ExcavatorMech

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EXV-1X
ExcavatorMech.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 50T
Stock Role Excavation IndustrialMech
Stock Specifications
Hardpoints Ballistic: 1
Missile: 2
Support: 5
Speed 2/3/0
Firepower Max Damage: 250
Max Stability: 108
Max Heat: 0
Durability Armor: 697
Structure: 536
Heat Efficiency Sinking: 44
Alpha: 47
Melee Kick: 50
Weapon: 88
Punch: 25
Stock Equipment
Engine I.C. Engine (Fixed)
Core 150
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Structure Excavator Reinforcement (Fixed)
Armor Industrial Armor
Head MG
Left Torso Heat Sink
Heat Sink
Backhoe (Fixed)
Right Torso Heat Sink
Heat Sink
Heat Sink
Ammo MG
RL20
Left Arm RL20
Right Arm Digger Claw (Fixed)
Medium Rifle
Ammo Medium Rifle
Ammo Medium Rifle


Description

The ExcavatorMech is an industrial digging machine, meant for digging out huge masses of earth for construction projects. The EXV-1X is a very basic refit with some cheap backwater weaponry to let the mech be used for combat if necessary. Generally though the EXV-1X is not a combat-rated machine, as even though 40 Rocket Launcher tubes and a Medium Rifle pack a punch the mech cannot easily withstand return fire and will crumble to any sustained combat design.


Bonuses

Mech Quirk: Reinforcement

50% resistance against critical hits


Mech Quirk: Industrial Mech

+2 accuracy with physical weapon attacks, +1 bonus hit with physical weapon attacks, +1 bonus hit with punch attacks, -20% charge self-damage, -20% DFA self-damage, -20% stability damage received


Mech Quirk: Melee Weapon

This model has a melee weapon


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions

Factions
  • Chainelane Isles
  • Circinus Federation
  • Hanseatic League
  • JàrnFòlk
  • Mercenaries
    • Mercenaries
    • Jacob's Juggernauts
    • Winfield's Regiment
    • Band of the Damned
    • Lindon's Battalion
    • Tooth of Ymir
    • Grim Determination
    • Knights of Caerbannog
    • Khorsakov's Cossacks
    • 21st Centauri Lancers
    • The Krushers
    • Rubinsky's Light Horse
    • Romanov's Crusaders
    • The Black Outlaws
    • The Blackhearts
    • Bannockburn's Bandits
    • Longwood's Bluecoats
    • Quint's Olympian Groundpounders
    • Bullard's Armored Cavalry
    • Gray's Ghosts
    • Irukjandi Company
    • Clean Kill
    • Bronson's Horde
    • Harcourt's Destructors
    • Caesar's Cohorts
    • Ramilie's Raiders
    • Canopian Highlanders
    • Dragonslayers
    • Barrett's Fusiliers
    • Narhal's Raiders
    • Greenburg's Godzillas
    • 51st Dark Panzer Jaegers
    • Burr's Black Cobras
    • Fist Of Mokal
    • Simonson's Cutthroats
    • Hsien Hotheads
    • Always Faithful
    • Broadsword Legion
    • Tortuga Fusiliers
    • Death's Consorts
    • Shen-Se Tian
    • Morrison's Extractors
    • New Belt Pirates
    • Antian Lanciarii
    • Langendorf Lancers
    • Olson's Rangers
    • Avanti's Angels
    • Vanguard Legion
    • Mobile Fire
    • Camacho's Caballeros
    • Lethal Injection
    • Smithson's Chinese Bandits
    • Harlock's Warriors
    • The Arcadians
    • Screaming Eagles
    • 12th Vegan Rangers
    • Dioscuri
    • Black Caravel
  • New Delphi Compact
  • Nueva Castile
  • Pirates
  • Local Government
  • Saiph Triumvirate
  • Sarna Supremacy
  • Styk Commonality
  • Terracap Confederation
  • Tortuga Dominions


Stock Loadout
Stock Loadout
EXV-4B
ExcavatorMech.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 50T
Stock Role Excavation IndustrialMech
Stock Specifications
Hardpoints Ballistic: 4
Energy: 1
Missile: 1
Support: 3
Speed 3/5/0
Firepower Max Damage: 89
Max Stability: 22
Max Heat: 0
Durability Armor: 1000
Structure: 416
Heat Efficiency Sinking: 40
Alpha: 31
Melee Kick: 50
Punch: 25
Stock Equipment
Engine Standard Engine (Fixed)
Core 150
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Structure Excavator Reinforcement (Fixed)
Armor Heavy Plating Armor
Head MG
Left Torso Heat Sink
Heat Sink
Backhoe (Fixed)
Ammo MG
Right Torso Heat Sink
Heat Sink
Ammo Mortar
Ammo Mortar
Mortar/4
Mortar/4
Left Arm Ammo LRM
LRM5
Right Arm Digger Claw (Fixed)


Description

The ExcavatorMech-4B (standing for backline) is an attempt at periphery commanders and militia to make use of any available resources, while also reducing the inherent issues the comes with repurposing civilian machinery. In an effort to reduce the risk of putting an ExcavatorMech in direct combat, it was fitted with twin Mortar-4's and a single LRM-5 as well as a single Machine Gun for self defense. The armor was also replaced with Heavy PLating Armor, in the hopes that if something did manage to get close enough, it could survive long enough for support to move in. Of course, the Backhoe remains in place to ensure the ExcavatorMech can defend itself at close range.


Bonuses

Mech Quirk: Reinforcement

50% resistance against critical hits


Template:AffinityIndustrialMech


Factions

Factions


Stock Loadout
Stock Loadout
EXV-4K
ExcavatorMech.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 50T
Stock Role Excavation IndustrialMech
Stock Specifications
Hardpoints Ballistic: 4
Energy: 1
Missile: 1
Support: 3
Speed 5/7/0
Firepower Max Damage: 101
Max Stability: 25
Max Heat: 0
Durability Armor: 960
Structure: 416
Heat Efficiency Sinking: 40
Alpha: 23
Melee Kick: 105
Weapon: 131
Punch: 53
Stock Equipment
Engine Standard Engine (Fixed)
Core 200
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Structure Excavator Reinforcement (Fixed)
Armor Standard Armor
Head S Chem Laser
Left Torso Heat Sink
Heat Sink
Backhoe (Fixed)
Right Torso Ammo AC/5
CASE
Ammo Chemical Laser
LAC/5
Ammo LRM
M Chem Laser
Ammo SRM
Left Arm MML5
Right Arm Digger Claw (Fixed)
S Chem Laser


Description

A jumped-up industrial mech turned combat chassis, the ExcavatorMech EXV-4K carries the Excavator's traditional Backhoe, reinforced for melee use, as well as a basic but effective loadout of simple weapons meant for no-frills combat. Armed with a Light Autocannon/5, a Medium Chemical Laser, and a 5-tubed Multi-Missile Launcher, the EXV-4K brings moderate fire support to any situation. Up close, the Backhoe makes quick work of enemies. The Excavator's traditionally thick armor provides ample protection.


Bonuses

Mech Quirk: Reinforcement

50% resistance against critical hits


Mech Quirk: Industrial Mech

+2 accuracy with physical weapon attacks, +1 bonus hit with physical weapon attacks, +1 bonus hit with punch attacks, -20% charge self-damage, -20% DFA self-damage, -20% stability damage received


Mech Quirk: Melee Weapon

This model has a melee weapon


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions

Factions
  • Chainelane Isles
  • Circinus Federation
  • Hanseatic League
  • JàrnFòlk
  • Mercenaries
    • Mercenaries
    • Jacob's Juggernauts
    • Winfield's Regiment
    • Band of the Damned
    • Lindon's Battalion
    • Tooth of Ymir
    • Grim Determination
    • Knights of Caerbannog
    • Khorsakov's Cossacks
    • 21st Centauri Lancers
    • The Krushers
    • Rubinsky's Light Horse
    • Romanov's Crusaders
    • The Black Outlaws
    • The Blackhearts
    • Bannockburn's Bandits
    • Longwood's Bluecoats
    • Quint's Olympian Groundpounders
    • Bullard's Armored Cavalry
    • Gray's Ghosts
    • Irukjandi Company
    • Clean Kill
    • Bronson's Horde
    • Harcourt's Destructors
    • Caesar's Cohorts
    • Ramilie's Raiders
    • Canopian Highlanders
    • Dragonslayers
    • Barrett's Fusiliers
    • Narhal's Raiders
    • Greenburg's Godzillas
    • 51st Dark Panzer Jaegers
    • Burr's Black Cobras
    • Fist Of Mokal
    • Simonson's Cutthroats
    • Hsien Hotheads
    • Always Faithful
    • Broadsword Legion
    • Tortuga Fusiliers
    • Death's Consorts
    • Shen-Se Tian
    • Morrison's Extractors
    • New Belt Pirates
    • Antian Lanciarii
    • Langendorf Lancers
    • Olson's Rangers
    • Avanti's Angels
    • Vanguard Legion
    • Mobile Fire
    • Camacho's Caballeros
    • Lethal Injection
    • Smithson's Chinese Bandits
    • Harlock's Warriors
    • The Arcadians
    • Screaming Eagles
    • 12th Vegan Rangers
    • Dioscuri
    • Black Caravel
  • New Delphi Compact
  • Nueva Castile
  • Pirates
  • Local Government
  • Saiph Triumvirate
  • Sarna Supremacy
  • Styk Commonality
  • Terracap Confederation
  • Tortuga Dominions


Stock Loadout
Stock Loadout
EXV-4PA
ExcavatorMech.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 50T
Stock Role Excavation IndustrialMech
Stock Specifications
Hardpoints Ballistic: 4
Energy: 1
Missile: 1
Support: 3
Speed 4/6/0
Firepower Max Damage: 582
Max Stability: 9
Max Heat: 0
Durability Armor: 960
Structure: 416
Heat Efficiency Sinking: 40
Alpha: 66
Melee Kick: 50
Punch: 25
Stock Equipment
Engine Standard Engine (Fixed)
Core 200
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Structure Excavator Reinforcement (Fixed)
Armor Standard Armor
Head S Laser
Left Torso Heat Sink
Heat Sink
Backhoe (Fixed)
Right Torso Light Cannon
M Binary Laser
Left Arm Light Cannon
Right Arm Digger Claw (Fixed)
Light Cannon


Description

A jumped-up industrial mech turned combat chassis, the ExcavatorMech EXV-4PA carries the Excavator's traditional Backhoe, reinforced for melee use, as well as a basic but effective loadout of simple weapons meant for no-frills combat. Armed with a trio of Light Cannons, the -4PA can delete just about anything its own size or smaller. After the Cannons are used though, all it can call on is an Improved Medium Binary Laser and a Small Laser, though at point-blank the Backhoe makes quick work of enemies. The Excavator's traditionally thick armor provides ample protection.


Bonuses

Mech Quirk: Reinforcement

50% resistance against critical hits


Template:AffinityIndustrialMech


Factions

Factions


Stock Loadout
Stock Loadout
EXV-5K
ExcavatorMech.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 50T
Stock Role Excavation IndustrialMech
Stock Specifications
Hardpoints Energy: 4
Missile: 3
Support: 2
Speed 4/6/0
Firepower Max Damage: 120
Max Stability: 20
Max Heat: 0
Durability Armor: 920
Structure: 416
Heat Efficiency Sinking: 48
Alpha: 36
Melee Kick: 50
Weapon: 88
Punch: 25
Stock Equipment
Engine Standard Engine (Fixed)
Core 200
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Structure Excavator Reinforcement (Fixed)
Armor Standard Armor
Left Torso Heat Sink
Heat Sink
Backhoe (Fixed)
Right Torso Heat Sink
Heat Sink
Ammo MRM
Ammo MRM
MRM10
Left Arm MRM10
Right Arm Digger Claw (Fixed)
L Laser


Description

A jumped-up industrial mech turned combat chassis, the ExcavatorMech EXV-5K carries the Excavator's traditional Backhoe, reinforced for melee use, as well as a basic but effective loadout of simple weapons. 20 Medium-Range Missile tubes provide primary firepower. A Large Laser plays second fiddle but does it effectively. 14 single heat sinks keep it all generally pretty cool. The Backhoe and Digger Claw remain and are as effective as always.


Bonuses

Mech Quirk: Reinforcement

50% resistance against critical hits


Mech Quirk: Industrial Mech

+2 accuracy with physical weapon attacks, +1 bonus hit with physical weapon attacks, +1 bonus hit with punch attacks, -20% charge self-damage, -20% DFA self-damage, -20% stability damage received


Mech Quirk: Melee Weapon

This model has a melee weapon


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage

Factions

Factions
  • Chainelane Isles
  • Circinus Federation
  • Hanseatic League
  • JàrnFòlk
  • Mercenaries
    • Mercenaries
    • Jacob's Juggernauts
    • Winfield's Regiment
    • Band of the Damned
    • Lindon's Battalion
    • Tooth of Ymir
    • Grim Determination
    • Knights of Caerbannog
    • Khorsakov's Cossacks
    • 21st Centauri Lancers
    • The Krushers
    • Rubinsky's Light Horse
    • Romanov's Crusaders
    • The Black Outlaws
    • The Blackhearts
    • Bannockburn's Bandits
    • Longwood's Bluecoats
    • Quint's Olympian Groundpounders
    • Bullard's Armored Cavalry
    • Gray's Ghosts
    • Irukjandi Company
    • Clean Kill
    • Bronson's Horde
    • Harcourt's Destructors
    • Caesar's Cohorts
    • Ramilie's Raiders
    • Canopian Highlanders
    • Dragonslayers
    • Barrett's Fusiliers
    • Narhal's Raiders
    • Greenburg's Godzillas
    • 51st Dark Panzer Jaegers
    • Burr's Black Cobras
    • Fist Of Mokal
    • Simonson's Cutthroats
    • Hsien Hotheads
    • Always Faithful
    • Broadsword Legion
    • Tortuga Fusiliers
    • Death's Consorts
    • Shen-Se Tian
    • Morrison's Extractors
    • New Belt Pirates
    • Antian Lanciarii
    • Langendorf Lancers
    • Olson's Rangers
    • Avanti's Angels
    • Vanguard Legion
    • Mobile Fire
    • Camacho's Caballeros
    • Lethal Injection
    • Smithson's Chinese Bandits
    • Harlock's Warriors
    • The Arcadians
    • Screaming Eagles
    • 12th Vegan Rangers
    • Dioscuri
    • Black Caravel
  • New Delphi Compact
  • Nueva Castile
  • Pirates
  • Local Government
  • Saiph Triumvirate
  • Sarna Supremacy
  • Styk Commonality
  • Terracap Confederation
  • Tortuga Dominions


Stock Loadout
Stock Loadout
EXV-8T
ExcavatorMech.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 50T
Stock Role Excavation IndustrialMech
Stock Specifications
Hardpoints Energy: 2
Missile: 3
Support: 3
Artillery: 1
Speed 4/6/0
Firepower Max Damage: 165
Max Stability: 20
Max Heat: 20
Durability Armor: 960
Structure: 416
Heat Efficiency Sinking: 40
Alpha: 35
Melee Kick: 50
Punch: 25
Stock Equipment
Engine Light Engine (Fixed)
Core 200
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Structure Excavator Reinforcement (Fixed)
Armor Standard Armor
Left Torso Thumper Artillery
Right Torso CASE
Heat Sink
Heat Sink
M Laser
Ammo Thumper Seismic Charge
Ammo Thumper
Ammo Thumper FASCAM
Right Arm Digger Claw (Fixed)
M Laser


Description

A rare excursion from the standard fare of the ExcavatorMech, the EXV-8T was an attempt to bring budget artillery support to the back of beyond. However, it was only partially successful in that it required a Light Fusion Engine be installed for weight savings. Still, it's a Thumper Artillery Piece on a relative budget. Twin Medium Lasers give a little support to the Thumper at close-range though really the mech leans on having close-range support mechs for defense.


Bonuses

Mech Quirk: Reinforcement

50% resistance against critical hits


Mech Quirk: Industrial Mech

+2 accuracy with physical weapon attacks, +1 bonus hit with physical weapon attacks, +1 bonus hit with punch attacks, -20% charge self-damage, -20% DFA self-damage, -20% stability damage received


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions

Factions
  • Chainelane Isles
  • Circinus Federation
  • Hanseatic League
  • JàrnFòlk
  • Mercenaries
    • Mercenaries
    • Jacob's Juggernauts
    • Winfield's Regiment
    • Band of the Damned
    • Lindon's Battalion
    • Tooth of Ymir
    • Grim Determination
    • Knights of Caerbannog
    • Khorsakov's Cossacks
    • 21st Centauri Lancers
    • The Krushers
    • Rubinsky's Light Horse
    • Romanov's Crusaders
    • The Black Outlaws
    • The Blackhearts
    • Bannockburn's Bandits
    • Longwood's Bluecoats
    • Quint's Olympian Groundpounders
    • Bullard's Armored Cavalry
    • Gray's Ghosts
    • Irukjandi Company
    • Clean Kill
    • Bronson's Horde
    • Harcourt's Destructors
    • Caesar's Cohorts
    • Ramilie's Raiders
    • Canopian Highlanders
    • Dragonslayers
    • Barrett's Fusiliers
    • Narhal's Raiders
    • Greenburg's Godzillas
    • 51st Dark Panzer Jaegers
    • Burr's Black Cobras
    • Fist Of Mokal
    • Simonson's Cutthroats
    • Hsien Hotheads
    • Always Faithful
    • Broadsword Legion
    • Tortuga Fusiliers
    • Death's Consorts
    • Shen-Se Tian
    • Morrison's Extractors
    • New Belt Pirates
    • Antian Lanciarii
    • Langendorf Lancers
    • Olson's Rangers
    • Avanti's Angels
    • Vanguard Legion
    • Mobile Fire
    • Camacho's Caballeros
    • Lethal Injection
    • Smithson's Chinese Bandits
    • Harlock's Warriors
    • The Arcadians
    • Screaming Eagles
    • 12th Vegan Rangers
    • Dioscuri
    • Black Caravel
  • Nueva Castile
  • Pirates
  • Local Government
  • Saiph Triumvirate
  • Sarna Supremacy
  • Styk Commonality
  • Terracap Confederation
  • Tortuga Dominions


Stock Loadout
Stock Loadout