Merlin

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MLN-1A
Merlin.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Heavy Trooper
Stock Specifications
Hardpoints Energy: 4
Missile: 2
Support: 3
Speed 4/7/4
Firepower Max Damage: 125
Max Stability: 26
Max Heat: 15
Durability Armor: 840
Structure: 496
Heat Efficiency Sinking: 72
Alpha: 52
Melee Kick: 60
Punch: 30
Stock Equipment
Engine Standard Engine
Core 240
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Merlin Easy to Maintain (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Ammo LRM
Ammo MG [Half]
Left Torso Flamer
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Heat Sink
MG
Right Torso Heat Sink
Heat Sink
Heat Sink
Heat Sink
LRM5
PPC
Left Arm M Laser
Right Arm M Laser
Left Leg Jump Jet (H)
Jump Jet (H)
Right Leg Jump Jet (H)
Jump Jet (H)


Description

The Merlin debuted in 3010 as a product of the rebuilt Mountain Wolf BattleMechs. The Merlin was hailed as a technological marvel at the time it was released, as it was the first completely new design to be developed in over 100 years. The Merlin uses components that are all reliable and readily available, making the Merlin a durable and easy-to-repair 'Mech. The Merlin is armed to be able to engage an enemy at any range, with a PPC and LRM-5 for long range, a pair of Medium Lasers for middle ranges, and a Flamer and Machine Gun for conventional work.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions

Factions
  • Aurigan Restoration (Arano)
  • Circinus Federation
  • Hanseatic League
  • Illyrian Palatinate
  • Lothian League
  • Magistracy of Canopus
    • Magistracy of Canopus
    • 2nd Canopian Fusiliers
    • Magistracy Cavaliers
  • Marian Hegemony
    • Marian Hegemony
    • I Legio Martia Victrix
    • V Legio Ripariensis
  • Mercenaries
    • Mercenaries
    • Winfield's Regiment
    • Khorsakov's Cossacks
    • Rubinsky's Light Horse
    • Jacob's Juggernauts
    • Grim Determination
    • Lindon's Battalion
    • Tooth of Ymir
    • Thermo Police
    • The Black Outlaws
    • Barrett's Fusiliers
    • 21st Centauri Lancers
    • The Blackhearts
    • Romanov's Crusaders
    • The Krushers
    • Narhal's Raiders
    • Knights of Caerbannog
    • Clean Kill
    • Bullard's Armored Cavalry
    • Bronson's Horde
    • Quint's Olympian Groundpounders
    • Irukjandi Company
    • Gray's Ghosts
    • Bannockburn's Bandits
    • Ramilie's Raiders
    • Dragonslayers
    • Longwood's Bluecoats
    • Harcourt's Destructors
    • Caesar's Cohorts
    • Canopian Highlanders
    • Antian Lanciarii
    • Greenburg's Godzillas
    • Mobile Fire
    • Kell Hounds
    • Wolf's Dragoons
    • Broadsword Legion
    • 51st Dark Panzer Jaegers
    • Burr's Black Cobras
    • Fist Of Mokal
    • Shen-Se Tian
    • New Belt Pirates
    • Band of the Damned
    • Tortuga Fusiliers
    • Death's Consorts
    • Morrison's Extractors
    • Camacho's Caballeros
    • Hsien Hotheads
    • Always Faithful
    • Screaming Eagles
    • Harlock's Warriors
    • Smithson's Chinese Bandits
    • Avanti's Angels
    • Vanguard Legion
    • Simonson's Cutthroats
    • Dioscuri
    • The Arcadians
    • Langendorf Lancers
    • 12th Vegan Rangers
    • Lethal Injection
    • Olson's Rangers
    • Black Caravel
  • Nueva Castile
  • Outworlds Alliance
    • Outworld Alliance
    • 3rd Alliance Air Wing
    • 1st Alliance Air Wing
    • 4th Alliance Air Wing
  • Pirates
  • Local Government
  • Rim Worlds Republic
    • Rim Worlds Republic
    • 8th Helius Fusiliers
    • Republican Guard
  • Saiph Triumvirate
  • Sarna Supremacy
  • Styk Commonality
  • Taurian Concordat
    • Taurian Concordat
    • Pleiades Hussars
    • 3rd Taurian Lancers
  • Terracap Confederation
  • Tortuga Dominions


Stock Loadout
Stock Loadout
MLN-1B
Merlin.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Heavy Trooper
Stock Specifications
Hardpoints Energy: 3
Missile: 1
Support: 2
Speed 4/7/4
Firepower Max Damage: 120
Max Stability: 25
Max Heat: 15
Durability Armor: 840
Structure: 496
Heat Efficiency Sinking: 76
Alpha: 51
Melee Kick: 60
Punch: 30
Stock Equipment
Engine Standard Engine
Core 240
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Merlin Easy to Maintain (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Heat Sink
Heat Sink
Left Torso Flamer
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Ammo LRM
Right Torso Heat Sink
Heat Sink
Heat Sink
Heat Sink
LRM5
PPC
Left Arm M Laser
Right Arm M Laser
Left Leg Jump Jet (H)
Jump Jet (H)
Right Leg Jump Jet (H)
Jump Jet (H)


Description

The Merlin debuted in 3010 as a product of the rebuilt Mountain Wolf BattleMechs. The Merlin was hailed as a technological marvel at the time it was released, as it was the first completely new design to be developed in over 100 years. The Merlin uses components that are all reliable and readily available, making the Merlin a durable and easy-to-repair 'Mech. The Merlin is armed to be able to engage an enemy at any range, with a PPC and LRM-5 for long range, a pair of Medium Lasers for middle ranges, and a Flamer for conventional work. The -1B drops the Machine Gun for another heat sink.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions

Factions
  • Aurigan Restoration (Arano)
  • Circinus Federation
  • Hanseatic League
  • Illyrian Palatinate
  • Lothian League
  • Magistracy of Canopus
    • Magistracy of Canopus
    • 2nd Canopian Fusiliers
    • Magistracy Cavaliers
  • Marian Hegemony
    • Marian Hegemony
    • I Legio Martia Victrix
    • V Legio Ripariensis
  • Mercenaries
    • Mercenaries
    • Winfield's Regiment
    • Khorsakov's Cossacks
    • Rubinsky's Light Horse
    • Jacob's Juggernauts
    • Grim Determination
    • Lindon's Battalion
    • Tooth of Ymir
    • Thermo Police
    • The Black Outlaws
    • Barrett's Fusiliers
    • 21st Centauri Lancers
    • The Blackhearts
    • Romanov's Crusaders
    • The Krushers
    • Narhal's Raiders
    • Knights of Caerbannog
    • Clean Kill
    • Bullard's Armored Cavalry
    • Bronson's Horde
    • Quint's Olympian Groundpounders
    • Irukjandi Company
    • Gray's Ghosts
    • Bannockburn's Bandits
    • Ramilie's Raiders
    • Dragonslayers
    • Longwood's Bluecoats
    • Harcourt's Destructors
    • Caesar's Cohorts
    • Canopian Highlanders
    • Antian Lanciarii
    • Greenburg's Godzillas
    • Mobile Fire
    • Kell Hounds
    • Wolf's Dragoons
    • Broadsword Legion
    • 51st Dark Panzer Jaegers
    • Burr's Black Cobras
    • Fist Of Mokal
    • Shen-Se Tian
    • New Belt Pirates
    • Band of the Damned
    • Tortuga Fusiliers
    • Death's Consorts
    • Morrison's Extractors
    • Camacho's Caballeros
    • Hsien Hotheads
    • Always Faithful
    • Screaming Eagles
    • Harlock's Warriors
    • Smithson's Chinese Bandits
    • Avanti's Angels
    • Vanguard Legion
    • Simonson's Cutthroats
    • Dioscuri
    • The Arcadians
    • Langendorf Lancers
    • 12th Vegan Rangers
    • Lethal Injection
    • Olson's Rangers
    • Black Caravel
  • Nueva Castile
  • Outworlds Alliance
    • Outworld Alliance
    • 3rd Alliance Air Wing
    • 1st Alliance Air Wing
    • 4th Alliance Air Wing
  • Pirates
  • Local Government
  • Rim Worlds Republic
    • Rim Worlds Republic
    • 8th Helius Fusiliers
    • Republican Guard
  • Saiph Triumvirate
  • Sarna Supremacy
  • Styk Commonality
  • Taurian Concordat
    • Taurian Concordat
    • Pleiades Hussars
    • 3rd Taurian Lancers
  • Terracap Confederation
  • Tortuga Dominions


Stock Loadout
Stock Loadout
MLN-1C
Merlin.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Heavy Trooper
Stock Specifications
Hardpoints Energy: 4
Missile: 2
Support: 3
Speed 4/7/4
Firepower Max Damage: 130
Max Stability: 25
Max Heat: 15
Durability Armor: 840
Structure: 496
Heat Efficiency Sinking: 76
Alpha: 61
Melee Kick: 60
Punch: 30
Stock Equipment
Engine Standard Engine
Core 240
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Merlin Easy to Maintain (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Heat Sink
Heat Sink
Left Torso Flamer
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Ammo LRM
Right Torso Heat Sink
Heat Sink
Heat Sink
Heat Sink
LRM5
PPC
Left Arm ER M Laser
Right Arm ER M Laser
Left Leg Jump Jet (H)
Jump Jet (H)
Right Leg Jump Jet (H)
Jump Jet (H)


Description

The Merlin debuted in 3010 as a product of the rebuilt Mountain Wolf BattleMechs. The Merlin was hailed as a technological marvel at the time it was released, as it was the first completely new design to be developed in over 100 years. The Merlin uses components that are all reliable and readily available, making the Merlin a durable and easy-to-repair 'Mech. The Merlin is armed to be able to engage an enemy at any range, with a PPC and LRM-5 for long range, a pair of ER Medium Lasers for middle ranges, and a Flamer for conventional work.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions

Factions
  • Mercenaries
    • Thermo Police
    • Grim Determination
    • Lindon's Battalion
    • Tooth of Ymir
    • Knights of Caerbannog
    • Bannockburn's Bandits
    • Jacob's Juggernauts
    • Khorsakov's Cossacks
    • The Black Outlaws
    • Winfield's Regiment
    • 21st Centauri Lancers
    • Rubinsky's Light Horse
    • Romanov's Crusaders
    • Clean Kill
    • Caesar's Cohorts
    • Quint's Olympian Groundpounders
    • Bullard's Armored Cavalry
    • Gray's Ghosts
    • Irukjandi Company
    • Longwood's Bluecoats
    • Bronson's Horde
    • Harcourt's Destructors
    • Ramilie's Raiders
    • Canopian Highlanders
    • Dragonslayers
    • Antian Lanciarii
    • The Krushers
    • Barrett's Fusiliers
    • Always Faithful
    • Simonson's Cutthroats
    • Langendorf Lancers
    • Lethal Injection
    • Olson's Rangers
    • Hsien Hotheads
    • 51st Dark Panzer Jaegers
    • Fist Of Mokal
    • Broadsword Legion
    • Burr's Black Cobras
    • The Blackhearts
    • The Arcadians
    • Dioscuri
    • Camacho's Caballeros
    • Mobile Fire
    • Greenburg's Godzillas
    • Narhal's Raiders
    • 12th Vegan Rangers
    • Avanti's Angels
    • Smithson's Chinese Bandits
    • Vanguard Legion
    • Harlock's Warriors
    • Screaming Eagles
    • Black Caravel
  • Outworlds Alliance
    • Outworld Alliance
    • 3rd Alliance Air Wing
    • 1st Alliance Air Wing
    • 4th Alliance Air Wing
  • Local Government
  • Saiph Triumvirate
  • Sarna Supremacy
  • Styk Commonality
  • Terracap Confederation


Stock Loadout
Stock Loadout
MLN-1PA
Merlin.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Heavy Trooper
Stock Specifications
Hardpoints Energy: 4
Missile: 2
Support: 3
Speed 4/6/4
Firepower Max Damage: 152
Max Stability: 5
Max Heat: 5
Durability Armor: 880
Structure: 496
Heat Efficiency Sinking: 92
Alpha: 80
Melee Kick: 60
Punch: 30
Stock Equipment
Engine Prototype XL Engine
Core 240
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Merlin Easy to Maintain (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Left Torso Heat Sink
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Improved S Binary Laser
Improved S Binary Laser
Improved S Binary Laser
Right Torso Chem PPC
Ammo Chemical PPC
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Left Arm Heat Sink
Heat Sink
M Binary Laser
Right Arm Heat Sink
Heat Sink
M Binary Laser
Left Leg Jump Jet (H)
Jump Jet (H)
Right Leg Jump Jet (H)
Jump Jet (H)


Description

The definition of a Periphery workhorse, the Merlin has served in Periphery armies for nigh-on 60 years and shows no signs of slowing down anytime soon. This Merlin, the -1PA, is armed with a Chemical PPC, twin Medium Binary Lasers, and triple Improved Small Binary Lasers, giving it tremendous punch at close range. The standard Merlin jump jets ensure it can close with the OpFor in any terrain.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions

Factions


Stock Loadout
Stock Loadout
MLN-2A
Merlin.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Heavy Trooper
Stock Specifications
Hardpoints Energy: 4
Missile: 4
Support: 2
Speed 4/7/4
Firepower Max Damage: 184
Max Stability: 42
Max Heat: 0
Durability Armor: 840
Structure: 496
Heat Efficiency Sinking: 72
Alpha: 68
Melee Kick: 60
Punch: 30
Stock Equipment
Engine Standard Engine
Core 240
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Merlin Easy to Maintain (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Left Torso Heat Sink
Heat Sink
Heat Sink
Heat Sink
Heat Sink
M Laser
M Laser
M Laser
Right Torso Heat Sink
Heat Sink
Heat Sink
Heat Sink
Ammo LRM
M Laser
Ammo SRM
Left Arm LRM5
SRM4
Right Arm LRM5
SRM4
Left Leg Jump Jet (H)
Jump Jet (H)
Right Leg Jump Jet (H)
Jump Jet (H)


Description

A little-known 4th Succession War variant, the Merlin-2A was an attempt to make the mech into more of a close-range brawling configuration. Armed primarily with a short-ranged payload of 2 SRM-4s and 4 Medium Lasers, the MLN-2A could put down respectable hurt for its time. It carried a pair of LRM-5s for token fire support duties and 18 single heat sinks did an adequate, if not totally successful, job of handling the heat. The Merlin's signature jump jets were retained. The MLN-2A went on to find moderate success in the Outworlds military, though it was later forgotten amidst the technological revival of the 3050s.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions

Factions
  • Mercenaries
    • Mercenaries
    • Tooth of Ymir
    • Grim Determination
    • Knights of Caerbannog
    • Bannockburn's Bandits
    • Clean Kill
    • Lindon's Battalion
    • Winfield's Regiment
    • 21st Centauri Lancers
    • Jacob's Juggernauts
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • The Black Outlaws
    • Lone Star Regiment
    • Caesar's Cohorts
    • Quint's Olympian Groundpounders
    • Bullard's Armored Cavalry
    • Gray's Ghosts
    • Irukjandi Company
    • Longwood's Bluecoats
    • Bronson's Horde
    • Harcourt's Destructors
    • Ramilie's Raiders
    • Canopian Highlanders
    • Dragonslayers
    • Antian Lanciarii
    • Romanov's Crusaders
    • The Blackhearts
    • Langendorf Lancers
    • Always Faithful
    • Lethal Injection
    • Olson's Rangers
    • The Arcadians
    • Simonson's Cutthroats
    • Fist Of Mokal
    • Broadsword Legion
    • Hsien Hotheads
    • Burr's Black Cobras
    • 51st Dark Panzer Jaegers
    • The Krushers
    • 12th Vegan Rangers
    • Harlock's Warriors
    • Greenburg's Godzillas
    • Camacho's Caballeros
    • Narhal's Raiders
    • Barrett's Fusiliers
    • Dioscuri
    • Mobile Fire
    • Vanguard Legion
    • Avanti's Angels
    • Screaming Eagles
    • Smithson's Chinese Bandits
    • Black Caravel
  • Outworlds Alliance
    • Outworld Alliance
    • 3rd Alliance Air Wing
    • 4th Alliance Air Wing
  • Local Government
  • Saiph Triumvirate
  • Sarna Supremacy
  • Styk Commonality
  • Terracap Confederation


Stock Loadout
Stock Loadout
MLN-2B
Merlin.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Heavy Trooper
Stock Specifications
Hardpoints Ballistic: 4
Energy: 1
Support: 3
Speed 4/7/4
Firepower Max Damage: 197
Max Stability: 90
Max Heat: 0
Durability Armor: 840
Structure: 496
Heat Efficiency Sinking: 40
Alpha: 56
Melee Kick: 60
Punch: 30
Stock Equipment
Engine Standard Engine
Core 240
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Merlin Easy to Maintain (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Ferro-Fibrous Armor
Left Torso Heat Sink
S Laser
Right Torso Ammo AC/5
Ammo AC/5 [PRE]
CASE
Light PPC
Left Arm LAC/5
LAC/5
Right Arm LAC/5
LAC/5
Left Leg Jump Jet (H)
Jump Jet (H)
Right Leg Jump Jet (H)
Jump Jet (H)


Description

In the early 3060s, the Outworlds Alliance found themselves in need of a more powerful trooper mech for their standing defensive forces and decided to upgrade their aging Merlins as a point of national pride. After taking bids, they settled on this, the Merlin-2B. Armed with the new Light Autocannon/5, a quartet of them in fact, and a Light PPC, the MLN-2B quickly proved its worth in a skirmish with Combine forces on the Outworlds planet of Alegro. Though it was less of a trooper and more of a ranged fire-support design, the Outworlds leadership was pleased and put the mech into wide production despite its advanced Endo-Steel construction.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions

Factions


Stock Loadout
Stock Loadout
MLN-2C
Merlin.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Heavy Trooper
Stock Specifications
Hardpoints Energy: 4
Missile: 3
Support: 2
Speed 4/7/4
Firepower Max Damage: 170
Max Stability: 10
Max Heat: 0
Durability Armor: 840
Structure: 496
Heat Efficiency Sinking: 78
Alpha: 82
Melee Kick: 60
Punch: 30
Stock Equipment
Engine Standard Engine
Core 240
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Merlin Easy to Maintain (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Left Torso Heat Sink (D)
Heat Sink (D)
Heat Sink (D)
Heat Sink (D)
Right Torso CASE
Ammo LRM
Ammo LRM [Half]
LRM10
Left Arm ER L Laser
M Laser
Right Arm ER L Laser
M Laser
Left Leg Jump Jet (H)
Jump Jet (H)
Right Leg Jump Jet (H)
Jump Jet (H)


Description

While the MLN-2B was well-received in the Outworlds, it relied on too much technology that was not locally produced so the Outworlds leadership went back to the drawing board for a more home-grown upgrade to their beloved Merlin. The MLN-2C is the result. Armed with a simple spread of weapons focused mostly at longer ranges, the -2C proved a success as well. A pair of ER Large Lasers combine with a LRM-10 for no-frills ranged firepower while a pair of Medium Lasers keep it safe up-close. 13 double heat sinks keep it cool, sort of, while the Merlin's signature jump jets remain intact.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions

Factions


Stock Loadout
Stock Loadout