Hammerhead

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HHD-1
Hammerhead.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 45T
Stock Role Shock Trooper
Stock Specifications
Hardpoints Energy: 3
Missile: 2
Support: 1
Speed 6/9/0
Firepower Max Damage: 145
Max Stability: 18
Max Heat: 0
Durability Armor: 660
Structure: 376
Heat Efficiency Sinking: 60
Alpha: 63
Melee Kick: 45
Punch: 23
Stock Equipment
Engine XL Engine (C)
Core 270
Heat Sinks Engine Sink Kit (CDHS)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (C) (Fixed)
Armor Hardened Armor
Center Torso ER M Laser (C)
Left Torso Ammo Streak SRM
Streak SRM6 (C)
Right Torso L Pulse (C)
Left Leg AES Components
Right Leg AES (Leg)


Description

Created by the Diamond Sharks and intended for use as an indestructible shock trooper in combat, the Hammerhead is a bit of an odd duck, even by Clan standards. Not particularly fast for its size nor very well armed, the Hammerhead is notable for its unusual Hardened Armor and Actuator Enhancement System, both sourced from the Wolf's Dragoons and both providing extreme durability and stability in combat. For weapons, the Hammerhead can call upon a Large Pulse Laser, a Streak SRM-6, and an ER Medium Laser, all no-frills weapons that the standard DHS can handle with ease.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Stabilized

Reduces stability taken by 50%


Factions


Stock Loadout
Stock Loadout