Hammerhead
HHD-1
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 45T |
Stock Role | Shock Trooper |
Stock Specifications | |
Hardpoints | Energy: 3 Missile: 2 Support: 1 |
Speed | 6/9/0 |
Firepower | Max Damage: 145 Max Stability: 18 Max Heat: 0 |
Durability | Armor: 660 Structure: 376 |
Heat Efficiency | Sinking: 60 Alpha: 63 |
Melee | Kick: 45 Punch: 23 |
Stock Equipment | |
Engine | XL Engine (C) |
Core | 270 |
Heat Sinks | Engine Sink Kit (CDHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (C) (Fixed) |
Armor | Hardened Armor |
Center Torso | ER M Laser (C) |
Left Torso | Ammo Streak SRM Streak SRM6 (C) |
Right Torso | L Pulse (C) |
Left Leg | AES Components |
Right Leg | AES (Leg) |
Description
Created by the Diamond Sharks and intended for use as an indestructible shock trooper in combat, the Hammerhead is a bit of an odd duck, even by Clan standards. Not particularly fast for its size nor very well armed, the Hammerhead is notable for its unusual Hardened Armor and Actuator Enhancement System, both sourced from the Wolf's Dragoons and both providing extreme durability and stability in combat. For weapons, the Hammerhead can call upon a Large Pulse Laser, a Streak SRM-6, and an ER Medium Laser, all no-frills weapons that the standard DHS can handle with ease.
Bonuses
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy
Pilot Affinity: Stabilized
Reduces stability taken by 50%
Factions