UrbanKing

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URK-SH1
UrbanMech.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 120T
Stock Role 4 Urbies In A Trenchcoat
Stock Specifications
Hardpoints Ballistic: 4
Missile: 2
Support: 4
Artillery: 1
Speed 2/3/0
Firepower Max Damage: 440
Max Stability: 80
Max Heat: 60
Durability Armor: 2080
Structure: 849
Heat Efficiency Sinking: 90
Alpha: 114
Melee Kick: 120
Punch: 60
Stock Equipment
Engine Standard Engine
Core 240
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Heavy Duty Gyro (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Heat Sink (D)
Left Torso Artemis IV FCS
Heat Sink (D)
Heat Sink (D)
Heat Sink (D)
LRM20
Right Torso CASE II
Heat Sink (D)
Ammo LongTom
Ammo LongTom
Ammo LongTom Inferno
Ammo LRM ARTIV
Ammo LRM ARTIV
Ammo LRM ARTIV
Ammo LongTom Seismic Charge
Ammo LongTom Seismic Charge
Left Arm ER S Laser
ER S Laser
ER S Laser
ER S Laser
Heat Sink (D)
Right Arm Long Tom Artillery


Description

Designed as a custom order for a Solaris stable who wanted to make an impression in the arena, the UrbanKing proved effective enough to retain a following. Built around a 240-rated core and 16 double heat sinks, the UrbanKing uses a Long Tom Artillery Piece for primary weapons fire while a LRM-20 and quartet of ER Small Lasers play second fiddle. With 8 total tons of ammunition and an astounding 26 tons of armor, the UrbanKing is capable of lasting through any firefight.

<b><color=#e51717>COMMUNITY CONTENT</color></b>


Bonuses

Mech Quirk: Hero Mech

+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions

Factions
Mech not found with any factions, it's probably obtained from Game World contracts or an event!'


Stock Loadout
Stock Loadout