Blackjack Omni
BJ2-O
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General Data | |
'Mech Type | OmniMech |
Class | MEDIUM |
Weight | 50T |
Stock Role | Brawler |
Stock Specifications | |
Hardpoints | Omni: 10 |
Speed | 4/7/4 |
Firepower | Max Damage: 180 Max Stability: 24 Max Heat: 0 |
Durability | Armor: 760 Structure: 416 |
Heat Efficiency | Sinking: 60 Alpha: 60 |
Melee | Kick: 50 Punch: 25 |
Stock Equipment | |
Engine | XL Engine (Fixed) |
Core | 200 (Fixed) |
Heat Sinks | Heat Sink Kit (DHS) (Fixed) |
E-Cooling | None |
Gyro | OmniMech Gyro (Fixed) |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor (Fixed) |
Center Torso | Ammo MG [Half] |
Left Torso | MG MG Ammo UAC/5 |
Right Torso | MG MG Ammo UAC/5 |
Left Arm | Heat Sink (D) (Fixed) M Laser M Laser UAC/5 |
Right Arm | Heat Sink (D) (Fixed) M Laser M Laser UAC/5 |
Left Leg | Jump Jet (S) (Fixed) Jump Jet (S) (Fixed) |
Right Leg | Jump Jet (S) (Fixed) Jump Jet (S) (Fixed) |
Description
An upgrade of the Blackjack BattleMech, the Blackjack OmniMech is a design that is shared between Luthien Armor Works and Irian BattleMechs Unlimited. The Blackjack has four permanently mounted Icarus jump jets that allow the 'Mech to jump up to one hundred and twenty meters. The Blackjack is protected by nine-and-a-half tons of armor giving it a respectable amount of protection for a 'Mech of its size. The Blackjack is also built with a weight saving Alshain 50 Endo Steel chassis and a Nissan 200 XL Engine giving it a top speed of 64.8 kph. The use of advanced construction materials gives the Blackjack 26.5 tons of pod space, allowing it to carry an impressive weapons payload.
Bonuses
Mech Quirk: OmniMech
Fast Refits - Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it. BA can mount on OmniMechs
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
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BJ2-OA
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General Data | |
'Mech Type | OmniMech |
Class | MEDIUM |
Weight | 50T |
Stock Role | Omni Fire Support |
Stock Specifications | |
Hardpoints | Omni: 7 |
Speed | 4/7/4 |
Firepower | Max Damage: 212 Max Stability: 40 Max Heat: 0 |
Durability | Armor: 760 Structure: 416 |
Heat Efficiency | Sinking: 60 Alpha: 61 |
Melee | Kick: 50 Punch: 25 |
Stock Equipment | |
Engine | XL Engine (Fixed) |
Core | 200 (Fixed) |
Heat Sinks | Heat Sink Kit (DHS) (Fixed) |
E-Cooling | None |
Gyro | OmniMech Gyro (Fixed) |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor (Fixed) |
Center Torso | S Laser |
Left Torso | M Laser |
Right Torso | M Laser |
Left Arm | Heat Sink (D) (Fixed) Ammo LRM Ammo LRM LRM20 |
Right Arm | Heat Sink (D) (Fixed) Ammo LRM Ammo LRM LRM20 |
Left Leg | Jump Jet (S) (Fixed) Jump Jet (S) (Fixed) |
Right Leg | Jump Jet (S) (Fixed) Jump Jet (S) (Fixed) |
Description
Intended for long-range fire support, the A configuration carries two LRM-20 launchers. For close range defense, two Medium Lasers and a Small Laser are carried in this configuration.
Bonuses
Mech Quirk: OmniMech
Fast Refits - Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it. BA can mount on OmniMechs
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
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BJ2-OB
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General Data | |
'Mech Type | OmniMech |
Class | MEDIUM |
Weight | 50T |
Stock Role | Omni Fire Support |
Stock Specifications | |
Hardpoints | Omni: 6 |
Speed | 4/7/4 |
Firepower | Max Damage: 127 Max Stability: 40 Max Heat: 0 |
Durability | Armor: 760 Structure: 416 |
Heat Efficiency | Sinking: 60 Alpha: 22 |
Melee | Kick: 50 Punch: 25 |
Stock Equipment | |
Engine | XL Engine (Fixed) |
Core | 200 (Fixed) |
Heat Sinks | Heat Sink Kit (DHS) (Fixed) |
E-Cooling | None |
Gyro | OmniMech Gyro (Fixed) |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor (Fixed) |
Center Torso | C3 Slave |
Left Torso | Ammo Gauss Ammo Gauss Ammo Gauss |
Right Torso | S Laser |
Left Arm | Gauss Rifle Heat Sink (D) (Fixed) |
Right Arm | Artemis IV FCS Heat Sink (D) (Fixed) Ammo LRM ARTIV LRM10 |
Left Leg | Jump Jet (S) (Fixed) Jump Jet (S) (Fixed) |
Right Leg | Jump Jet (S) (Fixed) Jump Jet (S) (Fixed) |
Description
A long-range bombardment configuration, the primary weapon in the B configuration is a Gauss Rifle backed up by an LRM-10 with an Artemis IV fire control system for increased missile accuracy. For token close range defense, this configuration carries a Small Laser. The B configuration is linked to allied C3 networks with its C3 Slave unit making it a highly accurate 'Mech.
Bonuses
Mech Quirk: OmniMech
Fast Refits - Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it. BA can mount on OmniMechs
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
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BJ2-OC
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General Data | |
'Mech Type | OmniMech |
Class | MEDIUM |
Weight | 50T |
Stock Role | Omni Fire Support |
Stock Specifications | |
Hardpoints | Omni: 7 |
Speed | 4/7/4 |
Firepower | Max Damage: 172 Max Stability: 30 Max Heat: 0 |
Durability | Armor: 760 Structure: 416 |
Heat Efficiency | Sinking: 60 Alpha: 41 |
Melee | Kick: 50 Punch: 25 |
Stock Equipment | |
Engine | XL Engine (Fixed) |
Core | 200 (Fixed) |
Heat Sinks | Heat Sink Kit (DHS) (Fixed) |
E-Cooling | None |
Gyro | OmniMech Gyro (Fixed) |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor (Fixed) |
Center Torso | S Laser |
Left Torso | Ammo LBX/10 CLUSTER M Laser |
Right Torso | Ammo LBX/10 SLUG M Laser |
Left Arm | Heat Sink (D) (Fixed) LBX AC/10 |
Right Arm | Heat Sink (D) (Fixed) LBX AC/10 |
Left Leg | Jump Jet (S) (Fixed) Jump Jet (S) (Fixed) |
Right Leg | Jump Jet (S) (Fixed) Jump Jet (S) (Fixed) |
Description
A versatile configuration, the C configuration carries two LB-X Autocannon/10s. These can fire both solid rounds and cluster rounds making it effective in almost any role. The C configuration has two Medium Lasers and a Small Laser for close range defense.
Bonuses
Mech Quirk: OmniMech
Fast Refits - Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it. BA can mount on OmniMechs
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
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BJ2-OD
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General Data | |
'Mech Type | OmniMech |
Class | MEDIUM |
Weight | 50T |
Stock Role | Omni Fire Support |
Stock Specifications | |
Hardpoints | Omni: 8 |
Speed | 4/7/4 |
Firepower | Max Damage: 241 Max Stability: 20 Max Heat: 0 |
Durability | Armor: 760 Structure: 416 |
Heat Efficiency | Sinking: 78 Alpha: 110 |
Melee | Kick: 50 Punch: 25 |
Stock Equipment | |
Engine | XL Engine (Fixed) |
Core | 200 (Fixed) |
Heat Sinks | Heat Sink Kit (DHS) (Fixed) |
E-Cooling | None |
Gyro | OmniMech Gyro (Fixed) |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor (Fixed) |
Center Torso | S Laser |
Left Torso | M Laser M Laser M Pulse |
Right Torso | Heat Sink (D) |
Left Arm | Heat Sink (D) Heat Sink (D) (Fixed) M Pulse PPC |
Right Arm | Heat Sink (D) Heat Sink (D) (Fixed) L Laser L Laser |
Left Leg | Jump Jet (S) (Fixed) Jump Jet (S) (Fixed) |
Right Leg | Jump Jet (S) (Fixed) Jump Jet (S) (Fixed) |
Description
The D configuration is capable of operating without constant ammunition supplies as it is configured to use only energy weapons. The primary weapon is a PPC backed up by two Large Lasers for long-range firepower. For short range combat, the D configuration has two Medium Lasers, two Medium Pulse Lasers, and a single Small Laser.
Bonuses
Mech Quirk: OmniMech
Fast Refits - Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it. BA can mount on OmniMechs
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
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BJ2-OE
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General Data | |
'Mech Type | OmniMech |
Class | MEDIUM |
Weight | 50T |
Stock Role | Omni Sniper |
Stock Specifications | |
Hardpoints | Omni: 7 |
Speed | 4/7/4 |
Firepower | Max Damage: 140 Max Stability: 50 Max Heat: 0 |
Durability | Armor: 760 Structure: 416 |
Heat Efficiency | Sinking: 60 Alpha: 51 |
Melee | Kick: 50 Punch: 25 |
Stock Equipment | |
Engine | XL Engine (Fixed) |
Core | 200 (Fixed) |
Heat Sinks | Heat Sink Kit (DHS) (Fixed) |
E-Cooling | None |
Gyro | OmniMech Gyro (Fixed) |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor (Fixed) |
Center Torso | ER S Laser |
Left Torso | Ammo LRM Ammo LRM |
Right Torso | Ammo Light Gauss Ammo Light Gauss |
Left Arm | ER L Laser Heat Sink (D) (Fixed) LRM10 |
Right Arm | Heat Sink (D) (Fixed) Light Gauss |
Left Leg | Jump Jet (S) (Fixed) Jump Jet (S) (Fixed) |
Right Leg | Jump Jet (S) (Fixed) Jump Jet (S) (Fixed) |
Description
Similar to the B configuration, the E Configuration is a true sniper. It carries a Light Gauss Rifle as its primary weapon backed up by an ER Large Laser. A LRM-10 launcher allows it to act in an indirect fire support role if needed and an ER Small Laser provides close range defense.
Bonuses
Mech Quirk: OmniMech
Fast Refits - Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it. BA can mount on OmniMechs
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
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BJ2-OF
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General Data | |
'Mech Type | OmniMech |
Class | MEDIUM |
Weight | 50T |
Stock Role | Omni Brawler |
Stock Specifications | |
Hardpoints | Omni: 7 |
Speed | 4/7/4 |
Firepower | Max Damage: 180 Max Stability: 40 Max Heat: 0 |
Durability | Armor: 760 Structure: 416 |
Heat Efficiency | Sinking: 72 Alpha: 86 |
Melee | Kick: 50 Punch: 25 |
Stock Equipment | |
Engine | XL Engine (Fixed) |
Core | 200 (Fixed) |
Heat Sinks | Heat Sink Kit (DHS) (Fixed) |
E-Cooling | None |
Gyro | OmniMech Gyro (Fixed) |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor (Fixed) |
Center Torso | ER S Laser |
Left Torso | ER PPC |
Right Torso | ER M Laser Ammo UAC/10 Ammo UAC/10 |
Left Arm | ER M Laser Heat Sink (D) Heat Sink (D) Heat Sink (D) (Fixed) |
Right Arm | Heat Sink (D) (Fixed) UAC/10 |
Left Leg | Jump Jet (S) (Fixed) Jump Jet (S) (Fixed) |
Right Leg | Jump Jet (S) (Fixed) Jump Jet (S) (Fixed) |
Description
The F configuration is centered around an ER PPC and an Ultra Autocannon/10 as its two primary weapons. These two weapons provide the F configuration with a powerful long-range punch. For close ranges, the 'Mech carries two ER Medium Lasers and an ER Small Laser.
Bonuses
Mech Quirk: OmniMech
Fast Refits - Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it. BA can mount on OmniMechs
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
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BJ2-OR
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General Data | |
'Mech Type | OmniMech |
Class | MEDIUM |
Weight | 50T |
Stock Role | Brawler |
Stock Specifications | |
Hardpoints | Omni: 7 |
Speed | 4/6/4 |
Firepower | Max Damage: 243 Max Stability: 20 Max Heat: 0 |
Durability | Armor: 760 Structure: 416 |
Heat Efficiency | Sinking: 60 Alpha: 101 |
Melee | Kick: 50 Punch: 25 |
Stock Equipment | |
Engine | XL Engine (Fixed) |
Core | 200 (Fixed) |
Heat Sinks | Heat Sink Kit (DHS) (Fixed) |
E-Cooling | None |
Gyro | OmniMech Gyro (Fixed) |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor (Fixed) |
Center Torso | ER S Laser (C) |
Left Torso | Ammo Gauss Ammo Gauss |
Left Arm | Gauss Rifle (C) Heat Sink (D) (Fixed) |
Right Arm | Heat Sink (D) (Fixed) L Pulse (C) M Pulse (C) M Pulse (C) M Pulse (C) |
Left Leg | Jump Jet (S) (Fixed) Jump Jet (S) (Fixed) |
Right Leg | Jump Jet (S) (Fixed) Jump Jet (S) (Fixed) |
Description
The R configuration of the Blackjack dates to Operation Bulldog, when the Second Star League wiped out the Smoke Jaguars. The R configuration uses all Clan-grade weapons for firepower, namely a Gauss Rifle, a Large Pulse Laser, three Medium Pulse Lasers, and an ER Small Laser. Though the firepower is immense, so is the heat and pilots are warned to watch their trigger fingers.
Bonuses
Mech Quirk: OmniMech
Fast Refits - Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it. BA can mount on OmniMechs
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
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