 
{| class="wikitable sortable" style="text-align: center;"
 
{| class="wikitable sortable" style="text-align: center;"
Line 50,792: Line 50,895:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Crab Improved Communications
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Crab Improved Communications
  
Primary Sensor System,  +2 Increased Individual Resolve, Max Resolve Increased by 15
+
+2 Increased Individual Resolve, Max Resolve Increased by 15
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 50,860: Line 50,963:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Blackjack Improved Targeting
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Blackjack Improved Targeting
  
Primary Sensor System, +1 Accuracy
+
Primary Sensor System, +1 Accuracy
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 50,894: Line 50,997:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Blitzkrieg 360 Narrow Profile
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Blitzkrieg 360 Narrow Profile
  
+1 Defense, 360 Degree Firing Arc
+
+1 Defense, 360 Degree Firing Arc
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 51,014: Line 51,117:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Centurion Improved Targeting
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Centurion Improved Targeting
  
Primary Sensor System, +1 Accuracy
+
Primary Sensor System, +1 Accuracy
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 51,082: Line 51,185:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Crab Improved Communications
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Crab Improved Communications
  
Primary Sensor System,  +2 Increased Individual Resolve, Max Resolve Increased by 15
+
+2 Increased Individual Resolve, Max Resolve Increased by 15
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 51,150: Line 51,253:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Enforcer Improved Cooling
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Enforcer Improved Cooling
  
Primary Sensor System, -3 Heat / Turn
+
Primary Sensor System, -3 Heat / Turn
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 51,156: Line 51,259:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
  
Adds 6 bonus heat sinking, effectively one extra double heat sink.
+
6 bonus heat sinking
  
  
Line 51,270: Line 51,373:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Hatchetman Improved Cooling
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Hatchetman Improved Cooling
  
Primary Sensor System, -3 Heat / Turn
+
Primary Sensor System, -3 Heat / Turn
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 51,370: Line 51,473:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Hellspawn Improved Sensors
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Hellspawn Improved Sensors
  
Primary Sensor System, +10% Inc.Sensor Range, +15% Inc.Sight Range
+
Primary Sensor System, +10% Inc.Sensor Range, +15% Inc.Sight Range
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 51,404: Line 51,507:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Hollander Reinforced Legs
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Hollander Reinforced Legs
  
This component provides +70 bonus armor to the location this component is mounted in. Reinforced Actuators adds +70 Structure to their Location
+
+70 bonus armor and structure to current location
  
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Hollander Stabilized Aim
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Hollander Stabilized Aim
  
This equipment is a weapon attachment. It can target the following weapon types: IS Gauss Rifle and Heavy Gauss Rifle. Weapon Attachment Modes This weapon attachment adds a +2 accuracy bonus to the attached weapon.
+
+2 accuracy bonus to the attached weapon.
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 51,442: Line 51,545:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Gyro Defense + +
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Gyro Defense + +
  
+2 Maximum Evasion, +1 Evasion Pips
+
+2 Maximum Evasion, +1 Evasion Pips
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Clan Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Clan Quirk]]
Line 51,478: Line 51,581:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Hunchback Battlefists
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Hunchback Battlefists
  
+16% Punch Stability Bonus, +16% Punch Damage Bonus+4 Punch Accuracy Bonus, +1 Arm Accuracy
+
+16% Punch Stability Bonus, +16% Punch Damage Bonus
 +
 
 +
+4 Punch Accuracy Bonus, +1 Arm Accuracy
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 51,571: Line 51,676:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Huron Warrior Improved Sensors
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Huron Warrior Improved Sensors
  
Primary Sensor System, +10% Inc.Sensor Range, +15% Inc.Sight Range
+
Primary Sensor System, +10% Inc.Sensor Range, +15% Inc.Sight Range
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 51,697: Line 51,802:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
  
Adds 6 bonus heat sinking, effectively one extra double heat sink.
+
6 bonus heat sinking
  
  
Line 51,759: Line 51,864:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Phoenix Hawk Improved Communications
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Phoenix Hawk Improved Communications
  
Primary Sensor System, +2 Increased Individual Resolve, Max Resolve Increased by 15
+
Primary Sensor System, +2 Increased Individual Resolve, Max Resolve Increased by 15
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 51,823: Line 51,928:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Sha Yu Improved Communications
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Sha Yu Improved Communications
  
Primary Sensor System, +2 Increased Individual Resolve, Max Resolve Increased by 15
+
Primary Sensor System, +2 Increased Individual Resolve, Max Resolve Increased by 15
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 51,863: Line 51,968:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
  
Adds 6 bonus heat sinking, effectively one extra double heat sink.
+
6 bonus heat sinking
  
  
Line 51,929: Line 52,034:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Indestructible
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Indestructible
  
Your mech has no next of kin because it can't actually die. Gain 30% damage reduction at all times
+
Your mech has no next of kin because it can't actually die.
 +
 
 +
Gain 30% damage reduction at all times
  
  
Line 52,078: Line 52,185:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Uziel Cowl
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Uziel Cowl
  
Bleedout Prevented, Mech Cowl adds 5 Armor to the Head
+
Bleedout Prevented, Mech Cowl adds 5 Armor to the Head
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 52,210: Line 52,317:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Indestructible
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Indestructible
  
Your mech has no next of kin because it can't actually die. Gain 30% damage reduction at all times
+
Your mech has no next of kin because it can't actually die.
 +
 
 +
Gain 30% damage reduction at all times
  
  
Line 52,238: Line 52,347:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Vulcan Narrow Profile
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Vulcan Narrow Profile
  
+1 Evasion Pips, +1 Defense
+
+1 Evasion Pips, +1 Defense
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 52,306: Line 52,415:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Wolverine Improved Communications
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Wolverine Improved Communications
  
Primary Sensor System, +2 Increased Individual Resolve, Max Resolve Increased by 15
+
Primary Sensor System, +2 Increased Individual Resolve, Max Resolve Increased by 15
  
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Gyro Defense
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Gyro Defense
Line 52,373: Line 52,482:
 
|}
 
|}
  
 
+
</center>
 
</div>
 
</div>
  
 
===Heavy Hero Mechs===
 
===Heavy Hero Mechs===
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
 
+
<center>
  
 
{| class="wikitable sortable" style="text-align: center;"
 
{| class="wikitable sortable" style="text-align: center;"
Line 52,412: Line 52,521:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Anvil Improved Targeting
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Anvil Improved Targeting
  
Primary Sensor System, +1 Accuracy
+
Primary Sensor System, +1 Accuracy
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 52,446: Line 52,555:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Archer Battlefists
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Archer Battlefists
  
+20% Punch Stability Bonus, +20% Punch Damage Bonus+4 Punch Accuracy Bonus, +1 Arm Accuracy
+
+20% Punch Stability Bonus, +20% Punch Damage Bonus
 +
 
 +
+4 Punch Accuracy Bonus, +1 Arm Accuracy
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 52,480: Line 52,591:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Avatar Stabilized Aim
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Avatar Stabilized Aim
  
This equipment is a weapon attachment. It can target the following weapon types: CT Medium Lasers. Weapon Attachment Modes This weapon attachment adds a +2 accuracy bonus to the attached weapon.
+
+2 accuracy bonus to the attached weapon.
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  OmniMech]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  OmniMech]]
Line 52,516: Line 52,627:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Bellerophon Improved Sensors
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Bellerophon Improved Sensors
  
Primary Sensor System, +10% Inc.Sensor Range, +15% Inc.Sight Range
+
Primary Sensor System, +10% Inc.Sensor Range, +15% Inc.Sight Range
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 52,522: Line 52,633:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
  
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
+
9 bonus heat sinking
  
  
Line 52,550: Line 52,661:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Black Knight Command Mech
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Black Knight Command Mech
  
+1 Initiative, Secondary Sensor System
+
+1 Initiative, Secondary Sensor System
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 52,664: Line 52,775:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Cataphract Improved Targeting
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Cataphract Improved Targeting
  
Primary Sensor System, +1 Accuracy
+
Primary Sensor System, +1 Accuracy
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 52,698: Line 52,809:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Cataphract Improved Targeting
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Cataphract Improved Targeting
  
Primary Sensor System, +1 Accuracy
+
Primary Sensor System, +1 Accuracy
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 52,972: Line 53,083:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
  
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
+
9 bonus heat sinking
  
  
Line 53,052: Line 53,163:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Helepolis Reinforced Legs
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Helepolis Reinforced Legs
  
This component provides +150 bonus armor to the location this component is mounted in. Reinforced Actuators adds +150 Structure to their Location
+
+150 bonus armor and structure to current location
  
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Helepolis Stabilized Aim
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Helepolis Stabilized Aim
  
This equipment is a weapon attachment. It can target the following weapon types: Sniper Artillery Piece and Cannon. Weapon Attachment Modes This weapon attachment adds a +2 accuracy bonus to the attached weapon.
+
+2 accuracy bonus to the attached weapon.
 
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
  
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
+
9 bonus heat sinking
 
 
  
 
| HEP-BM
 
| HEP-BM
Line 53,096: Line 53,204:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
  
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
+
9 bonus heat sinking
  
  
Line 53,156: Line 53,264:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Ion Combat Computer
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Ion Combat Computer
  
Primary Sensor System, -6 Heat / Turn
+
Primary Sensor System, -6 Heat / Turn
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 53,162: Line 53,270:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
  
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
+
9 bonus heat sinking
  
  
Line 53,190: Line 53,298:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  JagerMech Anti-Air Targeting
 
'''[[Mech_Quirks|Mech Quirk:]]'''  JagerMech Anti-Air Targeting
  
Primary Sensor System, +3 Anti-Air Evasion Ignore
+
Primary Sensor System, +3 Anti-Air Evasion Ignore
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 53,344: Line 53,452:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Marauder Command Mech
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Marauder Command Mech
  
+1 Initiative, Secondary Sensor System
+
+1 Initiative, Secondary Sensor System
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 53,378: Line 53,486:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Marauder Command Mech
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Marauder Command Mech
  
+1 Initiative, Secondary Sensor System
+
+1 Initiative, Secondary Sensor System
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 53,384: Line 53,492:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Spirit of the Black Marauder
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Spirit of the Black Marauder
  
Activatable, 7.5% Failure Chance, 25%/Turn Failure ChanceCrit Location on Failure, 2 Evasion Ignore+20% Heat / Turn, 10% Damage Reduction while Off
+
Activatable, 7.5% Failure Chance, 25%/Turn Failure Chance
 +
 
 +
Crit Location on Failure, 2 Evasion Ignore
 +
 
 +
+20% Heat / Turn, 10% Damage Reduction while Off
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
Line 53,506: Line 53,618:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Orion Combat Computer
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Orion Combat Computer
  
Primary Sensor System, -6 Heat / Turn
+
Primary Sensor System, -6 Heat / Turn
  
 
'''[[Mech_Quirks|Mech Quirk:]]'''  SLDF SpecOps Suite
 
'''[[Mech_Quirks|Mech Quirk:]]'''  SLDF SpecOps Suite
  
+10% Inc.Sensor Range, +10% Inc.Sight Range, +1 Increased Lance Resolve+1 Initiative, +1 Injury res. Bleedout Prevented Secondary Life Support System Secondary Sensor System
+
+10% Inc.Sensor Range, +10% Inc.Sight Range, +1 Increased Lance Resolve
 +
 
 +
+1 Initiative, +1 Injury res. Bleedout Prevented
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
Line 53,519: Line 53,633:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
  
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
+
9 bonus heat sinking
  
  
Line 53,651: Line 53,765:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Quickdraw Improved Communications
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Quickdraw Improved Communications
  
Primary Sensor System, +3 Increased Individual Resolve, Max Resolve Increased by 15
+
Primary Sensor System, +3 Increased Individual Resolve, Max Resolve Increased by 15
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 53,785: Line 53,899:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Shootist Command Mech
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Shootist Command Mech
  
+1 Initiative, Secondary Sensor System
+
+1 Initiative, Secondary Sensor System
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 53,887: Line 54,001:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Thanatos Improved Sensors
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Thanatos Improved Sensors
  
Primary Sensor System, +10% Inc.Sensor Range, +15% Inc.Sight Range
+
Primary Sensor System, +10% Inc.Sensor Range, +15% Inc.Sight Range
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 54,023: Line 54,137:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Gyro Defense + +
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Gyro Defense + +
  
+2 Maximum Evasion, +1 Evasion Pips
+
+2 Maximum Evasion, +1 Evasion Pips
  
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Valkyrie II Improved Sensors
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Valkyrie II Improved Sensors
  
Primary Sensor System, +10% Inc.Sensor Range, +15% Inc.Sight Range
+
Primary Sensor System, +10% Inc.Sensor Range, +15% Inc.Sight Range
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 54,090: Line 54,204:
 
|}
 
|}
  
 
+
</center>
 
</div>
 
</div>
  
 
===Assault Hero Mechs===
 
===Assault Hero Mechs===
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
 
+
<center>
  
 
{| class="wikitable sortable" style="text-align: center;"
 
{| class="wikitable sortable" style="text-align: center;"
Line 54,195: Line 54,309:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Atlas Battlefists
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Atlas Battlefists
  
+30% Punch Stability Bonus, +30% Punch Damage Bonus+4 Punch Accuracy Bonus, +1 Arm Accuracy
+
+30% Punch Stability Bonus, +30% Punch Damage Bonus
 +
 
 +
+4 Punch Accuracy Bonus, +1 Arm Accuracy
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
  
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
+
9 bonus heat sinking
  
  
Line 54,269: Line 54,385:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Awesome Battlefists
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Awesome Battlefists
  
+16% Punch Stability Bonus, +16% Punch Damage Bonus+4 Punch Accuracy Bonus, +1 Arm Accuracy
+
+16% Punch Stability Bonus, +16% Punch Damage Bonus
 +
 
 +
+4 Punch Accuracy Bonus, +1 Arm Accuracy
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 54,307: Line 54,425:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
  
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
+
9 bonus heat sinking
  
  
Line 54,399: Line 54,517:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Battlemaster Command Mech
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Battlemaster Command Mech
  
+1 Initiative, Secondary Sensor System
+
+1 Initiative, Secondary Sensor System
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 54,433: Line 54,551:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Battlestar Command Mech
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Battlestar Command Mech
  
+2 Initiative, Secondary Sensor System
+
+2 Initiative, Secondary Sensor System
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 54,569: Line 54,687:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Quad Mech Compact Gyro
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Quad Mech Compact Gyro
  
+10% Walk Distance, +10% Sprint Multiplier, +20 Kick Damage Bonus+1 Kick Accuracy Bonus, +40% Gyro Weight, 360 Degree Firing Arc
+
+10% Walk Distance, +10% Sprint Multiplier, +20 Kick Damage Bonus
 +
 
 +
+1 Kick Accuracy Bonus, +40% Gyro Weight, 360 Degree Firing Arc
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Indestructible
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Indestructible
  
Your mech has no next of kin because it can't actually die. Gain 30% damage reduction at all times
+
Your mech has no next of kin because it can't actually die.
 +
 
 +
Gain 30% damage reduction at all times
  
  
Line 54,657: Line 54,779:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Cyclops Cowl
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Cyclops Cowl
  
Bleedout Prevented, Mech Cowl adds 15 Armor to the Head
+
Bleedout Prevented, Mech Cowl adds 15 Armor to the Head
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 54,801: Line 54,923:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Fafnir Stabilized Aim
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Fafnir Stabilized Aim
  
This equipment is a weapon attachment. It can target the following weapon types: IS standard Gauss and Heavy Gauss and Improved Heavy Gauss. Weapon Attachment Modes This weapon attachment adds a +2 accuracy bonus to the attached weapon.
+
+4 accuracy bonus to the attached weapon
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 54,869: Line 54,991:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Goliath Torso Turret
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Goliath Torso Turret
  
360 Degree Firing Arc, +4 Accuracy
+
360 Degree Firing Arc, +4 Accuracy
  
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Quad Mech Gyro
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Quad Mech Gyro
  
+10% Walk Distance, +10% Sprint Multiplier, +20 Kick Damage Bonus+1 Kick Accuracy Bonus, 360 Degree Firing Arc
+
+10% Walk Distance, +10% Sprint Multiplier, +20 Kick Damage Bonus
 +
 
 +
+1 Kick Accuracy Bonus, 360 Degree Firing Arc
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 54,943: Line 55,067:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Hatamoto Helmet
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Hatamoto Helmet
  
Bleedout Prevented, Mech Cowl adds 15 Armor to the Head
+
Bleedout Prevented, Mech Cowl adds 15 Armor to the Head
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 55,009: Line 55,133:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Highlander Cowl
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Highlander Cowl
  
Bleedout Prevented, Mech Cowl adds 15 Armor to the Head
+
Bleedout Prevented, Mech Cowl adds 15 Armor to the Head
  
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Highlander Reinforced Legs
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Highlander Reinforced Legs
  
+60% DFA Damage Bonus, +6 DFA Accuracy100% DFA Self Stab Damage, 100% DFA Self Damage
+
+60% DFA Damage Bonus, +6 DFA Accuracy
 +
 
 +
100% DFA Self Stab Damage, 100% DFA Self Damage
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 55,021: Line 55,147:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Goomba Stomper
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Goomba Stomper
  
Improved DFA skill, taking 20% less stab damage when performing a DFA and dealing 20% more regular damage when performing a DFA.
+
-20% less stab damage suffered, +20% more damage done on DFA
  
  
Line 55,174: Line 55,300:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  King Crab Improved Targeting
 
'''[[Mech_Quirks|Mech Quirk:]]'''  King Crab Improved Targeting
  
Primary Sensor System, +1 Accuracy
+
Primary Sensor System, +1 Accuracy
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 55,208: Line 55,334:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  King Crab Improved Targeting
 
'''[[Mech_Quirks|Mech Quirk:]]'''  King Crab Improved Targeting
  
Primary Sensor System, +1 Accuracy
+
Primary Sensor System, +1 Accuracy
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 55,296: Line 55,422:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
  
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
+
9 bonus heat sinking
  
  
Line 55,324: Line 55,450:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Mackie Improved Communications
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Mackie Improved Communications
  
Primary Sensor System, +4 Increased Individual Resolve, Max Resolve Increased by 15
+
Primary Sensor System, +4 Increased Individual Resolve, Max Resolve Increased by 15
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 55,362: Line 55,488:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
  
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
+
9 bonus heat sinking
  
  
Line 55,390: Line 55,516:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Marauder II Combat Computer
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Marauder II Combat Computer
  
Primary Sensor System, -6 Heat / Turn
+
Primary Sensor System, -6 Heat / Turn
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 55,396: Line 55,522:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
  
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
+
9 bonus heat sinking
  
  
Line 55,515: Line 55,641:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Nightstar Command Mech
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Nightstar Command Mech
  
+1 Initiative, Secondary Sensor System
+
+1 Initiative, Secondary Sensor System
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 55,567: Line 55,693:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Pillager Battlefists
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Pillager Battlefists
  
+30% Punch Stability Bonus, +30% Punch Damage Bonus+4 Punch Accuracy Bonus, +1 Arm Accuracy
+
+30% Punch Stability Bonus, +30% Punch Damage Bonus
 +
 
 +
+4 Punch Accuracy Bonus, +1 Arm Accuracy
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Agile
Line 55,599: Line 55,727:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Sorcerer Battlefists
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Sorcerer Battlefists
  
+30% Punch Stability Bonus, +30% Punch Damage Bonus+4 Punch Accuracy Bonus, +1 Arm Accuracy
+
+30% Punch Stability Bonus, +30% Punch Damage Bonus
 +
 
 +
+4 Punch Accuracy Bonus, +1 Arm Accuracy
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
Line 55,631: Line 55,761:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Stalker Combat Computer
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Stalker Combat Computer
  
Primary Sensor System, -6 Heat / Turn
+
Primary Sensor System, -6 Heat / Turn
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 55,637: Line 55,767:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
  
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
+
9 bonus heat sinking
  
  
Line 55,747: Line 55,877:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Thug Improved Targeting
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Thug Improved Targeting
  
Primary Sensor System, +1 Accuracy
+
Primary Sensor System, +1 Accuracy
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 55,781: Line 55,911:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Thunder Hawk Command Mech
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Thunder Hawk Command Mech
  
+1 Initiative, Secondary Sensor System
+
+1 Initiative, Secondary Sensor System
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 55,979: Line 56,109:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Skokomish Agility
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Skokomish Agility
  
+2 Evasion Pips, +20% Walk Distance
+
+2 Evasion Pips, +20% Walk Distance
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Hero Mech Quirk]]
Line 56,008: Line 56,138:
 
|}
 
|}
  
 
+
</center>
 
</div>
 
</div>
  
Line 56,014: Line 56,144:
 
===Quad Mechs===
 
===Quad Mechs===
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
 
+
<center>
  
 
{| class="wikitable sortable" style="text-align: center;"
 
{| class="wikitable sortable" style="text-align: center;"
Line 56,048: Line 56,178:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Barghest Torso Turret
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Barghest Torso Turret
  
360 Degree Firing Arc, +4 Accuracy
+
360 Degree Firing Arc, +4 Accuracy
  
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Quad Mech Gyro
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Quad Mech Gyro
  
+10% Walk Distance, +10% Sprint Multiplier+20 Kick Damage Bonus, +1 Kick Accuracy Bonus360 Degree Firing Arc
+
+10% Walk Distance, +10% Sprint Multiplier
 +
 
 +
+20 Kick Damage Bonus, +1 Kick Accuracy Bonus
 +
 
 +
360 Degree Firing Arc
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Stabilized
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Stabilized
Line 56,120: Line 56,254:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Goliath Torso Turret
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Goliath Torso Turret
  
360 Degree Firing Arc, +4 Accuracy
+
360 Degree Firing Arc, +4 Accuracy
  
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Quad Mech Gyro
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Quad Mech Gyro
  
+10% Walk Distance, +10% Sprint Multiplier+20 Kick Damage Bonus, +1 Kick Accuracy Bonus360 Degree Firing Arc
+
+10% Walk Distance, +10% Sprint Multiplier
 +
 
 +
+20 Kick Damage Bonus, +1 Kick Accuracy Bonus
 +
 
 +
360 Degree Firing Arc
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Stabilized
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Stabilized
Line 56,318: Line 56,456:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Quad Mech Compact Gyro
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Quad Mech Compact Gyro
  
+10% Walk Distance, +10% Sprint Multiplier, +20 Kick Damage Bonus+1 Kick Accuracy Bonus, +40% Gyro Weight360 Degree Firing Arc
+
+10% Walk Distance, +10% Sprint Multiplier, +20 Kick Damage Bonus
 +
 
 +
+1 Kick Accuracy Bonus, +40% Gyro Weight
 +
 
 +
360 Degree Firing Arc
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Indestructible
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Indestructible
  
Your mech has no next of kin because it can't actually die. Gain 30% damage reduction at all times
+
Your mech has no next of kin because it can't actually die.
 +
 
 +
Gain 30% damage reduction at all times
  
  
Line 56,440: Line 56,584:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Quad Mech Gyro
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Quad Mech Gyro
  
+10% Walk Distance, +10% Sprint Multiplier+20 Kick Damage Bonus, +1 Kick Accuracy Bonus360 Degree Firing Arc
+
+10% Walk Distance, +10% Sprint Multiplier
 +
 
 +
+20 Kick Damage Bonus, +1 Kick Accuracy Bonus
 +
 
 +
360 Degree Firing Arc
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Industrial Mech Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Industrial Mech Quirk]]
Line 56,638: Line 56,786:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Quad Mech Gyro
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Quad Mech Gyro
  
+10% Walk Distance, +10% Sprint Multiplier+20 Kick Damage Bonus, +1 Kick Accuracy Bonus360 Degree Firing Arc
+
+10% Walk Distance, +10% Sprint Multiplier
 +
 
 +
+20 Kick Damage Bonus, +1 Kick Accuracy Bonus
 +
 
 +
360 Degree Firing Arc
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Stabilized
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Stabilized
Line 56,814: Line 56,966:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Sirocco Quad Gyro
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Sirocco Quad Gyro
  
+10% Walk Distance, +10% Sprint Multiplier+20 Kick Damage Bonus, +1 Kick Accuracy Bonus360 Degree Firing Arc
+
+10% Walk Distance, +10% Sprint Multiplier
 +
 
 +
+20 Kick Damage Bonus, +1 Kick Accuracy Bonus
 +
 
 +
360 Degree Firing Arc
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Stabilized
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Stabilized
Line 56,900: Line 57,056:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Quad Mech Gyro
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Quad Mech Gyro
  
+10% Walk Distance, +10% Sprint Multiplier+20 Kick Damage Bonus, +1 Kick Accuracy Bonus360 Degree Firing Arc
+
+10% Walk Distance, +10% Sprint Multiplier
 +
 
 +
+20 Kick Damage Bonus, +1 Kick Accuracy Bonus
 +
 
 +
360 Degree Firing Arc
  
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Ancestral Mech Quirk
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Ancestral Mech Quirk
  
+2 Accuracy, +5 Increased Lance Resolve
+
+2 Accuracy, +5 Increased Lance Resolve
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
Line 57,021: Line 57,181:
 
|}
 
|}
  
 
+
</center>
 
</div>
 
</div>
  
 
===Custom Mechs===
 
===Custom Mechs===
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
 
+
<center>
  
 
{| class="wikitable sortable" style="text-align: center;"
 
{| class="wikitable sortable" style="text-align: center;"
Line 57,274: Line 57,434:
 
| Standard
 
| Standard
 
| Large Shield
 
| Large Shield
| 33.5t
 
| 49.5t
 
| 6
 
| 9
 
| 5
 
 
|-
 
|-
 
| DGH-GY03
 
| DGH-GY03
Line 57,369: Line 57,524:
 
| Standard
 
| Standard
 
| Large Shield
 
| Large Shield
| 31.5t
 
| 50.5t
 
| 6
 
| 9
 
| 0
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 57,414: Line 57,564:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Dual Cockpit
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Dual Cockpit
  
+20% Inc.Sensor Range, +20% Inc.Sight Range+1 Initiative, +2 Lance Indirect Acc+4 Injury res. +2 Increased Individual Resolve Mech Cowl adds 45 Armor to the Head Bleedout Prevented Cockpit Systems
+
+20% Inc.Sensor Range, +20% Inc.Sight Range
 +
 
 +
+1 Initiative, +2 Lance Indirect Acc
 +
 
 +
+4 Injury res. +2 Increased Individual Resolve
 +
 
 +
+45 Armor to the Head, Bleedout Prevented
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
Line 57,634: Line 57,790:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Hecatoncheires Command Mech
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Hecatoncheires Command Mech
  
+1 Initiative, Secondary Sensor System
+
+1 Initiative, Secondary Sensor System
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
Line 57,736: Line 57,892:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
  
Adds 6 bonus heat sinking, effectively one extra double heat sink.
+
6 bonus heat sinking
  
  
Line 57,884: Line 58,040:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Ion Combat Computer
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Ion Combat Computer
  
Primary Sensor System, -6 Heat / Turn
+
Primary Sensor System, -6 Heat / Turn
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
  
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
+
9 bonus heat sinking
  
  
Line 58,036: Line 58,192:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
  
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
+
9 bonus heat sinking
  
  
Line 58,398: Line 58,554:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Sorcerer Battlefists
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Sorcerer Battlefists
  
+30% Punch Stability Bonus, +30% Punch Damage Bonus+4 Punch Accuracy Bonus, +1 Arm Accuracy
+
+30% Punch Stability Bonus, +30% Punch Damage Bonus
 +
 
 +
+4 Punch Accuracy Bonus, +1 Arm Accuracy
  
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Royal Mech Quirk
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Royal Mech Quirk
Line 58,594: Line 58,752:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Valkyrie II Improved Sensors
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Valkyrie II Improved Sensors
  
Primary Sensor System, +10% Inc.Sensor Range, +15% Inc.Sight Range
+
Primary Sensor System, +10% Inc.Sensor Range, +15% Inc.Sight Range
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Keen-Eyed
Line 58,718: Line 58,876:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Repurposed Tracks
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Repurposed Tracks
  
This component provides 60 bonus armor to the location this component is mounted in.
+
60 bonus armor to the location
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
Line 58,836: Line 58,994:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Xerxes Improved Targeting
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Xerxes Improved Targeting
  
Primary Sensor System, +1 Accuracy
+
Primary Sensor System, +1 Accuracy
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
  
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
+
9 bonus heat sinking
  
  
Line 58,863: Line 59,021:
 
|}
 
|}
  
 
+
</center>
 
</div>
 
</div>
  
 
===Community Content Mechs===
 
===Community Content Mechs===
 
<div class="mw-collapsible">
 
<div class="mw-collapsible">
 
+
<center>
  
 
{| class="wikitable sortable" style="text-align: center;"
 
{| class="wikitable sortable" style="text-align: center;"
Line 58,875: Line 59,033:
 
! colspan="3" |Engine
 
! colspan="3" |Engine
 
! colspan="3" |Components
 
! colspan="3" |Components
! colspan="2" |Free Tonnage
 
! colspan="3" |Speed
 
 
|-
 
|-
 
!<small>Chassis</small>
 
!<small>Chassis</small>
Line 58,896: Line 59,052:
 
!<small>Armor</small>
 
!<small>Armor</small>
 
!<small>Melee Weapon</small>
 
!<small>Melee Weapon</small>
!<small>Core Gear</small>
 
!<small>Bare</small>
 
!<small>Walk</small>
 
!<small>Sprint</small>
 
!<small>Jump</small>
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 58,913: Line 59,064:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
  
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
+
9 bonus heat sinking
  
  
Line 58,933: Line 59,084:
 
| Standard
 
| Standard
 
| None
 
| None
| 103.5t
 
| 132t
 
| 2
 
| 3
 
| 0
 
 
|-
 
|-
 
|rowspan="2"|
 
|rowspan="2"|
Line 58,946: Line 59,092:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  The Alpha Strike
 
'''[[Mech_Quirks|Mech Quirk:]]'''  The Alpha Strike
  
Activatable, 10% Failure Chance, 25%/Turn Failure ChanceCrit Location on Failure, +4 Accuracy, +40% Weapon Damage+40% Heat / Turn, 60 Heat Activated, 59 Heat Deactivated
+
Activatable, 10% Failure Chance, 25%/Turn Failure Chance
 +
 
 +
Crit Location on Failure, +4 Accuracy, +40% Weapon Damage
 +
 
 +
+40% Heat / Turn, 60 Heat Activated, 59 Heat Deactivated
  
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Royal Mech Quirk
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Royal Mech Quirk
Line 58,954: Line 59,104:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Atlas Battlefists
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Atlas Battlefists
  
+30% Punch Stability Bonus, +30% Punch Damage Bonus+4 Punch Accuracy Bonus, +1 Arm Accuracy
+
+30% Punch Stability Bonus, +30% Punch Damage Bonus
 +
 
 +
+4 Punch Accuracy Bonus, +1 Arm Accuracy
  
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Atlas Easy to Pilot
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Atlas Easy to Pilot
  
+20% Walk Distance, +0.1 Sprint Multiplier
+
+20% Walk Distance, +0.1 Sprint Multiplier
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
Line 58,982: Line 59,134:
 
| Light Ferro
 
| Light Ferro
 
| None
 
| None
| 70.5t
 
| 83t
 
| 3
 
| 5
 
| 0
 
 
|-
 
|-
 
| AS7-RG
 
| AS7-RG
Line 59,005: Line 59,152:
 
| Heavy
 
| Heavy
 
| None
 
| None
| 52.5t
 
| 79t
 
| 7
 
| 10
 
| 2
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 59,018: Line 59,160:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Atlas Battlefists
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Atlas Battlefists
  
+30% Punch Stability Bonus, +30% Punch Damage Bonus+4 Punch Accuracy Bonus, +1 Arm Accuracy
+
+30% Punch Stability Bonus, +30% Punch Damage Bonus
 +
 
 +
+4 Punch Accuracy Bonus, +1 Arm Accuracy
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  OmniMech]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  OmniMech]]
Line 59,044: Line 59,188:
 
| Clan Ferro
 
| Clan Ferro
 
| None
 
| None
| 55.5t
 
| N/A
 
| 3
 
| 5
 
| 0
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 59,081: Line 59,220:
 
| Heavy Ferro
 
| Heavy Ferro
 
| None
 
| None
| 46t
 
| 82.5t
 
| 6
 
| 6
 
| 0
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 59,094: Line 59,228:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Barghest Torso Turret
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Barghest Torso Turret
  
360 Degree Firing Arc, +4 Accuracy
+
360 Degree Firing Arc, +4 Accuracy
  
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Quad Mech Gyro
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Quad Mech Gyro
  
+10% Walk Distance, +10% Sprint Multiplier+20 Kick Damage Bonus, +1 Kick Accuracy Bonus360 Degree Firing Arc
+
+10% Walk Distance, +10% Sprint Multiplier
 +
 
 +
+20 Kick Damage Bonus, +1 Kick Accuracy Bonus
 +
 
 +
360 Degree Firing Arc
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Stabilized
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Stabilized
Line 59,122: Line 59,260:
 
| Standard
 
| Standard
 
| None
 
| None
| 41t
 
| 60t
 
| 6
 
| 10
 
| 0
 
 
|-
 
|-
 
|rowspan="5"|
 
|rowspan="5"|
Line 59,155: Line 59,288:
 
| Standard
 
| Standard
 
| None
 
| None
| 53t
 
| 73.5t
 
| 4
 
| 7
 
| 4
 
 
|-
 
|-
 
| BHA-2G
 
| BHA-2G
Line 59,178: Line 59,306:
 
| Ferro
 
| Ferro
 
| None
 
| None
| 53t
 
| 73.5t
 
| 4
 
| 7
 
| 4
 
 
|-
 
|-
 
| BHA-2S
 
| BHA-2S
Line 59,201: Line 59,324:
 
| Ferro Plating
 
| Ferro Plating
 
| None
 
| None
| 51t
 
| 73.5t
 
| 4
 
| 7
 
| 4
 
 
|-
 
|-
 
| BHA-3D ERA
 
| BHA-3D ERA
Line 59,224: Line 59,342:
 
| Reactive
 
| Reactive
 
| None
 
| None
| 55t
 
| 73.5t
 
| 4
 
| 7
 
| 4
 
 
|-
 
|-
 
| BHA-3D LR
 
| BHA-3D LR
Line 59,247: Line 59,360:
 
| Reflective
 
| Reflective
 
| None
 
| None
| 55t
 
| 73.5t
 
| 4
 
| 7
 
| 4
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 59,260: Line 59,368:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Battlemaster Command Mech
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Battlemaster Command Mech
  
+1 Initiative, Secondary Sensor System
+
+1 Initiative, Secondary Sensor System
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Command Unit
Line 59,284: Line 59,392:
 
| Standard
 
| Standard
 
| Sword
 
| Sword
| 35t
 
| 69t
 
| 5
 
| 8
 
| 4
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 59,319: Line 59,422:
 
| Clan Standard
 
| Clan Standard
 
| None
 
| None
| 65t
 
| 87t
 
| 3
 
| 6
 
| 0
 
 
|-
 
|-
 
|rowspan="2"|
 
|rowspan="2"|
Line 59,332: Line 59,430:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Black Knight Command Mech
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Black Knight Command Mech
  
+1 Initiative, Secondary Sensor System
+
+1 Initiative, Secondary Sensor System
  
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Royal Mech Quirk
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Royal Mech Quirk
Line 59,362: Line 59,460:
 
| Clan Ferro
 
| Clan Ferro
 
| None
 
| None
| 50t
 
| 64.5t
 
| 4
 
| 7
 
| 0
 
 
|-
 
|-
 
| BL-KNT-O
 
| BL-KNT-O
Line 59,385: Line 59,478:
 
| Clan Ferro
 
| Clan Ferro
 
| None
 
| None
| 50t
 
| N/A
 
| 4
 
| 7
 
| 0
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 59,398: Line 59,486:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Blackjack Improved Targeting
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Blackjack Improved Targeting
  
Primary Sensor System, +1 Accuracy
+
Primary Sensor System, +1 Accuracy
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
Line 59,422: Line 59,510:
 
| Standard
 
| Standard
 
| None
 
| None
| 36t
 
| 42t
 
| 3
 
| 5
 
| 0
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 59,435: Line 59,518:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  The Alpha Strike
 
'''[[Mech_Quirks|Mech Quirk:]]'''  The Alpha Strike
  
Activatable, 10% Failure Chance, 25%/Turn Failure ChanceCrit Location on Failure, +4 Accuracy, +40% Weapon Damage+40% Heat / Turn, 60 Heat Activated, 59 Heat Deactivated
+
Activatable, 10% Failure Chance, 25%/Turn Failure Chance
 +
 
 +
Crit Location on Failure, +4 Accuracy, +40% Weapon Damage
 +
 
 +
+40% Heat / Turn, 60 Heat Activated, 59 Heat Deactivated
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Clan Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Clan Quirk]]
Line 59,461: Line 59,548:
 
| Clan Hardened
 
| Clan Hardened
 
| None
 
| None
| 54.5t
 
| 65t
 
| 2
 
| 3
 
| 0
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 59,498: Line 59,580:
 
| Ferro
 
| Ferro
 
| None
 
| None
| 32.5t
 
| 42t
 
| 5
 
| 8
 
| 4
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 59,535: Line 59,612:
 
| Standard
 
| Standard
 
| None
 
| None
| 15.5t
 
| 19.5t
 
| 4
 
| 7
 
| 0
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 59,572: Line 59,644:
 
| Stealth
 
| Stealth
 
| None
 
| None
| 35.5t
 
| 46.5t
 
| 5
 
| 8
 
| 5
 
 
|-
 
|-
 
|rowspan="4"|
 
|rowspan="4"|
Line 59,609: Line 59,676:
 
| Standard
 
| Standard
 
| None
 
| None
| 45.5t
 
| 55.5t
 
| 4
 
| 7
 
| 2
 
 
|-
 
|-
 
| CPLT-C4CR
 
| CPLT-C4CR
Line 59,632: Line 59,694:
 
| Standard
 
| Standard
 
| None
 
| None
| 45.5t
 
| 55.5t
 
| 4
 
| 7
 
| 5
 
 
|-
 
|-
 
| CPLT-J1-X
 
| CPLT-J1-X
Line 59,655: Line 59,712:
 
| Heavy Ferro
 
| Heavy Ferro
 
| None
 
| None
| 39.5t
 
| 49.5t
 
| 4
 
| 7
 
| 10
 
 
|-
 
|-
 
| CPLT-ML
 
| CPLT-ML
Line 59,678: Line 59,730:
 
| Standard
 
| Standard
 
| None
 
| None
| 39t
 
| 55.5t
 
| 4
 
| 7
 
| 5
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 59,711: Line 59,758:
 
| 3G Ferro
 
| 3G Ferro
 
| None
 
| None
| 13t
 
| 13t
 
| 8
 
| 12
 
| 10
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 59,748: Line 59,790:
 
| Stealth
 
| Stealth
 
| None
 
| None
| 31.5t
 
| 42t
 
| 7
 
| 11
 
| 7
 
 
|-
 
|-
 
|rowspan="3"|
 
|rowspan="3"|
Line 59,787: Line 59,824:
 
| Heavy Ferro
 
| Heavy Ferro
 
| None
 
| None
| 17.5t
 
| N/A
 
| 9
 
| 14
 
| 9
 
 
|-
 
|-
 
| CDA-RGT
 
| CDA-RGT
Line 59,810: Line 59,842:
 
| Light
 
| Light
 
| None
 
| None
| 20.5t
 
| 33t
 
| 8
 
| 13
 
| 0
 
 
|-
 
|-
 
| CDA-TF
 
| CDA-TF
Line 59,833: Line 59,860:
 
| Hardened
 
| Hardened
 
| None
 
| None
| 23.5t
 
| 33t
 
| 7
 
| 10
 
| 0
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 59,870: Line 59,892:
 
| Standard
 
| Standard
 
| None
 
| None
| 70t
 
| 82.5t
 
| 3
 
| 5
 
| 0
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 59,907: Line 59,924:
 
| Ultra Ferro
 
| Ultra Ferro
 
| None
 
| None
| 57t
 
| 64.5t
 
| 3
 
| 5
 
| 0
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 59,942: Line 59,954:
 
| Clan Standard
 
| Clan Standard
 
| Chainsaw
 
| Chainsaw
| 8.5t
 
| 19t
 
| 11
 
| 17
 
| 0
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 59,977: Line 59,984:
 
| Clan Ferro
 
| Clan Ferro
 
| None
 
| None
| 27t
 
| 46.5t
 
| 6
 
| 10
 
| 5
 
 
|-
 
|-
 
|rowspan="2"|
 
|rowspan="2"|
Line 59,990: Line 59,992:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Grand Dragon Combat Computer
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Grand Dragon Combat Computer
  
Primary Sensor System, -6 Heat / Turn
+
Primary Sensor System, -6 Heat / Turn
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sturdy
Line 60,014: Line 60,016:
 
| Clan Ferro
 
| Clan Ferro
 
| None
 
| None
| 30.5t
 
| 51t
 
| 7
 
| 10
 
| 0
 
 
|-
 
|-
 
| DRG-FR
 
| DRG-FR
Line 60,037: Line 60,034:
 
| Standard
 
| Standard
 
| None
 
| None
| 34t
 
| 49t
 
| 7
 
| 10
 
| 4
 
 
|-
 
|-
 
|rowspan="2"|
 
|rowspan="2"|
Line 60,074: Line 60,066:
 
| Light Ferro
 
| Light Ferro
 
| None
 
| None
| 47t
 
| 47t
 
| 5
 
| 10
 
| 0
 
 
|-
 
|-
 
| DGR-SW
 
| DGR-SW
Line 60,097: Line 60,084:
 
| Stealth
 
| Stealth
 
| None
 
| None
| 52t
 
| 64.5t
 
| 4
 
| 8
 
| 0
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 60,110: Line 60,092:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Enfield Improved Life Support
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Enfield Improved Life Support
  
+1 Injury res. Bleedout Prevented Primary Life Support System
+
+1 Injury res. Bleedout Prevented
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
  
Adds 6 bonus heat sinking, effectively one extra double heat sink.
+
6 bonus heat sinking
  
  
Line 60,134: Line 60,116:
 
| Ferro
 
| Ferro
 
| None
 
| None
| 32t
 
| 43t
 
| 5
 
| 8
 
| 0
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 60,147: Line 60,124:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Enforcer Improved Cooling
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Enforcer Improved Cooling
  
Primary Sensor System, -3 Heat / Turn
+
Primary Sensor System, -3 Heat / Turn
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
  
Adds 6 bonus heat sinking, effectively one extra double heat sink.
+
6 bonus heat sinking
  
  
Line 60,171: Line 60,148:
 
| Light Ferro
 
| Light Ferro
 
| None
 
| None
| 32t
 
| 42t
 
| 5
 
| 8
 
| 5
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 60,208: Line 60,180:
 
| Clan Ferro
 
| Clan Ferro
 
| None
 
| None
| 44t
 
| N/A
 
| 5
 
| 9
 
| 5
 
 
|-
 
|-
 
|rowspan="3"|
 
|rowspan="3"|
Line 60,245: Line 60,212:
 
| Standard
 
| Standard
 
| None
 
| None
| 63t
 
| 87t
 
| 3
 
| 5
 
| 0
 
 
|-
 
|-
 
| FNR-6X
 
| FNR-6X
Line 60,268: Line 60,230:
 
| Standard
 
| Standard
 
| None
 
| None
| 70.5t
 
| 85t
 
| 3
 
| 5
 
| 5
 
 
|-
 
|-
 
| FNR-MKD
 
| FNR-MKD
Line 60,291: Line 60,248:
 
| Standard
 
| Standard
 
| None
 
| None
| 71t
 
| 87t
 
| 5
 
| 6
 
| 0
 
 
|-
 
|-
 
|rowspan="2"|
 
|rowspan="2"|
Line 60,328: Line 60,280:
 
| Ferro
 
| Ferro
 
| None
 
| None
| 23t
+
|-
| 28.5t
 
| 5
 
| 8
 
| 0
 
|-
 
 
| FS9-SB
 
| FS9-SB
 
| 35t
 
| 35t
Line 60,351: Line 60,298:
 
| Heavy Ferro
 
| Heavy Ferro
 
| None
 
| None
| 22t
 
| 28.5t
 
| 5
 
| 8
 
| 7
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 60,384: Line 60,326:
 
| Heavy Ferro
 
| Heavy Ferro
 
| None
 
| None
| 11.5t
 
| 28.5t
 
| 11
 
| 18
 
| 0
 
 
|-
 
|-
 
|rowspan="2"|
 
|rowspan="2"|
Line 60,421: Line 60,358:
 
| Standard
 
| Standard
 
| None
 
| None
| 51.5t
 
| 60t
 
| 4
 
| 7
 
| 0
 
 
|-
 
|-
 
| GHR-10K
 
| GHR-10K
Line 60,444: Line 60,376:
 
| Light Ferro
 
| Light Ferro
 
| Claws
 
| Claws
| 35t
 
| 55t
 
| 5
 
| 8
 
| 4
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 60,457: Line 60,384:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Quad Mech Compact Gyro
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Quad Mech Compact Gyro
  
+10% Walk Distance, +10% Sprint Multiplier+20 Kick Damage Bonus, +1 Kick Accuracy Bonus+40% Gyro Weight, 360 Degree Firing Arc
+
+10% Walk Distance, +10% Sprint Multiplier
 +
 
 +
+20 Kick Damage Bonus, +1 Kick Accuracy Bonus
 +
 
 +
+40% Gyro Weight, 360 Degree Firing Arc
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Indestructible
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Indestructible
  
Your mech has no next of kin because it can't actually die. Gain 30% damage reduction at all times
+
Your mech has no next of kin because it can't actually die.
 +
 
 +
Gain 30% damage reduction at all times
  
  
Line 60,481: Line 60,414:
 
| Clan Hardened
 
| Clan Hardened
 
| None
 
| None
| 70.5t
 
| 85t
 
| 3
 
| 5
 
| 0
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 60,518: Line 60,446:
 
| Clan Ferro
 
| Clan Ferro
 
| None
 
| None
| 24t
 
| 33t
 
| 7
 
| 12
 
| 0
 
 
|-
 
|-
 
|rowspan="2"|
 
|rowspan="2"|
Line 60,531: Line 60,454:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Highlander Cowl
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Highlander Cowl
  
Bleedout Prevented, Mech Cowl adds 15 Armor to the Head
+
Bleedout Prevented, Mech Cowl adds 15 Armor to the Head
  
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Highlander Nimble Jumper
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Highlander Nimble Jumper
Line 60,539: Line 60,462:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Highlander Reinforced Legs
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Highlander Reinforced Legs
  
+60% DFA Damage Bonus, +6 DFA Accuracy100% DFA Self Stab Damage, 100% DFA Self Damage
+
+60% DFA Damage Bonus, +6 DFA Accuracy
 +
 
 +
100% DFA Self Stab Damage, 100% DFA Self Damage
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Clan Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Clan Quirk]]
Line 60,545: Line 60,470:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Goomba Stomper
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Goomba Stomper
  
Improved DFA skill, taking 20% less stab damage when performing a DFA and dealing 20% more regular damage when performing a DFA.
+
-20% less stab damage suffered, +20% more damage done on DFA
  
  
Line 60,570: Line 60,495:
 
| Ferro Lamellor
 
| Ferro Lamellor
 
| None
 
| None
| 43.5t
 
| 29t
 
| 4
 
| 7
 
| 10
 
 
|-
 
|-
 
| HGN-IIC-MKD
 
| HGN-IIC-MKD
Line 60,593: Line 60,513:
 
| Clan Standard
 
| Clan Standard
 
| None
 
| None
| 59t
 
| 78t
 
| 3
 
| 7
 
| 0
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 60,606: Line 60,521:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Hollander Reinforced Legs
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Hollander Reinforced Legs
  
This component provides +70 bonus armor to the location this component is mounted in. Reinforced Actuators adds +70 Structure to their Location
+
+70 bonus armor and structure to current location  
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
Line 60,630: Line 60,545:
 
| Ferro
 
| Ferro
 
| None
 
| None
| 18.5t
 
| 28.5t
 
| 7
 
| 10
 
| 0
 
 
|-
 
|-
 
|rowspan="3"|
 
|rowspan="3"|
Line 60,645: Line 60,555:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Hunchback Battlefists
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Hunchback Battlefists
  
+16% Punch Stability Bonus, +16% Punch Damage Bonus+4 Punch Accuracy Bonus, +1 Arm Accuracy
+
+16% Punch Stability Bonus, +16% Punch Damage Bonus
 +
 
 +
+4 Punch Accuracy Bonus, +1 Arm Accuracy
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
Line 60,674: Line 60,586:
 
| Clan Ferro
 
| Clan Ferro
 
| None
 
| None
| 26.5t
 
| 42t
 
| 7
 
| 12
 
| 7
 
 
|-
 
|-
 
| HBK-IIC-86
 
| HBK-IIC-86
Line 60,697: Line 60,604:
 
| Clan Ferro
 
| Clan Ferro
 
| None
 
| None
| 27.5t
 
| 42t
 
| 7
 
| 12
 
| 7
 
 
|-
 
|-
 
| HBK-DIE
 
| HBK-DIE
Line 60,720: Line 60,622:
 
| Heavy Ferro
 
| Heavy Ferro
 
| None
 
| None
| 31.5t
 
| 42t
 
| 4
 
| 7
 
| 0
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 60,733: Line 60,630:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Gyro Stabilization + +
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Gyro Stabilization + +
  
Sure Footing, -10% Stability Damage Taken, -1 Recoil
+
Sure Footing, -10% Stability Damage Taken, -1 Recoil
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
Line 60,757: Line 60,654:
 
| Clan Ferro
 
| Clan Ferro
 
| None
 
| None
| 91.5t
 
| 92.5t
 
| 3
 
| 5
 
| 0
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 60,770: Line 60,662:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Icarus II Improved Targeting
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Icarus II Improved Targeting
  
Primary Sensor System, +1 Accuracy
+
Primary Sensor System, +1 Accuracy
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
Line 60,794: Line 60,686:
 
| Ferro
 
| Ferro
 
| None
 
| None
| 26.5t
 
| 33t
 
| 5
 
| 8
 
| 4
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 60,807: Line 60,694:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  JagerMech Anti-Air Targeting
 
'''[[Mech_Quirks|Mech Quirk:]]'''  JagerMech Anti-Air Targeting
  
Primary Sensor System, +3 Anti-Air Evasion Ignore
+
Primary Sensor System, +3 Anti-Air Evasion Ignore
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sharpshooter
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Sharpshooter
Line 60,831: Line 60,718:
 
| Light Ferro
 
| Light Ferro
 
| None
 
| None
| 42.5t
 
| 55.5t
 
| 4
 
| 7
 
| 4
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 60,844: Line 60,726:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Jenner Improved Cooling
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Jenner Improved Cooling
  
Primary Sensor System, -3 Heat / Turn
+
Primary Sensor System, -3 Heat / Turn
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Cool-Running
  
Adds 6 bonus heat sinking, effectively one extra double heat sink.
+
6 bonus heat sinking
  
  
Line 60,868: Line 60,750:
 
| Clan Ferro
 
| Clan Ferro
 
| None
 
| None
| 19.5t
 
| 28.5t
 
| 8
 
| 12
 
| 8
 
 
|-
 
|-
 
|rowspan="2"|
 
|rowspan="2"|
Line 60,881: Line 60,758:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  King Crab Improved Targeting
 
'''[[Mech_Quirks|Mech Quirk:]]'''  King Crab Improved Targeting
  
Primary Sensor System, +1 Accuracy
+
Primary Sensor System, +1 Accuracy
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Gyro XL Omni]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Gyro XL Omni]]
Line 60,907: Line 60,784:
 
| Standard
 
| Standard
 
| None
 
| None
| 72.5t
 
| N/A
 
| 3
 
| 5
 
| 0
 
 
|-
 
|-
 
| KGC-005b5b
 
| KGC-005b5b
Line 60,930: Line 60,802:
 
| Light Ferro
 
| Light Ferro
 
| Claws
 
| Claws
Claws
 
| 40.5t
 
| 73t
 
| 7
 
| 8
 
| 0
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 60,966: Line 60,832:
 
| Clan Ferro
 
| Clan Ferro
 
| None
 
| None
| 50.5t
 
| 87t
 
| 5
 
| 9
 
| 0
 
 
|-
 
|-
 
|rowspan="2"|
 
|rowspan="2"|
Line 61,003: Line 60,864:
 
| Standard
 
| Standard
 
| None
 
| None
| 41t
 
| 64.5t
 
| 5
 
| 8
 
| 0
 
 
|-
 
|-
 
| LHU-SB
 
| LHU-SB
Line 61,026: Line 60,882:
 
| Standard
 
| Standard
 
| None
 
| None
| 38t
 
| 64.5t
 
| 5
 
| 8
 
| 0
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 61,063: Line 60,914:
 
| Heavy Ferro
 
| Heavy Ferro
 
| None
 
| None
| 56.5t
 
| 78t
 
| 5
 
| 7
 
| 0
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 61,076: Line 60,922:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Locust Narrow Profile
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Locust Narrow Profile
  
+1 Evasion Pips, +1 Defense
+
+1 Evasion Pips, +1 Defense
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
Line 61,100: Line 60,946:
 
| Heavy Ferro
 
| Heavy Ferro
 
| None
 
| None
| 6t
 
| 10.5t
 
| 9
 
| 14
 
| 0
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 61,137: Line 60,978:
 
| Heavy Ferro
 
| Heavy Ferro
 
| None
 
| None
| 34.5t
 
| 46.5t
 
| 5
 
| 8
 
| 5
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 61,150: Line 60,986:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Mackie Improved Communications
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Mackie Improved Communications
  
Primary Sensor System,  +4 Increased Individual Resolve, Max Resolve Increased by 15
+
+4 Increased Individual Resolve, Max Resolve Increased by 15
  
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Mackie Searchlight
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Mackie Searchlight
Line 61,178: Line 61,014:
 
| Standard
 
| Standard
 
| None
 
| None
| 73.5t
 
| 87t
 
| 3
 
| 5
 
| 0
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 61,193: Line 61,024:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Tarnkappe Target Jammer
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Tarnkappe Target Jammer
  
Activatable, 10% Failure Chance, 30%/Turn Failure ChanceCrit Location on Failure, -5 Accuracy-80% Move Speed, +10 Hit Defense
+
Activatable, 10% Failure Chance, 30%/Turn Failure Chance
 +
 
 +
Crit Location on Failure, -5 Accuracy
 +
 
 +
-80% Move Speed, +10 Hit Defense
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Clan Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Clan Quirk]]
Line 61,219: Line 61,054:
 
| Clan Ferro
 
| Clan Ferro
 
| None
 
| None
| 49t
 
| N/A
 
| 3
 
| 6
 
| 0
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 61,256: Line 61,086:
 
| Clan Ferro
 
| Clan Ferro
 
| None
 
| None
| 36.5t
 
| N/A
 
| 6
 
| 10
 
| 0
 
 
|-
 
|-
 
|rowspan="6"|
 
|rowspan="6"|
Line 61,269: Line 61,094:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Marauder Command Mech
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Marauder Command Mech
  
+1 Initiative, Secondary Sensor System
+
+1 Initiative, Secondary Sensor System
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Gyro Compact Omni]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Gyro Compact Omni]]
Line 61,295: Line 61,120:
 
| Ferro
 
| Ferro
 
| None
 
| None
| 50t
 
| 64.5t
 
| 4
 
| 7
 
| 0
 
 
|-
 
|-
 
| MAD-6W
 
| MAD-6W
Line 61,318: Line 61,138:
 
| Standard
 
| Standard
 
| None
 
| None
| 50t
 
| 62.5t
 
| 4
 
| 7
 
| 8
 
 
|-
 
|-
 
| MAD-BR-O
 
| MAD-BR-O
Line 61,341: Line 61,156:
 
| Ferro Lamellor
 
| Ferro Lamellor
 
| None
 
| None
| 50t
 
| N/A
 
| 4
 
| 7
 
| 0
 
 
|-
 
|-
 
| MAD-BR-OA
 
| MAD-BR-OA
Line 61,364: Line 61,174:
 
| Ferro Lamellor
 
| Ferro Lamellor
 
| None
 
| None
| 50t
 
| N/A
 
| 4
 
| 7
 
| 0
 
 
|-
 
|-
 
| MAD-GA
 
| MAD-GA
Line 61,387: Line 61,192:
 
| Sanctuary Ferro
 
| Sanctuary Ferro
 
| None
 
| None
| 45.5t
 
| 64.5t
 
| 4
 
| 7
 
| 0
 
 
|-
 
|-
 
| MAD-GLG
 
| MAD-GLG
Line 61,410: Line 61,210:
 
| Clan Ferro
 
| Clan Ferro
 
| None
 
| None
| 52t
 
| 64.5t
 
| 4
 
| 7
 
| 4
 
 
|-
 
|-
 
|rowspan="2"|
 
|rowspan="2"|
Line 61,423: Line 61,218:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Marauder II Combat Computer
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Marauder II Combat Computer
  
Primary Sensor System, -6 Heat / Turn
+
Primary Sensor System, -6 Heat / Turn
  
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Marauder II Improved Targeting
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Marauder II Improved Targeting
  
Secondary Sensor System, +1 Accuracy
+
Secondary Sensor System, +1 Accuracy
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Gyro XL Omni]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Gyro XL Omni]]
Line 61,433: Line 61,228:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
  
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
+
9 bonus heat sinking
  
  
Line 61,453: Line 61,248:
 
| Ferro Lamellor
 
| Ferro Lamellor
 
| None
 
| None
| 72.5t
 
| N/A
 
| 3
 
| 5
 
| 0
 
 
|-
 
|-
 
| MAD-MR
 
| MAD-MR
Line 61,476: Line 61,266:
 
| Clan Ferro
 
| Clan Ferro
 
| None
 
| None
| 62.5t
 
| 87t
 
| 4
 
| 7
 
| 0
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 61,513: Line 61,298:
 
| Standard
 
| Standard
 
| None
 
| None
| 11t
 
| 19.5t
 
| 14
 
| 15
 
| 0
 
 
|-
 
|-
 
|rowspan="2"|
 
|rowspan="2"|
Line 61,552: Line 61,332:
 
| Standard
 
| Standard
 
| None
 
| None
| 83t
 
| 83t
 
| 2
 
| 3
 
| 4
 
 
|-
 
|-
 
| MNST-3R-LAM-PRIME
 
| MNST-3R-LAM-PRIME
Line 61,575: Line 61,350:
 
| Standard
 
| Standard
 
| None
 
| None
| 83t
 
| N/A
 
| 2
 
| 3
 
| 4
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 61,588: Line 61,358:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Nightstar Command Mech
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Nightstar Command Mech
  
+1 Initiative, Secondary Sensor System
+
+1 Initiative, Secondary Sensor System
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Long-Range Specialist
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Long-Range Specialist
Line 61,612: Line 61,382:
 
| Standard
 
| Standard
 
| None
 
| None
| 63.5t
 
| 82.5t
 
| 3
 
| 5
 
| 0
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 61,625: Line 61,390:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Olympian Battlefists
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Olympian Battlefists
  
+20% Punch Stability Bonus, +20% Punch Damage Bonus+4 Punch Accuracy Bonus, +1 Arm Accuracy
+
+20% Punch Stability Bonus, +20% Punch Damage Bonus
 +
 
 +
+4 Punch Accuracy Bonus, +1 Arm Accuracy
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Zippy
Line 61,649: Line 61,416:
 
| Standard
 
| Standard
 
| None
 
| None
| 80.5t
 
| 105t
 
| 3
 
| 5
 
| 0
 
 
|-
 
|-
 
|rowspan="3"|
 
|rowspan="3"|
Line 61,662: Line 61,424:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Omega Command Mech
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Omega Command Mech
  
+2 Initiative, Secondary Sensor System
+
+2 Initiative, Secondary Sensor System
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Clan Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Clan Quirk]]
Line 61,694: Line 61,456:
 
| Clan Standard
 
| Clan Standard
 
| None
 
| None
| 104.5t
+
|-
| 128t
 
| 3
 
| 4
 
| 0
 
|-
 
 
| SHP-LJP-O
 
| SHP-LJP-O
 
| 150t
 
| 150t
Line 61,717: Line 61,474:
 
| Clan Hardened
 
| Clan Hardened
 
| None
 
| None
| 117.5t
 
| N/A
 
| 2
 
| 3
 
| 0
 
 
|-
 
|-
 
| SHP-SB
 
| SHP-SB
Line 61,740: Line 61,492:
 
| Clan Ferro
 
| Clan Ferro
 
| None
 
| None
| 95.5t
 
| 132t
 
| 2
 
| 3
 
| 0
 
 
|-
 
|-
 
|rowspan="2"|
 
|rowspan="2"|
Line 61,753: Line 61,500:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Panther Improved Targeting
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Panther Improved Targeting
  
Primary Sensor System, +1 Accuracy
+
Primary Sensor System, +1 Accuracy
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
Line 61,777: Line 61,524:
 
| Clan Ferro
 
| Clan Ferro
 
| None
 
| None
| 23t
 
| 28.5t
 
| 5
 
| 8
 
| 5
 
 
|-
 
|-
 
| PNT-SB
 
| PNT-SB
Line 61,800: Line 61,542:
 
| Standard
 
| Standard
 
| None
 
| None
| 23.5t
 
| 28.5t
 
| 4
 
| 7
 
| 4
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 61,835: Line 61,572:
 
| Clan Ferro
 
| Clan Ferro
 
| None
 
| None
| 16.5t
 
| 24t
 
| 8
 
| 14
 
| 0
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 61,872: Line 61,604:
 
| Ferro
 
| Ferro
 
| None
 
| None
| 34.5t
 
| 51t
 
| 5
 
| 8
 
| 5
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 61,885: Line 61,612:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Svalinn Energy Shield
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Svalinn Energy Shield
  
Activatable, 10% Failure Chance, 30%/Turn Failure ChanceCrit Location on Failure, -8 Accuracy, 90% Damage Reduction
+
Activatable, 10% Failure Chance, 30%/Turn Failure Chance
 +
 
 +
Crit Location on Failure, -8 Accuracy, 90% Damage Reduction
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Unlimited Power
Line 61,909: Line 61,638:
 
| Clan Ferro
 
| Clan Ferro
 
| None
 
| None
| 65t
 
| 75.5t
 
| 2
 
| 3
 
| 0
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 61,926: Line 61,650:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
  
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
+
9 bonus heat sinking
  
  
Line 61,946: Line 61,670:
 
| Standard
 
| Standard
 
| None
 
| None
| 42.5t
 
| 64.5t
 
| 4
 
| 7
 
| 0
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 61,979: Line 61,698:
 
| 3G Ferro
 
| 3G Ferro
 
| None
 
| None
| 34.5t
 
| 34.5t
 
| 5
 
| 8
 
| 0
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 62,016: Line 61,730:
 
| Standard
 
| Standard
 
| None
 
| None
| 39.5t
 
| 55.5t
 
| 6
 
| 10
 
| 4
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 62,029: Line 61,738:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Quad Mech Gyro
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Quad Mech Gyro
  
+10% Walk Distance, +10% Sprint Multiplier+20 Kick Damage Bonus, +1 Kick Accuracy Bonus360 Degree Firing Arc
+
+10% Walk Distance, +10% Sprint Multiplier
 +
 
 +
+20 Kick Damage Bonus, +1 Kick Accuracy Bonus
 +
 
 +
360 Degree Firing Arc
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Stabilized
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Stabilized
Line 62,053: Line 61,766:
 
| Standard
 
| Standard
 
| None
 
| None
| 21t
 
| 46.5t
 
| 10
 
| 12
 
| 0
 
 
|-
 
|-
 
|rowspan="2"|
 
|rowspan="2"|
Line 62,090: Line 61,798:
 
| Standard
 
| Standard
 
| None
 
| None
| 36.5t
 
| 47.5t
 
| 5
 
| 8
 
| 5
 
 
|-
 
|-
 
| SHD-MKD
 
| SHD-MKD
Line 62,113: Line 61,816:
 
| Standard
 
| Standard
 
| None
 
| None
| 36.5t
 
| 47.5t
 
| 5
 
| 8
 
| 5
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 62,148: Line 61,846:
 
| Clan Standard
 
| Clan Standard
 
| None
 
| None
| 40t
 
| 60t
 
| 5
 
| 8
 
| 0
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 62,161: Line 61,854:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Sirocco Quad Gyro
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Sirocco Quad Gyro
  
+10% Walk Distance, +10% Sprint Multiplier+20 Kick Damage Bonus, +1 Kick Accuracy Bonus360 Degree Firing Arc
+
+10% Walk Distance, +10% Sprint Multiplier
 +
 
 +
+20 Kick Damage Bonus, +1 Kick Accuracy Bonus
 +
 
 +
360 Degree Firing Arc
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Stabilized
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Stabilized
Line 62,185: Line 61,882:
 
| Standard
 
| Standard
 
| None
 
| None
| 63t
 
| 82.5t
 
| 3
 
| 6
 
| 0
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 62,198: Line 61,890:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Stalker Combat Computer
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Stalker Combat Computer
  
Primary Sensor System, -6 Heat / Turn
+
Primary Sensor System, -6 Heat / Turn
  
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Royal Mech Quirk
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Royal Mech Quirk
Line 62,206: Line 61,898:
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
  
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
+
9 bonus heat sinking
  
  
Line 62,226: Line 61,918:
 
| Standard
 
| Standard
 
| None
 
| None
| 64t
 
| 73.5t
 
| 3
 
| 5
 
| 0
 
 
|-
 
|-
 
|rowspan="2"|
 
|rowspan="2"|
Line 62,263: Line 61,950:
 
| Ultra Ferro
 
| Ultra Ferro
 
| None
 
| None
| 33t
 
| 33t
 
| 7
 
| 12
 
| 0
 
 
|-
 
|-
 
| SCR-K
 
| SCR-K
Line 62,286: Line 61,968:
 
| Clan Ferro
 
| Clan Ferro
 
| None
 
| None
| 30t
 
| N/A
 
| 7
 
| 12
 
| 0
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 62,321: Line 61,998:
 
| Clan Ferro
 
| Clan Ferro
 
| None
 
| None
| 70.5t
 
| 85t
 
| 3
 
| 6
 
| 8
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 62,356: Line 62,028:
 
| Clan Standard
 
| Clan Standard
 
| None
 
| None
| 66.5t
 
| 77t
 
| 3
 
| 6
 
| 3
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 62,393: Line 62,060:
 
| Standard
 
| Standard
 
| None
 
| None
| 28t
 
| 46.5t
 
| 9
 
| 10
 
| 0
 
 
|-
 
|-
 
|rowspan="3"|
 
|rowspan="3"|
Line 62,430: Line 62,092:
 
| Standard
 
| Standard
 
| None
 
| None
| 45t
 
| 60t
 
| 5
 
| 7
 
| 0
 
 
|-
 
|-
 
| TLS-5T
 
| TLS-5T
Line 62,453: Line 62,110:
 
| Standard
 
| Standard
 
| None
 
| None
| 41t
 
| 60t
 
| 5
 
| 7
 
| 0
 
 
|-
 
|-
 
| TLS-5T2
 
| TLS-5T2
Line 62,476: Line 62,128:
 
| Standard
 
| Standard
 
| None
 
| None
| 45t
 
| 60t
 
| 5
 
| 7
 
| 0
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 62,489: Line 62,136:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Quad Mech Gyro
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Quad Mech Gyro
  
+10% Walk Distance, +10% Sprint Multiplier+20 Kick Damage Bonus, +1 Kick Accuracy Bonus360 Degree Firing Arc
+
+10% Walk Distance, +10% Sprint Multiplier
 +
 
 +
+20 Kick Damage Bonus, +1 Kick Accuracy Bonus
 +
 
 +
360 Degree Firing Arc
  
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Clan Quirk]]
 
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  Clan Quirk]]
Line 62,515: Line 62,166:
 
| Clan Ferro
 
| Clan Ferro
 
| None
 
| None
| 10t
 
| 19.5t
 
| 14
 
| 23
 
| 0
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 62,528: Line 62,174:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Thug Improved Targeting
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Thug Improved Targeting
  
Primary Sensor System, +1 Accuracy
+
Primary Sensor System, +1 Accuracy
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Brawler
Line 62,552: Line 62,198:
 
| Standard
 
| Standard
 
| None
 
| None
| 46t
 
| 69t
 
| 4
 
| 7
 
| 0
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 62,584: Line 62,225:
 
| Sanctuary Ferro
 
| Sanctuary Ferro
 
| None
 
| None
| 24t
 
| 26t
 
| 5
 
| 7
 
| 5
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 62,621: Line 62,257:
 
| Ferro
 
| Ferro
 
| None
 
| None
| 42t
 
| 55.5t
 
| 6
 
| 6
 
| 0
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 62,658: Line 62,289:
 
| Clan Ferro
 
| Clan Ferro
 
| None
 
| None
| 41.5t
 
| 64.5t
 
| 5
 
| 7
 
| 0
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 62,691: Line 62,317:
 
| 3G Ferro
 
| 3G Ferro
 
| None
 
| None
| 42t
 
| 42t
 
| 4
 
| 7
 
| 8
 
 
|-
 
|-
 
|rowspan="3"|
 
|rowspan="3"|
Line 62,704: Line 62,325:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Urbanmech 360 Narrow Profile
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Urbanmech 360 Narrow Profile
  
+2 Defense, 360 Degree Firing Arc
+
+2 Defense, 360 Degree Firing Arc
  
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Battle Armor Bay
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Battle Armor Bay
Line 62,736: Line 62,357:
 
| Standard
 
| Standard
 
| None
 
| None
| 14.5t
 
| 17t
 
| 2
 
| 3
 
| 2
 
 
|-
 
|-
 
| UM-R68R
 
| UM-R68R
Line 62,759: Line 62,375:
 
| Standard
 
| Standard
 
| None
 
| None
| 21.5t
 
| 24t
 
| 2
 
| 3
 
| 2
 
 
|-
 
|-
 
| UM-R69R
 
| UM-R69R
Line 62,782: Line 62,393:
 
| Standard
 
| Standard
 
| None
 
| None
| 20.5t
 
| 24t
 
| 3
 
| 5
 
| 3
 
 
|-
 
|-
 
|rowspan="2"|
 
|rowspan="2"|
Line 62,795: Line 62,401:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Valkyrie Improved Communications
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Valkyrie Improved Communications
  
Primary Sensor System, +1 Increased Individual Resolve, Max Resolve Increased by 15
+
Primary Sensor System, +1 Increased Individual Resolve, Max Resolve Increased by 15
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
Line 62,819: Line 62,425:
 
| Clan Ferro
 
| Clan Ferro
 
| None
 
| None
| 19t
 
| 28.5t
 
| 8
 
| 12
 
| 7
 
 
|-
 
|-
 
| VLK-QS-X
 
| VLK-QS-X
Line 62,842: Line 62,443:
 
| Standard
 
| Standard
 
| None
 
| None
| 18t
 
| 24.5t
 
| 5
 
| 8
 
| 11
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 62,855: Line 62,451:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Vanquisher Reinforced Legs
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Vanquisher Reinforced Legs
  
This component provides +200 bonus armor to the location this component is mounted in. Reinforced Actuators adds +200 Structure to their Location
+
+200 bonus armor and structure to current location
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Encouraging
Line 62,879: Line 62,475:
 
| Standard
 
| Standard
 
| None
 
| None
| 64t
 
| 87t
 
| 3
 
| 5
 
| 0
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 62,916: Line 62,507:
 
| Ferro
 
| Ferro
 
| None
 
| None
| 51.5t
 
| 69t
 
| 5
 
| 8
 
| 0
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 62,953: Line 62,539:
 
| Standard
 
| Standard
 
| None
 
| None
| 28t
 
| 37.5t
 
| 5
 
| 8
 
| 5
 
 
|-
 
|-
 
|rowspan="2"|
 
|rowspan="2"|
Line 62,996: Line 62,577:
 
| Ferro
 
| Ferro
 
| None
 
| None
| 24.5t
 
| 24.5t
 
| 4
 
| 7
 
| 5
 
 
|-
 
|-
 
| VON-4RH-LAM-O
 
| VON-4RH-LAM-O
Line 63,019: Line 62,595:
 
| Clan Ferro
 
| Clan Ferro
 
| None
 
| None
| 24.5t
 
| N/A
 
| 4
 
| 7
 
| 5
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 63,029: Line 62,600:
  
 
'''[[Wawkalak#WKL-MKD|WAWKALAK]]'''
 
'''[[Wawkalak#WKL-MKD|WAWKALAK]]'''
 +
 +
'''[[Full_List_of_Mechs#Quirks|Mech Quirk:'''  OmniMech]]
  
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Quad OmniMech All-Terrain Gyro
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Quad OmniMech All-Terrain Gyro
  
OmniMech - Fast Refits, assembles from 1 Part, fixed internals. Battle Armor Mounting Points +10% Walk Distance +10% Sprint Multiplier +20 Kick Damage Bonus +1 Kick Accuracy Bonus 360 Degree Firing Arc
+
+10% Walk Distance, +10% Sprint Multiplier
 +
 
 +
+20 Kick Damage Bonus +1 Kick Accuracy Bonus
 +
 
 +
360 Degree Firing Arc
  
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Repurposed Tracks
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Repurposed Tracks
  
This component provides 60 bonus armor to the location this component is mounted in.
+
60 bonus armor to the location
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Precise Shot
Line 63,060: Line 62,637:
 
| Standard
 
| Standard
 
| None
 
| None
| 31.5t
 
| N/A
 
| 7
 
| 12
 
| 0
 
 
|-
 
|-
 
|rowspan="1"|
 
|rowspan="1"|
Line 63,073: Line 62,645:
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Xerxes Improved Targeting
 
'''[[Mech_Quirks|Mech Quirk:]]'''  Xerxes Improved Targeting
  
Primary Sensor System, +1 Accuracy
+
Primary Sensor System, +1 Accuracy
  
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
 
'''[[Pilot_Affinities|Pilot Affinity: ]]''' Ice Cold
  
Adds 9 bonus heat sinking, effectively one and a half extra double heat sinks.
+
9 bonus heat sinking
  
  
Line 63,097: Line 62,669:
 
| Standard
 
| Standard
 
| None
 
| None
| 44.5t
 
| 64t
 
| 2
 
| 3
 
| 0
 
 
|-
 
|-
 
|}
 
|}
 +
  
 
</div>
 
</div>

Latest revision as of 01:47, 20 July 2024

Battletech Advanced 3062 currently features over 2,400 'Mech variants in total.

Below you will find an alphabetically sorted list of 'Mechs, divided by weight class, a list of all variants, and their weight, hardpoints, and stock role, for a very rough look at its power at a glance. All mechs have their total hardpoints listed rather than their default configuration's used hardpoints.

Legend

Hardpoints: Type and maximum number of weapon hardpoints.
  • Ballistic hardpoint icon: Ballistic Hardpoints
  • Energy hardpoint icon: Energy Hardpoints
  • Missile hardpoint icon: Missile Hardpoints
  • Artillery hardpoint icon: Artillery Hardpoints
  • Support hardpoint icon: Support Weapon Hardpoints
  • Omni hardpoint icon: Omni Hardpoints
  • Bomb hardpoint icon: Bomb Hardpoints
  • Melee hardpoint icon: Melee Hardpoints
Engine: Type of engine and size of core installed. It can be changed unless Engine is noted in Fixed Equipment.
  • STD: Standard Fusion Engine
  • LFE: Light Fusion Engine
  • XL: Extralight Fusion Engine
  • XXL: Extra-Extralight Fusion Engine
  • cXL: Clan Extralight Fusion Engine
  • cXXL: Clan Extra-Extralight Fusion Engine
  • JRXL: Jury-Rigged Extra-Light Engine
  • sXL: Sanctuary Extra-light Fusion Engine
  • DNS: Sanctuary Dense Engine
  • PFE: Primitive Fusion Engine
  • ICE: Internal Combustion Engine
  • LAM: LAM Engine
  • CFE: Compact Engine
  • FCE: Fuel Cell Engine
  • 3GE: 3rd Gen. Engine
  • 3G-XXL: 3rd Gen. XXL Engine
  • 3G-UL: 3rd Gen. Ultra-Light Engine
Speed: Maximum movement speed. Notation: Move Hex / Sprint Hex / Jump Hex
Heat Sink: Type of heatsink kit installed. It can be changed unless HS Kit is noted in Fixed Equipment.
  • SHS: Standard/Single Heat Sink Kit (-4 heat/turn/heatsink, 1 ton and 1 slot per external heatsink)
  • DHS: Inner Sphere Double Heat Sink Kit (-6 heat/turn/heatsink, 1 ton and 3 slots per external heatsink)
  • cDHS: Clan Double Heatsink Kit (-6 heat/turn/heatsink, 1 ton and 2 slots per external heatsink)
  • pDHS: Prototype Double Heat Sink Kit (-6 heat/turn/heatsink, 1 ton and 1 slot per external heatsink, volatile)
  • sDHS: Sanctuary Double Heat Sink Kit (-5 heat/turn/heatsink, -1 heat at end of turn/sink, 1 ton and 2 slots per external heatsink, can mix with single heat sinks)
  • LDHS: Laser Double Heat Sink Kit (Fixed heat sinking regardless of biome)
  • 3GHS: 3rd Gen. Heat Sink Kit (Community Content heat sinks. -6 heat/turn/heatsink, 1 ton and 1 slot)
Free Tonnage:
  • Core Gear: With the exception of the engine, core, e-cooling and gyro (i.e. anything in the CT core gear), all non-fixed equipment and armor is stripped to give a free tonnage value. This is the default free tonnage measurement for OmniMechs with locked gear.
  • Bare: All components and armor are stripped. This shows the weight taken up by structure and gives a broader idea of total free tonnage on BattleMechs


Common Quirks

The following quirks are present on a large amount of Mechs. In order to save space, here are their associated bonuses and penalties: (For a full list of 'Mech quirks click here.)


Mech Quirk: Avionics

Avionics Equipment enables AirMech Transformation.
When in AirMech mode, this unit takes 10% more damage.
When in AirMech mode, this unit suffers -3 to accuracy.
When in AirMech mode, this unit's stability threshold is lowered by an amount based on chassis.
When in AirMech mode, this unit moves 100% faster when walking.
When in AirMech mode, this unit's sprinting modifier is increased by +0.2.

Mech Quirk: Clan Quirk

+10% Walk Distance.
+0.1 Sprint Multiplier.
+10% Jump Distance.
+1 Accuracy.
-6 Heat End Turn.
-30 Melee Accuracy.

Mech Quirk: Hero Mech Quirk

-6 Heat End Turn.
+1 Accuracy.
+1 Increased Lance Resolve.

Mech Quirk: Industrial Mech Quirk

+2 Physical Weapon Accuracy Bonus.
+1 Physical Weapon Bonus Hits.
+1 Punch Bonus Hits.
20% Charge Self Damage Reduction.
20% DFA Self Damage.
-20% Stability Damage Taken.

Mech Quirk: Industrial Cockpit

-20% Inc.Sensor Range.
-10% Inc.Sight Range.
-1 Accuracy.
No Ejection.
Cockpit Systems.

Mech Quirk: Industrial Cockpit (with Fire Control System)

-20% Inc.Sensor Range.
-10% Inc.Sight Range.
No Ejection.
Cockpit Systems.

Mech Quirk: OmniMech

OmniMech - Fast Refits, assembles from 1 Part, fixed internals.
Battle Armor Mounting Points.
-50% Strct. TechPoints.
+25% Strct. C-Bills.

Mech Quirk: Gyro Compact Omni

OmniMech - Fast Refits, assembles from 1 Part, fixed internals.
Battle Armor Mounting Points.
+40% Gyro Weight.

Mech Quirk: Gyro Heavy Duty Omni

OmniMech - Fast Refits, assembles from 1 Part, fixed internals.
Battle Armor Mounting Points.
-40% Stability Damage Taken.
+60% Gyro Weight.

Mech Quirk: Gyro XL Omni

OmniMech - Fast Refits, assembles from 1 Part, fixed internals.
Battle Armor Mounting Points.
-30% Gyro Weight.

Mech Quirk: Quad OmniMech Gyro

OmniMech - Fast Refits, assembles from 1 Part, fixed internals.
Battle Armor Mounting Points.
+10% Walk Distance.
+10% Sprint Multiplier.
+20 Kick Damage Bonus.
+1 Kick Accuracy Bonus.
360 Degree Firing Arc.

Mech Quirk: Primitive

Reserved Critical Slots 4.
-33% Armor Protection.
Physical Damage Reduction 50%.

Mech Quirk: Primitive Cockpit

-40% Inc.Sensor Range.
-20% Inc.Sight Range.
+2 Injury res.
No Ejection.
Cockpit Systems.

Inner Sphere Mechs

Inner Sphere Light Mechs

Mech Hardpoints Engine Components
Chassis Model Mass Role Ballistic hardpoint icon Energy hardpoint icon Missile hardpoint icon Artillery hardpoint icon Support hardpoint icon Omni hardpoint icon Bomb hardpoint icon Melee hardpoint icon Type Core Heat Sinks Structure Armor Melee Weapon
Anubis.png

ANUBIS

Mech Quirk: Anubis Easy to Maintain

Easy Refits

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


ABS-2L 30t Light Support 0 0 2 0 4 0 0 0 XL 240 DHS Endo Ferro None
ABS-3D 30t Light Fire Support 0 4 0 0 0 0 0 0 XL 240 DHS Endo Stealth None
ABS-3L 30t Light Fire Support 0 0 4 0 2 0 0 0 XL 240 DHS Endo Stealth None
ABS-3R 30t Light Fire Support 0 0 5 0 2 0 0 0 XL 240 DHS Endo Stealth None
ABS-3T 30t Light Fire Support 0 5 0 0 2 0 0 0 XL 240 DHS Endo Stealth None
Brigand.png

BRIGAND

Mech Quirk: Brigand Nimble Jumper

+20% Jump Distance

Pilot Affinity: Nimble

15% more jumping distance


LDT-1 25t Pirate Mech 0 4 0 0 2 0 0 0 STD 150 DHS Endo Standard None
LDT-1PA 25t Pirate Mech 0 4 0 0 2 0 0 0 STD 150 SHS Endo Standard None
LDT-3 25t Pirate Mech 0 2 0 0 4 0 0 0 Proto XL 150 SHS Proto Endo Standard None
LDT-X1 25t Pirate Mech 0 6 0 0 0 0 0 0 STD 150 DHS Endo Standard None
LDT-X2 25t Pirate Mech 0 2 4 0 0 0 0 0 STD 150 DHS Endo Standard None
LDT-XBM 25t Pirate Mech 4 0 4 0 2 0 0 0 STD 150 DHS Endo Standard None
Commando.png

PRIMITIVE COMMANDO

Mech Quirk: Commando Rugged Structure

+50% Structure Points, 50% Crit Resist

Mech Quirk: Primitive Cockpit

Mech Quirk: Primitive

Pilot Affinity: Evasive

+2 bonus against being hit


COM-1A 25t Light Sniper & Scout 0 1 0 0 0 0 0 0 PFE 120 SHS Rugged Primitive None
COM-1AK 25t Light Sniper & Scout 0 2 0 0 1 0 0 0 PFE 120 SHS Rugged Primitive None
Commando.png

COMMANDO

Mech Quirk: Commando Narrow Profile

+1 Evasion Pips, +1 Defense

Mech Quirk: Ancestral Mech Quirk

+2 Accuracy, +5 Increased Lance Resolve

Pilot Affinity: Evasive

+2 bonus against being hit


COM-1B 25t Light Sniper & Scout 0 3 1 0 2 0 0 0 STD 150 SHS Standard Standard None
COM-1C 25t Light Sniper & Scout 2 2 0 0 4 0 0 0 STD 150 SHS Standard Standard None
COM-1D 25t Light Striker & Scout 0 2 1 0 3 0 0 0 STD 150 SHS Standard Standard None
COM-1PA 25t Light Sniper & Scout 2 2 0 0 4 0 0 0 STD 150 SHS Standard Standard None
COM-2D 25t Light Striker & Scout 0 1 3 0 2 0 0 0 STD 150 SHS Standard Standard None
COM-2D-BI 25t Light Striker & Scout 0 6 0 0 7 0 0 0 STD 150 SHS Standard Standard None
COM-2D-FT 25t Light Striker & Scout 0 6 0 0 7 0 0 0 Proto XL 150 SHS Standard Standard None
COM-3A 25t Light Striker & Scout 0 2 2 0 2 0 0 0 STD 150 SHS Standard Standard None
COM-4H 25t Light Striker & Scout 0 2 8 0 1 0 0 0 STD 150 SHS Standard Standard None
COM-5S 25t Light Striker & Scout 0 1 3 0 2 0 0 0 STD 150 SHS Endo Ferro None
COM-7A 25t Light Striker & Scout 0 1 3 0 2 0 0 0 STD 150 SHS Endo Standard None
COM-7C 25t Light Striker & Scout 2 0 0 0 5 0 0 0 LFE 150 DHS Endo Standard None
COM-7J 25t Light Striker & Scout 0 1 3 0 2 0 0 0 STD 150 SHS Endo Standard None
COM-7S 25t Light Striker & Scout 0 2 3 0 2 0 0 0 LFE 150 DHS Endo Standard None
COM-7T-BI-II 25t Light Striker & Scout 0 5 2 0 8 0 0 0 STD 150 DHS Endo Standard None
COM-7X 25t Light Striker & Scout 0 3 1 0 2 0 0 0 STD 150 SHS Standard Standard None
COM-7Y 25t Light Striker & Scout 0 3 1 0 2 0 0 0 STD 150 SHS Endo Standard None
COM-7Y2-BI 25t Light Striker & Scout 0 5 2 0 8 0 0 0 STD 150 SHS Standard Standard None
COM-7Z 25t Light Striker & Scout 0 2 3 0 3 0 0 0 STD 150 SHS Endo Standard None
COM-7Z2 25t Light Striker & Scout 0 2 1 0 3 0 0 0 STD 150 SHS Endo Standard None
COM-AM 25t Ancestral Striker 0 1 6 0 2 0 0 0 STD 150 SHS Standard Ferro None
Cossack.png

COSSACK

Mech Quirk: Cossack 360 Torso Twist

360 Degree Firing Arc

Pilot Affinity: Cool-Running

6 bonus heat sinking


C-SK1 20t Patriotic Scout 0 3 1 0 4 0 0 0 XL 120 SHS Endo Standard None
Crosscut.png

CROSSCUT

Mech Quirk: Industrial Cockpit (with Fire Control System)

Mech Quirk: Industrial Mech Quirk

Mech Quirk: Industrial Cockpit

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


ED-X2 30t Industrial LoggerMech 0 0 0 0 7 0 0 0 ICE 120 SHS Standard Industrial Chainsaw
ED-X4D 30t Industrial DemolitionMech 0 0 0 0 3 0 0 0 ICE 110 SHS Standard Industrial Dual Saw
ED-X6 30t Militarized IndustrialMech 0 4 0 0 1 0 0 0 STD 120 SHS Standard Industrial Chainsaw
ED-X7 30t Militarized IndustrialMech 2 0 0 0 3 0 0 0 STD 110 SHS Standard Industrial Chainsaw
Dig King.png

DIG KING

Mech Quirk: Industrial Cockpit

Mech Quirk: Industrial Mech Quirk

Mech Quirk: Dig King Improved Life Support

+1 Injury res. Bleedout Prevented Primary Life Support System

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


RCL-1 35t Industrial MiningMech 0 0 0 0 4 0 0 2 FCE 140 SHS Standard Industrial Rock Cutter
RCL-1B 35t Upgunned MiningMech 0 2 0 0 2 0 0 2 FCE 140 SHS Standard Industrial Buzzsaw
RCL-1M 35t Upgunned MiningMech 2 0 0 0 2 0 0 2 FCE 140 SHS Standard Industrial Mace
RCL-1X 35t Upgunned MiningMech 0 4 0 0 1 0 0 2 FCE 140 SHS Standard Industrial Axe
RCL-2 35t Militarized IndustrialMech 1 2 5 0 4 0 0 0 STD 150 SHS Standard Standard None
Disrupter.png

DISRUPTER

Mech Quirk: Disrupter Improved Targeting

+1 Accuracy

Pilot Affinity: Evasive

+2 bonus against being hit


DSR-4V 35t Dedicated Striker 0 2 2 0 4 0 0 0 XL 210 DHS Standard Ferro None
DSR-5V 35t Dedicated Striker 0 2 2 0 4 0 0 0 XL 210 DHS Standard Ferro None
DSR-6V 35t Dedicated Striker 0 2 2 0 4 0 0 0 XL 210 DHS Standard Ferro None
DSR-7V 35t Dedicated Striker 0 2 2 0 4 0 0 0 XL 210 DHS Standard Ferro None
Falcon.png

FALCON

Mech Quirk: Falcon Narrow Profile

+1 Evasion Pips, +1 Defense

Mech Quirk: Royal Mech Quirk

-12 Heat End Turn

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


FLC-4N 30t Bughunter 0 2 0 0 4 0 0 0 STD 180 SHS Standard Standard None
FLC-4Nb 30t Bughunter 0 3 0 0 3 0 0 0 STD 180 DHS Endo Standard None
FLC-4Nb-PP 30t Bughunter 0 3 0 0 3 0 0 0 STD 180 DHS Endo Standard None
FLC-4Nb-PP2 30t Bughunter 0 3 0 0 3 0 0 0 STD 180 DHS Endo Standard None
FLC-4P 30t Bughunter 0 2 0 0 4 0 0 0 STD 180 SHS Standard Standard None
FLC-5P 30t Bughunter 0 4 0 0 3 0 0 0 LFE 180 SHS Standard Standard None
FLC-6C 30t Bughunter 0 2 0 0 4 0 0 0 STD 180 cDHS Standard Clan Ferro None
Fireball.png

FIREBALL

Mech Quirk: Fireball Narrow Profile

+1 Evasion Pips, +1 Defense

Pilot Affinity: Zippy

15% boost to sprint speed!


ALM-7D 20t Super Rapid Response 0 0 1 0 3 0 0 0 XL 220 SHS Endo Standard None
ALM-8D 20t Super Rapid Response 0 2 0 0 2 0 0 0 XL 220 SHS Endo Standard None
ALM-9D 20t Super Rapid Response 0 1 1 0 2 0 0 0 XL 220 SHS Endo Standard None
Firebee.png

FIREBEE

Mech Quirk: Firebee Improved Cooling

-3 Heat / Turn

Mech Quirk: Ancestral Mech Quirk

+2 Accuracy, +5 Increased Lance Resolve

Pilot Affinity: Cool-Running

6 bonus heat sinking


FRB-1B 35t Flanker and Harasser 0 0 6 0 2 0 0 0 XL 210 DHS Endo Standard None
FRB-2A 35t Flanker and Harasser 0 1 8 0 1 0 0 0 XL 175 pDHS Standard Standard None
FRB-2E 35t Flanker and Harasser 0 2 6 0 1 0 0 0 STD 175 SHS Standard Standard None
FRB-2L 35t Flanker and Harasser 0 8 0 0 1 0 0 0 XL 175 DHS Standard Standard None
FRB-2PA 35t Flanker and Harasser 0 2 6 0 1 0 0 0 STD 175 SHS Standard Standard None
FRB-2S 35t Flanker and Harasser 0 1 4 0 4 0 0 0 XL 175 SHS Endo Standard None
FRB-AM 35t Ancestral Harasser 0 2 6 0 3 0 0 0 XL 175 SHS Standard Ferro None
Firebee.png

PRIMITIVE FIREBEE

Mech Quirk: Primitive Cockpit

Mech Quirk: Firebee Rugged Structure

+50% Structure Points, 50% Crit Resist

Mech Quirk: Primitive

Pilot Affinity: Cool-Running

6 bonus heat sinking


WAM-B 35t Flanker and Harasser 0 0 4 0 1 0 0 0 PFE 175 SHS Rugged Primitive None
Firefly.png

FIREFLY

Mech Quirk: Firefly Nimble Jumper

+20% Jump Distance

Pilot Affinity: Evasive

+2 bonus against being hit


FFL-3A 30t Assault Scout 0 4 2 0 5 0 0 0 XL 150 DHS Standard Ferro None
FFL-3PP 30t Assault Scout 0 4 2 0 5 0 0 0 XL 150 DHS Standard Ferro None
FFL-3PP3 30t Assault Scout 0 4 2 0 5 0 0 0 XL 150 DHS Standard Standard None
FFL-3PP2 30t Assault Scout 0 4 2 0 5 0 0 0 XL 150 DHS Standard Standard None
FFL-3SLE 30t Assault Scout 0 4 2 0 5 0 0 0 XL 150 DHS Standard Ferro None
FFL-4A 30t Assault Scout 0 4 2 0 5 0 0 0 STD 150 SHS Standard Standard None
FFL-4B 30t Assault Scout 0 4 2 0 5 0 0 0 STD 150 SHS Standard Standard None
FFL-4C 30t Assault Scout 0 4 2 0 5 0 0 0 XL 150 DHS Endo Standard None
FFL-4D 30t Assault Scout 0 4 2 0 5 0 0 0 LFE 150 SHS Endo Ferro None
FFL-4DA 30t Assault Scout 0 4 2 0 5 0 0 0 LFE 150 SHS Endo Ferro None
Firestarter.png

FIRESTARTER

Mech Quirk: Firestarter Nimble Jumper

+20% Jump Distance

Pilot Affinity: Nimble

15% more jumping distance


FS9-A 35t Scout & Disabler 0 2 0 0 6 0 0 0 STD 210 SHS Standard Standard None
FS9-C 35t Scout & Disabler 0 2 6 0 2 0 0 0 STD 210 DHS Standard Ferro None
FS9-H 35t Scout & Disabler 2 2 0 0 6 0 0 0 STD 210 SHS Standard Standard None
FS9-J 35t Scout & Disabler 12 0 0 0 4 0 0 0 XL 210 DHS Endo Standard None
FS9-K 35t Scout & Disabler 0 3 0 0 4 0 0 0 STD 210 SHS Standard Standard None
FS9-M 35t Scout & Scout Hunter 0 4 0 0 4 0 0 0 STD 210 SHS Standard Standard None
FS9-P 35t Scout & Disabler 0 2 2 0 6 0 0 0 STD 210 DHS Endo Standard None
FS9-PA2 35t Scout & Disabler 2 2 0 0 6 0 0 0 Proto XL 210 SHS Standard Standard None
FS9-PA1 35t Scout & Scout Hunter 0 4 0 0 4 0 0 0 Proto XL 210 SHS Standard Ferro None
FS9-Q 35t Scout & Disabler 0 2 0 0 6 0 0 0 XL 210 DHS Standard Standard None
FS9-S 35t Scout & Disabler 0 2 0 0 6 0 0 0 STD 210 SHS Endo Standard None
FS9-S1 35t Scout & Disabler 0 2 0 0 6 0 0 0 STD 210 SHS Endo Standard None
Flea.png

FLEA

Mech Quirk: Flea Narrow Profile

+1 Evasion Pips, +1 Defense

Pilot Affinity: Zippy

15% boost to sprint speed!


FLE-14 15t Ultralight Recon 0 2 0 0 3 0 0 0 STD 135 SHS Standard Standard None
FLE-18 15t Ultralight Recon 0 4 0 0 2 0 0 0 XL 145 DHS Endo Standard None
Flea.png

FLEA

Mech Quirk: Flea Narrow Profile

+1 Evasion Pips, +1 Defense

Pilot Affinity: Zippy

15% boost to sprint speed!


FLE-4 20t Recon and Backstabber 0 2 2 0 3 0 0 0 STD 120 SHS Standard Standard None
FLE-15 20t Recon and Backstabber 2 2 0 0 5 0 0 0 STD 120 SHS Standard Standard None
FLE-16 20t Hyperfast Recon 0 2 0 0 5 0 0 0 STD 180 SHS Standard Standard None
FLE-17 20t Recon and Backstabber 2 2 0 0 5 0 0 0 STD 120 SHS Endo Standard None
FLE-19 20t Recon and Backstabber 0 0 2 0 9 0 0 0 STD 120 SHS Endo Standard None
FLE-21 20t Recon and Backstabber 0 0 2 0 9 0 0 0 XL 120 SHS Endo Ferro None
FLE-23 20t Recon and Backstabber 0 0 0 0 7 0 0 0 XL 120 DHS Standard Heavy Ferro None
FLE-25 20t Experimental Recon 0 2 2 0 5 0 0 0 XL 140 SHS Endo Standard None
FLE-FA 20t Recon and Backstabber 0 0 0 0 10 0 0 0 STD 120 SHS Endo Standard None
Gulon.png

GULON

Mech Quirk: Industrial Cockpit

Mech Quirk: Industrial Mech Quirk

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


GLN-1A 25t MiningMech 0 1 0 0 3 0 0 1 Fission 100 SHS Standard Industrial Mining Drill
GLN-1B 25t SecurityMech 0 1 0 0 3 0 0 1 Fission 100 SHS Standard Industrial Mining Drill
GLN-2A 25t MiningMech 0 3 0 0 3 0 0 1 XL 100 SHS Standard Standard Mining Drill
GLN-2B 25t MiningMech 1 0 0 0 5 0 0 1 XL 100 SHS Standard Standard Mining Drill
GLN-2C 25t MiningMech 0 1 1 0 4 0 0 1 XL 100 SHS Standard Standard Mining Drill
GLN-3A 25t MiningMech 0 0 3 0 3 0 0 0 XL 125 SHS Standard Standard None
Gurkha.png

GURKHA

Mech Quirk: Gurkha Easy to Pilot

+10% Walk Distance

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


GUR-2G 35t Rapid Striker 0 2 0 0 4 0 0 1 XL 245 DHS Endo Standard Sword
GUR-4G 35t Rapid Striker 0 2 0 0 4 0 0 1 XL 245 DHS Endo Standard Sword
GUR-6G 35t Rapid Striker 0 3 0 0 3 0 0 1 XL 245 DHS Endo Standard Sword
Hermes.png

HERMES

Mech Quirk: Hermes Improved Communications

+1 Increased Individual Resolve, Max Resolve Increased by 15

Mech Quirk: Royal Mech Quirk

-12 Heat End Turn

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


HER-1A 30t Fragile Scout 0 4 0 0 1 0 0 0 STD 270 SHS Standard Standard None
HER-1B 30t Fragile Scout 0 4 0 0 1 0 0 0 STD 270 SHS Standard Standard None
HER-1S 30t Fragile Scout 0 4 0 0 1 0 0 0 STD 270 SHS Endo Ferro None
HER-1Sb 30t Royal Scout 0 5 0 0 2 0 0 0 XL 270 DHS Endo Ferro None
HER-3S1 30t Fragile Scout 0 4 0 0 1 0 0 0 STD 270 SHS Endo Ferro None
HER-3S2 30t Fragile Scout 0 4 0 0 1 0 0 0 STD 270 SHS Endo Ferro None
HER-3S 30t Fragile Scout 0 4 0 0 1 0 0 0 STD 270 SHS Endo Ferro None
HER-4K 30t Scout & Harasser 0 6 0 0 2 0 0 0 XL 270 DHS Endo Ferro None
HER-4M 30t Scout & Harasser 0 6 0 0 0 0 0 0 XL 270 DHS Endo Ferro None
HER-4S 30t Scout & Harasser 0 5 0 0 1 0 0 0 XL 270 DHS Endo Ferro None
Hollander.png

HOLLANDER

Mech Quirk: Hollander Reinforced Legs

+70 bonus armor and structure to current location

Mech Quirk: Hollander Stabilized Aim

+2 accuracy bonus to the attached weapon.

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


BZK-D2 35t Sniper 2 2 0 0 2 0 0 0 STD 175 SHS Standard Standard None
BZK-F3 35t Sniper 3 0 0 0 3 0 0 0 STD 175 SHS Endo Ferro None
BZK-G1 35t Sniper 2 3 0 0 2 0 0 0 STD 175 SHS Endo Ferro None
BZK-H3 35t Sniper 0 5 0 0 1 0 0 0 STD 210 DHS Endo Ferro None
BZK-K7 35t Sniper 0 2 3 0 2 0 0 0 XL 175 DHS Endo Standard None
BZK-T100 35t Sniper 2 0 0 1 3 0 0 0 STD 175 SHS Endo Ferro None
BZK-T200 35t Sniper 2 0 0 1 3 0 0 0 STD 175 SHS Endo Ferro None
Hornet.png

HORNET

Mech Quirk: Hornet Narrow Profile

+2 Defense

Mech Quirk: Ancestral Mech Quirk

+2 Accuracy, +5 Increased Lance Resolve

Pilot Affinity: Evasive

+2 bonus against being hit


HNT-151 20t Light Striker & Scout 0 1 1 0 2 0 0 0 STD 100 SHS Standard Standard None
HNT-152 20t Light Striker & Scout 0 1 1 0 2 0 0 0 STD 100 SHS Standard Standard None
HNT-161 20t Light Striker & Scout 0 1 1 0 2 0 0 0 STD 100 SHS Endo Ferro None
HNT-166 20t Light Striker & Scout 0 1 1 0 2 0 0 0 Proto XL 100 SHS Proto Endo Standard None
HNT-171 20t Light Striker & Scout 0 1 1 0 2 0 0 0 STD 100 SHS Endo Ferro None
HNT-175 20t Light Striker & Scout 1 2 0 0 1 0 0 0 LFE 120 SHS Endo Ferro None
HNT-191 20t Light Striker & Scout 0 1 1 0 2 0 0 0 STD 100 SHS Standard Light None
HNT-AM 20t Ancestral Striker 2 4 0 0 4 0 0 0 STD 120 SHS Endo Standard None
Hussar.png

HUSSAR

Mech Quirk: Hussar Improved Communications

+1 Increased Individual Resolve, +15 Max Resolve, 360° Firing Arc

Mech Quirk: Royal Mech Quirk

-12 Heat End Turn

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


HSR-200-D 30t Scout & Harasser 0 2 0 0 2 0 0 0 STD 270 DHS Standard Ferro None
HSR-200-Db 30t Scout & Harasser 0 2 0 0 2 0 0 0 XL 270 DHS Standard Ferro None
HSR-300-D 30t Scout & Harasser 0 2 0 0 2 0 0 0 STD 270 SHS Standard Standard None
HSR-350-D 30t Scout & Harasser 0 3 0 0 1 0 0 0 STD 240 SHS Standard Standard None
HSR-400-D 30t Scout & Harasser 2 0 0 0 3 0 0 0 XL 240 DHS Standard Ferro None
HSR-500-D 30t Scout & Harasser 0 2 0 0 3 0 0 0 XL 270 DHS Endo Ferro None
Jackrabbit.png

JACKRABBIT

Mech Quirk: Jackrabbit Easy to Maintain

Easy Refits

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


JKR-8Hz 25t Light Artillery 1 1 1 1 2 0 0 0 Proto XL 150 SHS Proto Endo Light None
JKR-8PA 25t Infantry Support 2 0 3 0 3 0 0 0 Proto XL 150 SHS Proto Endo Standard None
JKR-8T 25t Infantry Support 2 0 3 0 3 0 0 0 STD 150 SHS Endo Ferro None
JKR-9PA 25t Infantry Support 0 3 3 0 2 0 0 0 STD 150 SHS Proto Endo Standard None
JKR-9R 25t Infantry Support 0 3 3 0 2 0 0 0 STD 150 SHS Endo Ferro None
JKR-9W 25t Infantry Support 2 1 3 0 3 0 0 0 STD 150 SHS Endo Ferro None
JKR-10M 25t Terror Mech 2 0 3 0 3 0 0 0 Proto XL 150 SHS Proto Endo Light None
Javelin.png

JAVELIN

Mech Quirk: Javelin Nimble Jumper

+20% Jump Distance

Pilot Affinity: Nimble

15% more jumping distance


JVN-10A 30t Close Support 0 0 2 0 3 0 0 0 STD 180 SHS Standard Standard None
JVN-10F 30t Scout & Ambusher 0 4 0 0 4 0 0 0 STD 180 SHS Standard Standard None
JVN-10N 30t Scout & Ambusher 2 0 4 0 0 0 0 0 STD 180 SHS Standard Standard None
JVN-10P 30t Scout & Ambusher 0 0 4 0 4 0 0 0 STD 180 SHS Standard Standard None
JVN-10PA 30t Scout & Ambusher 2 0 4 0 0 0 0 0 STD 180 SHS Standard Standard None
JVN-11A 30t Scout & Ambusher 0 7 0 0 0 0 0 0 STD 180 DHS Standard Ferro None
JVN-11B 30t Scout & Ambusher 0 0 2 0 6 0 0 0 STD 180 DHS Standard Ferro None
JVN-11D 30t Scout & Ambusher 0 6 0 0 0 0 0 0 XL 180 DHS Endo Standard None
JVN-12L 30t Scout & Ambusher 0 0 4 0 4 0 0 0 STD 180 DHS Endo Ferro None
JVN-12M 30t Scout & Ambusher 2 2 0 0 2 0 0 0 XL 180 DHS Endo Standard None
JVN-12PA 30t Scout & Ambusher 2 2 0 0 2 0 0 0 Proto XL 180 SHS Proto Endo Standard None
Jenner.png

JENNER

Mech Quirk: Jenner Rugged

35 Structure Points

Mech Quirk: Jenner Improved Cooling

-3 Heat / Turn

Mech Quirk: Jenner Torso Turret

+2 Accuracy

Pilot Affinity: Cool-Running

6 bonus heat sinking


JR7-31 35t Trojan BattleMech 0 7 0 0 1 0 0 0 XL 245 DHS Standard Ferro None
JR7-31P 35t Trojan BattleMech 0 7 0 0 1 0 0 0 XL 245 DHS Standard Ferro None
JR7-A 35t Fast Striker Cavalry 0 5 0 0 2 0 0 0 STD 245 SHS Standard Standard None
JR7-C3 35t Fast Striker Cavalry 0 4 1 0 2 0 0 0 STD 245 DHS Standard Ferro None
JR7-C 35t Fast Striker Cavalry 0 4 2 0 2 0 0 0 STD 245 SHS Standard Ferro None
JR7-D 35t Fast Striker Cavalry 0 4 2 0 2 0 0 0 STD 245 SHS Standard Standard None
JR7-DS 35t Fast Skirmisher 0 4 2 0 2 0 0 0 XXL 250 DHS Composite Ferro None
JR7-F 35t Fast Striker Cavalry 0 4 0 0 4 0 0 0 STD 245 SHS Standard Standard None
JR7-K 35t Fast Striker Cavalry 0 4 2 0 2 0 0 0 STD 245 SHS Standard Ferro None
JR7-M 35t Fast Striker Cavalry 0 2 2 0 2 0 0 0 LFE 245 DHS Endo Ferro None
JR7-PA1 35t Fast Striker Cavalry 4 4 2 0 0 0 0 0 Proto XL 245 SHS Proto Endo Standard None
JR7-PA 35t Fast Striker Cavalry 0 4 2 0 0 0 0 0 STD 245 SHS Standard Standard None
JR7-PAI-I 35t Fast Striker Cavalry 0 4 2 0 2 0 0 0 Proto XL 245 SHS Proto Endo Light None
JR7-PAI-II 35t Fast Striker Cavalry 0 4 2 0 2 0 0 0 Proto XL 245 SHS Proto Endo Light None
JR7-PC 35t Fast Striker Cavalry 0 4 2 0 0 0 0 0 STD 210 SHS Standard Light None
Locust.png

LOCUST

Mech Quirk: Locust Narrow Profile

+1 Evasion Pips, +1 Defense

Mech Quirk: Royal Mech Quirk

-12 Heat End Turn

Mech Quirk: Ancestral Mech Quirk

+2 Accuracy, +5 Increased Lance Resolve

Pilot Affinity: Zippy

15% boost to sprint speed!


LCT-1E 20t Light Striker & Scout 0 4 0 0 2 0 0 0 STD 160 SHS Standard Standard None
LCT-1L 20t Light Fire Support 2 1 0 0 3 0 0 0 STD 160 SHS Standard Standard None
LCT-1M 20t Extremely Fast Scout 0 2 2 0 2 0 0 0 STD 160 SHS Standard Standard None
LCT-1PA 20t Extremely Fast Scout 0 2 2 0 2 0 0 0 Proto XL 160 SHS Standard Standard None
LCT-1S 20t Light Striker & Scout 0 1 4 0 1 0 0 0 STD 160 SHS Standard Standard None
LCT-1V2 20t Light Fire Support 0 1 4 0 1 0 0 0 STD 160 SHS Standard Standard None
LCT-1V 20t Light Fire Support 2 1 0 0 3 0 0 0 STD 160 SHS Standard Standard None
LCT-1Vb 20t Scout and Flanker 0 3 0 0 3 0 0 0 XL 160 DHS Endo Standard None
LCT-2PA 20t Light Sniper 0 3 0 0 5 0 0 0 Proto XL 160 SHS Proto Endo Light None
LCT-3D 20t Scout and Flanker 0 0 2 0 2 0 0 0 STD 160 SHS Endo Ferro None
LCT-3M 20t Scout and Flanker 0 1 0 0 5 0 0 0 STD 160 SHS Endo Ferro None
LCT-3S 20t Scout and Flanker 0 1 2 0 2 0 0 0 STD 160 SHS Endo Ferro None
LCT-3V 20t Light Fire Support 2 2 0 0 3 0 0 0 STD 160 SHS Standard Standard None
LCT-4H 20t Light Tank 0 1 0 0 6 0 0 0 XXL 160 DHS Endo Hardened None
LCT-4P 20t Scout and Flanker 2 3 0 0 0 0 0 0 XL 160 SHS Endo Standard None
LCT-5M 20t Project Phoenix 0 3 0 0 5 0 0 0 XL 240 SHS Endo Ferro None
LCT-5V 20t Light Fire Support 0 2 2 0 2 0 0 0 STD 160 DHS Standard Ferro None
LCT C 20t Golden Century Refit 2 1 0 0 3 0 0 0 STD 160 SHS Standard Standard None
LCT-AM 20t Ancestral Scout 0 0 4 0 4 0 0 0 STD 160 SHS Standard Ferro None
Malak.png

MALAK

Mech Quirk: Gyro XL Omni

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


C-MK-O-CONDITUS 30t Maneuverable Omni-Scout 0 0 0 0 0 8 0 0 LFE 210 DHS Endo Light Ferro Retractable Blade
C-MK-O-DEICIO 30t Maneuverable Omni-Scout 0 0 0 0 0 7 0 0 LFE 210 DHS Endo Light Ferro Retractable Blade
C-MK-O-LATERUS 30t Maneuverable Omni-Scout 0 0 0 0 0 7 0 0 LFE 210 DHS Endo Light Ferro Retractable Blade
C-MK-O-RAPTUS 30t Maneuverable Omni-Scout 0 0 0 0 0 7 0 0 LFE 210 DHS Endo Light Ferro Retractable Blade
Mantis.png

MANTIS

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


MTS-T2 30t Melee Solaris Brawler 0 4 0 0 2 0 0 0 XL 270 DHS Endo Reflective Claws
MTS-T3 30t Melee Solaris Brawler 0 4 0 0 2 0 0 0 XL 270 DHS Endo Reactive Claws
MTS-S 30t Melee Solaris Brawler 0 4 0 0 2 0 0 0 XL 270 DHS Endo Ferro Claws
MTS-T 30t Melee Solaris Brawler 0 4 0 0 2 0 0 0 XL 270 DHS Endo Ferro Claws
MTS-X 30t Melee Solaris Brawler 0 4 0 0 3 0 0 0 XL 270 DHS Endo Ferro Claws
Mantis.png

MANTIS

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


SA-MN2 30t Melee Solaris Brawler 0 4 0 0 2 0 0 0 XL 270 DHS Endo Ferro Claws
SA-MN 30t Melee Solaris Brawler 0 4 0 0 2 0 0 0 XL 270 DHS Endo Ferro Claws
Mongoose.png

MONGOOSE

Mech Quirk: Mongoose Easy to Pilot

+10% Walk Distance

Mech Quirk: Mongoose Stabilized Aim

Mech Quirk: Royal Mech Quirk

-12 Heat End Turn

Pilot Affinity: Zippy

15% boost to sprint speed!


MON-66 25t Light Striker & Scout 0 3 0 0 4 0 0 0 STD 200 SHS Endo Ferro None
MON-66b 25t Light Striker & Scout 0 3 0 0 4 0 0 0 XL 200 DHS Endo Ferro None
MON-67 25t Light Striker & Scout 0 3 0 0 4 0 0 0 STD 200 SHS Standard Standard None
MON-68 25t Scout 0 4 0 0 0 0 0 0 STD 175 SHS Standard Standard None
MON-69 25t Light Striker & Scout 0 3 2 0 2 0 0 0 STD 200 SHS Endo Ferro None
MON-70 25t Light Striker & Scout 0 3 0 0 4 0 0 0 STD 200 SHS Endo Ferro None
MON-77 25t Elemental Hunter 0 0 0 0 8 0 0 0 XL 200 DHS Endo Standard None
Night Hawk.png

NIGHT HAWK

Mech Quirk: Night Hawk Easy to Maintain

Easy Refits

Mech Quirk: Ancestral Mech Quirk

+2 Accuracy, +5 Increased Lance Resolve

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


NTK-2Q 35t Rapid Response 0 5 0 0 3 0 0 0 XL 210 DHS Standard Standard None
NTK-2Q-EC 35t Rapid Response 0 5 0 0 3 0 0 0 XL 210 DHS Standard Standard None
NTK-2S 35t Rapid Response 0 5 0 0 3 0 0 0 XL 210 DHS Standard Standard None
NTK-AM 35t Ancestral Flanker 0 5 0 0 3 0 0 0 STD 210 DHS Standard Standard None
Nyx Prototype.png

NYX PROTOTYPE

Mech Quirk: Nyx Narrow Profile

+1 Evasion Pips, +1 Defense

Pilot Affinity: Cool-Running

6 bonus heat sinking


NX-60 30t Super-Fast Scout 0 4 1 0 2 0 0 0 XL 300 DHS Endo Ferro None
NX-65 30t Super-Fast Scout 0 4 1 0 2 0 0 0 XL 300 DHS Endo Heavy Ferro None
NX-70 30t Super-Fast Scout 0 0 3 0 4 0 0 0 XL 300 DHS Endo Ferro None
Osiris.png

OSIRIS

Mech Quirk: Osiris Improved Sensors

+10% Inc.Sensor Range, +15% Inc.Sight Range

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


OSR-3D 30t Extremely Fast Hit and Run Mech 3 5 2 0 4 0 0 0 XL 240 DHS Endo Ferro None
OSR-4C 30t Stealth Hit and Run Mech 0 3 2 0 2 0 0 0 XL 240 DHS Standard Stealth None
OSR-4D 30t Extremely Fast Hit and Run Mech 0 6 2 0 4 0 0 0 XL 240 DHS Endo Ferro None
Ostscout.png

OSTSCOUT

Mech Quirk: Ostscout Super Sensors

+30% Sensor Range, +30% Sight Range, +1 accuracy within 150 meters.

Mech Quirk: Royal Mech Quirk

-12 Heat End Turn

Pilot Affinity: Nimble

15% more jumping distance


OTT-7J 35t Pure Recon 0 2 0 0 0 0 0 0 STD 280 SHS Standard Standard None
OTT-7Jb 35t Pure Recon 0 2 0 0 0 0 0 0 STD 280 SHS Endo Standard None
OTT-7K 35t Pure Recon 0 0 0 0 2 0 0 0 STD 280 SHS Standard Standard None
OTT-9CS 35t Pure Recon 0 2 0 0 3 0 0 0 XL 280 SHS Endo Standard None
OTT-9S 35t Pure Recon 0 2 0 0 3 0 0 0 LFE 280 SHS Endo Ferro None
Owens.png

OWENS

Mech Quirk: OmniMech

Pilot Affinity: Evasive

+2 bonus against being hit


OW-1 A 35t Fast E-War Support 0 0 0 0 1 5 0 0 XL 280 SHS Standard Standard None
OW-1 B 35t Fast E-War Support 0 0 0 0 1 5 0 0 XL 280 SHS Standard Standard None
OW-1 C 35t Fast E-War Support 0 0 0 0 1 5 0 0 XL 280 SHS Standard Standard None
OW-1 D 35t Fast E-War Support 0 0 0 0 1 5 0 0 XL 280 SHS Standard Standard None
OW-1 E 35t Fast E-War Support 0 0 0 0 1 5 0 0 XL 280 SHS Standard Standard None
OW-1 Prime 35t Fast E-War Support 0 0 0 0 1 5 0 0 XL 280 SHS Standard Standard None
OW-1 R 35t Fast E-War Support 0 0 0 0 1 7 0 0 XL 280 SHS Standard Standard None
Panther.png

PANTHER

Mech Quirk: Panther Improved Targeting

+1 Accuracy

Mech Quirk: Ancestral Mech Quirk

+2 Accuracy, +5 Increased Lance Resolve

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


PNT-8Z 35t Sniper & Light Brawler 0 3 1 0 2 0 0 0 STD 140 SHS Standard Standard None
PNT-9ALAG 35t Sniper & Light Brawler 0 4 1 0 2 0 0 0 STD 175 SHS Standard Standard None
PNT-9M 35t Light Zombie Brawler 0 0 2 0 3 0 0 0 CFE 140 SHS Endo Standard None
PNT-9PA 35t Sniper & Light Brawler 0 4 1 0 1 0 0 0 STD 140 SHS Standard Standard None
PNT-9R 35t Sniper & Light Brawler 0 4 1 0 1 0 0 0 STD 140 SHS Standard Standard None
PNT-10K 35t Sniper & Light Brawler 0 4 1 0 2 0 0 0 STD 140 SHS Endo Standard None
PNT-10KA 35t Sniper & Light Brawler 0 4 1 0 2 0 0 0 STD 140 SHS Endo Standard None
PNT-10PA 35t Sniper & Light Brawler 0 4 1 0 2 0 0 0 Proto XL 175 SHS Standard Standard None
PNT-11PA 35t Sniper & Light Brawler 2 0 2 0 1 0 0 0 XL 140 SHS Standard Standard None
PNT-11S 35t Sniper & Light Brawler 2 0 2 0 1 0 0 0 XL 140 SHS Standard Standard None
PNT-12A 35t Sniper & Light Brawler 0 4 1 0 2 0 0 0 STD 140 DHS Endo Standard None
PNT-14S 35t Sniper & Light Brawler 0 3 3 0 2 0 0 0 STD 140 SHS Endo Standard None
PNT-AM 35t Ancestral Sniper 0 4 2 0 3 0 0 0 STD 140 SHS Standard Ferro None
PNT-C 35t Sniper & Light Brawler 0 4 2 0 1 0 0 0 STD 145 SHS Endo Standard None
PNT-CA 35t Sniper & Light Brawler 0 4 2 0 1 0 0 0 STD 145 SHS Endo Standard None
Raptor.png

RAPTOR

Mech Quirk: OmniMech

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


RTX1-O 25t Light Striker & Scout 0 0 0 0 0 9 0 0 XL 175 DHS Endo Standard None
RTX1-OA 25t Light Striker & Scout 0 0 0 0 0 5 0 0 XL 175 DHS Endo Standard None
RTX1-OB 25t Light Striker & Scout 0 0 0 0 0 5 0 0 XL 175 DHS Endo Standard None
RTX1-OC 25t Light Striker & Scout 0 0 0 0 0 9 0 0 XL 175 DHS Endo Standard None
RTX1-OD 25t Light Striker & Scout 0 0 0 0 0 8 0 0 XL 175 DHS Endo Standard None
RTX1-OE 25t Light Striker & Scout 0 0 0 0 0 4 0 0 XL 175 DHS Endo Standard None
RTX1-OF 25t Light Striker & Scout 0 0 0 0 0 5 0 0 XL 175 DHS Endo Standard None
RTX1-OR 25t Light Striker & Scout 0 0 0 0 0 7 0 0 XL 175 DHS Endo Standard None
Rattlesnake.png

RATTLESNAKE

Mech Quirk: Rattlesnake Rugged

35 Structure Points

Pilot Affinity: Cool-Running

6 bonus heat sinking


JR7-31 35t Trojan BattleMech 0 7 0 0 1 0 0 0 XL 245 DHS Standard Ferro None
JR7-31P 35t Trojan BattleMech 0 7 0 0 1 0 0 0 XL 245 DHS Standard Ferro None
Raven.png

RAVEN

Mech Quirk: Raven Narrow Profile

+1 Evasion Pips, +1 Defense

Pilot Affinity: Evasive

+2 bonus against being hit


RVN-1X 35t Recon & Electronic Warfare 0 4 1 0 4 0 0 0 STD 180 SHS Standard Standard None
RVN-2X 35t Extremely Fast Scout 0 5 3 0 4 0 0 0 STD 175 SHS Standard Standard None
RVN-3L 35t Extremely Fast Scout 0 4 3 0 4 0 0 0 XL 210 SHS Standard Ferro None
RVN-3M 35t Extremely Fast Scout 0 2 4 0 3 0 0 0 XL 210 SHS Standard Ferro None
RVN-3X 35t Recon & Electronic Warfare 0 3 2 0 2 0 0 0 STD 175 SHS Standard Standard None
RVN-4L 35t Stealth Scout 0 4 3 0 4 0 0 0 XL 210 DHS Standard Stealth None
RVN-4LC 35t Stealth Scout 0 4 3 0 5 0 0 0 XL 210 DHS Standard Stealth None
RVN-4LX 35t Experimental Stealth 0 4 3 0 4 0 0 0 XL 210 DHS Endo Stealth None
RVN-4X 35t Extremely Fast Scout 2 2 2 0 2 0 0 0 STD 175 SHS Standard Standard None
RVN-5X 35t Mobile Artillery Support 3 2 0 0 1 0 0 0 STD 175 SHS Endo Standard None
Razorback.png

RAZORBACK

Mech Quirk: Razorback Narrow Profile

+1 Evasion Pips, +1 Defense

Pilot Affinity: Unlimited Power

Energy, Ballistic, Missile, and Artillery weapons deal 10% more damage.


RZK-9S 30t Light Support 0 2 1 0 4 0 0 0 LFE 180 DHS Endo Ferro None
RZK-9T 30t Light Support 0 6 0 0 0 0 0 0 LFE 180 DHS Endo Ferro None
RZK-10R 30t Light Support 0 4 0 0 2 0 0 0 LFE 180 DHS Endo Ferro None
Reptar.png

REPTAR

Mech Quirk: Reptar Rugged Structure

+50% Structure Points, 50% Crit Resist

Mech Quirk: Industrial Mech Quirk

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


EPT-C-1 35t Clan IndustrialMech 1 0 0 0 2 0 0 0 FCE 175 SHS Rugged Industrial None
Spector.png

SPECTOR

Mech Quirk: Spector Rugged

35 Structure Points

Pilot Affinity: Invisible

15% reduction in your visibility to the enemy.


SPR-4F 35t Stealth Assassin 0 3 0 0 3 0 0 0 XL 245 DHS Standard Standard None
SPR-4L 35t Stealth Assassin 0 3 0 0 3 0 0 0 XL 245 DHS Standard Standard None
SPR-4P 35t Stealth Assassin 0 3 0 0 3 0 0 0 XL 245 DHS Standard Standard None
SPR-5F 35t Fast Striker 0 3 0 0 4 0 0 0 XL 245 DHS Endo Standard None
SPR-5S 35t Fast Striker 0 3 0 0 4 0 0 0 XL 245 DHS Endo Stealth None
SPR-ST 35t Fast Striker 0 3 0 0 4 0 0 0 XL 245 DHS Endo Stealth None
Spider.png

SPIDER

Mech Quirk: Spider Nimble Jumper

+20% Jump Distance

Mech Quirk: Ancestral Mech Quirk

+2 Accuracy, +5 Increased Lance Resolve

Pilot Affinity: Nimble

15% more jumping distance


SDR-5D 30t Extremely Maneuverable Scout 0 3 0 0 3 0 0 0 STD 240 SHS Standard Standard None
SDR-5K 30t Extremely Maneuverable Scout 2 1 0 0 3 0 0 0 STD 240 SHS Standard Standard None
SDR-5V 30t Extremely Maneuverable Scout 0 2 0 0 2 0 0 0 STD 240 SHS Standard Standard None
SDR-7C 30t Extremely Maneuverable Scout 0 2 1 0 2 0 0 0 XL 240 DHS Endo Standard None
SDR-7K 30t Extremely Maneuverable Scout 0 2 0 0 4 0 0 0 LFE 240 DHS Endo Ferro None
SDR-7K2 30t Extremely Maneuverable Scout 0 2 0 0 4 0 0 0 LFE 240 DHS Endo Ferro None
SDR-7M 30t Extremely Maneuverable Scout 0 2 0 0 4 0 0 0 STD 240 SHS Endo Ferro None
SDR-7PA 30t Extremely Maneuverable Scout 2 2 1 0 0 0 0 0 Proto XL 240 DHS Proto Endo Standard None
SDR-7PAG 30t Extremely Maneuverable Scout 2 2 1 0 0 0 0 0 Proto XL 240 SHS Proto Endo Standard None
SDR-8M 30t Extremely Maneuverable Scout 0 2 0 0 4 0 0 0 STD 240 DHS Endo Ferro None
SDR-AM 30t Ancestral Scout 0 2 2 0 4 0 0 0 XL 240 DHS Endo Standard None
SDR-C 30t Extremely Maneuverable Scout 0 2 0 0 4 0 0 0 STD 240 SHS Endo Ferro None
Stiletto.png

STILETTO

Mech Quirk: Stiletto Easy to Maintain

Easy Refits

Mech Quirk: Ancestral Mech Quirk

+2 Accuracy, +5 Increased Lance Resolve

Pilot Affinity: Zippy

15% boost to sprint speed!


STL-7D 15t Ultralight Recon 0 0 2 0 3 0 0 0 STD 90 SHS Standard Standard None
STL-7P 15t Ultralight Recon 0 0 2 0 3 0 0 0 STD 90 SHS Standard Standard None
STL-9K 15t Ultralight Recon 0 1 2 0 3 0 0 0 XL 90 SHS Endo Standard None
STL-10K 15t Ultralight Recon 0 1 2 0 3 0 0 0 STD 90 SHS Endo Standard None
STL-AM 15t Ancestral Ultralight 0 4 0 0 3 0 0 0 STD 90 SHS Endo Standard None
Stinger.png

STINGER

Mech Quirk: Stinger Easy to Maintain

Easy Refits

Mech Quirk: Royal Mech Quirk

-12 Heat End Turn

Pilot Affinity: Nimble

15% more jumping distance


STG-2PA 20t Light Scout 0 2 0 0 4 0 0 0 Proto XL 120 SHS Standard Standard None
STG-3G 20t Light Scout 0 2 0 0 4 0 0 0 STD 120 SHS Standard Standard None
STG-3Gb 20t Light Scout 0 3 0 0 1 0 0 0 XL 140 DHS Endo Standard None
STG-3P 20t Light Scout 0 3 0 0 3 0 0 0 STD 120 SHS Endo Standard None
STG-3PA 20t Light Scout 0 3 0 0 3 0 0 0 Proto XL 120 SHS Proto Endo Standard None
STG-3R 20t Light Scout 0 2 0 0 2 0 0 0 STD 120 SHS Standard Standard None
STG-4G 20t Light Scout 0 0 2 0 1 0 0 0 XL 120 SHS Standard Standard None
STG-5M 20t Light Scout 0 2 0 0 2 0 0 0 STD 120 SHS Endo Standard None
STG-5PA 20t Light Scout 0 2 0 0 4 0 0 0 Proto XL 180 SHS Standard Light None
STG-5R 20t Light Scout 0 1 2 0 2 0 0 0 STD 120 SHS Standard Ferro None
STG-5T 20t Light Scout 0 0 2 0 2 0 0 0 XL 120 SHS Standard Ferro None
STG-6L 20t Project Phoenix 0 5 0 0 1 0 0 0 STD 160 DHS Endo Stealth None
STG-6S 20t Light Scout 0 2 0 0 2 0 0 0 STD 140 SHS Standard Heavy Ferro None
Stinger LAM.png

STINGER LAM

Mech Quirk: Avionics

When in AirMech mode, this unit's stability threshold is lowered by 15.

Pilot Affinity: Cool-Running

6 bonus heat sinking


STG-A1 30t LAM 0 3 0 0 3 0 2 0 LAM 180 DHS Standard Standard None
STG-A5 30t LAM 0 3 0 0 3 0 2 0 LAM 180 SHS Standard Standard None
STG-A7 30t LAM 0 3 0 0 3 0 2 0 LAM 180 SHS Standard Standard None
STG-A10 30t LAM 0 1 0 0 5 0 2 0 LAM 180 SHS Standard Standard None
STG-A11 30t LAM 0 1 0 0 5 0 2 0 LAM 180 SHS Standard Standard None
STG-H1 30t LAM 0 0 2 0 4 0 2 0 LAM 150 DHS Standard Standard None
Wasp.png

SUPER WASP

Mech Quirk: Wasp Nimble Jumper

+20% Jump Distance

Pilot Affinity: Nimble

15% more jumping distance


WSP-2A-X 25t Light Scout 0 2 1 0 3 0 0 0 STD 150 SHS Standard Standard None
Talon.png

TALON

Mech Quirk: Talon Rugged

35 Structure Points

Pilot Affinity: Zippy

15% boost to sprint speed!


TLN-5V 35t Scout & Disabler 0 3 0 0 2 0 0 0 XL 280 DHS Standard Standard None
TLN-5W 35t Scout & Disabler 0 4 0 0 0 0 0 0 XL 280 DHS Standard Standard None
TLN-5W-EC 35t Scout & Disabler 0 4 0 0 0 0 0 0 XL 280 DHS Standard Standard None
TLN-5Z 35t Scout & Disabler 0 2 0 0 3 0 0 0 LFE 245 DHS Endo Ferro None
Thorn.png

THORN

Mech Quirk: Thorn Easy to Maintain

Easy Refits

Mech Quirk: Royal Mech Quirk

-12 Heat End Turn

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


THE-N1 20t Pioneering Light Support 0 2 0 0 3 0 0 0 XL 120 DHS Endo Standard None
THE-F 20t Pioneering Light Support 0 2 2 0 2 0 0 0 STD 120 SHS Standard Standard None
THE-N 20t Pioneering Light Support 0 2 2 0 2 0 0 0 STD 120 SHS Endo Standard None
THE-Nb 20t Pioneering Light Support 0 3 0 0 3 0 0 0 XL 120 DHS Endo Standard None
THE-S 20t Pioneering Light Support 0 2 2 0 2 0 0 0 STD 120 SHS Standard Standard None
THE-T 20t Pioneering Light Support 0 2 2 0 2 0 0 0 STD 120 SHS Standard Standard None
Toro.png

PRIMITIVE TORO

Mech Quirk: Toro Rugged Structure

+50% Structure Points, 50% Crit Resist

Mech Quirk: Primitive Cockpit

Mech Quirk: Primitive

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


TR-A-1 35t Light Fire Support 0 1 2 0 0 0 0 0 PFE 145 SHS Rugged Primitive None
Toro.png

TORO

Mech Quirk: Toro MultiTrac

Grants the Multi-Shot pilot ability

Mech Quirk: Ancestral Mech Quirk

+2 Accuracy, +5 Increased Lance Resolve

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


TR-A-6 35t Light Fire Support 0 3 4 0 2 0 0 0 STD 175 SHS Standard Standard None
TR-A-8 35t Light Fire Support 2 3 2 0 2 0 0 0 XL 175 DHS Standard Standard None
TR-PA-6 35t Light Fire Support 0 3 4 0 2 0 0 0 STD 175 SHS Standard Standard None
TR-PA-7 35t Light Fire Support 0 3 4 0 2 0 0 0 STD 175 SHS Standard Standard None
TR-A-AM 35t Ancestral Fire Support 0 3 4 0 2 0 0 0 XL 175 SHS Standard Standard None
Flea.png

TROOPER

Mech Quirk: Trooper Rugged Structure

+50% Structure Points, 50% Crit Resist

Mech Quirk: Primitive Cockpit

Mech Quirk: Primitive

Pilot Affinity: Zippy

15% boost to sprint speed!


TP-1R 20t Recon and Anti-Infantry 0 1 0 0 4 0 0 0 PFE 100 SHS Rugged Primitive None
UrbanMech.png

URBANMECH

Mech Quirk: Urbanmech 360 Narrow Profile

+2 Defense, 360 Degree Firing Arc

Pilot Affinity: Evasive

+2 bonus against being hit


UM-R25 30t Ambusher 0 2 6 0 2 0 0 0 STD 60 SHS Endo Stealth None
UM-R29 30t Ambusher 0 2 0 0 2 0 0 0 XXL 290 SHS Endo Ferro None
UM-R60 30t Heavy Defender 4 2 0 0 2 0 0 0 STD 60 SHS Standard Standard None
UM-R60C 30t Heavy Defender 3 0 0 0 2 0 0 0 STD 60 SHS Standard Standard None
UM-R60L 30t Heavy Defender 2 0 0 0 3 0 0 0 STD 60 SHS Standard Standard None
UM-R60P 30t Heavy Defender 4 2 0 0 2 0 0 0 STD 60 SHS Standard Standard None
UM-R60SB 30t Heavy Defender 2 0 0 0 2 0 0 0 STD 60 SHS Endo Ferro None
UM-R60X 30t Heavy Defender 3 0 0 0 3 0 0 0 STD 60 SHS Standard Standard None
UM-R63 30t Heavy Defender 4 1 0 0 2 0 0 0 STD 60 SHS Standard Standard None
UM-R68 30t Heavy Defender 0 0 3 0 3 0 0 0 STD 60 SHS Standard Standard None
UM-R69 30t Heavy Defender 2 2 0 0 4 0 0 0 STD 60 SHS Standard Ferro None
UM-R70 30t Heavy Defender 3 3 0 0 3 0 0 0 STD 60 SHS Standard Ferro None
UM-R71 30t Heavy Defender 0 0 3 0 3 0 0 0 STD 60 SHS Standard Standard None
UM-R72 30t Heavy Defender 0 0 3 0 3 0 0 0 STD 60 SHS Standard Standard None
UM-R90 30t Heavy Defender 0 5 0 0 2 0 0 0 STD 90 SHS Standard Standard None
UM-R100 30t Heavy Defender 0 5 0 0 2 0 0 0 STD 120 DHS Standard Standard None
UM-R100PH 30t Heavy Defender 2 0 0 1 3 0 0 0 STD 60 SHS Proto Endo Standard None
UM-R100PT 30t Heavy Defender 2 0 0 1 3 0 0 0 STD 120 SHS Proto Endo Ferro None
UM-R100X 30t Heavy Defender 2 0 0 1 3 0 0 0 STD 60 SHS Endo Ferro None
UM-RM-Prime 30t Heavy Defender 0 0 0 0 0 4 0 0 XL 60 SHS Standard Standard None
UM-XMAS 30t Heavy Defender 0 5 0 0 2 0 0 0 STD 60 DHS Standard Standard None
Valiant.png

VALIANT

Mech Quirk: Valiant Improved Targeting

+1 Accuracy

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


V4-LNT-K5 30t Light Melee Skirmisher 0 3 0 0 4 0 0 1 STD 180 SHS Standard Standard Hatchet
V4-LNT-K7 30t Light Melee Skirmisher 0 3 0 0 5 0 0 1 STD 210 DHS Standard Standard Hatchet
V4-LNT-L2 30t Light Skirmisher 0 0 5 0 2 0 0 0 XL 210 DHS Standard Heavy Ferro None
V4-LNT-L7 30t Light Skirmisher 3 2 0 0 1 0 0 0 LFE 150 DHS Endo Standard None
V4-LNT-M6 30t Light Melee Skirmisher 0 0 4 0 1 0 0 1 XL 210 DHS Standard Ferro Mace
V4-LNT-M4 30t Light Mortar Support 2 3 0 0 1 0 0 1 STD 180 DHS Standard Heavy Ferro Hatchet
V4-LNT-S7 30t Light Melee Skirmisher 0 6 0 0 2 0 0 1 XL 210 DHS Standard Ferro Mace
Valkyrie.png

VALKYRIE

Mech Quirk: Valkyrie Improved Communications

+1 Increased Individual Resolve, Max Resolve Increased by 15

Mech Quirk: Ancestral Mech Quirk

+2 Accuracy, +5 Increased Lance Resolve

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


VLK-2H 30t Fire Support 1 1 2 0 2 0 0 0 STD 150 SHS Proto Endo Light None
VLK-QD1 30t Light Fire Support 0 2 3 0 1 0 0 0 XL 150 DHS Endo Standard None
VLK-QD3 30t Light Skirmisher 0 2 3 0 2 0 0 0 STD 210 DHS Endo Ferro None
VLK-QD7 30t Light Fire Support 0 2 3 0 1 0 0 0 XL 150 DHS Endo Standard None
VLK-AM 30t Ancestral Fire Support 1 1 2 0 2 0 0 0 XL 150 SHS Endo Standard None
VLK-QA 30t Light Fire Support 0 2 2 0 1 0 0 0 STD 150 SHS Standard Standard None
VLK-QD 30t Light Fire Support 0 2 2 0 1 0 0 0 STD 150 SHS Endo Ferro None
VLK-QF 30t Light Fire Support 0 0 2 0 2 0 0 0 STD 150 SHS Standard Standard None
VLK-QP 30t Light Fire Support 0 2 2 0 1 0 0 0 STD 150 SHS Standard Standard None
VLK-QQ 30t Light Fire Support 1 0 2 0 1 0 0 0 XL 150 SHS Endo Standard None
Wasp.png

PRIMITIVE WASP

Mech Quirk: Wasp Rugged Structure

+50% Structure Points, 50% Crit Resist

Mech Quirk: Primitive Cockpit

Mech Quirk: Primitive

Pilot Affinity: Nimble

15% more jumping distance


WSP-1 20t Light Scout 0 1 0 0 1 0 0 0 PFE 95 SHS Rugged Primitive None
Wasp.png

WASP

Mech Quirk: Wasp Nimble Jumper

+20% Jump Distance

Pilot Affinity: Nimble

15% more jumping distance


WSP-1A 20t Light Scout 0 2 2 0 2 0 0 0 STD 120 SHS Standard Standard None
WSP-1D 20t Light Scout 0 2 0 0 3 0 0 0 STD 120 SHS Standard Standard None
WSP-1K 20t Light Scout 0 3 0 0 2 0 0 0 STD 120 SHS Standard Standard None
WSP-1L 20t Light Scout 0 0 2 0 2 0 0 0 STD 120 SHS Standard Standard None
WSP-1S 20t Light Scout 0 1 0 0 3 0 0 0 STD 120 SHS Endo Ferro None
WSP-1W 20t Light Scout 0 0 0 0 6 0 0 0 STD 120 SHS Standard Standard None
WSP-3L 20t Project Phoenix 0 2 2 0 1 0 0 0 STD 120 SHS Endo Stealth None
WSP-3M 20t Light Scout 0 1 2 0 1 0 0 0 STD 120 SHS Endo Ferro None
WSP-3S 20t Light Scout 0 3 2 0 1 0 0 0 LFE 120 DHS Endo Standard None
WSP-3W 20t Light Scout 0 0 0 0 6 0 0 0 STD 120 SHS Standard Ferro None
WSP-4PA 20t Light Scout 0 3 4 0 2 0 0 0 Proto XL 100 SHS Proto Endo Standard None
WSP-4T 20t Light Scout 0 3 4 0 1 0 0 0 XL 100 SHS Endo Standard None
WSP-4W 20t Light Scout 0 3 0 0 3 0 0 0 LFE 120 DHS Standard Ferro None
Wasp LAM.png

WASP LAM

Mech Quirk: Avionics

When in AirMech mode, this unit's stability threshold is lowered by 15.

Pilot Affinity: Cool-Running

6 bonus heat sinking


WSP-100 30t LAM 0 1 1 0 1 0 5 0 LAM 155 SHS Standard Standard None
WSP-100A 30t LAM 0 1 2 0 1 0 2 0 LAM 155 SHS Standard Standard None
WSP-100B 30t LAM 0 2 1 0 2 0 2 0 LAM 155 SHS Standard Standard None
WSP-101A 30t LAM 0 1 2 0 1 0 2 0 LAM 155 SHS Standard Standard None
WSP-103 30t LAM 0 3 0 0 2 0 2 0 LAM 155 SHS Standard Standard None
WSP-105 30t LAM 0 3 1 0 2 0 2 0 LAM 175 SHS Standard Standard None
WSP-105M 30t LAM 0 3 1 0 2 0 2 0 LAM 175 SHS Standard Standard None
WSP-105N 30t LAM 0 3 1 0 2 0 2 0 LAM 175 SHS Standard Standard None
Wight.png

WIGHT

Mech Quirk: Wight Improved Cooling

-3 Heat / Turn

Pilot Affinity: Evasive

+2 bonus against being hit


WGT-1LAW-SC 35t Light Trooper 0 4 0 0 4 0 0 0 CFE 175 DHS Endo Heavy Ferro None
WGT-2SC 35t Light Trooper 0 4 0 0 4 0 0 0 CFE 175 DHS Endo Ferro None
Wolfhound.png

WOLFHOUND

Mech Quirk: Wolfhound Improved Life Support

+1 Injury res. Bleedout Prevented Primary Life Support System

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


WLF-1 35t Sniper & Light Brawler 0 6 0 0 2 0 0 0 STD 210 SHS Standard Standard None
WLF-1A 35t Sniper & Light Brawler 0 6 0 0 1 0 0 0 STD 210 SHS Standard Standard None
WLF-1B 35t Sniper & Light Brawler 0 6 0 0 2 0 0 0 STD 210 SHS Standard Standard None
WLF-2 35t Sniper & Light Brawler 0 6 0 0 2 0 0 0 STD 210 DHS Standard Standard None
WLF-3S 35t Sniper & Light Brawler 0 4 0 0 3 0 0 0 LFE 210 DHS Endo Standard None
WLF-4 35t Sniper & Light Brawler 0 4 0 0 4 0 0 0 XL 210 DHS Endo Standard None
WLF-4W 35t Sniper & Light Brawler 0 5 0 0 3 0 0 0 STD 210 DHS Endo Standard None


Inner Sphere Medium Mechs

Mech Hardpoints Engine Components
Chassis Model Mass Role Ballistic hardpoint icon Energy hardpoint icon Missile hardpoint icon Artillery hardpoint icon Support hardpoint icon Omni hardpoint icon Bomb hardpoint icon Melee hardpoint icon Type Core Heat Sinks Structure Armor Melee Weapon
Assassin.png

ASSASSIN

Mech Quirk: Assassin Nimble Jumper

+20% Jump Distance

Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion.


ASN-21 40t Hunter-Killer & Ambusher 0 3 5 0 3 0 0 0 STD 280 SHS Standard Standard None
ASN-23 40t Flanker and Missile Support 0 3 5 0 3 0 0 0 STD 280 SHS Standard Standard None
ASN-30 40t Hunter-Killer & Ambusher 3 2 0 0 2 0 0 0 LFE 280 SHS Endo Standard None
ASN-30PA 40t Hunter-Killer & Ambusher 3 2 0 0 2 0 0 0 Proto XL 280 SHS Proto Endo Standard None
ASN-45 40t Light Hunter and Fast Brawler 0 0 4 0 4 0 0 0 XL 280 SHS Endo Standard None
ASN-55 40t Hunter-Killer & Ambusher 0 3 4 0 3 0 0 0 LFE 280 DHS Composite Stealth None
ASN-65 40t Hunter-Killer & Ambusher 0 3 4 0 2 0 0 0 XL 280 DHS Endo Light Ferro None
ASN-101 40t Flanker and Assassin 0 2 4 0 4 0 0 0 STD 280 SHS Standard Standard None
ASN-101PA 40t Flanker and Assassin 0 2 4 0 4 0 0 0 Proto XL 280 SHS Standard Standard None
ASN-SB 40t Flanker and Missile Support 0 2 4 0 1 0 0 0 STD 280 SHS Standard Standard None
Blackjack.png

BLACKJACK

Mech Quirk: Blackjack Improved Targeting

+1 Accuracy

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


BJ-1 45t Fire Support & Skirmisher 2 4 0 0 2 0 0 0 STD 180 SHS Standard Standard None
BJ-1DB 45t Fire Support & Skirmisher 0 4 0 0 0 0 0 0 STD 180 SHS Standard Standard None
BJ-1DC 45t Fire Support & Skirmisher 2 6 0 0 2 0 0 0 STD 180 SHS Standard Standard None
BJ-1PA 45t Fire Support & Skirmisher 4 4 0 0 0 0 0 0 STD 180 SHS Standard Standard None
BJ-1X 45t Brawler & Disabler 0 4 0 0 6 0 0 0 STD 225 SHS Standard Standard None
BJ-2 45t Fire Support & Skirmisher 0 2 4 0 1 0 0 0 STD 180 DHS Standard Standard None
BJ-2M 45t Medium Sniper 0 4 0 0 6 0 0 0 STD 225 DHS Standard Ferro None
BJ-2PA 45t Fire Support & Skirmisher 4 4 0 0 2 0 0 0 Proto XL 135 SHS Proto Endo Standard None
BJ-3 45t Fire Support & Skirmisher 0 6 0 0 1 0 0 0 STD 180 DHS Standard Standard None
BJ-3X 45t Fire Support & Skirmisher 0 2 0 0 5 0 0 0 XL 180 DHS Standard Standard None
BJ-4 45t Fire Support & Skirmisher 4 2 0 0 1 0 0 0 LFE 180 DHS Standard Light Ferro None
BJ-5 45t Fire Support & Skirmisher 2 5 0 0 0 0 0 0 XL 180 DHS Endo Standard None
Blackjack Omni.png

BLACKJACK OMNI

Mech Quirk: OmniMech

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


BJ2-O 50t Brawler 0 0 0 0 0 10 0 0 XL 200 DHS Endo Standard None
BJ2-OA 50t Omni Fire Support 0 0 0 0 0 7 0 0 XL 200 DHS Endo Standard None
BJ2-OB 50t Omni Fire Support 0 0 0 0 0 6 0 0 XL 200 DHS Endo Standard None
BJ2-OC 50t Omni Fire Support 0 0 0 0 0 7 0 0 XL 200 DHS Endo Standard None
BJ2-OD 50t Omni Fire Support 0 0 0 0 0 8 0 0 XL 200 DHS Endo Standard None
BJ2-OE 50t Omni Sniper 0 0 0 0 0 7 0 0 XL 200 DHS Endo Standard None
BJ2-OF 50t Omni Brawler 0 0 0 0 0 7 0 0 XL 200 DHS Endo Standard None
BJ2-OR 50t Brawler 0 0 0 0 0 7 0 0 XL 200 DHS Endo Standard None
Blitzkrieg.png

BLITZKRIEG

Mech Quirk: Blitzkrieg 360 Narrow Profile

+1 Defense, 360 Degree Firing Arc

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


BTZ-3F 50t Lightning War 4 0 0 0 1 0 0 0 XL 350 DHS Endo Ferro None
BTZ-5F 50t Lightning War 0 0 4 0 1 0 0 0 XL 350 DHS Endo Ferro None
BTZ-6F 50t Lightning War 0 4 0 0 1 0 0 0 XL 350 DHS Endo Ferro None
BTZ-7F 50t Lightning War 0 0 0 2 4 0 0 0 XL 350 DHS Endo Ferro None
Bombard.png

BOMBARD

Mech Quirk: Bombard 360 Twist

360° Firing Arc

Mech Quirk: Bombard Stabilized Aim

+4 accuracy bonus to the attached weapon.

Pilot Affinity: Resistant

50% less chance to suffer critical hits


BMB-010 50t Arena Fighter 4 2 0 0 2 0 0 0 XL 100 SHS Endo Standard None
BMB-013 50t Arena Fighter 0 4 4 0 2 0 0 0 XL 100 SHS Endo Standard None
BMB-018 50t Arena Fighter 4 4 0 0 2 0 0 0 XL 200 DHS Endo Standard None
BMB-020 50t Arena Fighter 4 2 0 0 2 0 0 0 XL 100 SHS Endo Standard None
BMB-022 50t Arena Fighter 2 4 2 0 2 0 0 0 XL 200 DHS Endo Standard None
BMB-023 50t Arena Fighter 0 4 4 0 2 0 0 0 XL 200 DHS Endo Standard None
BMB-025 50t Arena Fighter 0 4 0 2 2 0 0 0 XL 100 SHS Endo Standard None
Buccaneer.png

BUCCANEER

Mech Quirk: Buccaneer Improved Targeting

+1 Accuracy

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


BCN-3R 55t Accelerated Brawler 0 6 1 0 3 0 0 0 XL 330 DHS Standard Ferro Hatchet
BCN-5W 55t Accelerated Brawler 3 5 0 0 2 0 0 0 XL 275 DHS Standard Light Ferro Hatchet
Bushwacker.png

BUSHWACKER

Mech Quirk: Bushwacker Narrow Profile

+1 Defense

Pilot Affinity: Evasive

+2 bonus against being hit


BSW-H1 55t Guerrilla Prototype 2 2 3 0 3 0 0 0 XL 275 DHS Standard Ferro None
BSW-L1 55t Guerrilla Prototype 3 3 0 0 3 0 0 0 LFE 275 DHS Endo Standard None
BSW-S2 55t Guerrilla Prototype 3 3 3 0 4 0 0 0 XL 275 DHS Standard Ferro None
BSW-W1 55t Guerrilla Prototype 2 3 3 0 0 0 0 0 XL 275 DHS Endo Light Ferro None
BSW-X0 55t Skirmisher & Cavalry 1 1 3 0 5 0 0 0 STD 220 SHS Standard Standard None
BSW-X1 55t Guerrilla Prototype 2 7 2 0 2 0 0 0 XL 275 DHS Standard Ferro None
BSW-X2 55t Guerrilla Prototype 4 2 4 0 2 0 0 0 XL 275 DHS Standard Ferro None
Centurion.png

CENTURION

Mech Quirk: Centurion Improved Targeting

+1 Accuracy

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


CN10-B 55t Brawler & General Assault 1 2 2 0 2 0 0 0 STD 220 SHS Endo Standard None
CN10-D 55t Brawler & General Assault 3 2 3 0 0 0 0 0 XL 220 DHS Endo Standard None
CN10-J 55t Brawler & General Assault 1 2 2 0 1 0 0 0 STD 220 SHS Endo Standard None
CN10-W 55t Brawler & General Assault 1 3 1 0 1 0 0 0 XL 220 SHS Endo Standard None
Centurion.png

PRIMITIVE CENTURION

Mech Quirk: Centurion Rugged Structure

+50% Structure Points, 50% Crit Resist

Mech Quirk: Primitive Cockpit

Mech Quirk: Primitive

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


CN9-H 50t Brawler & General Assault 1 1 5 0 0 0 0 0 PFE 200 SHS Rugged Primitive None
Centurion.png

CENTURION

Mech Quirk: Centurion Improved Targeting

+1 Accuracy

Mech Quirk: Primitive

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


CN9-A 50t Brawler & General Assault 1 2 3 0 1 0 0 0 STD 200 SHS Standard Standard None
CN9-AH 50t Brawler & General Assault 2 0 2 0 2 0 0 0 STD 200 SHS Standard Standard None
CN9-AL 50t Brawler & General Assault 0 4 2 0 3 0 0 0 STD 200 SHS Standard Standard None
CN9-AP 50t Brawler & General Assault 2 0 2 0 2 0 0 0 STD 200 SHS Standard Standard None
CN9-D6 50t Brawler & General Assault 2 2 2 0 2 0 0 0 XL 250 DHS Endo Standard None
CN9-D5 50t Brawler & General Assault 2 3 0 0 0 0 0 0 XL 300 DHS Endo Standard None
CN9-D 50t Brawler & General Assault 1 2 2 0 2 0 0 0 XL 300 SHS Endo Standard None
CN9-D3D 50t Brawler & General Assault 2 2 2 0 0 0 0 0 XL 300 SHS Endo Ferro None
CN9-D4D 50t Brawler & General Assault 2 2 2 0 1 0 0 0 XL 250 SHS Endo Ferro None
CN9-PA2 50t Brawler & General Assault 1 2 3 0 1 0 0 0 STD 200 SHS Standard Standard None
CN9-PA 50t Brawler & General Assault 1 1 3 0 1 0 0 0 PFE 200 SHS Standard Primitive None
CN9-PA3 50t Brawler & General Assault 1 2 3 1 1 0 0 0 STD 200 SHS Standard Standard None
CN9-PA1 50t Brawler & General Assault 1 2 3 0 1 0 0 0 STD 200 SHS Standard Standard None
CN9-PAH 50t Brawler & General Assault 1 2 3 0 1 0 0 0 STD 200 SHS Standard Standard None
CN9-S 50t Mirror, Mirror 1 2 3 0 1 0 0 0 FCE 150 SHS Standard Light None
Chameleon.png

CHAMELEON

Mech Quirk: Chameleon Easy to Pilot

+10% Walk Distance

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


TRC-4B 50t Heavy Scout & Trainer 0 7 0 0 6 0 0 0 STD 300 SHS Standard Standard None
TRC-4C 50t Heavy Scout & Trainer 0 7 0 0 6 0 0 0 STD 300 SHS Standard Standard None
Chameleon.png

CHAMELEON

Mech Quirk: Chameleon Easy to Pilot

+10% Walk Distance

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


CLN-7PA 50t Heavy Scout & Trainer 0 7 0 0 5 0 0 0 Proto XL 300 SHS Standard Standard None
CLN-7V 50t Heavy Scout & Trainer 0 7 0 0 5 0 0 0 STD 300 SHS Standard Standard None
CLN-7W 50t Heavy Scout 0 7 0 0 0 0 0 0 STD 300 DHS Standard Standard None
CLN-7Z 50t Heavy Scout 0 5 0 0 0 0 0 0 XL 300 DHS Standard Standard None
Chimera.png

CHIMERA

Mech Quirk: Chimera Nimble Jumper

+20% Jump Distance

Pilot Affinity: Nimble

15% more jumping distance


CMA-1S 40t Mid-Range Flanker 0 2 2 0 2 0 0 0 XL 240 DHS Endo Standard None
CMA-3G 40t Mid-Range Flanker 1 1 2 0 2 0 0 0 XL 240 DHS Endo Standard None
CMA-C 40t Mid-Range Flanker 0 2 2 0 2 0 0 0 XL 240 DHS Endo Standard None
Cicada.png

CICADA

Mech Quirk: Cicada Easy to Pilot

+10% Walk Distance

Pilot Affinity: Zippy

15% boost to sprint speed!


CDA-2A 40t Scout & Harasser 0 6 0 0 2 0 0 0 STD 320 SHS Standard Standard None
CDA-2B 40t Scout & Harasser 0 6 0 0 2 0 0 0 STD 320 SHS Standard Standard None
CDA-2PA 40t Scout & Harasser 0 3 0 0 3 0 0 0 Proto XL 320 SHS Standard Standard None
CDA-3C 40t Scout & Sniper 4 1 0 0 4 0 0 0 STD 280 SHS Standard Standard None
CDA-3F 40t Scout & Harasser 0 6 0 0 4 0 0 0 XL 320 DHS Endo Ferro None
CDA-3G 40t Scout & Harasser 0 4 0 0 4 0 0 0 XL 320 DHS Endo Ferro None
CDA-3M 40t Scout & Harasser 1 5 0 0 4 0 0 0 XL 320 DHS Standard Standard None
CDA-3MA 40t Scout & Harasser 0 6 0 0 4 0 0 0 XL 320 DHS Standard Standard None
CDA-3PA 40t Scout & Sniper 4 1 0 0 4 0 0 0 Proto XL 280 SHS Standard Standard None
CDA-3S 40t Scout & Sniper 0 0 4 0 1 0 0 0 XL 280 SHS Endo Ferro None
CDA-3V 40t Scout & Harasser 0 3 2 0 1 0 0 0 FCE 250 SHS Proto Endo Standard None
CDA-4G 40t Scout & Harasser 0 3 2 0 1 0 0 0 XL 320 DHS Endo Ferro None
Clint.png

CLINT

Mech Quirk: Clint Improved Targeting

+1 Accuracy

Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion.


CLNT-1-2R 40t Sniper & Light Brawler 1 2 0 0 3 0 0 0 STD 240 SHS Standard Standard None
CLNT-2-3PA 40t Sniper & Light Brawler 2 3 0 0 3 0 0 0 STD 240 SHS Standard Standard None
CLNT-2-3U 40t Sniper & Light Brawler 0 4 0 0 2 0 0 0 STD 240 DHS Standard Standard None
CLNT-2-4U 40t Sniper & Light Brawler 0 4 0 0 4 0 0 0 XL 240 pDHS Endo Standard None
CLNT-2-4T 40t Sniper & Light Brawler 2 2 0 0 3 0 0 0 STD 240 SHS Standard Standard None
CLNT-2-3T 40t Sniper & Light Brawler 2 3 0 0 3 0 0 0 STD 240 SHS Standard Standard None
CLNT-3-3T 40t Sniper & Light Brawler 2 3 0 0 3 0 0 0 STD 240 SHS Standard Ferro None
CLNT-5U 40t Sniper & Light Brawler 0 4 0 0 3 0 0 0 LFE 240 DHS Endo Standard None
Corsair.png

CORSAIR

Mech Quirk: Corsair Rugged

95 Structure Points

Pilot Affinity: Resistant

50% less chance to suffer critical hits


COR-3PA 55t Periphery Frankenmech 2 2 2 0 2 0 0 0 Proto XL 275 SHS Proto Endo Heavy None
Crab.png

CRAB

Mech Quirk: Crab Improved Communications

+2 Increased Individual Resolve, Max Resolve Increased by 15

Mech Quirk: Royal Mech Quirk

-12 Heat End Turn

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


CRB-20 50t Direct-Fire Support 0 5 0 0 2 0 0 0 STD 250 SHS Standard Standard None
CRB-27 50t Direct-Fire Support 0 5 0 0 2 0 0 0 STD 250 SHS Standard Ferro None
CRB-27b 50t Raider 0 6 0 0 3 0 0 0 STD 250 DHS Standard Ferro None
CRB-27sl 50t Jumpcrab 0 7 0 0 2 0 0 0 XL 250 DHS Endo Standard None
CRB-28 50t Direct-Fire Support 0 5 0 0 2 0 0 0 XL 245 DHS Endo Standard None
CRB-30 50t Direct-Fire Support 0 7 0 0 1 0 0 0 XL 250 DHS Standard Ferro None
CRB-44K 50t Urban Pacification 0 4 0 0 7 0 0 0 LFE 250 SHS Endo Standard None
CRB-45 50t Direct-Fire Support 0 6 0 0 2 0 0 0 XL 300 DHS Standard Heavy Ferro None
CRB-C 50t Direct-Fire Support 0 5 0 0 2 0 0 0 STD 250 SHS Standard Ferro None
CRB-HD 50t Indestructible Brawler 0 5 0 0 3 0 0 0 STD 250 DHS Endo Hardened None
Dervish.png

PRIMITIVE DERVISH

Mech Quirk: Dervish Rugged Structure

+50% Structure Points, 50% Crit Resist

Mech Quirk: Primitive Cockpit

Mech Quirk: Primitive

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


DV-1S 55t Skirmisher 0 0 4 0 2 0 0 0 PFE 255 SHS Rugged Primitive None
Dervish.png

DERVISH

Mech Quirk: Dervish Easy to Maintain

Easy Refits

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


DV-6M 55t Skirmisher 0 2 6 0 2 0 0 0 STD 275 SHS Standard Standard None
DV-6MD 55t Skirmisher 0 2 6 0 2 0 0 0 XL 275 SHS Standard Standard None
DV-6PA 55t Skirmisher 0 2 6 0 2 0 0 0 STD 275 SHS Standard Standard None
DV-7D 55t Skirmisher 0 2 6 0 2 0 0 0 STD 275 DHS Endo Ferro None
DV-8D 55t Skirmisher 0 4 4 0 2 0 0 0 XL 275 DHS Endo Standard None
DV-9D 55t Skirmisher 0 4 4 0 2 0 0 0 XL 275 DHS Endo Standard None
DV-10K 55t Skirmisher 0 0 8 0 0 0 0 0 XL 275 DHS Endo Standard None
Enfield.png

ENFIELD

Mech Quirk: Enfield Improved Life Support

+1 Injury res. Bleedout Prevented Primary Life Support System

Pilot Affinity: Cool-Running

6 bonus heat sinking


END-6J 50t Fire Support & Skirmisher 2 3 0 0 2 0 0 0 XL 250 DHS Endo Standard None
END-6J-EC 50t Fire Support & Skirmisher 2 3 0 0 2 0 0 0 XL 250 DHS Endo Standard None
END-6Q 50t Fire Support & Skirmisher 2 3 0 0 2 0 0 0 XL 250 DHS Endo Standard None
Enforcer.png

ENFORCER III

Mech Quirk: Enforcer Improved Cooling

-3 Heat / Turn

Mech Quirk: Enforcer Improved Cooling Jacket AC/10

-9 to attached weapon's heat generation.

Pilot Affinity: Cool-Running

6 bonus heat sinking


ENF-3PA 50t Fire Support & Skirmisher 1 5 0 0 3 0 0 0 STD 250 SHS Standard Standard None
ENF-3R 50t Fire Support & Skirmisher 1 5 0 0 3 0 0 0 STD 200 SHS Standard Standard None
ENF-4AS 50t Fire Support & Skirmisher 2 5 0 0 0 0 0 0 XL 200 DHS Endo Standard None
ENF-4R 50t Fire Support & Skirmisher 1 5 0 0 1 0 0 0 STD 200 SHS Standard Standard None
ENF-5D 50t Fire Support & Skirmisher 2 5 0 0 3 0 0 0 XL 250 SHS Standard Ferro None
ENF-5PA 50t Fire Support & Skirmisher 2 5 0 0 3 0 0 0 Proto XL 250 SHS Standard Heavy None
ENF-6B 50t Experimental Skirmisher 0 6 0 0 3 0 0 0 XL 250 DHS Endo Standard None
ENF-6G 50t Fire Support & Skirmisher 2 5 0 0 1 0 0 0 XL 250 DHS Endo Standard None
ENF-6H 50t Fire Support & Skirmisher 2 3 0 0 3 0 0 0 XL 250 DHS Endo Standard None
ENF-6M 50t Fire Support & Skirmisher 2 3 0 0 3 0 0 0 XL 250 DHS Endo Standard None
ENF-6T 50t Fire Support & Skirmisher 2 3 0 0 0 0 0 0 XL 290 DHS Endo Standard None
ExcavatorMech.png

EXCAVATORMECH

Mech Quirk: Excavator Reinforcement

50% Crit Resist

Mech Quirk: Industrial Mech Quirk

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


EXV-4B 50t Excavation IndustrialMech 4 1 1 0 3 0 0 0 STD 150 SHS Reinforced Heavy Digger Claw

Backhoe

EXV-4PA 50t Excavation IndustrialMech 4 1 1 0 3 0 0 0 STD 200 SHS Reinforced Standard Digger Claw

Backhoe

Firestarter.png

FIRESTARTER OMNI

Mech Quirk: OmniMech

Pilot Affinity: Nimble

15% more jumping distance


FS9-O 45t Fire Support & Brawler 0 0 0 0 2 5 0 0 XL 270 DHS Endo Standard None
FS9-OA 45t Fire Support & Brawler 0 0 0 0 2 4 0 0 XL 270 DHS Endo Standard None
FS9-OB 45t Fire Support & Brawler 0 0 0 0 2 5 0 0 XL 270 DHS Endo Standard None
FS9-OC 45t Fire Support & Brawler 0 0 0 0 2 5 0 0 XL 270 DHS Endo Standard None
FS9-OD 45t Fire Support & Brawler 0 0 0 0 2 5 0 0 XL 270 DHS Endo Standard None
FS9-OF 45t Fire Support & Brawler 0 0 0 0 2 5 0 0 XL 270 DHS Endo Standard None
FS9-OR 45t Fire Support & Brawler 0 0 0 0 2 6 0 0 XL 270 DHS Endo Standard None
FS9-OX 45t Fire Support & Brawler 0 0 0 0 2 6 0 0 XL 270 DHS Endo Standard None
Gladiator.png

PRIMITIVE GLADIATOR

Mech Quirk: Gladiator Rugged Structure

+50% Structure Points, 50% Crit Resist

Mech Quirk: Primitive Cockpit

Mech Quirk: Primitive

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


GLD-1R 55t Striker & Cavalry 0 3 0 0 0 0 0 0 PFE 220 SHS Rugged Primitive None
Gladiator.png

GLADIATOR

Mech Quirk: Gladiator Improved Cooling

-3 Heat / Turn

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


GLD-2PA 55t Striker & Cavalry 0 2 2 0 2 0 0 0 STD 275 SHS Standard Standard None
GLD-2R 55t Striker & Cavalry 0 3 1 0 3 0 0 0 STD 275 SHS Standard Standard None
GLD-3R 55t Striker & Cavalry 0 2 2 0 2 0 0 0 STD 275 SHS Standard Standard None
GLD-4H 55t Striker & Cavalry 0 4 1 0 1 0 0 0 FCE 220 SHS Standard Heavy None
GLD-4K 55t Striker & Cavalry 0 4 2 0 2 0 0 0 STD 275 SHS Standard Ferro None
GLD-4R 55t Striker & Cavalry 0 4 1 0 1 0 0 0 STD 275 SHS Standard Standard None
GLD-5K 55t Striker & Cavalry 0 5 1 0 2 0 0 0 XL 275 DHS Standard Ferro None
Griffin.png

GRIFFIN

Mech Quirk: Griffin Rugged

55 Structure Points

Mech Quirk: Royal Mech Quirk

-12 Heat End Turn

Pilot Affinity: Nimble

15% more jumping distance


GRF-1DS 55t Sniper & Fire Support 0 3 2 0 2 0 0 0 XL 275 DHS Standard Standard None
GRF-1N 55t Sniper & Fire Support 0 3 3 0 1 0 0 0 STD 275 SHS Standard Standard None
GRF-1RG 55t Royal Protection 0 4 0 0 4 0 0 0 STD 275 SHS Standard Standard None
GRF-1S 55t Striker & Skirmisher 0 4 2 0 2 0 0 0 STD 275 SHS Standard Standard None
GRF-1TL 55t Striker & Skirmisher 0 3 0 0 4 0 0 0 LFE 275 DHS Standard Light Ferro None
GRF-2N 55t Striker & Skirmisher 0 2 4 0 3 0 0 0 STD 275 DHS Endo Ferro None
GRF-2NG 55t Striker & Skirmisher 0 2 4 0 3 0 0 0 XL 275 DHS Endo Standard None
GRF-3M 55t Sniper & Fire Support 0 2 2 0 4 0 0 0 XL 275 DHS Standard Standard None
GRF-3RG 55t Royal Protection 0 4 0 0 4 0 0 0 STD 275 DHS Standard Standard None
GRF-3S 55t Sniper & Fire Support 0 1 4 0 2 0 0 0 LFE 275 DHS Standard Standard None
GRF-5M 55t Sniper & Fire Support 2 0 2 0 4 0 0 0 XL 275 DHS Standard Standard None
GRF-5PA 55t Sniper & Fire Support 2 0 2 0 4 0 0 0 Proto XL 275 SHS Standard Standard None
GRF-6CS 55t Sniper & Fire Support 0 6 2 0 1 0 0 0 XL 275 DHS Endo Standard None
GRF-6CV 55t Sniper & Fire Support 0 3 3 0 0 0 0 0 LFE 275 DHS Endo Standard None
GRF-6S 55t Sniper & Fire Support 0 4 2 0 1 0 0 0 LFE 275 DHS Endo Standard None
Hatchetman.png

HATCHETMAN

Mech Quirk: Hatchetman Improved Cooling

-3 Heat / Turn

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


HCT-3F 45t Brawler & Skirmisher 1 2 0 0 0 0 0 0 STD 180 SHS Standard Standard Hatchet
HCT-3G 45t Brawler & Skirmisher 1 2 0 0 0 0 0 0 STD 135 SHS Standard Standard Hatchet
HCT-3X 45t Brawler 0 2 2 0 4 0 0 0 STD 180 SHS Standard Standard Hatchet
HCT-4TL 45t Brawler 0 2 2 0 4 0 0 0 STD 200 SHS Composite Standard Hatchet
HCT-5D 45t Brawler & Skirmisher 2 2 0 0 0 0 0 0 XL 180 DHS Standard Standard Hatchet
HCT-5DD 45t Brawler & Skirmisher 2 3 0 0 1 0 0 0 XL 225 DHS Standard Standard Hatchet
HCT-5S 45t Brawler & Skirmisher 2 4 2 0 0 0 0 0 XL 180 SHS Standard Ferro Hatchet
HCT-6D 45t Brawler & Skirmisher 2 5 0 0 0 0 0 0 XL 225 DHS Endo Standard Hatchet
HCT-6S 45t Brawler & Skirmisher 2 4 2 0 0 0 0 0 LFE 180 DHS Standard Ferro Hatchet
HCT-6X 45t Experimental Brawler 2 3 2 0 2 0 0 0 XL 225 DHS Endo Standard Hatchet
Hellspawn.png

HELLSPAWN

Mech Quirk: Hellspawn Improved Sensors

+10% Inc.Sensor Range, +15% Inc.Sight Range

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


HSN-7D 45t Fast Fire Support 0 5 3 0 0 0 0 0 XL 270 DHS Endo Standard None
HSN-7X 45t Deep Raider 0 0 3 0 5 0 0 0 XL 270 DHS Endo Standard None
HSN-8E 45t Fast Fire Support 0 5 3 0 0 0 0 0 XL 270 DHS Endo Standard None
HSN-9F 45t Fragile Brawler 0 5 3 0 0 0 0 0 XL 270 DHS Endo Standard None
Hephaestus.png

HEPHAESTUS

Mech Quirk: OmniMech

Pilot Affinity: Cool-Running

6 bonus heat sinking


HAE-OP 55t Omni Testbed 0 3 0 0 0 6 0 0 FCE 220 SHS Proto Endo Standard None
Hermes.png

HERMES II

Mech Quirk: Hermes II Easy to Maintain

Easy Refits

Pilot Affinity: Evasive

+2 bonus against being hit


HER-2M 40t Heavy Scout 0 5 0 0 3 0 0 0 STD 280 SHS Standard Standard None
HER-2S 40t Heavy Scout 2 3 0 0 1 0 0 0 STD 240 SHS Standard Standard None
HER-4K 40t Heavy Scout 0 2 0 0 3 0 0 0 STD 240 SHS Standard Standard None
HER-5C 40t Heavy Scout & Level II Support 0 5 2 0 0 0 0 0 XL 240 DHS Endo Standard None
HER-5ME 40t Specialist Sniper 3 0 0 0 0 0 0 0 STD 240 DHS Endo Standard None
HER-5S 40t Heavy Scout 3 3 0 0 1 0 0 0 STD 240 DHS Endo Standard None
HER-6D 40t Heavy Scout 3 3 0 0 1 0 0 0 STD 240 DHS Endo Standard None
Hollander.png

HOLLANDER II

Mech Quirk: Hollander Reinforced Legs

+70 bonus armor and structure to current location

Mech Quirk: Hollander Stabilized Aim

+2 accuracy bonus to the attached weapon.

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


BZK-F5 45t Sniper 2 1 1 0 2 0 0 0 STD 225 SHS Endo Ferro None
BZK-F7 45t Sniper 3 2 0 0 2 0 0 0 STD 225 SHS Endo Ferro None
Hoplite.png

HOPLITE

Mech Quirk: Hoplite Narrow Profile

+1 Defense

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


HOP-4B 55t Infantry Support 0 3 3 0 0 0 0 0 STD 220 SHS Standard Standard None
HOP-4Bb 55t Infantry Support 0 3 3 0 1 0 0 0 STD 220 DHS Standard Standard None
HOP-4C 55t Infantry Support 3 0 3 0 0 0 0 0 STD 220 SHS Standard Standard None
HOP-4Cb 55t Infantry Support 2 0 3 0 2 0 0 0 STD 220 DHS Standard Ferro None
HOP-4D 55t Infantry Support 3 0 3 0 0 0 0 0 STD 220 SHS Standard Standard None
HOP-4W 55t Experimental Support 3 0 3 0 2 0 0 0 LFE 220 DHS Standard Heavy Ferro None
HOP C 55t Infantry Support 2 3 2 0 1 0 0 0 STD 220 cDHS Standard Clan Ferro None
Hunchback.png

HUNCHBACK

Mech Quirk: Hunchback Battlefists

+16% Punch Stability Bonus, +16% Punch Damage Bonus

+4 Punch Accuracy Bonus, +1 Arm Accuracy

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


HBK-2CS4C 50t Heavy Ranged Assault 3 3 0 0 3 0 0 0 STD 200 SHS Endo Standard None
HBK-2G 50t Juggernaut & Close Assault 4 2 0 0 3 0 0 0 XL 200 SHS Endo Standard None
HBK-4A 50t Juggernaut & Close Assault 0 5 0 2 3 0 0 0 STD 200 SHS Standard Standard None
HBK-4B 50t Juggernaut & Close Assault 0 8 0 0 3 0 0 0 STD 200 SHS Standard Standard None
HBK-4G 50t Juggernaut & Close Assault 4 2 0 0 1 0 0 0 STD 200 SHS Standard Standard None
HBK-4H 50t Juggernaut & Close Assault 1 5 0 0 4 0 0 0 STD 200 SHS Standard Standard None
HBK-4J 50t Juggernaut & Close Assault 0 6 2 0 3 0 0 0 STD 200 SHS Standard Standard None
HBK-4N 50t Juggernaut & Close Assault 1 5 2 0 3 0 0 0 STD 200 SHS Standard Standard None
HBK-4P 50t Juggernaut & Close Assault 0 8 0 0 3 0 0 0 STD 200 SHS Standard Standard None
HBK-4PA 50t Juggernaut & Close Assault 3 3 0 0 4 0 0 0 STD 200 SHS Standard Standard None
HBK-4PA1 50t Juggernaut & Close Assault 1 5 2 0 3 0 0 0 STD 200 SHS Standard Standard None
HBK-4PA2 50t Juggernaut & Close Assault 4 2 0 0 1 0 0 0 Proto XL 200 SHS Standard Standard None
HBK-4SP 50t Juggernaut & Close Assault 0 5 2 0 5 0 0 0 STD 200 SHS Standard Standard None
HBK-5H 50t Juggernaut & Close Assault 2 2 3 0 1 0 0 0 STD 200 SHS Standard Standard None
HBK-5M 50t Juggernaut & Close Assault 3 3 0 0 3 0 0 0 STD 200 DHS Standard Standard None
HBK-5N 50t Juggernaut & Close Assault 3 3 0 0 3 0 0 0 STD 200 DHS Standard Standard None
HBK-5PA 50t Juggernaut & Close Assault 3 3 0 0 3 0 0 0 Proto XL 200 SHS Standard Standard None
HBK-5S 50t Juggernaut & Close Assault 3 4 0 0 1 0 0 0 LFE 200 DHS Endo Standard None
HBK-5SG 50t Juggernaut & Close Assault 3 4 0 0 1 0 0 0 LFE 200 DHS Endo Stealth None
HBK-5SS 50t Juggernaut & Close Assault 0 3 2 0 4 0 0 0 LFE 200 DHS Endo Standard None
HBK-6N 50t Juggernaut & Close Assault 3 3 0 0 3 0 0 0 STD 200 DHS Standard Standard None
HBK-6PA 50t Juggernaut & Close Assault 0 14 0 0 3 0 0 0 STD 200 SHS Proto Endo Standard None
HBK-6S 50t Juggernaut & Close Assault 2 4 1 0 2 0 0 0 XL 300 DHS Endo Standard None
HBK-6V 50t Arena Juggernaut 0 8 0 0 3 0 0 0 XL 250 DHS Standard Clan Ferro None
Huron Warrior.png

HURON WARRIOR

Mech Quirk: Huron Warrior Improved Sensors

+10% Sensor Range, +15% Sight Range

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


HUR-WO-R4L 50t Fire Support & Skirmisher 1 5 0 0 0 0 0 0 XL 250 SHS Endo Standard None
HUR-WO-R4M 50t Fire Support & Skirmisher 2 4 0 0 0 0 0 0 XL 250 SHS Endo Standard None
HUR-WO-R4N 50t Fire Support & Skirmisher 0 4 2 0 0 0 0 0 XL 250 DHS Endo Stealth None
HUR-WO-R4O 50t Fire Support & Skirmisher 1 5 0 0 0 0 0 0 XL 250 DHS Endo Standard None
HUR-WO-R5H 50t Fire Support & Skirmisher 0 5 0 1 3 0 0 1 XL 250 DHS Endo Standard Hatchet
HUR-WO-R5X 50t Fire Support & Skirmisher 0 4 2 0 0 0 0 0 XL 250 DHS Endo Standard None
Icarus.png

PRIMITIVE ICARUS

Mech Quirk: Icarus Rugged Structure

+50% Structure Points, 50% Crit Resist

Mech Quirk: Primitive Cockpit

Mech Quirk: Primitive

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


ICR-1X 40t Age of War Striker 0 1 2 0 3 0 0 0 PFE 195 SHS Rugged Primitive None
Icarus.png

ICARUS II

Mech Quirk: Icarus II Improved Targeting

+1 Accuracy

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


ICR-1PA 40t Periphery Striker 2 3 0 0 2 0 0 0 STD 160 SHS Standard Standard None
ICR-1R 40t Age of War Striker 1 3 0 0 3 0 0 0 XL 240 DHS Endo Standard None
ICR-1S 40t Age of War Striker 2 3 0 0 2 0 0 0 STD 160 SHS Standard Standard None
ICR-2M 40t Age of War Striker 0 4 2 0 1 0 0 0 LFE 200 DHS Standard Standard None
ICR-2PA 40t Age of War Striker 2 3 2 0 2 0 0 0 STD 160 DHS Endo Standard None
ICR-2S 40t Age of War Striker 2 3 2 0 2 0 0 0 STD 160 DHS Endo Standard None
ICR-2T 40t Age of War Striker 0 1 4 0 2 0 0 0 XL 200 DHS Endo Standard None
Kintaro.png

KINTARO

Mech Quirk: Kintaro Rugged

55 Structure Points

Mech Quirk: Royal Mech Quirk

-12 Heat End Turn

Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion.


KTO-17 55t Skirmisher and Fire Support 0 4 3 0 1 0 0 0 STD 275 DHS Endo Ferro None
KTO-18 55t Juggernaut & Close Assault 0 2 5 0 1 0 0 0 STD 275 SHS Standard Standard None
KTO-18PA 55t Juggernaut & Close Assault 0 2 5 0 1 0 0 0 STD 275 SHS Standard Standard None
KTO-19 55t Skirmisher and Assassin 0 2 5 0 1 0 0 0 STD 275 SHS Standard Ferro None
KTO-19b 55t Skirmisher and Assassin 0 2 5 0 1 0 0 0 XL 275 DHS Standard Ferro None
KTO-19b-EC 55t Skirmisher and Assassin 0 2 5 0 1 0 0 0 XL 275 DHS Standard Standard None
KTO-19s 55t Juggernaut & Close Assault 0 2 5 0 2 0 0 0 STD 275 DHS Endo Ferro None
KTO-20 55t Juggernaut & Close Assault 0 3 4 0 1 0 0 0 STD 275 DHS Standard Ferro None
KTO-21 55t Juggernaut & Close Assault 0 2 5 0 1 0 0 0 STD 275 DHS Endo Ferro None
KTO-C 55t Juggernaut & Close Assault 0 3 4 0 1 0 0 0 STD 275 DHS Standard Ferro None
KTO-K 55t Juggernaut & Close Assault 0 4 2 0 1 0 0 0 STD 275 DHS Standard Ferro None
Komodo.png

KOMODO

Mech Quirk: Komodo Narrow Profile

+1 Evasion Pips, +1 Defense

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


KIM-2 45t Elemental Hunter 0 10 0 0 3 0 0 0 XL 225 DHS Standard Standard None
KIM-2A 45t Elemental Hunter 0 10 0 0 3 0 0 0 XL 225 DHS Standard Standard None
KIM-2C 45t Elemental Hunter 0 10 0 0 3 0 0 0 XL 225 DHS Standard Standard None
KIM-3C 45t Elemental Hunter 0 8 0 0 4 0 0 0 XL 225 DHS Standard Standard None
Lynx.png

LYNX

Mech Quirk: Lynx MultiTrac

Grants the Multi-Shot pilot ability

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


LNX-8Q 55t Raider & Striker 0 8 0 0 0 0 0 0 STD 275 SHS Standard Standard None
LNX-9C 55t Raider & Striker 0 6 3 0 0 0 0 0 XL 275 DHS Standard Standard None
LNX-9Q 55t Raider & Striker 0 8 0 0 0 0 0 0 XL 275 DHS Standard Standard None
LNX-9R 55t Raider & Striker 0 9 0 0 0 0 0 0 XL 275 DHS Standard Standard None
Mercury II.png

MERCURY II

Mech Quirk: Mercury II Narrow Profile

+1 Defense

Mech Quirk: Mercury II Stabilized Aim

+2 accuracy bonus to the attached weapon.

Pilot Affinity: Cool-Running

6 bonus heat sinking


MCY-100 40t Not-Named Mech 0 4 0 0 6 0 0 0 XL 280 DHS Standard Ferro None
MCY-110 40t Not-Named Mech 0 4 0 0 6 0 0 0 XL 280 DHS Standard Ferro None
MCY-120 40t Not-Named Mech 0 4 0 0 6 0 0 0 XL 280 DHS Standard Ferro None
MuninLAM.png

MUNIN

Mech Quirk: Avionics

When in AirMech mode, this unit's stability threshold is lowered by 25.

Pilot Affinity: Evasive

+2 bonus against being hit


MN-1B 45t LAM 0 4 2 0 4 0 4 0 LAM 225 SHS Endo Standard None
MN-1M 45t LAM 0 4 2 0 2 0 4 0 LAM 225 SHS Endo Standard None
MN-1S 45t LAM 0 3 1 0 4 0 4 0 LAM 225 SHS Endo Standard None
Osprey.png

OSPREY

Mech Quirk: Osprey Easy to Pilot

+10% Walk Distance

Mech Quirk: Royal Mech Quirk

-12 Heat End Turn

Pilot Affinity: Command Unit

Gains +1 initiative


OSP-05 55t Downgraded Skirmisher 2 3 2 0 1 0 0 0 STD 220 SHS Standard Standard None
OSP-15 55t Urban Skirmisher 2 3 2 0 0 0 0 0 XL 220 DHS Endo Standard None
OSP-25 55t Urban Skirmisher 2 3 2 0 0 0 0 0 XL 220 DHS Endo Standard None
Phoenix.png

PRIMITIVE PHOENIX

Mech Quirk: Phoenix Rugged Structure

+50% Structure Points, 50% Crit Resist

Mech Quirk: Primitive Cockpit

Mech Quirk: Primitive

Pilot Affinity: Nimble

15% more jumping distance


PX-1KC 50t Retrotech Skirmisher 1 0 2 0 0 0 0 0 PFE 220 SHS Rugged Primitive None
PX-1KL 50t Retrotech Skirmisher 0 1 1 0 0 0 0 0 PFE 220 SHS Rugged Primitive None
PX-1KR 50t Retrotech Skirmisher 1 0 2 0 0 0 0 0 PFE 220 SHS Rugged Primitive None
PX-1KT 50t Retrotech Skirmisher 0 0 3 0 0 0 0 0 PFE 220 SHS Rugged Primitive None
PX-1PA 50t Retrotech Skirmisher 0 0 3 0 0 0 0 0 PFE 220 SHS Rugged Primitive None
PX-1R 50t Age of War Skirmisher 0 1 2 0 0 0 0 0 PFE 220 SHS Rugged Primitive None
Phoenix.png

PHOENIX

Mech Quirk: Phoenix Torso Turret

+2 Accuracy

Pilot Affinity: Nimble

15% more jumping distance


PX-3N 50t Early Skirmisher 0 2 4 0 2 0 0 0 STD 250 DHS Standard Standard None
PX-3PA 50t Early Skirmisher 0 2 2 0 2 0 0 0 STD 250 SHS Standard Standard None
PX-3R 50t Early Skirmisher 0 2 2 0 2 0 0 0 STD 250 SHS Standard Standard None
PX-4N 50t Early Skirmisher 2 0 4 0 2 0 0 0 STD 250 DHS Endo Ferro None
PX-4R 50t Early Skirmisher 2 0 2 0 2 0 0 0 STD 250 SHS Standard Standard None
PX-6X 50t Early Skirmisher 0 3 0 0 6 0 0 0 XL 300 DHS Standard Standard None
Phoenix Hawk.png

PHOENIX HAWK

Mech Quirk: Phoenix Hawk Improved Communications

+2 Increased Individual Resolve, Max Resolve Increased by 15

Mech Quirk: Royal Mech Quirk

-12 Heat End Turn

Pilot Affinity: Nimble

15% more jumping distance


PXH-1 45t Scout & Skirmisher 2 3 0 0 2 0 0 0 STD 270 SHS Standard Standard None
PXH-1b 45t Scout & Skirmisher 0 5 0 0 2 0 0 0 XL 270 DHS Endo Standard None
PXH-1bC 45t Tukayyid Skirmisher 0 4 1 0 2 0 0 0 XL 270 DHS Endo Standard None
PXH-1c 45t Scout & Skirmisher 0 5 0 0 2 0 0 0 XL 270 DHS Endo Standard None
PXH-1D 45t Scout & Skirmisher 0 4 0 0 0 0 0 0 STD 270 SHS Standard Standard None
PXH-1EC 45t Scout & Skirmisher 0 4 0 0 3 0 0 0 STD 270 DHS Standard Standard None
PXH-1K 45t Scout & Skirmisher 0 4 0 0 2 0 0 0 STD 270 SHS Standard Standard None
PXH-1Kk 45t Scout & Skirmisher 0 4 0 0 3 0 0 0 STD 270 DHS Standard Standard None
PXH-1PA 45t Scout & Skirmisher 2 3 0 0 2 0 0 0 STD 270 SHS Standard Heavy None
PXH-2 45t Scout & Skirmisher 0 4 0 0 0 0 0 0 STD 270 SHS Standard Standard None
PXH-2K 45t Scout & Skirmisher 0 5 0 0 1 0 0 0 STD 270 DHS Standard Ferro None
PXH-3D 45t Scout & Skirmisher 0 4 0 0 2 0 0 0 XL 270 DHS Endo Standard None
PXH-3K 45t Scout & Skirmisher 0 4 0 0 2 0 0 0 XL 270 DHS Standard Ferro None
PXH-3M 45t Scout & Skirmisher 0 4 0 0 2 0 0 0 XL 270 DHS Endo Standard None
PXH-3PL 45t Scout & Skirmisher 0 4 0 0 3 0 0 0 XL 270 DHS Endo Standard None
PXH-3S 45t Scout & Skirmisher 0 3 0 0 3 0 0 0 XL 270 DHS Standard Ferro None
PXH-4L 45t Project Phoenix 0 4 0 0 2 0 0 0 STD 270 DHS Endo Stealth None
PXH-4X 45t Scout & Skirmisher 0 6 0 0 0 0 0 0 LFE 270 DHS Standard Standard None
PXH-5L 45t Project Phoenix 0 4 0 0 2 0 0 0 STD 270 DHS Endo Stealth None
PXH-6D 45t Scout & Skirmisher 0 6 0 0 1 0 0 0 XL 270 DHS Endo Standard None
PXH-7CS 45t Scout & Skirmisher 0 4 2 0 2 0 0 0 XL 270 DHS Endo Standard None
PXH-7S 45t Scout & Skirmisher 0 6 0 0 2 0 0 0 LFE 270 DHS Endo Ferro None
PXH-99 45t Scout & Skirmisher 0 4 0 0 4 0 0 0 STD 45 DHS Standard Hardened None
Phoenix Hawk LAM.png

PHOENIX HAWK LAM

Mech Quirk: Avionics

When in AirMech mode, this unit's stability threshold is lowered by 25.

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


PHX-HK1 50t LAM 0 5 0 0 4 0 2 0 LAM 250 DHS Standard Standard None
PHX-HK1R 50t LAM 0 4 0 0 4 0 2 0 LAM 250 DHS Standard Standard None
PHX-HK2 50t LAM 0 4 0 0 4 0 2 0 LAM 250 SHS Standard Standard None
PHX-HK2B 50t LAM 0 4 0 0 4 0 2 0 LAM 250 SHS Standard Standard None
PHX-HK2M 50t LAM 0 4 2 0 0 0 2 0 LAM 250 SHS Standard Standard None
PHX-HK2P 50t LAM 0 4 0 0 4 0 2 0 LAM 250 SHS Standard Standard None
PHX-HK3 50t LAM 0 4 2 0 0 0 2 0 LAM 250 DHS Standard Standard None
Preta.png

PRETA

Mech Quirk: OmniMech

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


X-PRT-O-CONDITUS 45t Fire Support & Brawler 0 0 0 0 0 6 0 0 LFE 270 DHS Endo Standard None
X-PRT-O-DEICIO 45t Fire Support & Brawler 0 0 0 0 0 6 0 0 LFE 270 DHS Endo Standard None
X-PRT-O-LATERIS 45t Fire Support & Brawler 0 0 0 0 0 6 0 0 LFE 270 DHS Endo Standard None
X-PRT-O-RAPTUS 45t Fire Support & Brawler 0 0 0 0 0 6 0 0 LFE 270 DHS Endo Standard None
Rifleman.png

PRIMITIVE RIFLEMAN

Mech Quirk: Rifleman Rugged Structure

+50% Structure Points, 50% Crit Resist

Mech Quirk: Primitive Cockpit

Mech Quirk: Primitive

Mech Quirk: Rifleman Anti-Air Targeting

+5 Anti-Air Targeting

Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion.


RFL-1N 50t Anti-Aircraft & Direct-Fire Support 0 6 0 0 0 0 0 0 PFE 235 SHS Rugged Primitive None
RFL-2N 50t Anti-Aircraft & Direct-Fire Support 0 6 0 0 2 0 0 0 STD 200 SHS Standard Standard None
Rifleman.png

RIFLEMAN

Mech Quirk: Rifleman Anti-Air Targeting

+5 Anti-Air Targeting

Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion.


RFL-2PA 50t Anti-Aircraft & Direct-Fire Support 0 6 0 0 2 0 0 0 STD 200 SHS Standard Standard None
RFL-2PAB 50t Anti-Aircraft & Direct-Fire Support 2 6 0 0 2 0 0 0 STD 200 SHS Standard Standard None
Screamer.png

SCREAMER

Mech Quirk: Avionics

When in AirMech mode, this unit's stability threshold is lowered by 25.

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


SCR-1X-LAM 55t Experimental LAM 0 4 0 0 3 0 6 0 LAM 275 DHS Standard Standard None
SCR-2X-LAM 55t Experimental LAM 0 4 0 0 3 0 6 0 LAM 275 DHS Standard Standard None
SCR-3X-LAM 55t Experimental LAM 0 4 0 0 3 0 6 0 LAM 275 DHS Standard Standard None
Sentinel.png

SENTINEL

Mech Quirk: Sentinel Improved Communications

+2 Increased Individual Resolve, Max Resolve Increased by 15

Mech Quirk: Royal Mech Quirk

-12 Heat End Turn

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


STN-1S 40t Sniper & Light Brawler 1 0 1 0 3 0 0 0 STD 240 SHS Standard Standard None
STN-3K 40t Sniper & Light Brawler 1 0 1 0 3 0 0 0 STD 240 SHS Standard Standard None
STN-3KA 40t Sniper & Light Brawler 0 2 1 0 2 0 0 0 STD 240 SHS Standard Standard None
STN-3KB 40t Sniper & Light Brawler 0 2 1 0 2 0 0 0 STD 240 SHS Standard Standard None
STN-3L 40t Sniper & Light Brawler 1 0 1 0 3 0 0 0 STD 240 SHS Standard Standard None
STN-3Lb 40t Sniper & Light Brawler 2 2 0 0 1 0 0 0 XL 240 SHS Endo Ferro None
STN-3M 40t Sniper & Light Brawler 1 1 1 0 2 0 0 0 STD 240 SHS Standard Standard None
STN-4D 40t Sniper & Light Brawler 2 2 1 0 2 0 0 0 STD 240 DHS Endo Ferro None
STN-C 40t Sniper & Light Brawler 2 0 2 0 2 0 0 0 STD 240 SHS Standard Standard None
Sha Yu.png

SHA YU

Mech Quirk: Sha Yu Improved Communications

+2 Increased Individual Resolve, Max Resolve Increased by 15

Pilot Affinity: Resistant

50% less chance to suffer critical hits


SYU-2B 40t Scout & Harasser 0 4 0 0 2 0 0 0 XL 280 DHS Endo Stealth None
SYU-4B 40t Scout & Harasser 0 5 1 0 0 0 0 0 XL 280 DHS Endo Stealth None
Shadow Hawk.png

PRIMITIVE SHADOW HAWK

Mech Quirk: Shadow Hawk Rugged Structure

+50% Structure Points, 50% Crit Resist

Mech Quirk: Primitive Cockpit

Mech Quirk: Primitive

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


SHD-1R 55t Striker Cavalry 1 1 0 0 0 0 0 0 PFE 270 SHS Rugged Primitive None
Shadow Hawk.png

SHADOW HAWK

Mech Quirk: Shadow Hawk Improved Life Support

+1 Injury res. Bleedout Prevented Primary Life Support System

Mech Quirk: Royal Mech Quirk

-12 Heat End Turn

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


SHD-1PA 55t Skirmisher & Cavalry 0 3 2 0 4 0 0 0 PFE 255 SHS Standard Light None
SHD-2D2 55t Striker Cavalry 1 3 3 0 2 0 0 0 STD 275 SHS Standard Standard None
SHD-2D 55t Striker Cavalry 1 3 3 0 2 0 0 0 STD 275 SHS Standard Standard None
SHD-2H 55t Skirmisher & Cavalry 3 1 3 0 1 0 0 0 STD 275 SHS Standard Standard None
SHD-2Hb 55t Line Assault 2 2 3 0 2 0 0 0 STD 275 DHS Endo Ferro None
SHD-2Ht 55t Elemental Hunter 0 3 5 0 0 0 0 0 STD 275 DHS Standard Standard None
SHD-2K 55t Skirmisher & Cavalry 0 3 2 0 4 0 0 0 STD 275 SHS Standard Standard None
SHD-2PA 55t Skirmisher & Cavalry 2 1 3 0 2 0 0 0 STD 275 SHS Standard Standard None
SHD-3H 55t Skirmisher & Cavalry 3 2 2 0 2 0 0 0 STD 275 SHS Standard Standard None
SHD-3H2 55t Skirmisher & Cavalry 3 2 4 0 4 0 0 0 STD 220 SHS Standard Ferro None
SHD-5D 55t Skirmisher & Cavalry 3 2 3 0 2 0 0 0 STD 275 DHS Endo Ferro None
SHD-5M 55t Skirmisher & Cavalry 3 1 3 0 2 0 0 0 XL 275 DHS Endo Standard None
SHD-5S 55t Long Term Deep Raider 0 6 0 0 2 0 0 0 XL 330 DHS Endo Standard None
SHD-6PA 55t Mobile Artillery 0 4 1 1 0 0 0 0 STD 275 DHS Proto Endo Standard None
SHD-6S 55t Mobile Artillery 0 4 1 1 0 0 0 0 LFE 250 DHS Endo Ferro None
SHD-7CS 55t Skirmisher & Cavalry 3 4 4 0 2 0 0 0 XL 275 DHS Endo Standard None
SHD-7M 55t Project Phoenix 1 3 3 0 3 0 0 0 XL 275 DHS Endo Standard None
SHD-11CS 55t Skirmisher & Cavalry 0 6 4 0 2 0 0 0 LFE 275 DHS Endo Light Ferro None
SHD C 55t Skirmisher & Cavalry 3 1 3 0 1 0 0 0 STD 275 SHS Standard Standard None
Stag.png

STAG II

Mech Quirk: Stag Improved Communications

+2 Increased Individual Resolve, Max Resolve Increased by 15

Mech Quirk: Stag Stabilized Aim

+2 accuracy bonus to the attached weapon.

Pilot Affinity: Cool-Running

6 bonus heat sinking


ST-14G 45t Not-Named Mech 0 5 2 0 3 0 0 0 XL 270 DHS Endo Standard None
ST-15G 45t Not-Named Mech 0 5 2 0 3 0 0 0 XL 270 DHS Endo Standard None
ST-24G 45t Not-Named Mech 0 7 0 0 3 0 0 0 XL 315 DHS Endo Ferro None
ST-25G 45t Not-Named Mech 0 7 0 0 3 0 0 0 XL 315 DHS Endo Ferro None
ST-30G 45t Not-Named Mech 2 5 0 0 3 0 0 0 XL 315 DHS Endo Ferro None
Starslayer.png

STARSLAYER

Mech Quirk: Starslayer Rugged

50 Structure Points

Pilot Affinity: Zippy

15% boost to sprint speed!


STY-2C 50t Skirmisher 0 5 1 0 1 0 0 0 STD 250 DHS Standard Ferro None
STY-2C-EC 50t Skirmisher 0 5 1 0 1 0 0 0 STD 250 DHS Standard Ferro None
STY-3C 50t Skirmisher 0 5 1 0 1 0 0 0 STD 250 DHS Endo Ferro None
STY-3D 50t Skirmisher 0 6 1 0 0 0 0 0 STD 250 DHS Endo Ferro None
Strider.png

STRIDER

Mech Quirk: OmniMech

Pilot Affinity: Resistant

50% less chance to suffer critical hits


SR1-O 40t Omni Striker 0 0 0 0 0 5 0 0 STD 240 SHS Endo Standard None
SR1-O-A 40t Omni Striker 0 0 0 0 0 6 0 0 STD 240 SHS Endo Standard None
SR1-O-B 40t Omni Striker 0 0 0 0 0 5 0 0 STD 240 SHS Endo Standard None
SR1-O-C 40t Omni Striker 0 0 0 0 0 5 0 0 STD 240 SHS Endo Standard None
SR1-O-D 40t Omni Striker 0 0 0 0 0 6 0 0 STD 240 SHS Endo Standard None
SR1-O-E 40t Omni Striker 0 0 0 0 0 5 0 0 STD 240 SHS Endo Standard None
SR1-O-F 40t Omni Striker 0 0 0 0 0 6 0 0 STD 240 SHS Endo Standard None
SR1-O-R 40t Omni Striker 0 0 0 0 0 6 0 0 STD 240 SHS Endo Standard None
Swordsman.png

PRIMITIVE SWORDSMAN

Mech Quirk: Swordsman Rugged Structure

+50% Structure Points, 50% Crit Resist

Mech Quirk: Primitive Cockpit

Mech Quirk: Primitive

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


SWD-1 40t Age of War Trooper 1 2 2 0 1 0 0 0 PFE 135 SHS Rugged Primitive None
Swordsman.png

SWORDSMAN

Mech Quirk: Swordsman Improved Cooling

-3 Heat / Turn

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


SWD-2 40t Age of War Trooper 1 2 2 0 1 0 0 0 STD 160 SHS Standard Standard None
SWD-2PA 40t Age of War Trooper 1 2 2 0 1 0 0 0 STD 160 SHS Standard Standard None
SWD-3 40t Light Trooper 1 2 2 0 1 0 0 0 STD 160 DHS Endo Standard None
SWD-4 40t Light Trooper 1 3 2 0 0 0 0 0 STD 160 DHS Endo Standard None
Talos.png

TALOS

Mech Quirk: Talos Easy to Pilot

+10% Walk Distance

Pilot Affinity: Zippy

15% boost to sprint speed!


TLS-1B 50t General Line Mech 2 0 4 0 2 0 0 0 STD 200 SHS Standard Standard None
TLS-1H 50t General Line Mech 0 4 4 0 1 0 0 1 STD 200 SHS Standard Standard Hatchet
TLS-1PAH 50t General Line Mech 2 0 4 0 2 0 0 0 STD 200 SHS Standard Heavy None
TLS-1PAL 50t General Line Mech 1 3 0 1 2 0 0 0 Proto XL 200 SHS Proto Endo Standard None
TLS-1T 50t General Line Mech 1 3 0 1 2 0 0 0 LFE 200 DHS Endo Standard None
TLS-2B 50t General Line Mech 2 2 3 0 2 0 0 0 STD 200 DHS Endo Standard None
TLS-3G 50t General Line Mech 1 6 0 0 0 0 0 0 LFE 250 DHS Endo Standard None
TLS-3M 50t Melee Line Mech 0 0 5 0 1 0 0 1 XL 250 DHS Endo Standard Mace
Trebuchet.png

TREBUCHET

Mech Quirk: Trebuchet Easy to Pilot

+10% Walk Distance

Pilot Affinity: Zippy

15% boost to sprint speed!


TBT-3C 50t Fire Support 0 5 2 0 1 0 0 0 XL 300 DHS Endo Standard None
TBT-5J 50t Fire Support 0 3 1 0 2 0 0 0 STD 250 SHS Standard Standard None
TBT-5K 50t Fire Support 2 3 1 0 2 0 0 0 STD 250 SHS Standard Standard None
TBT-5N 50t Fire Support 0 4 2 0 1 0 0 0 STD 250 SHS Standard Standard None
TBT-5PA 50t Fire Support 0 4 3 0 2 0 0 0 STD 250 DHS Proto Endo Standard None
TBT-5S 50t Fire Support 0 4 2 0 2 0 0 0 STD 250 SHS Standard Standard None
TBT-6PA 50t Fire Support 0 4 2 0 1 0 0 0 STD 250 SHS Standard Standard None
TBT-7K 50t Fire Support 2 3 1 0 2 0 0 0 STD 250 SHS Standard Standard None
TBT-7M 50t Fire Support 0 4 3 0 2 0 0 0 XL 250 DHS Endo Standard None
TBT-9K 50t Fire Support 0 4 3 0 1 0 0 0 XL 250 DHS Endo Standard None
TBT-10K 50t Fire Support 2 3 1 0 2 0 0 0 XL 250 DHS Standard Ferro None
Triple-F Burgermech.png

TRIPLE-F BURGERMECH

Mech Quirk: Hoplite Narrow Profile

+1 Defense

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


FFF-YUM 55t Taking You to Flavortown 0 4 4 0 4 0 0 0 XL 275 DHS Standard Heavy Ferro None
Uziel.png

UZIEL

Mech Quirk: Uziel Cowl

Bleedout Prevented, Mech Cowl adds 5 Armor to the Head

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


UZL-2S 50t Flanker and All-Range Combat 0 5 1 0 2 0 0 0 XL 300 DHS Endo Standard None
UZL-3M 50t Flanker 0 4 0 0 4 0 0 0 XL 300 DHS Endo Standard None
UZL-3S 50t Flanker and All-Range Combat 1 5 1 0 2 0 0 0 XL 300 DHS Endo Standard None
UZL-4C 50t Ambusher 0 0 5 0 3 0 0 0 CFE 200 DHS Endo Stealth None
UZL-4K 50t Flanker and Harasser 0 0 3 0 3 0 0 0 XL 300 DHS Endo Standard None
Vindicator.png

VINDICATOR

Mech Quirk: Vindicator Rugged

45 Structure Points

Pilot Affinity: Resistant

50% less chance to suffer critical hits


VND-1AA 45t Fire Support & Brawler 0 4 1 0 3 0 0 0 STD 225 SHS Standard Standard None
VND-1PA 45t Fire Support & Brawler 0 5 1 0 2 0 0 0 Proto XL 225 SHS Standard Standard None
VND-1R 45t Fire Support & Brawler 0 5 1 0 2 0 0 0 STD 180 SHS Standard Standard None
VND-1SIC 45t Fire Support & Brawler 0 5 1 0 2 0 0 0 STD 180 SHS Standard Standard None
VND-1X 45t Fire Support & Brawler 2 3 1 0 4 0 0 0 STD 180 SHS Standard Standard None
VND-2AN 45t Fire Support & Brawler 0 4 3 0 2 0 0 0 STD 180 SHS Standard Standard None
VND-2MC 45t Flanker 0 4 1 0 0 0 0 0 XXL 270 DHS Standard Ferro None
VND-2SIC 45t Fire Support & Test Platform 2 4 0 0 1 0 0 0 LFE 225 DHS Endo Standard None
VND-3L 45t Fire Support & Brawler 0 5 1 0 3 0 0 0 STD 180 DHS Standard Standard None
VND-4L 45t Fire Support & Brawler 0 5 1 0 3 0 0 0 XL 225 DHS Standard Stealth None
Volkh.png

VOLKH

Pilot Affinity: Indestructible

Your mech has no next of kin because it can't actually die.

Gain 30% damage reduction at all times


VKH-1 45t Arena Brawler 0 4 2 0 0 0 0 2 XXL 225 DHS Endo Hardened Lance
VKH-2 45t Arena Brawler 0 0 2 0 4 0 0 2 XXL 270 DHS Endo Hardened Dagger
VKH-3 45t Arena Brawler 1 4 2 0 0 0 0 1 XXL 225 DHS Endo Standard Sword
VKH-4 45t Arena Brawler 1 4 2 0 0 0 0 1 XXL 225 DHS Endo Hardened Lirpa
VKH-5 45t Arena Brawler 0 4 2 0 0 0 0 2 XXL 225 DHS Endo Hardened Claws
VKH-6 45t Arena Brawler 0 4 2 0 1 0 0 1 XXL 225 DHS Endo Hardened Mace
VKH-7 45t Arena Brawler 0 4 2 0 0 0 0 2 XXL 225 DHS Endo Hardened Lance
VKH-8 45t Arena Brawler 0 4 2 0 0 0 0 2 XXL 225 DHS Endo Hardened Trident
VKH-9 45t Arena Brawler 0 0 2 0 4 0 0 2 XXL 225 DHS Endo Hardened Sword
Vulcan.png

VULCAN

Mech Quirk: Vulcan Narrow Profile

+1 Evasion Pips, +1 Defense

Pilot Affinity: Evasive

+2 bonus against being hit


VT-5M 40t Close Support & Skirmisher 0 2 0 0 5 0 0 0 STD 240 DHS Endo Standard None
VT-5S 40t Close Support & Recon 1 2 0 0 4 0 0 0 XL 240 SHS Standard Ferro None
VT-5TL 40t Close Support & Skirmisher 1 0 1 0 4 0 0 0 LFE 240 DHS Endo Standard None
VT-6B 40t Close Support & Skirmisher 0 0 4 0 2 0 0 0 LFE 240 DHS Standard Ferro None
VT-6PA 40t Close Support & Skirmisher 0 0 4 0 2 0 0 0 STD 240 SHS Standard Standard None
Vulcan.png

VULCAN

Mech Quirk: Vulcan Narrow Profile

+1 Evasion Pips, +1 Defense

Pilot Affinity: Evasive

+2 bonus against being hit


VL-2T 40t Close Support & Anti Personnel 3 2 0 0 2 0 0 0 STD 240 SHS Standard Standard None
VL-5PA 40t Close Support & Anti Personnel 2 4 0 0 4 0 0 0 STD 240 SHS Standard Standard None
VL-5T 40t Close Support & Anti Personnel 2 4 0 0 4 0 0 0 STD 240 SHS Standard Standard None
Whitworth.png

WHITWORTH

Mech Quirk: Whitworth Rugged

40 Structure Points

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


WTH-0 40t Civilian Reaper 0 3 2 0 2 0 0 0 STD 160 SHS Standard Standard None
WTH-1 40t Light Fire Support 0 3 2 0 1 0 0 0 STD 160 SHS Standard Standard None
WTH-1H 40t Light 'Fire' Support 0 3 9 0 1 0 0 0 STD 160 SHS Standard Standard None
WTH-1S 40t Light Brawling 0 3 2 0 1 0 0 0 STD 160 SHS Standard Standard None
WTH-2 40t Light Fire Support 0 3 2 0 1 0 0 0 STD 160 SHS Standard Standard None
WTH-2A 40t Light Brawling 0 2 4 0 1 0 0 0 STD 160 DHS Endo Standard None
WTH-2H 40t Light Fire Support 0 3 2 0 2 0 0 0 STD 200 DHS Standard Ferro None
WTH-2PA 40t Light Brawling 0 2 4 0 1 0 0 0 STD 200 SHS Proto Endo Standard None
Wolverine.png

PRIMITIVE WOLVERINE

Mech Quirk: Wolverine Rugged Structure

+50% Structure Points, 50% Crit Resist

Mech Quirk: Primitive Cockpit

Mech Quirk: Primitive

Pilot Affinity: Command Unit

Gains +1 initiative


WVR-1R 55t Skirmisher 1 1 0 0 0 0 0 0 PFE 255 SHS Rugged Primitive None
WVR-3R 55t Skirmisher 1 1 1 0 0 0 0 0 PFE 255 SHS Rugged Primitive None
Wolverine.png

WOLVERINE

Mech Quirk: Wolverine Improved Communications

+2 Increased Individual Resolve, Max Resolve Increased by 15

Mech Quirk: Royal Mech Quirk

-12 Heat End Turn

Pilot Affinity: Command Unit

Gains +1 initiative


WVR-2P 55t Skirmisher & Cavalry 2 5 3 0 2 0 0 0 Proto XL 275 SHS Proto Endo Heavy None
WVR-2PA 55t Skirmisher & Cavalry 2 2 0 0 5 0 0 0 Proto XL 275 SHS Standard Standard None
WVR-6D 55t Striker & Cavalry 2 1 0 0 4 0 0 0 STD 275 SHS Standard Standard None
WVR-6K 55t Skirmisher 0 5 1 0 2 0 0 0 STD 275 SHS Standard Standard None
WVR-6M 55t Striker & Cavalry 0 3 2 0 4 0 0 0 STD 275 SHS Standard Standard None
WVR-6PA 55t Skirmisher & Cavalry 2 1 3 0 1 0 0 0 STD 275 SHS Proto Endo Standard None
WVR-6R 55t Skirmisher & Cavalry 2 1 3 0 1 0 0 0 STD 275 SHS Standard Standard None
WVR-6T 55t Skirmisher & Cavalry 2 2 0 0 5 0 0 0 STD 275 SHS Standard Standard None
WVR-7D 55t Skirmisher & Cavalry 2 1 3 0 1 0 0 0 XL 275 DHS Standard Ferro None
WVR-7H 55t Skirmisher & Cavalry 2 1 3 0 1 0 0 0 STD 275 DHS Endo Ferro None
WVR-7K 55t Skirmisher 0 3 2 0 3 0 0 0 XL 275 DHS Standard Standard None
WVR-7M 55t Skirmisher 0 4 1 0 3 0 0 0 XL 275 DHS Standard Standard None
WVR-8C 55t Skirmisher 0 4 2 0 3 0 0 0 XL 275 DHS Endo Standard None
WVR-8D 55t Project Phoenix 2 3 2 0 2 0 0 0 XL 275 DHS Endo Standard None
WVR-8K 55t Skirmisher 0 3 2 0 3 0 0 0 XL 275 DHS Standard Standard None
WVR-8S 55t Skirmisher 0 2 2 0 3 0 0 0 XL 275 DHS Endo Standard None
WVR-9D 55t Project Phoenix 2 3 3 0 1 0 0 0 XL 275 DHS Endo Standard None
Wraith.png

WRAITH

Mech Quirk: Wraith Nimble Jumper

+20% Jump Distance

Pilot Affinity: Nimble

15% more jumping distance


TR1 55t Backstabbing Assassin 0 6 0 0 1 0 0 0 XL 385 DHS Endo Ferro None
TR2 55t Backstabbing Assassin 0 6 0 0 1 0 0 0 XL 385 DHS Endo Ferro None
TR3 55t Backstabbing Assassin 0 6 0 0 1 0 0 0 XL 385 DHS Endo Ferro None
TR4 55t Backstabbing Assassin 0 6 0 0 1 0 0 0 XL 385 DHS Endo Ferro None
Wyvern.png

WYVERN

Mech Quirk: Wyvern Rugged

45 Structure Points

Mech Quirk: Royal Mech Quirk

-12 Heat End Turn

Pilot Affinity: Nimble

15% more jumping distance


WVE-5N 45t Fire Support & Brawler 0 1 3 0 3 0 0 0 STD 180 SHS Endo Standard None
WVE-5Nb 45t Fire Support & Brawler 0 2 3 0 2 0 0 0 XL 180 SHS Endo Standard None
WVE-6N 45t Fire Support & Brawler 0 1 3 0 3 0 0 0 STD 180 SHS Standard Standard None
WVE-9N 45t Fire Support & Brawler 0 3 3 0 1 0 0 0 STD 180 DHS Endo Standard None
WVE-10N 45t Fire Support & Brawler 0 3 3 0 1 0 0 0 STD 180 DHS Endo Standard None

Inner Sphere Heavy Mechs

Mech Hardpoints Engine Components
Chassis Model Mass Role Ballistic hardpoint icon Energy hardpoint icon Missile hardpoint icon Artillery hardpoint icon Support hardpoint icon Omni hardpoint icon Bomb hardpoint icon Melee hardpoint icon Type Core Heat Sinks Structure Armor Melee Weapon
Anvil.png

ANVIL

Mech Quirk: Anvil Improved Targeting

+1 Accuracy

Pilot Affinity: Nimble

15% more jumping distance


ANV-3M 60t Brawler 0 6 0 0 2 0 0 0 STD 300 DHS Endo Standard None
ANV-3N 60t Brawler 0 6 0 0 2 0 0 0 LFE 300 DHS Endo Standard None
ANV-3R 60t Brawler 0 6 0 0 2 0 0 0 STD 300 DHS Endo Standard None
ANV-5M 60t Brawler 0 6 0 0 2 0 0 0 STD 300 DHS Endo Standard None
ANV-5Q 60t Brawler 0 6 0 0 2 0 0 0 STD 300 DHS Endo Standard None
ANV-6M 60t Brawler 0 5 0 0 3 0 0 0 STD 300 DHS Endo Standard None
ANV-8M 60t Mobile Artillery 0 4 0 1 0 0 0 0 STD 240 DHS Endo Standard None
Archer.png

PRIMITIVE ARCHER

Mech Quirk: Primitive Cockpit

Mech Quirk: Archer Rugged Structure

+50% Structure Points, 50% Crit Resist

Mech Quirk: Primitive

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


ARC-1A 70t Heavy Artillery and Fire Support 0 2 2 0 0 0 0 0 PFE 260 SHS Rugged Primitive None
Archer.png

ARCHER

Mech Quirk: Archer Battlefists

+20% Punch Stability Bonus, +20% Punch Damage Bonus

+4 Punch Accuracy Bonus, +1 Arm Accuracy

Mech Quirk: Royal Mech Quirk

-12 Heat End Turn

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


ARC C 2 70t Heavy Artillery and Fire Support 0 4 4 0 4 0 0 0 STD 280 cDHS Standard Clan Ferro None
ARC-2K 70t Heavy Artillery and Fire Support 0 6 4 0 2 0 0 0 STD 280 SHS Standard Standard None
ARC-2R 70t Heavy Artillery and Fire Support 0 6 4 0 2 0 0 0 STD 280 SHS Standard Standard None
ARC-2Rb 70t Heavy Artillery and Fire Support 0 6 4 0 2 0 0 0 STD 280 DHS Endo Standard None
ARC-2S 70t Heavy Artillery and Brawler 0 6 4 0 2 0 0 0 STD 280 SHS Standard Standard None
ARC-2W 70t Heavy Artillery and Fire Support 0 6 4 0 2 0 0 0 STD 280 SHS Standard Standard None
ARC-4A 70t Heavy Artillery and Fire Support 0 6 0 2 2 0 0 0 XL 280 DHS Endo Standard None
ARC-4M 70t Heavy Artillery and Fire Support 0 6 4 0 2 0 0 0 STD 280 DHS Endo Standard None
ARC-5CS 70t Tukayyid Artillery 0 4 4 0 2 0 0 0 XL 280 DHS Endo Standard None
ARC-5R 70t Heavy Artillery and Fire Support 0 6 4 0 2 0 0 0 STD 280 DHS Endo Standard None
ARC-5S 70t Heavy Artillery and Fire Support 0 4 6 0 2 0 0 0 XL 280 DHS Standard Standard None
ARC-5W 70t Heavy Artillery and Fire Support 0 0 7 0 2 0 0 0 XL 280 DHS Standard Standard None
ARC-6D 70t Heavy Artillery and Fire Support 0 2 6 0 2 0 0 0 LFE 280 DHS Endo Standard None
ARC-6PA 70t Heavy Artillery and Fire Support 0 2 6 0 1 0 0 0 FCE 280 SHS Proto Endo Heavy None
ARC-6Q 70t Experimental Arena Fighter 0 4 4 0 2 0 0 0 XL 280 DHS Endo Standard None
ARC-6S 70t Heavy Artillery and Fire Support 0 2 6 0 1 0 0 0 LFE 280 DHS Endo Standard None
ARC-6W 70t Rockets For Days 0 4 10 0 2 0 0 0 STD 280 SHS Standard Standard None
ARC-7L 70t Heavy Artillery and Fire Support 0 4 4 0 2 0 0 0 STD 210 DHS Standard Stealth None
ARC-8M 70t Project Phoenix 0 7 4 0 1 0 0 0 STD 280 DHS Endo Standard None
ARC C 70t Heavy Artillery and Fire Support 0 6 4 0 2 0 0 0 STD 280 SHS Standard Standard None
Argus.png

ARGUS

Mech Quirk: Argus Easy to Maintain

Easy Refits

Pilot Affinity: Unlimited Power

Energy, Ballistic, Missile, and Artillery weapons deal 10% more damage.


AGS-2D 60t Heavy Striker 0 4 3 0 1 0 0 0 XL 300 DHS Endo Standard None
AGS-3M 60t Heavy Striker 0 1 2 0 6 0 0 0 XL 300 DHS Endo Standard None
AGS-4D 60t Heavy Striker 2 4 2 0 2 0 0 0 XL 300 DHS Endo Standard None
Avatar.png

AVATAR

Mech Quirk: Avatar Stabilized Aim

+2 accuracy bonus to the attached weapon.

Mech Quirk: OmniMech

Pilot Affinity: Unlimited Power

Energy, Ballistic, Missile, and Artillery weapons deal 10% more damage.


AV1-O 70t First Generation Omnimech 0 2 0 0 0 8 0 0 XL 280 DHS Standard Standard None
AV1-OA 70t First Generation Omnimech 0 2 0 0 0 8 0 0 XL 280 DHS Standard Standard None
AV1-OB 70t First Generation Omnimech 0 2 0 0 0 8 0 0 XL 280 DHS Standard Standard None
AV1-OC 70t First Generation Omnimech 0 2 0 0 0 8 0 0 XL 280 DHS Standard Standard None
AV1-OC3 70t First Generation Omnimech 0 2 0 0 1 8 0 0 XL 280 DHS Standard Standard None
AV1-OD 70t First Generation Omnimech 0 2 0 0 0 8 0 0 XL 280 DHS Standard Standard None
AV1-OE 70t First Generation Omnimech 0 2 0 0 0 8 0 0 XL 280 DHS Standard Standard None
AV1-OF 70t First Generation Omnimech 0 2 0 0 0 8 0 0 XL 280 DHS Standard Standard None
AV1-OG 70t First Generation Omnimech 0 2 0 0 0 8 0 0 XL 280 DHS Standard Standard None
AV1-OR 70t First Generation Omnimech 0 2 0 0 0 9 0 0 XL 280 DHS Standard Standard None
Hatchetman.png

AXMAN

Mech Quirk: Axman Rugged

65 Structure Points

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


AXM-1N 65t Heavy Melee Specialist 2 4 0 0 0 0 0 0 XL 260 DHS Standard Ferro Hatchet
AXM-1TL 65t Heavy Melee Specialist 2 4 0 0 2 0 0 0 XL 260 DHS Composite Hardened Hatchet
AXM-2N 65t Heavy Melee Specialist 0 4 3 0 0 0 0 0 XL 260 DHS Standard Ferro Hatchet
AXM-3N 65t Heavy Melee Specialist 1 3 2 0 3 0 0 0 XL 260 DHS Endo Standard Hatchet
AXM-3S 65t Heavy Melee Specialist 3 3 0 0 0 0 0 0 LFE 260 DHS Standard Ferro Hatchet
Battleaxe.png

PRIMITIVE BATTLEAXE

Mech Quirk: Battleaxe Rugged Structure

+50% Structure Points, 50% Crit Resist

Mech Quirk: Primitive Cockpit

Mech Quirk: Primitive

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


BKX-1X 70t Primitive Line Mech 0 2 3 0 2 0 0 0 PFE 245 SHS Rugged Primitive None
Battleaxe.png

BATTLEAXE

Mech Quirk: Battleaxe Easy to Pilot

+10% Walk Distance

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


BKX-7K 70t Early Assault 0 4 4 0 0 0 0 0 STD 280 SHS Standard Standard None
BKX-7NC 70t Early Assault 0 2 5 0 4 0 0 0 STD 280 SHS Standard Standard None
BKX-7PA 70t Early Assault 0 2 5 0 4 0 0 0 STD 280 SHS Standard Standard None
BKX-8K 70t Resurrected Early BattleMech 0 4 4 0 0 0 0 0 STD 280 DHS Endo Standard None
Bellerophon.png

PRIMITIVE BELLEROPHON

Mech Quirk: Bellerophon Rugged Structure

+50% Structure Points, 50% Crit Resist

Mech Quirk: Primitive Cockpit

Mech Quirk: Primitive

Pilot Affinity: Ice Cold

9 bonus heat sinking


BEL-1X 60t Early Experimental Mech 0 2 1 0 0 0 0 0 PFE 265 SHS Rugged Primitive None
Bellerophon.png

BELLEROPHON

Mech Quirk: Bellerophon Improved Sensors

+10% Sensor Range, +15% Sight Range

Pilot Affinity: Ice Cold

9 bonus heat sinking


BEL-1PA 60t Resurrected Early Mech 0 3 3 0 3 0 0 0 STD 240 SHS Proto Endo Standard None
BEL-2PA 60t Resurrected Early Mech 1 5 0 2 3 0 0 0 STD 240 SHS Standard Standard None
BEL-2S 60t Resurrected Early Mech 0 3 3 0 3 0 0 0 STD 240 SHS Standard Standard None
BEL-3PA 60t Resurrected Early Mech 0 9 0 0 3 0 0 0 Proto XL 300 SHS Standard Standard None
BEL-3Q 60t Resurrected Early Mech 0 9 0 0 3 0 0 0 XL 300 DHS Endo Standard None
BEL-3S 60t Resurrected Early Mech 3 0 4 0 2 0 0 0 STD 240 DHS Endo Standard None
BEL-4S 60t Resurrected Early Mech 0 4 2 0 2 0 0 0 XL 240 DHS Endo Standard None
Nova.png

BLACK HAWK-KU

Mech Quirk: OmniMech

Pilot Affinity: Unlimited Power

Energy, Ballistic, Missile, and Artillery weapons deal 10% more damage.


BHKU-O 60t Skirmisher Omni 0 0 0 0 0 12 0 0 XL 300 DHS Standard Standard None
BHKU-OA 60t Skirmisher Omni 0 0 0 0 0 12 0 0 XL 300 DHS Standard Standard None
BHKU-OB 60t Skirmisher Omni 0 0 0 0 0 12 0 0 XL 300 DHS Standard Standard None
BHKU-OC 60t Skirmisher Omni 0 0 0 0 0 12 0 0 XL 300 DHS Standard Standard None
BHKU-OD 60t Skirmisher Omni 0 0 0 0 0 12 0 0 XL 300 DHS Standard Standard None
BHKU-OE 60t Skirmisher Omni 0 0 0 0 0 12 0 0 XL 300 DHS Standard Standard None
BHKU-OR 60t Skirmisher Omni 0 0 0 0 0 12 0 0 XL 300 DHS Standard Standard None
BHKU-OX 60t Skirmisher Omni 0 0 0 0 0 14 0 0 XL 300 DHS Standard Standard None
Black Knight.png

BLACK KNIGHT

Mech Quirk: Black Knight Command Mech

+1 Initiative, Secondary Sensor System

Mech Quirk: Royal Mech Quirk

-12 Heat End Turn

Pilot Affinity: Command Unit

Gains +1 initiative


BL-6-KNT 75t Brawler & Ranged Assault 0 8 0 0 3 0 0 0 STD 300 SHS Endo Standard None
BL-6B-KNT 75t Brawler & Ranged Assault 0 9 0 0 5 0 0 0 STD 300 DHS Endo Standard None
BL-7-KNT 75t Brawler & Ranged Assault 0 8 0 0 5 0 0 0 STD 300 SHS Standard Standard None
BL-7-KNT-L 75t Brawler & Ranged Assault 0 8 0 0 5 0 0 0 STD 300 SHS Standard Standard None
BL-7PA-KNT 75t Brawler & Ranged Assault 0 8 0 0 5 0 0 0 STD 300 SHS Standard Standard None
BL-9-KNT 75t Brawler & Ranged Assault 0 8 0 0 5 0 0 0 XL 300 DHS Endo Standard Hatchet
BL-10X-KNT 75t Brawler & Ranged Assault 2 5 0 0 2 0 0 0 XL 300 DHS Standard Standard Hatchet
BL-12-KNT 75t Brawler & Ranged Assault 0 9 0 0 5 0 0 0 STD 300 DHS Endo Standard None
Bombardier.png

BOMBARDIER

Mech Quirk: Bombardier Easy to Pilot

+10% Walk Distance

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


BMB-10D 65t Fire Support 0 0 6 0 3 0 0 0 STD 260 SHS Standard Standard None
BMB-12D 65t Fire Support 0 0 6 0 3 0 0 0 XL 325 DHS Standard Standard None
BMB-14C 65t Fire Support 0 0 6 0 3 0 0 0 XL 325 DHS Endo Standard None
Cataphract.png

CATAPHRACT

Mech Quirk: Cataphract Improved Targeting

+1 Accuracy

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


CTF-0X 70t Electronic Warfare Prototype 1 4 0 0 2 0 0 0 STD 280 SHS Standard Standard None
CTF-1PA 70t Sniper & Fire Support 2 2 1 0 3 0 0 0 Proto XL 225 SHS Standard Heavy None
CTF-1X 70t Brawler & Close Assault 1 5 0 0 2 0 0 0 STD 300 SHS Standard Standard None
CTF-2X 70t Brawler & Close Assault 1 4 1 0 4 0 0 0 STD 300 SHS Standard Standard None
CTF-3AA 70t Brawler & Close Assault 5 0 0 0 7 0 0 0 STD 280 DHS Endo Light Ferro None
CTF-3D 70t Brawler & Close Assault 2 4 0 0 3 0 0 0 XL 280 SHS Standard Standard None
CTF-3L 70t Brawler & Close Assault 1 5 0 0 3 0 0 0 XL 280 DHS Standard Standard None
CTF-4K 70t Brawler & Close Assault 0 6 0 0 2 0 0 0 STD 280 DHS Standard Ferro None
CTF-4L 70t Armored Sniper 2 5 0 0 3 0 0 0 STD 280 DHS Endo Stealth None
CTF-4X 70t Sniper & Fire Support 2 2 1 0 3 0 0 0 STD 225 SHS Standard Standard None
Catapult.png

CATAPULT

Mech Quirk: Catapult Nimble Jumper

+20% Jump Distance

Mech Quirk: Royal Mech Quirk

-12 Heat End Turn

Pilot Affinity: Nimble

15% more jumping distance


CPLT-A1 65t Heavy Fire Support 0 2 6 0 2 0 0 0 STD 260 SHS Standard Standard None
CPLT-C1 65t Heavy Fire Support 0 4 2 0 2 0 0 0 STD 260 SHS Standard Standard None
CPLT-C1b 65t Heavy Fire Support 0 4 4 0 2 0 0 0 STD 260 DHS Standard Ferro None
CPLT-C2 65t Mixed Fire Support 2 2 4 0 2 0 0 0 XL 260 DHS Endo Standard None
CPLT-C3 65t Artillery Support 0 4 2 1 2 0 0 0 STD 260 SHS Standard Standard None
CPLT-C4 65t Heavy Fire Support 0 0 6 0 6 0 0 0 STD 260 SHS Standard Standard None
CPLT-C4C 65t Heavy Fire Support 0 2 4 0 3 0 0 0 XL 260 DHS Standard Standard None
CPLT-C5 65t Artillery Support 0 6 1 1 2 0 0 0 STD 260 DHS Endo Standard None
CPLT-H2 65t Heavy 'Fire' Support 0 4 8 0 2 0 0 0 STD 260 SHS Standard Standard None
CPLT-K1 65t Sniper & Fire Support 0 5 1 0 2 0 0 0 STD 260 SHS Standard Standard None
CPLT-K2 65t Sniper & Direct-Fire Support 2 4 0 0 4 0 0 0 STD 260 SHS Standard Standard None
CPLT-K2K 65t Sniper & Direct-Fire Support 0 8 0 0 2 0 0 0 XL 325 DHS Standard Standard None
CPLT-K3 65t Sniper & Direct-Fire Support 0 6 0 0 4 0 0 0 STD 260 DHS Standard Standard None
CPLT-K5 65t Sniper & Direct-Fire Support 0 4 4 0 2 0 0 0 XL 260 DHS Endo Standard None
CPLT-K6X 65t Sniper & Direct-Fire Support 4 2 0 0 4 0 0 0 XL 260 DHS Endo Standard None
Champion.png

CHAMPION

Mech Quirk: Champion Easy to Pilot

+10% Walk Distance

Mech Quirk: Royal Mech Quirk

-12 Heat End Turn

Pilot Affinity: Zippy

15% boost to sprint speed!


CHP-1N2 60t Heavy Recon and Striker 4 4 3 0 2 0 0 0 STD 300 DHS Standard Ferro None
CHP-1N 60t Heavy Recon and Striker 4 4 3 0 2 0 0 0 STD 300 SHS Standard Ferro None
CHP-1Nb 60t Heavy Recon and Sniper 2 4 0 0 2 0 0 0 STD 300 DHS Endo Ferro None
CHP-2N 60t Heavy Recon and Striker 1 4 3 0 2 0 0 0 STD 300 SHS Standard Standard None
CHP-2X 60t Heavy Recon and Striker 2 2 4 0 2 0 0 0 XL 300 DHS Endo Standard None
CHP-2XS 60t Heavy Recon and Command 2 2 4 0 2 0 0 0 XXL 300 DHS Endo Standard None
CHP-3N 60t Heavy Recon and Striker 2 4 2 0 2 0 0 0 XL 300 DHS Standard Ferro None
CHP-3P 60t Heavy Recon and Striker 2 4 3 0 2 0 0 0 XL 300 DHS Endo Standard None
Champion LAM.png

CHAMPION LAM

Mech Quirk: Avionics

When in AirMech mode, this unit's stability threshold is lowered by 25.

Pilot Affinity: Ice Cold

9 bonus heat sinking


CPN-1X1 60t Experimental LAM 0 4 2 0 2 0 2 0 LAM 300 SHS Standard Standard None
Corsair.png

CORSAIR

Mech Quirk: Corsair Rugged

95 Structure Points

Pilot Affinity: Resistant

50% less chance to suffer critical hits


COR-4A 75t Scrapped-Together Frankenmech 6 3 0 0 0 0 0 0 STD 225 SHS Standard Standard None
COR-4C 75t Scrapped-Together Frankenmech 6 3 0 0 0 0 0 0 STD 225 SHS Standard Standard None
COR-4D 75t Scrapped-Together Frankenmech 6 2 2 0 2 0 0 0 Fission 300 SHS Proto Endo Light None
COR-4PA 75t Scrapped-Together Frankenmech 2 2 1 0 3 0 0 0 STD 300 SHS Standard Standard None
COR-4R 75t Scrapped-Together Frankenmech 2 2 1 0 3 0 0 0 STD 300 SHS Standard Ferro None
Crabrauder.png

CRABRAUDER

Mech Quirk: Crabrauder Command Mech

+1 Initiative, Secondary Sensor System

Mech Quirk: Crabrauder FrankenMech

Secondary Life Support System, +2 Accuracy

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


CRB-MAD-1X 75t Mixed FrankenMech 2 4 2 0 2 0 0 0 XL 300 DHS Standard Standard None
Crusader.png

CRUSADER

Mech Quirk: Crusader Easy to Maintain

Easy Refits

Mech Quirk: Royal Mech Quirk

-12 Heat End Turn

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


CRD-1R 65t Heavy Skirmisher & Brawler 0 2 6 0 2 0 0 0 STD 260 DHS Endo Standard None
CRD-2R 65t Heavy Skirmisher & Brawler 0 2 6 0 2 0 0 0 STD 260 DHS Endo Standard None
CRD-3D 65t Multi-Role and Fire Support 0 2 4 0 2 0 0 0 STD 260 SHS Standard Standard None
CRD-3K 65t Multi-Role and Fire Support 0 2 4 0 2 0 0 0 STD 260 SHS Standard Standard None
CRD-3L 65t Multi-Role and Fire Support 0 2 4 0 2 0 0 0 STD 260 SHS Standard Standard None
CRD-3PA 65t Heavy Skirmisher & Brawler 0 2 5 0 2 0 0 0 Proto XL 260 SHS Standard Standard None
CRD-3PA1 65t Heavy Skirmisher & Brawler 0 2 5 0 2 0 0 0 Proto XL 260 SHS Standard Standard None
CRD-3R 65t Heavy Skirmisher & Brawler 0 2 5 0 2 0 0 0 STD 260 SHS Standard Standard None
CRD-4BR 65t Heavy Skirmisher & Brawler 0 2 5 0 2 0 0 0 STD 260 DHS Standard Standard None
CRD-4D 65t Heavy Skirmisher & Brawler 0 4 4 0 0 0 0 0 STD 260 SHS Standard Standard None
CRD-4K 65t Heavy Skirmisher & Brawler 0 4 4 0 0 0 0 0 STD 260 SHS Standard Standard None
CRD-4PA 65t Heavy Skirmisher & Brawler 0 2 5 0 2 0 0 0 STD 260 SHS Standard Standard None
CRD-5K 65t Heavy Skirmisher & Brawler 0 4 6 0 2 0 0 0 XL 260 DHS Endo Standard None
CRD-5M 65t Multi-Role and Fire Support 0 2 4 0 4 0 0 0 XL 260 DHS Standard Standard None
CRD-5S 65t Heavy Skirmisher & Brawler 0 2 5 0 2 0 0 0 STD 260 DHS Standard Standard None
CRD-5TL 65t Close Range Brawler 0 2 4 0 4 0 0 0 XL 260 DHS Endo Hardened None
CRD-6D 65t Heavy Skirmisher & Brawler 0 2 4 0 2 0 0 0 XL 325 DHS Endo Standard None
CRD-6S 65t Heavy Skirmisher & Brawler 0 2 4 0 2 0 0 0 XL 325 DHS Endo Standard None
CRD-6T 65t Heavy Skirmisher & Brawler 0 12 0 0 2 0 0 0 XL 325 DHS Standard Standard None
CRD-7L 65t Heavy Skirmisher & Brawler 0 4 6 0 2 0 0 0 STD 195 DHS Standard Stealth None
CRD-7MK 65t Multi-Role and Fire Support 0 1 6 0 4 0 0 0 XL 260 SHS Standard Standard None
CRD-8S 65t Heavy Skirmisher & Brawler 1 2 2 0 2 0 0 0 XL 260 DHS Endo Standard None
Deva.png

DEVA

Mech Quirk: Gyro Heavy Duty Omni

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


X-DVA-O-CONDITUS 70t Heavy Fire Support 0 0 0 0 0 10 0 0 LFE 280 DHS Endo Standard Retractable Blade
X-DVA-O-DEICIO 70t Heavy Fire Support 0 0 0 0 0 10 0 0 LFE 280 DHS Endo Standard Retractable Blade
X-DVA-O-LATERUS 70t Heavy Fire Support 0 0 0 0 0 10 0 0 LFE 280 DHS Endo Standard Retractable Blade
X-DVA-O-RAPTUS 70t Heavy Fire Support 0 0 0 0 0 10 0 0 LFE 280 DHS Endo Standard Retractable Blade
Dragon.png

DRAGON

Mech Quirk: Dragon Improved Life Support

+1 Injury res. Bleedout Prevented Primary Life Support System

Mech Quirk: Grand Dragon Combat Computer

-6 Heat / Turn

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


DRG-1C 60t Skirmisher & Brawler 2 2 2 0 3 0 0 0 STD 300 SHS Standard Standard None
DRG-1G 60t Skirmisher & Brawler 0 5 2 0 4 0 0 0 STD 300 SHS Standard Standard None
DRG-1N 60t Skirmisher & Brawler 2 2 2 0 2 0 0 0 STD 300 SHS Standard Standard None
DRG-1PA 60t Skirmisher & Brawler 2 2 2 0 2 0 0 0 STD 300 SHS Standard Light None
DRG-2PA 60t Skirmisher & Brawler 2 2 2 0 2 0 0 0 STD 300 SHS Standard Standard None
DRG-5K 60t Skirmisher & Brawler 0 5 2 0 4 0 0 0 XL 360 DHS Standard Standard None
DRG-5N 60t Skirmisher & Brawler 2 2 2 0 3 0 0 0 STD 300 SHS Standard Standard None
DRG-5PA 60t Skirmisher & Brawler 3 4 2 0 0 0 0 0 Proto XL 300 SHS Proto Endo Light None
DRG-7K 60t Skirmisher & Brawler 0 6 2 0 3 0 0 0 XL 360 DHS Endo Standard None
DRG-7N 60t Skirmisher & Brawler 3 1 2 0 2 0 0 0 XL 300 SHS Endo Standard None
DRG-7TROG 60t Skirmisher & Brawler 0 4 2 0 5 0 0 0 XL 300 DHS Endo Standard None
DRG-8D 60t Skirmisher & Brawler 3 4 2 0 0 0 0 0 LFE 300 DHS Endo Standard None
Dragon Fire.png

DRAGON FIRE

Mech Quirk: Dragon Fire Narrow Profile

+1 Defense

Pilot Affinity: Command Unit

Gains +1 initiative


DGR-3F 75t Sniper & Ranged Assault 4 5 0 0 2 0 0 0 XL 300 DHS Endo Standard None
DGR-4F 75t Sniper & Ranged Assault 4 5 0 0 2 0 0 0 XL 300 DHS Endo Standard None
DGR-4X 75t Sniper & Ranged Assault 4 5 0 0 2 0 0 0 XL 300 DHS Endo Light Ferro None
DGR-6F 75t Mobile Fire-Support 0 5 4 0 3 0 0 0 XL 375 DHS Endo Standard None
DGR-6FC 75t Sniper & Ranged Assault 4 5 0 0 2 0 0 0 XL 300 DHS Endo Standard None
Dragoon.png

DRAGOON

Mech Quirk: Dragoon Easy to Maintain

Easy Refits

Pilot Affinity: Unlimited Power

Energy, Ballistic, Missile, and Artillery weapons deal 10% more damage.


AEM-01 70t Lost Trooper 'Mech 6 8 0 0 2 0 0 0 XL 280 DHS Standard Ferro None
AEM-01A 70t Lost Trooper 'Mech 4 10 0 0 4 0 0 0 XL 280 DHS Standard Ferro None
AEM-002 70t Lost Trooper 'Mech 2 9 0 0 2 0 0 0 XL 350 DHS Standard Ferro None
AEM-002A 70t Lost Trooper 'Mech 2 8 0 0 2 0 0 0 XL 280 DHS Standard Ferro None
AEM-003 70t Lost Trooper 'Mech 0 3 6 0 4 0 0 0 XL 280 DHS Standard Ferro None
AEM-004 70t Lost Trooper 'Mech 2 3 7 0 1 0 0 0 XL 280 DHS Standard Ferro None
AEM-004X 70t Lost Trooper 'Mech 2 4 5 0 2 0 0 0 XL 280 DHS Standard Ferro None
AEM-005X 70t Lost Trooper 'Mech 2 6 3 0 5 0 0 0 XL 350 DHS Standard Ferro None
AEM-MKD 70t Lost Trooper 'Mech 2 3 7 0 1 0 0 0 XL 270 DHS Standard Ferro None
Exterminator.png

EXTERMINATOR

Mech Quirk: Exterminator Improved Sensors

+10% Sensor Range, +15% Sight Range

Mech Quirk: Royal Mech Quirk

-12 Heat End Turn

Pilot Affinity: Invisible

15% reduction in your visibility to the enemy.


EXT-4A 65t Dedicated Assassin 0 4 2 0 4 0 0 0 STD 325 SHS Standard Standard None
EXT-4C 65t Stealth Assassin 0 4 2 0 4 0 0 0 XL 390 DHS Standard Standard None
EXT-4D 65t Dedicated Assassin 0 4 2 0 4 0 0 0 XL 390 DHS Standard Standard None
EXT-4Db 65t Dedicated Assassin 0 8 0 0 3 0 0 0 XL 390 DHS Endo Standard None
EXT-4Db-EC 65t Dedicated Assassin 0 8 0 0 3 0 0 0 XL 390 DHS Endo Standard None
EXT-5A 65t Dedicated Assassin 2 4 2 0 4 0 0 0 XL 325 DHS Standard Ferro None
EXT-5B 65t Dedicated Assassin 2 4 2 0 4 0 0 0 XL 325 DHS Standard Ferro None
EXT-5C 65t Stealth Assassin 0 4 2 0 4 0 0 0 XL 390 DHS Standard Standard None
EXT-5E 65t Dedicated Assassin 0 4 2 0 4 0 0 0 XL 390 DHS Endo Standard None
Flashman.png

FLASHMAN

Mech Quirk: Flashman Rugged

75 Structure Points

Mech Quirk: Flashman Rugged

75 Structure Points, +40% Gyro Weight

Pilot Affinity: Ice Cold

9 bonus heat sinking


FLS-7K 75t Flashbulb Skirmisher 0 9 0 0 3 0 0 0 STD 300 SHS Standard Standard None
FLS-8K 75t Flashbulb Skirmisher 0 9 0 0 3 0 0 0 XL 375 DHS Standard Standard None
FLS-9B 75t Flashbulb Skirmisher 0 6 0 0 4 0 0 0 LFE 375 DHS Endo Light Ferro None
FLS-9C 75t Flashbulb Skirmisher 0 9 0 0 3 0 0 0 XL 375 DHS Endo Ferro None
FLS-C 75t Flashbulb Skirmisher 0 9 0 0 3 0 0 0 XL 375 DHS Standard Standard None
Grasshopper.png

GRASSHOPPER

Mech Quirk: Grasshopper Rugged

70 Structure Points

Pilot Affinity: Nimble

15% more jumping distance


GHR-4R 70t Heavy Skirmisher & Cavalry 0 7 1 0 6 0 0 0 STD 280 SHS Standard Standard None
GHR-5H 70t Heavy Skirmisher & Cavalry 0 7 1 0 6 0 0 0 STD 280 SHS Standard Standard None
GHR-5J 70t Heavy Skirmisher & Cavalry 0 7 1 0 6 0 0 0 STD 280 SHS Standard Standard None
GHR-5N 70t Heavy Skirmisher & Cavalry 0 8 0 0 6 0 0 0 STD 280 SHS Standard Standard None
GHR-6J 70t Heavy Skirmisher & Cavalry 0 10 1 0 0 0 0 0 STD 280 DHS Endo Standard None
GHR-6K 70t Heavy Skirmisher & Cavalry 0 7 1 0 6 0 0 0 STD 280 DHS Endo Standard None
GHR-C 70t Heavy Skirmisher & Cavalry 0 7 1 0 6 0 0 0 STD 280 SHS Standard Standard None
Griffin.png

PRIMITIVE GRIFFIN

Mech Quirk: Griffin Rugged Structure

+50% Structure Points, 50% Crit Resist

Mech Quirk: Primitive Cockpit

Mech Quirk: Primitive

Pilot Affinity: Nimble

15% more jumping distance


GRF-1A 60t Primitive Sniper & Fire Support 0 1 1 0 0 0 0 0 PFE 290 SHS Rugged Primitive None
Griffin.png

PRIMITIVE GRIFFIN

Mech Quirk: Griffin Rugged Structure

+50% Structure Points, 50% Crit Resist

Mech Quirk: Primitive Cockpit

Mech Quirk: Primitive

Mech Quirk: Griffin Rugged

55 Structure Points

Pilot Affinity: Nimble

15% more jumping distance


GRF-1PA 60t Primitive Sniper & Fire Support 0 1 1 0 0 0 0 0 PFE 290 SHS Rugged Primitive None
GRF-2N-X 60t Sniper & Fire Support 0 4 3 0 3 0 0 0 STD 240 SHS Standard Standard None
Grigori.png

GRIGORI

Mech Quirk: Gyro XL Omni

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


X-GRG-O-CONDITUS 60t Mid-Range Support 0 0 0 0 0 7 0 0 LFE 240 DHS Standard Light Ferro Retractable Blade
X-GRG-O-DEICIO 60t Mid-Range Support 0 0 0 0 0 7 0 0 LFE 240 DHS Standard Light Ferro Retractable Blade
X-GRG-O-LATERIS 60t Mid-Range Support 0 0 0 0 0 7 0 0 LFE 240 DHS Standard Light Ferro Retractable Blade
X-GRG-O-RAPTUS 60t Mid-Range Support 0 0 0 0 0 7 0 0 LFE 240 DHS Standard Light Ferro Retractable Blade
Guillotine.png

GUILLOTINE

Mech Quirk: Guillotine Nimble Jumper

+20% Jump Distance

Pilot Affinity: Nimble

15% more jumping distance


GLT-3N 70t Heavy Skirmisher & Cavalry 0 7 1 0 4 0 0 0 STD 280 SHS Endo Standard None
GLT-4L 70t Heavy Skirmisher & Cavalry 0 7 1 0 4 0 0 0 STD 280 SHS Standard Standard None
GLT-4P 70t Heavy Skirmisher & Cavalry 0 7 1 0 4 0 0 0 STD 280 SHS Standard Standard None
GLT-5M 70t Heavy Skirmisher & Cavalry 0 7 1 0 4 0 0 0 STD 280 SHS Endo Standard None
GLT-8D 70t Heavy Skirmisher & Cavalry 0 8 1 0 3 0 0 0 STD 280 DHS Endo Standard None
Hector.png

PRIMITIVE HECTOR

Mech Quirk: Primitive Cockpit

Mech Quirk: Hector Rugged Structure

+50% Structure Points, 50% Crit Resist

Mech Quirk: Primitive

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


HOR-1B 70t Age of War Heavy 0 2 0 0 2 0 0 0 PFE 315 SHS Rugged Primitive None
HOR-1C 70t Age of War Heavy 0 2 0 0 2 0 0 0 PFE 315 SHS Rugged Primitive None
Hector.png

HECTOR

Mech Quirk: Hector Improved Communications

+3 Increased Individual Resolve, Max Resolve Increased by 15

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


HOR-2B 70t Age of War Heavy 0 6 0 0 4 0 0 0 STD 280 DHS Standard Standard None
HOR-2PA 70t Age of War Heavy 0 6 0 0 4 0 0 0 STD 280 SHS Standard Standard None
HOR-3G 70t Age of War Heavy 2 4 0 0 4 0 0 0 STD 280 DHS Endo Standard None
Helepolis.png

PRIMITIVE HELEPOLIS

Mech Quirk: Helepolis Rugged Structure

+50% Structure Points, 50% Crit Resist

Mech Quirk: Primitive Cockpit

Mech Quirk: Primitive

Pilot Affinity: Ice Cold

9 bonus heat sinking


HEP-1H 75t Primitive Artillery Support 0 2 1 1 0 0 0 0 PFE 180 SHS Rugged Primitive None
Helepolis.png

HELEPOLIS

Mech Quirk: Helepolis Reinforced Legs

+150 bonus armor and structure to current location

Mech Quirk: Helepolis Stabilized Aim

+2 accuracy bonus to the attached weapon.

Pilot Affinity: Ice Cold

9 bonus heat sinking


HEP-2C 75t Artillery Support 0 4 1 2 2 0 0 0 STD 225 DHS Endo Standard None
HEP-2G 75t Artillery Support 0 1 4 1 0 0 0 0 STD 225 DHS Standard Standard None
HEP-2H 75t Artillery Support 0 3 3 1 0 0 0 0 STD 225 DHS Standard Standard None
HEP-2I 75t Artillery Support 0 5 0 2 2 0 0 0 STD 225 DHS Standard Standard None
HEP-2L 75t Bodyguard Support 0 4 3 0 1 0 0 0 XL 300 DHS Standard Standard None
HEP-2PA2 75t Artillery Support 0 5 0 2 2 0 0 0 STD 225 SHS Standard Standard None
HEP-2PA1 75t Artillery Support 0 3 3 1 0 0 0 0 Proto XL 300 SHS Standard Standard None
HEP-3H 75t Artillery Support 0 3 3 1 1 0 0 0 STD 225 DHS Standard Standard None
Helios.png

HELIOS

Mech Quirk: Helios Easy to Maintain

Easy Refits

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


HEL-3D 60t Assault Bodyguard 2 2 2 0 0 0 0 0 STD 240 DHS Endo Standard None
HEL-4A 60t Assault Bodyguard 0 5 2 0 0 0 0 0 STD 240 DHS Endo Standard None
HEL-C 60t Assault Bodyguard 2 2 2 0 0 0 0 0 STD 240 DHS Endo Standard None
JagerMech.png

JAGERMECH

Mech Quirk: JagerMech Anti-Air Targeting

+3 Anti-Air Evasion Ignore

Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion.


JM6-A 65t Fire Support 2 2 4 0 2 0 0 0 STD 260 SHS Standard Standard None
JM6-B 65t Fire Support 0 4 4 0 0 0 0 0 STD 260 SHS Standard Standard None
JM6-D5 65t Experimental Sniper 4 6 0 0 2 0 0 0 XL 260 DHS Endo Standard None
JM6-D3 65t Sniper & Direct-Fire Support 2 4 0 0 4 0 0 0 XL 325 DHS Endo Ferro None
JM6-DD 65t Sniper & Direct-Fire Support 4 4 0 0 4 0 0 0 XL 260 SHS Standard Ferro None
JM6-DG 65t Sniper & Direct-Fire Support 4 2 0 0 2 0 0 0 XL 260 DHS Standard Ferro None
JM6-DGr 65t Sniper & Direct-Fire Support 4 2 0 0 2 0 0 0 XL 260 DHS Standard Ferro None
JM6-E 65t Long Range Fire Support 4 4 0 0 4 0 0 0 LFE 250 SHS Endo Stealth None
JM6-H 65t Sniper & Direct-Fire Support 2 2 6 0 2 0 0 0 STD 260 SHS Standard Ferro None
JM6-PA1 65t Fire Support 0 4 4 0 0 0 0 0 FCE 260 SHS Standard Standard None
JM6-PA 65t Sniper & Direct-Fire Support 4 4 0 0 4 0 0 0 STD 260 SHS Standard Standard None
JM6-PA2 65t Sniper & Direct-Fire Support 4 4 0 0 4 0 0 0 STD 260 SHS Standard Heavy None
JM6-S 65t Sniper & Direct-Fire Support 4 4 0 0 4 0 0 0 STD 260 SHS Standard Standard None
JagerMech.png

JAGERMECH II

Mech Quirk: JagerMech Anti-Air Targeting

+3 Anti-Air Evasion Ignore

Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion.


JM7-D 70t Sniper & Direct-Fire Support 2 4 0 0 4 0 0 0 XL 280 DHS Standard Ferro None
JM7-F 70t Sniper & Direct-Fire Support 4 2 0 0 2 0 0 0 XL 280 DHS Standard Ferro None
JM7-L 70t Sniper & Direct-Fire Support 4 4 0 0 2 0 0 0 XL 280 DHS Standard Ferro None
Koschei.png

KOSCHEI

Mech Quirk: Koschei Improved Life Support

+1 Injury res. Bleedout Prevented Primary Life Support System

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


KSC-3I 65t Heavy Skirmisher 2 2 0 0 4 0 0 0 STD 325 SHS Standard Standard None
KSC-3L 65t Heavy Skirmisher 0 2 2 0 4 0 0 0 STD 325 SHS Standard Standard None
KSC-3P 65t Heavy Skirmisher 2 2 0 0 4 0 0 0 Proto XL 340 SHS Standard Heavy None
KSC-3PA 65t Heavy Skirmisher 2 2 0 0 4 0 0 0 STD 325 SHS Standard Standard None
KSC-4I 65t Heavy Skirmisher 2 4 0 0 6 0 0 0 STD 325 DHS Endo Ferro None
KSC-4L 65t Heavy Skirmisher 0 2 2 0 4 0 0 0 STD 325 DHS Endo Ferro None
KSC-5MC 65t Heavy Skirmisher 2 3 0 0 5 0 0 0 XL 325 DHS Endo Light Ferro None
Lancelot.png

LANCELOT

Mech Quirk: Lancelot Narrow Profile

+1 Defense

Mech Quirk: Royal Mech Quirk

-12 Heat End Turn

Pilot Affinity: Zippy

15% boost to sprint speed!


LNC25-05 60t Fast Response Fire Support 0 3 0 0 6 0 0 0 XL 360 DHS Standard Standard None
LNC25-07 60t Fast Response Fire Support 0 3 2 0 2 0 0 0 XL 300 DHS Standard Standard None
LNC25-02 60t Fast Response Fire Support 0 5 0 0 4 0 0 0 STD 240 SHS Standard Standard None
LNC25-01X 60t Fast Response Fire Support 0 5 0 0 4 0 0 0 XL 360 DHS Endo Ferro None
LNC25-03 60t Fast Response Fire Support 2 3 0 0 3 0 0 0 XL 300 DHS Standard Standard None
LNC25-04 60t Fast Response Fire Support 0 5 0 0 4 0 0 0 XL 360 DHS Endo Ferro None
LNC25-01sl 60t Fast Response Fire Support 0 5 0 0 4 0 0 0 XL 360 DHS Standard Ferro None
LNC25-01 60t Fast Response Fire Support 0 5 0 0 4 0 0 0 XL 360 DHS Standard Standard None
Lao Hu.png

LAO HU

Mech Quirk: Lao Hu MultiTrac

Grants the Multi-Shot pilot ability

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


LHU-2A 75t Cavalry Artillery 0 5 2 1 1 0 0 0 XL 375 DHS Endo Standard None
LHU-2B 75t Sniper & Ranged Assault 1 4 2 0 0 0 0 0 XL 375 DHS Endo Standard None
LHU-3B 75t Sniper & Ranged Assault 1 3 2 0 1 0 0 0 XL 375 DHS Endo Standard None
LHU-3C 75t Sniper & Ranged Assault 1 3 3 0 2 0 0 0 XL 375 DHS Endo Standard None
LHU-3M 75t Flexible Cavalry Support 0 3 5 0 0 0 0 0 XL 375 DHS Endo Standard None
Loader King.png

LOADER KING

Mech Quirk: Crane

+80 Physical Weapon Damage, +40 Physical Weapon Stab Damage

Mech Quirk: Loader King Industrial Claw

+20% Physical Weapon Damage, +20% Physical Weapon Stability

Mech Quirk: Industrial Mech Quirk

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


LDR-K-1 65t Actually a Loadermech 4 0 0 0 7 0 0 0 FCE 260 SHS Reinforced Industrial None
LDR-K-2 65t Actually a Loadermech 0 0 4 0 5 0 0 0 FCE 260 SHS Reinforced Industrial None
LDR-K-3 65t Actually a Loadermech 0 5 0 0 4 0 0 0 FCE 260 SHS Reinforced Industrial None
Marauder.png

MARAUDER

Mech Quirk: Marauder Command Mech

+1 Initiative, Secondary Sensor System

Mech Quirk: Royal Mech Quirk

-12 Heat End Turn

Pilot Affinity: Command Unit

Gains +1 initiative


MAD-1PA 75t Sniper & Ranged Assault 1 5 2 0 2 0 0 0 STD 300 SHS Standard Heavy None
MAD-1R 75t Sniper & Ranged Assault 3 4 0 0 2 0 0 0 STD 300 SHS Standard Ferro None
MAD-2R 75t Sniper & Ranged Assault 2 5 0 0 2 0 0 0 STD 300 DHS Standard Ferro None
MAD-3D 75t Sniper & Ranged Assault 0 7 0 0 2 0 0 0 STD 300 SHS Standard Standard None
MAD-3L 75t Sniper & Ranged Assault 2 4 0 0 2 0 0 0 STD 300 SHS Standard Standard None
MAD-3M 75t Sniper & Ranged Assault 3 4 0 0 2 0 0 0 STD 300 SHS Standard Standard None
MAD-3M-DC 75t Sniper & Ranged Assault 3 4 0 0 2 0 0 0 STD 300 SHS Standard Standard None
MAD-3R 75t Sniper & Ranged Assault 2 5 0 0 2 0 0 0 STD 300 SHS Standard Standard None
MAD-4X 75t Experimental Brawler 0 4 3 0 2 0 0 0 STD 300 SHS Endo Standard None
MAD-5CS 75t Tukayyid Ranged Assault 3 4 0 0 2 0 0 0 XL 300 DHS Standard Standard None
MAD-5D 75t Sniper & Ranged Assault 0 7 2 0 1 0 0 0 XL 300 DHS Standard Standard None
MAD-5D-DC 75t Sniper & Ranged Assault 0 7 0 0 2 0 0 0 XL 300 DHS Standard Standard None
MAD-5L 75t Project Phoenix 0 8 0 0 1 0 0 0 STD 300 DHS Standard Stealth None
MAD-5M 75t Sniper & Ranged Assault 3 4 0 0 2 0 0 0 XL 300 DHS Standard Standard None
MAD-5R 75t Project Phoenix 2 6 0 0 1 0 0 0 XL 300 DHS Standard Standard None
MAD-5S 75t Sniper & Ranged Assault 2 5 0 0 2 0 0 0 XL 300 DHS Standard Standard None
MAD-5T 75t Mobile Close Assault 2 6 0 0 2 0 0 0 XL 300 DHS Endo Standard None
MAD-5X 75t Sniper & Ranged Assault 2 4 2 0 2 0 0 0 XL 300 DHS Endo Standard None
MAD-6D 75t Sniper & Ranged Assault 3 0 0 0 6 0 0 0 LFE 300 DHS Standard Standard None
MAD-9S 75t Ranged Assault 2 4 0 0 3 0 0 0 LFE 300 DHS Endo Standard None
MAD C 75t Sniper & Ranged Assault 2 5 0 0 4 0 0 0 STD 300 SHS Standard Standard None
Merlin.png

MERLIN

Mech Quirk: Merlin Easy to Maintain

Easy Refits

Pilot Affinity: Resistant

50% less chance to suffer critical hits


MLN-1A 60t Heavy Trooper 0 4 2 0 3 0 0 0 STD 240 SHS Standard Standard None
MLN-1B 60t Heavy Trooper 0 3 1 0 2 0 0 0 STD 240 SHS Standard Standard None
MLN-1C 60t Heavy Trooper 0 4 2 0 3 0 0 0 STD 240 SHS Standard Standard None
MLN-1PA 60t Heavy Trooper 0 4 2 0 3 0 0 0 Proto XL 240 SHS Standard Standard None
MLN-2A 60t Heavy Trooper 0 4 4 0 0 0 0 0 STD 240 SHS Standard Standard None
MLN-2B 60t Heavy Trooper 4 1 0 0 3 0 0 0 STD 240 SHS Endo Ferro None
MLN-2C 60t Heavy Trooper 0 4 3 0 0 0 0 0 STD 240 DHS Standard Standard None
Orion.png

PRIMITIVE ORION

Mech Quirk: Orion Rugged Structure

+50% Structure Points, 50% Crit Resist

Mech Quirk: Primitive Cockpit

Mech Quirk: Primitive

Pilot Affinity: Ice Cold

9 bonus heat sinking


ON1-C 75t Primitive Brawler & Assault 1 2 0 0 0 0 0 0 PFE 330 SHS Rugged Primitive None
ON1-H 75t Primitive Brawler & Assault 1 2 3 0 0 0 0 0 PFE 270 SHS Rugged Primitive None
Orion.png

ORION

Mech Quirk: Orion Combat Computer

-6 Heat / Turn

Pilot Affinity: Ice Cold

9 bonus heat sinking


ON1-K 75t Brawler & Close Assault 1 4 2 0 0 0 0 0 STD 300 SHS Standard Standard None
ON1-K-T 75t Brawler & Close Assault 1 4 2 0 0 0 0 0 STD 300 SHS Standard Light None
ON1-M 75t Brawler & Close Assault 1 3 4 0 2 0 0 0 XL 300 DHS Standard Standard None
ON1-M-DC 75t Brawler & Close Assault 1 3 4 0 2 0 0 0 XL 300 DHS Standard Standard None
ON1-MA 75t Brawler & Close Assault 1 4 3 0 1 0 0 0 XL 300 DHS Standard Standard None
ON1-MB 75t Brawler & Close Assault 1 3 4 0 2 0 0 0 XL 300 DHS Standard Standard None
ON1-MC 75t Brawler & Close Assault 1 4 3 0 1 0 0 0 XL 300 DHS Standard Standard None
ON1-MD 75t Brawler & Close Assault 1 3 4 0 2 0 0 0 XL 300 DHS Standard Standard None
ON1-R 75t Brawler & Close Assault 2 0 7 0 0 0 0 0 XL 300 DHS Standard Standard None
ON1-V 75t Brawler & Close Assault 2 2 3 0 0 0 0 0 STD 300 SHS Standard Standard None
ON1-V-DC 75t Brawler & Close Assault 2 2 3 0 2 0 0 0 STD 300 SHS Standard Standard None
ON1-VA 75t Brawler & Close Assault 2 2 2 0 2 0 0 0 STD 300 SHS Standard Standard None
ON2-B 75t Heavy Fire Support 1 5 2 0 2 0 0 0 Proto XL 300 SHS Proto Endo Standard None
ON2-M 75t Heavy Fire Support 1 5 2 0 2 0 0 0 STD 300 DHS Endo Ferro None
ON2-MD2 75t Brawler & Close Assault 3 3 3 0 2 0 0 0 LFE 300 DHS Endo Light Ferro None
Ostroc.png

OSTROC

Mech Quirk: Ostroc Narrow Profile

+1 Defense

Mech Quirk: Royal Mech Quirk

-12 Heat End Turn

Mech Quirk: Ostroc Mk.II Shoulder Jump Jet (H)

Maximum JJ Count x1.5, Volatile! Explodes for 120

Pilot Affinity: Evasive

+2 bonus against being hit


OSR-2C 60t Striker Cavalry 0 4 1 0 4 0 0 0 STD 300 SHS Standard Standard None
OSR-2CB 60t Striker Cavalry 0 4 2 0 4 0 0 0 STD 300 DHS Standard Ferro None
OSR-2CB-K 60t Striker Cavalry 0 4 2 0 4 0 0 0 XL 300 DHS Standard Hardened None
OSR-2D 60t Striker Cavalry 0 4 1 0 4 0 0 0 STD 300 DHS Standard Standard None
OSR-2L 60t Striker Cavalry 0 4 1 0 4 0 0 0 STD 300 SHS Standard Standard None
OSR-2M 60t Striker Cavalry 0 6 2 0 0 0 0 0 STD 300 SHS Standard Standard None
OSR-2PA 60t Striker Cavalry 0 4 1 0 4 0 0 0 STD 300 SHS Standard Standard None
OSR-3C 60t Striker Cavalry 0 4 0 0 4 0 0 0 STD 300 SHS Standard Standard None
OSR-3J 60t Striker Cavalry 0 4 4 0 2 0 0 0 LFE 300 DHS Standard Standard None
OSR-4C 60t Striker Cavalry 0 4 4 0 2 0 0 0 STD 300 SHS Standard Ferro None
OSR-4L 60t Project Phoenix 0 6 0 0 4 0 0 0 STD 300 DHS Endo Stealth None
OSR-9C 60t Technology Testbed 0 4 2 0 4 0 0 0 STD 240 SHS Standard Standard None
Ostsol.png

OSTSOL

Mech Quirk: Ostsol Improved Sensors

+10% Sensor Range, +15% Sight Range

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


OTL-2PA 60t Striker Cavalry 0 6 0 0 6 0 0 0 STD 300 SHS Standard Standard None
OTL-4C 60t Striker Cavalry 0 6 0 0 6 0 0 0 XL 300 pDHS Endo Standard None
OTL-4D 60t Striker Cavalry 0 6 0 0 6 0 0 0 STD 300 SHS Standard Standard None
OTL-4F 60t Striker Cavalry 0 4 0 0 4 0 0 0 STD 300 SHS Standard Standard None
OTL-4PA 60t Striker Cavalry 0 6 0 0 6 0 0 0 STD 300 SHS Standard Standard None
OTL-5D 60t Striker Cavalry 0 4 5 0 2 0 0 0 STD 300 SHS Standard Ferro None
OTL-5M 60t Striker Cavalry 0 6 0 0 6 0 0 0 XL 300 DHS Standard Standard None
OTL-5X 60t Sniper Cavalry 4 2 0 0 0 0 0 0 XL 300 DHS Standard Standard None
OTL-6D 60t Striker Cavalry 0 6 0 0 5 0 0 0 XL 300 DHS Standard Ferro None
OTL-7M 60t Striker Cavalry 2 6 0 0 4 0 0 0 XL 300 DHS Endo Standard None
OTL-8D 60t Project Phoenix 2 5 0 0 3 0 0 0 LFE 300 DHS Standard Heavy Ferro None
OTL-8M 60t Striker Cavalry 0 7 0 0 5 0 0 0 XL 360 DHS Endo Standard None
Ostwar.png

PRIMITIVE OSTWAR

Mech Quirk: Ostwar Rugged Structure

+50% Structure Points, 50% Crit Resist

Mech Quirk: Primitive Cockpit

Mech Quirk: Primitive

Pilot Affinity: Resistant

50% less chance to suffer critical hits


OWR-2M 65t Primitive Fire Support 0 2 3 0 0 0 0 0 PFE 235 SHS Rugged Primitive None
Ostwar.png

OSTWAR

Mech Quirk: Ostwar Rugged

65 Structure Points

Mech Quirk: Royal Mech Quirk

-12 Heat End Turn

Pilot Affinity: Resistant

50% less chance to suffer critical hits


OWR-2MB 65t Heavy Fire Support 0 5 2 0 5 0 0 0 XL 325 DHS Endo Standard None
OWR-2N 65t Fire Support 0 2 4 0 1 0 0 0 STD 260 SHS Standard Standard None
OWR-2PA 65t Periphery Fire Support 0 2 4 0 1 0 0 0 STD 260 SHS Standard Standard None
OWR-2Q 65t Fire Support 0 2 4 0 3 0 0 0 LFE 260 DHS Standard Standard None
Penetrator.png

PENETRATOR

Mech Quirk: Penetrator Narrow Profile

+1 Defense

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


PTR-4D 75t Energy Zombie 0 8 0 0 3 0 0 0 STD 300 DHS Standard Standard None
PTR-4F 75t Energy Zombie 0 6 2 0 3 0 0 0 STD 300 DHS Standard Standard None
PTR-6M 75t Energy Zombie 0 8 0 0 3 0 0 0 STD 300 DHS Standard Standard None
PTR-6S 75t Energy Zombie 0 8 0 0 3 0 0 0 STD 300 DHS Standard Standard None
PTR-6T 75t Energy Zombie 0 8 0 0 3 0 0 0 STD 300 DHS Standard Standard None
Perseus.png

PERSEUS

Mech Quirk: OmniMech

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


P1-A 75t Direct Fire Support 0 0 0 0 1 9 0 0 XL 300 DHS Endo Standard None
P1-B 75t Direct Fire Support 0 0 0 0 1 10 0 0 XL 300 DHS Endo Standard None
P1-C 75t Direct Fire Support 0 3 1 0 0 10 0 0 XL 300 DHS Endo Standard None
P1-D 75t Direct Fire Support 0 0 0 0 1 10 0 0 XL 300 DHS Endo Standard None
P1-Prime 75t Direct Fire Support 0 4 0 0 1 10 0 0 XL 300 DHS Endo Standard None
P1-W 75t Direct Fire Support 0 0 0 0 0 9 0 0 XL 300 DHS Endo Standard None
Prometheus.png

PROMETHEUS

Pilot Affinity: Ice Cold

9 bonus heat sinking


PMTH-1 75t Experimental Frankenmech 0 3 4 0 3 0 0 0 XL 375 DHS Cobbled Endo Ferro None
PMTH-2 75t Frankenmech 0 3 4 0 3 0 0 0 XL 375 DHS Composite Ferro None
PMTH-3 75t Frankenmech 3 2 4 0 0 0 0 0 XL 375 DHS Composite Ferro None
PMTH-4 75t Frankenmech 2 4 0 0 2 0 0 0 XL 300 DHS Composite Ferro None
PMTH-5 75t Frankenmech 2 6 1 0 2 0 0 0 XL 300 DHS Composite Ferro None
Quickdraw.png

QUICKDRAW

Mech Quirk: Quickdraw Hyper-Extending Actuators

+4 Accuracy

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


QKD-4G 60t Striker Cavalry 0 4 2 0 0 0 0 0 STD 300 SHS Standard Standard None
QKD-4H 60t Striker Cavalry 0 4 2 0 2 0 0 0 STD 300 SHS Standard Standard None
QKD-4PA 60t Striker Cavalry 0 4 2 0 2 0 0 0 STD 300 SHS Standard Standard None
QKD-5A 60t Striker Cavalry 0 6 1 0 2 0 0 0 STD 300 SHS Standard Standard None
QKD-5K2 60t Striker Cavalry 0 6 2 0 3 0 0 0 STD 300 DHS Standard Ferro None
QKD-5K 60t Striker Cavalry 0 6 2 0 3 0 0 0 STD 300 DHS Standard Ferro None
QKD-5M 60t Striker Cavalry 0 6 2 0 1 0 0 0 STD 300 DHS Standard Ferro None
QKD-6C 60t Striker Cavalry 2 4 0 0 3 0 0 0 LFE 300 DHS Standard Standard None
QKD-6M 60t Striker Cavalry 0 2 0 0 3 0 0 0 LFE 360 DHS Endo Heavy Ferro None
QKD-8K 60t Striker Cavalry 0 4 2 0 2 0 0 0 STD 300 DHS Endo Ferro None
QKD-C 60t Striker Cavalry 0 6 2 0 3 0 0 0 STD 300 DHS Standard Ferro None
Rakshasa.png

RAKSHASA

Mech Quirk: Rakshasa Combat Computer

-6 Heat / Turn

Pilot Affinity: Unlimited Power

Energy, Ballistic, Missile, and Artillery weapons deal 10% more damage.


MDG-1A 75t Brawler & Close Assault 4 6 2 0 0 0 0 0 XL 375 DHS Endo Ferro None
MDG-1B 75t Brawler & Close Assault 4 6 2 0 0 0 0 0 XL 375 DHS Endo Ferro None
MDG-2A 75t Brawler & Close Assault 2 6 0 0 3 0 0 0 XL 375 DHS Endo Ferro None
MDG-2R 75t Brawler & Close Assault 0 5 4 0 0 0 0 0 XL 375 DHS Endo Standard None
Orion.png

RECONQUISTA

Mech Quirk: Reconquista Rugged Structure

+50% Structure Points, 50% Crit Resist

Mech Quirk: Primitive Cockpit

Mech Quirk: Primitive

Mech Quirk: Reconquista Easy to Maintain

Easy Refits

Pilot Affinity: Ice Cold

9 bonus heat sinking


RCQ-0N 75t Super-Primitive Brawler 1 0 1 0 1 0 0 0 ICE 225 SHS Rugged Primitive None
RCQ-1H 75t Mainline Trooper 4 2 3 0 2 0 0 0 FCE 260 SHS Standard Heavy None
RCQ-1PA 75t Periphery Brawler 4 2 3 0 2 0 0 0 STD 300 SHS Standard Standard None
Shortys Rifleman.png

SHORTY'S 'RIFLEMAN'

Mech Quirk: Shorty's 'Rifleman' Improved Communications

+3 Increased Individual Resolve, Max Resolve Increased by 15

Mech Quirk: Shorty's 'Rifleman' FrankenMech

Secondary Life Support System, Easy Refits

Pilot Affinity: Unlimited Power

Energy, Ballistic, Missile, and Artillery weapons deal 10% more damage.


RFL-SH 60t Archetypical FrankenMech 1 6 2 0 1 0 0 0 STD 240 SHS Standard Standard None
Rifleman.png

RIFLEMAN

Mech Quirk: Rifleman Anti-Air Targeting

+5 Anti-Air Targeting

Mech Quirk: Rifleman Improved Communications

+3 Increased Individual Resolve, Max Resolve Increased by 15

Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion.


RFL-3C 60t Direct-Fire Support 4 2 0 0 0 0 0 0 STD 240 SHS Standard Standard None
RFL-3N 60t Anti-Aircraft & Direct-Fire Support 4 4 0 0 0 0 0 0 STD 240 SHS Standard Standard None
RFL-3PA 60t Anti-Aircraft & Direct-Fire Support 4 4 0 0 0 0 0 0 STD 240 SHS Standard Standard None
RFL-3R 60t Anti-Aircraft & Direct-Fire Support 4 4 0 0 0 0 0 0 STD 240 SHS Standard Standard None
RFL-4D 60t Anti-Aircraft & Direct-Fire Support 0 8 0 0 0 0 0 0 STD 240 SHS Standard Standard None
RFL-4DA1 60t Anti-Aircraft & Direct-Fire Support 0 6 0 0 2 0 0 0 STD 240 SHS Standard Standard None
RFL-5CS 60t Tukayyid AA Support 2 4 0 0 2 0 0 0 XL 300 DHS Standard Standard None
RFL-5D 60t Anti-Aircraft & Direct-Fire Support 0 8 0 0 0 0 0 0 XL 240 DHS Standard Standard None
RFL-5L 60t Anti-Aircraft & Direct-Fire Support 0 6 0 0 2 0 0 0 XL 240 DHS Endo Standard None
RFL-5M 60t Anti-Aircraft & Direct-Fire Support 2 6 0 0 0 0 0 0 XL 240 DHS Standard Standard None
RFL-6M 60t Direct-Fire Support 2 2 0 0 2 0 0 0 XL 240 DHS Endo Standard None
RFL-6X 60t Project Phoenix 4 4 0 0 2 0 0 0 XL 300 DHS Endo Standard None
RFL-7M 60t Anti-Aircraft & Direct-Fire Support 2 8 0 0 1 0 0 0 XL 240 DHS Endo Standard None
RFL-8D 60t Anti-Aircraft & Direct-Fire Support 2 4 0 0 2 0 0 0 XL 240 DHS Endo Standard None
RFL C 60t Anti-Aircraft & Direct-Fire Support 4 4 0 0 0 0 0 0 STD 240 SHS Standard Standard None
Roughneck.png

ROUGHNECK

Mech Quirk: Roughneck Rugged

65 Structure Points

Pilot Affinity: Resistant

50% less chance to suffer critical hits


RGH-1A 65t Militarized Loadermech 2 1 2 0 5 0 0 0 STD 260 SHS Standard Standard None
RGH-1B 65t Militarized Loadermech 2 2 2 0 3 0 0 0 STD 260 SHS Standard Standard None
RGH-1C 65t Militarized Loadermech 2 0 4 0 2 0 0 0 STD 260 SHS Standard Standard None
RGH-3A 65t Militarized Loadermech 0 7 0 0 1 0 0 0 STD 260 DHS Standard Standard None
RGH-4A 65t Militarized Loadermech 2 2 2 0 3 0 0 0 STD 260 SHS Standard Standard None
RGH-4T 65t Urban Brawler 2 1 2 0 5 0 0 0 STD 305 SHS Endo Standard None
Shootist.png

SHOOTIST

Mech Quirk: Shootist Command Mech

+1 Initiative, Secondary Sensor System

Pilot Affinity: Resistant

50% less chance to suffer critical hits


ST-8A 70t Heavy Bodyguard 2 5 0 0 1 0 0 0 STD 280 DHS Standard Ferro None
ST-8C 70t Heavy Bodyguard 2 5 0 0 1 0 0 0 STD 280 DHS Standard Ferro None
ST-9C 70t Heavy Bodyguard 2 5 0 0 1 0 0 0 STD 280 DHS Standard Ferro None
Stalker.png

STALKER

Mech Quirk: Stalker Combat Computer

-6 Heat / Turn

Pilot Affinity: Ice Cold

9 bonus heat sinking


STK-4A 75t Juggernaut & Ranged Heavy 1 9 4 0 5 0 0 0 LFE 225 DHS Standard Standard None
STK-4M 75t Juggernaut & Ranged Heavy 1 9 4 0 5 0 0 0 XL 300 DHS Standard Standard None
STK-4P 75t Juggernaut & Ranged Heavy 1 9 4 0 5 0 0 0 STD 225 SHS Standard Standard None
STK-4PAM 75t Juggernaut & Ranged Heavy 0 8 3 0 2 0 0 0 STD 225 SHS Standard Standard None
Thanatos.png

THANATOS

Mech Quirk: Thanatos Improved Sensors

+10% Sensor Range, +15% Sight Range

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


TNS-4S 75t Brawler & Close Assault 0 6 7 0 0 0 0 0 XL 375 DHS Endo Standard None
TNS-4T 75t Brawler & Close Assault 3 4 3 0 0 0 0 0 XL 300 DHS Endo Standard None
TNS-5M 75t Extreme Range Sniper 5 2 1 0 0 0 0 0 XL 300 DHS Endo Standard None
Thunder.png

THUNDER

Mech Quirk: Thunder Cowl

Bleedout Prevented, Mech Cowl adds 15 Armor to the Head

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


THR-1L 70t Heavy Brawler 2 4 1 0 0 0 0 0 XL 350 DHS Standard Standard None
THR-2L 70t Heavy Brawler 2 3 1 0 1 0 0 0 XL 350 DHS Standard Stealth None
THR-3L 70t Artillery Support 0 4 1 1 1 0 0 0 XL 350 DHS Standard Stealth None
Thunderbolt.png

PRIMITIVE THUNDERBOLT

Mech Quirk: Thunderbolt Rugged Structure

+50% Structure Points, 50% Crit Resist

Mech Quirk: Primitive Cockpit

Mech Quirk: Primitive

Pilot Affinity: Zippy

15% boost to sprint speed!


TDR-1C 65t Heavy Skirmisher & Brawler 0 4 2 0 2 0 0 0 PFE 200 SHS Rugged Primitive None
Thunderbolt.png

THUNDERBOLT

Mech Quirk: Thunderbolt MultiTrac

Grants the Multi-Shot pilot ability

Mech Quirk: Royal Mech Quirk

-12 Heat End Turn

Mech Quirk: Thunderbolt MultiTrac+TC

Grants: Multi-Shot, Breaching Shot, Called Shots

Pilot Affinity: Zippy

15% boost to sprint speed!


TDR-5D 65t Heavy Skirmisher & Brawler 2 0 2 0 4 0 0 0 STD 260 SHS Standard Standard None
TDR-5L 65t Heavy Skirmisher & Brawler 2 4 3 0 2 0 0 0 STD 260 DHS Standard Standard None
TDR-5LS 65t Heavy Skirmisher & Brawler 2 4 3 0 2 0 0 0 STD 260 SHS Standard Standard None
TDR-5PA 65t Heavy Skirmisher & Brawler 2 4 2 0 2 0 0 0 STD 260 SHS Standard Standard None
TDR-5S 65t Heavy Skirmisher & Brawler 2 4 2 0 2 0 0 0 STD 260 SHS Standard Standard None
TDR-5Sb 65t Heavy Skirmisher & Brawler 2 4 3 0 2 0 0 0 STD 260 DHS Endo Standard None
TDR-5SE 65t Heavy Skirmisher 0 5 2 0 3 0 0 0 STD 260 SHS Standard Standard None
TDR-5SS 65t Heavy Striker & Disabler 0 7 1 0 2 0 0 0 STD 260 SHS Standard Standard None
TDR-6PA 65t Heavy Skirmisher & Brawler 2 3 2 1 2 0 0 0 STD 260 SHS Standard Standard None
TDR-7M 65t Heavy Skirmisher & Brawler 2 4 2 0 3 0 0 0 STD 260 DHS Standard Ferro None
TDR-7SE 65t Heavy Sniper 2 4 2 0 2 0 0 0 STD 260 DHS Endo Ferro None
TDR-8M 65t Heavy Skirmisher & Brawler 1 5 2 0 2 0 0 0 STD 260 DHS Standard Ferro None
TDR-8SS 65t Heavy Skirmisher & Brawler 0 6 0 0 2 0 0 0 STD 260 DHS Standard Ferro None
TDR-9M 65t Heavy Sniper 2 3 2 0 2 0 0 0 STD 260 DHS Endo Standard None
TDR-9NAIS 65t Heavy Brawler 2 3 3 0 2 0 0 0 XL 325 DHS Endo Standard None
TDR-9S 65t Heavy Striker & Disabler 0 6 1 0 5 0 0 0 STD 260 DHS Standard Standard None
TDR-9SE 65t Heavy Skirmisher 0 5 2 0 5 0 0 0 STD 260 DHS Standard Standard None
TDR-9W 65t Heavy Skirmisher & Brawler 0 5 2 0 3 0 0 0 STD 260 DHS Standard Ferro None
TDR-10SE 65t Heavy Brawler 0 5 1 0 2 0 0 0 STD 260 DHS Endo Standard None
TDR C 65t Heavy Skirmisher & Brawler 0 5 2 0 2 0 0 0 STD 260 SHS Standard Standard None
Toyama.png

TOYAMA

Mech Quirk: Toyama Easy to Pilot

+10% Walk Distance

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


TYM-1A 75t Multi-Role BattleMech 2 5 2 0 2 0 0 0 XL 300 DHS Endo Standard None
Valkyrie II.png

VALKYRIE II

Mech Quirk: Valkyrie II Improved Sensors

+10% Sensor Range, +15% Sight Range

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


VLK-II-3S 60t Heavy Recon and Striker 2 6 0 0 2 0 0 2 XL 300 DHS Endo Standard Sword
Verfolger.png

VERFOLGER

Mech Quirk: Verfolger Hyper-Extending Actuators

+4 Accuracy

Pilot Affinity: Zippy

15% boost to sprint speed!


VR5-G 65t Heavy Striker 2 7 0 0 3 0 0 0 XL 325 DHS Endo Standard None
VR5-R 65t Heavy Striker 4 5 0 0 3 0 0 0 XL 325 DHS Endo Standard None
VR6-C 65t Heavy Striker 0 5 4 0 3 0 0 0 XL 325 DHS Endo Standard None
VR7-R 65t Heavy Striker 1 7 0 0 3 0 0 0 XL 325 DHS Endo Standard None
Von Rohrs.png

VON ROHRS

Mech Quirk: Von Rohrs MultiTrac

Grants the Multi-Shot pilot ability

Pilot Affinity: Evasive

+2 bonus against being hit


VON-4RH-5 65t Age of War Fire Support 0 2 4 0 2 0 0 0 STD 325 SHS Standard Standard None
VON-4RH-6 65t Age of War Fire Support 0 2 4 0 2 0 0 0 STD 325 SHS Standard Standard None
VON-4RH-7 65t Modernized Fire Support 0 2 4 0 2 0 0 0 XL 325 DHS Standard Standard None
VON-4RH-9 65t Modernized Fire Support 2 2 3 0 1 0 0 0 XL 325 DHS Standard Standard None
VON-4RH-5P 65t Age of War Fire Support 0 2 4 0 2 0 0 0 STD 325 SHS Proto Endo Standard None
Warhammer.png

WARHAMMER

Mech Quirk: Warhammer Rugged

70 Structure Points

Mech Quirk: Royal Mech Quirk

-12 Heat End Turn

Pilot Affinity: Evasive

+2 bonus against being hit


WHM C 2 70t Brawler & Close Assault 0 4 1 0 6 0 0 0 STD 280 DHS Standard Standard None
WHM-2K 70t Brawler & Close Assault 2 2 1 0 6 0 0 0 PFE 280 SHS Proto Endo Heavy None
WHM-4L 70t Project Phoenix 0 9 1 0 7 0 0 0 XL 280 DHS Standard Stealth None
WHM-6D 70t Brawler & Close Assault 2 6 0 0 4 0 0 0 STD 280 SHS Standard Standard None
WHM-6K 70t Brawler & Close Assault 0 6 1 0 4 0 0 0 STD 280 SHS Standard Standard None
WHM-6L 70t Brawler & Close Assault 0 4 1 0 6 0 0 0 STD 280 SHS Standard Standard None
WHM-6L-DC 70t Brawler & Close Assault 0 4 1 0 6 0 0 0 STD 280 SHS Standard Standard None
WHM-6PA 70t Brawler & Close Assault 0 4 1 0 6 0 0 0 STD 280 SHS Standard Heavy None
WHM-6R 70t Brawler & Close Assault 0 4 1 0 6 0 0 0 STD 280 SHS Standard Standard None
WHM-6R-DC 70t Brawler & Close Assault 0 4 1 0 6 0 0 0 STD 280 SHS Standard Standard None
WHM-6Rb 70t Brawler & Close Assault 2 4 1 0 6 0 0 0 STD 280 DHS Standard Ferro None
WHM-6Rk 70t Brawler & Close Assault 0 4 1 0 6 0 0 0 XL 350 DHS Standard Standard None
WHM-7A 70t Brawler & Close Assault 0 6 1 0 6 0 0 0 STD 280 DHS Endo Standard None
WHM-7CS 70t Tukayyid Brawler 0 6 3 0 2 0 0 0 XL 280 DHS Standard Standard None
WHM-7H 70t Brawler & Close Assault 2 4 1 0 1 0 0 0 LFE 280 DHS Endo Standard None
WHM-7K 70t Brawler & Close Assault 2 4 2 0 6 0 0 0 STD 280 DHS Endo Standard None
WHM-7M 70t Brawler & Close Assault 2 4 1 0 6 0 0 0 STD 280 DHS Standard Standard None
WHM-7M-DC 70t Brawler & Close Assault 2 4 1 0 6 0 0 0 STD 280 DHS Standard Standard None
WHM-7PA 70t Brawler & Close Assault 0 4 1 0 6 0 0 0 STD 280 SHS Standard Standard None
WHM-7S 70t Brawler & Close Assault 2 4 2 0 6 0 0 0 STD 280 DHS Standard Standard None
WHM-8D 70t Project Phoenix 0 8 1 0 6 0 0 0 STD 280 DHS Endo Standard None
WHM-9D 70t Brawler & Close Assault 2 6 0 0 2 0 0 0 XL 350 DHS Endo Standard None
WHM-9S 70t Brawler & Close Assault 2 4 1 0 2 0 0 0 LFE 280 DHS Standard Standard None
WHM C 70t Brawler & Close Assault 0 4 1 0 6 0 0 0 STD 280 SHS Standard Standard None
Yeager.png

YEAGER

Mech Quirk: Yeager Advanced Stability

Self-Knockdown Chance -50%, Sure Footing

Pilot Affinity: Stabilized

Reduces stability damage taken by 50%.


YGR-1E 70t Weapon Testing Platform 1 3 0 0 6 0 0 0 LFE 280 DHS Standard Ferro None
Yeoman.png

YEOMAN

Mech Quirk: Yeoman Combat Computer

-6 Heat / Turn

Pilot Affinity: Ice Cold

9 bonus heat sinking


YMN-6Y 60t Pure Missile Support 0 0 6 0 2 0 0 0 STD 240 DHS Endo Ferro None
YMN-7Y-AR 60t Pure Missile Support 0 0 6 0 2 0 0 0 LFE 240 DHS Endo Ferro None
YMN-8Y 60t Pure Missile Support 0 4 4 0 2 0 0 0 STD 240 DHS Endo Ferro None
YMN-9Y 60t Pure Missile Support 0 2 4 0 2 0 0 0 STD 240 DHS Endo Ferro None
YMN-10-OR 60t Pure Missile Support 0 0 6 0 2 0 0 0 LFE 240 DHS Endo Standard None

Inner Sphere Assault Mechs

Mech Hardpoints Engine Components
Chassis Model Mass Role Ballistic hardpoint icon Energy hardpoint icon Missile hardpoint icon Artillery hardpoint icon Support hardpoint icon Omni hardpoint icon Bomb hardpoint icon Melee hardpoint icon Type Core Heat Sinks Structure Armor Melee Weapon
Albatross.png

ALBATROSS

Mech Quirk: Albatross Easy to Maintain

Easy Refits

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


ALB-3U 95t Assault Trooper 1 5 2 0 2 0 0 0 XL 380 DHS Standard Standard None
ALB-4U 95t Assault Trooper 1 4 2 0 3 0 0 0 XL 380 DHS Standard Ferro None
Annihilator.png

ANNIHILATOR

Mech Quirk: Annihilator Easy to Maintain

Easy Refits

Mech Quirk: Annihilator Stabilized Aim

+4 accuracy bonus to the attached weapon.

Mech Quirk: Annihilator Compact Easy to Maintain

Easy Refits, +40% Gyro Weight

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


ANH-1A4 100t Artillery Siege Mech 0 6 4 2 4 0 0 0 STD 200 DHS Standard Standard None
ANH-1A 100t Juggernaut & Siege Mech 6 6 0 0 2 0 0 0 STD 200 SHS Standard Standard None
ANH-1E 100t Juggernaut & Siege Mech 0 12 0 0 4 0 0 0 STD 200 SHS Standard Standard None
ANH-1G 100t Juggernaut & Siege Mech 6 2 0 0 2 0 0 0 STD 200 DHS Standard Standard None
ANH-1X 100t Juggernaut & Siege Mech 6 4 0 0 3 0 0 0 STD 200 DHS Standard Standard None
ANH-2A 100t Juggernaut & Siege Mech 8 6 0 0 2 0 0 0 STD 200 SHS Standard Standard None
ANH-2G 100t Juggernaut & Siege Mech 8 0 0 0 4 0 0 0 STD 200 SHS Endo Standard None
ANH-3A 100t Juggernaut & Siege Mech 8 6 0 0 2 0 0 0 CFE 200 DHS Standard Standard None
Archangel.png

ARCHANGEL

Mech Quirk: Gyro Compact Omni

Pilot Affinity: Resistant

50% less chance to suffer critical hits


C-ANG-CONDITUS 100t Indestructible Zombie 0 0 0 0 0 10 0 0 CFE 300 DHS Endo Standard None
C-ANG-DEICIO 100t Indestructible Zombie 0 0 0 0 0 10 0 0 CFE 300 DHS Endo Standard None
C-ANG-LATERIS 100t Indestructible Zombie 0 0 0 0 0 10 0 0 CFE 300 DHS Endo Standard None
C-ANG-RAPTUS 100t Indestructible Zombie 0 0 0 0 0 10 0 0 CFE 300 DHS Endo Standard None
Atlas.png

ATLAS II

Mech Quirk: Atlas Battlefists

+30% Punch Damage & Stability, +4 Punch Accuracy Bonus, +1 Arm Accuracy

Mech Quirk: Royal Mech Quirk

-12 Heat End Turn

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


AS7-D-HK 100t Juggernaut 4 4 3 0 0 0 0 0 STD 300 DHS Standard Ferro None
Atlas.png

ATLAS

Mech Quirk: Atlas Battlefists

+30% Punch Damage & Stability, +4 Punch Accuracy Bonus, +1 Arm Accuracy

Mech Quirk: Royal Mech Quirk

-12 Heat End Turn

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


AS7 C 100t Juggernaut & Close Assault 2 4 2 0 2 0 0 0 STD 300 SHS Standard Standard None
AS7-A 100t Juggernaut & Assault 1 2 6 0 3 0 0 0 STD 300 SHS Standard Standard None
AS7-C 100t Juggernaut & Close Assault 2 4 2 0 2 0 0 0 XL 300 SHS Standard Standard None
AS7-CM 100t Juggernaut & Close Assault 2 3 2 0 3 0 0 0 XL 300 SHS Standard Standard None
AS7-D 100t Juggernaut & Close Assault 2 4 2 0 2 0 0 0 STD 300 SHS Standard Standard None
AS7-D-DC 100t Command 'Mech, Juggernaut & Close Assault 2 2 2 0 2 0 0 0 STD 300 SHS Standard Standard None
AS7-D-H2 100t Juggernaut 2 4 3 0 0 0 0 0 STD 300 DHS Standard Ferro None
AS7-D-H 100t Juggernaut 2 5 3 0 0 0 0 0 STD 300 DHS Standard Ferro None
AS7-D-HT 100t Juggernaut & Close Assault 1 6 4 0 2 0 0 0 STD 300 DHS Standard Ferro None
AS7-D-PA 100t Juggernaut & Close Assault 2 4 2 0 2 0 0 0 STD 300 SHS Standard Light None
AS7-K 100t Juggernaut & Close Assault 2 4 2 0 2 0 0 0 XL 300 SHS Standard Standard None
AS7-K-DC 100t Juggernaut & Close Assault 2 4 2 0 2 0 0 0 XL 300 SHS Standard Standard None
AS7-PA 100t Juggernaut & Assault 1 2 6 0 3 0 0 0 STD 300 SHS Standard Standard None
AS7-R 100t Juggernaut & Close Assault 2 6 3 0 0 0 0 0 STD 300 DHS Standard Standard None
AS7-RS 100t Juggernaut & Close Assault 2 4 2 0 2 0 0 0 STD 300 SHS Standard Standard None
AS7-S 100t Juggernaut & Close Assault 2 4 4 0 2 0 0 0 STD 300 DHS Standard Standard None
AS7-S2 100t Juggernaut & Close Assault 2 4 2 0 0 0 0 0 LFE 300 DHS Standard Standard None
AS7-S3-DC 100t Juggernaut & Ranged Assault 2 4 2 0 4 0 0 0 LFE 300 DHS Standard Standard None
AS7-S3 100t Juggernaut & Ranged Assault 2 4 2 0 4 0 0 0 LFE 300 DHS Standard Standard None
AS8-S 100t Juggernaut & Ranged Assault 4 0 4 0 4 0 0 0 LFE 300 DHS Endo Standard None
Awesome.png

AWESOME

Mech Quirk: Awesome Battlefists

+16% Punch Stability & Damage, +4 Punch Accuracy Bonus, +1 Arm Accuracy

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


AWS-7PA 80t Heavy Sniper & Defender 0 8 0 0 1 0 0 0 STD 250 SHS Standard Standard None
AWS-8PA 80t Heavy Sniper & Defender 0 7 0 0 1 0 0 0 STD 250 SHS Standard Standard None
AWS-8Q 80t Heavy Sniper & Defender 0 7 0 0 1 0 0 0 STD 250 SHS Standard Standard None
AWS-8R 80t Heavy Fire Support & Defender 0 3 4 0 3 0 0 0 STD 250 SHS Standard Standard None
AWS-8T 80t Heavy Fire Support & Defender 0 5 2 0 3 0 0 0 STD 250 SHS Standard Standard None
AWS-8V 80t Heavy Fire Support & Defender 0 5 2 0 4 0 0 0 STD 250 SHS Standard Standard None
AWS-9M 80t Heavy Sniper & Defender 0 8 2 0 2 0 0 0 XL 320 DHS Standard Standard None
AWS-9Ma 80t Heavy Sniper & Defender 0 7 0 0 3 0 0 0 XL 320 DHS Standard Standard None
AWS-9Q 80t Heavy Sniper & Defender 0 8 0 0 1 0 0 0 STD 240 DHS Standard Standard None
AWS-10Q 80t Heavy Flanker 0 8 0 0 1 0 0 0 XL 400 DHS Endo Ferro None
Banshee.png

PRIMITIVE BANSHEE

Mech Quirk: Banshee Rugged Structure

+50% Structure Points, 50% Crit Resist

Mech Quirk: Primitive Cockpit

Mech Quirk: Primitive

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


BNC-1E 95t Heavy Brawler & Sniper 1 3 0 0 1 0 0 0 PFE 330 SHS Rugged Primitive None
Banshee.png

BANSHEE

Mech Quirk: Banshee Rugged

95 Structure Points

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


BNC-2PA 95t Heavy Brawler & Sniper 3 3 0 0 6 0 0 0 STD 380 SHS Standard Standard None
BNC-3E 95t Heavy Brawler & Sniper 3 3 0 0 6 0 0 0 STD 380 SHS Standard Standard None
BNC-3EA 95t Heavy Brawler & Sniper 3 4 0 0 6 0 0 0 STD 380 SHS Standard Standard None
BNC-3M 95t Heavy Brawler & Sniper 0 8 0 0 6 0 0 0 STD 380 SHS Standard Standard None
BNC-3MC 95t Heavy Brawler & Sniper 3 3 0 0 6 0 0 0 STD 380 SHS Standard Standard None
BNC-3PA 95t Heavy Brawler & Sniper 1 9 1 0 7 0 0 0 Proto XL 380 SHS Standard Heavy None
BNC-3Q 95t Heavy Brawler & Juggernaut 6 0 0 0 3 0 0 0 STD 380 SHS Standard Standard None
BNC-3S 95t Heavy Brawler & Sniper 1 9 1 0 7 0 0 0 STD 285 SHS Standard Standard None
BNC-5S 95t Heavy Brawler & Sniper 1 7 1 0 5 0 0 0 XL 380 DHS Standard Standard None
BNC-6S 95t Heavy Brawler & Sniper 6 0 0 0 3 0 0 0 LFE 380 DHS Endo Standard None
BNC-6T 95t Heavy Periphery Brawler 3 6 3 0 1 0 0 0 LFE 380 DHS Endo Standard None
BNC-7S 95t Heavy Brawler & Sniper 2 6 1 0 3 0 0 0 LFE 380 DHS Endo Standard None
BattleMaster.png

BATTLEMASTER

Mech Quirk: Battlemaster Command Mech

+1 Initiative, Secondary Sensor System

Mech Quirk: Royal Mech Quirk

-12 Heat End Turn

Pilot Affinity: Command Unit

Gains +1 initiative


BLR-1D 85t Heavy Brawler & Close Assault 2 7 0 0 3 0 0 0 STD 340 SHS Standard Standard None
BLR-1G 85t Heavy Brawler & Close Assault 2 7 1 0 2 0 0 0 STD 340 SHS Standard Standard None
BLR-1G-DC 85t Command 'Mech, Heavy Brawler, & Close Assault 2 5 1 0 3 0 0 0 STD 340 SHS Standard Standard None
BLR-1G-RC 85t Pirate Clan Mech 0 7 0 0 2 0 0 0 cXL 340 cDHS Clan Endo Standard None
BLR-1GB 85t Heavy Brawler & Close Assault 0 7 1 0 2 0 0 0 STD 340 DHS Endo Standard None
BLR-1GBC 85t Heavy Brawler & Close Assault 0 7 1 0 2 0 0 0 STD 340 DHS Endo Standard None
BLR-1Gc 85t Heavy Brawler & Close Assault 2 7 1 0 2 0 0 0 STD 340 DHS Standard Standard None
BLR-1PA 85t Heavy Brawler & Close Assault 2 7 1 0 2 0 0 0 STD 340 SHS Standard Standard None
BLR-1S 85t Heavy Brawler & Close Assault 0 4 5 0 2 0 0 0 STD 340 SHS Standard Standard None
BLR-2C 85t Command 'Mech, Heavy Brawler, & Close Assault 0 5 1 0 4 0 0 0 STD 340 SHS Standard Standard None
BLR-2PA 85t Heavy Brawler & Close Assault 2 7 1 0 2 0 0 0 Proto XL 340 SHS Standard Light None
BLR-3M 85t Heavy Brawler & Close Assault 2 7 1 0 3 0 0 0 STD 340 DHS Standard Standard None
BLR-3M-DC 85t Heavy Brawler & Close Assault 2 7 1 0 3 0 0 0 STD 340 DHS Standard Standard None
BLR-3S 85t Heavy Brawler & Close Assault 0 6 2 0 2 0 0 0 XL 340 SHS Standard Standard None
BLR-4S 85t Heavy Brawler & Close Assault 1 6 1 0 2 0 0 0 LFE 340 DHS Standard Ferro None
BLR-5K 85t Heavy Brawler & Close Assault 2 3 2 0 2 0 0 0 LFE 340 DHS Standard Ferro None
BLR-5M 85t Heavy Brawler & Close Assault 1 7 1 0 2 0 0 0 STD 340 DHS Standard Standard None
BLR-K3 85t Heavy Brawler & Close Assault 0 8 1 0 3 0 0 0 XL 340 DHS Standard Standard None
Stone Rhino.png

BEHEMOTH

Mech Quirk: Behemoth Barrel Fist

+30% Punch Stability & Damage Bonus, +4 Punch Accuracy Bonus, +1 Arm Accuracy

Pilot Affinity: Command Unit

Gains +1 initiative


BHN-6H 100t Unique Juggernaut 4 4 0 0 1 0 0 0 STD 200 SHS Standard Standard None
Berserker.png

BERSERKER

Mech Quirk: Berserker Easy to Pilot

+10% Walk Distance

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


BRZ-A3 100t Melee Monster 0 7 0 0 2 0 0 0 XL 400 DHS Endo Standard Hatchet
BRZ-B3 100t Melee Monster 0 2 4 0 2 0 0 0 XL 400 DHS Endo Standard Hatchet
BRZ-C3 100t Melee Monster 0 7 0 0 2 0 0 0 LFE 400 DHS Endo Standard Hatchet
Bull Shark.png

BULL SHARK

Mech Quirk: Bullshark Easy to Pilot

+10% Walk Distance

Pilot Affinity: Zippy

15% boost to sprint speed!


BSK-M3 95t Heavy Brawler 4 4 4 0 2 0 0 0 STD 190 SHS Standard Standard None
BSK-M4 95t Heavy Brawler 4 4 4 0 2 0 0 0 STD 290 SHS Standard Standard None
BSK-M5 95t Heavy Brawler 4 4 4 0 2 0 0 0 STD 290 SHS Standard Standard None
BSK-M6 95t Heavy Brawler 4 4 2 1 2 0 0 0 LFE 290 SHS Standard Standard None
BSK-M7 95t Heavy Brawler 4 4 4 0 2 0 0 0 LFE 300 DHS Standard Reflective None
BSK-MAZ 95t Heavy Brawler 4 4 2 1 2 0 0 0 STD 285 DHS Endo Standard None
Charger.png

CHARGER

Mech Quirk: Charger Easy to Maintain

Easy Refits

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


CGR-1A9 80t Support & Skirmisher 0 5 1 0 4 0 0 0 STD 320 SHS Standard Standard None
CGR-1A5 80t Assault & Brawler 2 3 2 0 2 0 0 0 STD 320 SHS Standard Standard None
CGR-1A1 80t Heavy Scout & Harasser 0 5 0 0 5 0 0 0 STD 400 SHS Standard Standard None
CGR-1B1 80t Heavy Scout & Harasser 0 6 0 0 4 0 0 0 LFE 400 DHS Endo Heavy Ferro None
CGR-1L 80t Heavy Scout & Sniper 0 5 0 0 5 0 0 0 STD 400 SHS Standard Standard None
CGR-1PA2 80t Heavy Scout & Harasser 0 5 0 0 5 0 0 0 STD 400 SHS Proto Endo Light None
CGR-1PA1 80t Heavy Scout & Harasser 0 5 0 0 5 0 0 0 Proto XL 400 SHS Standard Standard None
CGR-1PAR1 80t Periphery Assault Scout 0 6 0 1 4 0 0 0 Proto XL 400 SHS Proto Endo Heavy None
CGR-1R1 80t Reinforced Arena Brawler 0 1 0 0 8 0 0 0 LFE 350 DHS Reinforced Standard None
CGR-2A2 80t Heavy Scout & Harasser 0 2 5 0 3 0 0 0 STD 400 SHS Standard Ferro None
CGR-3K 80t Support & Skirmisher 0 5 1 0 4 0 0 0 XL 400 DHS Standard Ferro None
CGR-4A4 80t Assault & Brawler 2 4 2 0 0 0 0 0 LFE 320 DHS Standard Standard None
CGR-SA5 80t Assault & Brawler 1 5 2 0 2 0 0 0 LFE 320 DHS Endo Standard None
CGR-C 80t Support & Skirmisher 0 4 2 0 3 0 0 0 XL 400 DHS Standard Ferro None
CGR-SB 80t Assault & Brawler 0 5 0 0 5 0 0 0 STD 240 SHS Standard Standard None
Corsair.png

CORSAIR

Mech Quirk: Corsair Rugged

95 Structure Points

Pilot Affinity: Resistant

50% less chance to suffer critical hits


COR-5R 95t Heavy Frankenmech 1 5 2 0 0 0 0 0 STD 285 SHS Standard Standard None
COR-5T 95t Heavy Frankenmech 6 5 0 0 0 0 0 0 STD 285 SHS Standard Standard None
COR-6R 95t Heavy Frankenmech 1 2 3 0 2 0 0 0 STD 285 SHS Standard Standard None
COR-7A 95t Heavy Frankenmech 3 4 0 0 4 0 0 0 STD 285 SHS Standard Standard None
COR-7R 95t Heavy Frankenmech 1 2 5 0 0 0 0 0 STD 285 SHS Standard Standard None
COR-8R 95t Heavy Frankenmech 3 5 1 0 0 0 0 0 STD 285 DHS Endo Standard None
Crockett.png

CROCKETT

Mech Quirk: Crockett Easy to Pilot

+10% Walk Distance

Mech Quirk: Royal Mech Quirk

-12 Heat End Turn

Mech Quirk: Katana Easy to Pilot

+10% Walk Distance

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


CRK-5003-1b 85t Training Mech 2 8 0 0 0 0 0 0 STD 255 DHS Endo Standard None
CRK-5003-0 85t Training Mech 1 4 3 0 2 0 0 0 STD 255 SHS Standard Standard None
CRK-5003-3 85t Training Mech 1 4 3 0 2 0 0 0 STD 255 DHS Standard Standard None
CRK-5003-1 85t Training Mech 1 4 3 0 2 0 0 0 STD 255 DHS Standard Standard None
CRK-5003-2 85t Gifted Assault Mech 1 4 3 0 2 0 0 0 STD 255 SHS Standard Standard None
CRK-5003-C 85t Gifted Assault Mech 1 4 3 0 2 0 0 0 STD 255 SHS Standard Standard None
CRK-5003-CM 85t Gifted Assault Mech 1 4 1 0 4 0 0 0 STD 255 SHS Standard Standard None
CRK-5004-1 85t Training Mech 1 4 3 0 2 0 0 0 STD 255 DHS Standard Standard None
Cyclops.png

CYCLOPS

Mech Quirk: Battle Computer

+1 Initiative

Mech Quirk: Cyclops Cowl

Bleedout Prevented, Mech Cowl adds 15 Armor to the Head

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


CP-10-HQ 90t Command & Fire Support 0 6 4 0 2 0 0 0 STD 360 SHS Standard Standard None
CP-10-M-HQ 90t Command & Fire Support 0 6 4 0 2 0 0 0 STD 310 SHS Standard Standard None
CP-10-P 90t Periphery Brawler 4 4 3 0 2 0 0 0 STD 270 SHS Standard Standard None
CP-10-PA 90t Command & Fire Support 3 4 2 0 2 0 0 0 Proto XL 360 SHS Standard Standard None
CP-10-Q 90t Fire Support 0 3 7 0 2 0 0 0 STD 360 SHS Standard Standard None
CP-10-Z 90t Command & Fire Support 4 6 2 0 2 0 0 0 STD 360 SHS Standard Standard None
CP-10-Z-DC 90t Command & Fire Support 1 6 2 0 2 0 0 0 STD 360 SHS Standard Standard None
CP-11-A 90t Command & Fire Support 3 4 2 0 2 0 0 0 STD 360 SHS Standard Standard None
CP-11-A-DC 90t Command & Fire Support 3 4 2 0 2 0 0 0 STD 360 SHS Standard Standard None
CP-11-C 90t Command & Fire Support 3 4 1 0 3 0 0 0 STD 360 SHS Standard Standard None
CP-11-G 90t Command & Fire Support 2 3 3 0 2 0 0 0 STD 360 DHS Endo Ferro None
CP-11-H 90t Fire Support 2 2 6 0 2 0 0 0 STD 360 DHS Standard Ferro None
CP-12-K 90t Command & Fire Support 2 4 2 0 2 0 0 0 STD 360 DHS Endo Standard None
CP-13-M 90t Command & Close-Range Firepower 0 5 6 0 2 0 0 0 STD 360 DHS Endo Standard None
Mauler.png

DABOKU

Mech Quirk: Daboku Easy to Pilot

+10% Walk Distance

Mech Quirk: Daboku Stabilized Aim

+4 accuracy bonus to the attached weapon.

Pilot Affinity: Unlimited Power

Energy, Ballistic, Missile, and Artillery weapons deal 10% more damage.


DCMS-MX90-D 90t Juggernaut & Heavy Cavalry 4 2 2 0 2 0 0 0 STD 270 SHS Standard Standard None
Decimator.png

DECIMATOR

Mech Quirk: Decimator Anti-Air Targeting

+8 Anti-Air Targeting

Pilot Affinity: Ice Cold

9 bonus heat sinking


DCI-2X 100t Resurrected Star League Prototype 10 0 0 0 4 0 0 0 XL 300 SHS Standard Standard None
DCI-3C 100t Resurrected Star League Prototype 4 8 0 0 4 0 0 0 STD 300 DHS Standard Ferro None
DCI-4G 100t Resurrected Star League Prototype 4 2 4 0 4 0 0 0 XL 300 DHS Standard Standard None
Devastator.png

DEVASTATOR

Mech Quirk: Devastator MultiTrac

Grants the Multi-Shot pilot ability

Pilot Affinity: Ice Cold

9 bonus heat sinking


DVS-1D 100t Steel Wall 4 6 0 0 0 0 0 0 STD 300 SHS Standard Standard None
DVS-2 100t Steel Wall 4 6 0 0 0 0 0 0 XL 300 DHS Standard Standard None
DVS-2-EC 100t Steel Wall 4 6 0 0 0 0 0 0 XL 300 cDHS Standard Standard None
DVS-3 100t Steel Wall 4 5 0 0 1 0 0 0 XL 300 DHS Standard Standard None
DVS-3B 100t Experimental Steel Wall 4 5 0 0 1 0 0 0 XL 300 DHS Standard Standard None
Emperor.png

PRIMITIVE EMPEROR

Mech Quirk: Emperor Rugged Structure

+50% Structure Points, 50% Crit Resist

Mech Quirk: Primitive Cockpit

Mech Quirk: Primitive

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


EMP-1A 90t All Around Assault 2 3 0 0 0 0 0 0 PFE 320 SHS Rugged Primitive None
Emperor.png

EMPEROR

Mech Quirk: Emperor Improved Life Support

+1 Injury res. Bleedout Prevented Primary Life Support System

Mech Quirk: Emperor Improved Cooling Jacket Large Laser

-18 to the attached weapon's heat generation

Mech Quirk: Royal Mech Quirk

-12 Heat End Turn

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


EMP-5A 90t All Around Assault 2 7 0 0 0 0 0 0 STD 270 SHS Standard Standard None
EMP-5P 90t All Around Assault 0 8 0 0 1 0 0 0 XL 360 DHS Endo Standard None
EMP-5PA 90t All Around Assault 2 7 0 0 0 0 0 0 STD 270 SHS Standard Standard None
EMP-6A 90t All Around Assault 2 7 0 0 0 0 0 0 XL 270 DHS Standard Standard None
EMP-6A-EC 90t All Around Assault 2 6 1 0 0 0 0 0 XL 270 DHS Standard Standard None
EMP-6M 90t All Around Assault 4 7 0 0 3 0 0 0 LFE 270 DHS Endo Standard None
EMP-7AIV 90t All Around Assault 1 7 1 1 1 0 0 0 XL 270 DHS Standard Standard None
EMP-7G 90t All Around Assault 6 3 0 0 2 0 0 0 XL 270 DHS Standard Standard None
Fafnir.png

FAFNIR

Mech Quirk: Fafnir Narrow Profile

+1 Defense

Mech Quirk: Fafnir Stabilized Aim

+4 accuracy bonus to the attached weapon.

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


FNR-5 100t Incredible Direct-Fire Support 6 3 0 0 2 0 0 0 STD 300 DHS Endo Standard None
FNR-5B 100t Incredible Direct-Fire Support 4 5 0 0 3 0 0 0 STD 300 DHS Endo Standard None
FNR-5L 100t Incredible Direct-Fire Support 4 4 0 0 3 0 0 0 STD 300 DHS Endo Standard None
FNR-6 100t Incredible Direct-Fire Support 0 5 4 0 2 0 0 0 STD 300 DHS Endo Standard None
Galleon.png

GALLEON

Mech Quirk: Galleon Medium Shield

+200 bonus armor to the location.

Pilot Affinity: Resistant

50% less chance to suffer critical hits


GAL-3H 85t Pirate Juggernaut 2 6 2 0 3 0 0 0 CFE 255 SHS Standard Ferro None
GAL-3N 85t Pirate Juggernaut 0 7 2 0 2 0 0 0 XL 340 DHS Standard Standard None
GAL-5N 85t Pirate Juggernaut 1 5 4 0 2 0 0 0 XL 340 SHS Standard Standard None
GAL-6N 85t Pirate Juggernaut 0 6 0 2 3 0 0 0 STD 255 SHS Standard Light None
Grand Titan.png

GRAND TITAN

Mech Quirk: Grand Titan Improved Communications

+4 Individual Resolve, +15 Max Resolve

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


T-IT-N10M 100t Fast Juggernaut 0 4 3 0 3 0 0 0 XL 400 DHS Endo Standard None
T-IT-N11M 100t Fast Juggernaut 2 5 2 0 2 0 0 0 XL 400 DHS Endo Standard None
Gunslinger.png

GUNSLINGER

Mech Quirk: Gunslinger Cowl

Bleedout Prevented, Mech Cowl adds 15 Armor to the Head

Pilot Affinity: Resistant

50% less chance to suffer critical hits


GUN-1ERD 85t Heavy Sniper 2 6 0 0 3 0 0 0 XL 255 DHS Standard Standard None
GUN-2ERD 85t Heavy Sniper 2 6 0 0 4 0 0 0 XL 255 DHS Standard Standard None
Hatamoto-Chi.png

HATAMOTO-CHI

Mech Quirk: Hatamoto Helmet

Bleedout Prevented, Mech Cowl adds 15 Armor to the Head

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


HTM-26T 80t Heavy Sniper & Defender 0 6 6 0 0 0 0 0 STD 320 SHS Standard Standard None
HTM-27T 80t Heavy Sniper & Defender 0 6 6 0 0 0 0 0 STD 320 SHS Endo Standard None
HTM-27U 80t Heavy Sniper & Defender 0 8 0 0 0 0 0 0 STD 320 SHS Endo Standard None
HTM-27V 80t Heavy Sniper & Defender 0 5 6 0 0 0 0 0 STD 320 SHS Endo Standard None
HTM-27W 80t Heavy Sniper & Defender 3 6 3 0 0 0 0 0 STD 320 SHS Endo Standard None
HTM-27Y 80t Heavy Sniper & Defender 0 8 0 0 0 0 0 0 STD 320 SHS Endo Standard None
HTM-28T 80t Heavy Sniper & Defender 0 6 6 0 0 0 0 0 STD 240 DHS Standard Standard None
HTM-31K 80t Stealth City Fighter 4 0 0 0 5 0 0 0 STD 240 DHS Standard Stealth None
HTM-C 80t Heavy Sniper & Defender 0 8 0 0 0 0 0 0 STD 320 SHS Endo Standard None
HTM-CM 80t Heavy Sniper & Defender 0 6 0 0 2 0 0 0 STD 320 SHS Endo Standard None
Hauptmann.png

HAUPTMANN

Mech Quirk: OmniMech

Pilot Affinity: Unlimited Power

Energy, Ballistic, Missile, and Artillery weapons deal 10% more damage.


HA1-O 95t Omnimech Assault 0 0 0 0 1 9 0 0 STD 285 DHS Standard Standard None
HA1-OA 95t Omnimech Assault 0 0 0 0 1 10 0 0 STD 285 DHS Standard Standard None
HA1-OB 95t Omnimech Assault 0 1 0 0 0 9 0 0 STD 285 DHS Standard Standard None
HA1-OC 95t Omnimech Assault 0 0 0 0 1 9 0 0 STD 285 DHS Standard Standard None
HA1-OR 95t Omnimech Artillery Support 0 0 0 0 1 9 0 0 STD 285 DHS Standard Standard None
Shadow Hawk LAM.png

HECTOR LAM

Mech Quirk: Avionics

When in AirMech mode, this unit's stability threshold is lowered by 40.

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


HOR-6X 80t Experimental Super-Heavy LAM 4 2 0 0 4 0 2 0 LAM 320 DHS Standard Heavy Ferro None
Highlander.png

HIGHLANDER

Mech Quirk: Highlander Cowl

Bleedout Prevented, Mech Cowl adds 15 Armor to the Head

Mech Quirk: Highlander Reinforced Legs

+60% DFA Damage Bonus, +6 DFA Accuracy

100% DFA Self Stab Damage, 100% DFA Self Damage

Mech Quirk: Royal Mech Quirk

-12 Heat End Turn

Pilot Affinity: Goomba Stomper

-20% less stab damage to self on DFA

20% more damage when to target on DFA.


HGN-694 90t Ranged Assault & Heavy Cavalry 4 4 0 0 0 0 0 0 LFE 255 DHS Endo Standard None
HGN-732 90t Ranged Assault & Heavy Cavalry 1 3 4 0 2 0 0 0 STD 270 SHS Standard Ferro None
HGN-732B 90t Juggernaut & Heavy Cavalry 2 3 2 0 3 0 0 0 STD 270 DHS Standard Ferro None
HGN-733 90t Juggernaut & Heavy Cavalry 1 2 4 0 1 0 0 0 STD 270 SHS Standard Standard None
HGN-733C 90t Juggernaut & Heavy Cavalry 1 2 4 0 3 0 0 0 STD 270 SHS Standard Standard None
HGN-733P 90t Juggernaut, Sniper, & Heavy Cavalry 0 4 3 0 3 0 0 0 STD 270 SHS Standard Standard None
HGN-734 90t Ranged Assault & Heavy Cavalry 2 5 2 0 0 0 0 0 LFE 270 DHS Standard Standard None
HGN-736 90t Ranged Assault & Heavy Cavalry 1 3 4 0 2 0 0 0 STD 270 DHS Standard Ferro None
HGN-739 90t Ranged Assault & Heavy Cavalry 3 4 3 0 0 0 0 0 LFE 270 DHS Standard Standard None
Imp.png

IMP

Mech Quirk: Imp Command Mech

+1 Initiative, Secondary Sensor System

Pilot Affinity: Command Unit

Gains +1 initiative


IMP-1A 100t Assault Bruiser 0 7 2 0 4 0 0 0 STD 300 DHS Standard Standard None
IMP-1B 100t Assault Bruiser 0 8 1 0 2 0 0 0 STD 300 DHS Standard Standard None
IMP-1C 100t Assault Bruiser 1 8 0 0 3 0 0 0 STD 300 DHS Standard Standard None
IMP-1X 100t Assault Bruiser 4 3 0 0 4 0 0 0 STD 300 DHS Standard Standard None
IMP-2E 100t Assault Bruiser 0 7 2 0 3 0 0 0 STD 300 SHS Standard Standard None
IMP-3E 100t Assault Bruiser 0 8 2 0 2 0 0 0 XL 300 SHS Standard Standard None
IMP-4E 100t Assault Bruiser 0 10 2 0 3 0 0 0 STD 300 DHS Standard Standard None
IMP-5E 100t Assault Bruiser 0 6 4 0 2 0 0 0 STD 300 DHS Standard Standard None
Ironclad.png

IRONCLAD

Mech Quirk: Ironclad Easy to Maintain

Easy Refits

Pilot Affinity: Indestructible

Your mech has no next of kin because it can't actually die.

Gain 30% damage reduction at all times


IC-100 100t Juggernaut On The Cheap 2 6 0 0 7 0 0 0 FCE 200 SHS Standard Standard None
IC-110 100t Juggernaut On The Cheap 2 6 0 0 7 0 0 0 FCE 300 SHS Standard Standard None
IC-200 100t Juggernaut On The Cheap 0 8 2 0 7 0 0 0 FCE 200 SHS Standard Standard None
Jotunn.png

JOTUNN

Pilot Affinity: Long-Range Specialist

Gains +6 accuracy at extreme range, but has worse accuracy the closer the target is.


JTN-4P 95t Periphery Artillery 3 4 0 1 2 0 0 0 STD 285 SHS Standard Standard None
JTN-4PA 95t Periphery Artillery 3 4 0 1 2 0 0 0 FCE 190 SHS Standard Heavy None
Juggernaut.png

JUGGERNAUT

Mech Quirk: Juggernaut Improved Life Support

+1 Injury res. Bleedout Prevented Primary Life Support System

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


JG-R9T1 90t Arena Brawler 0 7 0 0 20 0 0 0 STD 270 DHS Standard Standard None
JG-R9T2 90t Arena Brawler 4 8 0 0 12 0 0 0 STD 270 DHS Standard Standard None
JG-R9T3 90t Arena Brawler 2 7 1 0 12 0 0 0 STD 270 DHS Standard Standard None
JG-R9X1 90t Arena Brawler 0 4 0 0 10 0 0 0 STD 360 DHS Endo Light Ferro None
JG-R9X2 90t Arena Brawler 0 4 8 0 12 0 0 0 XL 270 DHS Standard Standard None
JG-R9X3 90t Arena Brawler 9 0 0 2 5 0 0 0 LFE 270 DHS Standard Standard None
King Crab.png

KING CRAB

Mech Quirk: King Crab Improved Targeting

+1 Accuracy

Mech Quirk: Royal Mech Quirk

-12 Heat End Turn

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


KGC-0000 100t Juggernaut & Close Assault 2 4 4 0 4 0 0 0 STD 300 SHS Standard Standard None
KGC-000 100t Juggernaut & Close Assault 4 4 4 0 2 0 0 0 STD 300 SHS Standard Ferro None
KGC-000b 100t Juggernaut & Close Assault 2 4 4 0 4 0 0 0 STD 300 DHS Standard Ferro None
KGC-001 100t Juggernaut & Ranged Assault 4 3 4 0 2 0 0 0 XL 300 SHS Standard Ferro None
KGC-002 100t Juggernaut & Close Assault 4 4 0 0 2 0 0 0 STD 300 DHS Endo Standard None
KGC-005 100t Juggernaut & Close Assault 2 4 4 0 4 0 0 0 STD 300 DHS Endo Standard None
KGC-010 100t Experimental Juggernaut 4 2 2 0 2 0 0 0 STD 300 DHS Endo Standard None
Legacy.png

LEGACY

Mech Quirk: Legacy Nimble Jumper

+20% Jump Distance

Mech Quirk: Legacy Stabilized Aim

+4 accuracy bonus to the attached weapon.

Pilot Affinity: Nimble

15% more jumping distance


LGC-01 80t Assault Brawler 4 3 1 0 3 0 0 0 STD 240 DHS Endo Standard None
LGC-02 80t Assault Brawler 0 5 3 0 3 0 0 0 STD 240 DHS Endo Standard None
Longbow.png

PRIMITIVE LONGBOW

Mech Quirk: Longbow Rugged Structure

+50% Structure Points, 50% Crit Resist

Mech Quirk: Primitive Cockpit

Mech Quirk: Primitive

Pilot Affinity: Ice Cold

9 bonus heat sinking


LGB-0C 85t Hail of Missiles 0 2 2 0 1 0 0 0 PFE 300 SHS Rugged Primitive None
Longbow.png

LONGBOW

Mech Quirk: Longbow Combat Computer

-6 Heat / Turn

Pilot Affinity: Ice Cold

9 bonus heat sinking


LGB-0H 85t Hail of Missiles 0 2 26 0 0 0 0 0 STD 340 DHS Standard Standard None
LGB-0PAA 85t Gyrojet SPAM 0 2 26 0 0 0 0 0 Proto XL 340 DHS Standard Standard None
LGB-0PAB 85t Hail of Missiles 0 4 6 0 0 0 0 0 STD 255 SHS Standard Standard None
LGB-0W 85t Hail of Missiles 0 0 8 0 0 0 0 0 STD 340 SHS Standard Standard None
LGB-0W2 85t Hail of Missiles 0 0 8 0 0 0 0 0 STD 340 SHS Standard Standard None
LGB-7Q 85t Hail of Missiles 0 4 6 0 0 0 0 0 STD 255 SHS Standard Standard None
LGB-7V 85t Hail of Missiles 0 8 4 0 0 0 0 0 XL 255 DHS Standard Standard None
LGB-8C 85t Hail of Missiles 0 4 6 0 0 0 0 0 STD 255 SHS Standard Standard None
LGB-8D 85t Hail of Missiles 0 4 6 0 2 0 0 0 STD 255 DHS Endo Standard None
LGB-8Q 85t Hail of Missiles 0 4 6 0 0 0 0 0 STD 255 DHS Endo Standard None
LGB-10C 85t Hail of Missiles 0 4 6 0 0 0 0 0 STD 255 DHS Standard Standard None
LGB-12C 85t Hail of Missiles 0 0 6 0 3 0 0 0 XL 255 DHS Standard Standard None
LGB-13NAIS 85t Project Phoenix 6 2 0 0 3 0 0 0 STD 255 DHS Endo Standard None
Mackie.png

PRIMITIVE MACKIE

Mech Quirk: Mackie Rugged Structure

+50% Structure Points, 50% Crit Resist

Mech Quirk: Primitive Cockpit

Mech Quirk: Mackie Searchlight

+60 Sight

Mech Quirk: Primitive

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


MSK-5S 100t The Actual First Battlemech 1 2 0 0 1 0 0 0 PFE 340 SHS Rugged Primitive None
MSK-6S 100t The First Battlemech 1 3 0 0 1 0 0 0 PFE 340 SHS Rugged Primitive None
MSK-7S 100t The First Battlemech 2 3 0 0 1 0 0 0 PFE 300 SHS Rugged Primitive None
Mackie.png

MACKIE

Mech Quirk: Mackie Improved Communications

+4 Individual Resolve, +15 Max Resolve

Mech Quirk: Mackie Searchlight

+60 Sight

Mech Quirk: OmniMech

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


MSK-5PA 100t The First Battlemech 2 6 0 0 2 0 0 0 STD 300 SHS Standard Standard None
MSK-7A 100t The First Battlemech 2 6 0 0 2 0 0 0 STD 300 SHS Standard Standard None
MSK-8B 100t The First Battlemech 3 4 0 0 2 0 0 0 STD 300 SHS Standard Standard None
MSK-9F 100t The First Battlemech 0 5 2 0 2 0 0 0 STD 300 DHS Standard Standard None
MSK-9H 100t The First Battlemech 3 4 1 0 2 0 0 0 STD 300 SHS Standard Standard None
MSK-9H Prime 100t The First Battlemech... with a twist! 0 2 0 0 0 10 0 0 STD 300 DHS Endo Standard None
MSK-9P 100t The First Battlemech 0 4 2 0 2 0 0 0 FCE 300 SHS Standard Heavy None
MSK-10J 100t The First Battlemech 2 4 0 0 4 0 0 0 STD 300 DHS Standard Standard None
MSK-11R 100t The First Battlemech 2 6 0 0 2 0 0 0 STD 300 DHS Standard Standard None
MSK-12S 100t The First Battlemech 0 4 0 1 4 0 0 0 STD 300 DHS Standard Standard None
Marauder II.png

MARAUDER II

Mech Quirk: Marauder II Combat Computer

-6 Heat / Turn

Pilot Affinity: Ice Cold

9 bonus heat sinking


MAD-4A 100t Sniper & Ranged Assault 0 9 0 0 2 0 0 0 STD 300 SHS Standard Standard None
MAD-4B 100t Sniper & Ranged Assault 6 5 0 0 2 0 0 0 STD 300 SHS Standard Standard None
MAD-4HB 100t Rocket Brawler 0 4 9 0 2 0 0 0 STD 300 SHS Standard Standard None
MAD-4S 100t Sniper & Ranged Assault 3 5 0 0 3 0 0 0 LFE 300 DHS Standard Standard None
MAD-5A 100t Sniper & Ranged Assault 3 7 0 0 1 0 0 0 XL 300 SHS Standard Standard None
MAD-5B 100t Sniper & Ranged Assault 3 7 0 0 2 0 0 0 STD 300 DHS Standard Standard None
MAD-5C 100t Sniper & Ranged Assault 3 7 0 0 2 0 0 0 XL 300 SHS Standard Standard None
MAD-5J 100t Sniper & Ranged Assault 4 0 4 0 3 0 0 0 STD 300 DHS Endo Standard None
MAD-5W 100t Mobile Close Quarters Assault 0 10 0 0 2 0 0 0 STD 300 DHS Endo Standard None
MAD-6S 100t Heavy Knife-Fighter 2 5 2 0 2 0 0 0 LFE 300 DHS Standard Standard None
MAD-7H 100t Clantech Refit 2 5 2 0 2 0 0 0 cXL 300 DHS Standard Ferro None
Matar.png

MATAR

Pilot Affinity: Unlimited Power

Energy, Ballistic, Missile, and Artillery weapons deal 10% more damage.


SAM-RS 110t Slow Juggernaut 4 8 0 2 9 0 0 0 STD 220 DHS Standard Standard None
Mauler.png

MAULER

Mech Quirk: Mauler Easy to Pilot

+10% Walk Distance

Mech Quirk: Mauler Stabilized Aim

+4 accuracy bonus to the attached weapon.

Pilot Affinity: Unlimited Power

Energy, Ballistic, Missile, and Artillery weapons deal 10% more damage.


MAL-1K 90t Juggernaut & Heavy Cavalry 4 2 2 0 2 0 0 0 XL 270 DHS Standard Ferro None
MAL-1KX 90t Juggernaut & Heavy Cavalry 4 2 2 0 2 0 0 0 XL 270 DHS Endo Standard None
MAL-1PT5 90t Juggernaut & Heavy Cavalry 4 2 4 0 2 0 0 0 STD 270 SHS Standard Standard None
MAL-1PT6 90t Juggernaut & Heavy Cavalry 4 2 4 0 3 0 0 0 STD 180 SHS Standard Standard None
MAL-1R 90t Juggernaut & Heavy Cavalry 4 2 4 0 0 0 0 0 XL 270 DHS Standard Ferro None
MAL-1X-AFFC 90t Juggernaut & Heavy Cavalry 4 2 4 0 2 0 0 0 STD 270 SHS Standard Standard None
MAL-1Y 90t Juggernaut & Heavy Cavalry 4 2 4 0 2 0 0 0 XL 270 DHS Standard Ferro None
MAL-2D 90t Juggernaut & Heavy Cavalry 4 4 2 0 2 0 0 0 STD 270 DHS Standard Ferro None
MAL-2K 90t Juggernaut & Heavy Cavalry 0 4 8 0 0 0 0 0 CFE 270 DHS Endo Standard None
MAL-2R 90t Juggernaut & Heavy Cavalry 4 4 2 0 0 0 0 0 STD 270 DHS Standard Ferro None
MAL-3R 90t Juggernaut & Heavy Cavalry 4 0 4 0 1 0 0 0 XL 270 DHS Standard Ferro None
MAL-3S 90t Mobile Artillery 0 6 0 2 2 0 0 0 XL 270 DHS Standard Standard None
MAL-4R 90t Juggernaut & Heavy Cavalry 4 2 4 0 0 0 0 0 LFE 270 DHS Standard Standard None
MAL-5C 90t Juggernaut & Heavy Cavalry 6 4 0 0 0 0 0 0 cXL 270 cDHS Standard Clan Ferro None
MAL-C 90t Juggernaut & Heavy Cavalry 4 2 4 0 0 0 0 0 XL 270 DHS Standard Ferro None
Naginata.png

NAGINATA

Mech Quirk: Naginata Cowl

Bleedout Prevented, Mech Cowl adds 15 Armor to the Head

Pilot Affinity: Command Unit

Gains +1 initiative


NG-C3A 95t Command and Fire Support 0 2 5 0 5 0 0 0 STD 285 DHS Standard Standard None
NG-C3B 95t Command and Fire Support 0 3 4 0 6 0 0 0 STD 285 DHS Standard Standard None
NG-C3C 95t Command and Fire Support 0 2 5 0 5 0 0 0 STD 285 DHS Standard Standard None
Nightstar.png

NIGHTSTAR

Mech Quirk: Nightstar Command Mech

+1 Initiative, Secondary Sensor System

Pilot Affinity: Long-Range Specialist

Gains +6 accuracy at extreme range, but has worse accuracy the closer the target is.


NSR-7J 95t Heavy Brawler 6 4 0 0 1 0 0 0 STD 285 SHS Standard Standard None
NSR-9FC 95t Heavy Sniper 4 6 0 0 0 0 0 0 XL 380 DHS Standard Standard None
NSR-9J 95t Heavy Sniper 4 5 3 0 1 0 0 0 XL 285 DHS Standard Standard None
NSR-9SS 95t Heavy Brawler 4 5 0 0 3 0 0 0 XL 285 DHS Standard Standard None
NSR-10CS 95t C3 Network Master 2 2 2 0 2 0 0 0 XL 285 DHS Standard Standard None
NSR-10K 95t Heavy Brawler 0 0 5 0 5 0 0 0 STD 285 DHS Endo Standard None
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OMEGA

Mech Quirk: Omega Command Mech

+2 Initiative, Secondary Sensor System

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


SHP-X4 150t Superheavy Prototype 9 4 0 4 5 0 0 0 XL 300 DHS Standard Standard None
Pillager.png

PILLAGER

Mech Quirk: Pillager Battlefists

+30% Punch Stability & Damage

+4 Punch Accuracy Bonus, +1 Arm Accuracy

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


PLG-1N 100t Urban Juggernaut 4 3 1 0 2 0 0 0 STD 300 SHS Standard Standard None
PLG-2N 100t Urban Juggernaut 4 3 1 0 2 0 0 0 STD 300 SHS Standard Standard None
PLG-2Z 100t Urban Juggernaut 4 5 0 0 2 0 0 0 XL 300 DHS Standard Standard None
PLG-3Z 100t Urban Juggernaut 4 5 0 0 2 0 0 0 XL 300 DHS Standard Standard None
PLG-4Z 100t Urban Juggernaut 4 4 0 0 2 0 0 0 STD 300 DHS Standard Stealth None
PLG-5L 100t Urban Juggernaut 1 5 0 2 2 0 0 0 XL 300 DHS Standard Standard None
PLG-5Z 100t Urban Juggernaut 4 5 0 0 2 0 0 0 STD 300 DHS Standard Stealth None
Pulverizer.png

PULVERIZER

Mech Quirk: Pulverizer Battlefists

+30% Punch Stability & Damage Bonus

+4 Punch Accuracy Bonus, +1 Arm Accuracy

Mech Quirk: Pulverizer Accurate Weapon ER PPC

+2 accuracy bonus to the attached weapon.

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


PUL-2C 90t Point-Blank Brawler 3 4 1 0 5 0 0 0 XL 360 DHS Endo Standard None
PUL-2R 90t Command & Control 0 10 2 0 2 0 0 0 STD 360 DHS Endo Ferro None
PUL-2V 90t Command & Control 0 6 1 0 2 0 0 0 STD 360 DHS Endo Ferro None
PUL-3C 90t Point-Blank Brawler 3 4 1 0 5 0 0 0 XL 360 DHS Endo Standard None
PUL-3R 90t Command & Control 0 10 2 0 2 0 0 0 STD 360 DHS Endo Ferro None
PUL-4L 90t Melee Brawler 0 3 3 0 2 0 0 1 LFE 360 DHS Endo Standard Retractable Blade
PUL-4W 90t Melee Brawler 0 4 1 0 4 0 0 1 STD 360 DHS Endo Ferro Hatchet
PUL-5A 90t Point-Blank Brawler 3 4 1 0 5 0 0 0 LFE 360 DHS Endo Standard None
Rampage.png

RAMPAGE

Mech Quirk: Rampage Command Mech

+1 Initiative, Secondary Sensor System

Pilot Affinity: Ice Cold

9 bonus heat sinking


RMP-2G 85t Heavy Brawler & Close Assault 1 7 1 0 2 0 0 0 STD 255 SHS Standard Standard None
RMP-3A 85t Heavy Brawler & Close Assault 1 7 1 0 2 0 0 0 Proto XL 290 SHS Standard Heavy None
RMP-4G 85t Heavy Brawler & Close Assault 2 7 0 0 2 0 0 0 XL 340 DHS Endo Standard None
RMP-5G 85t Heavy Brawler & Close Assault 1 5 4 0 2 0 0 0 XL 340 DHS Endo Standard None
Rifleman.png

RIFLEMAN II

Mech Quirk: Rifleman Anti-Air Targeting

+5 Anti-Air Targeting

Mech Quirk: Royal Mech Quirk

-12 Heat End Turn

Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion.


RFL-3N-2 80t Anti-Aircraft & Direct-Fire Support 4 6 0 0 0 0 0 0 XL 320 DHS Endo Standard None
Rifleman III.png

RIFLEMAN III

Mech Quirk: Rifleman III MultiTrac

Grants the Multi-Shot pilot ability

Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion.


RF2-A 90t Ambush Sniper 8 0 0 0 4 0 0 0 XL 180 SHS Standard Standard None
RF2-B 90t Ambush Sniper 0 10 0 0 2 0 0 0 XL 270 DHS Standard Standard None
RF2-L 90t Ambush Sniper 10 0 0 0 4 0 0 0 XL 180 SHS Standard Standard None
Legacy.png

RISING STAR

Mech Quirk: Rising Star Nimble Jumper

+20% Jump Distance

Mech Quirk: Rising Star Stabilized Aim

+4 accuracy bonus to the attached weapon.

Pilot Affinity: Nimble

15% more jumping distance


RSR-01 80t Failed SLDF Brawler 4 3 1 0 3 0 0 0 STD 240 DHS Standard Standard None
Salamander.png

SALAMANDER

Mech Quirk: Salamander Improved Sensors

+15% Inc.Sensor Range, +20% Inc.Sight Range

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


PPR-5S 80t Heavy Fire Support 0 2 6 0 0 0 0 0 XL 320 DHS Endo Standard None
PPR-5T 80t Heavy Fire Support 0 0 6 0 2 0 0 0 XL 400 DHS Endo Standard None
PPR-6S 80t Heavy Fire Support 0 2 6 0 0 0 0 0 XL 320 DHS Endo Standard None
PPR-6T 80t Heavy Fire Support 0 4 4 0 0 0 0 0 XL 320 DHS Endo Standard None
PPR-7S 80t Heavy Fire Support 0 2 6 0 0 0 0 0 LFE 320 DHS Endo Standard None
PPR-8S 80t Heavy Fire Support 0 2 6 0 2 0 0 0 XL 400 DHS Endo Standard None
Schwerer Gustav.png

SCHWERER GUSTAV

Mech Quirk: Schwerer Gustav Hyper-Extending Actuators

+8 Accuracy

Mech Quirk: Schwerer Gustav FrankenMech

Secondary Life Support System, +1 Initiative

Pilot Affinity: Command Unit

Gains +1 initiative


SG-1X 100t One-Off FrankenMech 4 5 0 1 0 0 0 0 XL 400 DHS Hybrid Endo Standard None
Seraph.png

SERAPH

Mech Quirk: OmniMech

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


H-SER-O-CONDITUS 85t Middle-Weight Assault 0 0 0 0 0 10 0 0 LFE 255 DHS Standard Standard Retractable Blade
H-SER-O-DEICIO 85t Middle-Weight Assault 0 0 0 0 0 10 0 0 LFE 255 DHS Standard Standard Retractable Blade
H-SER-O-LATERIS 85t Middle-Weight Assault 0 0 0 0 0 10 0 0 LFE 255 cDHS Standard Standard Retractable Blade
H-SER-O-RAPTUS 85t Middle-Weight Assault 0 0 0 0 0 10 0 0 LFE 255 DHS Standard Standard Retractable Blade
Stalker.png

STALKER

Mech Quirk: Stalker Combat Computer

-6 Heat / Turn

Mech Quirk: Royal Mech Quirk

-12 Heat End Turn

Pilot Affinity: Ice Cold

9 bonus heat sinking


STK-3F 85t Juggernaut & Ranged Assault 0 6 4 0 2 0 0 0 STD 255 SHS Standard Standard None
STK-3Fb 85t Juggernaut & Ranged Assault 0 6 2 0 2 0 0 0 STD 255 DHS Standard Standard None
STK-3Fk 85t Juggernaut & Ranged Assault 0 6 6 0 2 0 0 0 STD 255 DHS Standard Standard None
STK-3H 85t Juggernaut & Heavy Fire Support 0 4 6 0 2 0 0 0 STD 255 SHS Standard Standard None
STK-3PA 85t Juggernaut & Ranged Assault 0 6 4 0 2 0 0 0 STD 255 SHS Standard Standard None
STK-3PAM 85t Juggernaut & Ranged Assault 0 6 4 0 2 0 0 0 STD 255 SHS Standard Standard None
STK-4N 85t Juggernaut & Ranged Assault 0 8 3 0 2 0 0 0 STD 255 SHS Standard Standard None
STK-5M 85t Juggernaut & Ranged Assault 0 6 5 0 2 0 0 0 STD 255 DHS Standard Standard None
STK-6M 85t Juggernaut & Ranged Assault 0 7 2 0 4 0 0 0 STD 255 DHS Standard Standard None
STK-7D 85t Juggernaut & Ranged Assault 0 6 4 0 3 0 0 0 STD 255 DHS Standard Standard None
STK-7L 85t Juggernaut & Ranged Assault 2 0 7 0 2 0 0 0 STD 255 DHS Endo Standard None
STK-8S 85t Juggernaut & Ranged Assault 1 6 0 0 2 0 0 0 LFE 255 DHS Standard Standard None
STK-8X 85t Juggernaut & Ranged Assault 1 4 2 0 3 0 0 0 STD 255 DHS Standard Standard None
Sunder.png

SUNDER

Mech Quirk: OmniMech

Pilot Affinity: Unlimited Power

Energy, Ballistic, Missile, and Artillery weapons deal 10% more damage.


SD1-O 90t First-Gen Assault Omni 0 0 0 0 0 9 0 0 XL 360 DHS Standard Standard None
SD1-OA 90t First-Gen Assault Omni 0 0 0 0 0 9 0 0 XL 360 DHS Standard Standard None
SD1-OB 90t First-Gen Assault Omni 0 0 0 0 0 10 0 0 XL 360 DHS Standard Standard None
SD1-OC 90t First-Gen Assault Omni 0 0 0 0 0 10 0 0 XL 360 DHS Standard Standard None
SD1-OD 90t First-Gen Assault Omni 0 0 0 0 0 8 0 0 XL 360 DHS Standard Standard None
SD1-OR 90t First-Gen Assault Omni 0 0 0 0 0 9 0 0 XL 360 DHS Standard Standard None
Templar.png

TEMPLAR

Mech Quirk: OmniMech

Pilot Affinity: Unlimited Power

Energy, Ballistic, Missile, and Artillery weapons deal 10% more damage.


TLR1-O 85t Brawler & Close Assault 0 1 0 0 0 13 0 0 XL 340 DHS Endo Standard None
TLR1-OA 85t Brawler & Close Assault 0 0 0 0 0 13 0 0 XL 340 DHS Endo Standard None
TLR1-OB 85t Brawler & Close Assault 0 0 0 0 0 13 0 0 XL 340 DHS Endo Standard None
TLR1-OC 85t Brawler & Close Assault 0 0 0 0 0 13 0 0 XL 340 DHS Endo Standard None
TLR1-OD 85t Sniper & Ranged Assault 0 0 0 0 0 12 0 0 XL 340 DHS Endo Standard None
TLR1-OE 85t Brawler & Close Assault 0 0 0 0 0 12 0 0 XL 340 DHS Endo Standard None
TLR1-OF 85t Brawler & Close Assault 0 0 0 0 0 13 0 0 XL 340 DHS Endo Standard None
TLR1-OS 85t Brawler & Close Assault 0 0 0 0 0 13 0 1 XL 340 DHS Endo Standard Sword
Thug.png

THUG

Mech Quirk: Thug Improved Targeting

+1 Accuracy

Mech Quirk: Royal Mech Quirk

-12 Heat End Turn

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


THG-10E 80t Heavy Zombie Mech 2 4 4 0 0 0 0 0 STD 320 SHS Standard Standard None
THG-11C 80t Stealth Zombie 2 4 5 0 0 0 0 0 XL 320 DHS Standard Standard None
THG-11E 80t Heavy Zombie Mech 2 4 4 0 0 0 0 0 STD 320 DHS Endo Standard None
THG-11Eb 80t Heavy Zombie Mech 2 4 4 0 0 0 0 0 STD 320 DHS Endo Standard None
THG-12E 80t Heavy Zombie Mech 2 4 4 0 0 0 0 0 STD 320 DHS Endo Standard None
THG-12K 80t Heavy Zombie Mech 0 4 4 0 2 0 0 0 STD 320 DHS Endo Standard None
THG-13K 80t Specialist Sniper 0 8 0 0 0 0 0 0 XL 320 DHS Endo Standard None
Thunder Hawk.png

THUNDER HAWK

Mech Quirk: Thunder Hawk Command Mech

+1 Initiative, Secondary Sensor System

Pilot Affinity: Command Unit

Gains +1 initiative


TDK-7KMA 100t Ranged Assault 4 4 1 1 1 0 0 0 XL 300 DHS Standard Standard None
TDK-7S 100t Ranged Assault 6 4 0 0 1 0 0 0 LFE 300 SHS Standard Standard None
TDK-7X 100t Ranged Assault 6 4 0 0 1 0 0 0 XL 300 SHS Standard Standard None
TDK-7Y 100t Ranged Assault 6 4 0 0 1 0 0 0 XL 300 SHS Standard Standard None
Titan.png

TITAN

Mech Quirk: Titan Reinforcement

50% Crit Resist

Pilot Affinity: Resistant

50% less chance to suffer critical hits


TI-1A 100t Prototyped Juggernaut 0 8 5 0 0 0 0 0 STD 300 SHS Reinforced Standard None
TI-1G 100t Upgraded Juggernaut 4 4 0 0 4 0 0 0 XL 300 DHS Reinforced Standard None
TI-1M 100t Tip of the Spear 0 2 7 0 0 0 0 0 STD 300 DHS Reinforced Standard None
TI-1T 100t Melee Juggernaut 0 8 0 0 3 0 0 0 LFE 300 DHS Reinforced Standard None
TI-2P 100t Updated Juggernaut 0 6 5 0 1 0 0 0 STD 300 DHS Reinforced Standard None
Vanquisher.png

VANQUISHER

Mech Quirk: Vanquisher Reinforced Legs

+200 bonus armor and structure to current location

Mech Quirk: Vanquisher Stabilized Aim

+4 accuracy bonus to the attached weapon.

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


VQR-2A 100t Heavy Sniper 4 5 0 0 2 0 0 0 STD 300 DHS Endo Standard None
VQR-2B 100t Heavy Sniper 4 5 0 0 2 0 0 0 STD 300 DHS Endo Standard None
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VICTOR

Mech Quirk: Victor Rugged

80 Structure Points

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


VTR-9A 80t Heavy Cavalry 2 3 1 0 5 0 0 0 STD 320 SHS Standard Standard None
VTR-9A1 80t Heavy Cavalry 3 2 1 0 4 0 0 0 STD 320 SHS Standard Standard None
VTR-9B 80t Heavy Cavalry 3 2 2 0 1 0 0 0 STD 320 SHS Standard Standard None
VTR-9D 80t Heavy Cavalry 3 2 2 0 2 0 0 0 STD 320 SHS Endo Standard None
VTR-9K 80t Heavy Cavalry 3 2 2 0 2 0 0 0 STD 320 SHS Endo Standard None
VTR-9PA 80t Heavy Cavalry 3 2 2 0 1 0 0 0 Proto XL 320 SHS Standard Standard None
VTR-9S 80t Heavy Cavalry & Close Assault 2 2 3 0 1 0 0 0 STD 320 SHS Standard Standard None
VTR-10D 80t Heavy Cavalry 3 2 2 0 1 0 0 0 STD 320 DHS Endo Standard None
VTR-10L 80t Heavy Cavalry 3 3 2 0 4 0 0 0 STD 320 DHS Endo Stealth None
VTR-10S 80t Heavy Cavalry 3 2 2 0 2 0 0 0 XL 320 DHS Endo Standard None
VTR-11D 80t Heavy Cavalry 3 3 2 0 3 0 0 0 LFE 320 DHS Endo Standard None
VTR-12R 80t Heavy Cavalry 2 4 4 0 3 0 0 0 STD 330 DHS Composite Ferro None
VTR C 80t Heavy Cavalry 3 2 2 0 1 0 0 0 STD 320 SHS Standard Standard None
VTR-C 80t Heavy Cavalry 3 2 2 0 2 0 0 0 STD 320 SHS Endo Standard None
Viking.png

VIKING

Mech Quirk: Viking Easy to Maintain

Easy Refits

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


VKG-2F 90t Heavy Fire Support 0 0 6 0 6 0 0 0 STD 270 DHS Endo Standard None
VKG-2G 90t Heavy Fire Support 4 5 0 0 0 0 0 0 STD 270 DHS Endo Standard None
VKG-2M 90t Heavy Fire Support 0 0 8 0 4 0 0 0 STD 270 DHS Standard Standard None
Yazata.png

YAZATA

Mech Quirk: Gyro XL Omni

Pilot Affinity: Unlimited Power

Energy, Ballistic, Missile, and Artillery weapons deal 10% more damage.


X-YZT-FUNDATUS 130t Superheavy Omni 0 0 0 0 0 16 0 0 XL 390 DHS Standard Standard None
Ymir.png

PRIMITIVE YMIR

Mech Quirk: Ymir Rugged Structure

+50% Structure Points, 50% Crit Resist

Mech Quirk: Primitive Cockpit

Mech Quirk: Primitive

Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion.


BWP-X1 90t Early Assault Cavalry 1 1 6 0 3 0 0 0 PFE 320 SHS Rugged Primitive None
BWP-XPA 90t Early Assault Cavalry 1 1 6 0 3 0 0 0 PFE 320 SHS Rugged Primitive None
Ymir.png

YMIR

Mech Quirk: Ymir Easy to Pilot

+10% Walk Distance

Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion.


BWP-2B 90t Early Assault Cavalry 1 1 6 0 1 0 0 0 STD 360 SHS Standard Standard None
BWP-2E 90t Early Assault Cavalry 0 2 4 0 2 0 0 0 STD 360 SHS Standard Standard None
BWP-2PA 90t Early Assault Cavalry 1 1 6 0 1 0 0 0 STD 360 SHS Standard Standard None
BWP-3A 90t Early Assault Cavalry 0 3 4 0 2 0 0 0 STD 360 DHS Standard Standard None
Zeus X.png

ZEUS X

Mech Quirk: Zeus Easy to Pilot

+10% Walk Distance

Pilot Affinity: Zippy

15% boost to sprint speed!


ZEU-9WD 80t Prototype Fire Support & Ranged Assault 2 6 0 0 2 0 0 0 LFE 320 DHS Standard Light Ferro None
ZEU-X 80t Prototype Fire Support & Ranged Assault 2 3 3 0 1 0 0 0 XXL 400 DHS Composite Reactive None
ZEU-X-X 80t Prototype Fire Support & Ranged Assault 2 2 3 0 1 0 0 0 XXL 400 DHS Composite Reactive None
Zeus.png

ZEUS

Mech Quirk: Zeus Easy to Pilot

+10% Walk Distance

Pilot Affinity: Zippy

15% boost to sprint speed!


ZEU-3SK 80t Fire Support & Ranged Assault 2 3 2 0 1 0 0 0 STD 320 SHS Standard Light None
ZEU-5S 80t Fire Support & Ranged Assault 2 4 1 0 1 0 0 0 STD 320 DHS Standard Standard None
ZEU-5T 80t Fire Support & Ranged Assault 0 5 2 0 2 0 0 0 STD 320 DHS Standard Ferro None
ZEU-6A 80t Fire Support & Ranged Assault 0 5 3 0 4 0 0 0 STD 320 SHS Standard Standard None
ZEU-6PA 80t Fire Support & Ranged Assault 2 4 1 0 1 0 0 0 STD 320 SHS Standard Standard None
ZEU-6S1 80t Fire Support & Ranged Assault 2 4 1 0 1 0 0 0 STD 320 SHS Standard Standard None
ZEU-6S 80t Fire Support & Ranged Assault 2 4 1 0 1 0 0 0 STD 320 SHS Standard Standard None
ZEU-6S-DC 80t Fire Support & Ranged Assault 2 4 1 0 3 0 0 0 STD 320 SHS Standard Standard None
ZEU-6T 80t Fire Support & Ranged Assault 0 7 1 0 4 0 0 0 STD 320 SHS Standard Standard None
ZEU-6Y 80t Fire Support & Ranged Assault 2 2 1 0 3 0 0 0 STD 320 SHS Standard Standard None
ZEU-7PA 80t Fire Support & Ranged Assault 2 4 1 0 1 0 0 0 STD 320 SHS Standard Standard None
ZEU-8T 80t Fire Support & Ranged Assault 2 2 2 0 3 0 0 0 LFE 320 DHS Endo Standard None
ZEU-9S2 80t Fire Support & Ranged Assault 2 3 2 0 2 0 0 0 XL 320 DHS Standard Ferro None
ZEU-9S 80t Fire Support & Ranged Assault 0 5 2 0 2 0 0 0 STD 320 DHS Standard Ferro None
ZEU-9S-DC 80t Fire Support & Ranged Assault 0 5 2 0 2 0 0 0 STD 320 DHS Standard Ferro None
ZEU-9T 80t Fire Support & Ranged Assault 0 5 2 0 3 0 0 0 LFE 320 DHS Standard Ferro None

Clan Mechs

Clan Light Mechs

Mech Hardpoints Engine Components
Chassis Model Mass Role Ballistic hardpoint icon Energy hardpoint icon Missile hardpoint icon Artillery hardpoint icon Support hardpoint icon Omni hardpoint icon Bomb hardpoint icon Melee hardpoint icon Type Core Heat Sinks Structure Armor Melee Weapon
Adder.png

ADDER

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


ADR-PRIME 35t Light Fire Support 0 0 0 0 1 6 0 0 cXL 210 cDHS Clan Endo Clan Ferro None
ADR-A 35t Light Fire Support 0 0 0 0 1 6 0 0 cXL 210 cDHS Clan Endo Clan Ferro None
ADR-B 35t Light Fire Support 0 0 0 0 1 6 0 0 cXL 210 cDHS Clan Endo Clan Ferro None
ADR-C 35t Light Fire Support 0 0 0 0 1 6 0 0 cXL 210 cDHS Clan Endo Clan Ferro None
ADR-D 35t Light Fire Support 0 0 0 0 1 6 0 0 cXL 210 cDHS Clan Endo Clan Ferro None
ADR-E 35t Light Fire Support 0 0 0 0 1 6 0 0 cXL 210 cDHS Clan Endo Clan Ferro None
ADR-H 35t Light Fire Support 0 0 0 0 1 6 0 0 cXL 210 cDHS Clan Endo Clan Ferro None
Arctic Cheetah.png

ARCTIC CHEETAH

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


ACH-Prime 30t Light Line Mech 0 0 0 0 0 6 0 0 cXL 240 cDHS Clan Endo Clan Ferro None
ACH-A 30t Light Line Mech 0 0 0 0 0 6 0 0 cXL 240 cDHS Clan Endo Clan Ferro None
ACH-B 30t Light Line Mech 0 0 0 0 0 6 0 0 cXL 240 cDHS Clan Endo Clan Ferro None
ACH-C 30t Light Line Mech 0 0 0 0 0 7 0 0 cXL 240 cDHS Clan Endo Clan Ferro None
ACH-D 30t Light Line Mech 0 0 0 0 0 6 0 0 cXL 240 cDHS Clan Endo Clan Ferro None
ACH-H 30t Light Line Mech 0 0 0 0 0 6 0 0 cXL 240 cDHS Clan Endo Clan Ferro None
Reptar.png

CAZADOR

Mech Quirk: Clan Quirk

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


CZD-1 35t Clan MilitiaMech 2 2 0 0 2 0 0 0 STD 175 SHS Clan Endo Clan Standard None
Cephalus.png

CEPHALUS

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Pilot Affinity: Zippy

15% boost to sprint speed!


CEP-1 25t Prototype Turned Skirmisher 0 0 6 0 0 1 0 0 cXXL 150 cDHS Composite Clan Ferro None
CEP-PRIME 25t Dedicated E-War Platform 0 0 0 0 0 9 0 0 cXXL 150 cDHS Clan Endo Clan Ferro None
CEP-A 25t Dedicated E-War Platform 0 0 0 0 0 5 0 0 cXXL 150 cDHS Clan Endo Clan Ferro None
CEP-B 25t Dedicated E-War Platform 0 0 0 0 0 7 0 0 cXXL 150 cDHS Clan Endo Clan Ferro None
CEP-C 25t Dedicated E-War Platform 0 0 0 0 0 5 0 0 cXXL 150 cDHS Clan Endo Clan Ferro None
CEP-D 25t Dedicated E-War Platform 0 0 0 0 0 6 0 0 cXXL 150 cDHS Clan Endo Clan Ferro None
CEP-Proto 25t Experimental E-War Prototype 0 0 0 0 4 3 0 0 cXXL 150 cDHS Composite Clan Ferro None
Cougar.png

COUGAR

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Pilot Affinity: Cool-Running

6 bonus heat sinking


COU-PRIME 35t Light Fire Support 0 0 0 0 0 5 0 0 cXL 175 cDHS Clan Endo Clan Ferro None
COU-A 35t Light Fire Support 0 0 0 0 0 5 0 0 cXL 175 cDHS Clan Endo Clan Ferro None
COU-B 35t Light Fire Support 0 0 0 0 0 5 0 0 cXL 175 cDHS Clan Endo Clan Ferro None
COU-C 35t Light Fire Support 0 0 0 0 0 6 0 0 cXL 175 cDHS Clan Endo Clan Ferro None
COU-D 35t Light Fire Support 0 0 0 0 0 5 0 0 cXL 175 cDHS Clan Endo Clan Ferro None
COU-E 35t Light Fire Support 0 0 0 0 0 6 0 0 cXL 175 cDHS Clan Endo Clan Ferro None
COU-H 35t Light Fire Support 0 0 0 0 0 5 0 0 cXL 175 cDHS Clan Endo Clan Ferro None
Devil.png

DEVIL

Mech Quirk: Clan Quirk

Pilot Affinity: Zippy

15% boost to sprint speed!


TZ-1 30t Dedicated Sniper 0 3 0 0 4 0 0 0 cXL 300 cDHS Clan Endo Clan Ferro None
Falcon.png

DRIFT SHAG

Mech Quirk: Clan Quirk

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


DRF-C 30t Light Raider 0 3 0 0 4 0 0 0 cXL 210 cDHS Endo Standard None
Fire Moth.png

FIRE MOTH

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Pilot Affinity: Zippy

15% boost to sprint speed!


FM-PRIME 20t Super-Fast Scout 0 0 0 0 0 5 0 0 cXL 200 cDHS Clan Endo Clan Ferro None
FM-A 20t Super-Fast Scout 0 0 0 0 0 5 0 0 cXL 200 cDHS Clan Endo Clan Ferro None
FM-B 20t Super-Fast Scout 0 0 0 0 1 5 0 0 cXL 200 cDHS Clan Endo Clan Ferro None
FM-C 20t Super-Fast Scout 0 0 0 0 0 5 0 0 cXL 200 cDHS Clan Endo Clan Ferro None
FM-D 20t Super-Fast Scout 0 0 0 0 0 6 0 0 cXL 200 cDHS Clan Endo Clan Ferro None
FM-E 20t Super-Fast Scout 0 0 0 0 0 5 0 0 cXL 200 cDHS Clan Endo Clan Ferro None
FM-H 20t Super-Fast Scout 0 0 0 0 0 9 0 0 cXL 200 cDHS Clan Endo Clan Ferro None
Firefly.png

FIREFLY

Mech Quirk: Firefly Nimble Jumper

+20% Jump Distance

Mech Quirk: Clan Quirk

Pilot Affinity: Evasive

+2 bonus against being hit


FFL-C 30t Assault Scout 0 4 2 0 5 0 0 0 STD 150 cDHS Clan Endo Standard None
Howler.png

HOWLER

Mech Quirk: Clan Quirk

Pilot Affinity: Zippy

15% boost to sprint speed!


HOW-1 20t Second-Line Support 0 0 3 0 1 0 0 0 STD 140 cDHS Clan Endo Clan Ferro None
HOW-2 20t Second-Line Support 0 0 4 0 1 0 0 0 cXL 120 cDHS Clan Endo Clan Ferro None
HOW-3 20t Second-Line Support 0 3 0 0 2 0 0 0 cXL 120 cDHS Clan Endo Clan Ferro None
HOW-4 20t Second-Line Support 0 0 3 0 1 0 0 0 STD 140 cDHS Clan Endo Clan Ferro None
HOW-5 20t Second-Line Support 0 6 0 0 1 0 0 0 STD 140 cDHS Clan Endo Clan Ferro None
Incubus.png

INCUBUS

Mech Quirk: Clan Quirk

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


INC-1 30t Second Line Garrison 0 5 0 0 4 0 0 0 cXL 270 cDHS Clan Endo Clan Ferro None
INC-2 30t Second Line Garrison 0 5 0 0 4 0 0 0 cXL 270 cDHS Clan Endo Clan Ferro None
INC-3 30t Second Line Garrison 0 4 1 0 4 0 0 0 cXL 270 cDHS Clan Endo Clan Ferro None
INC-4 30t Second Line Garrison 0 5 0 0 4 0 0 0 cXL 270 cDHS Clan Endo Clan Ferro None
INC-5 30t Second Line Garrison 0 4 1 0 4 0 0 0 cXL 270 cDHS Clan Endo Clan Ferro None
INC-6 30t Second Line Garrison 0 5 0 0 4 0 0 0 cXL 270 cDHS Clan Endo Clan Ferro None
INC-7 30t Second Line Garrison 1 4 0 0 4 0 0 0 cXL 270 cDHS Clan Endo Clan Ferro None
INC-8 30t Second Line Garrison 0 4 1 0 4 0 0 0 cXL 270 cDHS Clan Endo Clan Ferro None
Jenner IIC.png

JENNER IIC

Mech Quirk: Clan Quirk

Pilot Affinity: Evasive

+2 bonus against being hit


JR7-IIC-1 35t Second-Line Skirmisher 0 0 6 0 0 0 0 0 cXL 315 cDHS Clan Endo Clan Ferro None
JR7-IIC-2 35t Second-Line Skirmisher 0 2 2 0 2 0 0 0 cXL 315 cDHS Clan Endo Clan Ferro None
JR7-IIC-3 35t Second-Line Skirmisher 0 0 2 0 4 0 0 0 cXL 315 cDHS Clan Endo Clan Ferro None
JR7-IIC-4 35t Second-Line Skirmisher 0 0 6 0 0 0 0 0 cXL 315 cDHS Clan Endo Clan Ferro None
Kit Fox.png

KIT FOX

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Pilot Affinity: Cool-Running

6 bonus heat sinking


KFX-PRIME 30t Light Skirmisher 0 0 0 0 0 5 0 0 cXL 180 cDHS Clan Endo Clan Ferro None
KFX-A 30t Light Skirmisher 0 0 0 0 0 5 0 0 cXL 180 cDHS Clan Endo Clan Ferro None
KFX-B 30t Light Skirmisher 0 0 0 0 0 5 0 0 cXL 180 cDHS Clan Endo Clan Ferro None
KFX-C 30t Light Skirmisher 0 0 0 0 6 5 0 0 cXL 180 cDHS Clan Endo Clan Ferro None
KFX-D 30t Light Skirmisher 0 0 0 0 0 5 0 0 cXL 180 cDHS Clan Endo Clan Ferro None
KFX-E 30t Light Skirmisher 0 0 0 0 0 5 0 0 cXL 180 cDHS Clan Endo Clan Ferro None
KFX-F 30t Light Skirmisher 0 0 0 0 0 5 0 0 cXL 180 cDHS Clan Endo Clan Ferro None
KFX-G 30t Light Skirmisher 0 0 0 0 0 5 0 0 cXL 180 cDHS Clan Endo Clan Ferro None
KFX-H 30t Light Skirmisher 0 0 0 0 0 5 0 0 cXL 180 cDHS Clan Endo Clan Ferro None
KFX-J 30t Light Skirmisher 0 0 0 0 0 5 0 0 cXL 180 cDHS Clan Endo Clan Ferro None
KFX-P 30t Light Skirmisher 0 0 0 0 0 5 0 0 cXL 180 cDHS Clan Endo Clan Ferro None
KFX-S 30t Light Skirmisher 0 0 0 0 0 6 0 0 cXL 180 cDHS Clan Endo Clan Ferro None
KFX-V 30t Light Skirmisher 0 0 0 0 0 6 0 0 cXL 180 cDHS Clan Endo Clan Ferro None
KFX-W 30t Light Skirmisher 0 0 0 0 0 5 0 0 cXL 180 cDHS Clan Endo Clan Ferro None
Locust IIC.png

LOCUST IIC

Mech Quirk: Clan Quirk

Pilot Affinity: Evasive

+2 bonus against being hit


LCT-IIC-1 25t Light Striker 0 1 0 0 8 0 0 0 STD 200 cDHS Clan Endo Clan Ferro None
LCT-IIC-2 25t Light Striker 0 1 4 0 0 0 0 0 STD 200 cDHS Clan Endo Clan Ferro None
LCT-IIC-3 25t Light Striker 0 2 0 0 4 0 0 0 STD 200 cDHS Clan Endo Clan Ferro None
LCT-IIC-4 25t Light Striker 0 1 0 0 6 0 0 0 STD 200 cDHS Clan Endo Clan Ferro None
LCT-IIC-5 25t Light Striker 0 1 4 0 0 0 0 0 STD 200 cDHS Clan Endo Clan Ferro None
Mist Lynx.png

MIST LYNX

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Pilot Affinity: Nimble

15% more jumping distance


MLX-PRIME 25t Light Workhorse 0 0 0 0 0 5 0 0 cXL 175 cDHS Clan Endo Clan Ferro None
MLX-A 25t Light Workhorse 0 0 0 0 0 8 0 0 cXL 175 cDHS Clan Endo Clan Ferro None
MLX-B 25t Light Workhorse 0 0 0 0 0 5 0 0 cXL 175 cDHS Clan Endo Clan Ferro None
MLX-C 25t Light Workhorse 0 0 0 0 0 5 0 0 cXL 175 cDHS Clan Endo Clan Ferro None
MLX-D 25t Light Workhorse 0 0 0 0 0 5 0 0 cXL 175 cDHS Clan Endo Clan Ferro None
MLX-E 25t Light Workhorse 0 0 0 0 0 6 0 0 cXL 175 cDHS Clan Endo Clan Ferro None
MLX-F 25t Light Workhorse 0 0 0 0 0 8 0 0 cXL 175 cDHS Clan Endo Clan Ferro None
MLX-G 25t Light Workhorse 0 0 0 0 0 12 0 0 cXL 175 cDHS Clan Endo Clan Ferro None
MLX-H 25t Light Workhorse 0 0 0 0 0 5 0 0 cXL 175 cDHS Clan Endo Clan Ferro None
MLX-P 25t Light Workhorse 0 0 0 0 0 8 0 0 cXL 175 cDHS Clan Endo Clan Ferro None
Mongoose.png

MONGOOSE

Mech Quirk: Clan Quirk

Pilot Affinity: Zippy

15% boost to sprint speed!


MON C2 25t Light Striker & Scout 0 3 0 0 4 0 0 0 cXL 200 cDHS Clan Endo Clan Ferro None
MON C 25t Light Striker & Scout 0 3 0 0 4 0 0 0 cXL 200 cDHS Clan Endo Clan Ferro None
Piranha.png

PIRANHA

Mech Quirk: Clan Quirk

Pilot Affinity: Evasive

+2 bonus against being hit


PIR-1 20t Harrasser 0 2 0 0 13 0 0 0 cXL 180 cDHS Clan Endo Clan Standard None
PIR-2 20t Harrasser 0 2 0 0 13 0 0 0 cXL 180 cDHS Clan Endo Clan Standard None
PIR-3 20t Harrasser 0 2 0 0 13 0 0 0 cXL 180 cDHS Clan Endo Clan Standard None
Stinger.png

STINGER

Mech Quirk: Clan Quirk

Pilot Affinity: Nimble

15% more jumping distance


STG C 2 20t Light Scout 0 3 0 0 4 0 0 0 STD 120 SHS Clan Endo Clan Standard None
STG C 20t Light Scout 0 2 0 0 5 0 0 0 STD 120 SHS Clan Endo Clan Standard None
UrbanMech.png

URBANMECH

Mech Quirk: Clan Quirk

Pilot Affinity: Evasive

+2 bonus against being hit


UM-IIC 30t Yes, Even The Clans Use It 4 2 0 0 2 0 0 0 STD 90 SHS Standard Standard None

Clan Medium Mechs

Mech Hardpoints Engine Components
Chassis Model Mass Role Ballistic hardpoint icon Energy hardpoint icon Missile hardpoint icon Artillery hardpoint icon Support hardpoint icon Omni hardpoint icon Bomb hardpoint icon Melee hardpoint icon Type Core Heat Sinks Structure Armor Melee Weapon
Arctic Wolf.png

ARCTIC WOLF

Mech Quirk: Clan Quirk

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


ACW-1 40t Scout & Harasser 0 0 9 0 0 0 0 0 cXL 280 cDHS Clan Endo Clan Standard None
ACW-2 40t Scout & Harasser 0 1 7 0 0 0 0 0 cXL 280 cDHS Clan Endo Clan Standard None
Arctic Wolf.png

ARCTIC WOLF

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


ACW-Prime 40t Omni Scout 0 0 0 0 0 6 0 0 cXL 240 cDHS Clan Endo Clan Ferro None
ACW-A 40t Omni Scout 0 0 0 0 0 6 0 0 cXL 240 cDHS Clan Endo Clan Ferro None
Black Lanner.png

BLACK LANNER

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Pilot Affinity: Zippy

15% boost to sprint speed!


BKL-PRIME 55t Front-Line Recon 0 0 0 0 0 6 0 0 cXL 385 cDHS Clan Endo Clan Ferro None
BKL-A 55t Front-Line Recon 0 0 0 0 0 6 0 0 cXL 385 cDHS Clan Endo Clan Ferro None
BKL-B 55t Front-Line Recon 0 0 0 0 0 6 0 0 cXL 385 cDHS Clan Endo Clan Ferro None
BKL-C 55t Front-Line Recon 0 0 0 0 0 7 0 0 cXL 385 cDHS Clan Endo Clan Ferro None
BKL-D 55t Front-Line Recon 0 0 0 0 0 11 0 0 cXL 385 cDHS Clan Endo Clan Ferro None
BKL-E 55t Front-Line Recon 0 0 0 0 0 6 0 0 cXL 385 cDHS Clan Endo Clan Ferro None
BKL-H 55t Front-Line Recon 0 0 0 0 0 6 0 0 cXL 385 cDHS Clan Endo Clan Ferro None
Clint.png

CLINT IIC

Mech Quirk: Clan Quirk

Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion.


CLNT-IIC 40t Light Brawler 2 3 0 0 1 0 0 0 cXL 240 SHS Clan Endo Standard None
Conjurer.png

CONJURER

Mech Quirk: Clan Quirk

Pilot Affinity: Evasive

+2 bonus against being hit


WVR-IIC 50t Not-Named Mech 0 3 2 0 3 0 0 0 STD 300 cDHS Clan Endo Clan Ferro None
WVR-IIC-2 50t Not-Named Mech 0 2 2 0 2 0 0 0 cXL 350 cDHS Clan Endo Clan Ferro None
WVR-IIC-3 50t Not-Named Mech 0 5 0 0 1 0 0 0 STD 300 cDHS Clan Endo Clan Ferro None
WVR-IIC-4 50t Not-Named Mech 0 5 2 0 2 0 0 0 cXL 300 cDHS Clan Endo Clan Ferro None
WVR-IIC-5 50t Not-Named Mech 0 2 4 0 1 0 0 0 STD 300 cDHS Clan Endo Clan Ferro None
WVR-IIC-7 50t Not-Named Mech 0 3 2 0 3 0 0 0 STD 300 cDHS Clan Endo Clan Ferro None
Mercury II.png

COYOTL

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Pilot Affinity: Cool-Running

6 bonus heat sinking


CTY-PRIME 40t The First OmniMech 0 0 0 0 0 6 0 0 cXL 280 cDHS Clan Endo Clan Standard None
CTY-A 40t The First OmniMech 0 0 0 0 0 6 0 0 cXL 280 cDHS Clan Endo Clan Standard None
CTY-B 40t The First OmniMech 0 0 0 0 0 6 0 0 cXL 280 cDHS Clan Endo Clan Standard None
Fox.png

FOX

Mech Quirk: Fox MultiTrac

Grants the Multi-Shot pilot ability

Mech Quirk: Clan Quirk

Pilot Affinity: Cool-Running

6 bonus heat sinking


CS-1 50t Early Clan Mech 0 3 4 0 4 0 0 0 cXL 300 DHS Clan Endo Clan Standard None
Grendel.png

GRENDEL

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


GRD-Prime 45t Recon and Raiding 0 0 0 0 0 6 0 0 cXL 315 cDHS Clan Endo Clan Ferro None
GRD-A 45t Recon and Raiding 0 0 0 0 0 6 0 0 cXL 315 cDHS Clan Endo Clan Ferro None
GRD-B 45t Recon and Raiding 0 0 0 0 0 6 0 0 cXL 315 cDHS Clan Endo Clan Ferro None
GRD-C 45t Recon and Raiding 0 0 0 0 0 6 0 0 cXL 315 cDHS Clan Endo Clan Ferro None
GRD-D 45t Recon and Raiding 0 0 0 0 0 6 0 0 cXL 315 cDHS Clan Endo Clan Ferro None
GRD-E 45t Recon and Raiding 0 0 0 0 0 6 0 0 cXL 315 cDHS Clan Endo Clan Ferro None
GRD-F 45t Recon and Raiding 0 0 0 0 0 6 0 0 cXL 315 cDHS Clan Endo Clan Ferro None
GRD-H 45t Recon and Raiding 0 0 0 0 0 6 0 0 cXL 315 cDHS Clan Endo Clan Ferro None
Hammerhead.png

HAMMERHEAD

Mech Quirk: Clan Quirk

Pilot Affinity: Stabilized

Reduces stability damage taken by 50%.


HHD-1 45t Shock Trooper 0 3 2 0 1 0 0 0 cXL 270 cDHS Clan Endo Hardened None
Hellhound.png

HELLHOUND

Mech Quirk: Clan Quirk

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


HLH-1 50t Second-Line Trooper 2 3 1 0 0 0 0 0 cXL 300 cDHS Clan Endo Clan Ferro None
HLH-2 50t Second-Line Trooper 2 2 2 0 0 0 0 0 cXL 300 cDHS Clan Endo Clan Ferro None
HLH-6 50t Second-Line Trooper 0 5 1 0 3 0 0 0 cXL 300 cDHS Clan Endo Clan Ferro None
HLH-7 50t Second-Line Trooper 0 3 2 0 3 0 0 0 STD 300 cDHS Clan Endo Clan Ferro None
HLH-P 50t Second-Line Trooper 2 3 1 0 1 0 0 0 cXL 250 cDHS Clan Endo Clan Ferro None
Hunchback IIC.png

HUNCHBACK IIC

Mech Quirk: Clan Quirk

Pilot Affinity: Unlimited Power

Energy, Ballistic, Missile, and Artillery weapons deal 10% more damage.


HBK-IIC 50t Last Gasp Brawler 4 2 0 0 2 0 0 0 cXL 200 cDHS Clan Endo Clan Standard None
HBK-IIC-2 50t Last Gasp Brawler 0 6 0 0 2 0 0 0 cXL 200 cDHS Clan Endo Clan Standard None
HBK-IIC-3 50t Last Gasp Brawler 0 3 4 0 2 0 0 0 cXL 200 cDHS Clan Endo Clan Standard None
HBK-IIC-6 50t Last Gasp Brawler 4 2 0 0 2 0 0 0 cXL 200 cDHS Clan Endo Clan Standard None
HBK-IIC-10 50t Last Gasp Brawler 4 4 0 0 2 0 0 0 cXL 200 cDHS Clan Endo Clan Standard None
Huntsman.png

HUNTSMAN

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


HMN-PRIME 50t Flexible Front-Line Omnimech 0 0 0 0 2 10 0 0 cXL 250 cDHS Clan Endo Clan Ferro None
HMN-A 50t Flexible Front-Line Omnimech 0 0 0 0 0 8 0 0 cXL 250 cDHS Clan Endo Clan Ferro None
HMN-B 50t Flexible Front-Line Omnimech 0 0 0 0 0 7 0 0 cXL 250 cDHS Clan Endo Clan Ferro None
HMN-C 50t Flexible Front-Line Omnimech 0 0 0 0 0 10 0 0 cXL 250 cDHS Clan Endo Clan Ferro None
HMN-D 50t Flexible Front-Line Omnimech 0 0 0 0 0 7 0 0 cXL 250 cDHS Clan Endo Clan Ferro None
HMN-H 50t Flexible Front-Line Omnimech 0 0 0 0 0 8 0 0 cXL 250 cDHS Clan Endo Clan Ferro None
HMN-N 50t Flexible Front-Line Omnimech 0 0 0 0 0 8 0 0 cXL 250 cDHS Clan Endo Clan Ferro None
Ice Ferret.png

ICE FERRET

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


IFR-PRIME 45t Super-Fast Recon 0 0 0 0 0 6 0 0 cXL 360 cDHS Clan Endo Clan Ferro None
IFR-A 45t Super-Fast Recon 0 0 0 0 0 6 0 0 cXL 360 cDHS Clan Endo Clan Ferro None
IFR-B 45t Super-Fast Recon 0 0 0 0 0 6 0 0 cXL 360 cDHS Clan Endo Clan Ferro None
IFR-C 45t Super-Fast Recon 0 0 0 0 0 6 0 0 cXL 360 cDHS Clan Endo Clan Ferro None
IFR-D 45t Super-Fast Recon 0 0 0 0 0 6 0 0 cXL 360 cDHS Clan Endo Clan Ferro None
IFR-E 45t Super-Fast Recon 0 0 0 0 0 6 0 0 cXL 360 cDHS Clan Endo Clan Ferro None
IFR-H 45t Super-Fast Recon 0 0 0 0 0 6 0 0 cXL 360 cDHS Clan Endo Clan Ferro None
IFR-L 45t Super-Fast Recon 0 0 0 0 0 6 0 0 cXL 360 cDHS Clan Endo Clan Ferro None
Lynx.png

LYNX

Mech Quirk: Clan Quirk

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


LNX C 55t Raider & Striker 0 6 0 0 1 0 0 0 cXL 275 cDHS Endo Clan Ferro None
Kintaro.png

NAJA

Mech Quirk: Clan Quirk

Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion.


NAJA C 55t Skirmisher and Assassin 0 3 5 0 1 0 0 0 cXL 275 cDHS Standard Clan Standard None
Crab.png

NIGHT CHANTER

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Pilot Affinity: Cool-Running

6 bonus heat sinking


NHC-Prime 45t Early OmniMech 0 0 0 0 1 6 0 0 STD 225 cDHS Standard Clan Ferro None
NCH-A 45t Early OmniMech 0 0 0 0 2 5 0 0 STD 225 cDHS Standard Clan Ferro None
Nova.png

NOVA

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Pilot Affinity: Cool-Running

6 bonus heat sinking


NVA-Prime 50t Medium Workhorse 0 0 0 0 0 12 0 0 cXL 250 cDHS Standard Clan Standard None
NVA-A 50t Medium Workhorse 0 0 0 0 0 13 0 0 cXL 250 cDHS Standard Clan Standard None
NVA-B 50t Medium Workhorse 0 0 0 0 0 12 0 0 cXL 250 cDHS Standard Clan Standard None
NVA-C 50t Medium Workhorse 0 0 0 0 0 12 0 0 cXL 250 cDHS Standard Clan Standard None
NVA-D 50t Medium Workhorse 0 0 0 0 0 12 0 0 cXL 250 cDHS Standard Clan Standard None
NVA-E 50t Medium Workhorse 0 0 0 0 0 12 0 0 cXL 250 cDHS Standard Clan Standard None
NVA-F 50t Medium Workhorse 0 0 0 0 0 12 0 0 cXL 250 cDHS Standard Clan Standard None
NVA-H 50t Medium Workhorse 0 0 0 0 0 12 0 0 cXL 250 cDHS Standard Clan Standard None
NVA-S 50t Medium Workhorse 0 0 0 0 0 11 0 0 cXL 250 cDHS Standard Clan Standard None
Phantom.png

PHANTOM

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Pilot Affinity: Evasive

+2 bonus against being hit


PHN-Prime 40t Harrasser 0 0 0 0 0 4 0 0 cXL 360 cDHS Clan Endo Clan Ferro None
PHN-A 40t Harrasser 0 0 0 0 0 8 0 0 cXL 360 cDHS Clan Endo Clan Ferro None
PHN-B 40t Harrasser 0 0 0 0 0 4 0 0 cXL 360 cDHS Clan Endo Clan Ferro None
PHN-C 40t Harrasser 0 0 0 0 0 10 0 0 cXL 360 cDHS Clan Endo Clan Ferro None
PHN-D 40t Harrasser 0 0 0 0 0 5 0 0 cXL 360 cDHS Clan Endo Clan Ferro None
PHN-E 40t Harrasser 0 0 0 0 0 9 0 0 cXL 360 cDHS Clan Endo Clan Ferro None
PHN-F 40t Harrasser 0 0 0 0 0 6 0 0 cXL 360 cDHS Clan Endo Clan Ferro None
PHN-H 40t Harrasser 0 0 0 0 0 8 0 0 cXL 360 cDHS Clan Endo Clan Ferro None
Phoenix Hawk.png

PHOENIX HAWK

Mech Quirk: Phoenix Hawk Improved Communications

+2 Individual Resolve, +15 Max Resolve

Mech Quirk: Clan Quirk

Pilot Affinity: Nimble

15% more jumping distance


PXH C 45t Scout & Skirmisher 2 2 0 0 3 0 0 0 cXL 270 cDHS Clan Endo Clan Standard None
Septicemia.png

SEPTICEMIA

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


SPT-1 55t Garrison Cluster Duelist 0 0 6 0 1 2 0 0 cXL 275 cDHS Clan Endo Clan Standard None
SPT-PRIME 55t Cavalry OmniMech 0 0 0 0 0 7 0 0 cXL 275 cDHS Clan Endo Clan Standard None
SPT-A 55t Cavalry OmniMech 0 0 0 0 0 8 0 0 cXL 275 cDHS Clan Endo Clan Standard None
SPT-B 55t Cavalry OmniMech 0 0 0 0 0 8 0 0 cXL 275 cDHS Clan Endo Clan Standard None
SPT-C 55t Cavalry OmniMech 0 0 0 0 0 8 0 0 cXL 275 cDHS Clan Endo Clan Standard None
SPT-D 55t Cavalry OmniMech 0 0 0 0 0 7 0 0 cXL 275 cDHS Clan Endo Clan Standard None
SPT-Proto 55t Experimental DFA Platform 0 2 0 0 1 4 0 0 cXL 275 cDHS Clan Endo Clan Ferro None
SPT-TC 55t Gladiator 0 1 0 0 0 10 0 0 cXL 275 cDHS Clan Endo Clan Standard None
SPT-TX 55t Gladiator 0 0 0 0 1 8 0 0 cXL 275 cDHS Clan Endo Clan Standard None
Shadow Cat.png

SHADOW CAT

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Pilot Affinity: Cool-Running

6 bonus heat sinking


SHC-Prime 45t Recon in Force 0 0 0 0 0 6 0 0 cXL 270 cDHS Clan Endo Clan Ferro None
SHC-A 45t Recon in Force 0 0 0 0 0 6 0 0 cXL 270 cDHS Clan Endo Clan Ferro None
SHC-B 45t Recon in Force 0 0 0 0 0 6 0 0 cXL 270 cDHS Clan Endo Clan Ferro None
SHC-C 45t Recon in Force 0 0 0 0 0 7 0 0 cXL 270 cDHS Clan Endo Clan Ferro None
SHC-D 45t Recon in Force 0 0 0 0 0 9 0 0 cXL 270 cDHS Clan Endo Clan Ferro None
SHC-M 45t Recon in Force 0 0 0 0 0 6 0 0 cXL 270 cDHS Clan Endo Clan Ferro None
SHC-S 45t Recon in Force 0 0 0 0 0 6 0 0 cXL 270 cDHS Clan Endo Clan Ferro None
SHC-TC 45t Recon in Force 0 0 0 0 0 6 0 0 cXL 270 cDHS Clan Endo Clan Ferro None
Stormcrow.png

STORMCROW

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Pilot Affinity: Evasive

+2 bonus against being hit


SCR-Prime 55t Second-Generation Omnimech 0 0 0 0 0 7 0 0 cXL 330 cDHS Clan Endo Clan Ferro None
SCR-A 55t Second-Generation Omnimech 0 0 0 0 0 8 0 0 cXL 330 cDHS Clan Endo Clan Ferro None
SCR-B 55t Second-Generation Omnimech 0 0 0 0 0 8 0 0 cXL 330 cDHS Clan Endo Clan Ferro None
SCR-C 55t Second-Generation Omnimech 0 0 0 0 0 7 0 0 cXL 330 cDHS Clan Endo Clan Ferro None
SCR-D 55t Second-Generation Omnimech 0 0 0 0 0 7 0 0 cXL 330 cDHS Clan Endo Clan Ferro None
SCR-E 55t Second-Generation Omnimech 0 0 0 0 0 9 0 0 cXL 330 cDHS Clan Endo Clan Ferro None
SCR-F 55t Second-Generation Omnimech 0 0 0 0 0 13 0 0 cXL 330 cDHS Clan Endo Clan Ferro None
SCR-G 55t Second-Generation Omnimech 0 0 0 0 0 8 0 0 cXL 330 cDHS Clan Endo Clan Ferro None
SCR-H 55t Second-Generation Omnimech 0 0 0 0 0 7 0 0 cXL 330 cDHS Clan Endo Clan Ferro None
SCR-I 55t Second-Generation Omnimech 0 0 0 0 0 7 0 0 cXL 330 cDHS Clan Endo Clan Ferro None
SCR-P 55t Second-Generation Omnimech 0 0 0 0 0 7 0 0 cXL 330 cDHS Clan Endo Clan Ferro None
SCR-TC 55t Second-Generation Omnimech 0 0 0 0 0 6 0 0 cXL 330 cDHS Clan Endo Clan Ferro None
Vapor Eagle.png

VAPOR EAGLE

Mech Quirk: Clan Quirk

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


VGL-1 55t Garrison Duelist 0 4 2 0 4 0 0 0 cXL 330 cDHS Clan Endo Clan Ferro None
VGL-2 55t Garrison Duelist 1 3 0 0 4 0 0 0 cXL 330 cDHS Clan Endo Clan Ferro None
VGL-3 55t Garrison Duelist 0 5 4 0 0 0 0 0 cXL 330 cDHS Clan Endo Clan Ferro None
VGL-4 55t Garrison Duelist 0 4 2 0 3 0 0 0 cXL 330 cDHS Clan Endo Clan Ferro None
VGL-5 55t Garrison Duelist 0 4 1 0 4 0 0 0 cXL 330 cDHS Clan Endo Clan Ferro None
VGL-6 55t Garrison Duelist 2 3 0 0 4 0 0 0 cXL 330 cDHS Clan Endo Clan Ferro None
Viper.png

VIPER

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Pilot Affinity: Zippy

15% boost to sprint speed!


VPR-Prime 40t Harrasser 0 0 0 0 0 6 0 0 cXL 320 cDHS Clan Endo Clan Ferro None
VPR-A 40t Harrasser 0 0 0 0 0 6 0 0 cXL 320 cDHS Clan Endo Clan Ferro None
VPR-B 40t Harrasser 0 0 0 0 0 6 0 0 cXL 320 cDHS Clan Endo Clan Ferro None
VPR-C 40t Harrasser 0 0 0 0 0 9 0 0 cXL 320 cDHS Clan Endo Clan Ferro None
VPR-D 40t Harrasser 0 0 0 0 0 6 0 0 cXL 320 cDHS Clan Endo Clan Ferro None
VPR-E 40t Harrasser 0 0 0 0 0 6 0 0 cXL 320 cDHS Clan Endo Clan Ferro None
VPR-H 40t Harrasser 0 0 0 0 0 7 0 0 cXL 320 cDHS Clan Endo Clan Ferro None
VPR-I 40t Harrasser 0 0 0 0 0 6 0 0 cXL 320 cDHS Clan Endo Clan Ferro None
Wyvern.png

WYVERN IIC

Mech Quirk: Clan Quirk

Pilot Affinity: Nimble

15% more jumping distance


WVE-IIC 45t Second-Line Support 0 3 2 0 5 0 0 0 STD 180 cDHS Clan Endo Clan Standard None

Clan Heavy Mechs

Mech Hardpoints Engine Components
Chassis Model Mass Role Ballistic hardpoint icon Energy hardpoint icon Missile hardpoint icon Artillery hardpoint icon Support hardpoint icon Omni hardpoint icon Bomb hardpoint icon Melee hardpoint icon Type Core Heat Sinks Structure Armor Melee Weapon
Black Python.png

BLACK PYTHON

Mech Quirk: Clan Quirk

Pilot Affinity: Evasive

+2 bonus against being hit


BP-1 75t Striker 0 8 0 0 6 0 0 0 cXL 375 cDHS Clan Endo Clan Ferro None
BP-2 75t Striker 2 2 0 0 7 0 0 0 cXL 375 cDHS Clan Endo Clan Ferro None
BP-3 75t Striker 0 6 0 0 8 0 0 0 cXL 375 cDHS Clan Endo Clan Ferro None
BP-4 75t Striker 0 5 0 0 4 0 0 0 cXL 375 cDHS Clan Endo Clan Ferro None
BP-5 75t Striker 4 4 0 0 2 0 0 0 cXL 375 cDHS Clan Endo Clan Ferro None
BP-5A 75t Striker 3 2 0 0 2 0 0 0 cXL 375 cDHS Clan Endo Clan Ferro None
Champion.png

CHAMPION

Mech Quirk: Clan Quirk

Pilot Affinity: Zippy

15% boost to sprint speed!


CHP C 60t Refit Striker 3 4 3 0 3 0 0 0 cXL 300 cDHS Standard Clan Ferro None
Ebon Jaguar.png

EBON JAGUAR

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


EBJ-PRIME 65t Heavy Cavalry 0 0 0 0 0 8 0 0 cXL 325 cDHS Clan Endo Clan Ferro None
EBJ-A 65t Heavy Cavalry 0 0 0 0 0 10 0 0 cXL 325 cDHS Clan Endo Clan Ferro None
EBJ-B 65t Heavy Cavalry 0 0 0 0 0 8 0 0 cXL 325 cDHS Clan Endo Clan Ferro None
EBJ-C 65t Heavy Cavalry 0 0 0 0 0 8 0 0 cXL 325 cDHS Clan Endo Clan Ferro None
EBJ-D 65t Heavy Cavalry 0 0 0 0 0 8 0 0 cXL 325 cDHS Clan Endo Clan Ferro None
EBJ-E 65t Heavy Cavalry 0 0 0 0 0 8 0 0 cXL 325 cDHS Clan Endo Clan Ferro None
EBJ-H 65t Heavy Cavalry 0 0 0 0 0 8 0 0 cXL 325 cDHS Clan Endo Clan Ferro None
EBJ-S 65t Heavy Cavalry 0 0 0 0 0 8 0 0 cXL 325 cDHS Clan Endo Clan Ferro None
Glass Spider.png

GLASS SPIDER

Mech Quirk: Clan Quirk

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


GLS-1 60t Formidable AA Platform 4 2 0 0 2 0 0 0 STD 240 cDHS Clan Endo Clan Ferro None
GLS-2 60t Formidable AA Platform 0 6 0 0 3 0 0 0 STD 240 cDHS Clan Endo Clan Ferro None
GLS-3 60t Formidable AA Platform 0 9 0 0 0 0 0 0 STD 240 cDHS Clan Endo Clan Ferro None
Hellbringer.png

HELLBRINGER

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Pilot Affinity: Ice Cold

9 bonus heat sinking


HBR-PRIME 65t Heavy Cavalry 0 0 0 0 5 8 0 0 cXL 325 cDHS Standard Clan Standard None
HBR-A 65t Heavy Cavalry 0 1 0 0 0 7 0 0 cXL 325 cDHS Standard Clan Standard None
HBR-B 65t Heavy Cavalry 0 0 0 0 0 7 0 0 cXL 325 cDHS Standard Clan Standard None
HBR-C 65t Heavy Cavalry 0 0 0 0 0 10 0 0 cXL 325 cDHS Standard Clan Standard None
HBR-D 65t Heavy Cavalry 0 0 0 0 1 8 0 0 cXL 325 cDHS Standard Clan Standard None
HBR-E 65t Heavy Cavalry 0 0 0 0 0 7 0 0 cXL 325 cDHS Standard Clan Standard None
HBR-F 65t Heavy Cavalry 0 0 0 0 0 8 0 0 cXL 325 cDHS Standard Clan Standard None
HBR-H 65t Heavy Cavalry 0 0 0 0 2 8 0 0 cXL 325 cDHS Standard Clan Standard None
HBR-J 65t Heavy Cavalry 0 0 0 0 1 7 0 0 cXL 325 cDHS Standard Clan Standard None
HBR-M 65t Heavy Cavalry 0 0 0 0 0 7 0 0 cXL 325 cDHS Standard Clan Standard None
HBR-P 65t Heavy Cavalry 4 0 0 0 0 8 0 0 cXL 325 cDHS Standard Clan Standard None
Hellfire.png

HELLFIRE

Mech Quirk: Clan Quirk

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


HLF-1 60t Heavy Laser Testbed 0 5 3 0 2 0 0 0 STD 240 cDHS Standard Clan Ferro None
HLF-2 60t Heavy Laser Testbed 0 5 3 0 2 0 0 0 cXL 300 cDHS Standard Clan Ferro None
Lancelot.png

LANCELOT

Mech Quirk: Clan Quirk

Pilot Affinity: Zippy

15% boost to sprint speed!


C 60t Fast Response Fire Support 0 5 0 0 4 0 0 0 cXL 360 cDHS Clan Endo Clan Standard None
C 2 60t Fast Response Fire Support 0 4 0 0 4 0 0 0 cXL 360 cDHS Clan Endo Clan Standard None
Linebacker.png

LINEBACKER

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


LBK-PRIME 65t Highly Mobile Front-Line Support 0 0 0 0 0 8 0 0 cXL 390 cDHS Clan Endo Clan Ferro None
LBK-A 65t Highly Mobile Front-Line Support 0 0 0 0 0 8 0 0 cXL 390 cDHS Clan Endo Clan Ferro None
LBK-B 65t Highly Mobile Front-Line Support 0 0 0 0 0 8 0 0 cXL 390 cDHS Clan Endo Clan Ferro None
LBK-C 65t Highly Mobile Front-Line Support 0 0 0 0 0 9 0 0 cXL 390 cDHS Clan Endo Clan Ferro None
LBK-D 65t Highly Mobile Front-Line Support 0 0 0 0 0 9 0 0 cXL 390 cDHS Clan Endo Clan Ferro None
LBK-E 65t Highly Mobile Front-Line Support 0 0 0 0 0 8 0 0 cXL 390 cDHS Clan Endo Clan Ferro None
LBK-F 65t Highly Mobile Front-Line Support 0 0 0 0 0 7 0 0 cXL 390 cDHS Clan Endo Clan Ferro None
LBK-H 65t Highly Mobile Front-Line Support 0 0 0 0 0 8 0 0 cXL 390 cDHS Clan Endo Clan Ferro None
Lupus.png

LUPUS

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


LUPUS-PRIME 60t Early Omnimech 0 0 0 0 0 8 0 0 STD 300 cDHS Clan Endo Clan Ferro None
LUPUS-A 60t Early Omnimech 0 0 0 0 0 8 0 0 STD 300 cDHS Clan Endo Clan Ferro None
LUPUS-B 60t Early Omnimech 0 0 0 0 0 9 0 0 STD 300 cDHS Clan Endo Clan Ferro None
Mad Dog.png

MAD DOG

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


MDD-PRIME 60t Flanking Support 0 0 0 0 0 8 0 0 cXL 300 cDHS Standard Clan Ferro None
MDD-A 60t Flanking Support 0 0 0 0 0 8 0 0 cXL 300 cDHS Standard Clan Ferro None
MDD-B 60t Flanking Support 0 0 0 0 0 8 0 0 cXL 300 cDHS Standard Clan Ferro None
MDD-C 60t Flanking Support 0 0 0 0 0 8 0 0 cXL 300 cDHS Standard Clan Ferro None
MDD-D 60t Flanking Support 0 0 0 0 0 10 0 0 cXL 300 cDHS Standard Clan Ferro None
MDD-DD 60t Flanking Support 0 0 0 0 0 8 0 0 cXL 300 cDHS Standard Clan Ferro None
MDD-E 60t Flanking Support 0 0 0 0 0 8 0 0 cXL 300 cDHS Standard Clan Ferro None
MDD-F 60t Flanking Support 0 0 0 0 0 8 0 0 cXL 300 cDHS Standard Clan Ferro None
MDD-H 60t Flanking Support 0 0 0 0 0 8 0 0 cXL 300 cDHS Standard Clan Ferro None
MDD-S 60t Flanking Support 0 0 0 0 0 5 0 0 cXL 300 cDHS Standard Clan Ferro None
Minsk.png

MINSK

Mech Quirk: Clan Quirk

Pilot Affinity: Resistant

50% less chance to suffer critical hits


MNK-101 70t Heavy Defender 2 0 3 0 4 0 0 0 STD 210 cDHS Clan Endo Clan Ferro None
MNK-102 70t Heavy Defender 2 0 3 0 6 0 0 0 STD 210 cDHS Clan Endo Clan Ferro None
Night Gyr.png

NIGHT GYR

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


NTG-PRIME 75t Fire Support 0 1 0 0 0 6 0 0 cXL 300 cDHS Clan Endo Clan Ferro None
NTG-A 75t Fire Support 0 1 0 0 0 7 0 0 cXL 300 cDHS Clan Endo Clan Ferro None
NTG-B 75t Fire Support 0 1 0 0 0 6 0 0 cXL 300 cDHS Clan Endo Clan Ferro None
NTG-C 75t Fire Support 0 1 0 0 0 7 0 0 cXL 300 cDHS Clan Endo Clan Ferro None
NTG-D 75t Fire Support 0 1 0 0 0 7 0 0 cXL 300 cDHS Clan Endo Clan Ferro None
NTG-E 75t Fire Support 0 0 1 0 0 10 0 0 cXL 300 cDHS Clan Endo Clan Ferro None
NTG-F 75t Fire Support 0 1 0 0 0 6 0 0 cXL 300 cDHS Clan Endo Clan Ferro None
NTG-H 75t Fire Support 0 1 0 0 0 6 0 0 cXL 300 cDHS Clan Endo Clan Ferro None
NTG-L 75t Fire Support 0 1 0 0 0 6 0 0 cXL 300 LDHS Clan Endo Clan Ferro None
Nova Cat.png

NOVA CAT

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Pilot Affinity: Resistant

50% less chance to suffer critical hits


NCT-PRIME 70t Heavy Sniper 0 0 0 0 0 8 0 0 cXL 280 cDHS Clan Endo Clan Standard None
NCT-A 70t Heavy Sniper 0 0 0 0 0 8 0 0 cXL 280 cDHS Clan Endo Clan Standard None
NCT-B 70t Heavy Sniper 0 0 0 0 0 8 0 0 cXL 280 cDHS Clan Endo Clan Standard None
NCT-C 70t Heavy Sniper 0 0 0 0 0 8 0 0 cXL 280 cDHS Clan Endo Clan Standard None
NCT-D 70t Heavy Sniper 0 0 0 0 0 8 0 0 cXL 280 cDHS Clan Endo Clan Standard None
NCT-E 70t Heavy Sniper 0 0 0 0 0 8 0 0 cXL 280 cDHS Clan Endo Clan Standard None
NCT-M 70t Heavy Sniper 0 0 0 0 0 8 0 0 cXL 280 cDHS Clan Endo Clan Standard None
Orion IIC.png

ORION IIC

Mech Quirk: Clan Quirk

Pilot Affinity: Unlimited Power

Energy, Ballistic, Missile, and Artillery weapons deal 10% more damage.


ON1-IIC 75t Honor for General Kerensky 2 3 3 0 0 0 0 0 STD 300 cDHS Clan Endo Clan Ferro None
Rifleman IIC.png

RIFLEMAN IIC

Mech Quirk: Clan Quirk

Pilot Affinity: Command Unit

Gains +1 initiative


RFL-IIC 65t Stand-Off Sniper 0 6 0 0 1 0 0 0 STD 195 cDHS Clan Endo Clan Ferro None
RFL-IIC-2 65t Stand-Off Sniper 6 0 0 0 1 0 0 0 STD 260 cDHS Clan Endo Clan Standard None
RFL-IIC-3 65t Stand-Off Sniper 2 4 0 0 1 0 0 0 STD 195 cDHS Clan Endo Clan Standard None
RFL-IIC-4 65t Stand-Off Sniper 0 4 2 0 1 0 0 0 STD 195 cDHS Clan Endo Clan Standard None
RFL-IIC-5 65t Stand-Off Sniper 0 7 0 0 0 0 0 0 STD 260 cDHS Clan Endo Clan Standard None
RFL-IIC-P 65t Periphery Sniper 6 0 0 0 1 0 0 0 Proto XL 300 SHS Clan Endo Heavy None
RFL-IIC-X 65t Stand-Off Sniper 6 0 0 0 1 0 0 0 STD 260 cDHS Clan Endo Clan Standard None
Sidewinder.png

SIDEWINDER

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Pilot Affinity: Ice Cold

9 bonus heat sinking


SW-PRIME 75t Unusual Omnimech 0 0 0 0 0 8 0 0 cXL 300 cDHS Clan Endo Clan Ferro None
SW-A 75t Unusual Omnimech 0 0 0 0 0 9 0 0 cXL 300 cDHS Clan Endo Clan Ferro None
SW-B 75t Unusual Omnimech 0 0 0 0 0 9 0 0 cXL 300 cDHS Clan Endo Clan Ferro None
SW-C 75t Unusual Omnimech 0 0 0 0 0 10 0 0 cXL 300 cDHS Clan Endo Clan Ferro None
SW-E 75t Unusual Omnimech 0 0 0 0 0 10 0 0 cXL 300 cDHS Clan Endo Clan Ferro None
SW-H 75t Unusual Omnimech 0 0 0 0 0 9 0 0 cXL 300 cDHS Clan Endo Clan Ferro None
SW-HH 75t Unusual Omnimech 0 0 0 0 0 9 0 0 cXL 300 cDHS Clan Endo Clan Ferro None
SW-K 75t Unusual Omnimech 0 0 0 0 0 8 0 0 cXL 300 cDHS Clan Endo Clan Ferro None
Black Knight.png

SPIRIT WALKER

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Pilot Affinity: Command Unit

Gains +1 initiative


SWK-PRIME 75t Early OmniMech 0 0 0 0 0 9 0 0 STD 300 cDHS Standard Standard None
SWK-A 75t Early OmniMech 0 0 0 0 0 9 0 0 STD 300 cDHS Standard Standard None
Summoner.png

SUMMONER

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Pilot Affinity: Unlimited Power

Energy, Ballistic, Missile, and Artillery weapons deal 10% more damage.


SMN-PRIME 70t Heavy Cavalry 0 0 0 0 0 8 0 0 cXL 350 cDHS Standard Clan Ferro None
SMN-A 70t Heavy Cavalry 0 0 0 0 0 8 0 0 cXL 350 cDHS Standard Clan Ferro None
SMN-B 70t Heavy Cavalry 0 0 0 0 0 8 0 0 cXL 350 cDHS Standard Clan Ferro None
SMN-C 70t Heavy Cavalry 0 0 0 0 0 8 0 0 cXL 350 cDHS Standard Clan Ferro None
SMN-D 70t Heavy Cavalry 0 0 0 0 0 8 0 0 cXL 350 cDHS Standard Clan Ferro None
SMN-E 70t Heavy Cavalry 0 0 0 0 0 8 0 0 cXL 350 cDHS Standard Clan Ferro None
SMN-F 70t Heavy Cavalry 0 0 0 0 0 8 0 0 cXL 350 cDHS Standard Clan Ferro None
SMN-G 70t Heavy Cavalry 0 0 0 0 0 10 0 0 cXL 350 cDHS Standard Clan Ferro None
SMN-H 70t Heavy Cavalry 0 0 0 0 0 8 0 0 cXL 350 cDHS Standard Clan Ferro None
SMN-M 70t Heavy Cavalry 0 0 0 0 0 8 0 0 cXL 350 cDHS Standard Clan Ferro None
SMN-Q 70t Heavy Cavalry 0 0 0 0 0 10 0 0 cXL 350 cDHS Standard Clan Ferro None
Sun Spider.png

SUN SPIDER

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


SNS-PRIME 70t Variable Flanker 0 0 0 0 0 8 0 0 cXL 350 cDHS Clan Endo Clan Ferro None
SNS-A 70t Variable Flanker 0 0 0 0 0 8 0 0 cXL 350 cDHS Clan Endo Clan Ferro None
SNS-B 70t Variable Flanker 0 0 0 0 0 8 0 0 cXL 350 cDHS Clan Endo Clan Ferro None
SNS-C 70t Variable Flanker 0 0 0 0 0 8 0 0 cXL 350 cDHS Clan Endo Clan Ferro None
SNS-D 70t Variable Flanker 0 0 0 0 0 8 0 0 cXL 350 cDHS Clan Endo Clan Ferro None
Thunderbolt.png

THUNDERBOLT

Mech Quirk: Clan Quirk

Pilot Affinity: Zippy

15% boost to sprint speed!


TDR C 2 65t Heavy Skirmisher & Brawler 0 5 1 0 5 0 0 0 STD 260 cDHS Standard Clan Standard None
Timber Wolf.png

TIMBER WOLF

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Pilot Affinity: Command Unit

Gains +1 initiative


TW-PRIME 75t Iconic Omnimech 0 0 0 0 0 10 0 0 cXL 375 cDHS Clan Endo Clan Ferro None
TW-A 75t Iconic Omnimech 0 0 0 0 0 10 0 0 cXL 375 cDHS Clan Endo Clan Ferro None
TW-B 75t Iconic Omnimech 0 0 0 0 0 9 0 0 cXL 375 cDHS Clan Endo Clan Ferro None
TW-C 75t Iconic Omnimech 0 0 0 0 0 9 0 0 cXL 375 cDHS Clan Endo Clan Ferro None
TW-D 75t Iconic Omnimech 0 0 0 0 0 9 0 0 cXL 375 cDHS Clan Endo Clan Ferro None
TW-E 75t Iconic Omnimech 0 0 0 0 0 9 0 0 cXL 375 cDHS Clan Endo Clan Ferro None
TW-F 75t Iconic Omnimech 0 0 0 0 0 10 0 0 cXL 375 cDHS Clan Endo Clan Ferro None
TW-H 75t Iconic Omnimech 0 0 0 0 0 9 0 0 cXL 375 cDHS Clan Endo Clan Ferro None
TW-M 75t Iconic Omnimech 0 0 0 0 0 10 0 0 cXL 375 cDHS Clan Endo Clan Ferro None
TW-N 75t Iconic Omnimech 0 0 0 0 0 10 0 0 cXL 375 cDHS Clan Endo Clan Ferro None
TW-S 75t Iconic Omnimech 0 0 0 0 0 10 0 0 cXL 375 cDHS Clan Endo Clan Ferro None
TW-TC 75t Iconic Omnimech 0 0 0 0 0 9 0 0 cXL 375 cDHS Clan Endo Clan Ferro None
TW-X 75t Iconic Omnimech 0 0 0 0 0 9 0 0 cXL 375 cDHS Clan Endo Clan Ferro None
Vision Quest.png

VISION QUEST

Mech Quirk: Clan Quirk

Pilot Affinity: Ice Cold

9 bonus heat sinking


VQ-1NC 60t Symbolism In Motion 2 5 0 0 0 0 0 0 cXL 300 cDHS Clan Endo Ferro None
VQ-1S 60t Symbolism In Motion 1 1 4 0 2 0 0 0 cXL 300 cDHS Clan Endo Ferro None
VQ-2NC 60t Symbolism In Motion 2 2 0 0 3 0 0 0 cXL 300 cDHS Clan Endo Clan Ferro None
VQ-3NC 60t Symbolism In Motion 2 5 0 0 0 0 0 0 cXL 300 cDHS Clan Endo Clan Ferro None
Warhammer.png

WARHAMMER

Mech Quirk: Clan Quirk

Pilot Affinity: Evasive

+2 bonus against being hit


WHM C 3 70t Brawler & Close Assault 0 6 2 0 2 0 0 0 cXL 280 cDHS Clan Endo Clan Standard None

Clan Assault Mechs

Mech Hardpoints Engine Components
Chassis Model Mass Role Ballistic hardpoint icon Energy hardpoint icon Missile hardpoint icon Artillery hardpoint icon Support hardpoint icon Omni hardpoint icon Bomb hardpoint icon Melee hardpoint icon Type Core Heat Sinks Structure Armor Melee Weapon
Atlas.png

ATLAS

Mech Quirk: Clan Quirk

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


AS7 C 2 100t Juggernaut & Close Assault 2 5 1 0 2 0 0 0 STD 300 cDHS Standard Clan Standard None
AS7 C 3 100t Juggernaut & Close Assault 2 4 0 1 2 0 0 0 STD 300 cDHS Standard Clan Standard None
Bane.png

BANE

Mech Quirk: Clan Quirk

Pilot Affinity: Ice Cold

9 bonus heat sinking


BNE-1 100t Withering Fire-Support 10 0 0 0 4 0 0 0 cXL 300 cDHS Standard Clan Standard None
BNE-2 100t Withering Fire-Support 10 0 0 0 4 0 0 0 cXL 300 cDHS Standard Clan Standard None
BNE-3 100t Withering Fire-Support 0 0 11 0 0 0 0 0 cXL 300 cDHS Standard Clan Standard None
BNE-4 100t Withering Fire-Support 4 2 4 0 2 0 0 0 cXL 300 cDHS Standard Clan Standard None
Blood Asp.png

BLOOD ASP

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


BAS-PRIME 90t Front-Line Assault 0 0 0 0 0 9 0 0 cXL 360 cDHS Clan Endo Clan Standard None
BAS-A 90t Front-Line Assault 0 0 0 0 0 9 0 0 cXL 360 cDHS Clan Endo Clan Standard None
BAS-B 90t Front-Line Assault 0 0 0 0 0 10 0 0 cXL 360 cDHS Clan Endo Clan Standard None
BAS-C 90t Front-Line Assault 0 0 0 0 0 9 0 0 cXL 360 cDHS Clan Endo Clan Standard None
BAS-D 90t Front-Line Assault 0 0 0 0 0 9 0 0 cXL 360 cDHS Clan Endo Clan Standard None
BAS-E 90t Front-Line Assault 0 0 0 0 0 9 0 0 cXL 360 cDHS Clan Endo Clan Standard None
Dire Wolf.png

DIRE WOLF

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Pilot Affinity: Unlimited Power

Energy, Ballistic, Missile, and Artillery weapons deal 10% more damage.


DW-PRIME 100t Unstoppable Whale 0 0 0 0 0 12 0 0 cXL 300 cDHS Standard Clan Standard None
DW-A 100t Unstoppable Whale 0 0 0 0 0 10 0 0 cXL 300 cDHS Standard Clan Standard None
DW-B 100t Unstoppable Whale 0 0 0 0 0 15 0 0 cXL 300 cDHS Standard Clan Standard None
DW-C 100t Unstoppable Whale 0 0 0 0 0 12 0 0 cXL 300 cDHS Standard Clan Standard None
DW-D 100t Unstoppable Whale 0 0 0 0 0 12 0 0 cXL 300 cDHS Standard Clan Standard None
DW-DS 100t Too Many PPCs 0 0 0 0 0 15 0 0 cXL 300 cDHS Standard Clan Standard None
DW-H 100t Unstoppable Whale 0 0 0 0 0 12 0 0 cXL 300 cDHS Standard Clan Standard None
DW-S 100t Unstoppable Whale 0 0 0 0 2 12 0 0 cXL 300 cDHS Standard Clan Standard None
DW-W 100t Unstoppable Whale 0 0 0 0 0 9 0 0 cXL 300 cDHS Standard Clan Standard None
DW-X 100t Unstoppable Whale 0 0 0 0 0 12 0 0 cXL 300 cDHS Standard Clan Standard None
Executioner.png

EXECUTIONER

EXECUTIONER-B

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Pilot Affinity: Nimble

15% more jumping distance


EXE-PRIME 95t Assault Cavalry 0 0 0 0 0 9 0 0 cXL 380 cDHS Standard Clan Ferro None
EXE-A 95t Assault Cavalry 0 0 0 0 0 9 0 0 cXL 380 cDHS Standard Clan Ferro None
EXE-B 95t Assault Cavalry 0 0 0 0 0 9 0 0 cXL 380 cDHS Standard Clan Ferro None
EXE-C 95t Assault Cavalry 0 0 0 0 0 9 0 0 cXL 380 cDHS Standard Clan Ferro None
EXE-D 95t Assault Cavalry 0 0 0 0 0 12 0 0 cXL 380 cDHS Standard Clan Ferro None
EXE-E 95t Assault Cavalry 0 0 0 0 0 9 0 0 cXL 380 cDHS Standard Clan Ferro None
EXE-H 95t Assault Cavalry 0 0 0 0 0 9 0 0 cXL 380 cDHS Standard Clan Ferro None
EXE-K 95t Assault Cavalry 0 0 0 0 0 9 0 0 cXL 380 cDHS Standard Clan Ferro None
EXE-P 95t Assault Cavalry 0 0 0 0 0 9 0 0 cXL 380 cDHS Standard Clan Ferro None
EXE-TC 95t Assault Cavalry 0 0 0 0 0 9 0 0 cXL 380 cDHS Standard Clan Ferro None
EXE-B-PRIME 95t Juggernaut 0 0 0 0 0 8 0 0 cXL 285 cDHS Standard Clan Ferro None
EXE-B-A 95t Juggernaut 0 0 0 0 0 9 0 0 cXL 285 cDHS Standard Clan Ferro None
EXE-B-B 95t Juggernaut 0 0 0 0 0 12 0 0 cXL 285 cDHS Standard Clan Ferro None
EXE-B-C 95t Juggernaut 0 0 0 0 0 9 0 0 cXL 285 cDHS Standard Clan Ferro None
EXE-B-J 95t Juggernaut 0 0 0 0 0 8 0 0 cXL 285 cDHS Standard Clan Ferro None
Gargoyle.png

GARGOYLE

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Pilot Affinity: Zippy

15% boost to sprint speed!


GAR-PRIME 80t Rapid Assault 0 0 0 0 0 10 0 0 cXL 400 cDHS Standard Clan Ferro None
GAR-A 80t Rapid Assault 0 0 0 0 0 10 0 0 cXL 400 cDHS Standard Clan Ferro None
GAR-B 80t Rapid Assault 0 0 0 0 0 10 0 0 cXL 400 cDHS Standard Clan Ferro None
GAR-C 80t Rapid Assault 0 0 0 0 2 9 0 0 cXL 400 cDHS Standard Clan Ferro None
GAR-D 80t Rapid Assault 0 0 0 0 0 10 0 0 cXL 400 cDHS Standard Clan Ferro None
GAR-E 80t Rapid Assault 0 0 0 0 0 10 0 0 cXL 400 cDHS Standard Clan Ferro None
GAR-G 80t Rapid Assault 0 0 0 0 0 10 0 0 cXL 400 cDHS Standard Clan Ferro None
GAR-H 80t Rapid Assault 0 0 0 0 0 10 0 0 cXL 400 cDHS Standard Clan Ferro None
GAR-M 80t Rapid Assault 0 0 0 0 0 10 0 0 cXL 400 cDHS Standard Clan Ferro None
Annihilator.png

GAUSSZILLA


ANNIHILATOR

Mech Quirk: Annihilator Easy to Maintain

Easy Refits

Mech Quirk: Annihilator Stabilized Aim

+4 accuracy bonus to the attached weapon.

Mech Quirk: Annihilator Compact Easy to Maintain

Easy Refits, +40% Gyro Weight

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


ANH C 100t Juggernaut & Siege Mech 6 6 0 0 2 0 0 0 STD 300 cDHS Clan Endo Clan Standard None
ANH-GAUSS 100t Juggernaut & Siege Mech 8 2 0 0 2 0 0 0 STD 200 cDHS Clan Endo Clan Standard None
Highlander IIC.png

HIGHLANDER IIC

Mech Quirk: Clan Quirk

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


HGN-IIC-1 90t Second-Line Assault 2 3 4 0 0 0 0 0 STD 270 cDHS Standard Clan Ferro None
HGN-IIC-4 90t Second-Line Assault 2 3 4 0 0 0 0 0 STD 270 cDHS Standard Clan Ferro None
Imp.png

IMP

Mech Quirk: Imp Command Mech

+1 Initiative, Secondary Sensor System

Mech Quirk: Clan Quirk

Pilot Affinity: Command Unit

Gains +1 initiative


IMP C 100t Assault Bruiser 0 7 2 0 4 0 0 0 STD 300 DHS Standard Standard None
Iron Cheetah.png

IRON CHEETAH

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Pilot Affinity: Zippy

15% boost to sprint speed!


IC-PRIME 100t Last-Ditch Juggernaut 0 0 0 0 0 10 0 0 cXL 400 cDHS Clan Endo Clan Ferro None
IC-A 100t Last-Ditch Juggernaut 0 0 0 0 0 11 0 0 cXL 400 cDHS Clan Endo Clan Ferro None
IC-B 100t Last-Ditch Juggernaut 0 0 0 0 0 11 0 0 cXL 400 cDHS Clan Endo Clan Ferro None
IC-C 100t Last-Ditch Juggernaut 0 0 0 0 0 13 0 0 cXL 400 cDHS Clan Endo Clan Ferro None
IC-D 100t Last-Ditch Juggernaut 0 0 0 0 0 10 0 0 cXL 400 cDHS Clan Endo Clan Ferro None
Kingfisher.png

KINGFISHER

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Pilot Affinity: Resistant

50% less chance to suffer critical hits


KNG-Prime 90t Front-Line Assault 0 0 0 0 0 8 0 0 STD 360 cDHS Clan Endo Clan Ferro None
KNG-A 90t Front-Line Assault 0 0 0 0 0 8 0 0 STD 360 cDHS Clan Endo Clan Ferro None
KNG-B 90t Front-Line Assault 0 0 0 0 0 9 0 0 STD 360 cDHS Clan Endo Clan Ferro None
KNG-C 90t Front-Line Assault 0 0 0 0 0 9 0 0 STD 360 cDHS Clan Endo Clan Ferro None
KNG-D 90t Front-Line Assault 0 0 0 0 0 9 0 0 STD 360 cDHS Clan Endo Clan Ferro None
KNG-E 90t Front-Line Assault 0 0 0 0 0 9 0 0 STD 360 cDHS Clan Endo Clan Ferro None
KNG-F 90t Front-Line Assault 0 0 0 0 0 10 0 0 STD 360 cDHS Clan Endo Clan Ferro None
KNG-H 90t Front-Line Assault 0 0 0 0 0 10 0 0 STD 360 cDHS Clan Endo Clan Ferro None
Kodiak.png

KODIAK

Mech Quirk: Clan Quirk

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


KDK-1 100t Assault Cavalry 1 9 2 0 0 0 0 0 cXL 400 cDHS Clan Endo Clan Standard None
KDK-2 100t Assault Cavalry 1 9 2 0 0 0 0 0 cXL 400 cDHS Clan Endo Clan Standard None
KDK-3 100t Assault Cavalry 4 9 0 0 0 0 0 0 cXL 400 cDHS Clan Endo Clan Standard None
KDK-4 100t Assault Cavalry 2 5 4 0 0 0 0 0 cXL 400 cDHS Clan Endo Clan Standard None
KDK-5 100t Assault Cavalry 4 11 0 0 0 0 0 0 cXL 400 cDHS Clan Endo Clan Standard None
Mad Cat MK II.png

MAD CAT MK II

Mech Quirk: Clan Quirk

Pilot Affinity: Ice Cold

9 bonus heat sinking


MCII-1 90t Fast Assault 4 4 4 0 0 0 0 0 cXL 360 cDHS Clan Endo Clan Ferro None
MCII-2 90t Fast Assault 4 4 4 0 0 0 0 0 cXL 360 cDHS Clan Endo Clan Ferro None
MCII-7 90t Fast Assault 4 4 4 0 0 0 0 0 cXL 360 cDHS Clan Endo Clan Ferro None
Marauder IIC.png

MARAUDER IIC

Mech Quirk: Clan Quirk

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


MAD-IIC 85t Second-Line Assault 0 5 0 0 4 0 0 0 STD 340 cDHS Clan Endo Clan Ferro None
MAD-IIC-2 85t Second-Line Assault 0 5 0 0 3 0 0 0 STD 340 cDHS Clan Endo Clan Ferro None
MAD-IIC-3 85t Second-Line Assault 0 4 2 0 3 0 0 0 STD 340 cDHS Clan Endo Clan Ferro None
MAD-IIC-8 85t Second-Line Assault 0 7 1 0 1 0 0 0 STD 340 cDHS Clan Endo Clan Ferro None
MAD-IIC-9 85t Second-Line Assault 0 5 2 0 2 0 0 0 STD 340 cDHS Clan Endo Clan Ferro None
Naga.png

NAGA

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


NGA-PRIME 80t Artillery Support 0 0 0 2 0 6 0 0 cXL 400 cDHS Clan Endo Clan Standard None
NGA-A 80t Artillery Support 0 0 0 2 0 6 0 0 cXL 400 cDHS Clan Endo Clan Standard None
NGA-B 80t Artillery Support 0 0 0 2 0 6 0 0 cXL 400 cDHS Clan Endo Clan Standard None
NGA-C 80t Artillery Support 0 0 0 2 0 6 0 0 cXL 400 cDHS Clan Endo Clan Standard None
NGA-D 80t Artillery Support 0 0 0 2 0 6 0 0 cXL 400 cDHS Clan Endo Clan Standard None
Omen.png

OMEN

Mech Quirk: Clan Quirk

Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion.


OMN-1 85t Second-Line Assault 1 6 2 0 2 0 0 0 cXL 255 cDHS Standard Clan Standard None
Osteon.png

OSTEON

Mech Quirk: OmniMech

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


EON-1 85t Experimenting Platform 2 2 0 0 0 6 0 0 cXL 255 cDHS Standard Clan Standard None
EON-PRIME 85t Heavy Damage Tank 0 0 0 0 0 9 0 0 cXL 340 cDHS Clan Endo Clan Standard None
EON-A 85t Heavy Damage Tank 0 0 0 0 0 9 0 0 cXL 340 cDHS Clan Endo Clan Standard None
EON-B 85t Heavy Damage Tank 0 0 0 0 0 9 0 0 cXL 340 cDHS Clan Endo Clan Standard None
EON-C 85t Heavy Damage Tank 0 0 0 0 0 9 0 0 cXL 340 cDHS Clan Endo Clan Standard None
EON-D 85t Heavy Damage Tank 0 0 0 0 0 9 0 0 cXL 340 cDHS Clan Endo Clan Standard None
EON-Proto 85t Experimental Damage Tank 0 0 5 0 0 4 0 0 cXL 255 cDHS Standard Clan Standard None
Pulverizer.png

PULVERIZER

Mech Quirk: Clan Quirk

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


PUL C 90t Command & Control 0 6 1 0 2 0 0 0 STD 360 cDHS Clan Endo Clan Ferro None
Scylla.png

SCYLLA

Mech Quirk: Clan Quirk

Pilot Affinity: Unlimited Power

Energy, Ballistic, Missile, and Artillery weapons deal 10% more damage.


SCY-1 100t Assault Cavalry 2 3 4 0 0 0 0 0 cXL 400 cDHS Clan Endo Clan Ferro None
Stone Rhino.png

STONE RHINO

Mech Quirk: Clan Quirk

Pilot Affinity: Command Unit

Gains +1 initiative


STR-1 100t Incredible Assault 4 4 0 0 1 0 0 0 STD 300 cDHS Standard Clan Standard None
STR-2 100t Incredible Assault 2 6 0 0 5 0 0 0 cXL 300 cDHS Standard Clan Standard None
STR-3 100t Incredible Assault 0 4 2 0 3 0 0 0 cXL 300 cDHS Standard Clan Standard None
STR-4 100t Incredible Assault 2 4 4 0 4 0 0 0 cXL 300 SHS Standard Clan Standard None
STR-5 100t Incredible Assault 4 6 0 0 0 0 0 0 cXL 400 cDHS Standard Clan Standard None
STR-6 100t Incredible Assault 0 16 0 0 1 0 0 0 cXL 400 cDHS Standard Clan Ferro None
STR-7 100t Incredible Assault 0 9 0 0 1 0 0 0 STD 300 cDHS Standard Clan Standard None
Scylla.png

STORM GIANT

Mech Quirk: Clan Quirk

Pilot Affinity: Unlimited Power

Energy, Ballistic, Missile, and Artillery weapons deal 10% more damage.


STM-1 100t Assault Cavalry 3 0 7 0 0 0 0 0 cXL 400 cDHS Clan Endo Clan Standard None
STM-2 100t Assault Cavalry 3 3 4 0 0 0 0 0 cXL 400 cDHS Clan Endo Clan Ferro None
Supernova.png

SUPERNOVA

Mech Quirk: Clan Quirk

Pilot Affinity: Command Unit

Gains +1 initiative


SNV-1 90t Assault Sniper 0 10 0 0 0 0 0 0 STD 270 cDHS Standard Clan Standard None
SNV-2 90t Assault Sniper 0 5 4 0 0 0 0 0 STD 270 cDHS Clan Endo Clan Standard None
SNV-3 90t Assault Sniper 0 10 0 0 0 0 0 0 STD 270 cDHS Clan Endo Clan Standard None
SNV-4 90t Assault Sniper 0 10 0 0 0 0 0 0 STD 270 cDHS Clan Endo Clan Standard None
Turkina.png

TURKINA

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Pilot Affinity: Goomba Stomper

-20% less stab damage suffered, +20% more damage done on DFA


TRK-PRIME 95t Heavy Assault 0 0 0 0 0 8 0 0 cXL 285 cDHS Standard Clan Standard None
TRK-A 95t Heavy Assault 0 0 0 0 0 8 0 0 cXL 285 cDHS Standard Clan Standard None
TRK-B 95t Heavy Assault 0 2 0 0 0 8 0 0 cXL 285 cDHS Standard Clan Standard None
TRK-C 95t Heavy Assault 0 0 0 0 4 8 0 0 cXL 285 cDHS Standard Clan Standard None
TRK-D 95t Heavy Assault 0 2 0 0 0 7 0 0 cXL 285 cDHS Standard Clan Standard None
TRK-H 95t Heavy Assault 0 2 0 0 0 8 0 0 cXL 285 cDHS Standard Clan Standard None
TRK-M 95t Heavy Assault 0 0 0 0 0 9 0 0 cXL 285 cDHS Standard Clan Standard None
Warhammer IIC.png

WARHAMMER IIC

Mech Quirk: Clan Quirk

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


WHM-IIC 80t Second-Line Assault 0 7 1 0 4 0 0 0 STD 320 cDHS Clan Endo Clan Ferro None
WHM-IIC-2 80t Second-Line Assault 0 3 4 0 4 0 0 0 STD 320 cDHS Clan Endo Clan Ferro None
WHM-IIC-3 80t Second-Line Assault 0 7 0 0 4 0 0 0 STD 320 cDHS Clan Endo Clan Ferro None
WHM-IIC-4 80t Second-Line Assault 0 2 4 0 5 0 0 0 STD 320 cDHS Clan Endo Clan Ferro None
Warhawk.png

WARHAWK

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


WHK-PRIME 85t Heavy Sniper 0 0 0 0 0 7 0 0 cXL 340 cDHS Standard Clan Ferro None
WHK-A 85t Heavy Sniper 0 0 0 0 0 9 0 0 cXL 340 cDHS Standard Clan Ferro None
WHK-B 85t Heavy Sniper 0 0 0 0 0 10 0 0 cXL 340 cDHS Standard Clan Ferro None
WHK-C 85t Heavy Sniper 0 0 0 0 0 8 0 0 cXL 340 cDHS Standard Clan Ferro None
WHK-D 85t Heavy Sniper 0 0 0 0 0 9 0 0 cXL 340 cDHS Standard Clan Ferro None
WHK-E 85t Heavy Sniper 0 0 0 0 0 9 0 0 cXL 340 cDHS Standard Clan Ferro None
WHK-F 85t Heavy Sniper 0 0 0 0 0 8 0 0 cXL 340 cDHS Standard Clan Ferro None
WHK-H 85t Heavy Sniper 0 0 0 0 0 7 0 0 cXL 340 cDHS Standard Clan Ferro None
WHK-I 85t Heavy Sniper 0 0 0 0 0 8 0 0 cXL 340 cDHS Standard Clan Ferro None
WHK-X 85t Heavy Sniper 0 0 0 0 0 7 0 0 cXL 340 cDHS Standard Clan Ferro None

Sanctuary Worlds Mechs

Sanctuary Worlds Light Mechs

Mech Hardpoints Engine Components
Chassis Model Mass Role Ballistic hardpoint icon Energy hardpoint icon Missile hardpoint icon Artillery hardpoint icon Support hardpoint icon Omni hardpoint icon Bomb hardpoint icon Melee hardpoint icon Type Core Heat Sinks Structure Armor Melee Weapon
Blaze.png

BLAZE

Mech Quirk: Blaze Narrow Profile

+2 Defense

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


BLZ-3D 30t Fast Flanker 0 0 2 0 5 0 0 0 STD 180 sDHS Sanctuary Endo Standard None
BLZ-3M 30t Fast Flanker 2 0 0 0 4 0 0 0 STD 180 sDHS Sanctuary Endo Standard None
BLZ-3X 30t Fast Flanker 0 1 0 0 6 0 0 0 sXL 180 sDHS Sanctuary Endo Standard None
BLZ-4L 30t Fast Flanker 0 2 0 0 6 0 0 0 STD 180 sDHS Sanctuary Endo Standard None
Cheetah.png

CHEETAH

Mech Quirk: Cheetah Improved Cooling

Primary Sensor System, -5 Heat / Turn

Pilot Affinity: Zippy

15% boost to sprint speed!


CHE-4F 25t Superfast Raider 0 2 0 0 6 0 0 0 sXL 250 sDHS Sanctuary Endo Sanctuary Ferro None
CHE-4M 25t Superfast Raider 0 4 0 0 2 0 0 0 sXL 250 sDHS Sanctuary Endo Sanctuary Ferro None
CHE-5F 25t Superfast Raider 0 0 2 0 6 0 0 0 sXL 225 sDHS Sanctuary Endo Sanctuary Ferro None
CHE-6G 25t Superfast Raider 2 2 0 0 3 0 0 0 sXL 200 sDHS Sanctuary Endo Sanctuary Ferro None
Commando.png

COMMANDO

Mech Quirk: Commando Narrow Profile

+1 Evasion Pips, +1 Defense

Pilot Affinity: Evasive

+2 bonus against being hit


COM-2G 25t Light Striker & Scout 4 1 0 0 1 0 0 0 sXL 180 sDHS Sanctuary Endo Sanctuary Ferro None
COM-2P 25t Light Striker & Scout 0 2 2 0 2 0 0 0 sXL 150 sDHS Sanctuary Endo Sanctuary Ferro None
COM-2S 25t Light Striker & Scout 0 1 3 0 1 0 0 0 STD 150 sDHS Sanctuary Endo Standard None
COM-2V 25t Light Striker & Scout 0 1 3 0 2 0 0 0 sXL 150 sDHS Sanctuary Endo Sanctuary Ferro None
Firestarter.png

FIRESTARTER

Mech Quirk: Firestarter Nimble Jumper

+20% Jump Distance

Pilot Affinity: Nimble

15% more jumping distance


FS10-H 35t Flame Warrior 0 2 0 0 5 0 0 0 STD 210 sDHS Standard Sanctuary Ferro None
FS10-M 35t Scout & Disabler 0 2 0 0 6 0 0 0 STD 210 sDHS Standard Sanctuary Ferro None
FS10-N 35t Flame Warrior 0 2 0 0 4 0 0 0 STD 210 sDHS Sanctuary Endo Sanctuary Ferro None
FS10-V 35t Flame Tank 0 2 0 0 5 0 0 0 sXL 210 sDHS Endo Carbide Ferro Vanadium None
Locust.png

LOCUST II

Mech Quirk: Locust II Narrow Profile

+1 Evasion Pips, +1 Defense

Pilot Affinity: Zippy

15% boost to sprint speed!


LCT-2-2L 25t Light Striker & Scout 0 0 3 0 3 0 0 0 sXL 200 sDHS Sanctuary Endo Sanctuary Ferro None
LCT-2-1V 25t Light Striker & Scout 0 3 0 0 3 0 0 0 STD 200 sDHS Sanctuary Endo Standard None
LCT-2-2V 25t Light Striker & Scout 0 3 0 0 3 0 0 0 STD 200 sDHS Sanctuary Endo Standard None
LCT-2-2D 25t Light Striker & Scout 0 2 2 0 2 0 0 0 sXL 200 sDHS Sanctuary Endo Sanctuary Ferro None
Peregrine.png

PEREGRINE

Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion.


PGR-1E 30t Winged Avenger 0 4 0 0 4 0 0 0 sXL 210 sDHS Sanctuary Endo Sanctuary Ferro None
PGR-1N 30t Winged Avenger 0 2 1 0 4 0 0 0 sXL 210 sDHS Sanctuary Endo Standard None
PGR-2G 30t Winged Avenger 2 2 0 0 4 0 0 0 sXL 210 sDHS Sanctuary Endo Standard None
PGR-2V 30t Winged Avenger 0 0 2 0 6 0 0 0 sXL 210 sDHS Sanctuary Endo Standard None
Scrapper.png

SCRAPPER

Mech Quirk: Scrapper Improved Targeting

Primary Sensor System, +1 Accuracy

Pilot Affinity: Resistant

50% less chance to suffer critical hits


ARP-3J 35t Line Combat Mech 0 4 2 0 1 0 0 0 STD 175 sDHS Sanctuary Endo Sanctuary Ferro None
ARP-4J 35t Line Combat Mech 0 4 2 0 1 0 0 0 STD 175 sDHS Sanctuary Endo Sanctuary Ferro None
ARP-4V 35t Line Combat Mech 2 0 0 0 5 0 0 0 STD 175 sDHS Sanctuary Endo Sanctuary Ferro None
ARP-5J 35t Line Combat Mech 0 4 2 0 1 0 0 0 STD 175 sDHS Sanctuary Endo Sanctuary Ferro None
Stinger.png

STINGER II

Mech Quirk: Stinger II Easy to Maintain

Easy Refits

Pilot Affinity: Evasive

+2 bonus against being hit


STG-2-4R 25t Light Scout 0 1 1 0 3 0 0 0 sXL 150 sDHS Sanctuary Endo Sanctuary Ferro None
STG-2-3R 25t Light Scout 0 2 0 0 3 0 0 0 STD 150 sDHS Sanctuary Endo Standard None
STG-2-3S 25t Light Scout 2 0 0 0 3 0 0 0 sXL 150 sDHS Sanctuary Endo Sanctuary Ferro None
STG-2-5G 25t Light Scout 0 2 0 0 3 0 0 0 STD 150 sDHS Sanctuary Endo Sanctuary Ferro None
Thorn.png

THORN

Mech Quirk: Thorn Easy to Maintain

Easy Refits

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


THE-W2 20t Pioneering Light Support 0 3 0 0 2 0 0 0 sXL 120 sDHS Sanctuary Endo Sanctuary Ferro None
THE-H 20t Pioneering Light Support 0 4 0 0 2 0 0 0 DFE 120 sDHS Sanctuary Endo Ferro Vanadium None
THE-L 20t Pioneering Light Striker 0 2 2 0 1 0 0 0 sXL 120 sDHS Sanctuary Endo Sanctuary Ferro None
THE-W 20t Pioneering Light Support 0 2 2 0 1 0 0 0 sXL 120 sDHS Sanctuary Endo Standard None
Toro.png

TORO

Mech Quirk: Toro MultiTrac

Grants the Multi-Shot pilot ability

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


TR-S-6 35t Refit Fire Support 2 3 2 0 0 0 0 0 XL 175 DHS Standard Standard None
Flea.png

TROOPER

Mech Quirk: Trooper Narrow Profile

+1 Evasion Pips, +1 Defense

Pilot Affinity: Zippy

15% boost to sprint speed!


TP-2D 20t Light Recon 0 0 2 0 5 0 0 0 sXL 160 sDHS Sanctuary Endo Sanctuary Ferro None
TP-2R 20t Light Recon 0 1 0 0 7 0 0 0 STD 160 sDHS Sanctuary Endo Sanctuary Ferro None
TP-3R 20t Light Recon 0 3 0 0 4 0 0 0 sXL 160 sDHS Sanctuary Endo Sanctuary Ferro None
TP-3S 20t Light Recon 0 1 0 0 7 0 0 0 sXL 200 sDHS Sanctuary Endo Sanctuary Ferro None
Wasp.png

WASP II

Mech Quirk: Wasp II Nimble Jumper

+20% Jump Distance

Pilot Affinity: Evasive

+2 bonus against being hit


WSP-2-2A 25t Light Scout 0 1 2 0 2 0 0 0 STD 150 sDHS Sanctuary Endo Sanctuary Ferro None
WSP-2-1S 25t Light Scout 0 0 0 0 6 0 0 0 STD 150 sDHS Sanctuary Endo Standard None
WSP-2-1A 25t Light Scout 0 1 2 0 2 0 0 0 STD 150 sDHS Sanctuary Endo Standard None
WSP-2-3V 25t Light Scout 0 2 0 0 3 0 0 0 sXL 150 sDHS Sanctuary Endo Standard None

Sanctuary Worlds Medium Mechs

Mech Hardpoints Engine Components
Chassis Model Mass Role Ballistic hardpoint icon Energy hardpoint icon Missile hardpoint icon Artillery hardpoint icon Support hardpoint icon Omni hardpoint icon Bomb hardpoint icon Melee hardpoint icon Type Core Heat Sinks Structure Armor Melee Weapon
Dervish.png

DERVISH

Mech Quirk: Dervish Easy to Maintain

Easy Refits

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


DV-10A 55t Skirmisher 0 6 2 0 2 0 0 0 DFE 275 sDHS Sanctuary Endo Sanctuary Ferro None
DV-10L 55t Skirmisher 0 4 4 0 2 0 0 0 sXL 275 sDHS Sanctuary Endo Sanctuary Ferro None
DV-10M 55t Skirmisher 0 2 6 0 2 0 0 0 STD 275 sDHS Sanctuary Endo Sanctuary Ferro None
DV-10V 55t Skirmisher 0 2 6 0 2 0 0 0 STD 275 sDHS Sanctuary Endo Sanctuary Ferro None
Griffin.png

GRIFFIN

Mech Quirk: Griffin Rugged

55 Structure Points

Pilot Affinity: Nimble

15% more jumping distance


GRF-2F 55t Mobile 'Fire' Support 0 2 1 0 4 0 0 0 STD 275 sDHS Sanctuary Endo Sanctuary Ferro None
GRF-2H 55t Mobile Fire Support 0 2 3 0 2 0 0 0 STD 275 sDHS Sanctuary Endo Sanctuary Ferro None
GRF-2S 55t Mobile Fire Support 1 2 4 0 2 0 0 0 STD 275 sDHS Sanctuary Endo Sanctuary Ferro None
GRF-2V 55t Mobile Fire Support 0 2 4 0 0 0 0 0 sXL 275 sDHS Sanctuary Endo Sanctuary Ferro None
Hunchback.png

HUNCHBACK II

Mech Quirk: Hunchback Battlefists

+16% Punch Stability Bonus, +16% Punch Damage Bonus

+4 Punch Accuracy Bonus, +1 Arm Accuracy

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


HBK-2-6B 50t Next-Generation Juggernaut 4 4 0 0 1 0 0 0 STD 200 sDHS Sanctuary Endo Standard None
HBK-2-4G 50t Next-Generation Juggernaut 4 2 0 0 1 0 0 0 STD 200 sDHS Sanctuary Endo Standard None
HBK-2-5D 50t Next-Generation Juggernaut 4 3 0 0 1 0 0 0 sXL 200 sDHS Sanctuary Endo Sanctuary Ferro None
HBK-2-5G 50t Next-Generation Juggernaut 2 4 0 0 1 0 0 0 STD 250 sDHS Sanctuary Endo Sanctuary Ferro None
HBK-2-6X 50t Next-Generation Juggernaut 1 7 0 0 1 0 0 0 sXL 200 sDHS Sanctuary Endo Sanctuary Ferro None
Lambda.png

LAMBDA

Mech Quirk: Lambda Improved Cooling

Primary Sensor System, -5 Heat / Turn

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


LBD-4G 45t Brawler and Trooper 0 8 0 0 0 0 0 0 DFE 225 sDHS Endo Carbide Sanctuary Ferro None
LBD-4M 45t Brawler and Trooper 0 4 2 0 2 0 0 0 sXL 225 sDHS Endo Carbide Standard None
LBD-4S 45t Brawler and Trooper 3 0 2 0 3 0 0 0 sXL 225 sDHS Endo Carbide Sanctuary Ferro None
LBD-5A 45t Brawler and Trooper 2 2 2 0 2 0 0 0 sXL 225 sDHS Endo Carbide Sanctuary Ferro None
Leaper.png

LEAPER

Pilot Affinity: Nimble

15% more jumping distance


LPR-3DB 50t High Maneuverability Flanker 1 4 0 0 3 0 0 0 sXL 300 sDHS Sanctuary Endo Sanctuary Ferro None
LPR-3K 50t High Maneuverability Flanker 2 4 0 0 2 0 0 0 sXL 300 sDHS Sanctuary Endo Sanctuary Ferro None
LPR-4K 50t High Maneuverability Flanker 0 4 2 0 2 0 0 0 sXL 300 sDHS Sanctuary Endo Sanctuary Ferro None
LPR-5K 50t High Maneuverability Flanker 0 4 0 0 4 0 0 0 sXL 300 sDHS Sanctuary Endo Sanctuary Ferro None
Liquidator.png

LIQUIDATOR

Mech Quirk: Liquidator Nimble Jumper

+20% Jump Distance

Pilot Affinity: Cool-Running

6 bonus heat sinking


LQD-1L 40t Hunter-Killer 0 4 0 0 3 0 0 0 sXL 280 sDHS Sanctuary Endo Sanctuary Ferro None
LQD-1R 40t Hunter-Killer 0 2 4 0 1 0 0 0 sXL 280 sDHS Standard Standard None
LQD-2G 40t Hunter-Killer 3 1 0 0 3 0 0 0 sXL 280 sDHS Standard Sanctuary Ferro None
LQD-2L 40t Hunter-Killer 0 2 2 0 3 0 0 0 sXL 280 sDHS Sanctuary Endo Sanctuary Ferro None
Nagual.png

PIXIE

Mech Quirk: Pixie Improved Communications

Primary Sensor System, +2 Increased Individual Resolve, Max Resolve Increased by 15

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


PXI-1 45t Reimagined Skirmisher 2 3 0 0 2 0 0 0 STD 270 sDHS Sanctuary Endo Sanctuary Ferro None
PXI-1G 45t Reimagined Skirmisher 4 1 0 0 2 0 0 0 STD 270 sDHS Sanctuary Endo Sanctuary Ferro None
PXI-1L 45t Reimagined Skirmisher 0 5 0 0 3 0 0 0 sXL 270 sDHS Sanctuary Endo Sanctuary Ferro None
PXI-1M 45t Reimagined Skirmisher 0 5 0 0 3 0 0 0 sXL 270 sDHS Sanctuary Endo Sanctuary Ferro None
Scorpion.png

SCORPION

Mech Quirk: Quad Mech Gyro

+10% Walk Distance, +10% Sprint Multiplier

+20 Kick Damage Bonus, +1 Kick Accuracy Bonus

360 Degree Firing Arc

Pilot Affinity: Stabilized

Reduces stability damage taken by 50%.


SCP-4G 55t Quad Flanker 0 4 1 0 1 0 0 0 sXL 330 sDHS Sanctuary Endo Sanctuary Ferro None
SCP-4L 55t Quad Flanker 0 4 0 0 2 0 0 0 STD 330 sDHS Sanctuary Endo Sanctuary Ferro None
SCP-4M 55t Quad Flanker 0 3 1 0 2 0 0 0 sXL 330 sDHS Sanctuary Endo Ferro Vanadium None
SCP-4N 55t Quad Flanker 0 2 3 0 1 0 0 0 STD 330 sDHS Sanctuary Endo Standard None
Screecher.png

SCREECHER

Pilot Affinity: Goomba Stomper

-20% less stab damage suffered, +20% more damage done on DFA


SCRE-B4 40t Evasive Raider 2 3 0 0 2 0 0 0 sXL 320 sDHS Sanctuary Endo Sanctuary Ferro None
SCRE-H4 40t Evasive Raider 0 4 0 0 2 0 0 0 sXL 320 sDHS Sanctuary Endo Sanctuary Ferro None
SCRE-H8 40t Evasive Raider 0 0 3 0 3 0 0 0 sXL 320 sDHS Sanctuary Endo Sanctuary Ferro None
SCRE-H9 40t Evasive Raider 2 2 0 0 2 0 0 0 sXL 320 sDHS Sanctuary Endo Sanctuary Ferro None
Shadow Hawk.png

SHADOW HAWK II

Mech Quirk: Shadow Hawk II Battlefists

+20% Punch Stability Bonus, +20% Punch Damage Bonus

+4 Punch Accuracy Bonus, +1 Arm Accuracy

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


SHD-2-3G 55t Striker Cavalry 2 1 3 0 2 0 0 0 sXL 275 sDHS Sanctuary Endo Sanctuary Ferro None
SHD-2-2D 55t Striker Cavalry 2 1 3 0 2 0 0 0 sXL 275 sDHS Sanctuary Endo Standard None
SHD-2-2F 55t Striker Cavalry 2 1 3 0 2 0 0 0 sXL 275 sDHS Sanctuary Endo Standard None
SHD-2-2H 55t Striker Cavalry 2 1 3 0 2 0 0 0 sXL 275 sDHS Sanctuary Endo Standard None
Talos.png

TALOS

Mech Quirk: Talos Easy to Pilot

+10% Walk Distance

Pilot Affinity: Zippy

15% boost to sprint speed!


TLS-2S 50t Refit Line Mech 2 2 3 0 2 0 0 0 STD 200 DHS Endo Standard None
ErinyesAM.png

ERINYES

Mech Quirk: Erinyes Easy to Pilot

+10% Walk Distance

Pilot Affinity: Evasive

+2 bonus against being hit


ALC-T0 50t Endless Anger 0 4 2 0 3 0 0 0 sXL 250 sDHS Sanctuary Endo Standard None
MGA-R3 50t Jealous Rage 0 7 0 0 3 0 0 0 sXL 300 sDHS Sanctuary Endo Standard None
TSP-H0 50t Vengeful Destruction 0 4 0 0 5 0 0 0 sXL 250 sDHS Sanctuary Endo Standard None
Wolverine.png

WOLVERINE

Mech Quirk: Wolverine Improved Communications

+2 Increased Individual Resolve, Max Resolve Increased by 15

Pilot Affinity: Command Unit

Gains +1 initiative


WVR-4D 55t Skirmisher & Cavalry 2 2 2 0 1 0 0 0 sXL 275 sDHS Sanctuary Endo Standard None
WVR-4G 55t Skirmisher & Cavalry 2 1 3 0 1 0 0 0 sXL 275 sDHS Sanctuary Endo Sanctuary Ferro None
WVR-4R 55t Skirmisher & Cavalry 2 1 3 0 1 0 0 0 STD 275 sDHS Standard Sanctuary Ferro None
WVR-4S 55t Skirmisher & Cavalry 2 1 3 0 1 0 0 0 sXL 275 sDHS Sanctuary Endo Sanctuary Ferro None

Sanctuary Worlds Heavy Mechs

Mech Hardpoints Engine Components
Chassis Model Mass Role Ballistic hardpoint icon Energy hardpoint icon Missile hardpoint icon Artillery hardpoint icon Support hardpoint icon Omni hardpoint icon Bomb hardpoint icon Melee hardpoint icon Type Core Heat Sinks Structure Armor Melee Weapon
Archer.png

ARCHER

Mech Quirk: Archer Battlefists

+20% Punch Stability Bonus, +20% Punch Damage Bonus

+4 Punch Accuracy Bonus, +1 Arm Accuracy

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


ARC-3B 70t Heavy Artillery and Fire Support 6 3 0 0 2 0 0 0 sXL 280 sDHS Sanctuary Endo Standard None
ARC-3M 70t Heavy Artillery and Fire Support 0 0 8 0 2 0 0 0 sXL 280 sDHS Sanctuary Endo Standard None
ARC-3R 70t Heavy Artillery and Fire Support 0 6 4 0 0 0 0 0 sXL 280 sDHS Sanctuary Endo Standard None
ARC-3S 70t Heavy Artillery and Fire Support 0 6 0 2 3 0 0 0 sXL 280 sDHS Sanctuary Endo Standard None
Catapult.png

CATAPULT

Mech Quirk: Catapult Nimble Jumper

+20% Jump Distance

Pilot Affinity: Nimble

15% more jumping distance


CPLT-S1 65t Heavy Fire Support 0 4 4 0 2 0 0 0 STD 260 sDHS Standard Sanctuary Ferro None
CPLT-S2 65t Heavy Fire Support 2 4 0 0 2 0 0 0 sXL 260 sDHS Standard Sanctuary Ferro None
CPLT-S3 65t Heavy Fire Support 0 6 0 0 2 0 0 0 sXL 260 sDHS Endo Carbide Ferro Vanadium None
CPLT-S4 65t Heavy Fire Support 0 4 4 0 2 0 0 0 STD 260 sDHS Sanctuary Endo Sanctuary Ferro None
Guillotine.png

GUILLOTINE

Mech Quirk: Guillotine Nimble Jumper

+20% Jump Distance

Pilot Affinity: Nimble

15% more jumping distance


GLT-4H 70t Heavy Skirmisher & Cavalry 0 8 0 0 4 0 0 0 STD 280 sDHS Sanctuary Endo Standard None
GLT-4M 70t Heavy Skirmisher & Cavalry 0 7 1 0 4 0 0 0 DFE 280 sDHS Sanctuary Endo Ferro Vanadium None
GLT-4N 70t Heavy Skirmisher & Cavalry 0 7 1 0 4 0 0 0 STD 280 sDHS Sanctuary Endo Standard None
GLT-4V 70t Heavy Skirmisher & Cavalry 0 7 1 0 4 0 0 0 STD 280 sDHS Sanctuary Endo Sanctuary Ferro None
Helepolis.png

HELEPOLIS

Mech Quirk: Helepolis Reinforced Legs

+150 bonus armor and structure to current location

Mech Quirk: Helepolis Stabilized Aim

+2 accuracy bonus to the attached weapon.

Pilot Affinity: Ice Cold

9 bonus heat sinking


HEP-5B 75t Artillery Support 2 3 0 1 1 0 0 0 STD 225 sDHS Sanctuary Endo Standard None
HEP-5H 75t Artillery Support 0 3 3 1 2 0 0 0 STD 225 sDHS Standard Standard None
HEP-5J 75t Artillery Support 0 3 3 1 2 0 0 0 sXL 300 sDHS Standard Sanctuary Ferro None
HEP-5T 75t Artillery Support 0 5 0 1 1 0 0 0 sXL 225 sDHS Standard Standard None
Marauder.png

MARAUDER

Mech Quirk: Marauder Command Mech

+1 Initiative, Secondary Sensor System

Pilot Affinity: Command Unit

Gains +1 initiative


MAD-3S 75t Sniper & Ranged Assault 2 5 2 0 0 0 0 0 STD 300 DHS Standard Standard None
Orion.png

ORION

Mech Quirk: Orion Combat Computer

Primary Sensor System, -6 Heat / Turn

Pilot Affinity: Ice Cold

9 bonus heat sinking


ON2-D 75t Brawler & Close Assault 2 2 2 0 1 0 0 0 STD 300 sDHS Sanctuary Endo Sanctuary Ferro None
ON2-G 75t Brawler & Close Assault 1 4 3 0 2 0 0 0 sXL 300 sDHS Sanctuary Endo Sanctuary Ferro None
ON2-K 75t Brawler & Close Assault 2 2 2 0 1 0 0 0 STD 300 sDHS Sanctuary Endo Sanctuary Ferro None
ON2-S 75t Brawler & Close Assault 4 2 0 0 2 0 0 0 sXL 300 sDHS Sanctuary Endo Sanctuary Ferro None
Ostroc.png

OSTROC

Mech Quirk: Ostroc Narrow Profile

+1 Defense

Pilot Affinity: Evasive

+2 bonus against being hit


OSR-3G 60t Striker Cavalry 0 6 0 0 2 0 0 0 sXL 300 sDHS Sanctuary Endo Sanctuary Ferro None
OSR-3L 60t Striker Cavalry 0 4 1 0 4 0 0 0 sXL 300 sDHS Standard Sanctuary Ferro None
OSR-3M 60t Striker Cavalry 0 4 1 0 4 0 0 0 sXL 300 sDHS Standard Standard None
OSR-3S 60t Striker Cavalry 0 4 1 0 4 0 0 0 STD 300 sDHS Standard Standard None
Ostwar.png

OSTWAR

Mech Quirk: Ostwar Rugged

65 Structure Points

Pilot Affinity: Resistant

50% less chance to suffer critical hits


OWR-3D 65t Forgotten Fire Support 0 2 6 0 1 0 0 0 STD 260 sDHS Standard Sanctuary Ferro None
OWR-3F 65t Forgotten Fire Support 0 6 0 0 3 0 0 0 sXL 325 sDHS Sanctuary Endo Sanctuary Ferro None
OWR-3L 65t Forgotten Fire Support 0 6 0 0 3 0 0 0 DFE 260 sDHS Standard Sanctuary Ferro None
OWR-3N 65t Forgotten Fire Support 0 2 4 0 1 0 0 0 STD 260 sDHS Standard Standard None
Rifleman.png

RIFLEMAN

Mech Quirk: Rifleman Anti-Air Targeting

Primary Sensor System, +5 Anti-Air Targeting

Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion.


RFL-4B 60t Direct Fire Support 4 4 0 0 2 0 0 0 sXL 240 sDHS Sanctuary Endo Sanctuary Ferro None
RFL-4GC 60t Direct Fire Support 0 6 0 0 2 0 0 0 sXL 240 sDHS Sanctuary Endo Sanctuary Ferro None
RFL-4N 60t Direct Fire Support 4 4 0 0 2 0 0 0 STD 240 sDHS Sanctuary Endo Standard None
RFL-4S 60t Direct Fire Support 2 4 0 0 4 0 0 0 sXL 240 sDHS Sanctuary Endo Sanctuary Ferro None
Swooping Falcon.png

SWOOPING FALCON

Pilot Affinity: Nimble

15% more jumping distance


SPF-11G 60t Heavy Raider 0 4 4 0 2 0 0 0 sXL 300 sDHS Sanctuary Endo Standard None
SPF-11V 60t Heavy Raider 0 4 4 0 2 0 0 0 sXL 300 sDHS Sanctuary Endo Standard None
SPF-12D 60t Heavy Raider 2 2 4 0 2 0 0 0 sXL 300 sDHS Sanctuary Endo Standard None
SPF-12E 60t Heavy Raider 0 6 0 0 4 0 0 0 sXL 300 sDHS Sanctuary Endo Sanctuary Ferro None
Thunder Hammer.png

THUNDER HAMMER

Mech Quirk: Thunder Hammer Nimble Jumper

+20% Jump Distance

Pilot Affinity: Nimble

15% more jumping distance


THM-4D 70t Heavy Weapon Platform 3 0 5 0 3 0 0 0 sXL 280 sDHS Sanctuary Endo Standard None
THM-4R 70t Heavy Weapon Platform 0 4 5 0 2 0 0 0 sXL 280 sDHS Sanctuary Endo Standard None
THM-4V 70t Heavy Weapon Platform 0 3 5 0 3 0 0 0 sXL 280 sDHS Sanctuary Endo Standard None
THM-5R 70t Heavy Weapon Platform 0 4 4 0 2 0 0 0 sXL 280 sDHS Sanctuary Endo Standard None
THM-LAM-4R 70t LAM 0 4 2 0 2 0 2 0 sXL 300 sDHS Sanctuary Endo Sanctuary Ferro None
Thunderbolt.png

THUNDERBOLT

Mech Quirk: Thunderbolt Combat Computer

Primary Sensor System, -6 Heat / Turn

Pilot Affinity: Zippy

15% boost to sprint speed!


TDR-3E 65t Line Trooper 2 5 0 0 2 0 0 0 sXL 325 sDHS Standard Sanctuary Ferro None
TDR-3N 65t Line Trooper 2 4 2 0 2 0 0 0 STD 260 sDHS Endo Carbide Ferro Vanadium None
TDR-3S 65t Line Trooper 2 4 2 0 2 0 0 0 STD 260 sDHS Standard Standard None
TDR-4S 65t Line Trooper 0 3 2 0 4 0 0 0 sXL 260 sDHS Standard Sanctuary Ferro None

URANUS

Mech Quirk: Uranus Improved Life Support

+1 Injury res. Bleedout Prevented Primary Life Support System

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


URN-8S 65t Linebreaker 2 0 3 0 4 0 0 0 sXL 260 sDHS Sanctuary Endo Sanctuary Ferro None
URN-8V 65t Linebreaker 2 4 0 0 4 0 0 0 sXL 260 sDHS Sanctuary Endo Ferro Vanadium None
URN-9S 65t Linebreaker 0 3 2 1 3 0 0 0 sXL 260 sDHS Sanctuary Endo Sanctuary Ferro None
URN-10S 65t Linebreaker 0 6 2 0 2 0 0 0 sXL 260 sDHS Sanctuary Endo Sanctuary Ferro None
Warhammer.png

WARHAMMER

Mech Quirk: Warhammer Rugged

70 Structure Points

Pilot Affinity: Evasive

+2 bonus against being hit


WHM-5G 70t Brawler & Close Assault 0 4 2 0 4 0 0 0 sXL 280 sDHS Sanctuary Endo Standard None
WHM-5H 70t Brawler & Close Assault 2 6 0 0 2 0 0 0 sXL 280 sDHS Sanctuary Endo Standard None
WHM-5R 70t Brawler & Close Assault 2 4 1 0 4 0 0 0 STD 280 sDHS Sanctuary Endo Sanctuary Ferro None
WHM-5S 70t Brawler & Close Assault 2 4 1 0 4 0 0 0 DFE 280 sDHS Sanctuary Endo Sanctuary Ferro None

Sanctuary Worlds Assault Mechs

Mech Hardpoints Engine Components
Chassis Model Mass Role Ballistic hardpoint icon Energy hardpoint icon Missile hardpoint icon Artillery hardpoint icon Support hardpoint icon Omni hardpoint icon Bomb hardpoint icon Melee hardpoint icon Type Core Heat Sinks Structure Armor Melee Weapon
Banshee.png

BANSHEE

Mech Quirk: Banshee Rugged

95 Structure Points

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


BNC-4D 95t Heavy Brawler & Sniper 3 3 0 0 4 0 0 0 sXL 380 sDHS Standard Standard None
BNC-4E 95t Heavy Brawler & Sniper 2 3 0 0 4 0 0 0 STD 380 sDHS Standard Standard None
BNC-4L 95t Heavy Brawler 2 4 0 0 4 0 0 0 sXL 380 sDHS Standard Standard None
BNC-4S 95t Heavy Brawler 4 4 0 0 2 0 0 0 sXL 380 sDHS Endo Carbide Standard None
Crusher.png

CRUSHER

Pilot Affinity: Goomba Stomper

-20% less stab damage suffered, +20% more damage done on DFA


CRH-Y4 95t Firepower From Above 4 1 2 0 3 0 0 0 sXL 380 sDHS Sanctuary Endo Standard None
CRH-Y6 95t Firepower From Above 4 4 0 0 2 0 0 0 sXL 380 sDHS Sanctuary Endo Standard None
CRH-Z4 95t Firepower From Above 4 3 1 0 2 0 0 0 sXL 380 sDHS Sanctuary Endo Standard None
CRH-Z8 95t Firepower From Above 4 3 1 0 2 0 0 0 sXL 380 sDHS Sanctuary Endo Standard None
Embrasure.png

EMBRASURE

Mech Quirk: Embrasure Combat Computer

Primary Sensor System, -8 Heat / Turn

Pilot Affinity: Unlimited Power

Energy, Ballistic, Missile, and Artillery weapons deal 10% more damage.


EMB-7D 100t Assault Gunboat 2 4 2 0 2 0 0 0 sXL 300 sDHS Standard Standard None
EMB-7M 100t Assault Gunboat 4 5 0 0 2 0 0 0 sXL 300 sDHS Standard Standard None
EMB-8S 100t Assault Gunboat 4 3 1 1 2 0 0 0 sXL 300 sDHS Standard Standard None
EMB-8W 100t Assault Gunboat 2 4 3 0 2 0 0 0 sXL 300 sDHS Sanctuary Endo Standard None
Emperor.png

EMPEROR

Mech Quirk: Emperor Improved Life Support

+1 Injury res. Bleedout Prevented Primary Life Support System

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


EMP-5B 90t All Around Assault 2 7 0 0 0 0 0 0 sXL 270 sDHS Standard Sanctuary Ferro None
EMP-5D 90t All Around Assault 4 4 0 0 1 0 0 0 sXL 270 sDHS Sanctuary Endo Standard None
EMP-5F 90t All Around Assault 4 5 0 0 1 0 0 0 sXL 270 sDHS Standard Ferro Vanadium None
EMP-5G 90t All Around Assault 0 8 0 0 1 0 0 0 sXL 270 sDHS Sanctuary Endo Standard None
Lithobolos.png

LITHOBOLOS

Mech Quirk: Lithobolos Stabilized Weapon

-3 Recoil

Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion.


LTH-B0 85t Weapon Testbed 3 6 0 0 2 0 0 0 STD 255 sDHS Standard Sanctuary Ferro None
LTH-B2 85t Weapon Testbed 3 6 0 0 2 0 0 0 sXL 255 sDHS Standard Sanctuary Ferro None
LTH-B3 85t Weapon Testbed 4 4 0 0 2 0 0 0 sXL 255 sDHS Standard Standard None
Longbow.png

LONGBOW

Mech Quirk: Longbow Combat Computer

Primary Sensor System, -6 Heat / Turn

Pilot Affinity: Ice Cold

9 bonus heat sinking


LGB-9D 85t Hail of Missiles 0 0 8 0 3 0 0 0 STD 340 sDHS Sanctuary Endo Sanctuary Ferro None
LGB-9E 85t Energy Death Machine 0 9 0 0 3 0 0 0 sXL 340 sDHS Sanctuary Endo Sanctuary Ferro None
LGB-9Q 85t Hail of Missiles 0 2 6 0 2 0 0 0 STD 255 sDHS Sanctuary Endo Standard None
LGB-10S 85t Artillery Rain 0 5 0 2 4 0 0 0 sXL 255 sDHS Standard Standard None
Mackie.png

MACKIE

Mech Quirk: Mackie Improved Communications

Primary Sensor System, +4 Increased Individual Resolve, Max Resolve Increased by 15

Mech Quirk: Mackie Searchlight

+60 Sight

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


MSK-7B 100t The First Battlemech 2 6 0 0 3 0 0 0 STD 300 sDHS Standard Sanctuary Ferro None
MSK-8A 100t The First Battlemech 2 4 0 0 3 0 0 0 STD 300 sDHS Standard Sanctuary Ferro None
MSK-8DD 100t The First Battlemech 6 2 0 0 3 0 0 0 sXL 300 sDHS Standard Sanctuary Ferro None
MSK-8G 100t The First Battlemech 0 8 0 0 3 0 0 0 STD 300 sDHS Standard Sanctuary Ferro None
Menoetes.png

MENOETES

Mech Quirk: Menoetes Battlefists

+30% Punch Stability Bonus, +30% Punch Damage Bonus, +4 Punch Accuracy Bonus, +1 Arm Accuracy

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


MNO-A 100t Copied Juggernaut 0 4 8 0 3 0 0 0 sXL 400 sDHS Standard Sanctuary Ferro None
MNO-D 100t Copied Juggernaut 2 4 2 0 4 0 0 0 sXL 300 sDHS Standard Standard None
MNO-G 100t Copied Juggernaut 0 8 2 0 3 0 0 0 sXL 300 sDHS Standard Standard None
MNO-S 100t Copied Juggernaut 2 4 2 0 4 0 0 0 sXL 300 sDHS Standard Standard None
Piledriver.png

PILEDRIVER

Mech Quirk: Piledriver Stabilized Weapon

-3 Recoil

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


PLD-4L 100t Assault Gunboat 0 5 2 1 3 0 0 0 sXL 300 sDHS Standard Standard None
PLD-4R 100t Assault Gunboat 8 4 0 0 0 0 0 0 sXL 300 sDHS Standard Sanctuary Ferro None
PLD-5G 100t Assault Gunboat 0 8 0 0 4 0 0 0 sXL 300 sDHS Sanctuary Endo Standard None
PLD-5R 100t Assault Gunboat 0 4 6 0 2 0 0 0 sXL 300 sDHS Standard Standard None
Rashnu.png

RASHNU

Mech Quirk: Rashnu Long-Range Targeting

Primary Sensor System, +1 Accuracy at Long Range, +2 Accuracy at Extreme Range

Pilot Affinity: Long-Range Specialist

Gains +6 accuracy at extreme range, but has worse accuracy the closer the target is.


RSH-4V 90t Heavy Bombardment 0 4 4 0 1 0 0 0 sXL 270 sDHS Standard Sanctuary Ferro None
RSH-4Z 90t Heavy Bombardment 0 4 4 0 1 0 0 0 STD 270 sDHS Standard Sanctuary Ferro None
RSH-5B 90t Heavy Bombardment 4 4 0 0 2 0 0 0 STD 270 sDHS Standard Standard None
RSH-5S 90t Heavy Bombardment 0 4 0 2 1 0 0 0 STD 270 sDHS Sanctuary Endo Standard None
Stalker.png

STALKER

Mech Quirk: Stalker Combat Computer

Primary Sensor System, -6 Heat / Turn

Pilot Affinity: Ice Cold

9 bonus heat sinking


STK-3S 85t Juggernaut & Ranged Assault 0 6 4 0 0 0 0 0 STD 255 DHS Standard Standard None
Taranis.png

TARANIS

Mech Quirk: Taranis Easy to Maintain

Easy Refits

Pilot Affinity: Command Unit

Gains +1 initiative


TRN-5D 80t Mobile Armor Support 0 5 2 0 2 0 0 0 DFE 320 sDHS Sanctuary Endo Ferro Vanadium None
TRN-6L 80t Mobile Armor Support 0 6 0 0 3 0 0 0 sXL 400 sDHS Sanctuary Endo Ferro Vanadium None
TRN-6S 80t Mobile Armor Support 0 4 3 0 2 0 0 0 DFE 320 sDHS Sanctuary Endo Ferro Vanadium None
TRN-7B 80t Mobile Armor Support 4 2 0 0 3 0 0 0 DFE 320 sDHS Sanctuary Endo Ferro Vanadium None
Victor.png

VICTOR

Mech Quirk: Victor Rugged

80 Structure Points

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


VTR-10B 80t Heavy Cavalry 3 2 2 0 1 0 0 0 STD 320 sDHS Standard Sanctuary Ferro None
VTR-10F 80t Heavy Cavalry 3 2 2 0 3 0 0 0 sXL 400 sDHS Sanctuary Endo Sanctuary Ferro None
VTR-10H 80t Experimental Weapons Platform 4 2 0 0 3 0 0 0 sXL 320 sDHS Standard Sanctuary Ferro None
VTR-10N 80t Heavy Cavalry 3 2 2 0 1 0 0 0 sXL 320 sDHS Endo Carbide Sanctuary Ferro None

Hero Mechs

Light Hero Mechs

Mech Hardpoints Engine Components
Chassis Model Mass Role Ballistic hardpoint icon Energy hardpoint icon Missile hardpoint icon Artillery hardpoint icon Support hardpoint icon Omni hardpoint icon Bomb hardpoint icon Melee hardpoint icon Type Core Heat Sinks Structure Armor Melee Weapon
Adder.png

ADDER

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


ADR-CN 35t Gladiator 0 0 0 0 1 6 0 0 cXL 210 cDHS Clan Endo Clan Ferro None
Anubis.png

ANUBIS

Mech Quirk: Anubis Easy to Maintain

Easy Refits

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


ABS-TZ 30t Gladiator 0 4 0 0 4 0 0 0 XL 240 DHS Endo Standard None
Arctic Cheetah.png

ARCTIC CHEETAH

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


ACH-SH 30t Gladiator 0 0 0 0 0 7 0 0 cXL 240 cDHS Clan Endo Clan Ferro None
Brigand.png

BRIGAND

Mech Quirk: Brigand Nimble Jumper

+20% Jump Distance

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Nimble

15% more jumping distance


LDT-AB 25t Gladiator 0 4 0 0 2 0 0 0 XL 150 DHS Endo Clan Ferro None
Commando.png

COMMANDO

Mech Quirk: Hero Mech Quirk

Mech Quirk: Commando Narrow Profile

+1 Evasion Pips, +1 Defense

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


Pilot Affinity: Evasive

+2 bonus against being hit


COM-SH 25t Stabbity Stab Stab 0 3 2 0 3 0 0 0 XL 150 SHS Endo Standard
COM-TDK 25t Gladiator 0 4 0 0 0 0 0 0 STD 175 DHS Standard Standard None
COM-WB 25t Light Striker & Scout 0 0 5 0 0 0 0 0 XL 200 SHS Endo Standard None
Cougar.png

COUGAR

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Cool-Running

6 bonus heat sinking


COU-BA 35t Gladiator 0 0 0 0 0 5 0 0 cXL 175 cDHS Clan Endo Clan Ferro None
Fire Moth.png

FIRE MOTH

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Zippy

15% boost to sprint speed!


FM-MO 20t Gladiator 0 0 0 0 0 9 0 0 cXL 200 cDHS Clan Endo Clan Ferro None
Firefly.png

FIREFLY

Mech Quirk: Firefly Nimble Jumper

+20% Jump Distance

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Evasive

+2 bonus against being hit


FFL-TF 30t Gladiator 2 3 0 0 5 0 0 0 XL 180 DHS Endo Standard None
Firestarter.png

FIRESTARTER

Mech Quirk: Firestarter Nimble Jumper

+20% Jump Distance

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Nimble

15% more jumping distance


FS9-E 35t Gladiator 0 0 0 0 8 0 0 0 STD 210 DHS Endo Standard None
Flea.png

FLEA

Mech Quirk: Flea Narrow Profile

+1 Evasion Pips, +1 Defense

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Zippy

15% boost to sprint speed!


FLE-R5K 20t Gladiator 0 1 2 0 4 0 0 0 LFE 120 DHS Endo Standard None
Hollander.png

HOLLANDER

Mech Quirk: Hollander Reinforced Legs

+70 bonus armor and structure to current location

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


BZK-BZ 35t Gladiator 0 4 0 0 1 0 0 0 XL 200 DHS Endo Reflective None
Incubus.png

INCUBUS

Mech Quirk: Clan Quirk

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


INC-SA 30t Gladiator 3 0 3 0 2 0 0 0 cXL 270 cDHS Clan Endo Clan Ferro None
Javelin.png

JAVELIN

Mech Quirk: Javelin Nimble Jumper

+20% Jump Distance

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Nimble

15% more jumping distance


JVN-HT 30t Gladiator 0 4 2 0 0 0 0 0 XL 180 DHS Endo Standard None
Jenner IIC.png

JENNER IIC

Mech Quirk: Clan Quirk

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Evasive

+2 bonus against being hit

JR7-IIC-FY 35t Gladiator 2 2 0 0 4 0 0 0 cXL 280 cDHS Clan Endo Clan Ferro None
Jenner.png

JENNER

Mech Quirk: Hero Mech Quirk

Mech Quirk: Jenner Improved Cooling

Pilot Affinity: Cool-Running

6 bonus heat sinking


JR7-O 35t Unique FrankenMech 0 0 4 0 0 0 0 0 STD 235 DHS Endo Standard None
Kit Fox.png

KIT FOX

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Cool-Running

6 bonus heat sinking


KFX-BW 30t Light Skirmisher 0 0 0 0 0 6 0 0 cXL 180 cDHS Clan Endo Clan Ferro None
Kit Fox.png

KIT FOX

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Cool-Running

6 bonus heat sinking


KFX-PR 30t Gladiator 0 0 0 0 0 6 0 0 cXL 180 cDHS Clan Endo Clan Ferro None
Locust.png

LOCUST

Mech Quirk: Locust Narrow Profile

+1 Evasion Pips, +1 Defense

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Zippy

15% boost to sprint speed!


LCT-PB 20t Gladiator 0 0 0 0 6 0 0 0 XL 190 DHS Endo Standard None
Locust IIC.png

LOCUST IIC

Mech Quirk: Clan Quirk

Pilot Affinity: Evasive

+2 bonus against being hit


LCT-IIC-TT 25t Gladiator 0 1 0 0 16 0 0 0 XXL 245 pDHS Clan Endo Ferro Lamellor None
Mantis.png

MANTIS

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


MTS-P 30t Gladiator 0 4 0 0 2 0 0 0 XL 270 DHS Endo Clan Ferro Claws
Mist Lynx.png

MIST LYNX

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Nimble

15% more jumping distance


MLX-ED 25t Gladiator 0 0 0 0 0 6 0 0 cXL 175 cDHS Clan Endo Clan Ferro None
Osiris.png

OSIRIS

Mech Quirk: Osiris Improved Sensors

Primary Sensor System, +10% Inc.Sensor Range, +15% Inc.Sight Range

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


OSR-SE 30t Gladiator 3 4 0 0 2 0 0 0 XL 240 DHS Endo Ferro None
Ostscout.png

OSTSCOUT

Mech Quirk: Ostscout Super Sensors

+30% Sensor Range, +30% Sight Range, +1 accuracy within 150 meters.

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Nimble

15% more jumping distance


OTT-OP 35t Pure Gladiator 0 2 0 0 3 0 0 0 XXL 280 DHS Endo Standard None
Panther.png

PANTHER

Mech Quirk: Panther Improved Targeting

Primary Sensor System, +1 Accuracy

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


PNT-KK 35t Gladiator 0 5 1 0 1 0 0 0 XL 145 DHS Endo Standard None
PNT-RV 35t Boomstick Go Boom 1 3 2 0 3 0 0 0 XL 175 DHS Endo Standard Chainsaw
Piranha.png

PIRANHA

Mech Quirk: Clan Quirk

Mech Quirk: Hero Mech Quirk

PIR-CI 20t Gladiator 0 2 0 0 13 0 0 0 cXL 180 cDHS Clan Endo Clan Ferro None
Raven.png

RAVEN

Mech Quirk: Raven Narrow Profile

+1 Evasion Pips, +1 Defense

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Evasive

+2 bonus against being hit


RVN-H 35t Gladiator 0 3 3 0 4 0 0 0 XL 280 DHS Endo Ferro None
Spider.png

SPIDER

Mech Quirk: Spider Nimble Jumper

+20% Jump Distance

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Nimble

15% more jumping distance


SDR-A 30t Gladiator 0 2 2 0 4 0 0 0 XL 240 DHS Endo Standard None
Stiletto.png

STILETTO

Mech Quirk: Stiletto Easy to Maintain

Easy Refits

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Zippy

15% boost to sprint speed!


STL-AG 15t Ultralight Gladiator 0 5 0 0 0 0 0 0 XL 90 DHS Endo Standard None
Stinger.png

STINGER

Mech Quirk: Stinger Easy to Maintain

Easy Refits

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Nimble

15% more jumping distance


STG-MU 20t Gladiator 0 3 0 0 1 0 0 0 XXL 120 DHS Clan Endo Standard None
Talon.png

TALON

Mech Quirk: Talon Rugged

35 Structure Points

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Zippy

15% boost to sprint speed!


TLN-5WJJ 35t Scout & Disabler 0 6 0 0 2 0 0 0 XL 280 DHS Standard Standard None
UrbanMech.png

URBANMECH

Mech Quirk: Urbanmech 360 Narrow Profile

+2 Defense, 360 Degree Firing Arc

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Evasive

+2 bonus against being hit


UM-K9 30t Gladiator 4 1 0 0 4 0 0 0 STD 60 DHS Endo Standard None
Wasp.png

WASP

Mech Quirk: Wasp Nimble Jumper

+20% Jump Distance

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Nimble

15% more jumping distance


WSP-YJ 20t Gladiator 0 0 0 0 14 0 0 0 cXL 120 cDHS Clan Endo Clan Ferro None
Wolfhound.png

WOLFHOUND

Mech Quirk: Wolfhound Improved Life Support

+1 Injury res. Bleedout Prevented Primary Life Support System

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


WLF-IIC 35t Gladiator 0 6 0 0 0 0 0 0 cXL 210 cDHS Clan Endo Clan Ferro None

Medium Hero Mechs

Mech Hardpoints Engine Components
Chassis Model Mass Role Ballistic hardpoint icon Energy hardpoint icon Missile hardpoint icon Artillery hardpoint icon Support hardpoint icon Omni hardpoint icon Bomb hardpoint icon Melee hardpoint icon Type Core Heat Sinks Structure Armor Melee Weapon
Arctic Wolf.png

ARCTIC WOLF

Mech Quirk: Clan Quirk

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


ACW-BK 40t Gladiator 2 4 3 0 0 0 0 0 cXL 280 cDHS Clan Endo Clan Ferro None
Assassin.png

ASSASSIN

Mech Quirk: Assassin Nimble Jumper

+20% Jump Distance

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion.


ASN-DD 40t Gladiator 1 2 2 0 2 0 0 0 XL 280 DHS Endo Standard None
Crab.png

BIG STEEL CLAW

Mech Quirk: Crab Improved Communications

+2 Increased Individual Resolve, Max Resolve Increased by 15

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


BSC-27 50t Direct-Fire Support 1 3 0 0 2 0 0 0 LFE 250 DHS Standard Heavy Ferro Claws
Black Lanner.png

BLACK LANNER

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Zippy

15% boost to sprint speed!


BKL-BL 55t Gladiator 0 0 0 0 0 10 0 0 cXL 385 cDHS Clan Endo Clan Ferro None
Blackjack.png

BLACKJACK

Mech Quirk: Blackjack Improved Targeting

Primary Sensor System, +1 Accuracy

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


BJ-A 45t Gladiator 0 3 0 0 6 0 0 0 STD 235 DHS Endo Ferro None
Blitzkrieg.png

BLITZKRIEG

Mech Quirk: Blitzkrieg 360 Narrow Profile

+1 Defense, 360 Degree Firing Arc

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


BTZ-ENT 50t Gladiator 4 0 0 0 1 0 0 0 XL 350 DHS Endo Ferro None
BTZ-NCT 50t Gladiator 0 0 4 0 1 0 0 0 cXL 350 DHS Endo Stealth None
Bombard.png

BOMBARD

Mech Quirk: Bombard 360 Twist

360 Degree Firing Arc

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Resistant

50% less chance to suffer critical hits


BMB-TB 50t The Big Boomer 2 4 2 0 2 0 0 0 XL 200 DHS Endo Standard None
Bushwacker.png

BUSHWACKER

Mech Quirk: Bushwacker Narrow Profile

+1 Defense

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Evasive

+2 bonus against being hit


BSW-HR 55t Gladiator 1 5 1 0 2 0 0 0 XL 275 DHS Endo Standard None
Centurion.png

CENTURION

Mech Quirk: Centurion Improved Targeting

Primary Sensor System, +1 Accuracy

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


CN9-YLW2 50t Gladiator 3 4 0 0 2 0 0 1 XL 200 SHS Standard Standard Hatchet
Cicada.png

CICADA

Mech Quirk: CDA-X5 Reinforced Structure

+20% Structure Points

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Zippy

15% boost to sprint speed!


CDA-X5 40t Custom Prototype 0 4 2 0 1 0 0 0 XL 330 DHS Endo Ferro None
Crab.png

CRAB

Mech Quirk: Crab Improved Communications

+2 Increased Individual Resolve, Max Resolve Increased by 15

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


CRB-FL 50t Gladiator 2 2 2 0 0 0 0 0 XL 250 DHS Endo Standard None
Dervish.png

DERVISH

Mech Quirk: Dervish Easy to Maintain

Easy Refits

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


DV-FR 55t Gladiator 0 0 8 0 0 0 0 0 XL 275 DHS Endo Standard None
Enforcer.png

ENFORCER III

Mech Quirk: Enforcer Improved Cooling

Primary Sensor System, -3 Heat / Turn

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Cool-Running

6 bonus heat sinking


ENF-GH 50t Gladiator 1 4 0 0 1 0 0 0 XL 250 DHS Standard Ferro None
Grendel.png

GRENDEL

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


GRD-BW 45t Gladiator 0 0 0 0 0 6 0 0 cXL 315 cDHS Clan Endo Clan Ferro None
Griffin.png

GRIFFIN

Mech Quirk: Griffin Rugged

55 Structure Points

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Nimble

15% more jumping distance


GRF-1E 55t Gladiator 0 6 0 0 0 0 0 0 STD 275 SHS Standard Standard None
GRF-1NJJ 55t Sniper & Fire Support 0 4 4 0 2 0 0 0 STD 275 DHS Standard Ferro None
Hatchetman.png

HATCHETMAN

Mech Quirk: Hatchetman Improved Cooling

Primary Sensor System, -3 Heat / Turn

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


HCT-HL 45t Gladiator 0 2 2 0 4 0 0 0 XL 200 DHS Composite Hardened Hatchet
Hazard.png

HAZARD

Mech Quirk: Hazard Rugged

45 Structure Points

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


HZD-TRC 45t MORE FIRE! 0 0 2 0 8 0 0 0 XL 270 DHS Endo Clan Ferro None
Hellhound.png

HELLHOUND

Mech Quirk: Clan Quirk

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


HLH-TM 50t Gladiator 0 3 2 0 3 0 0 0 cXL 300 cDHS Clan Endo Clan Ferro None
Hellspawn.png

HELLSPAWN

Mech Quirk: Hellspawn Improved Sensors

Primary Sensor System, +10% Inc.Sensor Range, +15% Inc.Sight Range

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


HSN-7D2 45t Gladiator 0 4 2 0 2 0 0 0 XL 270 DHS Standard Standard None
Hollander.png

HOLLANDER II

Mech Quirk: Hollander Reinforced Legs

+70 bonus armor and structure to current location

Mech Quirk: Hollander Stabilized Aim

+2 accuracy bonus to the attached weapon.

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


BZK-BI 45t Gladiator 3 2 0 0 0 0 0 0 cXL 225 SHS Endo Ferro None
Hunchback IIC.png

HUNCHBACK IIC

Mech Quirk: Gyro Defense + +

+2 Maximum Evasion, +1 Evasion Pips

Mech Quirk: Clan Quirk

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Unlimited Power

Energy, Ballistic, Missile, and Artillery weapons deal 10% more damage.


HBK-IIC-TR 50t Last Gasp Brawler 4 2 0 0 2 0 0 0 cXL 255 cDHS Clan Endo Stealth None
Hunchback.png

HUNCHBACK

Mech Quirk: Hunchback Battlefists

+16% Punch Stability Bonus, +16% Punch Damage Bonus

+4 Punch Accuracy Bonus, +1 Arm Accuracy

Mech Quirk: Hero Mech Quirk

Mech Quirk: Clan Quirk

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


Pilot Affinity: Unlimited Power

Energy, Ballistic, Missile, and Artillery weapons deal 10% more damage.


HBK-GI 50t Gladiator 2 2 1 0 1 0 0 0 XL 200 DHS Endo Standard None
HBK-IIC-DW 50t Gladiator 1 5 0 0 2 0 0 0 cXL 200 cDHS Clan Endo Clan Standard None
Huntsman.png

HUNTSMAN

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


HMN-PA 50t Gladiator 0 0 0 0 0 8 0 0 cXL 250 cDHS Clan Endo Clan Ferro None
Huron Warrior.png

HURON WARRIOR

Mech Quirk: Huron Warrior Improved Sensors

Primary Sensor System, +10% Inc.Sensor Range, +15% Inc.Sight Range

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


HUR-WO-R4LJJ 50t Fire Support & Skirmisher 2 6 2 0 2 0 0 0 XL 250 SHS Endo Standard None
HUR-WO-WY 50t Gladiator 0 5 1 0 0 0 0 0 XL 250 DHS Endo Standard None
Ice Ferret.png

ICE FERRET

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


IFR-RC 45t Gladiator 0 0 0 0 0 6 0 0 cXL 360 cDHS Clan Endo Clan Ferro None
Kintaro.png

KINTARO

Mech Quirk: Kintaro Rugged

55 Structure Points

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion.


KTO-GB 55t Gladiator 0 3 5 0 1 0 0 0 XL 220 DHS Standard Standard None
Nova.png

NOVA

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Cool-Running

6 bonus heat sinking


NVA-BK 50t Gladiator 0 0 0 0 0 9 0 0 cXL 250 cDHS Standard Clan Standard None
Osprey.png

OSPREY

Mech Quirk: Osprey Easy to Pilot

+10% Walk Distance

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Command Unit

Gains +1 initiative


OSP-NP 55t Gladiator 2 3 2 0 0 0 0 0 XL 275 DHS Endo Standard None
Phoenix Hawk.png

PHOENIX HAWK

Mech Quirk: Phoenix Hawk Improved Communications

Primary Sensor System, +2 Increased Individual Resolve, Max Resolve Increased by 15

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Nimble

15% more jumping distance


PXH-KK 45t Gladiator 0 4 0 0 2 0 0 0 XL 270 DHS Endo Standard None
Preta.png

PRETA

Mech Quirk: OmniMech

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


X-PRT-O-SIROCCO 45t Gladiator 0 0 0 0 0 6 0 0 LFE 270 DHS Endo Clan Ferro None
Sha Yu.png

SHA YU

Mech Quirk: Sha Yu Improved Communications

Primary Sensor System, +2 Increased Individual Resolve, Max Resolve Increased by 15

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Resistant

50% less chance to suffer critical hits


SYU-SHK 40t Gladiator 0 4 0 0 2 0 0 0 XL 280 DHS Endo Standard None
Shadow Cat.png

SHADOW CAT

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Cool-Running

6 bonus heat sinking


SHC-MI 45t Gladiator 0 0 0 0 0 4 0 0 cXL 270 cDHS Clan Endo Clan Ferro None
Shadow Hawk.png

SHADOW HAWK

Mech Quirk: Shadow Hawk Improved Life Support

+1 Injury res. Bleedout Prevented Primary Life Support System

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


SHD-GD 55t Gladiator 1 4 3 0 0 0 0 0 XL 275 DHS Endo Standard None
Slagmaiden.png

SLAGMAIDEN

Mech Quirk: Slagmaiden Hyper-Extending Actuators

+4 Accuracy

Pilot Affinity: Indestructible

Your mech has no next of kin because it can't actually die.

Gain 30% damage reduction at all times


SLG-X-2 55t Unique Prototype 1 10 2 0 5 0 0 0 XL 330 DHS Composite Standard None
SLG-X-5 55t Unique Prototype 0 7 2 0 8 0 0 1 XL 330 DHS Composite Standard
SLG-MDN 55t Gladiator 2 9 2 0 4 0 0 1 XL 330 DHS Composite Ferro Lamellor Shield Spikes
SLG-X 55t Unique Prototype 1 6 2 0 7 0 0 0 XL 330 DHS Composite Standard None
Stormcrow.png

STORMCROW

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Evasive

+2 bonus against being hit


SCR-LC 55t Gladiator 0 0 0 0 0 9 0 0 cXL 330 cDHS Clan Endo Clan Ferro None
Trebuchet.png

TREBUCHET

Mech Quirk: Trebuchet Easy to Pilot

+10% Walk Distance

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Zippy

15% boost to sprint speed!


TBT-LG 50t Gladiator 0 2 4 0 1 0 0 0 XL 325 DHS Endo Standard None
Uziel.png

UZIEL

Mech Quirk: Uziel Cowl

Bleedout Prevented, Mech Cowl adds 5 Armor to the Head

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


UZL-BE 50t Gladiator 0 4 3 0 2 0 0 0 XL 300 DHS Endo Light Ferro None
Vapor Eagle.png

VAPOR EAGLE

Mech Quirk: Clan Quirk

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


VGL-RI 55t Gladiator 3 2 1 0 0 0 0 0 cXL 330 cDHS Clan Endo Clan Ferro None
Vindicator.png

VINDICATOR

Mech Quirk: Vindicator Rugged

45 Structure Points

Pilot Affinity: Resistant

50% less chance to suffer critical hits


VND-2SIB 45t Gladiator 0 4 2 0 2 0 0 0 XL 225 DHS Endo Standard None
Viper.png

VIPER

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Zippy

15% boost to sprint speed!


VPR-M 40t Gladiator 0 0 0 0 0 8 0 0 cXL 320 cDHS Clan Endo Clan Ferro None
Volkh.png

VOLKH

Pilot Affinity: Indestructible

Your mech has no next of kin because it can't actually die.

Gain 30% damage reduction at all times


VKH-GTH 45t Gladiator 0 4 2 0 0 0 0 2 XXL 270 cDHS Endo Hardened Dagger
Vulcan.png

VULCAN

Mech Quirk: Vulcan Narrow Profile

+1 Evasion Pips, +1 Defense

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Evasive

+2 bonus against being hit


VL-BL 40t Gladiator 0 0 4 0 4 0 0 0 XL 240 SHS Standard Standard None
Whitworth.png

WHITWORTH

Mech Quirk: Whitworth Rugged

40 Structure Points

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


WTH-WW 40t Gladiator 0 2 4 0 1 0 0 0 XXL 240 DHS Endo Standard None
Wolverine.png

WOLVERINE

Mech Quirk: Wolverine Improved Communications

Primary Sensor System, +2 Increased Individual Resolve, Max Resolve Increased by 15

Mech Quirk: Gyro Defense

+1 Evasion Pips

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Command Unit

Gains +1 initiative


WVR-Q 55t Gladiator 1 4 3 0 1 0 0 0 XL 275 DHS Endo Standard None
Wraith.png

WRAITH

Mech Quirk: Wraith Nimble Jumper

+20% Jump Distance

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Nimble

15% more jumping distance


TR1JJ 55t Backstabbing Assassin 0 8 0 0 3 0 0 0 XL 385 DHS Endo Ferro None

Heavy Hero Mechs

Mech Hardpoints Engine Components
Chassis Model Mass Role Ballistic hardpoint icon Energy hardpoint icon Missile hardpoint icon Artillery hardpoint icon Support hardpoint icon Omni hardpoint icon Bomb hardpoint icon Melee hardpoint icon Type Core Heat Sinks Structure Armor Melee Weapon
Anvil.png

ANVIL

Mech Quirk: Anvil Improved Targeting

Primary Sensor System, +1 Accuracy

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Nimble

15% more jumping distance


ANV-3MJJ 60t Brawler 0 6 0 0 4 0 0 0 LFE 300 DHS Endo Standard None
Archer.png

ARCHER

Mech Quirk: Archer Battlefists

+20% Punch Stability Bonus, +20% Punch Damage Bonus

+4 Punch Accuracy Bonus, +1 Arm Accuracy

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


ARC-T 70t World-Famous Fire Support 0 6 4 0 0 0 0 0 LFE 280 DHS Endo Standard None
Avatar.png

AVATAR

Mech Quirk: Avatar Stabilized Aim

+2 accuracy bonus to the attached weapon.

Mech Quirk: OmniMech

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Unlimited Power

Energy, Ballistic, Missile, and Artillery weapons deal 10% more damage.


AV1-AT 70t Gladiator 0 2 0 0 0 8 0 0 XL 280 DHS Standard Standard None
Bellerophon.png

BELLEROPHON

Mech Quirk: Bellerophon Improved Sensors

Primary Sensor System, +10% Inc.Sensor Range, +15% Inc.Sight Range

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Ice Cold

9 bonus heat sinking


BEL-BH 60t Gladiator 0 4 2 0 2 0 0 0 XL 240 DHS Endo Standard None
Black Knight.png

BLACK KNIGHT

Mech Quirk: Black Knight Command Mech

+1 Initiative, Secondary Sensor System

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Command Unit

Gains +1 initiative


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


BL-EB-KNT 75t Brawler & Ranged Assault 0 9 0 0 5 0 0 0 cXXL 395 cDHS Endo Ferro Lamellor None
BL-P-KNT 75t Gladiator 1 7 1 0 4 0 0 0 STD 300 DHS Endo Standard None
BL-X-KNT 75t Gladiator 0 8 0 0 2 0 0 0 XL 300 DHS Standard Light Ferro Large Vibroblade 37t 51.5t 4 7 0
Bombardier.png

BOMBARDIER

Mech Quirk: Bombardier Easy to Pilot

+10% Walk Distance

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


BMB-PRK 65t That Jackass's Mech 0 0 6 0 3 0 0 0 XL 325 DHS Endo Light Ferro None
Cataphract.png

CATAPHRACT

Mech Quirk: Cataphract Improved Targeting

Primary Sensor System, +1 Accuracy

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


CTF-FR 70t Brawler & Close Assault 1 4 1 0 4 0 0 0 LFE 300 DHS Standard Ferro None
Cataphract.png

CATAPHRACT

Mech Quirk: Cataphract Improved Targeting

Primary Sensor System, +1 Accuracy

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


CTF-IM 70t Custom Refit 3 2 0 0 1 0 0 0 XL 280 SHS Standard Ferro None
Catapult.png

CATAPULT

Mech Quirk: Catapult Nimble Jumper

+20% Jump Distance

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Nimble

15% more jumping distance


CPLT-BB 65t Gladiator 0 4 4 0 2 0 0 0 STD 260 DHS Endo Standard None
Champion.png

CHAMPION

Mech Quirk: Champion Easy to Pilot

+10% Walk Distance

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Zippy

15% boost to sprint speed!


CHP-INV 60t Gladiator 0 2 7 0 2 0 0 0 XL 300 DHS Endo Light Ferro None
Corsair.png

CORSAIR

Mech Quirk: Corsair Rugged

95 Structure Points

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Resistant

50% less chance to suffer critical hits


COR-TB 75t Scrapped-Together Frankenmech 6 3 0 0 0 0 0 0 XL 225 DHS Standard Ferro None
Crusader.png

CRUSADER

Mech Quirk: Crusader Easy to Maintain

Easy Refits

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


CRD-SC 65t Gladiator...? 0 2 6 0 3 0 0 0 XL 260 DHS Standard Standard None
Dragon.png

DRAGON

Mech Quirk: Dragon Improved Life Support

+1 Injury res. Bleedout Prevented Primary Life Support System

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


DRG-FLAME 60t Gladiator 1 4 2 0 2 0 0 0 STD 240 DHS Endo Standard None
Dragoon.png

Dragoon

Mech Quirk: Dragoon Easy to Maintain

Easy Refits

Pilot Affinity: Unlimited Power

Energy, Ballistic, Missile, and Artillery weapons deal 10% more damage.


AEM-GG 70t Gladiator 6 0 7 0 2 0 0 0 XL 280 DHS Standard Ferro None
Ebon Jaguar.png

EBON JAGUAR

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


EBJ-EC 65t Gladiator 0 0 0 0 0 10 0 0 cXL 325 cDHS Clan Endo Clan Ferro None
Flashman.png

FLASHMAN

Mech Quirk: Flashman Rugged

75 Structure Points

Pilot Affinity: Ice Cold

9 bonus heat sinking


FLS-IN 75t Gladiator 0 0 0 0 35 0 0 0 XL 375 cDHS Standard Standard None
Grasshopper.png

GRASSHOPPER

Mech Quirk: Grasshopper Rugged

70 Structure Points

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Nimble

15% more jumping distance


GHR-5HJJ 70t Heavy Skirmisher & Cavalry 0 4 0 0 13 0 0 0 STD 280 DHS Standard Standard None
GHR-MJ 70t Gladiator 1 7 0 0 3 0 0 0 XL 280 DHS Endo Standard None
Helepolis.png

HELEPOLIS

Mech Quirk: Helepolis Reinforced Legs

+150 bonus armor and structure to current location

Mech Quirk: Helepolis Stabilized Aim

+2 accuracy bonus to the attached weapon.

Pilot Affinity: Ice Cold

9 bonus heat sinking

HEP-BM 75t "Artillery" 0 3 3 1 1 0 0 0 cXL 300 cDHS Standard Ferro None
Hellbringer.png

HELLBRINGER

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Ice Cold

9 bonus heat sinking


HBR-VI 65t Gladiator 0 0 0 0 0 10 0 0 cXL 325 cDHS Standard Clan Standard None
Hellfire.png

HELLFIRE

Mech Quirk: Clan Quirk

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


HLF-VO 60t Gladiator 2 3 1 0 2 0 0 0 cXL 300 cDHS Clan Endo Clan Ferro None
Ion.png

ION

Mech Quirk: Ion Combat Computer

Primary Sensor System, -6 Heat / Turn

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Ice Cold

9 bonus heat sinking


ION-1R 70t Gladiator 0 6 4 0 2 0 0 0 cXL 280 LDHS Clan Endo Standard None
JagerMech.png

JAGERMECH

Mech Quirk: JagerMech Anti-Air Targeting

Primary Sensor System, +3 Anti-Air Evasion Ignore

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion.


JM6-FB 65t Gladiator 2 6 0 0 0 0 0 0 XL 280 DHS Endo Standard None
Linebacker.png

LINEBACKER

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


LBK-RL 65t Gladiator 0 0 0 0 0 9 0 0 cXL 390 cDHS Clan Endo Clan Ferro None
Lupus.png

LUPUS

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


LUPUS-TB 60t Gladiator 0 0 0 0 0 8 0 0 STD 300 cDHS Clan Endo Clan Ferro None
Mad Dog.png

MAD DOG

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


MDD-BA 60t Gladiator 0 0 0 0 0 10 0 0 cXL 300 cDHS Standard Clan Ferro None
MDD-R 60t Experimental Weapons Platform 0 0 0 0 0 8 0 0 cXL 240 cDHS Standard Clan Ferro None
Marauder.png

MARAUDER

Mech Quirk: Marauder Command Mech

+1 Initiative, Secondary Sensor System

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Command Unit

Gains +1 initiative


MAD-3TL 75t Sniper & Ranged Assault 2 5 2 0 0 0 0 0 XL 325 DHS Endo Hardened None
Marauder.png

MARAUDER

Mech Quirk: Marauder Command Mech

+1 Initiative, Secondary Sensor System

Mech Quirk: Hero Mech Quirk

Mech Quirk: Spirit of the Black Marauder

Activatable, 7.5% Failure Chance, 25%/Turn Failure Chance

Crit Location on Failure, 2 Evasion Ignore

+20% Heat / Turn, 10% Damage Reduction while Off

Pilot Affinity: Command Unit

Gains +1 initiative


MAD-BH2 75t Gladiator 3 7 0 0 0 0 0 0 XL 225 DHS Standard Standard None
MAD-BM 75t Legendary Monster 3 4 0 0 2 0 0 0 XL 300 DHS Endo Standard None
Night Gyr.png

NIGHT GYR

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


NTG-JK 75t Gladiator 0 0 1 0 0 10 0 0 cXL 300 LDHS Clan Endo Clan Ferro None
Nova Cat.png

NOVA CAT

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Resistant

50% less chance to suffer critical hits


NCT-CC 70t Gladiator 0 0 0 0 0 8 0 0 cXL 280 cDHS Clan Endo Clan Standard None
Orion.png

ORION

Mech Quirk: Clan Quirk

Mech Quirk: Hero Mech Quirk

Mech Quirk: Orion Combat Computer

Primary Sensor System, -6 Heat / Turn

Mech Quirk: SLDF SpecOps Suite

+10% Inc.Sensor Range, +10% Inc.Sight Range, +1 Increased Lance Resolve

+1 Initiative, +1 Injury res. Bleedout Prevented

Pilot Affinity: Unlimited Power

Energy, Ballistic, Missile, and Artillery weapons deal 10% more damage.


Pilot Affinity: Ice Cold

9 bonus heat sinking


ON1-IIC-SK 75t Gladiator 2 5 2 0 0 0 0 0 STD 300 cDHS Clan Endo Clan Ferro None
ON1-P 75t Gladiator 1 5 2 0 2 0 0 0 STD 300 DHS Standard Ferro None
Ostroc.png

OSTROC

Mech Quirk: Ostroc Narrow Profile

+1 Defense

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Evasive

+2 bonus against being hit


OSR-DN 60t Gladiator 0 4 2 0 4 0 0 0 XL 300 DHS Standard Heavy Ferro None
Penetrator.png

PENETRATOR

Mech Quirk: Penetrator Narrow Profile

+1 Defense

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


PTR-SI 75t Gladiator 0 8 4 0 1 0 0 0 LFE 300 DHS Standard Standard None
PTR-SL 75t Gladiator 0 8 0 0 3 0 0 0 LFE 200 DHS Standard Heavy None
Quickdraw.png

QUICKDRAW

Mech Quirk: Quickdraw Improved Communications

Primary Sensor System, +3 Increased Individual Resolve, Max Resolve Increased by 15

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


QKD-IV4 60t Gladiator 2 2 2 0 2 0 0 0 XL 240 DHS Standard Ferro None
Rifleman.png

RIFLEMAN

Mech Quirk: Noton's Spirit

The Spirit of Grey Noton

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion.


RFL-LK 60t The Most Famous Arena Mech Of All Time 4 6 0 0 0 0 0 0 XL 240 DHS Endo Standard None
Rifleman IIC.png

RIFLEMAN IIC

Mech Quirk: Clan Quirk

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Command Unit

Gains +1 initiative


RFL-IIC-CH 65t Gladiator 2 2 2 0 1 0 0 0 STD 195 cDHS Clan Endo Clan Ferro None
Roughneck.png

ROUGHNECK

Mech Quirk: Roughneck Rugged

65 Structure Points

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Resistant

50% less chance to suffer critical hits


RGH-PH 65t Gladiator 3 2 3 0 2 0 0 0 XL 260 DHS Endo Standard None
Shootist.png

SHOOTIST

Mech Quirk: Shootist Command Mech

+1 Initiative, Secondary Sensor System

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Resistant

50% less chance to suffer critical hits


ST-TW 70t Gladiator 2 5 0 0 1 0 0 0 cXL 280 DHS Standard Ferro None
Summoner.png

SUMMONER

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Unlimited Power

Energy, Ballistic, Missile, and Artillery weapons deal 10% more damage.


SMN-PD 70t Gladiator 0 0 0 0 0 8 0 0 cXL 350 cDHS Standard Clan Ferro None
Sun Spider.png

SUN SPIDER

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


SNS-ML 70t Gladiator 0 0 0 0 0 8 0 0 cXL 350 cDHS Clan Endo Clan Ferro None
Thanatos.png

THANATOS

Mech Quirk: Thanatos Improved Sensors

Primary Sensor System, +10% Inc.Sensor Range, +15% Inc.Sight Range

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


TNS-HA 75t Gladiator 0 8 5 0 0 0 0 0 XL 375 DHS Endo Standard None
Thunderbolt.png

THUNDERBOLT

Mech Quirk: Thunderbolt MultiTrac

Grants the Multi-Shot pilot ability

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Zippy

15% boost to sprint speed!


TDR-TD 65t Gladiator 0 10 0 0 0 0 0 0 STD 285 DHS Standard Standard None
Timber Wolf.png

TIMBER WOLF

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Command Unit

Gains +1 initiative


TW-RV 75t Iconic Omnimech 0 0 0 0 0 10 0 0 cXL 375 cDHS Clan Endo Clan Ferro None
Timber Wolf.png

TIMBER WOLF

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Command Unit

Gains +1 initiative


TW-WAR 75t Gladiator 0 0 0 0 0 10 0 0 cXL 375 cDHS Clan Endo Clan Ferro None
Valkyrie II.png

VALKYRIE II

Mech Quirk: Gyro Defense + +

+2 Maximum Evasion, +1 Evasion Pips

Mech Quirk: Valkyrie II Improved Sensors

Primary Sensor System, +10% Inc.Sensor Range, +15% Inc.Sight Range

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


VLK-II-SH 60t Heavy Striker 0 9 0 0 2 0 0 1 cXL 300 DHS Endo Standard Mace
Warhammer.png

WARHAMMER

Mech Quirk: Warhammer Rugged

70 Structure Points

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Evasive

+2 bonus against being hit


WHM-DR 70t Gladiator 4 4 1 0 2 0 0 0 sXL 325 sDHS Sanctuary Endo Ferro Vanadium None

Assault Hero Mechs

Mech Hardpoints Engine Components
Chassis Model Mass Role Ballistic hardpoint icon Energy hardpoint icon Missile hardpoint icon Artillery hardpoint icon Support hardpoint icon Omni hardpoint icon Bomb hardpoint icon Melee hardpoint icon Type Core Heat Sinks Structure Armor Melee Weapon
Marauder II.png

ALPHA SH

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


MAD-IIC-SH 150t Superheavy Prototype 4 2 8 0 0 0 0 0 STD 300 DHS Standard Standard None
Annihilator.png

ANNIHILATOR

Mech Quirk: Annihilator Easy to Maintain

Easy Refits

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


ANH-MB 100t Gladiator 0 7 4 0 2 0 0 0 XL 300 DHS Standard Standard None
Atlas.png

ATLAS

Mech Quirk: Hero Mech Quirk

Mech Quirk: Atlas Battlefists

+30% Punch Stability Bonus, +30% Punch Damage Bonus

+4 Punch Accuracy Bonus, +1 Arm Accuracy

Pilot Affinity: Ice Cold

9 bonus heat sinking


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


AS7-BB 100t Yarr Harr Harr! 1 4 4 0 2 0 0 0 STD 300 DHS Standard Standard Cutlass

Hook

AS7-BH 100t Gladiator 2 8 2 0 0 0 0 0 XL 400 DHS Endo Standard None
AS7-DJJ 100t Juggernaut & Close Assault 2 6 3 0 3 0 0 0 STD 300 DHS Standard Ferro None
Awesome.png

AWESOME

Mech Quirk: Awesome Battlefists

+16% Punch Stability Bonus, +16% Punch Damage Bonus

+4 Punch Accuracy Bonus, +1 Arm Accuracy

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


AWS-PB 80t Gladiator 0 5 3 0 2 0 0 0 XL 340 DHS Standard Standard None
Bane.png

BANE

Mech Quirk: Clan Quirk

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Ice Cold

9 bonus heat sinking


BNE-DD 100t Gladiator 0 0 11 0 0 0 0 0 cXL 400 cDHS Standard Clan Ferro None
Banshee.png

BANSHEE

Mech Quirk: Banshee Rugged

95 Structure Points

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


BNC-SR 95t Gladiator 2 7 1 0 2 0 0 0 XL 380 DHS Endo Standard None
Templar.png

BATTLEHAMMER

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Nimble

15% more jumping distance


BHA-1A 85t Heavy Brawler & Sniper 2 5 2 0 6 0 0 0 cXL 340 DHS Clan Endo Clan Ferro None
BattleMaster.png

BATTLEMASTER

Mech Quirk: Battlemaster Command Mech

+1 Initiative, Secondary Sensor System

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Command Unit

Gains +1 initiative


BLR-1GHE 85t Gladiator 0 6 3 0 2 0 0 0 STD 340 DHS Standard Ferro None
Nightstar.png

BATTLESTAR

Mech Quirk: Battlestar Command Mech

+2 Initiative, Secondary Sensor System

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Command Unit

Gains +1 initiative


BSG-75 125t SuperHeavy 8 11 6 4 7 0 0 0 3G-UL 350 3GHS 3G Endo 3G Hardened None
Blood Asp.png

BLOOD ASP

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


BAS-RA 90t Gladiator 0 0 0 0 0 9 0 0 cXL 360 cDHS Clan Endo Clan Standard None
Bull Shark.png

BULL SHARK

Mech Quirk: Bullshark Easy to Pilot

+10% Walk Distance

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Zippy

15% boost to sprint speed!


BSK-CHR 95t Gladiator 4 4 4 0 2 0 0 0 XL 300 DHS Standard Clan Ferro None
Charger.png

CHARGER

Mech Quirk: Charger Easy to Maintain

Easy Refits

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


CGR-N7 80t Lucky Charm 0 8 0 0 1 0 0 0 STD 320 DHS Standard Standard None
Great Turtle.png

COLOSSAL TURTLE

Mech Quirk: Quad Mech Compact Gyro

+10% Walk Distance, +10% Sprint Multiplier, +20 Kick Damage Bonus

+1 Kick Accuracy Bonus, +40% Gyro Weight, 360 Degree Firing Arc

Pilot Affinity: Indestructible

Your mech has no next of kin because it can't actually die.

Gain 30% damage reduction at all times


CTR-1 200t Semi-Mobile Turret 8 6 2 2 0 0 0 0 CFE 200 pDHS Reinforced Clan Hardened None
Corsair.png

CORSAIR

Mech Quirk: Corsair Rugged

95 Structure Points

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Resistant

50% less chance to suffer critical hits


COR-PL 95t Heavy Frankenmech 3 5 1 0 0 0 0 0 STD 285 DHS Endo Standard None
COR-RA 95t Pirate Gladiator...? 3 7 0 0 0 0 0 0 XL 285 DHS Standard Standard None
Cyclops.png

CYCLOPS

Mech Quirk: Battle Computer

+1 Initiative

Mech Quirk: Cyclops Cowl

Bleedout Prevented, Mech Cowl adds 15 Armor to the Head

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


CP-S 90t Gladiator 4 4 1 0 2 0 0 0 XL 360 DHS Endo Standard None
Dire Wolf.png

DIRE WOLF

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Unlimited Power

Energy, Ballistic, Missile, and Artillery weapons deal 10% more damage.


DW-UV 100t Gladiator 0 0 0 0 0 13 0 0 cXL 300 cDHS Standard Clan Standard None
Emperor.png

EMPEROR

Mech Quirk: Emperor Improved Life Support

+1 Injury res. Bleedout Prevented Primary Life Support System

Mech Quirk: Royal Mech Quirk

-12 Heat End Turn

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


EMP-MC 90t Gladiator 2 7 0 0 0 0 0 0 XL 270 DHS Standard Clan Ferro None
Executioner.png

EXECUTIONER

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Nimble

15% more jumping distance


EXE-CH 95t Gladiator 0 0 0 0 0 9 0 0 cXL 380 cDHS Standard Clan Ferro None
Fafnir.png

FAFNIR

Mech Quirk: Fafnir Compact Narrow Profile

+1 Defense

Mech Quirk: Fafnir Stabilized Aim

+4 accuracy bonus to the attached weapon

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


FNR-WR 100t Gladiator 2 5 5 0 0 0 0 0 STD 300 DHS Endo Standard None
Gargoyle.png

GARGOYLE

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Zippy

15% boost to sprint speed!


GAR-KW 80t Gladiator 0 0 0 0 0 10 0 0 cXL 400 cDHS Standard Clan Ferro None
Goliath.png

GOLIATH

Mech Quirk: Goliath Torso Turret

360 Degree Firing Arc, +4 Accuracy

Mech Quirk: Quad Mech Gyro

+10% Walk Distance, +10% Sprint Multiplier, +20 Kick Damage Bonus

+1 Kick Accuracy Bonus, 360 Degree Firing Arc

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Stabilized

Reduces stability damage taken by 50%.


GOL-1HJJ 80t Quad Assault 2 4 3 0 4 0 0 0 LFE 320 DHS Standard Standard None
GOL-GS 80t Quad Gladiator 2 4 0 0 4 0 0 0 cXL 240 DHS Standard Hardened None
GOL-SS 80t Seasons Beatings 0 6 0 0 6 0 0 0 STD 320 cDHS Standard Standard None
Hatamoto-Chi.png

HATAMOTO-CHI

Mech Quirk: Hatamoto Helmet

Bleedout Prevented, Mech Cowl adds 15 Armor to the Head

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


HTM-SG 80t Gladiator 4 0 4 0 1 0 0 0 STD 240 SHS Endo Standard None
Hauptmann.png

HAUPTMANN

Mech Quirk: OmniMech

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Unlimited Power

Energy, Ballistic, Missile, and Artillery weapons deal 10% more damage.


HA1-JO 95t Gladiator 0 0 0 0 1 9 0 0 STD 285 cDHS Standard Standard None
Highlander.png

HIGHLANDER

Mech Quirk: Highlander Cowl

Bleedout Prevented, Mech Cowl adds 15 Armor to the Head

Mech Quirk: Highlander Reinforced Legs

+60% DFA Damage Bonus, +6 DFA Accuracy

100% DFA Self Stab Damage, 100% DFA Self Damage

Mech Quirk: Hero Mech Quirk

Mech Quirk: Clan Quirk

Pilot Affinity: Goomba Stomper

-20% less stab damage suffered, +20% more damage done on DFA


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


HGN-HM 90t Rock'n'Roll 2 3 2 0 0 0 0 0 XL 275 DHS Standard Standard None
HGN-IB 90t Juggernaut & Heavy Cavalry 2 5 2 0 3 0 0 0 cXL 315 cDHS Clan Endo Clan Ferro None
HGN-IIC-KP 90t Gladiator 4 1 4 0 0 0 0 0 cXL 270 cDHS Clan Endo Clan Standard None
Hyperion.png

HYPERION

Mech Quirk: Clan Quirk

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Unlimited Power

Energy, Ballistic, Missile, and Artillery weapons deal 10% more damage.


HYP-K 125t Gladiator 5 8 0 0 1 0 0 0 cXXL 375 cDHS Standard Clan Standard None
Juggernaut.png

JUGGERNAUT

Mech Quirk: Juggernaut Improved Life Support

+1 Injury res. Bleedout Prevented Primary Life Support System

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


JG-OG 90t Gladiator 5 6 0 0 12 0 0 0 STD 270 DHS Standard Heavy None
JG-SNP 90t Gladiator 5 6 0 0 12 0 0 0 XL 380 DHS Standard Standard None
King Crab.png

KING CRAB

Mech Quirk: King Crab Improved Targeting

Primary Sensor System, +1 Accuracy

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


KGC-BD 100t Juggernaut & Ranged Assault 4 3 4 0 2 0 0 0 XL 300 DHS Standard Ferro None
King Crab.png

KING CRAB

Mech Quirk: King Crab Improved Targeting

Primary Sensor System, +1 Accuracy

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


KGC-KJ 100t Gladiator 2 4 2 0 2 0 0 0 STD 300 DHS Endo Standard None
Kodiak.png

KODIAK

Mech Quirk: Clan Quirk

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


KDK-SB 100t Gladiator 2 4 4 0 0 0 0 0 cXL 400 cDHS Clan Endo Clan Standard None
KDK-SMK 100t Gladiator 4 3 0 0 8 0 0 0 cXL 400 cDHS Clan Endo Clan Ferro None
Mad Cat MK II.png

LION OF NEMEA

Mech Quirk: Clan Quirk

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Ice Cold

9 bonus heat sinking


MCII-85 85t Fast Assault 0 8 4 0 0 0 0 0 cXL 340 pDHS Clan Endo Clan Standard None
Mackie.png

MACKIE

Mech Quirk: Mackie Improved Communications

Primary Sensor System, +4 Increased Individual Resolve, Max Resolve Increased by 15

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


MSK-9HJJ 100t The First Battlemech 3 5 1 0 2 0 0 0 LFE 300 DHS Standard Standard None
Mad Cat MK II.png

MAD CAT MK II

Mech Quirk: Clan Quirk

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Ice Cold

9 bonus heat sinking


MCII-DS 90t Gladiator 2 6 2 0 0 0 0 0 cXL 360 cDHS Clan Endo Clan Ferro None
Marauder II.png

MARAUDER II

Mech Quirk: Marauder II Combat Computer

Primary Sensor System, -6 Heat / Turn

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Ice Cold

9 bonus heat sinking


MAD-AL 100t Gladiator 4 3 3 0 0 0 0 0 XL 300 DHS Standard Standard None
Marauder IIC.png

MARAUDER IIC

Mech Quirk: Clan Quirk

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


MAD-IIC-SC 85t Gladiator 2 2 4 0 2 0 0 0 cXL 340 cDHS Clan Endo Clan Ferro None
Matar.png

MATAR

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Unlimited Power

Energy, Ballistic, Missile, and Artillery weapons deal 10% more damage.


SAM-3G 110t Slow Juggernaut 10 11 6 4 7 0 0 0 3G-XXL 375 3GHS 3G Endo 3G Hardened None
Mauler.png

MAULER

Mech Quirk: Mauler Easy to Pilot

+10% Walk Distance

Mech Quirk: Hero Mech Quirk

MAL-KO 90t Gladiator 2 4 4 0 0 0 0 0 XL 270 DHS Standard Ferro None
Nightstar.png

NIGHTSTAR

Mech Quirk: Nightstar Command Mech

+1 Initiative, Secondary Sensor System

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Long-Range Specialist

Gains +6 accuracy at extreme range, but has worse accuracy the closer the target is.


NSR-9JJJ 95t Heavy Sniper 4 5 0 0 6 0 0 0 XL 285 DHS Standard Standard None
NSR-WP 95t Gladiator 0 4 5 0 1 0 0 0 STD 285 DHS Standard Standard None
Pillager.png

PILLAGER

Mech Quirk: Pillager Battlefists

+30% Punch Stability Bonus, +30% Punch Damage Bonus

+4 Punch Accuracy Bonus, +1 Arm Accuracy

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


PLG-4X 100t Gladiator 0 5 0 2 3 0 0 0 LFE 300 DHS Standard Standard None
Sorcerer.png

SORCERER

Mech Quirk: Sorcerer Battlefists

+30% Punch Stability Bonus, +30% Punch Damage Bonus

+4 Punch Accuracy Bonus, +1 Arm Accuracy

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


SRC-FZ 95t Gladiator 2 6 0 0 3 0 0 1 XL 380 DHS Standard Clan Ferro Sword
Stalker.png

STALKER

Mech Quirk: Stalker Combat Computer

Primary Sensor System, -6 Heat / Turn

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Ice Cold

9 bonus heat sinking


STK-M 85t Gladiator 1 5 2 0 0 0 0 0 STD 255 DHS Endo Standard None
Stone Rhino.png

STONE RHINO

Mech Quirk: Hero Mech Quirk

Mech Quirk: Clan Quirk

Pilot Affinity: Command Unit

Gains +1 initiative


STR-FH 100t Gladiator 2 4 4 0 4 0 0 0 cXL 300 cDHS Standard Clan Standard None
STR-SR 100t Gladiator 2 4 4 0 4 0 0 0 STD 200 DHS Standard Clan Ferro None
Supernova.png

SUPERNOVA

Mech Quirk: Clan Quirk

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Command Unit

Gains +1 initiative


SNV-BR 90t Gladiator 2 5 3 0 0 0 0 0 STD 270 cDHS Clan Endo Clan Standard None
Thug.png

THUG

Mech Quirk: Thug Improved Targeting

Primary Sensor System, +1 Accuracy

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


THG-DIL 80t Gladiator 2 4 4 0 0 0 0 0 XL 320 DHS Endo Standard None
Thunder Hawk.png

THUNDER HAWK

Mech Quirk: Thunder Hawk Command Mech

+1 Initiative, Secondary Sensor System

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Command Unit

Gains +1 initiative


TDK-SPH 100t Gladiator 4 4 3 0 1 0 0 0 STD 300 DHS Standard Ferro None
UrbanMech.png

URBANKING

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Resistant

50% less chance to suffer critical hits


URK-SH1 120t 4 Urbies In A Trenchcoat 4 0 2 1 4 0 0 0 STD 240 DHS Standard Standard None
Victor.png

VICTOR

Mech Quirk: Victor Rugged

80 Structure Points

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


VTR-DS 80t Gladiator 3 4 2 0 1 0 0 0 XL 330 DHS Endo Standard None
Warhammer IIC.png

WARHAMMER IIC

Mech Quirk: Clan Quirk

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


WHM-IIC-ML 80t Gladiator 2 5 2 0 4 0 0 0 STD 320 cDHS Clan Endo Clan Ferro None
Warhawk.png

WARHAWK

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


WHK-NQ 85t Gladiator 0 0 0 0 0 7 0 0 cXL 340 cDHS Standard Clan Ferro None
Zeus X.png

OLYMPUS

Mech Quirk: Zeus Easy to Pilot

+10% Walk Distance

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Zippy

15% boost to sprint speed!


ZEU-X-OL 80t Gladiator 2 3 3 0 1 0 0 0 XXL 400 LDHS Composite Reactive None
Zeus.png

ZEUS

Mech Quirk: Skokomish Agility

+2 Evasion Pips, +20% Walk Distance

Mech Quirk: Hero Mech Quirk

Pilot Affinity: Zippy

15% boost to sprint speed!


ZEU-SK 80t Legendary Flanker? 1 2 4 0 0 0 0 0 XL 320 DHS Endo Standard None

Other Mechs

Quad Mechs

Mech Hardpoints Engine Components
Chassis Model Mass Role Ballistic hardpoint icon Energy hardpoint icon Missile hardpoint icon Artillery hardpoint icon Support hardpoint icon Omni hardpoint icon Bomb hardpoint icon Melee hardpoint icon Type Core Heat Sinks Structure Armor Melee Weapon
Barghest.png

BARGHEST

Mech Quirk: Barghest Torso Turret

360 Degree Firing Arc, +4 Accuracy

Mech Quirk: Quad Mech Gyro

+10% Walk Distance, +10% Sprint Multiplier

+20 Kick Damage Bonus, +1 Kick Accuracy Bonus

360 Degree Firing Arc

Pilot Affinity: Stabilized

Reduces stability damage taken by 50%.


BGS-1T 70t Heavy Assault 3 3 0 0 1 0 0 0 XL 350 DHS Standard Standard None
BGS-2T 70t Heavy Assault 3 3 0 0 1 0 0 0 XL 350 DHS Standard Standard None
BGS-3T 70t Heavy Assault 3 3 0 0 1 0 0 0 XL 350 DHS Standard Standard None
Goliath.png

GOLIATH

Mech Quirk: Goliath Torso Turret

360 Degree Firing Arc, +4 Accuracy

Mech Quirk: Quad Mech Gyro

+10% Walk Distance, +10% Sprint Multiplier

+20 Kick Damage Bonus, +1 Kick Accuracy Bonus

360 Degree Firing Arc

Pilot Affinity: Stabilized

Reduces stability damage taken by 50%.


GOL-1H 80t Quad Assault 0 2 4 0 5 0 0 0 STD 320 SHS Standard Standard None
GOL-1PA 80t Quad Assault 0 4 4 0 5 0 0 0 STD 320 SHS Standard Standard None
GOL-2H 80t Rocket Quad 0 2 8 0 1 0 0 0 STD 320 SHS Standard Ferro None
GOL-3M2 80t Quad Assault 2 0 4 0 3 0 0 0 XL 320 SHS Standard Standard None
GOL-3M 80t Quad Assault 2 0 4 0 3 0 0 0 XL 320 SHS Standard Standard None
GOL-3PA 80t Quad Assault 2 0 4 0 3 0 0 0 Proto XL 400 SHS Standard Standard None
GOL-4P 80t Quad Assault 2 3 2 0 2 0 0 0 FCE 240 SHS Standard Light None
GOL-4PA 80t Quad Assault 2 3 2 0 2 0 0 0 STD 320 SHS Standard Standard None
GOL-4S 80t Quad Assault 2 3 2 0 2 0 0 0 LFE 320 DHS Standard Standard None
GOL-5D 80t Quad Assault 2 4 0 0 4 0 0 0 STD 320 DHS Standard Standard None
Great Turtle.png

GREAT TURTLE

Mech Quirk: Quad Mech Compact Gyro

+10% Walk Distance, +10% Sprint Multiplier, +20 Kick Damage Bonus

+1 Kick Accuracy Bonus, +40% Gyro Weight

360 Degree Firing Arc

Pilot Affinity: Indestructible

Your mech has no next of kin because it can't actually die.

Gain 30% damage reduction at all times


GTR-1 100t Indestructible Tank 2 6 2 0 2 0 0 0 STD 300 DHS Endo Hardened None
GTR-2 100t Indestructible Tank 0 10 0 0 2 0 0 0 CFE 300 DHS Endo Standard None
GTR-3 100t Experimental Tank 3 5 0 0 2 0 0 0 STD 300 DHS Standard Standard None
GTR-4 100t Indestructible Tank 0 6 4 0 2 0 0 0 STD 300 DHS Endo Hardened None
GTR-5 100t Indestructible Tank 4 6 0 0 2 0 0 0 STD 300 DHS Endo Hardened None
GTR-6 100t Indestructible Tank 2 6 2 0 2 0 0 0 STD 300 DHS Endo Hardened None
Kiso ConstructionMech.png

KISO CONSTRUCTIONMECH

Mech Quirk: Quad Mech Gyro

+10% Walk Distance, +10% Sprint Multiplier

+20 Kick Damage Bonus, +1 Kick Accuracy Bonus

360 Degree Firing Arc

Mech Quirk: Industrial Mech Quirk

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


K-3M-KR5 100t Militarized ConstructionMech 0 2 6 0 4 0 0 0 STD 300 SHS Standard Standard None
K-3M-KR6 100t Militarized ConstructionMech 1 4 0 0 4 0 0 3 STD 300 SHS Standard Standard Lift Hoist

Pile-Driver Lift Hoist

K-3M-KR4 100t Militarized ConstructionMech 0 0 6 0 6 0 0 0 STD 300 SHS Standard Standard None
K-3M-KR7 100t Militarized ConstructionMech 4 0 0 1 6 0 0 1 STD 300 SHS Standard Standard Pile-Driver
K-3M-KR8 100t Militarized ConstructionMech 4 4 2 0 2 0 0 0 STD 300 SHS Standard Standard None
K-3M-KR3 100t Militarized ConstructionMech 4 2 0 0 4 0 0 4 STD 300 SHS Standard Standard Rock Cutter
K-3M-KRF 100t Militarized ConstructionMech 4 0 0 1 6 0 0 1 FCE 200 SHS Standard Heavy Pile-Driver
K-3N-KR3 100t Heavy ConstructionMech 0 6 4 0 6 0 0 4 STD 300 SHS Standard Standard Rock Cutter
K-3N-KR4 100t Heavy ConstructionMech 0 6 4 0 6 0 0 4 STD 300 SHS Standard Standard Rock Cutter
K-3N-KRHQ 100t Heavy ConstructionMech 2 4 0 0 6 0 0 1 STD 300 SHS Standard Standard Lift Hoist
Scorpion.png

SCORPION

Mech Quirk: Quad Mech Gyro

+10% Walk Distance, +10% Sprint Multiplier

+20 Kick Damage Bonus, +1 Kick Accuracy Bonus

360 Degree Firing Arc

Pilot Affinity: Stabilized

Reduces stability damage taken by 50%.


SCP-1A 55t Quad Flanker 0 2 2 1 2 0 0 0 Proto XL 330 SHS Standard Light None
SCP-1N 55t Quad Flanker 0 2 3 0 0 0 0 0 STD 330 SHS Standard Standard None
SCP-1O 55t Quad Flanker 0 2 3 0 0 0 0 0 STD 330 DHS Standard Standard None
SCP-1PA 55t Quad Flanker 0 2 3 0 0 0 0 0 Proto XL 330 SHS Standard Standard None
SCP-12C 55t Quad Flanker 0 3 1 0 2 0 0 0 XL 330 DHS Standard Ferro None
SCP-12M 55t Quad Flanker 0 2 3 0 1 0 0 0 LFE 330 DHS Endo Standard None
SCP-12S 55t Quad Flanker 1 1 3 0 0 0 0 0 LFE 330 DHS Endo Standard None
SCP-12W 55t Quad Flanker 0 3 1 0 2 0 0 0 XL 330 DHS Standard Ferro None
SCP-15MPA 55t Quad Flanker 1 1 3 0 0 0 0 0 Proto XL 350 SHS Proto Endo Standard None
Sirocco.png

SIROCCO

Mech Quirk: Sirocco Quad Gyro

+10% Walk Distance, +10% Sprint Multiplier

+20 Kick Damage Bonus, +1 Kick Accuracy Bonus

360 Degree Firing Arc

Pilot Affinity: Stabilized

Reduces stability damage taken by 50%.


SRC-3C 95t Quad Assault 2 7 0 0 2 0 0 0 STD 285 DHS Standard Standard None
SRC-3X 95t Quad Assault 1 6 2 1 2 0 0 0 STD 285 DHS Standard Light Ferro None
SRC-4X 95t Quad Assault 0 5 2 1 1 0 0 0 STD 285 DHS Standard Light Ferro None
SRC-5C 95t Quad Assault 2 5 2 0 4 0 0 0 STD 285 DHS Standard Standard None
Tarantula.png

TARANTULA

Mech Quirk: Quad Mech Gyro

+10% Walk Distance, +10% Sprint Multiplier

+20 Kick Damage Bonus, +1 Kick Accuracy Bonus

360 Degree Firing Arc

Mech Quirk: Ancestral Mech Quirk

+2 Accuracy, +5 Increased Lance Resolve

Pilot Affinity: Zippy

15% boost to sprint speed!


ZPH-1A 25t Quad Scout 0 2 1 0 2 0 0 0 XL 200 DHS Standard Standard None
ZPH-1G 25t Quad Scout 0 6 0 0 0 0 0 0 XL 200 DHS Endo-Composite Standard None
ZPH-2A 25t Quad Scout 0 2 1 0 2 0 0 0 XL 200 DHS Standard Standard None
ZPH-3A 25t Quad Scout 0 4 1 0 1 0 0 0 XL 200 DHS Endo Standard None
ZPH-4A 25t Quad Scout 0 4 1 0 0 0 0 0 XL 200 DHS Endo Standard None
ZPH-AM 25t Ancestral Quad 0 2 1 0 4 0 0 0 XL 200 DHS Standard Standard None

Custom Mechs

Mech Hardpoints Engine Components
Chassis Model Mass Role Ballistic hardpoint icon Energy hardpoint icon Missile hardpoint icon Artillery hardpoint icon Support hardpoint icon Omni hardpoint icon Bomb hardpoint icon Melee hardpoint icon Type Core Heat Sinks Structure Armor Melee Weapon
Corsair.png

CORSAIR

Mech Quirk: Corsair Rugged

95 Structure Points

Pilot Affinity: Resistant

50% less chance to suffer critical hits


COR-3X 55t Periphery Scrapper 2 2 2 0 2 0 0 0 LFE 200 SHS Composite Standard None
Cyclone.png

CYCLONE

Mech Quirk: Cyclone Easy to Maintain

Easy Refits

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


CYC-A1 30t Engine Sales Platform 0 2 2 0 2 0 0 0 XL 210 SHS Standard Standard None
CYC-A3 30t Engine Sales Platform 0 2 2 0 3 0 0 0 STD 150 SHS Standard Standard None
CYC-A3P 30t Engine Sales Platform 0 4 0 0 0 0 0 0 STD 150 SHS Standard Standard None
CYC-B2 30t Engine Sales Platform 0 4 2 0 0 0 0 0 LFE 180 DHS Endo Standard None
CYC-C1 30t Engine Sales Platform 0 6 0 0 0 0 0 0 XL 210 DHS Endo Standard None
CYC-D1 30t Engine Sales Platform 4 2 0 0 0 0 0 0 XL 180 DHS Endo Standard None
CYC-HS 30t Arena Knife-Fighter 0 2 0 0 5 0 0 1 XL 210 DHS Endo Standard Retractable Blade
Dagoth.png

DAGOTH

Mech Quirk: Dagoth Easy to Pilot

+10% Walk Distance

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


DGH-BM02 65t Arena Brawler 2 6 0 0 3 0 0 1 XL 325 DHS Endo Standard Sword
DGH-FR18 65t Arena Brawler 0 6 2 0 2 0 0 1 XL 325 DHS Endo Standard Large Shield
DGH-GY03 65t Arena Brawler 4 3 0 0 3 0 0 1 XL 260 DHS Endo Standard Hatchet
DGH-HR20 65t Arena Brawler 0 8 0 0 2 0 0 1 XL 325 DHS Endo Standard Mace
DGH-TB02 65t Arena Brawler 3 1 3 0 3 0 0 1 XL 325 DHS Endo Standard Sword
DGH-UR02 65t Arena Brawler 4 4 0 0 2 0 0 2 XL 325 DHS Endo Standard Sword
DGH-AK 65t Wrath of the Sixth House 0 5 4 0 2 0 0 1 cXL 325 DHS Endo Standard Large Shield
Supernova.png

EMPEROR CRAB

Mech Quirk: Emperor Crab Narrow Profile

+1 Defense

Pilot Affinity: Evasive

+2 bonus against being hit


MPC-010x 100t Juggernaut & Ranged Assault 4 3 3 0 0 0 0 0 LFE 300 DHS Standard Standard None
Ettin.png

ETTIN

Mech Quirk: Dual Cockpit

+20% Inc.Sensor Range, +20% Inc.Sight Range

+1 Initiative, +2 Lance Indirect Acc

+4 Injury res. +2 Increased Individual Resolve

+45 Armor to the Head, Bleedout Prevented

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


ETT-1N 95t Two-Headed Command Mech 2 5 2 0 3 0 0 0 XL 380 DHS Standard Standard Hatchet
ExcavatorMech.png

EXCAVATORMECH

Mech Quirk: Excavator Reinforcement

50% Crit Resist

Mech Quirk: Industrial Mech Quirk

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


EXV-1X 50t Excavation IndustrialMech 1 0 2 0 5 0 0 0 ICE 150 SHS Reinforced Industrial Digger Claw
EXV-4K 50t Excavation IndustrialMech 4 1 1 0 3 0 0 0 STD 200 SHS Reinforced Standard Digger Claw
EXV-5K 50t Excavation IndustrialMech 0 4 3 0 2 0 0 0 STD 200 SHS Reinforced Standard Digger Claw
EXV-8T 50t Excavation IndustrialMech 0 2 3 1 3 0 0 0 LFE 200 SHS Reinforced Standard Digger Claw
Fafnir.png

FAFNIR II

Mech Quirk: Fafnir Narrow Profile

+1 Defense

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


FNR2-4 100t Ponderous Death Machine 4 4 0 0 3 0 0 0 STD 300 DHS Standard Ferro Lamellor None
Hazard.png

HAZARD

Mech Quirk: Hazard Rugged

45 Structure Points

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


HZD-2-3M 45t 'Fire' Support 0 2 2 0 4 0 0 1 XL 270 DHS Endo Standard Mace
HZD-2C 45t 'Fire' Support 0 0 2 0 8 0 0 0 XL 270 DHS Endo Standard None
HZD-3C 45t 'Fire' Support 0 4 2 0 4 0 0 0 XL 270 DHS Endo Standard None
Hecatoncheires.png

HECATONCHEIRES

Mech Quirk: Hecatoncheires Command Mech

+1 Initiative, Secondary Sensor System

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


HEC-4C 65t Dedicated Electronic Warfare 1 4 3 0 1 0 0 0 XL 260 DHS Standard Standard None
HEC-4H 65t Repurposed E-War Platform 2 4 3 0 1 0 0 0 XL 260 DHS Standard Standard None
HEC-5C 65t Dedicated Electronic Warfare 1 5 3 0 1 0 0 0 XL 260 DHS Standard Standard None
Shadow Hawk LAM.png

HECTOR LAM

Mech Quirk: Avionics

When in AirMech mode, this unit's stability threshold is lowered by 40.

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


HOR-5X 80t Experimental Super-Heavy LAM 4 2 0 0 2 0 2 0 LAM 320 DHS Standard Standard None
Hephaestus.png

HEPHAESTUS

Mech Quirk: OmniMech

Pilot Affinity: Cool-Running

6 bonus heat sinking


HAE-O 55t Omni Testbed 0 3 0 0 0 6 0 0 FCE 220 SHS Proto Endo Standard None
HAE-OA 55t Omni Testbed 0 0 0 0 0 10 0 0 FCE 220 SHS Proto Endo Standard None
HAE-OB 55t Omni Testbed 0 0 0 0 0 10 0 0 FCE 220 SHS Proto Endo Standard None
HAE-OC 55t Omni Testbed 0 1 0 0 0 8 0 0 FCE 220 SHS Proto Endo Standard None
HAE-OD 55t Omni Testbed 0 1 0 0 0 8 0 0 FCE 220 SHS Proto Endo Standard None
HAE-OE 55t Omni Testbed 0 0 0 0 1 8 0 0 FCE 220 SHS Proto Endo Standard None
Hyperion.png

HYPERION

Mech Quirk: Clan Quirk

Pilot Affinity: Unlimited Power

Energy, Ballistic, Missile, and Artillery weapons deal 10% more damage.


HYP-1 125t Experimental Juggernaut 5 8 0 2 3 0 0 0 cXXL 375 cDHS Standard Clan Standard None
Ion.png

ION

Mech Quirk: Ion Combat Computer

Primary Sensor System, -6 Heat / Turn

Pilot Affinity: Ice Cold

9 bonus heat sinking


ION-2R 70t Arena Combat 0 7 4 0 0 0 0 0 LFE 280 DHS Endo Standard None
ION-3R 70t Arena Combat 4 4 0 0 0 0 0 0 LFE 280 DHS Endo Standard None
ION-4R 70t Arena Combat 0 4 4 0 0 0 0 0 LFE 280 DHS Endo Standard None
ION-5R 70t Arena Combat 2 5 4 0 0 0 0 0 XL 280 DHS Endo Standard None
Jotunn.png

JOTUNN

Pilot Affinity: Long-Range Specialist

Gains +6 accuracy at extreme range, but has worse accuracy the closer the target is.


JTN-4Q 95t Periphery Artillery 3 4 0 1 2 0 0 0 STD 285 DHS Standard Ferro None
JTN-5Q 95t Periphery Artillery 0 0 6 1 4 0 0 0 STD 285 DHS Standard Ferro None
JTN-6Q 95t Periphery Heavy Brawler 4 3 0 1 3 0 0 0 XL 380 DHS Standard Ferro None
Liberty.png

LIBERTY

Mech Quirk: OmniMech

Pilot Affinity: Ice Cold

9 bonus heat sinking


LBT-O 65t Periphery Omnimech 0 0 0 0 0 10 0 0 Proto XL 325 DHS Proto Endo Standard None
LBT-OA 65t Periphery Omnimech 0 0 0 0 0 10 0 0 Proto XL 325 DHS Proto Endo Standard None
LBT-OB 65t Periphery Omnimech 0 0 0 0 0 10 0 0 Proto XL 325 DHS Proto Endo Standard None
LBT-OC 65t Periphery Omnimech 0 0 0 0 0 10 0 0 Proto XL 325 DHS Proto Endo Standard None
LBT-OD 65t Periphery Omnimech 0 0 0 0 0 10 0 0 Proto XL 325 DHS Proto Endo Standard None
Medusa.png

MEDUSA

Mech Quirk: Clan Quirk

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


MED-1 50t Search-and-Destroy 0 3 3 0 1 0 0 0 cXL 300 cDHS Clan Endo Clan Ferro None
MED-2 50t Search-and-Destroy 0 4 3 0 0 0 0 0 cXL 300 cDHS Clan Endo Clan Ferro None
MED-3 50t Search-and-Destroy 1 3 2 0 1 0 0 0 cXL 300 cDHS Clan Endo Clan Ferro None
MED-4 50t Search-and-Destroy 0 1 7 0 0 0 0 0 cXL 300 cDHS Clan Endo Clan Ferro None
MED-5 50t Search-and-Destroy 0 4 3 0 0 0 0 0 cXL 300 cDHS Clan Endo Clan Ferro None
Monster.png

MONSTER

Mech Quirk: Monster Hardened Cockpit

+3 Injury res. Mech Cowl adds 45 Armor to the Head Cockpit Systems

Pilot Affinity: Resistant

50% less chance to suffer critical hits


MNST-3R 150t Superheavy Prototype 4 2 6 4 2 0 0 0 STD 300 DHS Standard Standard None
Mushu.png

MUSHU

Mech Quirk: Mushu Super-Compact Gyro

Limited OmniPoint Locations Center Torso

Pilot Affinity: Stabilized

Reduces stability damage taken by 50%.


MHU-2R 45t Walking Gun Platform 0 0 0 0 6 3 0 0 CFE 180 SHS Standard Standard None
MHU-3R 45t Walking Gun Platform 0 0 0 0 6 3 0 0 CFE 180 SHS Standard Standard None
MHU-4R 45t Walking Gun Platform 0 0 0 0 6 3 0 0 CFE 180 SHS Endo Standard None
Nagual.png

NAGUAL

Mech Quirk: Avionics

When in AirMech mode, this unit's stability threshold is lowered by 25.

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


S-NG-LAM 55t Battlefield Specter 0 4 0 0 4 0 2 0 LAM 275 DHS Endo Light Ferro None
Pallas.png

PALLAS

Pilot Affinity: Zippy

15% boost to sprint speed!


PLS-1X 30t The Final Word In Scouting 0 3 0 0 6 0 0 0 XL 270 DHS Endo Standard None
Sorcerer.png

SORCERER

Mech Quirk: Sorcerer Battlefists

+30% Punch Stability Bonus, +30% Punch Damage Bonus

+4 Punch Accuracy Bonus, +1 Arm Accuracy

Mech Quirk: Royal Mech Quirk

-12 Heat End Turn

Mech Quirk: Clan Quirk

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


SRC-1A 95t Fast Cavalry Assault 0 8 0 0 1 0 0 0 XL 380 DHS Standard Standard None
SRC-1B 95t Fast Cavalry Assault 0 5 4 0 1 0 0 0 XL 380 DHS Standard Standard None
SRC-1C 95t Fast Cavalry Assault 0 8 2 0 1 0 0 0 XL 380 DHS Standard Standard None
SRC-1CC 95t Fast Cavalry Assault 0 10 0 0 1 0 0 0 XL 380 DHS Standard Standard None
SRC-2D 95t Fast Cavalry Assault 0 2 4 0 3 0 0 0 XL 380 DHS Standard Standard None
SRC-2K 95t Fast Cavalry Assault 2 6 0 0 3 0 0 1 XL 380 DHS Standard Standard Sword
SRC-2L 95t Fast Cavalry Assault 0 8 0 0 3 0 0 0 XL 380 DHS Standard Ferro None
SRC-IIC 95t Fast Cavalry Assault 0 4 4 0 1 0 0 0 cXL 380 cDHS Standard Clan Standard None
UrbanMech LAM.png

URBANMECH LAM

Mech Quirk: Avionics

When in AirMech mode, this unit's stability threshold is lowered by 15.

Pilot Affinity: Evasive

+2 bonus against being hit


UM-LAM 30t Who Even Knows? 0 2 2 0 4 0 2 0 LAM 90 SHS Standard Standard None
Valkyrie II.png

VALKYRIE II

Mech Quirk: Valkyrie II Improved Sensors

Primary Sensor System, +10% Inc.Sensor Range, +15% Inc.Sight Range

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


VLK-II-1A 60t Heavy Recon and Striker 0 3 2 0 4 0 0 0 XL 360 DHS Endo Standard None
VLK-II-1M 60t Heavy Striker 0 9 0 0 2 0 0 1 XL 360 DHS Endo Standard Mace
VLK-II-2A 60t Heavy Recon and Striker 0 7 0 0 1 0 0 0 LFE 300 DHS Standard Standard None
VLK-II-2L 60t Heavy Recon and Striker 4 2 0 0 2 0 0 0 XL 300 DHS Standard Standard None
VLK-II-2S 60t Heavy Recon and Striker 0 3 2 0 2 0 0 1 LFE 300 DHS Standard Standard Sword
VLK-II-3X 60t Arena Charger 0 6 0 0 2 0 0 2 XL 360 DHS Endo Standard Lance
Wawkalak.png

WAWKALAK

Mech Quirk: Quad OmniMech Gyro

Mech Quirk: Repurposed Tracks

60 bonus armor to the location

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


WKL-4K 50t Quad Sniper 0 0 0 0 0 8 0 0 XL 200 SHS Endo-Composite Light Ferro None
WKL-5K 50t Quad Sniper 0 0 0 0 0 8 0 0 XL 200 SHS Endo-Composite Light Ferro None
WKL-6K 50t Quad Sniper 0 0 0 0 0 8 0 0 LFE 200 DHS Endo-Composite Standard None
Woden.png

WODEN

Mech Quirk: Woden Easy to Maintain

Easy Refits

Pilot Affinity: Evasive

+2 bonus against being hit


WDN-2Y 60t Heavy FrankenMech 2 2 3 0 1 0 0 0 XL 300 DHS Hybrid Endo Standard None
WDN-3Y 60t Heavy FrankenMech 2 3 2 0 1 0 0 0 XL 300 DHS Hybrid Endo Standard None
Xerxes.png

XERXES

Mech Quirk: Xerxes Improved Targeting

Primary Sensor System, +1 Accuracy

Pilot Affinity: Ice Cold

9 bonus heat sinking


XER-4S 130t Superheavy Missile Boat 2 0 8 3 2 0 0 0 XL 300 DHS Standard Standard None

Community Content Mechs

Mech Hardpoints Engine Components
Chassis Model Mass Role Ballistic hardpoint icon Energy hardpoint icon Missile hardpoint icon Artillery hardpoint icon Support hardpoint icon Omni hardpoint icon Bomb hardpoint icon Melee hardpoint icon Type Core Heat Sinks Structure Armor Melee Weapon
Marauder II.png

ALPHA SH

Mech Quirk: Gyro Defense +

+1 Defense

Pilot Affinity: Ice Cold

9 bonus heat sinking


MAD-AL-SH 150t Superheavy Prototype 1 10 0 0 5 0 0 0 XL 375 DHS Standard Standard None
Atlas.png

ATLAS

Mech Quirk: The Alpha Strike

Activatable, 10% Failure Chance, 25%/Turn Failure Chance

Crit Location on Failure, +4 Accuracy, +40% Weapon Damage

+40% Heat / Turn, 60 Heat Activated, 59 Heat Deactivated

Mech Quirk: Royal Mech Quirk

-12 Heat End Turn

Mech Quirk: Atlas Battlefists

+30% Punch Stability Bonus, +30% Punch Damage Bonus

+4 Punch Accuracy Bonus, +1 Arm Accuracy

Mech Quirk: Atlas Easy to Pilot

+20% Walk Distance, +0.1 Sprint Multiplier

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


AS7-D-MA 100t Juggernaut 4 4 2 0 0 0 0 0 XL 300 DHS Standard Light Ferro None
AS7-RG 100t Juggernaut & Assault 1 2 6 0 3 0 0 0 cXXL 400 cDHS Standard Heavy None
Atlas.png

ATLAS-N2K PROTO

Mech Quirk: Atlas Battlefists

+30% Punch Stability Bonus, +30% Punch Damage Bonus

+4 Punch Accuracy Bonus, +1 Arm Accuracy

Mech Quirk: OmniMech

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


Atlas-N2K-Proto 100t Juggernaut 0 0 0 0 0 12 0 0 XL 380 DHS Standard Clan Ferro None
Banshee.png

BANSHEE

Mech Quirk: Banshee Rugged

95 Structure Points

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


BNC-SB 95t Heavy Brawler & Sniper 1 9 1 0 7 0 0 0 XL 400 DHS Standard Heavy Ferro None
Barghest.png

BARGHEST

Mech Quirk: Barghest Torso Turret

360 Degree Firing Arc, +4 Accuracy

Mech Quirk: Quad Mech Gyro

+10% Walk Distance, +10% Sprint Multiplier

+20 Kick Damage Bonus, +1 Kick Accuracy Bonus

360 Degree Firing Arc

Pilot Affinity: Stabilized

Reduces stability damage taken by 50%.


BGS-1ZP 70t Heavy Assault 0 3 3 0 1 0 0 0 XL 350 DHS Standard Standard None
Templar.png

BATTLEHAMMER

Pilot Affinity: Nimble

15% more jumping distance


BHA-2D 85t Brawler & Sniper 2 4 2 0 4 0 0 0 XL 340 DHS Standard Standard None
BHA-2G 85t Heavy Brawler & Sniper 2 4 2 0 4 0 0 0 XL 340 DHS Endo-Composite Ferro None
BHA-2S 85t Heavy Brawler & Sniper 2 4 2 0 4 0 0 0 XL 340 DHS Endo-Composite Ferro Plating None
BHA-3D ERA 85t Brawler & Sniper 2 4 2 0 4 0 0 0 XL 340 DHS Standard Reactive None
BHA-3D LR 85t Brawler & Sniper 2 4 2 0 4 0 0 0 XL 340 DHS Standard Reflective None
BattleMaster.png

BATTLEMASTER

Mech Quirk: Battlemaster Command Mech

+1 Initiative, Secondary Sensor System

Pilot Affinity: Command Unit

Gains +1 initiative


BLR-GSD 85t Invisible Assault 0 5 0 0 4 0 0 0 STD 340 DHS Standard Standard Sword
Stone Rhino.png

BEHEMOTH II

Mech Quirk: Clan Quirk

Pilot Affinity: Command Unit

Gains +1 initiative


BM-2 100t Experimental Weapons Platform 4 4 0 0 1 0 0 0 STD 300 cDHS Standard Clan Standard None
Black Knight.png

BLACK KNIGHT

Mech Quirk: Black Knight Command Mech

+1 Initiative, Secondary Sensor System

Mech Quirk: Royal Mech Quirk

-12 Heat End Turn

Mech Quirk: Gyro XL Omni

Pilot Affinity: Command Unit

Gains +1 initiative


BL-6B-LJP 75t Rotary Weapon Testbed 0 10 0 0 5 0 0 0 cXL 300 cDHS Clan Endo Clan Ferro None
BL-KNT-O 75t Omni-Knight 0 0 0 0 0 15 0 0 cXL 300 cDHS Clan Endo Clan Ferro None
Blackjack.png

BLACKJACK

Mech Quirk: Blackjack Improved Targeting

Primary Sensor System, +1 Accuracy

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


BJ-1M 50t Pirate Custom 8 0 2 0 2 0 0 0 XL 170 DHS Endo Standard None
Blood Asp.png

BLOOD ASP

Mech Quirk: The Alpha Strike

Activatable, 10% Failure Chance, 25%/Turn Failure Chance

Crit Location on Failure, +4 Accuracy, +40% Weapon Damage

+40% Heat / Turn, 60 Heat Activated, 59 Heat Deactivated

Mech Quirk: Clan Quirk

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


BAS-MA 100t Experimental Assault 0 4 4 0 4 0 0 0 cXL 270 cDHS Standard Clan Hardened None
Bombard.png

BOMBARD

Mech Quirk: Bombard 360 Twist

360 Degree Firing Arc

Pilot Affinity: Resistant

50% less chance to suffer critical hits


BMB-SB 50t Arena Fighter 0 6 0 0 0 0 0 0 XL 250 DHS Endo Ferro None
Brigand.png

BRIGAND

Mech Quirk: Brigand Nimble Jumper

+20% Jump Distance

Pilot Affinity: Nimble

15% more jumping distance


LDT-WTF 25t Pirate Testbed 0 4 0 0 2 0 0 0 STD 100 pDHS Composite Standard None
Bushwacker.png

BUSHWACKER

Mech Quirk: Bushwacker Narrow Profile

+1 Defense

Pilot Affinity: Evasive

+2 bonus against being hit


BSW-PF1 55t Battlefield Control 6 0 2 0 1 0 0 0 XL 275 SHS Standard Stealth None
Catapult.png

CATAPULT

Mech Quirk: Catapult Nimble Jumper

+20% Jump Distance

Pilot Affinity: Nimble

15% more jumping distance


CPLT-C4CIR 65t Heavy Fire Support 0 2 4 0 3 0 0 0 XL 260 DHS Standard Standard None
CPLT-C4CR 65t Heavy Fire Support 0 2 4 0 3 0 0 0 XL 260 DHS Standard Standard None
CPLT-J1-X 65t Heavy Fire Support 0 4 4 0 2 0 0 0 XL 260 pDHS Composite Heavy Ferro None
CPLT-ML 65t Heavy Cavalry...? 0 20 0 0 2 0 0 0 STD 260 DHS Standard Standard None
Vindicator.png

CELESTIAL CHAMPION

Pilot Affinity: Resistant

50% less chance to suffer critical hits


CEL-OH 30t Next Generation Scout 0 3 2 0 1 0 0 0 3GE 210 3GHS 3G Endo 3G Ferro None
Chameleon.png

CHAMELEON

Mech Quirk: Chameleon Easy to Pilot

+10% Walk Distance

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


CLN-7D 50t Heavy Scout & Trainer 0 2 0 0 7 0 0 0 XXL 300 pDHS Standard Stealth None
Cicada.png

CICADA

Mech Quirk: Gyro XL Omni

Mech Quirk: Cicada Easy to Pilot

+10% Walk Distance

Pilot Affinity: Zippy

15% boost to sprint speed!


CDA-OA 40t Scout & Harasser 0 0 0 0 0 10 0 0 XL 320 DHS Composite Heavy Ferro None
CDA-RGT 40t Last Resort 2 1 2 0 4 0 0 0 JRXL 300 DHS Endo Light None
CDA-TF 40t Scout & Harasser 0 4 0 0 4 0 0 0 XXL 300 DHS Endo Hardened None
Corsair.png

CORSAIR

Mech Quirk: Corsair Rugged

95 Structure Points

Pilot Affinity: Resistant

50% less chance to suffer critical hits


COR-7A2 95t Heavy Frankenmech 2 3 0 0 4 0 0 0 JRXL 285 SHS Standard Standard None
Corsair.png

CORSAIR

Mech Quirk: Corsair Rugged

95 Structure Points

Pilot Affinity: Resistant

50% less chance to suffer critical hits


COR-MKD 75t Scrapped-Together Frankenmech 6 3 0 0 0 0 0 0 cXXL 250 cDHS Standard Ultra Ferro None
Crosscut.png

CROSSCUT

Mech Quirk: Industrial Mech Quirk

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


ED-IIC 30t Tricked Out IndustrialMech 0 2 0 0 5 0 0 0 cXXL 300 SHS Standard Clan Standard Chainsaw
Dervish.png

DERVISH

Mech Quirk: Clan Quirk

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


DV-IIC 55t Skirmisher 0 2 6 0 2 0 0 0 STD 275 cDHS Clan Endo Clan Ferro None
Dragon.png

DRAGON

Mech Quirk: Grand Dragon Combat Computer

Primary Sensor System, -6 Heat / Turn

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


DRG-8N 60t Skirmisher & Brawler 0 6 2 0 2 0 0 0 cXL 360 DHS Endo Clan Ferro None
DRG-FR 60t Skirmisher & Brawler 1 4 2 0 5 0 0 0 XXL 360 DHS Endo Standard None
Dragon Fire.png

DRAGON FIRE

Mech Quirk: Dragon Fire Narrow Profile

+1 Defense

Pilot Affinity: Command Unit

Gains +1 initiative


DGR-MKD 75t Sniper & Ranged Assault 4 5 0 0 1 0 0 0 Unique LFE 300 DHS Endo Light Ferro None
DGR-SW 75t Sniper & Ranged Assault 4 5 0 0 2 0 0 0 XL 300 DHS Composite Stealth None
Enfield.png

ENFIELD

Mech Quirk: Enfield Improved Life Support

+1 Injury res. Bleedout Prevented

Pilot Affinity: Cool-Running

6 bonus heat sinking


END-6Z 50t Fire Support & Skirmisher 2 3 0 0 2 0 0 0 XL 250 DHS Endo Ferro None
Enforcer.png

ENFORCER III

Mech Quirk: Enforcer Improved Cooling

Primary Sensor System, -3 Heat / Turn

Pilot Affinity: Cool-Running

6 bonus heat sinking


ENF-SB 50t Fire Support & Skirmisher 2 5 0 0 1 0 0 0 XL 250 DHS Endo Light Ferro None
Executioner.png

EXECUTIONER II

Mech Quirk: Gyro XL Omni

Mech Quirk: Clan Quirk

Pilot Affinity: Nimble

15% more jumping distance


EXE-II-PRIME 95t Assault Cavalry 0 0 0 0 0 14 0 0 cXL 380 cDHS Clan Endo Clan Ferro None
Fafnir.png

FAFNIR

Mech Quirk: Fafnir Narrow Profile

+1 Defense

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


FNR-5R 100t Incredible Direct-Fire Support 4 3 0 0 0 0 0 0 STD 300 DHS Endo Standard None
FNR-6X 100t Incredible Direct-Fire Support 4 6 0 0 0 0 0 0 XL 300 DHS Composite Standard None
FNR-MKD 100t Incredible Direct-Fire Support 6 2 0 0 3 0 0 0 cXXL 340 sDHS Endo Standard None
Firestarter.png

FIRESTARTER

Mech Quirk: Firestarter Nimble Jumper

+20% Jump Distance

Pilot Affinity: Nimble

15% more jumping distance


FS9-1M 35t Scout & Disabler 2 2 0 0 6 0 0 0 cXL 180 SHS Standard Ferro None
FS9-SB 35t Scout & Disabler 2 2 0 0 6 0 0 0 XL 200 DHS Standard Heavy Ferro None
Firestarter.png

FIRESTARTER

Pilot Affinity: Nimble

15% more jumping distance


HB-C 35t Scout & Disabler 0 0 0 0 8 0 0 0 cXL 315 cDHS Clan Endo Heavy Ferro None
Grasshopper.png

GRASSHOPPER

Mech Quirk: Grasshopper Rugged

70 Structure Points

Pilot Affinity: Nimble

15% more jumping distance


GHR-1M 70t Heavy Skirmisher & Cavalry 2 5 1 0 12 0 0 0 XXL 280 SHS Standard Standard None
GHR-10K 70t Heavy Skirmisher & Cavalry 0 4 4 0 4 0 0 0 STD 280 DHS Standard Light Ferro Claws
Great Turtle.png

GREAT TURTLE

Mech Quirk: Quad Mech Compact Gyro

+10% Walk Distance, +10% Sprint Multiplier

+20 Kick Damage Bonus, +1 Kick Accuracy Bonus

+40% Gyro Weight, 360 Degree Firing Arc

Pilot Affinity: Indestructible

Your mech has no next of kin because it can't actually die.

Gain 30% damage reduction at all times


GTR-C 100t Indestructible Tank 0 6 4 0 2 0 0 0 cXL 300 cDHS Clan Endo Clan Hardened None
Hermes.png

HERMES II

Mech Quirk: Hermes II Easy to Maintain

Easy Refits

Pilot Affinity: Evasive

+2 bonus against being hit


HER-MKD 40t Heavy Scout 3 3 0 0 1 0 0 0 cXL 240 DHS Endo Clan Ferro None
Highlander.png

HIGHLANDER

Mech Quirk: Highlander Cowl

Bleedout Prevented, Mech Cowl adds 15 Armor to the Head

Mech Quirk: Highlander Nimble Jumper

+20% Jump Distance

Mech Quirk: Highlander Reinforced Legs

+60% DFA Damage Bonus, +6 DFA Accuracy

100% DFA Self Stab Damage, 100% DFA Self Damage

Mech Quirk: Clan Quirk

Pilot Affinity: Goomba Stomper

-20% less stab damage suffered, +20% more damage done on DFA


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


HGN-734-X1 90t Flying Assault Cavalry 2 5 4 0 1 0 0 0 cXL 360 DHS Composite Ferro Lamellor None
HGN-IIC-MKD 90t Second-Line Assault 0 2 6 0 0 0 0 0 cXL 325 cDHS Clan Endo Clan Standard None
Hollander.png

HOLLANDER

Mech Quirk: Hollander Reinforced Legs

+70 bonus armor and structure to current location

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


BZK-F4 35t Escort 1 3 0 0 4 0 0 0 LFE 210 DHS Endo Ferro None
Hunchback.png

HUNCHBACK

Mech Quirk: Clan Quirk

Mech Quirk: Hunchback Battlefists

+16% Punch Stability Bonus, +16% Punch Damage Bonus

+4 Punch Accuracy Bonus, +1 Arm Accuracy

Pilot Affinity: Unlimited Power

Energy, Ballistic, Missile, and Artillery weapons deal 10% more damage.


Pilot Affinity: Agile

Gains 1 bonus evasion on movement


HBK-IIC-81 50t Elemental Hunter 2 2 0 0 19 0 0 0 cXL 300 cDHS Clan Endo Clan Ferro None
HBK-IIC-86 50t Stabby McStabbyton 4 2 0 0 3 0 0 0 cXL 300 cDHS Clan Endo Clan Ferro None
HBK-DIE 50t Suicide Assault 3 3 0 0 3 0 0 0 STD 200 DHS Composite Heavy Ferro None
Hyperion.png

HYPERION

Mech Quirk: Gyro Stabilization + +

Sure Footing, -10% Stability Damage Taken, -1 Recoil

Pilot Affinity: Unlimited Power

Energy, Ballistic, Missile, and Artillery weapons deal 10% more damage.


HYP-GB 125t Experimental Juggernaut 8 5 0 0 1 0 0 0 cXXL 375 cDHS Standard Clan Ferro None
Icarus.png

ICARUS II

Mech Quirk: Icarus II Improved Targeting

Primary Sensor System, +1 Accuracy

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


ICR-2R 40t Age of War Striker 2 3 0 0 2 0 0 0 XL 200 SHS Standard Ferro None
JagerMech.png

JAGERMECH

Mech Quirk: JagerMech Anti-Air Targeting

Primary Sensor System, +3 Anti-Air Evasion Ignore

Pilot Affinity: Sharpshooter

Ignores 1 enemy evasion.


JM6-SB 65t Sniper & Direct-Fire Support 4 4 0 0 4 0 0 0 XL 300 DHS Endo Light Ferro None
Jenner.png

JENNER

Mech Quirk: Jenner Improved Cooling

Primary Sensor System, -3 Heat / Turn

Pilot Affinity: Cool-Running

6 bonus heat sinking


JR7-BN 35t Fast Striker Cavalry 0 4 2 0 2 0 0 0 cXL 245 DHS Endo Clan Ferro None
King Crab.png

KING CRAB

Mech Quirk: King Crab Improved Targeting

Primary Sensor System, +1 Accuracy

Mech Quirk: Gyro XL Omni

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


KGC-000-O 100t Juggernaut & Close Assault 0 0 0 0 0 14 0 0 XL 300 pDHS Composite Standard None
KGC-005b5b 100t Snibing and Snabbing 2 4 4 0 6 0 0 0 XL 400 DHS Standard Light Ferro Claws
Kodiak.png

KODIAK

Mech Quirk: Clan Quirk

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


KDK-BN 100t Assault Cavalry 2 1 6 0 0 0 0 0 cXL 400 cDHS Clan Endo Clan Ferro None
Lao Hu.png

LAO HU

Mech Quirk: Lao Hu MultiTrac

Grants the Multi-Shot pilot ability

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


LHU-MKD 75t Flexible Cavalry Support 0 3 5 0 1 0 0 0 XL 375 DHS Endo Standard None
LHU-SB 75t Flexible Cavalry Support 0 4 5 0 0 0 0 0 XL 375 DHS Endo Standard None
Mauler.png

LINESMAN

Mech Quirk: Linesman Easy to Pilot

+10% Walk Distance

Pilot Affinity: Unlimited Power

Energy, Ballistic, Missile, and Artillery weapons deal 10% more damage.


LMN-SB 90t Juggernaut & Heavy Cavalry 4 2 4 0 0 0 0 0 XL 360 DHS Standard Heavy Ferro None
Locust.png

LOCUST

Mech Quirk: Locust Narrow Profile

+1 Evasion Pips, +1 Defense

Pilot Affinity: Zippy

15% boost to sprint speed!


LCT-0D 15t Ultralight Striker 0 1 0 0 6 0 0 0 XL 130 SHS Endo Heavy Ferro None
Lynx.png

LYNX

Mech Quirk: Lynx MultiTrac

Grants the Multi-Shot pilot ability

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


LNX-SB 55t Raider & Striker 0 6 0 0 0 0 0 0 XL 275 DHS Standard Heavy Ferro None
Mackie.png

MACKIE

Mech Quirk: Mackie Improved Communications

+4 Increased Individual Resolve, Max Resolve Increased by 15

Mech Quirk: Mackie Searchlight

+60 Sight

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


MSK-MKD 100t The First Battlemech 4 2 1 2 2 0 0 0 XL 300 DHS Standard Standard None
Mad Cat.png

MAD CAT

Mech Quirk: OmniMech

Mech Quirk: Tarnkappe Target Jammer

Activatable, 10% Failure Chance, 30%/Turn Failure Chance

Crit Location on Failure, -5 Accuracy

-80% Move Speed, +10 Hit Defense

Mech Quirk: Clan Quirk

Pilot Affinity: Command Unit

Gains +1 initiative


MC-PRIME 75t Twist On The Iconic Timber Wolf 0 0 0 0 0 11 0 0 STD 225 cDHS Clan Endo Clan Ferro None
Mad Dog.png

MAD DOG

Mech Quirk: OmniMech

Mech Quirk: Clan Quirk

Pilot Affinity: Keen-Eyed

15% boost to sensor and sight range


MDD-ST 60t Flanking Support 0 0 0 0 0 8 0 0 cXL 300 cDHS Standard Clan Ferro None
Marauder.png

MARAUDER

Mech Quirk: Marauder Command Mech

+1 Initiative, Secondary Sensor System

Mech Quirk: Gyro Compact Omni

Pilot Affinity: Command Unit

Gains +1 initiative


MAD-1M 75t Sniper & Ranged Assault 3 5 1 0 0 0 0 0 cXL 300 SHS Standard Ferro None
MAD-6W 75t Sniper & Ranged Assault 3 2 1 0 2 0 0 0 XL 300 DHS Composite Standard None
MAD-BR-O 75t Omni-rauder 0 0 0 0 0 8 0 0 cXL 300 cDHS Clan Endo Ferro Lamellor None
MAD-BR-OA 75t Omni-rauder 0 0 0 0 0 8 0 0 cXL 300 cDHS Clan Endo Ferro Lamellor None
MAD-GA 75t Ranged Assault 4 4 0 0 2 0 0 0 LFE 300 DHS Standard Sanctuary Ferro None
MAD-GLG 75t Sniper & Ranged Assault 4 1 2 0 2 0 0 0 cXL 300 cDHS Clan Endo Clan Ferro None
Marauder II.png

MARAUDER II

Mech Quirk: Marauder II Combat Computer

Primary Sensor System, -6 Heat / Turn

Mech Quirk: Marauder II Improved Targeting

Secondary Sensor System, +1 Accuracy

Mech Quirk: Gyro XL Omni

Pilot Affinity: Ice Cold

9 bonus heat sinking


MAD-LJP-O 100t Sniper & Ranged Assault 0 0 0 0 0 14 0 0 cXL 300 pDHS Standard Ferro Lamellor None
MAD-MR 100t Sniper & Ranged Assault 8 6 0 0 0 0 0 0 cXXL 400 cDHS Standard Clan Ferro None
Mongoose.png

MONGOOSE

Mech Quirk: Mongoose Easy to Pilot

+10% Walk Distance

Pilot Affinity: Zippy

15% boost to sprint speed!


MON-88 25t Light Striker & Scout 0 3 0 0 4 0 0 0 LFE 200 DHS Endo Standard None
Monster.png

MONSTER

Mech Quirk: Avionics

When in AirMech mode, this unit's stability threshold is lowered by 25.

Mech Quirk: OmniMech

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


MNST-3R-LAM 150t Superheavy... LAM? 6 8 4 0 6 0 4 0 LAM 300 DHS Standard Standard None
MNST-3R-LAM-PRIME 150t Superheavy... LAM... Omni?! 0 2 0 0 0 14 4 0 LAM 300 pDHS Standard Standard None
Nightstar.png

NIGHTSTAR

Mech Quirk: Nightstar Command Mech

+1 Initiative, Secondary Sensor System

Pilot Affinity: Long-Range Specialist

Gains +6 accuracy at extreme range, but has worse accuracy the closer the target is.


NSR-1M 95t Heavy Brawler 4 4 2 0 1 0 0 0 cXL 325 SHS Endo Standard None
Olympian.png

OLYMPIAN

Mech Quirk: Olympian Battlefists

+20% Punch Stability Bonus, +20% Punch Damage Bonus

+4 Punch Accuracy Bonus, +1 Arm Accuracy

Pilot Affinity: Zippy

15% boost to sprint speed!


OLM-1MX 120t Superheavy Prototype 0 8 4 0 4 0 0 0 XL 360 DHS Standard Standard None
Omega.png

OMEGA

Mech Quirk: Omega Command Mech

+2 Initiative, Secondary Sensor System

Mech Quirk: Clan Quirk

Mech Quirk: OmniMech

Mech Quirk: Gyro Defense +

+1 Defense

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


SHP-X1 150t Superheavy Prototype 9 4 0 4 1 0 0 0 cXXL 375 cDHS Clan Endo Clan Standard None
SHP-LJP-O 150t Superheavy Omnimech 0 0 0 0 0 18 0 0 cXL 300 cDHS Composite Clan Hardened None
SHP-SB 150t Superheavy Prototype 0 10 0 0 1 0 0 0 cXL 400 pDHS Standard Clan Ferro None
Panther.png

PANTHER

Mech Quirk: Panther Improved Targeting

Primary Sensor System, +1 Accuracy

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


PNT-BN 35t Sniper & Light Fire Support 0 4 1 0 2 0 0 0 cXL 175 cDHS Endo Clan Ferro None
PNT-SB 35t Sniper & Light Brawler 0 4 1 0 2 0 0 0 XL 170 DHS Endo Standard None
Piranha.png

PIRANHA

Mech Quirk: Clan Quirk

Pilot Affinity: Evasive

+2 bonus against being hit


PIR-2B 30t Fast Hunter-Killer 0 2 0 0 13 0 0 0 cXL 210 cDHS Clan Endo Clan Ferro None
Quickdraw.png

QUICKDRAW

Mech Quirk: Quickdraw Hyper-Extending Actuators

+4 Accuracy

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


QKD-SB 60t Striker Cavalry 0 4 2 0 2 0 0 0 XL 310 DHS Endo Ferro None
Summoner.png

RAGNAROK

Mech Quirk: Svalinn Energy Shield

Activatable, 10% Failure Chance, 30%/Turn Failure Chance

Crit Location on Failure, -8 Accuracy, 90% Damage Reduction

Pilot Affinity: Unlimited Power

Energy, Ballistic, Missile, and Artillery weapons deal 10% more damage.


RGNK-2 100t Blakist Test-Bed 2 2 4 0 1 0 0 0 STD 200 cDHS Standard Clan Ferro None
Orion.png

RECONQUISTA

Mech Quirk: Reconquista Easy to Maintain

Easy Refits

Pilot Affinity: Ice Cold

9 bonus heat sinking


RCQ-1C 75t Periphery Brawler 4 2 3 0 2 0 0 0 STD 300 SHS Standard Standard None
Hauptmann.png

RIESIGENWAFFENKAMPFER

Pilot Affinity: Unlimited Power

Energy, Ballistic, Missile, and Artillery weapons deal 10% more damage.


RWK-3GR 55t Next Generation Medium Cavalry 0 6 0 0 1 0 0 0 3GE 275 3GHS 3G Endo 3G Ferro None
Roughneck.png

ROUGHNECK

Mech Quirk: Roughneck Rugged

65 Structure Points

Pilot Affinity: Resistant

50% less chance to suffer critical hits


RGH-GB 65t Militarized Loadermech 2 2 2 0 3 0 0 0 XL 325 DHS Clan Endo Standard None
Scorpion.png

SCORPION

Mech Quirk: Quad Mech Gyro

+10% Walk Distance, +10% Sprint Multiplier

+20 Kick Damage Bonus, +1 Kick Accuracy Bonus

360 Degree Firing Arc

Pilot Affinity: Stabilized

Reduces stability damage taken by 50%.


SCP-14K 55t Quad Flanker 0 4 0 0 1 0 0 0 LFE 330 DHS Endo-Composite Standard None
Shadow Hawk.png

SHADOW HAWK

Mech Quirk: Shadow Hawk Improved Life Support

+1 Injury res. Bleedout Prevented Primary Life Support System

Pilot Affinity: Sturdy

Gains 2 extra pilot hits


SHD-7D 55t Skirmisher & Cavalry 3 1 3 0 2 0 0 0 XL 275 DHS Endo Standard None
SHD-MKD 55t Skirmisher & Cavalry 3 4 4 0 2 0 0 0 XL 275 DHS Endo Standard None
Shootist.png

SHOOTIST

Mech Quirk: Clan Quirk

Pilot Affinity: Resistant

50% less chance to suffer critical hits


ST-IIC 70t Stealth Bodyguard 2 5 0 0 1 0 0 0 STD 280 DHS Standard Clan Standard None
Sorcerer.png

SORCERER

Mech Quirk: Sirocco Quad Gyro

+10% Walk Distance, +10% Sprint Multiplier

+20 Kick Damage Bonus, +1 Kick Accuracy Bonus

360 Degree Firing Arc

Pilot Affinity: Stabilized

Reduces stability damage taken by 50%.


SRC-2M 95t Quad Assault 2 4 2 0 2 0 0 0 STD 285 DHS Standard Standard None
Stalker.png

STALKER

Mech Quirk: Stalker Combat Computer

Primary Sensor System, -6 Heat / Turn

Mech Quirk: Royal Mech Quirk

-12 Heat End Turn

Pilot Affinity: Ice Cold

9 bonus heat sinking


STK-3DC 85t Juggernaut & Ranged Assault 1 6 2 0 0 0 0 0 cXL 255 cDHS Standard Standard None
Stormcrow.png

STORMCROW

Mech Quirk: Clan Quirk

Mech Quirk: OmniMech

Pilot Affinity: Evasive

+2 bonus against being hit


SCR-EE 55t Second-Generation Omnimech 2 2 2 0 1 0 0 0 cXXL 330 cDHS Clan Endo Ultra Ferro None
SCR-K 55t Second-Generation Omnimech 0 0 0 0 0 8 0 0 cXL 330 cDHS Clan Endo Clan Ferro None
Supernova.png

SUPERNOVA

Mech Quirk: Clan Quirk

Pilot Affinity: Evasive

+2 bonus against being hit


SNV-II 100t Assault Sniper 0 12 0 0 0 0 0 0 cXL 300 cDHS Composite Clan Ferro None
Supernova.png

SUPERNOVA

Mech Quirk: Clan Quirk

Pilot Affinity: Command Unit

Gains +1 initiative


SNV-P 90t Hot Weather Sniper 6 2 2 0 0 0 0 0 cXL 270 cDHS Clan Endo Clan Standard None
Wolverine.png

SURTUR

Mech Quirk: Surtur Rugged

55 Structure Points

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


SUR-X1 55t Rapid-Response Cavalry 0 2 2 0 7 0 0 0 XL 330 DHS Endo Standard None
Talos.png

TALOS II

Mech Quirk: Talos II Easy to Pilot

+10% Walk Distance

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


TLS-5T1 70t Heavy Trooper 2 0 4 0 3 0 0 0 LFE 280 DHS Standard Standard None
TLS-5T 70t Heavy Trooper 2 0 4 0 3 0 0 0 STD 280 SHS Standard Standard None
TLS-5T2 70t Heavy Trooper 0 2 4 0 2 0 0 0 LFE 280 DHS Standard Standard None
Tarantula.png

TARANTULA

Mech Quirk: Quad Mech Gyro

+10% Walk Distance, +10% Sprint Multiplier

+20 Kick Damage Bonus, +1 Kick Accuracy Bonus

360 Degree Firing Arc

Mech Quirk: Clan Quirk

Pilot Affinity: Zippy

15% boost to sprint speed!


ZPH-C 25t Quad Scout 0 4 1 0 0 0 0 0 cXL 250 cDHS Clan Endo Clan Ferro None
Thug.png

THUG

Mech Quirk: Thug Improved Targeting

Primary Sensor System, +1 Accuracy

Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage.


THG-SB 80t Specialist Sniper 0 8 0 0 0 0 0 0 XL 350 DHS Endo Standard None
Thunder Hammer.png

THUNDER HAMMER

Mech Quirk: Avionics

When in AirMech mode, this unit's stability threshold is lowered by 25.

THM-LAM-4R 70t LAM 0 4 2 0 2 0 2 0 LAM 300 sDHS Sanctuary Endo Sanctuary Ferro None
Thunderbolt.png

THUNDERBOLT

Mech Quirk: Thunderbolt MultiTrac

Grants the Multi-Shot pilot ability

Pilot Affinity: Zippy

15% boost to sprint speed!


TDR-PF2 65t Battlefield Control & Brawler 5 1 2 0 1 0 0 0 LFE 260 DHS Standard Ferro None
Toyama.png

TOYAMA

Mech Quirk: Toyama Easy to Pilot

+10% Walk Distance

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


TYM-MKD 75t Multi-Role BattleMech 2 5 2 0 0 0 0 0 cXL 350 DHS Endo Clan Ferro None
UrbanMech.png

URBANLORD

Pilot Affinity: Evasive

+2 bonus against being hit


UBL-20 70t Next Generation Heavy Assault 3 3 0 0 2 0 0 0 3GE 280 3GHS 3G Endo 3G Ferro None
UrbanMech.png

URBANMECH

Mech Quirk: Urbanmech 360 Narrow Profile

+2 Defense, 360 Degree Firing Arc

Mech Quirk: Battle Armor Bay


Mech Quirk: Battle Armor Firing Ports


Pilot Affinity: Evasive

+2 bonus against being hit


UM-B27 30t BA Carrier 4 2 0 0 2 0 0 0 STD 60 SHS Standard Standard None
UM-R68R 30t Heavy Defender 0 0 3 0 3 0 0 0 STD 60 SHS Standard Standard None
UM-R69R 30t Heavy Defender 0 0 3 0 3 0 0 0 LFE 90 SHS Standard Standard None
Valkyrie.png

VALKYRIE IIC

Mech Quirk: Valkyrie Improved Communications

Primary Sensor System, +1 Increased Individual Resolve, Max Resolve Increased by 15

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


VLK-IIC 35t High Mobility Fire Support 0 3 2 0 1 0 0 0 cXL 250 cDHS Clan Endo Clan Ferro None
VLK-QS-X 35t High Mobility Fire Support 0 3 3 0 1 0 0 0 XL 200 pDHS Endo Standard None
Vanquisher.png

VANQUISHER

Mech Quirk: Vanquisher Reinforced Legs

+200 bonus armor and structure to current location

Pilot Affinity: Encouraging

+2 resolve whenever resolve is gained


VQR-SB 100t Heavy Sniper 4 5 0 0 2 0 0 0 XL 350 DHS Endo Standard None
Victor.png

VICTOR

Mech Quirk: Victor Rugged

80 Structure Points

Pilot Affinity: Agile

Gains 1 bonus evasion on movement


VTR-MKD 80t Heavy Cavalry 3 2 1 0 4 0 0 0 XL 320 DHS Standard Ferro None
Vindicator.png

VINDICATOR

Mech Quirk: Vindicator Rugged

45 Structure Points

Pilot Affinity: Resistant

50% less chance to suffer critical hits


VND-MKD 45t Fire Support & Test Platform 0 3 3 0 2 0 0 0 XL 250 DHS Endo Standard None
Von Rohrs.png

VON ROHRS LAM OMNI

Mech Quirk: Von Rohrs MultiTrac

Grants the Multi-Shot pilot ability

Mech Quirk: Avionics

When in AirMech mode, this unit's stability threshold is lowered by 40.

Mech Quirk: Gyro XL Omni

Pilot Affinity: Evasive

+2 bonus against being hit


VON-4RH-LAM 65t Well It Flies I Guess 0 3 2 0 3 0 4 0 LAM 290 DHS Endo Ferro None
VON-4RH-LAM-O 65t Well It Flies I Guess 0 0 0 0 0 8 6 0 LAM 290 DHS Clan Endo Clan Ferro None
Wawkalak.png

WAWKALAK

Mech Quirk: OmniMech

Mech Quirk: Quad OmniMech All-Terrain Gyro

+10% Walk Distance, +10% Sprint Multiplier

+20 Kick Damage Bonus +1 Kick Accuracy Bonus

360 Degree Firing Arc

Mech Quirk: Repurposed Tracks

60 bonus armor to the location

Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


WKL-MKD 50t Quad Sniper 0 0 0 0 0 8 0 0 XXL 300 cDHS Endo-Composite Standard None
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XERXES

Mech Quirk: Xerxes Improved Targeting

Primary Sensor System, +1 Accuracy

Pilot Affinity: Ice Cold

9 bonus heat sinking


XER-4W 130t Superheavy Missile Boat 2 0 8 3 2 0 0 0 cXXL 365 cDHS Standard Standard None