Enforcer
ENF-3PA
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 50T |
Stock Role | Fire Support & Skirmisher |
Stock Specifications | |
Hardpoints | Ballistic: 1 Energy: 5 Support: 3 |
Speed | 5/8/5 |
Firepower | Max Damage: 231 Max Stability: 3 Max Heat: 0 |
Durability | Armor: 800 Structure: 416 |
Heat Efficiency | Sinking: 48 Alpha: 24 |
Melee | Kick: 50 Punch: 25 |
Stock Equipment | |
Engine | Standard Engine |
Core | 250 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Enforcer Improved Cooling (Fixed) |
Center Torso | Jump Jet (S) |
Left Torso | Ammo Chemical Laser Ammo Chemical Laser Heat Sink M Chem Laser |
Right Torso | Heat Sink |
Left Arm | M Chem Laser M Chem Laser |
Right Arm | Cannon Ammo Feed Light Cannon Ammo Light Rifle |
Left Leg | Jump Jet (S) Jump Jet (S) |
Right Leg | Jump Jet (S) Jump Jet (S) |
Description
Built from the oft-overlooked ENF-3R, the -3PA uses a Light Cannon with an ammo feed to increase its battlefield endurance to wreak havoc on the opponent. A trio of Medium Chem Lasers provides extra damage up close where the cannon may prove unwieldly. 5 jump jets ensure that the -3PA can get around on any battlefield.
Bonuses
Mech Quirk: Improved Cooling
-3 heat per turn
Pilot Affinity: Cool Running
Adds 6 bonus heat sinking
Factions
- Chainelane Isles
- Circinus Federation
- Hanseatic League
- Illyrian Palatinate
- JàrnFòlk
- Lothian League
- New Delphi Compact
- Nueva Castile
- Pirates
- Local Government
- Saiph Triumvirate
- Sarna Supremacy
- Styk Commonality
- Terracap Confederation
- Tortuga Dominions
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ENF-3R
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 50T |
Stock Role | Fire Support & Skirmisher |
Stock Specifications | |
Hardpoints | Ballistic: 1 Energy: 5 Support: 3 |
Speed | 4/6/4 |
Firepower | Max Damage: 117 Max Stability: 40 Max Heat: 0 |
Durability | Armor: 800 Structure: 416 |
Heat Efficiency | Sinking: 59 Alpha: 34 |
Melee | Kick: 50 Punch: 25 |
Stock Equipment | |
Engine | Standard Engine |
Core | 200 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Enforcer Improved Cooling (Fixed) |
Left Torso | Heat Sink Heat Sink Heat Sink S Laser |
Right Torso | Ammo AC/10 Heat Sink Heat Sink Heat Sink |
Left Arm | M Laser M Laser |
Right Arm | AC/10 Enforcer Improved Cooling Jacket AC/10 (Fixed) |
Left Leg | Jump Jet (S) Jump Jet (S) |
Right Leg | Jump Jet (S) Jump Jet (S) |
Description
The precursor to the Enforcer 4R, the 3R models originally mounted twin Medium Lasers in the left arm along with 2 extra Heat Sinks to help the 'Mech dissipate heat. It was also slightly better protected, as it had an additional ton of armor.
Bonuses
Mech Quirk: Improved Cooling
-3 heat per turn
Pilot Affinity: Cool Running
Adds 6 bonus heat sinking
Factions
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ENF-4AS
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 50T |
Stock Role | Fire Support & Skirmisher |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 5 Support: 2 |
Speed | 4/6/4 |
Firepower | Max Damage: 155 Max Stability: 40 Max Heat: 0 |
Durability | Armor: 840 Structure: 416 |
Heat Efficiency | Sinking: 69 Alpha: 59 |
Melee | Kick: 50 Punch: 25 |
Stock Equipment | |
Engine | XL Engine |
Core | 200 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Head | Enforcer Improved Cooling (Fixed) |
Left Torso | ER L Laser Heat Sink (D) Heat Sink (D) |
Right Torso | Ammo AC/10 Ammo AC/10 CASE Heat Sink (D) |
Left Arm | ER L Laser |
Right Arm | AC/10 Enforcer Improved Cooling Jacket AC/10 (Fixed) |
Left Leg | Jump Jet (S) Jump Jet (S) |
Right Leg | Jump Jet (S) Jump Jet (S) |
Description
A 3050s update of the venerable Enforcer, the -4AS was designed to give pilots more stand-off power as well as fixing the mech's chronic lack of ammunition. Built around a 200 rated XL engine for weight-savings, the -4AS carries the traditional AC/10 but with two tons of ammo and upgrades the Large Laser to an extended range model and adds a second one in place of the Small Laser. Extra tonnage is spent on double heat sinks and extra armor.
Bonuses
Mech Quirk: Improved Cooling
-3 heat per turn
Pilot Affinity: Cool Running
Adds 6 bonus heat sinking
Factions
- Aurigan Directorate
- Aurigan Restoration (Arano)
- Gray Death Legion
- Pirates
- Local Government
- St. Ives Compact
- Tortuga Dominions
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ENF-4R
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 50T |
Stock Role | Fire Support & Skirmisher |
Stock Specifications | |
Hardpoints | Ballistic: 1 Energy: 5 Support: 1 |
Speed | 4/6/4 |
Firepower | Max Damage: 117 Max Stability: 40 Max Heat: 0 |
Durability | Armor: 720 Structure: 416 |
Heat Efficiency | Sinking: 51 Alpha: 32 |
Melee | Kick: 50 Punch: 25 |
Stock Equipment | |
Engine | Standard Engine |
Core | 200 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Enforcer Improved Cooling (Fixed) |
Left Torso | Heat Sink Heat Sink S Laser |
Right Torso | Ammo AC/10 Heat Sink Heat Sink |
Left Arm | L Laser |
Right Arm | AC/10 Enforcer Improved Cooling Jacket AC/10 (Fixed) |
Left Leg | Jump Jet (S) Jump Jet (S) |
Right Leg | Jump Jet (S) Jump Jet (S) |
Description
Enforcer 4R models combine the hefty power of an Autocannon and massive Laser with the mobility of Jump Jets-a deadly combination. Able to engage at medium-long all the way to point-blank range, these 'Mechs are flexible and surprising in combat.
Bonuses
Mech Quirk: Improved Cooling
-3 heat per turn
Pilot Affinity: Cool Running
Adds 6 bonus heat sinking
Factions
- Aurigan Directorate
- Aurigan Restoration (Arano)
- Circinus Federation
- Hanseatic League
- Illyrian Palatinate
- Lothian League
- Nueva Castile
- Pirates
- Local Government
- Saiph Triumvirate
- Sarna Supremacy
- St. Ives Compact
- Styk Commonality
- Terracap Confederation
- Tortuga Dominions
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ENF-5D
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 50T |
Stock Role | Fire Support & Skirmisher |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 5 Support: 3 |
Speed | 5/8/5 |
Firepower | Max Damage: 117 Max Stability: 15 Max Heat: 0 |
Durability | Armor: 805 Structure: 416 |
Heat Efficiency | Sinking: 51 Alpha: 38 |
Melee | Kick: 50 Punch: 25 |
Stock Equipment | |
Engine | XL Engine |
Core | 250 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Ferro-Fibrous Armor |
Head | Enforcer Improved Cooling (Fixed) |
Center Torso | Jump Jet (S) |
Left Torso | S Laser Jump Jet (S) Jump Jet (S) |
Right Torso | CASE Ammo LBX/10 CLUSTER Ammo LBX/10 SLUG Jump Jet (S) Jump Jet (S) |
Left Arm | ER L Laser |
Right Arm | Enforcer Improved Cooling Jacket AC/10 (Fixed) LBX AC/10 |
Left Leg | Heat Sink |
Right Leg | Heat Sink |
Description
The 5D Enforcer is a major upgrade to the standard 'Mech, meeting many of its pilots' desire for something faster, better-protected and with more endurance. Carrying a bigger and Extra-Light engine and an extra jump jet, the -5D can more easily bring its ER Large Laser and LB 10-X Autocannon to bear against its enemies.
Bonuses
Mech Quirk: Improved Cooling
-3 heat per turn
Pilot Affinity: Cool Running
Adds 6 bonus heat sinking
Factions
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ENF-5PA
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 50T |
Stock Role | Fire Support & Skirmisher |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 5 Support: 3 |
Speed | 5/8/5 |
Firepower | Max Damage: 93 Max Stability: 16 Max Heat: 0 |
Durability | Armor: 823 Structure: 416 |
Heat Efficiency | Sinking: 43 Alpha: 18 |
Melee | Kick: 50 Punch: 25 |
Stock Equipment | |
Engine | Prototype XL Engine |
Core | 250 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Heavy Plating Armor |
Head | Enforcer Improved Cooling (Fixed) |
Center Torso | Ammo Chemical Laser Ammo Chemical Laser Jump Jet (S) |
Left Torso | Ammo Grenade HiEx Ammo Grenade Inferno M Chem Laser S Chem Laser Jump Jet (S) Jump Jet (S) |
Right Torso | Ammo Grenade HiEx Ammo Grenade Inferno Ammo Grenade Smoke Ammo Grenade Smoke Jump Jet (S) Jump Jet (S) |
Left Arm | M Chem Laser M Chem Laser Mech Grenade Launcher |
Right Arm | Mech Grenade Launcher |
Description
A support design from the minds at Periphery Armory, Inc, the Enforcer-5PA is a tank first and foremost. Armored in a huge amount of Heavy Plating armor for maximum defense and powered by a PAI signature Jury-Rigged XL, the ENF-5PA can bring its support payload of twin Mech Grenade Launchers to play anywhere, any time. Backing them up for close-range defense are a trio of Medium Chemical Lasers and a lone Small Chemical Laser. It's not the star of the show, but it's always a key player, it's the Enforcer-5PA!
Bonuses
Mech Quirk: Improved Cooling
-3 heat per turn
Pilot Affinity: Cool Running
Adds 6 bonus heat sinking
Factions
- Circinus Federation
- Hanseatic League
- Illyrian Palatinate
- JàrnFòlk
- Lothian League
- New Delphi Compact
- Nueva Castile
- Pirates
- Local Government
- Saiph Triumvirate
- Sarna Supremacy
- Styk Commonality
- Terracap Confederation
- Tortuga Dominions
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ENF-6B
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 50T |
Stock Role | Experimental Skirmisher |
Stock Specifications | |
Hardpoints | Energy: 6 Support: 3 |
Speed | 5/8/5 |
Firepower | Max Damage: 149 Max Stability: 20 Max Heat: 0 |
Durability | Armor: 800 Structure: 416 |
Heat Efficiency | Sinking: 78 Alpha: 75 |
Melee | Kick: 50 Punch: 25 |
Stock Equipment | |
Engine | XL Engine |
Core | 250 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Head | Enforcer Improved Cooling (Fixed) |
Center Torso | Blue Shield Particle Dampener (Fixed) Jump Jet (S) |
Left Torso | BSPFD Components (Fixed) Heat Sink (D) M Pulse Jump Jet (S) |
Right Torso | BSPFD Components (Fixed) Heat Sink (D) Heat Sink (D) Jump Jet (S) |
Left Arm | BSPFD Components (Fixed) L Pulse S Laser |
Right Arm | BSPFD Components (Fixed) ER PPC |
Left Leg | BSPFD Components (Fixed) Jump Jet (S) |
Right Leg | BSPFD Components (Fixed) Jump Jet (S) |
Description
When the NAIS went to the AFFS looking for test chassis for the newly-developed Blue Shield Particle Field Dampener, the AFFS provided them with several Enforcer III frames ripe for experimentation. The NAIS was pleased and quickly set about refitting them with a dedicated all-energy loadout as well as the Blue Shield system. For firepower, the ENF-6B can call upon an ER PPC and Large Pulse Laser, backed by a Medium Pulse Laser and a standard Small Laser for pesky infantry. 13 DHS keep it well cooled.
Bonuses
Mech Quirk: Improved Cooling
-3 heat per turn
Pilot Affinity: Cool Running
Adds 6 bonus heat sinking
Factions
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ENF-6G
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 50T |
Stock Role | Fire Support & Skirmisher |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 5 Support: 1 |
Speed | 5/8/5 |
Firepower | Max Damage: 192 Max Stability: 30 Max Heat: 0 |
Durability | Armor: 800 Structure: 416 |
Heat Efficiency | Sinking: 63 Alpha: 71 |
Melee | Kick: 50 Punch: 25 |
Stock Equipment | |
Engine | XL Engine |
Core | 250 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Head | Enforcer Improved Cooling (Fixed) |
Center Torso | Jump Jet (S) |
Left Torso | ER M Laser ER M Laser |
Right Torso | Ammo Gauss Ammo Gauss |
Left Arm | ER M Laser ER S Laser |
Right Arm | Gauss Rifle M Pulse |
Left Leg | Jump Jet (S) Jump Jet (S) |
Right Leg | Jump Jet (S) Jump Jet (S) |
Description
Proposed at the same time as a 6T but not seeing the light of day until shortages of targeting computers during the FedCom Civil War, the space reserved for the targeting computer is devoted to a bevy of lasers, restoring the ER small laser, adding two extra ER mediums and a single Medium Pulse Laser.
Bonuses
Mech Quirk: Improved Cooling
-3 heat per turn
Pilot Affinity: Cool Running
Adds 6 bonus heat sinking
Factions
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ENF-6H
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 50T |
Stock Role | Fire Support & Skirmisher |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 3 Support: 3 |
Speed | 5/8/5 |
Firepower | Max Damage: 165 Max Stability: 30 Max Heat: 0 |
Durability | Armor: 800 Structure: 416 |
Heat Efficiency | Sinking: 59 Alpha: 60 |
Melee | Kick: 50 Punch: 25 |
Stock Equipment | |
Engine | XL Engine |
Core | 250 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Head | Enforcer Improved Cooling (Fixed) |
Center Torso | ER M Laser Jump Jet (S) |
Left Torso | ER M Laser |
Right Torso | CASE ER M Laser Ammo UAC/20 Ammo UAC/20 Ammo UAC/20 Ammo UAC/20 |
Right Arm | UAC/20 |
Left Leg | Jump Jet (S) Jump Jet (S) |
Right Leg | Jump Jet (S) Jump Jet (S) |
Description
Traditionally seen as a Davion BattleMech, the Enforcer III was commissioned to be redesigned by Victor Steiner-Davion in an effort to rebuild his image within the sundered Federated Commonwealth. While not completely successful in the latter goal, the Enforcer III does succeed in bringing a classic 'Mech up to a more modern standard. Built on an Endo-Steel chassis with a XL Fusion Engine for power, the Enforcer III-6H carries an Ultra Autocannon/20 and a trio of ER Medium Lasers for its weaponry. Five jump jets let the Enforcer III bring its firepower to bear quickly.
Bonuses
Mech Quirk: Improved Cooling
-3 heat per turn
Pilot Affinity: Cool Running
Adds 6 bonus heat sinking
Factions
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ENF-6M
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 50T |
Stock Role | Fire Support & Skirmisher |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 3 Support: 3 |
Speed | 5/8/5 |
Firepower | Max Damage: 115 Max Stability: 20 Max Heat: 0 |
Durability | Armor: 800 Structure: 416 |
Heat Efficiency | Sinking: 75 Alpha: 46 |
Melee | Kick: 50 Punch: 25 |
Stock Equipment | |
Engine | XL Engine |
Core | 250 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Head | Enforcer Improved Cooling (Fixed) |
Center Torso | Jump Jet (S) |
Left Torso | ER S Laser |
Right Torso | Heat Sink (D) Heat Sink (D) Ammo UAC/10 Ammo UAC/10 |
Left Arm | ER L Laser |
Right Arm | Enforcer Improved Cooling Jacket AC/10 (Fixed) UAC/10 |
Left Leg | Jump Jet (S) Jump Jet (S) |
Right Leg | Jump Jet (S) Jump Jet (S) |
Description
Traditionally seen as a Davion BattleMech, the Enforcer III was commissioned to be redesigned by Victor Steiner-Davion in an effort to rebuild his image within the sundered Federated Commonwealth. While not completely successful in the latter goal, the Enforcer III does succeed in bringing a classic 'Mech up to a more modern standard. Built on an Endo-Steel chassis with a XL Fusion Engine for power, the Enforcer III carries an Ultra Autocannon/10 and an ER Large Laser for its primary weaponry, while an ER Small Laser backs them up at point blank ranges.
Bonuses
Mech Quirk: Improved Cooling
-3 heat per turn
Pilot Affinity: Cool Running
Adds 6 bonus heat sinking
Factions
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ENF-6T
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 50T |
Stock Role | Fire Support & Skirmisher |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 3 Support: 2 |
Speed | 5/8/5 |
Firepower | Max Damage: 100 Max Stability: 30 Max Heat: 0 |
Durability | Armor: 840 Structure: 416 |
Heat Efficiency | Sinking: 63 Alpha: 20 |
Melee | Kick: 50 Punch: 25 |
Stock Equipment | |
Engine | XL Engine |
Core | 250 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Head | Enforcer Improved Cooling (Fixed) Targeting Computer [Medium] |
Center Torso | Jump Jet (S) |
Left Torso | ER M Laser |
Right Torso | CASE Ammo Gauss Ammo Gauss Ammo Gauss |
Right Arm | Gauss Rifle |
Left Leg | Jump Jet (S) Jump Jet (S) |
Right Leg | Jump Jet (S) Jump Jet (S) |
Description
Traditionally seen as a Davion BattleMech, the Enforcer III was commissioned to be redesigned by Victor Steiner-Davion in an effort to rebuild his image within the sundered Federated Commonwealth. While not completely successful in the latter goal, the Enforcer III does succeed in bringing a classic 'Mech up to a more modern standard. Built on an Endo-Steel chassis with a XL Fusion Engine for power, the Enforcer III 4T is built around a Gauss Rifle with a backup laser. Importantly, it has a Targeting Computer to better leverage its Gauss Rifle.
Bonuses
Mech Quirk: Improved Cooling
-3 heat per turn
Pilot Affinity: Cool Running
Adds 6 bonus heat sinking
Factions
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ENF-SB
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 50T |
Stock Role | Fire Support & Skirmisher |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 5 Support: 1 |
Speed | 5/8/5 |
Firepower | Max Damage: 142 Max Stability: 25 Max Heat: 20 |
Durability | Armor: 845 Structure: 416 |
Heat Efficiency | Sinking: 63 Alpha: 57 |
Melee | Kick: 50 Punch: 25 |
Stock Equipment | |
Engine | XL Engine |
Core | 250 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Rawlings StabiliTrak 5 Gyro |
Structure | Endo-Steel Structure (Fixed) |
Armor | Light Ferro-Fibrous Armor |
Head | Enforcer Improved Cooling (Fixed) |
Center Torso | Jump Jet (S) |
Left Torso | Haywire M Laser |
Right Torso | CASE Ammo HVAC/10 Ammo Phosphor HVAC/10 |
Left Arm | Haywire L Laser Static ER S Laser |
Right Arm | Haywire M Laser HVAC/10 |
Left Leg | Jump Jet (S) Jump Jet (S) |
Right Leg | Jump Jet (S) Jump Jet (S) |
Description
Designed for a mercenary company with big ideas and bigger pockets, the Enforcer-SB uses an HVAC/10 for primary firepower, with two tons of ammo giving plenty of endurance in the field. A brace of advanced specialty lasers keep the mech running in case of ammo exhaustion. An XL Engine, Endo-Steel, and Light Ferro-Fibrous armor provide all the weight it needs for the guns and jump jets.
<b><color=#e51717>COMMUNITY CONTENT</color></b>
Bonuses
Mech Quirk: Improved Cooling
-3 heat per turn
Pilot Affinity: Cool Running
Adds 6 bonus heat sinking
Factions
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ENF-GH
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 50T |
Stock Role | Gladiator |
Stock Specifications | |
Hardpoints | Ballistic: 1 Energy: 4 Support: 1 |
Speed | 5/8/5 |
Firepower | Max Damage: 127 Max Stability: 30 Max Heat: 0 |
Durability | Armor: 805 Structure: 416 |
Heat Efficiency | Sinking: 63 Alpha: 30 |
Melee | Kick: 50 Punch: 25 |
Stock Equipment | |
Engine | XL Engine |
Core | 250 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Ferro-Fibrous Armor |
Head | Enforcer Improved Cooling (Fixed) |
Center Torso | Jump Jet (S) |
Left Torso | S Laser |
Right Torso | Ammo Gauss Ammo Gauss Guardian ECM |
Left Arm | M Laser M Laser |
Right Arm | Gauss Rifle |
Left Leg | Jump Jet (S) Jump Jet (S) |
Right Leg | Jump Jet (S) Jump Jet (S) |
Description
Based on Daniel Waylen's personal Enforcer, the Ghillie enhances the sniper nature of his custom variant with the addition of a Guardian ECM Suite. Armed with a Gauss Rifle in the right arm with two Medium Lasers in the left arm and a Small Laser in the left torso, the Ghillie is equipped with an XL 250 engine and five Jump Jets. Ten Double Heat Sinks keep the 'Mech cool.
Bonuses
Mech Quirk: Improved Cooling
-3 heat per turn
Mech Quirk: Hero Mech
+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain
Pilot Affinity: Cool Running
Adds 6 bonus heat sinking
Factions
The ENF-GH can only be found as an enemy duelist in Game Worlds contracts.
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