Howler

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HOW-1
Howler.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Second-Line Support
Stock Specifications
Hardpoints Missile: 3
Support: 1
Speed 8/12/0
Firepower Max Damage: 60
Max Stability: 15
Max Heat: 0
Durability Armor: 285
Structure: 166
Heat Efficiency Sinking: 60
Alpha: 30
Melee Kick: 20
Punch: 10
Stock Equipment
Engine Standard Engine
Core 140
Heat Sinks Engine Sink Kit (CDHS)
E-Cooling None
Structure Endo-Steel Structure (C) (Fixed)
Armor Ferro-Fibrous Armor (C)
Right Torso Ammo LRM
Ammo LRM
Ammo LRM
LRM5 (C)
LRM5 (C)
LRM5 (C)
Left Arm Heat Sink Double (C)
Heat Sink Double (C)
Heat Sink Double (C)
Left Leg Heat Sink Double (C)
Right Leg Heat Sink Double (C)


Description

Originally conceived as a totem mech for Clan Fire Mandrill, the Howler was first seen in the Inner Sphere as a part of Jade Falcon second-line forces. With a high ground speed of 119 kph and packing a powerful punch for its size of triple LRM-5s, the Howler is surprisingly potent for a 20-ton mech. The high speed and heavy armament is made possible by Clan weight saving technologies such as Endo-Steel structure and Ferro-Fibrous armor. The Howler also has deep ammo bins for its size, meaning it makes a great mech for training new MechWarriors.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

Factions


Stock Loadout
Stock Loadout
HOW-2
Howler.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Second-Line Support
Stock Specifications
Hardpoints Missile: 4
Support: 1
Speed 7/13/0
Firepower Max Damage: 96
Max Stability: 24
Max Heat: 0
Durability Armor: 285
Structure: 166
Heat Efficiency Sinking: 60
Alpha: 32
Melee Kick: 20
Punch: 10
Stock Equipment
Engine XL Engine (C)
Core 120
Heat Sinks Engine Sink Kit (CDHS)
E-Cooling None
Structure Endo-Steel Structure (C) (Fixed)
Armor Ferro-Fibrous Armor (C)
Center Torso M.A.S.C. (C)
Left Torso Heat Sink Double (C)
Right Torso ATM 3 (C)
ATM 3 (C)
ATM 3 (C)
ATM 3 (C)
Ammo ATM
Ammo ATM ER
Left Arm Heat Sink Double (C)
Heat Sink Double (C)
Heat Sink Double (C)
Left Leg Heat Sink Double (C)
Right Leg Heat Sink Double (C)


Description

The original Howler was a Fire Mandrill mech but proliferated out into the other Clans fairly quickly given Fire Mandrill's fractious nature. Among the Clans to acquire the Howler was Clan Steel Viper, who redesigned the mech before their ejection from the Inner Sphere by Clan Jade Falcon. Jade Falcon then salvaged the Howler 2 and spread it through the other Inner Sphere Clans. The Howler 2 takes the 1's fire support mandate to the next level, replacing the LRM-5s with a quartet of ATM-3s. This requires an XL Engine and to slow it down, but a MASC system keeps it quick.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

Factions


Stock Loadout
Stock Loadout
HOW-3
Howler.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Second-Line Support
Stock Specifications
Hardpoints
Speed 7/13/0
Firepower Max Damage: 150
Max Stability: 30
Max Heat: 0
Durability Armor: 285
Structure: 166
Heat Efficiency Sinking: 108
Alpha: 96
Melee Kick: 20
Punch: 10
Stock Equipment
Engine XL Engine (C)
Core 120
Heat Sinks Engine Sink Kit (CDHS)
E-Cooling None
Structure Endo-Steel Structure (C) (Fixed)
Armor Ferro-Fibrous Armor (C)
Head FCS Precision Computer
FCS Precision Computer
Center Torso M.A.S.C. (C)
M.A.S.C. (C)
Left Torso Heat Sink Double (C)
Heat Sink Double (C)
Heat Sink Double (C)
Heat Sink Double (C)
Heat Sink Double (C)
Right Torso ER PPC (C)
ER PPC (C)
Left Arm Heat Sink Double (C)
Heat Sink Double (C)
Heat Sink Double (C)
Heat Sink Double (C)
Heat Sink Double (C)
Left Leg Heat Sink Double (C)
Heat Sink Double (C)
Right Leg Heat Sink Double (C)
Heat Sink Double (C)


Description

The original Howler was a Fire Mandrill mech but proliferated out into the other Clans fairly quickly given Fire Mandrill's fractious nature. Among the Clans to acquire the Howler was Clan Steel Viper, who redesigned the mech before their ejection from the Inner Sphere by Clan Jade Falcon. Jade Falcon then salvaged the Howler 2 and spread it through the other Inner Sphere Clans. The Howler 3 is a Snow Raven refit of the Howler 2 that was renamed the Devil by the Ravens. It swaps the ATM battery of the HOW-2 for an ER PPC and Targeting Computer., The original Howler was a Fire Mandrill mech but proliferated out into the other Clans fairly quickly given Fire Mandrill's fractious nature. Among the Clans to acquire the Howler was Clan Steel Viper, who redesigned the mech before their ejection from the Inner Sphere by Clan Jade Falcon. Jade Falcon then salvaged the Howler 2 and spread it through the other Inner Sphere Clans. The Howler 3 is a Snow Raven refit of the Howler 2 that was renamed the Devil by the Ravens. It swaps the ATM battery of the HOW-2 for an ER PPC and Targeting Computer.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

Factions


Stock Loadout
Stock Loadout
HOW-4
Howler.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Second-Line Support
Stock Specifications
Hardpoints Missile: 3
Support: 1
Speed 8/12/8
Firepower Max Damage: 20
Max Stability: 5
Max Heat: 0
Durability Armor: 335
Structure: 166
Heat Efficiency Sinking: 60
Alpha: 10
Melee Kick: 20
Punch: 10
Stock Equipment
Engine Standard Engine
Core 140
Heat Sinks Engine Sink Kit (CDHS)
E-Cooling None
Structure Endo-Steel Structure (C) (Fixed)
Armor Ferro-Fibrous Armor (C)
Center Torso Jump Jet (S)
Left Torso Jump Jet (S)
Jump Jet (S)
Jump Jet (S)
Right Torso Ammo LRM
LRM5 (C)
Jump Jet (S)
Jump Jet (S)
Jump Jet (S)
Left Arm Heat Sink Double (C)
Heat Sink Double (C)
Heat Sink Double (C)
Left Leg Heat Sink Double (C)
Right Leg Heat Sink Double (C)


Description

Originally conceived as a totem mech for Clan Fire Mandrill, the Howler was first seen in the Inner Sphere as a part of Jade Falcon second-line forces. Developed by Clan Jade Falcon, this model drops two of the LRM-5s and installs Jump Jets that can cover 210 meters. The ammunition bay is reduced to a single ton. It is prominently used as a trainer.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

Factions


Stock Loadout
Stock Loadout
HOW-5
Howler.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Second-Line Support
Stock Specifications
Hardpoints Energy: 6
Support: 1
Speed 8/12/0
Firepower Max Damage: 180
Max Stability: 0
Max Heat: 0
Durability Armor: 285
Structure: 166
Heat Efficiency Sinking: 60
Alpha: 108
Melee Kick: 20
Punch: 10
Stock Equipment
Engine Standard Engine
Core 140
Heat Sinks Engine Sink Kit (CDHS)
E-Cooling None
Structure Endo-Steel Structure (C) (Fixed)
Armor Ferro-Fibrous Armor (C)
Left Torso ER M Laser (C)
ER M Laser (C)
ER M Laser (C)
Right Torso ER M Laser (C)
ER M Laser (C)
ER M Laser (C)
Left Arm Heat Sink Double (C)
Heat Sink Double (C)
Heat Sink Double (C)
Left Leg Heat Sink Double (C)
Right Leg Heat Sink Double (C)


Description

Originally conceived as a totem mech for Clan Fire Mandrill, the Howler was first seen in the Inner Sphere as a part of Jade Falcon second-line forces. With a high ground speed of 119 kph and packing a powerful punch for its size of six ER Medium Lasers, the Howler is surprisingly potent for a 20-ton mech. The high speed and heavy armament is made possible by Clan weight saving technologies such as Endo-Steel structure and Ferro-Fibrous armor.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

Factions


Stock Loadout
Stock Loadout