Jacobson Haven
Jacobson Haven
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Details | |
Capital World | Capone |
Ruler | Governor Alexander Jacobson (ceremonial); Haven Families (actual) |
Military | Haven Militias |
Secret Service | Various |
One of the original powers in the Sanctuary Worlds, the Jacobson Haven was originally a representative democracy but very quickly that turned into a veneer only as crime families took over and formed shadowy syndicates that really run the state. It possesses no unified military, instead each prominent family provides soldiers for any given military effort. The families spend as much time fighting each other as they do the other Sanctuary Worlds powers, but given their immense personal wealth and formidable militias, the Haven has endured. Havenfolk, as they're known, enjoy only as much freedom as they can buy which, while bad for the commonfolk, is excellent for soldiers of fortune and mercenaries.
Enemy Factions
The following is a list of factions that can appear as opfor in missions while working for the Jacobson Haven. Additionally, while allied with the Jacobson Haven these factions will consider you an enemy and your reputation with them will not rise above 0:
Faction Store Inventory
The Jacobson Haven faction store can be accessed in any of their systems after allying with them. A list of all faction stores can be found here.
Legend:
- Faction Unique
Faction 'Mechs