Bane
BNE-1
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 100T |
Stock Role | Withering Fire-Support |
Stock Specifications | |
Hardpoints | Ballistic: 10 Support: 4 |
Speed | 3/5/0 |
Firepower | Max Damage: 270 Max Stability: 34 Max Heat: 0 |
Durability | Armor: 1520 Structure: 761 |
Heat Efficiency | Sinking: 60 Alpha: 68 |
Melee | Kick: 100 Punch: 50 |
Stock Equipment | |
Engine | XL Engine (C) |
Core | 300 |
Heat Sinks | Engine Sink Kit (CDHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor (C) |
Left Torso | Ammo UAC/2 Ammo UAC/2 |
Right Torso | MG (C) MG (C) MG (C) MG (C) Ammo MG [Half] Ammo UAC/2 Ammo UAC/2 |
Left Arm | UAC/2 (C) UAC/2 (C) UAC/2 (C) UAC/2 (C) UAC/2 (C) |
Right Arm | UAC/2 (C) UAC/2 (C) UAC/2 (C) UAC/2 (C) UAC/2 (C) |
Description
The Bane is a BattleMech that is based upon a Star League prototype that was never put into production, first built by the Clans in 2827 and relegated over time to second-line status after the introduction of the Omnimech. It is built around a lightweight XL 300 rated engine. The stock Bane loadout is configured for long-range direct-fire support, armed with a whopping 10 Ultra Autocannon/2s, though four tons of ammunition are burned through surprisingly quickly. 4 Machine Guns with half a ton of ammo are the only close-range defense weapons the Bane mounts.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Ice Cold
Adds 9 bonus heat sinking
Factions
- Clan Fire Mandrill
- Clan Fire Mandrill
- Kindraa Faraday-Tanaga
- Kindraa Sainze
- Kindraa Mick-Kreese
- Clan Ghost Bear
- CGB Theta Galaxy
- Clan Goliath Scorpion
- CGS Omega Galaxy
- Clan Jade Falcon
- CJF Iota Galaxy
- Clan Nova Cat
- CNC Omicron Galaxy
- Clan Snow Raven
- CSR Delta Galaxy
- Clan Wolf
- CW Epsilon Galaxy
- Scorpion Empire
BNE-2
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 100T |
Stock Role | Withering Fire-Support |
Stock Specifications | |
Hardpoints | Ballistic: 10 Support: 4 |
Speed | 3/5/0 |
Firepower | Max Damage: 260 Max Stability: 64 Max Heat: 0 |
Durability | Armor: 1520 Structure: 761 |
Heat Efficiency | Sinking: 60 Alpha: 68 |
Melee | Kick: 100 Punch: 50 |
Stock Equipment | |
Engine | XL Engine (C) |
Core | 300 |
Heat Sinks | Engine Sink Kit (CDHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor (C) |
Left Torso | Ammo UAC/10 Ammo UAC/10 Ammo UAC/10 Ammo UAC/10 Ammo UAC/10 Ammo UAC/10 Ammo UAC/10 Ammo UAC/10 Ammo UAC/10 |
Right Torso | MG (C) MG (C) MG (C) MG (C) Ammo MG [Half] Ammo UAC/10 Ammo UAC/10 Ammo UAC/10 Ammo UAC/10 Ammo UAC/10 |
Left Arm | UAC/10 (C) UAC/10 (C) |
Right Arm | UAC/10 (C) UAC/10 (C) |
Description
The Bane is a BattleMech that is based upon a Star League prototype that was never put into production, first built by the Clans in 2827 and relegated over time to second-line status after the introduction of the Omnimech. It is built around a lightweight XL 300 rated engine. This variant is effective at both medium and short range. It trades out the autocannon for four Ultra Autocannon/10s. In addition, it is capable of spitting out almost twice the damage of the original. Fourteen tons of ammunition allow the Bane 2 to stay in the fight for a long time.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Ice Cold
Adds 9 bonus heat sinking
Factions
- Clan Jade Falcon
- CJF Iota Galaxy
BNE-3
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 100T |
Stock Role | Withering Fire-Support |
Stock Specifications | |
Hardpoints | Missile: 11 Support: 1 |
Speed | 3/5/0 |
Firepower | Max Damage: 520 Max Stability: 132 Max Heat: 0 |
Durability | Armor: 1560 Structure: 761 |
Heat Efficiency | Sinking: 114 Alpha: 172 |
Melee | Kick: 100 Punch: 50 |
Stock Equipment | |
Engine | XL Engine (C) |
Core | 300 |
Heat Sinks | Engine Sink Kit (CDHS) |
E-Cooling | +2 |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor (C) |
Head | Streak SRM4 (C) |
Center Torso | Heat Sink Double (C) |
Left Torso | Heat Sink Double (C) Ammo LRM Ammo LRM Ammo LRM Ammo LRM Ammo LRM Ammo LRM Ammo LRM Ammo LRM |
Right Torso | Heat Sink Double (C) Ammo LRM Ammo LRM Ammo LRM Ammo LRM Ammo LRM Ammo LRM Ammo LRM Ammo Streak SRM |
Left Arm | Heat Sink Double (C) LRM15 (C) LRM15 (C) LRM15 (C) LRM15 (C) |
Right Arm | Heat Sink Double (C) LRM15 (C) LRM15 (C) LRM15 (C) LRM15 (C) |
Left Leg | Heat Sink Double (C) |
Right Leg | Heat Sink Double (C) |
Description
The Bane is a BattleMech that is based upon a Star League prototype that was never put into production, first built by the Clans in 2827 and relegated over time to second-line status after the introduction of the Omnimech. It is built around a lightweight XL 300 rated engine. This design changes the weapons configuration totally. Eight LRM-15 provide fire support, while fifteen tons of ammunition proves sufficient for the design. A Streak SRM-4 provides close support. Nineteen double heat sinks are up to the task of keeping the design cool.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Ice Cold
Adds 9 bonus heat sinking
Factions
- Clan Jade Falcon
- CJF Iota Galaxy
BNE-4
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 100T |
Stock Role | Withering Fire-Support |
Stock Specifications | |
Hardpoints | Ballistic: 4 Energy: 2 Missile: 4 Support: 2 |
Speed | 3/5/0 |
Firepower | Max Damage: 399 Max Stability: 80 Max Heat: 0 |
Durability | Armor: 1520 Structure: 761 |
Heat Efficiency | Sinking: 102 Alpha: 115 |
Melee | Kick: 100 Punch: 50 |
Stock Equipment | |
Engine | XL Engine (C) |
Core | 300 |
Heat Sinks | Engine Sink Kit (CDHS) |
E-Cooling | +2 |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor (C) |
Center Torso | Heat Sink Double (C) |
Left Torso | ATM 6 (C) Ammo ATM Heat Sink Double (C) Heat Sink Double (C) Ammo UAC/20 Ammo UAC/20 |
Right Torso | ATM 6 (C) ATM 6 (C) Ammo ATM Ammo ATM ER Ammo ATM HE ER L Laser (C) |
Left Arm | Ammo UAC/20 Ammo UAC/20 UAC/20 (C) |
Right Arm | Ammo UAC/20 Ammo UAC/20 UAC/20 (C) |
Left Leg | Heat Sink Double (C) |
Right Leg | Heat Sink Double (C) |
Description
The Bane is a BattleMech that is based upon a Star League prototype that was never put into production, first built by the Clans in 2827 and relegated over time to second-line status after the introduction of the Omnimech. It is built around a lightweight XL 300 rated engine. In this upgrade, Clan Jade Falcon scientists changed many elements of the Bane slightly, resulting in a 'Mech with a different appearance than its predecessors. Its focus is also short range, as evidenced by twin Model SH Ultra Autocannon/20s. Six tons of ammunition is adequate, though only barely. Three System 4 ATM 6s, along with four tons of ammunition, give the design great flexibility at all ranges. A single Series 7K ER Large Laser allows the 'Mech to stay in the fight in the event its ammunition bins have run dry. Seventeen double heat sinks are unequal to the task assigned them.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Ice Cold
Adds 9 bonus heat sinking
Factions
- Clan Jade Falcon
- CJF Iota Galaxy
BNE-D
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 100T |
Stock Role | Gladiator |
Stock Specifications | |
Hardpoints | Missile: 11 |
Speed | 4/6/0 |
Firepower | Max Damage: 672 Max Stability: 168 Max Heat: 0 |
Durability | Armor: 1575 Structure: 761 |
Heat Efficiency | Sinking: 120 Alpha: 208 |
Melee | Kick: 100 Punch: 50 |
Stock Equipment | |
Engine | XL Engine (C) |
Core | 400 |
Heat Sinks | Engine Sink Kit (CDHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Ferro-Fibrous Armor (C) |
Head | DEPRECATED |
Left Torso | Ammo ATM Ammo ATM Ammo ATM HE Ammo ATM HE Ammo ATM HE Ammo ATM HE CASE II (C) CASE II (C) Heat Sink Double (C) Heat Sink Double (C) Heat Sink Double (C) Heat Sink Double (C) |
Right Torso | Ammo ATM Ammo ATM Ammo ATM HE Ammo ATM HE Ammo ATM HE Ammo ATM HE CASE II (C) CASE II (C) Heat Sink Double (C) Heat Sink Double (C) Heat Sink Double (C) Heat Sink Double (C) |
Left Arm | ATM 12 (C) ATM 12 (C) ATM 9 (C) ATM 9 (C) |
Right Arm | ATM 12 (C) ATM 12 (C) ATM 9 (C) ATM 9 (C) |
Left Leg | Ammo ATM Ammo ATM |
Right Leg | Ammo ATM |
Description
Named after the thing that tournament organizers do to bank accounts in this mech's wake, the Direct Deposit is a death-dealing monster in the arenas of Solaris VII. Armed with a battery of 42 Advanced Tactical Missile tubes, the Double D, as its fans call it, is fully capable of deleting anything it can catch and thanks to its oversized 400-rated fusion engine, that's just about everything in the arenas.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Mech Quirk: Hero Mech
+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain
Pilot Affinity: Ice Cold
Adds 9 bonus heat sinking
Factions
The BNE-D can only be found as an enemy duelist in Game Worlds contracts.