Lupus
LUPUS-PRIME
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General Data | |
'Mech Type | OmniMech |
Class | HEAVY |
Weight | 60T |
Stock Role | Early Omnimech |
Stock Specifications | |
Hardpoints | Omni: 8 |
Speed | 6/9/6 |
Firepower | Max Damage: 220 Max Stability: 40 Max Heat: 0 |
Durability | Armor: 860 Structure: 496 |
Heat Efficiency | Sinking: 60 Alpha: 86 |
Melee | Kick: 60 Punch: 30 |
Stock Equipment | |
Engine | Standard Engine (Fixed) |
Core | 300 (Fixed) |
Heat Sinks | Engine Sink Kit (CDHS) (Fixed) |
E-Cooling | None |
Gyro | OmniMech Gyro (Fixed) |
Structure | Endo-Steel Structure (C) (Fixed) |
Armor | Ferro-Fibrous Armor (C) (Fixed) |
Center Torso | Jump Jet (H) |
Left Torso | Artemis IV FCS Jump Jet (H) Jump Jet (H) Ammo LRM ARTIV Ammo LRM ARTIV LRM20 (C) |
Right Torso | Artemis IV FCS ECM Suite (C) Jump Jet (H) Jump Jet (H) Ammo LRM ARTIV LRM20 (C) |
Left Arm | ER M Laser (C) |
Right Arm | ER M Laser (C) |
Description
The Lupus OmniMech was Clan Coyote's follow-up to the Coyotl. This heavy Omni was able to keep pace with an early Griffin and carried more armor protection as well. The primary configuration of the Lupus replaces the Archer and Bombardier 'Mechs: a pair of LRM-20 launchers with Artemis IV guidance allows the warrior to destroy a foe before they can reach close range. The Lupus Prime also carries a set of jump jets which allowed a smart warrior the opportunity to hold the range open. A mere three tons of ammunition allows for only a brief engagement. Should the enemy close with the Lupus all is not lost, the ER Medium Laser in each arm allow the Lupus to slice off armor and the ECM Suite makes the Lupus Prime more difficult to target.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
- Clan Fire Mandrill
- Clan Fire Mandrill
- Kindraa Faraday-Tanaga
- Kindraa Sainze
- Kindraa Mick-Kreese
- Clan Ghost Bear
- CGB Theta Galaxy
- Clan Jade Falcon
- CJF Iota Galaxy
- Clan Nova Cat
- CNC Omicron Galaxy
- Clan Snow Raven
- CSR Delta Galaxy
- Clan Wolf
- CW Epsilon Galaxy
- Dark Caste
LUPUS-A
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General Data | |
'Mech Type | OmniMech |
Class | HEAVY |
Weight | 60T |
Stock Role | Early Omnimech |
Stock Specifications | |
Hardpoints | Omni: 8 |
Speed | 6/9/0 |
Firepower | Max Damage: 175 Max Stability: 15 Max Heat: 0 |
Durability | Armor: 860 Structure: 496 |
Heat Efficiency | Sinking: 72 Alpha: 81 |
Melee | Kick: 60 Punch: 30 |
Stock Equipment | |
Engine | Standard Engine (Fixed) |
Core | 300 (Fixed) |
Heat Sinks | Engine Sink Kit (CDHS) (Fixed) |
E-Cooling | None |
Gyro | OmniMech Gyro (Fixed) |
Structure | Endo-Steel Structure (C) (Fixed) |
Armor | Ferro-Fibrous Armor (C) (Fixed) |
Center Torso | ER M Laser (C) |
Left Torso | Heat Sink Double (C) |
Right Torso | Heat Sink Double (C) |
Left Arm | ER M Laser (C) L Pulse (C) |
Right Arm | Ammo UAC/10 Ammo UAC/10 Ammo UAC/10 UAC/10 (C) |
Description
The Lupus OmniMech was Clan Coyote's follow-up to the Coyotl. This heavy Omni was able to keep pace with an early Griffin and carried more armor protection as well. This configuration was used for direct fire support roles. A Large Pulse Laser in one arm supported an Ultra AC/10 in the other. A pair of ER Medium Lasers gave the Lupus A additional firepower in case the 'Mech went through all 30 reloads for the autocannon. Twelve double heat sinks kept the heat manageable.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
- Clan Fire Mandrill
- Clan Fire Mandrill
- Kindraa Faraday-Tanaga
- Kindraa Sainze
- Kindraa Mick-Kreese
- Clan Ghost Bear
- CGB Theta Galaxy
- Clan Jade Falcon
- CJF Iota Galaxy
- Clan Nova Cat
- CNC Omicron Galaxy
- Clan Snow Raven
- CSR Delta Galaxy
- Clan Wolf
- CW Epsilon Galaxy
- Dark Caste
LUPUS-B
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General Data | |
'Mech Type | OmniMech |
Class | HEAVY |
Weight | 60T |
Stock Role | Early Omnimech |
Stock Specifications | |
Hardpoints | Omni: 9 |
Speed | 6/9/0 |
Firepower | Max Damage: 266 Max Stability: 25 Max Heat: 0 |
Durability | Armor: 860 Structure: 496 |
Heat Efficiency | Sinking: 66 Alpha: 108 |
Melee | Kick: 60 Punch: 30 |
Stock Equipment | |
Engine | Standard Engine (Fixed) |
Core | 300 (Fixed) |
Heat Sinks | Engine Sink Kit (CDHS) (Fixed) |
E-Cooling | None |
Gyro | OmniMech Gyro (Fixed) |
Structure | Endo-Steel Structure (C) (Fixed) |
Armor | Ferro-Fibrous Armor (C) (Fixed) |
Center Torso | ER S Laser (C) |
Left Torso | ER S Laser (C) Heat Sink Double (C) Ammo LBX/20 CLUSTER Ammo LBX/20 SLUG Ammo LBX/20 SLUG M Pulse (C) |
Right Torso | LBX AC/20 (C) M Pulse (C) |
Left Arm | ER M Laser (C) |
Right Arm | ER M Laser (C) |
Description
The Lupus OmniMech was Clan Coyote's follow-up to the Coyotl. This heavy Omni was able to keep pace with an early Griffin and carried more armor protection as well. This version also used an autocannon, but it was a massive LB 20-X AC with three tons of ammunition. This was supported by a pair each of Medium Pulse Lasers, ER Small Lasers, and ER Medium Lasers. This variant carried eleven double heat sinks.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
- Clan Fire Mandrill
- Clan Fire Mandrill
- Kindraa Faraday-Tanaga
- Kindraa Sainze
- Kindraa Mick-Kreese
- Clan Ghost Bear
- CGB Theta Galaxy
- Clan Jade Falcon
- CJF Iota Galaxy
- Clan Nova Cat
- CNC Omicron Galaxy
- Clan Snow Raven
- CSR Delta Galaxy
- Clan Wolf
- CW Epsilon Galaxy
- Dark Caste
LUPUS-TB
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General Data | |
'Mech Type | OmniMech |
Class | HEAVY |
Weight | 60T |
Stock Role | Gladiator |
Stock Specifications | |
Hardpoints | Omni: 8 |
Speed | 6/9/0 |
Firepower | Max Damage: 352 Max Stability: 84 Max Heat: 0 |
Durability | Armor: 860 Structure: 496 |
Heat Efficiency | Sinking: 108 Alpha: 122 |
Melee | Kick: 60 Punch: 30 |
Stock Equipment | |
Engine | Standard Engine (Fixed) |
Core | 300 (Fixed) |
Heat Sinks | Engine Sink Kit (CDHS) (Fixed) |
E-Cooling | None |
Gyro | OmniMech Gyro (Fixed) |
Structure | Endo-Steel Structure (C) (Fixed) |
Armor | Ferro-Fibrous Armor (C) (Fixed) |
Head | ECM Suite (C) Rangefinder Magestrix |
Center Torso | Heat Bank |
Left Torso | Heat Sink Double (C) Heat Sink Double (C) Heat Sink Double (C) Ammo SRM Ammo SRM SRM4 (C) SRM6 (C) |
Right Torso | Heat Sink Double (C) Heat Sink Double (C) Heat Sink Double (C) Ammo SRM Ammo SRM SRM4 (C) SRM6 (C) |
Left Arm | Heavy M Laser (C) SRM4 (C) |
Right Arm | Heavy M Laser (C) SRM4 (C) |
Left Leg | Heat Sink Double (C) |
Right Leg | Heat Sink Double (C) |
Description
The personal mech of Emilio 'Old Man' Sennet, Tiburon has a strong reputation in the arenas, though more for its pilot than the mech. Sennet is a pilot everyone loves to hate, owing to his origins with Clan Diamond Shark. He participated in the Invasion but had a 'falling out' with his Khan and ended up on the Gladiator's World looking to set up a stable. He's managed to do just that with Carcharodon Stable, which has gone very well and elevated his status significantly. Tiburon is his personal ride and is armed for brawling, with a battery of Clan-tech SRMs and Heavy Medium Lasers.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Mech Quirk: Hero Mech
+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain
Pilot Affinity: Precise Shot
+1 bonus on weapon attacks
Factions
The LUPUS-TB can only be found as an enemy duelist in Game Worlds contracts.