Scrapper
ARP-3J
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 35T |
Stock Role | Line Combat Mech |
Stock Specifications | |
Hardpoints | Energy: 4 Missile: 2 Support: 1 |
Speed | 5/8/0 |
Firepower | Max Damage: 114 Max Stability: 8 Max Heat: 16 |
Durability | Armor: 580 Structure: 291 |
Heat Efficiency | Sinking: 50 Alpha: 64 |
Melee | Kick: 35 Punch: 18 |
Stock Equipment | |
Engine | Standard Engine |
Core | 175 |
Heat Sinks | Engine Sink Kit (S) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (S) (Fixed) |
Armor | Ferro-Fibrous Armor (S) |
Head | Sanctuary Drone Interface (Fixed) Scrapper Improved Targeting (Fixed) |
Left Torso | Ammo DRM DRM4 (S) SHIELD (S) |
Right Torso | DRM4 (S) Heat Sink Double (S) |
Left Arm | Heat Sink Double (S) M Elec-Laser (S) |
Right Arm | Heat Sink Double (S) NPC (S) |
Description
The Scrapper is meant to do just that: scrap with the enemy. Scrappers are cheap and disposable, meant to simply close in and tie up enemy forces so that larger and more powerful units can destroy the enemy in detail. Armed with basic and functional weaponry, specifically a NPC, a Medium Electro-Laser, and twin DRM-4s, the Scrapper works without complaint and does a good job of its primary mission.
Bonuses
Mech Quirk: Improved Cooling
-5 heat per turn
Pilot Affinity: Resistant
50% less chance to suffer critical hits
Factions
ARP-4J
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 35T |
Stock Role | Line Combat Mech |
Stock Specifications | |
Hardpoints | Energy: 4 Missile: 2 Support: 1 |
Speed | 5/8/0 |
Firepower | Max Damage: 40 Max Stability: 0 Max Heat: 60 |
Durability | Armor: 580 Structure: 291 |
Heat Efficiency | Sinking: 50 Alpha: 40 |
Melee | Kick: 35 Punch: 18 |
Stock Equipment | |
Engine | Standard Engine |
Core | 175 |
Heat Sinks | Engine Sink Kit (S) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (S) (Fixed) |
Armor | Ferro-Fibrous Armor (S) |
Head | Sanctuary Drone Interface (Fixed) Scrapper Improved Targeting (Fixed) |
Right Torso | Heat Sink Double (S) |
Left Arm | DXR (S) Heat Sink Double (S) Modular Plating Mk. 3 (S) |
Right Arm | DXR (S) Heat Sink Double (S) Modular Plating Mk. 3 (S) |
Description
The Scrapper is meant to do just that: scrap with the enemy. Scrappers are cheap and disposable, meant to simply close in and tie up enemy forces so that larger and more powerful units can destroy the enemy in detail. Armed with basic and functional weaponry, specifically twin Directed X-Ray Cannons, the Scrapper works without complaint and does a good job of its primary mission.
Bonuses
Mech Quirk: Improved Cooling
-5 heat per turn
Pilot Affinity: Resistant
50% less chance to suffer critical hits
Factions
ARP-4V
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 35T |
Stock Role | Line Combat Mech |
Stock Specifications | |
Hardpoints | Ballistic: 2 Support: 5 |
Speed | 5/8/0 |
Firepower | Max Damage: 100 Max Stability: 1 Max Heat: 0 |
Durability | Armor: 580 Structure: 291 |
Heat Efficiency | Sinking: 50 Alpha: 22 |
Melee | Kick: 35 Punch: 18 |
Stock Equipment | |
Engine | Standard Engine |
Core | 175 |
Heat Sinks | Engine Sink Kit (S) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (S) (Fixed) |
Armor | Ferro-Fibrous Armor (S) |
Head | Sanctuary Drone Interface (Fixed) Scrapper Improved Targeting (Fixed) |
Left Torso | S Elec-Laser (S) Ammo Scattergun/10 Ammo Scattergun/10 SHIELD (S) |
Right Torso | Heat Sink Double (S) |
Left Arm | Heat Sink Double (S) S Elec-Laser (S) |
Right Arm | Heat Sink Double (S) Scattergun/10 (S) |
Description
The Scrapper is meant to do just that: scrap with the enemy. Scrappers are cheap and disposable, meant to simply close in and tie up enemy forces so that larger and more powerful units can destroy the enemy in detail. Armed with basic and functional weaponry, specifically a Scattergun/10 and a pair of Small Electro-Lasers, the Scrapper works without complaint and does a good job of its primary mission.
Bonuses
Mech Quirk: Improved Cooling
-5 heat per turn
Pilot Affinity: Resistant
50% less chance to suffer critical hits
Factions
ARP-5J
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 35T |
Stock Role | Line Combat Mech |
Stock Specifications | |
Hardpoints | Energy: 4 Missile: 2 Support: 1 |
Speed | 5/8/0 |
Firepower | Max Damage: 136 Max Stability: 12 Max Heat: 0 |
Durability | Armor: 580 Structure: 291 |
Heat Efficiency | Sinking: 55 Alpha: 56 |
Melee | Kick: 35 Punch: 18 |
Stock Equipment | |
Engine | Standard Engine |
Core | 175 |
Heat Sinks | Engine Sink Kit (S) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (S) (Fixed) |
Armor | Ferro-Fibrous Armor (S) |
Head | Sanctuary Drone Interface (Fixed) Scrapper Improved Targeting (Fixed) |
Left Torso | SHIELD (S) Ammo VRM Ammo VRM VRM6 (S) |
Right Torso | Heat Sink Double (S) Heat Sink Double (S) VRM6 (S) |
Left Arm | Heat Sink Double (S) Twin-Linked S Laser (S) Twin-Linked S Laser (S) |
Right Arm | Heat Sink Double (S) Twin-Linked S Laser (S) Twin-Linked S Laser (S) |
Description
The Scrapper is meant to do just that: scrap with the enemy. Scrappers are cheap and disposable, meant to simply close in and tie up enemy forces so that larger and more powerful units can destroy the enemy in detail. Armed with basic and functional weaponry, specifically a quartet of Twin-Linked Small Lasers mated to twin VRM-6 launchers, the Scrapper works without complaint and does a good job of its primary mission.
Bonuses
Mech Quirk: Improved Cooling
-5 heat per turn
Pilot Affinity: Resistant
50% less chance to suffer critical hits
Factions