Colossal Turtle

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CTR-1
Great Turtle.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 200T
Stock Role Semi-Mobile Turret
Stock Specifications
Hardpoints Ballistic: 6
Energy: 6
Missile: 2
Artillery: 2
Superweapon: 2
Speed 1/2/0
Firepower Max Damage: 800
Max Stability: 150
Max Heat: 0
Durability Armor: 3268
Structure: 1530
Heat Efficiency Sinking: 60
Alpha: 60
Melee Kick: 200
Punch: 100
Stock Equipment
Engine Compact Engine
Core 200
Heat Sinks Heat Sink Kit Proto DHS
E-Cooling None
Gyro Quad Mech Compact Gyro (Fixed)
Structure Reinforced Structure (Fixed)
Armor Hardened Armor (C)
Head Min Range FCS
Comms Suite Advanced
Center Torso HarJel
Heat Sink Prototype Double-Strength
Heat Sink Prototype Double-Strength
Ammo Rail Gun
Ammo Rail Gun
Ammo Rail Gun
Sensors Torso (Fixed)
Torso Mount Cockpit w/ TarComp (Fixed)
Left Torso HarJel
Life Support (Fixed)
Rail Gun
Right Torso HarJel
Life Support (Fixed)
Rail Gun
Left Arm HarJel
Ammo Rail Gun
Right Arm HarJel
Ammo Rail Gun
Left Leg HarJel
Ammo Rail Gun
Right Leg HarJel
Ammo Rail Gun


Description

The Colossal Turtle was originally designed by two VEST engineers to satisfy a drunken bet that one could not cram two naval gauss rifles into any 'Mech regardless of size. The engineers won their bet, then the design was evaluated and promptly shelved for being cost prohibitive. The fact this 'mech exists anyway means the designs must have been stolen. At 200 tons, the Colossal Turtle is perhaps best considered to be a mobile turret rather than a mech. It packs tremendous firepower and extensive armor, however the Colossal Turtle lacks secondary weapons or any means to escape an opponent - not that it generally wants to.

<b><color=#e51717>COMMUNITY CONTENT</color></b>


Bonuses

Mech Quirk: Quad Mech

(+10% walk distance, +10% sprint distance, +20 kick damage, +1 kick accuracy)


Pilot Affinity Indestructible

Your mech has no next of kin because it can't actually die. Gain 30% damage reduction at all times.


Factions

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Stock Loadout
Stock Loadout
CTR-2
Great Turtle.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 200T
Stock Role Semi-Mobile Turret
Stock Specifications
Hardpoints Energy: 4
Missile: 2
Artillery: 2
Superweapon: 8
Speed 2/3/0
Firepower Max Damage: 450
Max Stability: 0
Max Heat: 0
Durability Armor: 3270
Structure: 1530
Heat Efficiency Sinking: 50
Alpha: 390
Melee Kick: 200
Punch: 100
Stock Equipment
Engine Compact Engine
Core 210
Heat Sinks Engine Sink Kit (S) (Fixed)
E-Cooling None
Gyro Quad Mech Compact Gyro (Fixed)
Structure Reinforced Structure (Fixed)
Armor Hardened Armor
Head Targeting Computer [Assault]
Heat Controller (S)
Heat Controller (S)
Heat Controller (S)
Heat Negator (S)
Min Range FCS
Center Torso CASE II
HISC Hyper Laser
Sensors Torso (Fixed)
Exchanger III
Torso Mount Cockpit w/ TarComp (Fixed)
Left Torso CASE II
Heat Controller (S)
Heat Controller (S)
Heat Controller (S)
Heat Controller (S)
Heat Controller (S)
Heat Controller (S)
Heat Controller (S)
HISC Hyper Laser
Life Support (Fixed)
Right Torso CASE II
Heat Controller (S)
Heat Controller (S)
Heat Controller (S)
Heat Controller (S)
Heat Controller (S)
Heat Controller (S)
Heat Controller (S)
HISC Hyper Laser
Life Support (Fixed)
Left Arm Heat Sink Double (S)
Right Arm Heat Sink Double (S)
Left Leg Heat Controller (S)
Heat Controller (S)
Right Leg Heat Controller (S)
Heat Controller (S)


Description

At 200 tons, the Colossal Turtle is perhaps best considered to be a mobile turret rather than a mech. This variant eschews the original's unwieldy railguns for the newly developed Hyper Laser. In fact, by using newly discovered Sanctuary technology, the Turtle is able to mount a staggering three of the monstrous weapons, and is able to keep firing for a surprising length of time before needing to cool off, certainly longer than needed to destroy anything it faces.

<b><color=#e51717>COMMUNITY CONTENT</color></b>


Bonuses

Mech Quirk: Quad Mech

(+10% walk distance, +10% sprint distance, +20 kick damage, +1 kick accuracy)


Pilot Affinity Indestructible

Your mech has no next of kin because it can't actually die. Gain 30% damage reduction at all times.


Factions

Collapse
Factions


Stock Loadout
Stock Loadout