Minsk

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MNK-101
Minsk.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 70T
Stock Role Heavy Defender
Stock Specifications
Hardpoints Ballistic: 2
Missile: 3
Support: 4
Speed 3/5/0
Firepower Max Damage: 338
Max Stability: 88
Max Heat: 0
Durability Armor: 1055
Structure: 536
Heat Efficiency Sinking: 60
Alpha: 81
Melee Kick: 70
Punch: 35
Stock Equipment
Engine Standard Engine
Core 210
Heat Sinks Engine Sink Kit (CDHS)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (C) (Fixed)
Armor Ferro-Fibrous Armor (C)
Center Torso Ammo Gauss
Left Torso Heat Sink Double (C)
Ammo LRM
LRM10 (C)
MG (C)
S Pulse (C)
Ammo SRM
SRM6 (C)
Right Torso Beagle Probe
Heat Sink Double (C)
MG (C)
Ammo MG
S Pulse (C)
Ammo SRM
SRM6 (C)
Left Arm Ammo Gauss
Gauss Rifle (C)
Right Arm Ammo Gauss
Gauss Rifle (C)


Description

The Minsk is Clan Ghost Bear's first domestically produced heavy BattleMech. Produced after Operation KLONDIKE's Arcadia campaign, the Minsk served the Ghost Bears in command and support Stars as a bodyguard unit. The design was retired for more than a century as Clan warriors disliked serving as a bodyguard, though the Bears resurrected it in the 3060s to bulk out their touman. The Minsk MNK-101 carries a varied loadout of Clan weapons: two each Gauss Rifles, SRM-6s, Small Pulse Lasers, and Machine Guns as well as one LRM-10. An Inner Sphere Beagle Active Probe provides minor e-war capabilities.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions

Factions


Stock Loadout
Stock Loadout
MNK-102
Minsk.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 70T
Stock Role Heavy Defender
Stock Specifications
Hardpoints Ballistic: 2
Missile: 3
Support: 6
Speed 3/5/0
Firepower Max Damage: 408
Max Stability: 98
Max Heat: 0
Durability Armor: 1055
Structure: 536
Heat Efficiency Sinking: 60
Alpha: 81
Melee Kick: 70
Punch: 35
Stock Equipment
Engine Standard Engine
Core 210
Heat Sinks Engine Sink Kit (CDHS)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (C) (Fixed)
Armor Ferro-Fibrous Armor (C)
Center Torso Ammo Gauss
Left Torso Heat Sink Double (C)
Ammo LRM
LRM10 (C)
MG (C)
S Pulse (C)
Ammo SRM
SRM6 (C)
Right Torso Active Probe (C)
Heat Sink Double (C)
MG (C)
Ammo MG [Half]
S Pulse (C)
Ammo SRM
SRM6 (C)
Left Arm Ammo Gauss
Gauss Rifle (C)
Right Arm Ammo Gauss
Gauss Rifle (C)
Left Leg A-Pod
Right Leg A-Pod


Description

The Minsk is Clan Ghost Bear's first domestically produced heavy BattleMech. Produced after Operation KLONDIKE's Arcadia campaign, the Minsk served the Ghost Bears in command and support Stars as a bodyguard unit. The design was retired for more than a century as Clan warriors disliked serving as a bodyguard, though the Bears resurrected it in the 3060s to bulk out their touman. The Minsk MNK-102 carries a varied loadout of Clan weapons: two each Gauss Rifles, SRM-6s, Small Pulse Lasers, A-Pods, and Machine Guns as well as one LRM-10. An Active Probe provides minor e-war capabilities., The Minsk is Clan Ghost Bear's first domestically produced heavy BattleMech. Produced after Operation KLONDIKE's Arcadia campaign, the Minsk served the Ghost Bears in command and support Stars as a bodyguard unit. The design was retired for more than a century as Clan warriors disliked serving as a bodyguard, though the Bears resurrected it in the 3060s to bulk out their touman. The Minsk MNK-102 carries a varied loadout of Clan weapons: two each Gauss Rifles, SRM-6s, Small Pulse Lasers, A-Pods, and Machine Guns as well as one LRM-10. An Active Probe provides minor e-war capabilities.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions

Factions


Stock Loadout
Stock Loadout