Peregrine
PGR-1E
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 30T |
Stock Role | Winged Avenger |
Stock Specifications | |
Hardpoints | Energy: 4 Support: 4 |
Speed | 7/11/7 |
Firepower | Max Damage: 94 Max Stability: 0 Max Heat: 0 |
Durability | Armor: 577 Structure: 256 |
Heat Efficiency | Sinking: 50 Alpha: 49 |
Melee | Kick: 30 Punch: 15 |
Stock Equipment | |
Engine | XL Engine (S) |
Core | 210 |
Heat Sinks | Engine Sink Kit (S) |
E-Cooling | None |
Structure | Endo-Steel Structure (S) (Fixed) |
Armor | Ferro-Fibrous Armor (S) |
Head | Sanctuary Drone Interface (Fixed) |
Center Torso | BattleMech Wing System (Light) (Fixed) Jump Jet (S) |
Left Torso | BattleMech Wing Components (Fixed) Jump Jet (S) Jump Jet (S) |
Right Torso | BattleMech Wing Components (Fixed) Jump Jet (S) Jump Jet (S) |
Left Arm | Heat Sink Double (S) L Elec-Laser (S) |
Right Arm | Heat Sink Double (S) Twin-Linked S Laser (S) Twin-Linked S Laser (S) |
Left Leg | Jump Jet (S) |
Right Leg | Jump Jet (S) |
Description
The Peregrine, so named because of its amazing maneuverability, is one of the Sanctuary's premier flankers and avengers, a combat role that the Sanctuary has and the Inner Sphere generally does not. Avengers like the Peregrine are designed to avenge fallen 'Mechs and to pick off already-damaged enemies. The Peregrine does this well thanks to a 210-rated XL engine combined with 7 jump jets and a BattleMech Wing. The PGR-1E carries a Large Electro-Laser and two Twin-Linked Lasers for good stopping power as well as making use of Ferro-Fibrous armor for added protection in combat.
Bonuses
Mech Quirk: Battlemech Wing System
+20% Jump Distance, -5 Heat/Turn
Pilot Affinity: Sharpshooter
Ignores 1 enemy evasion
Factions
PGR-1N
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 30T |
Stock Role | Winged Avenger |
Stock Specifications | |
Hardpoints | Energy: 2 Missile: 1 Support: 4 |
Speed | 7/11/7 |
Firepower | Max Damage: 84 Max Stability: 4 Max Heat: 0 |
Durability | Armor: 520 Structure: 256 |
Heat Efficiency | Sinking: 50 Alpha: 38 |
Melee | Kick: 30 Punch: 15 |
Stock Equipment | |
Engine | XL Engine (S) |
Core | 210 |
Heat Sinks | Engine Sink Kit (S) |
E-Cooling | None |
Structure | Endo-Steel Structure (S) (Fixed) |
Armor | Standard Armor |
Head | Sanctuary Drone Interface (Fixed) |
Center Torso | BattleMech Wing System (Light) (Fixed) Jump Jet (S) |
Left Torso | BattleMech Wing Components (Fixed) Jump Jet (S) Jump Jet (S) |
Right Torso | BattleMech Wing Components (Fixed) Jump Jet (S) Jump Jet (S) |
Left Arm | Ammo APM Ammo APM APM4 (S) Heat Sink Double (S) SHIELD (S) |
Right Arm | Heat Sink Double (S) M Elec-Laser (S) M Elec-Laser (S) |
Left Leg | Jump Jet (S) |
Right Leg | Jump Jet (S) |
Description
The Peregrine, so named because of its amazing maneuverability, is one of the Sanctuary's premier flankers and 'avengers', a combat role that the Sanctuary has and the Inner Sphere generally does not. Avengers like the Peregrine are designed to avenge fallen 'Mechs and to pick off already-damaged enemies. The Peregrine does this well thanks to a 210-rated XL engine combined with 7 jump jets and a BattleMech Wing. The PGR-1N carries an APM-4 and twin Medium Electro-Lasers for good stopping power.
Bonuses
Mech Quirk: Battlemech Wing System
+20% Jump Distance, -5 Heat/Turn
Pilot Affinity: Sharpshooter
Ignores 1 enemy evasion
Factions
PGR-2G
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 30T |
Stock Role | Winged Avenger |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 2 Support: 4 |
Speed | 7/11/7 |
Firepower | Max Damage: 84 Max Stability: 0 Max Heat: 0 |
Durability | Armor: 520 Structure: 256 |
Heat Efficiency | Sinking: 50 Alpha: 32 |
Melee | Kick: 30 Punch: 15 |
Stock Equipment | |
Engine | XL Engine (S) |
Core | 210 |
Heat Sinks | Engine Sink Kit (S) |
E-Cooling | None |
Structure | Endo-Steel Structure (S) (Fixed) |
Armor | Standard Armor |
Head | Sanctuary Drone Interface (Fixed) |
Center Torso | BattleMech Wing System (Light) (Fixed) Ammo Gatling Jump Jet (S) |
Left Torso | BattleMech Wing Components (Fixed) Jump Jet (S) Jump Jet (S) Twin-Linked S Laser (S) |
Right Torso | BattleMech Wing Components (Fixed) Jump Jet (S) Jump Jet (S) Twin-Linked S Laser (S) |
Left Arm | Gatling Gun (S) Heat Sink Double (S) |
Right Arm | Gatling Gun (S) Heat Sink Double (S) |
Left Leg | Jump Jet (S) |
Right Leg | Jump Jet (S) |
Description
The Peregrine, so named because of its amazing maneuverability, is one of the Sanctuary's premier flankers and avengers, a combat role that the Sanctuary has and the Inner Sphere generally does not. Avengers like the Peregrine are designed to avenge fallen 'Mechs and to pick off already-damaged enemies. The Peregrine does this well thanks to a 210-rated XL engine combined with 7 jump jets and a BattleMech Wing. The PGR-2G carries a clean and balanced loadout: two each Gatling Guns and Twin-Linked Lasers.
Bonuses
Mech Quirk: Battlemech Wing System
+20% Jump Distance, -5 Heat/Turn
Pilot Affinity: Sharpshooter
Ignores 1 enemy evasion
Factions
PGR-2V
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 30T |
Stock Role | Winged Avenger |
Stock Specifications | |
Hardpoints | Missile: 2 Support: 6 |
Speed | 7/11/7 |
Firepower | Max Damage: 124 Max Stability: 6 Max Heat: 0 |
Durability | Armor: 480 Structure: 256 |
Heat Efficiency | Sinking: 50 Alpha: 36 |
Melee | Kick: 30 Punch: 15 |
Stock Equipment | |
Engine | XL Engine (S) |
Core | 210 |
Heat Sinks | Engine Sink Kit (S) |
E-Cooling | None |
Structure | Endo-Steel Structure (S) (Fixed) |
Armor | Standard Armor |
Head | Sanctuary Drone Interface (Fixed) |
Center Torso | BattleMech Wing System (Light) (Fixed) Jump Jet (S) |
Left Torso | BattleMech Wing Components (Fixed) S Elec-Laser (S) Jump Jet (S) Jump Jet (S) |
Right Torso | BattleMech Wing Components (Fixed) S Elec-Laser (S) Jump Jet (S) Jump Jet (S) |
Left Arm | Heat Sink Double (S) SHIELD (S) Ammo VRM [Half] VRM6 (S) |
Right Arm | Heat Sink Double (S) S Elec-Laser (S) S Elec-Laser (S) S Elec-Laser (S) |
Left Leg | Jump Jet (S) |
Right Leg | Jump Jet (S) |
Description
The Peregrine, so named because of its amazing maneuverability, is one of the Sanctuary's premier flankers and avengers, a combat role that the Sanctuary has and the Inner Sphere generally does not. Avengers like the Peregrine are designed to avenge fallen 'Mechs and to pick off already-damaged enemies. The Peregrine does this well thanks to a 210-rated XL engine combined with 7 jump jets and a BattleMech Wing. The PGR-2V carries a VRM-6 for ranged combat as well as a quartet of Small Electro-Lasers at point blank ranges.
Bonuses
Mech Quirk: Battlemech Wing System
+20% Jump Distance, -5 Heat/Turn
Pilot Affinity: Sharpshooter
Ignores 1 enemy evasion
Factions