Flea

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FLE-4
Flea.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Recon and Backstabber
Stock Specifications
Hardpoints Energy: 2
Missile: 2
Support: 3
Speed 6/9/0
Firepower Max Damage: 69
Max Stability: 0
Max Heat: 15
Durability Armor: 160
Structure: 166
Heat Efficiency Sinking: 40
Alpha: 28
Melee Kick: 20
Punch: 10
Stock Equipment
Engine Standard Engine
Core 120
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Flea Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Flamer
Left Torso Heat Sink
Heat Sink
Right Torso Heat Sink
Heat Sink
Left Arm S Laser
S Laser
Right Arm L Laser
Left Leg Heat Sink
Right Leg Heat Sink


Description

An original Flea model, the FLE-4 is built on a standard chassis and has a maximum speed of 97.2 km/h. The 'Mech was armed with a Large Laser, allowing it to attempt to keep any heavier 'Mechs at a stand-off range if they attempt to engage. The 'Mech carries two Small Lasers for close in work as well as a Flamer for anti-infantry purposes. However, its paltry two tons of armor led the 'Mech's discontinuation.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

Factions


Stock Loadout
Stock Loadout
FLE-15
Flea.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Recon and Backstabber
Stock Specifications
Hardpoints Ballistic: 2
Energy: 2
Support: 5
Speed 6/9/0
Firepower Max Damage: 79
Max Stability: 2
Max Heat: 15
Durability Armor: 240
Structure: 166
Heat Efficiency Sinking: 40
Alpha: 32
Melee Kick: 20
Punch: 10
Stock Equipment
Engine Standard Engine
Core 120
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Flea Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Flamer
Ammo MG
Left Torso Heat Sink
Heat Sink
S Laser
Right Torso Heat Sink
Heat Sink
S Laser
Left Arm M Laser
MG
Right Arm M Laser
MG
Left Leg Heat Sink
Right Leg Heat Sink


Description

Focused on speed and firepower, the lightly armored Flea was an extremely rare sight until the design experiencing a revival as an inexpensive recon and anti-personnel militia 'Mech. Extremely fast but lightly armored, the Flea does its job but don't ask it to fight much.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

Factions


Stock Loadout
Stock Loadout
FLE-16
Flea.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Hyperfast Recon
Stock Specifications
Hardpoints Energy: 2
Support: 5
Speed 9/14/0
Firepower Max Damage: 45
Max Stability: 0
Max Heat: 15
Durability Armor: 240
Structure: 166
Heat Efficiency Sinking: 40
Alpha: 20
Melee Kick: 20
Punch: 10
Stock Equipment
Engine Standard Engine
Core 180
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Flea Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Flamer
Left Torso Heat Sink
Heat Sink
Right Torso Heat Sink
Left Arm M Laser
Right Arm M Laser


Description

Built as part of the Wolf's Dragoons exclusive contract with Earthwerks Incorporated to replenish the Dragoon's losses at the end of the Fourth Succession War, alongside renewed production of original Fleas, the FLE-16 was the first new production model of the extremely rare 'Mech in centuries. The variant remedied the earlier FLE-14's weaknesses by combining incredible speed with additional armor and weaponry on a 20 ton chassis. The engine was upgraded to a GM 180 in order to reach a similar maximum ground speed of nearly 150 km/h. It mounts two Medium Lasers and an Flamer while retaining an armor profile like the earlier FLE-15.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

Factions


Stock Loadout
Stock Loadout
FLE-17
Flea.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Recon and Backstabber
Stock Specifications
Hardpoints Ballistic: 2
Energy: 2
Support: 5
Speed 6/9/0
Modified Sprint 12 (MASC)
Firepower Max Damage: 83
Max Stability: 0
Max Heat: 15
Durability Armor: 240
Structure: 166
Heat Efficiency Sinking: 40
Alpha: 34
Melee Kick: 20
Punch: 10
Stock Equipment
Engine Standard Engine
Core 120
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Flea Narrow Profile (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Center Torso Flamer
Left Torso Heat Sink
S Laser
Right Torso Heat Sink
M.A.S.C.
S Laser
Left Arm M Pulse
Right Arm M Pulse
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

A post-Helm Core upgrade of the venerable FLE-15, the -17 keeps the originals speed and armor but upgrades the weapons to a pair of Medium Pulse Lasers backed up by the traditional Smalls and Flamer. To give it an unexpected edge, the FLE-17 carries a MASC system for a speed boost.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

Factions
  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • 1st McCarron's Armored Cavalry
    • Death Commandos
    • Warrior House Imarra
  • Circinus Federation
  • Free Worlds League (Marik)
    • Free Worlds League (Marik)
    • 1st Knights of the Inner Sphere
    • 2nd Free Worlds Guards
  • Gray Death Legion
  • Hanseatic League
  • Illyrian Palatinate
  • Lothian League
  • Magistracy of Canopus
    • Magistracy of Canopus
    • Raventhir's Iron Hand
    • 2nd Canopian Fusiliers
  • Marian Hegemony
    • Marian Hegemony
    • I Legio Martia Victrix
    • V Legio Ripariensis
  • Mercenaries
    • Mercenaries
    • Avanti's Angels
    • Thermo Police
    • Mobile Fire
    • Greenburg's Godzillas
    • Camacho's Caballeros
    • Narhal's Raiders
    • Vanguard Legion
    • Screaming Eagles
    • 12th Vegan Rangers
    • Smithson's Chinese Bandits
    • Dioscuri
    • Harlock's Warriors
    • The Arcadians
    • Barrett's Fusiliers
    • The Krushers
    • Jacob's Juggernauts
    • Winfield's Regiment
    • Lindon's Battalion
    • Grim Determination
    • The Blackhearts
    • Khorsakov's Cossacks
    • 21st Centauri Lancers
    • Rubinsky's Light Horse
    • Romanov's Crusaders
    • The Black Outlaws
    • Olson's Rangers
    • Lethal Injection
    • Langendorf Lancers
    • Kell Hounds
    • Wolf's Dragoons
    • Blue Star Irregulars
    • Knights Of St. Cameron
    • Snord's Irregulars
    • Shen-Se Tian
    • New Belt Pirates
    • Band of the Damned
    • Tortuga Fusiliers
    • Death's Consorts
    • Morrison's Extractors
    • Tooth of Ymir
    • Northwind Highlanders
    • Dismal Disinherited
    • Hsien Hotheads
    • Fist Of Mokal
    • Simonson's Cutthroats
    • Always Faithful
    • Lone Star Regiment
    • 51st Dark Panzer Jaegers
    • Broadsword Legion
    • Burr's Black Cobras
    • Solaris VII Mercenary League
    • Eridani Light Horse
    • Knights of Caerbannog
  • Nueva Castile
  • Outworlds Alliance
    • Outworld Alliance
    • 1st Alliance Air Wing
    • 3rd Alliance Air Wing
  • Pirates
  • Local Government
  • Taurian Concordat
    • Taurian Concordat
    • Taurian Guard
    • Pleiades Hussars
  • Tortuga Dominions
  • Word of Blake
    • Word of Blake
    • 40th Shadow Division
    • 9th Division III-Gamma


Stock Loadout
Stock Loadout
FLE-18
Flea.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 15T
Stock Role Ultralight Recon
Stock Specifications
Hardpoints Energy: 4
Support: 2
Speed 10/15/0
Modified Sprint 12 (MASC)
Firepower Max Damage: 112
Max Stability: 0
Max Heat: 0
Durability Armor: 400
Structure: 131
Heat Efficiency Sinking: 60
Alpha: 65
Melee Kick: 15
Punch: 8
Stock Equipment
Engine XL Engine
Core 145
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Flea Narrow Profile (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head Small Cockpit
Center Torso ER M Laser
Left Torso Heat Sink (D)
Heat Sink (D)
Heat Sink (D)
Right Torso Heat Sink (D)
Heat Sink (D)
S Laser
Left Arm ER M Laser
Right Arm ER M Laser
ER M Laser


Description

The FLE-14, the first ultra-light BattleMech ever produced, was largely regarded as a colossal failure. However, in the 3060s, House Marik returned to the design and updated it for the modern battlefield with the FLE-18. The -18 keeps the -14's high ground speed but uses an XL engine, a Small Cockpit, and Endo-Steel to save weight. That weight is put towards a quartet of ER Medium Lasers for firepower with any leftover tonnage being put directly into armor. 10 DHS keeps the mech nicely chilled. The FLE-18 proved a moderate success and went on to serve with distinction.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

Factions


Stock Loadout
Stock Loadout
FLE-19
Flea.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Recon and Backstabber
Stock Specifications
Hardpoints Missile: 2
Support: 9
Speed 6/9/0
Firepower Max Damage: 63
Max Stability: 20
Max Heat: 15
Durability Armor: 240
Structure: 166
Heat Efficiency Sinking: 40
Alpha: 10
Melee Kick: 20
Punch: 10
Stock Equipment
Engine Standard Engine
Core 120
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Flea Narrow Profile (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Center Torso Flamer
Left Torso Heat Sink
Ammo MG [Half]
Right Torso Heat Sink
RL10
Left Arm LMG
LMG
LMG
LMG
MG Array
Right Arm LMG
LMG
LMG
LMG
MG Array
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

The FLE-19 is a dedicated anti-infantry design, meant for urban defense and not really intended for front-line combat against other hardened targets such as 'Mechs. Armed with eight Light Machine Guns wired into two MG Arrays and a Flamer, the FLE-19 is more than capable of shredding through unarmored targets in mere seconds. However, against any more serious enemies the FLE-19 struggles to prove relevant. As such, the designers added a Rocket Launcher-10 to the right torso to let it at least threaten damage against harder targets. The FLE-19 proved popular with Periphery armies and mercenaries on a budget.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

Factions
  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • Warrior House Imarra
    • 6th Confederation Reserve Cavalry
  • Circinus Federation
  • Free Worlds League (Marik)
    • Free Worlds League (Marik)
    • 2nd Free Worlds Guards
    • 30th Marik Militia
  • Hanseatic League
  • Magistracy of Canopus
    • Magistracy of Canopus
    • Raventhir's Iron Hand
    • 2nd Canopian Fusiliers
  • Marian Hegemony
    • Marian Hegemony
    • I Legio Martia Victrix
  • Mercenaries
    • Mercenaries
    • Thermo Police
    • Barrett's Fusiliers
    • The Blackhearts
    • Narhal's Raiders
    • Greenburg's Godzillas
    • Camacho's Caballeros
    • The Krushers
    • Mobile Fire
    • Romanov's Crusaders
    • The Black Outlaws
    • 21st Centauri Lancers
    • Lindon's Battalion
    • Grim Determination
    • Avanti's Angels
    • Jacob's Juggernauts
    • Khorsakov's Cossacks
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Vanguard Legion
    • Smithson's Chinese Bandits
    • Screaming Eagles
    • 51st Dark Panzer Jaegers
    • Fist Of Mokal
    • Hsien Hotheads
    • Burr's Black Cobras
    • Wolf's Dragoons
    • Broadsword Legion
    • Kell Hounds
    • Tooth of Ymir
    • Simonson's Cutthroats
    • Langendorf Lancers
    • Dioscuri
    • Harlock's Warriors
    • Always Faithful
    • 12th Vegan Rangers
    • Olson's Rangers
    • The Arcadians
    • Lethal Injection
    • Knights of Caerbannog
  • Outworlds Alliance
    • Outworld Alliance
    • 1st Alliance Air Wing
    • 3rd Alliance Air Wing
  • Local Government
  • Taurian Concordat
    • Taurian Concordat
    • Taurian Guard
    • Pleiades Hussars
  • Word of Blake
    • Word of Blake
    • 9th Division III-Gamma
    • WoB Protectorate Militia


Stock Loadout
Stock Loadout
FLE-21
Flea.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Recon and Backstabber
Stock Specifications
Hardpoints Missile: 2
Support: 9
Speed 6/9/0
Modified Sprint 12 (MASC)
Firepower Max Damage: 80
Max Stability: 20
Max Heat: 0
Durability Armor: 265
Structure: 166
Heat Efficiency Sinking: 40
Alpha: 18
Melee Kick: 20
Punch: 10
Stock Equipment
Engine XL Engine
Core 120
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Flea Narrow Profile (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Ferro-Fibrous Armor
Left Torso Heat Sink
Heat Sink
Ammo MRM
MRM10
Right Torso Heat Sink
Heat Sink
M.A.S.C.
Ammo MRM
MRM10
Left Leg Heat Sink
Right Leg Heat Sink


Description

A rare Kuritan variant of the Flea which was acquired from the Free Worlds League during the Kapetyn Accord, the FLE-21 uses the Combine's beloved Medium Range Missiles to full effect. Armed with a pair of MRM-10s, the FLE-21 has a surprisingly hard punch for a mech its size. The downside is that to carry such weaponry the mech has to sacrifice durability, mounting only the standard 3 tons of armor, though it was upgraded to Ferro-Fibrous. Additionlly the mech carries a fragile XL engine for power. To give it a boost, the Kuritans gave it a MASC system for extra speed.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

Factions


Stock Loadout
Stock Loadout
FLE-23
Flea.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Recon and Backstabber
Stock Specifications
Hardpoints Support: 7
Speed 6/9/0
Firepower Max Damage: 42
Max Stability: 0
Max Heat: 0
Durability Armor: 345
Structure: 166
Heat Efficiency Sinking: 60
Alpha: 35
Melee Kick: 20
Punch: 10
Stock Equipment
Engine XL Engine
Core 120
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Flea Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Heavy Ferro-Fibrous Armor
Center Torso S Laser
Left Torso Heat Sink (D)
Heat Sink (D)
Right Torso COIL
Left Arm Heat Sink (D)
Heat Sink (D)
Right Arm Heat Sink (D)
Heat Sink (D)


Description

The newly-developed COIL system required a few testbed mechs so the designers dragged a few Fleas out of mothballs and built this, the Flea-23. Armed with only a single COIL and a backup Small Laser, the Flea looks lightly armed at first but those who faced it in trials and simulations quickly realized the incredible damage potential of the COIL. Capable of devastating mechs in a single salvo from the COIL, the Flea-23 is devastating to anything it can catch, with the only downside being the shutdown time from the prodigious generated heat.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

Factions
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • 1st McCarron's Armored Cavalry
    • Death Commandos
    • Warrior House Imarra
  • Mercenaries
    • Mercenaries
    • Band of the Damned
    • Narhal's Raiders
    • Barrett's Fusiliers
    • The Blackhearts
    • Greenburg's Godzillas
    • Mobile Fire
    • Camacho's Caballeros
    • Vanguard Legion
    • Avanti's Angels
    • The Krushers
    • Romanov's Crusaders
    • The Black Outlaws
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • Smithson's Chinese Bandits
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • 21st Centauri Lancers
    • Tooth of Ymir
    • Screaming Eagles
    • Dioscuri
    • Shen-Se Tian
    • Broadsword Legion
    • Burr's Black Cobras
    • 51st Dark Panzer Jaegers
    • Tortuga Fusiliers
    • Morrison's Extractors
    • New Belt Pirates
    • Death's Consorts
    • Harlock's Warriors
    • Fist Of Mokal
    • Simonson's Cutthroats
    • The Arcadians
    • 12th Vegan Rangers
    • Hsien Hotheads
    • Olson's Rangers
    • Langendorf Lancers
    • Lethal Injection
    • Always Faithful
    • Knights of Caerbannog
  • Pirates
  • Local Government
  • Tortuga Dominions


Stock Loadout
Stock Loadout
FLE-25
Flea.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Experimental Recon
Stock Specifications
Hardpoints Energy: 2
Missile: 2
Support: 5
Speed 7/11/0
Firepower Max Damage: 50
Max Stability: 0
Max Heat: 0
Durability Armor: 360
Structure: 166
Heat Efficiency Sinking: 40
Alpha: 30
Melee Kick: 20
Punch: 10
Stock Equipment
Engine XL Engine
Core 140
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Flea Narrow Profile (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Center Torso Blue Shield Particle Dampener (Fixed)
Heat Sink
Light TAG
Left Torso BSPFD Components (Fixed)
Heat Sink
Right Torso Beagle Probe
BSPFD Components (Fixed)
Heat Sink
Left Arm BSPFD Components (Fixed)
ER M Laser
Right Arm BSPFD Components (Fixed)
ER M Laser
Left Leg BSPFD Components (Fixed)
Heat Sink
Right Leg BSPFD Components (Fixed)
Heat Sink


Description

After developing the Blue Shield Particle Field Dampener system, the NAIS needed a light test chassis so they requested the AFFS provide them with one. The AFFS provided what it had available, which turned out to be salvaged Fleas, taken from Capellan regiments along the St. Ives border. These Fleas, designated the FLE-25 were quickly retrofitted with Blue Shield as well as some basic weapons (including several ER Medium Lasers and a Light TAG) and pushed into service with Davion forces in order to test the Blue Shield system.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

Factions


Stock Loadout
Stock Loadout
FLE-FA
Flea.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Recon and Backstabber
Stock Specifications
Hardpoints Support: 10
Speed 6/9/0
Firepower Max Damage: 45
Max Stability: 6
Max Heat: 45
Durability Armor: 200
Structure: 166
Heat Efficiency Sinking: 40
Alpha: 6
Melee Kick: 20
Punch: 10
Stock Equipment
Engine Standard Engine
Core 120
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Flea Narrow Profile (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head Flamer
Center Torso Ammo MG [Half]
Left Torso Flamer
Heat Sink
Right Torso Flamer
Heat Sink
M.A.S.C.
Left Arm MG
MG
MG
Right Arm MG
MG
MG
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

First seen in the Chaos March in the early 3060s, the 'Fire Ant' appears to be some kind of urban pacification design, though Earthwerks denies the design's existence. Only seen in Capellan company, the Fire Ant makes use of a trio of Flamers and a whopping six Machine Guns to decimate conventional forces. Even light and medium tanks are vulnerable to the Fire Ant as the Flamers make short work of such units and the Fire Ant's included MASC guarantees it can catch such vehicles.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

Factions
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • Warrior House Imarra
    • 1st McCarron's Armored Cavalry
    • Death Commandos
    • 6th Confederation Reserve Cavalry


Stock Loadout
Stock Loadout
FLE-R5K
Flea.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Gladiator
Stock Specifications
Hardpoints Energy: 1
Missile: 2
Support: 4
Speed 6/9/0
Firepower Max Damage: 119
Max Stability: 16
Max Heat: 0
Durability Armor: 240
Structure: 166
Heat Efficiency Sinking: 60
Alpha: 56
Melee Kick: 20
Punch: 10
Stock Equipment
Engine Light Engine
Core 120
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Flea Narrow Profile (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Center Torso M Pulse
Left Torso Heat Sink (D)
Heat Sink (D)
Ammo SRM
SRM2
Right Torso Heat Sink (D)
Heat Sink (D)
Ammo SRM
SRM2
Left Arm ER S Laser
ER S Laser
Heat Sink (D)
Right Arm ER S Laser
ER S Laser
Heat Sink (D)


Description

The Romeo 5000 is a highly customized arena design of the Flea. Armed with a battery of ER Small and Medium Pulse Lasers, as well as twin SRM-2s, the R5K poses a serious threat to anyone who encounters it.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Mech Quirk: Hero Mech

+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

The FLE-R5K can only be found as an enemy duelist in Game Worlds contracts.


Stock Loadout
Stock Loadout
TP-1R
Flea.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Recon and Anti-Infantry
Stock Specifications
Hardpoints Energy: 1
Support: 4
Speed 5/8/0
Firepower Max Damage: 34
Max Stability: 1
Max Heat: 15
Durability Armor: 161
Structure: 249
Heat Efficiency Sinking: 40
Alpha: 11
Melee Kick: 20
Punch: 10
Stock Equipment
Engine Primitive Engine (Fixed)
Core 100
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Trooper Rugged Structure (Fixed)
Head Primitive Cockpit (Fixed)
Center Torso Flamer
Left Torso Heat Sink
Heat Sink
Heat Sink
Right Torso Heat Sink
Heat Sink
Heat Sink
Ammo MG [Half]
Left Arm S Laser
S Laser
Right Arm MG


Description

The predecessor to the Flea, the Trooper while easy to maintain, quickly developed a bad reputation amongst pilots. Not only was it lightly armored, it rode harder than a WorkMech. Its minimal AP armament made it suitable for militia and anti-infantry roles, but even against similar weight class 'Mechs it struggled to hold its own.


Bonuses

Mech Quirk: Primitive

+50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

Factions



Stock Loadout
Stock Loadout
TP-2D
Flea.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Light Recon
Stock Specifications
Hardpoints Missile: 2
Support: 5
Speed 8/12/0
Firepower Max Damage: 52
Max Stability: 4
Max Heat: 8
Durability Armor: 265
Structure: 166
Heat Efficiency Sinking: 50
Alpha: 27
Melee Kick: 20
Punch: 10
Stock Equipment
Engine XL Engine (S)
Core 160
Heat Sinks Engine Sink Kit (S)
E-Cooling None
Gyro Trooper Narrow Profile (Fixed)
Structure Endo-Steel Structure (S) (Fixed)
Armor Ferro-Fibrous Armor (S)
Head Sanctuary Drone Interface (Fixed)
Center Torso AMS (S)
Left Torso Ammo AMS [Half]
Ammo DRM [Half]
DRM2 (S)
Heat Sink Double (S)
Heat Sink Double (S)
SHIELD (S)
Right Torso DRM2 (S)
ECM Suite (S)
Heat Sink Double (S)
Heat Sink Double (S)
Left Arm S Elec-Laser (S)
Right Arm S Elec-Laser (S)


Description

The Trooper is a mech oft forgotten by the Inner Sphere, as it was the primitive precursor to the Flea. However, the Sanctuary Worlds did not forget the Trooper and in fact iterated on it as their recon mech of choice. The Trooper is a popular scout mech in the Sanctuary thanks to its high speed and small profile. The TP-2D is a support chassis, designed to cover for allies and provide some protection for scouting lances. With its AMS and ECM Suite it can cover its allies easily. However, this comes at the cost of offense, as only a pair of DRM-2s and Small Electro-Lasers provide any offensive grit.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions



Stock Loadout
Stock Loadout
TP-2R
Flea.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Light Recon
Stock Specifications
Hardpoints Energy: 1
Support: 7
Speed 8/12/0
Firepower Max Damage: 44
Max Stability: 0
Max Heat: 20
Durability Armor: 265
Structure: 166
Heat Efficiency Sinking: 50
Alpha: 12
Melee Kick: 20
Punch: 10
Stock Equipment
Engine Standard Engine
Core 160
Heat Sinks Engine Sink Kit (S)
E-Cooling None
Gyro Trooper Narrow Profile (Fixed)
Structure Endo-Steel Structure (S) (Fixed)
Armor Ferro-Fibrous Armor (S)
Head Sanctuary Drone Interface (Fixed)
Center Torso Flamer (S)
Ammo MG [Half]
SHIELD (S)
Left Torso Heat Sink Double (S)
Heat Sink Double (S)
Right Torso Heat Sink Double (S)
Heat Sink Double (S)
Left Arm S Elec-Laser (S)
S Elec-Laser (S)
Right Arm MG (S)
MG (S)


Description

The Trooper is a mech oft forgotten by the Inner Sphere, as it was the primitive precursor to the Flea. However, the Sanctuary Worlds did not forget the Trooper and in fact iterated on it as their recon mech of choice. The Trooper is a popular scout mech in the Sanctuary thanks to its high speed and small profile. Armed with a relatively light payload of twin Machine Guns, twin Small Electro-Lasers, and a Flamer, the Trooper goes fast and looks at things and that's about it. A 160-rated fusion engine pushes the mech to high speeds while Endo-Steel and Ferro-Fibrous provide tonnage for the payload.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions



Stock Loadout
Stock Loadout
TP-3R
Flea.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Light Recon
Stock Specifications
Hardpoints Energy: 3
Support: 4
Speed 8/12/0
Firepower Max Damage: 90
Max Stability: 0
Max Heat: 40
Durability Armor: 265
Structure: 166
Heat Efficiency Sinking: 50
Alpha: 39
Melee Kick: 20
Punch: 10
Stock Equipment
Engine XL Engine (S)
Core 160
Heat Sinks Engine Sink Kit (S)
E-Cooling None
Gyro Trooper Narrow Profile (Fixed)
Structure Endo-Steel Structure (S) (Fixed)
Armor Ferro-Fibrous Armor (S)
Head Sanctuary Drone Interface (Fixed)
Center Torso L Elec-Laser (S)
Left Torso Heat Sink Double (S)
Heat Sink Double (S)
S Elec-Laser (S)
Right Torso Heat Sink Double (S)
Heat Sink Double (S)
S Elec-Laser (S)
Left Arm Flamer (S)
Right Arm Flamer (S)


Description

The Trooper is a mech oft forgotten by the Inner Sphere, as it was the primitive precursor to the Flea. However, the Sanctuary Worlds did not forget the Trooper and in fact iterated on it as their recon mech of choice. The Trooper is a popular scout mech in the Sanctuary thanks to its high speed and small profile. The TP-3R is armed with a somewhat heavier payload than most scout mechs, thanks to its XL engine. A Large Electro-Laser provides solid punch, while twin Small Electro-Lasers are close-range backup. Two Flamers permit it to set fires and destroy cover as necessary.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions



Stock Loadout
Stock Loadout
TP-3S
Flea.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Light Recon
Stock Specifications
Hardpoints Energy: 1
Support: 7
Speed 10/15/0
Firepower Max Damage: 8
Max Stability: 0
Max Heat: 0
Durability Armor: 265
Structure: 166
Heat Efficiency Sinking: 55
Alpha: 0
Melee Kick: 20
Punch: 10
Stock Equipment
Engine XL Engine (S)
Core 200
Heat Sinks Engine Sink Kit (S)
E-Cooling None
Gyro Trooper Narrow Profile (Fixed)
Structure Endo-Steel Structure (S) (Fixed)
Armor Ferro-Fibrous Armor (S)
Head Sanctuary Drone Interface (Fixed)
Left Torso Heat Sink Double (S)
Heat Sink Double (S)
Ammo MG [Half]
SHIELD (S)
Right Torso Active Probe (S)
Heat Sink Double (S)
Left Arm MG (S)
MG (S)
Right Arm MG (S)
MG (S)


Description

The Trooper is a mech oft forgotten by the Inner Sphere, as it was the primitive precursor to the Flea. However, the Sanctuary Worlds did not forget the Trooper and in fact iterated on it as their recon mech of choice. The Trooper is a popular scout mech in the Sanctuary thanks to its high speed and small profile. The most pure scout from among the Sanctuary Trooper variants, the -3S exists to go as fast as possible and little else. Powered by a ridiculously fast 200-rated XL fusion engine and equipped with an Active Probe, the -3S has barely any firepower to speak of, only a brace of 4 Machine Guns. Still, the speed is immense, making it a trade worth taking.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions



Stock Loadout
Stock Loadout