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Revision as of 00:33, 11 January 2021
Battletech Advanced 3062 currently consists of approximately 253 'Mech chassis, with roughly 1,406 'Mech variants in total.
Below you will find an alphabetically sorted list of 'Mechs, divided by weight class, a list of all variants, and their weight, hardpoints, stock role, as well as skirmish mode value, for a very rough look at its power at a glance. OmniMechs have had their maximum possible hardpoints listed rather than their model's used hardpoints.
Legend
Hardpoints: | Type and maximum number of weapon hardpoints.
|
Engine: | Type of engine and size of core installed. It can be changed unless Engine is noted in Fixed Equipment.
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Speed: | Maximum movement speed. Notation: Move Hex / Sprint Hex / Jump Hex |
Heat Sink: | Type of heatsink kit installed. It can be changed unless HS Kit is noted in Fixed Equipment.
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Free Tonnage: |
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Quirks
The following two quirks are present on a large amount of Mechs. In order to save space, here are their associated bonuses and penalties:
Mech Quirk: Primitive
+50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight
Mech Quirk: Clan Mech
+10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy
Inner Sphere Light Mechs
As of BTA 3062 v8.2 there are approximately 40 Light Mech chassis, with 227 variants.
Chassis | Model | Weight | Hardpoints | Melee Weapon | Role | Value |
---|---|---|---|---|---|---|
Mech Quirk: Easy To Maintain Fast refits Pilot Affinity: Agile Gains 1 bonus evasion on movement |
ABS-2L | 30T | B0 E0 M2 S4 JJ8 | None | Fire Support | 7.30M |
ABS-3D | 30T | B0 E4 M0 S0 JJ8 | None | Fire Support | 7.83M | |
ABS-3L | 30T | B0 E0 M4 S2 JJ8 | None | Fire Support | 8.35M | |
Mech Quirk: Nimble Jumper +15% jump distance Pilot Affinity: Nimble 15% more jumping distance |
LDT-1 | 25T | B0 E4 M0 S2 JJ6 | None | Pirate Mech | 7.28M |
LDT-X1 | 25T | B0 E6 M0 S0 JJ6 | None | Pirate Mech | 7.33M | |
LDT-X2 | 25T | B0 E2 M4 S0 JJ6 | None | Pirate Mech | 7.39M | |
Mech Quirk: Narrow Profile +1 evasion pips gained from movement, +1 defense against being hit Pilot Affinity: Evasive +2 defense against being hit |
COM-1B | 25T | B0 E3 M1 S2 JJ6 | None | Sniper / Scout | 4.31M |
COM-1C | 25T | B1 E1 M0 S2 JJ6 | None | Sniper / Scout | 3.64M | |
COM-1D | 25T | B0 E1 M1 S2 JJ6 | None | Striker / Scout | 3.71M | |
COM-2D | 25T | B0 E1 M3 S1 JJ6 | None | Striker / Scout | 4.31M | |
COM-2D-BI | 25T | B0 E6 M0 S7 JJ6 | None | Striker / Scout | 4.03M | |
COM-3A | 25T | B0 E2 M2 S2 JJ6 | None | Striker / Scout | 3.77M | |
COM-4H | 25T | B0 E2 M8 S0 JJ6 | None | Striker / Scout | 4.48M | |
COM-5S | 25T | B0 E1 M3 S1 JJ6 | None | Striker / Scout | 6.02M | |
COM-7C | 25T | B2 E0 M0 S2 JJ6 | None | Striker / Scout | 8.30M | |
COM-7S | 25T | B0 E2 M3 S0 JJ6 | None | Striker / Scout | 10.00M | |
Mech Quirk: Primitive +50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight Pilot Affinity: Evasive +2 defense against being hit |
COM-1A | 25T | B0 E1 M0 S0 JJ4 | None | Sniper / Scout | 3.57M |
Mech Quirk: Melee Weapon Variants of this model have a melee weapon Pilot Affinity: Brawler Kicks, punches, and physical weapon attacks deal 15% more damage |
ED-X2 | 30T | B0 E0 M0 S7 JJ3 | Chainsaw | Industrial Logger Mech | 3.89M |
ED-X4D | 30T | B0 E0 M0 S3 JJ3 | Dual Saw | Industrial Logger Mech | 3.90M | |
ED-X6 | 30T | B0 E4 M0 S1 JJ4 | Chainsaw | Industrial Logger Mech | 3.00M | |
ED-X7 | 30T | B2 E0 M0 S3 JJ3 | Chainsaw | Industrial Logger Mech | 2.29M | |
Mech Quirk: Narrow Profile +1 defense against being hit Pilot Affinity: Zippy 15% boost to sprint speed! |
ALM-7D | 20T | B0 E0 M1 S3 JJ11 | None | Super Rapid Response | 4.86M |
ALM-8D | 20T | B0 E2 M0 S2 JJ11 | None | Super Rapid Response | 4.54M | |
ALM-9D | 20T | B0 E1 M1 S2 JJ11 | None | Super Rapid Response | 4.92M | |
Mech Quirk: Improved Cooling -3 heat per turn Pilot Affinity: Cool Running Adds 6 bonus heat sinking, effectively two heat sinks |
FRB-1B | 35T | B0 E0 M6 S2 JJ6 | None | Flanker / Harasser | 8.43M |
FRB-2A | 35T | B0 E1 M8 S0 JJ5 | None | Flanker / Harasser | 9.86M | |
FRB-2E | 35T | B0 E2 M0 S6 JJ5 | None | Flanker / Harasser | 5.03M | |
FRB-2L | 35T | B0 E8 M0 S0 JJ5 | None | Flanker / Harasser | 8.85M | |
FRB-2S | 35T | B0 E1 M4 S4 JJ5 | None | Flanker / Harasser | 7.49M | |
Mech Quirk: Primitive +50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight Pilot Affinity: Cool Running Adds 6 bonus heat sinking, effectively two heat sinks |
WAM-B | 35T | B0 E0 M4 S0 JJ5 | None | Flanker / Harasser | 4.98M |
Mech Quirk: Nimble Jumper +15% jump distance Pilot Affinity: Evasive +2 bonus against being hit |
FFL-3A | 30T | B0 E4 M2 S5 JJ5 | None | Assault Scout | 9.12M |
FFL-4A | 30T | B0 E4 M2 S5 JJ5 | None | Assault Scout | 5.45M | |
FFL-4B | 30T | B0 E4 M2 S5 JJ5 | None | Assault Scout | 5.55M | |
FFL-4C | 30T | B0 E4 M2 S5 JJ5 | None | Assault Scout | 9.97M | |
Mech Quirk: Nimble Jumper +15% jump distance Pilot Affinity: Nimble 15% more jumping distance |
FS9-A | 35T | B0 E2 M0 S6 JJ6 | None | Scout / Disabler | 4.77M |
FS9-H | 35T | B2 E2 M0 S6 JJ6 | None | Scout / Disabler | 5.92M | |
FS9-J | 35T | B0 E2 M0 S6 JJ6 | None | Scout / Disabler | 7.70M | |
FS9-K | 35T | B0 E3 M0 S4 JJ6 | None | Scout / Disabler | 4.62M | |
FS9-M | 35T | B0 E4 M0 S4 JJ6 | None | Scout / Disabler | 4.76M | |
FS9-P | 35T | B0 E2 M0 S6 JJ6 | None | Scout / Disabler | 7.96M | |
FS9-S | 35T | B0 E2 M0 S6 JJ6 | None | Scout / Disabler | 5.70M | |
FS9-S1 | 35T | B0 E2 M0 S6 JJ6 | None | Scout / Disabler | 7.96M | |
Mech Quirk: Narrow Profile +1 evasion pips gained from movement, +1 defense against being hit Pilot Affinity: Zippy 15% boost to sprint speed! |
FLE-4 | 20T | B0 E2 M2 S3 JJ6 | None | Recon / Backstabber | 3.55M |
FLE-15 | 20T | B2 E2 M0 S5 JJ6 | None | Recon / Backstabber | 3.61M | |
FLE-16 | 20T | B0 E2 M0 S5 JJ9 | None | Hyperfast Recon | 3.65M | |
FLE-17 | 20T | B2 E2 M0 S5 JJ6 | None | Recon / Backstabber | 4.12M | |
FLE-19 | 20T | B0 E0 M0 S7 JJ6 | None | Recon / Backstabber | 7.56M | |
FLE-21 | 20T | B0 E0 M2 S9 JJ6 | None | Recon / Backstabber | 4.80M | |
Mech Quirk: Narrow Profile +1 evasion pips gained from movement, +1 defense against being hit Pilot Affinity: Zippy 15% boost to sprint speed! |
FLE-14 | 15T | B0 E2 M0 S3 JJ6 | None | Ultralight Recon | 3.50M |
Mech Quirk: Improved Communications +1 increased resolve gain for all lance members Pilot Affinity: Precise Shot +1 bonus on weapon attacks |
HER-1A | 30T | B0 E4 M0 S1 JJ8 | None | Fragile Scout | 5.32M |
HER-1B | 30T | B0 E4 M0 S1 JJ8 | None | Fragile Scout | 5.36M | |
HER-1S | 30T | B0 E4 M0 S1 JJ8 | None | Fragile Scout | 5.72M | |
HER-1Sb | 30T | B0 E5 M0 S2 JJ8 | None | Royal Scout | 8.90M | |
HER-3S | 30T | B0 E4 M0 S1 JJ8 | None | Fragile Scout | 6.28M | |
HER-3S1 | 30T | B0 E4 M0 S1 JJ8 | None | Fragile Scout | 6.34M | |
HER-3S2 | 30T | B0 E4 M0 S1 JJ8 | None | Fragile Scout | 6.49M | |
HER-4K | 30T | B0 E6 M0 S2 JJ8 | None | Scout / Harasser | 9.98M | |
HER-4M | 30T | B0 E6 M0 S0 JJ8 | None | Scout / Harasser | 9.84M | |
HER-4S | 30T | B0 E5 M0 S1 JJ8 | None | Scout / Harasser | 9.17M | |
Mech Quirk: Stabilized Weapon -2 recoil with ballistic weapons Pilot Affinity: Precise Shot +1 bonus on weapon attacks |
BZK-D2 | 35T | B2 E2 M0 S0 JJ5 | None | Sniper | 7.80M |
BZK-F3 | 35T | B3 E0 M0 S3 JJ5 | None | Sniper | 8.49M | |
BZK-G1 | 35T | B2 E3 M0 S0 JJ5 | None | Sniper | 8.34M | |
BZK-H3 | 35T | B0 E4 M0 S1 JJ5 | None | Sniper | 10.77M | |
BZK-K7 | 35T | B0 E2 M3 S1 JJ5 | None | Sniper | 11.50M | |
BZK-T100 | 35T | B3 E0 M0 S3 JJ5 | None | Sniper | 9.02M | |
Mech Quirk: Narrow Profile +2 defense against being hit Pilot Affinity: Evasive +2 bonus against being hit |
HNT-151 | 20T | B0 E1 M1 S2 JJ5 | None | Striker / Scout | 3.90M |
HNT-152 | 20T | B0 E1 M1 S2 JJ5 | None | Striker / Scout | 3.87M | |
HNT-161 | 20T | B0 E1 M1 S2 JJ5 | None | Striker / Scout | 4.26M | |
HNT-171 | 20T | B0 E1 M1 S2 JJ5 | None | Striker / Scout | 4.29M | |
HNT-175 | 20T | B1 E2 M0 S1 JJ6 | None | Striker / Scout | 5.09M | |
HNT-191 | 20T | B0 E1 M1 S2 JJ5 | None | Striker / Scout | 3.71M | |
Mech Quirk: Improved Communications +1 increased resolve gain for all lance members Pilot Affinity: Encouraging +3 morale whenever morale is gained |
HSR-200-D | 30T | B0 E2 M0 S2 JJ8 | None | Scout / Harasser | 7.41M |
HSR-200-Db | 30T | B0 E2 M0 S2 JJ8 | None | Scout / Harasser | 8.94M | |
HSR-300-D | 30T | B0 E2 M0 S2 JJ8 | None | Scout / Harasser | 5.24M | |
HSR-350-D | 30T | B0 E3 M0 S1 JJ8 | None | Scout / Harasser | 5.34M | |
HSR-400-D | 30T | B1 E0 M0 S3 JJ8 | None | Scout / Harasser | 8.21M | |
HSR-500-D | 30T | B0 E2 M0 S3 JJ8 | None | Scout / Harasser | 9.05M | |
Mech Quirk: Nimble Jumper +15% jump distance Pilot Affinity: Nimble 15% more jumping distance |
JVN-10A | 30T | B0 E0 M2 S3 JJ6 | None | Close Support | 4.35M |
JVN-10F | 30T | B0 E4 M0 S4 JJ6 | None | Scout / Ambusher | 4.48M | |
JVN-10N | 30T | B2 E0 M4 S0 JJ6 | None | Scout / Ambusher | 4.28M | |
JVN-10P | 30T | B0 E0 M4 S4 JJ6 | None | Scout / Ambusher | 5.11M | |
JVN-11A | 30T | B0 E7 M0 S0 JJ6 | None | Scout / Ambusher | 7.26M | |
JVN-11B | 30T | B0 E0 M2 S6 JJ6 | None | Scout / Ambusher | 7.68M | |
JVN-11D | 30T | B0 E6 M0 S0 JJ6 | None | Scout / Ambusher | 9.30M | |
JVN-12M | 30T | B2 E2 M0 S2 JJ6 | None | Scout / Ambusher | 7.51M | |
Mech Quirk: Improved Cooling -3 heat per turn Pilot Affinity: Cool Running Adds 6 bonus heat sinking, effectively two heat sinks |
JR7-A | 35T | B0 E3 M0 S2 JJ7 | None | Fast Striker Cavalry | 4.45M |
JR7-C | 35T | B0 E4 M2 S0 JJ7 | None | Fast Striker Cavalry | 5.76M | |
JR7-D | 35T | B0 E4 M2 S0 JJ7 | None | Fast Striker Cavalry | 5.84M | |
JR7-DS | 35T | B0 E4 M2 S0 JJ7 | None | Fast Striker Cavalry | 9.65M | |
JR7-F | 35T | B0 E4 M0 S4 JJ7 | None | Fast Striker Cavalry | 4.64M | |
JR7-K | 35T | B0 E4 M2 S0 JJ7 | None | Fast Striker Cavalry | 5.26M | |
JR7-M | 35T | B0 E2 M2 S2 JJ7 | None | Fast Striker Cavalry | 8.99M | |
Mech Quirk: Narrow Profile +1 evasion pips gained from movement, +1 defense against being hit Pilot Affinity: Zippy 15% boost to sprint speed! |
LCT-1E | 20T | B0 E4 M0 S2 JJ8 | None | Striker / Scout | 3.41M |
LCT-1L | 20T | B2 E1 M0 S3 JJ8 | None | Fire Support | 5.09M | |
LCT-1M | 20T | B0 E2 M2 S2 JJ8 | None | Extremely Fast Scout | 3.69M | |
LCT-1PA | 20T | B0 E2 M2 S2 JJ8 | None | Extremely Fast Scout | 4.19M | |
LCT-1S | 20T | B0 E1 M4 S1 JJ8 | None | Striker / Scout | 3.76M | |
LCT-1V | 20T | B2 E1 M0 S3 JJ8 | None | Striker / Scout | 3.59M | |
LCT-1Vb | 20T | B0 E3 M0 S3 JJ8 | None | Scout / Flanker | 7.79M | |
LCT-3D | 20T | B0 E0 M2 S2 JJ8 | None | Scout / Flanker | 4.54M | |
LCT-3M | 20T | B0 E1 M0 S5 JJ8 | None | Scout / Flanker | 4.64M | |
LCT-3S | 20T | B0 E1 M2 S2 JJ8 | None | Scout / Flanker | 5.36M | |
LCT-3V | 20T | B2 E2 M0 S3 JJ8 | None | Fire Support | 3.38M | |
LCT-4P | 20T | B2 E3 M0 S0 JJ8 | None | Scout / Flanker | 5.10M | |
Mech Quirk: Melee Weapon Variants of this model have a melee weapon Pilot Affinity: Brawler Kicks, punches, and physical weapon attacks deal 15% more damage |
MTS-S | 30T | B0 E4 M0 S2 JJ9 | Claws | Melee Solaris Brawler | 8.44M |
MTS-T | 30T | B0 E4 M0 S2 JJ9 | Claws | Melee Solaris Brawler | 9.55M | |
SA-MN | 30T | B0 E4 M0 S2 JJ9 | Claws | Melee Solaris Brawler | 8.27M | |
Mech Quirk: Easy To Pilot +20% walking distance, +10% sprint distance Pilot Affinity: Zippy 15% boost to sprint speed! |
MON-66 | 25T | B0 E3 M0 S4 JJ8 | None | Striker / Scout | 5.58M |
MON-66b | 25T | B0 E3 M0 S4 JJ8 | None | Striker / Scout | 8.51M | |
MON-67 | 25T | B0 E3 M0 S4 JJ8 | None | Striker / Scout | 4.91M | |
MON-68 | 25T | B0 E4 M0 S0 JJ7 | None | Scout | 4.70M | |
MON-69 | 25T | B0 E3 M2 S2 JJ8 | None | Striker / Scout | 5.24M | |
MON-70 | 25T | B0 E3 M0 S4 JJ8 | None | Striker / Scout | 5.23M | |
MON-77 | 25T | B0 E0 M0 S8 JJ8 | None | Elemental Hunter | 8.65M | |
Mech Quirk: Easy To Maintain Fast Refits Pilot Affinity: Encouraging +3 morale whenever morale is gained |
NTK-2Q | 35T | B0 E5 M0 S3 JJ6 | None | Rapid Response | 7.90M |
NTK-2S | 35T | B0 E5 M0 S3 JJ6 | None | Rapid Response | 8.40M | |
Mech Quirk: Improved Sensors 10% increased sensor range, 15% increased sight range Pilot Affinity: Keen Eyed 15% boost to sensor and sight range |
OSR-3D | 30T | B3 E5 M2 S4 JJ8 | None | Hit and Run Mech | 8.02M |
OSR-4C | 30T | B0 E3 M2 S2 JJ8 | None | Hit and Run Mech | 8.16M | |
Mech Quirk: OmniMech Fast Refits Pilot Affinity: Evasive +2 bonus against being hit |
OW-1 PRIME | 35T | B5 E5 M5 S6 JJ8 | None | Fast E-War Support | 7.03M |
OW-1 A | 35T | B5 E5 M5 S6 JJ8 | None | Fast E-War Support | 7.75M | |
OW-1 B | 35T | B5 E5 M5 S6 JJ8 | None | Fast E-War Support | 6.94M | |
OW-1 C | 35T | B5 E5 M5 S6 JJ8 | None | Fast E-War Support | 7.01M | |
OW-1 D | 35T | B5 E5 M5 S6 JJ8 | None | Fast E-War Support | 7.22M | |
OW-1 E | 35T | B5 E5 M5 S6 JJ8 | None | Fast E-War Support | 7.04M | |
OW-1 R | 35T | B7 E7 M7 S8 JJ8 | None | Fast E-War Support | 7.96M | |
Mech Quirk: Improved Targeting +1 accuracy with ranged weapons Pilot Affinity: Precise Shot +1 bonus on weapon attacks |
PNT-8Z | 35T | B0 E3 M1 S2 JJ4 | None | Sniper / Brawler | 4.58M |
PNT-9ALAG | 35T | B0 E4 M1 S2 JJ5 | None | Sniper / Brawler | 4.54M | |
PNT-9M | 35T | B0 E0 M2 S3 JJ4 | None | Zombie Brawler | 5.86M | |
PNT-9PA | 35T | B0 E4 M1 S0 JJ4 | None | Sniper / Brawler | 5.13M | |
PNT-9R | 35T | B0 E4 M1 S0 JJ4 | None | Sniper / Brawler | 5.36M | |
PNT-10K | 35T | B0 E4 M1 S2 JJ4 | None | Sniper / Scout | 6.43M | |
PNT-10KA | 35T | B0 E4 M1 S2 JJ4 | None | Sniper / Scout | 6.26M | |
PNT-11PA | 35T | B2 E0 M2 S0 JJ4 | None | Sniper / Brawler | 4.82M | |
PNT-11S | 35T | B2 E0 M2 S0 JJ4 | None | Sniper / Brawler | 5.51M | |
PNT-C | 35T | B0 E4 M2 S1 JJ4 | None | Sniper / Scout | 6.02M | |
PNT-CA | 35T | B0 E4 M2 S1 JJ4 | None | Sniper / Scout | 5.85M | |
Mech Quirk: OmniMech Fast Refits Pilot Affinity: Encouraging +3 morale whenever morale is gained |
RTX1-O | 25T | B9 E9 M9 S9 JJ7 | None | Striker / Scout | 6.93M |
RTX1-OA | 25T | B5 E5 M5 S5 JJ7 | None | Striker / Scout | 6.82M | |
RTX1-OB | 25T | B5 E5 M5 S5 JJ7 | None | Striker / Scout | 6.79M | |
RTX1-OC | 25T | B9 E9 M9 S9 JJ7 | None | Striker / Scout | 7.46M | |
RTX1-OD | 25T | B8 E8 M8 S8 JJ7 | None | Striker / Scout | 9.05M | |
RTX1-OE | 25T | B4 E4 M4 S4 JJ7 | None | Striker / Scout | 6.88M | |
RTX1-OF | 25T | B5 E5 M5 S5 JJ7 | None | Striker / Scout | 7.76M | |
Mech Quirk: Narrow Profile +1 evasion pips gained from movement, +1 defense against being hit Pilot Affinity: Evasive +2 bonus against being hit |
RVN-1X | 35T | B0 E4 M1 S4 JJ5 | None | Recon / Electronic Warfare | 4.82M |
RVN-2X | 35T | B0 E5 M3 S4 JJ5 | None | Scout | 4.58M | |
RVN-3L | 35T | B0 E4 M3 S4 JJ6 | None | Scout | 6.56M | |
RVN-3M | 35T | B0 E2 M4 S3 JJ6 | None | Scout | 5.67M | |
RVN-3X | 35T | B0 E2 M2 S2 JJ5 | None | Recon / Electronic Warfare | 8.20M | |
RVN-4L | 35T | B0 E4 M3 S4 JJ6 | None | Scout | 9.26M | |
RVN-4LC | 35T | B0 E4 M3 S5 JJ6 | None | Scout | 9.51M | |
RVN-4X | 35T | B2 E2 M2 S2 JJ5 | None | Scout | 4.65M | |
RVN-5X | 35T | B3 E2 M0 S1 JJ5 | None | Mobile Artillery Support | 5.01M | |
Mech Quirk: Narrow Profile +1 evasion pips gained from movement, +1 defense against being hit Pilot Affinity: Unlimited Power Energy, ballistic, and missile weapons deal 10% more damage |
RZK-9S | 30T | B0 E2 M1 S4 JJ6 | None | Light Support | 8.41M |
RZK-9T | 30T | B0 E6 M0 S0 JJ6 | None | Light Support | 8.50M | |
RZK-10R | 30T | B0 E4 M0 S2 JJ6 | None | Light Support | 8.39M | |
Mech Quirk: Nimble Jumper +15% jump distance Pilot Affinity: Nimble 15% more jumping distance |
SDR-5D | 30T | B0 E3 M0 S3 JJ8 | None | Scout | 4.25M |
SDR-5K | 30T | B2 E1 M0 S3 JJ8 | None | Scout | 4.20M | |
SDR-5V | 30T | B0 E2 M0 S2 JJ8 | None | Scout | 5.10M | |
SDR-7C | 30T | B0 E2 M1 S2 JJ8 | None | Scout | 7.91M | |
SDR-7M | 30T | B0 E2 M0 S4 JJ8 | None | Scout | 5.08M | |
SDR-7PA | 30T | B2 E2 M1 S0 JJ8 | None | Scout | 7.73M | |
SDR-8M | 30T | B0 E2 M0 S4 JJ8 | None | Scout | 7.25M | |
SDR-C | 30T | B0 E2 M0 S4 JJ8 | None | Scout | 5.61M | |
Mech Quirk: Easy To Maintain Fast refits Pilot Affinity: Nimble 15% more jumping distance |
STG-3G | 20T | B0 E2 M0 S4 JJ6 | None | Scout | 3.83M |
STG-3Gb | 20T | B0 E3 M0 S1 JJ7 | None | Scout | 7.50M | |
STG-3R | 20T | B0 E2 M0 S2 JJ6 | None | Scout | 3.75M | |
STG-4G | 20T | B0 E0 M2 S1 JJ6 | None | Sniper / Scout | 5.23M | |
STG-5M | 20T | B0 E2 M0 S2 JJ6 | None | Sniper / Scout | 4.02M | |
Mech Quirk: LAM +20% jump distance, +1 evasion pips gained from movement Pilot Affinity: Nimble 15% more jumping distance |
STG-A1 | 30T | B0 E3 M0 S3 JJ6 | None | LAM | 9.34M |
STG-A5 | 30T | B0 E3 M0 S3 JJ6 | None | LAM | 6.84M | |
STG-A10 | 30T | B0 E1 M0 S5 JJ6 | None | LAM | 6.80M | |
STG-H1 | 30T | B0 E0 M2 S4 JJ5 | None | LAM | 9.47M | |
Mech Quirk: Rugged 50 structure points, 65 stability threshold Pilot Affinity: Zippy 15% boost to sprint speed! |
TLN-5V | 35T | B0 E3 M0 S0 JJ8 | None | Scout / Disabler | 11.14M |
TLN-5W | 35T | B0 E3 M0 S0 JJ8 | None | Scout / Disabler | 11.44M | |
TLN-5Z | 35T | B0 E2 M0 S0 JJ7 | None | Scout / Disabler | 11.86M | |
Mech Quirk: Easy To Maintain Fast Refits Pilot Affinity: Keen Eyed 15% boost to sensor and sight range |
THE-N | 20T | B0 E2 M2 S0 JJ6 | None | Pioneering Light Support | 4.02M |
THE-N1 | 20T | B0 E2 M0 S1 JJ6 | None | Pioneering Light Support | 7.64M | |
THE-Nb | 20T | B0 E2 M0 S1 JJ6 | None | Pioneering Light Support | 7.82M | |
THE-S | 20T | B0 E2 M2 S0 JJ6 | None | Pioneering Light Support | 3.80 M | |
THE-T | 20T | B0 E2 M2 S0 JJ6 | None | Pioneering Light Support | 3.77M | |
Mech Quirk: Multitrac Grants the multi-shot ability to pilots that do not already have the ability Pilot Affinity: Encouraging +3 morale whenever morale is gained |
TR-A-6 | 35T | B0 E3 M2 S0 JJ4 | None | Light Fire Support | 5.02M |
TR-A-8 | 35T | B0 E3 M2 S0 JJ5 | None | Light Fire Support | 8.51M | |
Mech Quirk: Primitive +50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight Pilot Affinity: Encouraging +3 morale whenever morale is gained |
TR-A-1 | 35T | B0 E1 M2 S0 JJ4 | None | Recon / Anti-Infantry | 5.03M |
Mech Quirk: Primitive +50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight Pilot Affinity: Zippy 15% boost to sprint speed! |
TP-1R | 20T | B0 E1 M0 S4 JJ5 | None | Recon / Anti-Infantry | 3.18M |
Mech Quirk: Narrow Profile +1 defense against being hit Pilot Affinity: Evasive +2 bonus against being hit |
UM-R25 | 30T | B0 E2 M6 S2 JJ2 | None | Ambusher | 6.34M |
UM-R29 | 30T | B0 E2 M0 S2 JJ9 | None | Heavy Defender | 9.46M | |
UM-R50 | 30T | B4 E2 M0 S2 JJ2 | None | Heavy Defender | 3.98M | |
UM-R60 | 30T | B4 E2 M0 S2 JJ2 | None | Heavy Defender | 3.98M | |
UM-R60C | 30T | B3 E0 M0 S2 JJ2 | None | Heavy Defender | 3.82M | |
UM-R60L | 30T | B2 E0 M0 S3 JJ2 | None | Heavy Defender | 3.80M | |
UM-R60X | 30T | B3 E0 M0 S3 JJ2 | None | Heavy Defender | 3.88M | |
UM-R63 | 30T | B4 E1 M0 S3 JJ2 | None | Heavy Defender | 4.45M | |
UM-R68 | 30T | B0 E0 M3 S3 JJ2 | None | Heavy Defender | 4.21M | |
UM-R71 | 30T | B0 E0 M3 S3 JJ2 | None | Heavy Defender | 5.00M | |
UM-R72 | 30T | B0 E0 M3 S3 JJ2 | None | Heavy Defender | 4.16M | |
UM-R90 | 30T | B0 E5 M0 S2 JJ3 | None | Heavy Defender | 4.40M | |
UM-R100X | 30T | B2 E0 M0 S2 JJ2 | None | Heavy Defender | 5.18M | |
UM-RM-PRIME | 30T | B4 E4 M4 S4 JJ2 | None | Heavy Defender | 4.53M | |
Mech Quirk: Improved Targeting +1 accuracy with ranged weapons Mech Quirk: Melee Weapon Variants of this model have a melee weapon Pilot Affinity: Precise Shot +1 bonus on weapon attacks |
V4-LNT-K5 | 30T | B0 E3 M0 S3 JJ6 | Hatchet | Melee Skirmisher | 5.12M |
V4-LNT-K7 | 30T | B0 E3 M0 S4 JJ7 | Hatchet | Melee Skirmisher | 7.33M | |
V4-LNT-L2 | 30T | B0 E0 M5 S2 JJ7 | None | Skirmisher | 8.11M | |
V4-LNT-L7 | 30T | B3 E2 M0 S1 JJ5 | None | Skirmisher | 8.62M | |
V4-LNT-M4 | 30T | B2 E3 M0 S2 JJ6 | Hatchet | Mortar Support | 7.79M | |
V4-LNT-M6 | 30T | B0 E0 M4 S2 JJ7 | Mace | Melee Skirmisher | 8.10M | |
Mech Quirk: Improved Communications +1 increased resolve gain for all lance members Pilot Affinity: Encouraging +3 morale whenever morale is gained |
VLK-QA | 30T | B0 E2 M2 S1 JJ5 | None | Fire Support | 4.20M |
VLK-QD | 30T | B0 E2 M2 S1 JJ5 | None | Fire Support | 5.55M | |
VLK-QF | 30T | B0 E0 M2 S2 JJ5 | None | Fire Support | 5.21M | |
VLK-QQ | 30T | B1 E0 M2 S1 JJ5 | None | Fire Support | 5.30M | |
Mech Quirk: Nimble Jumper +15% jump distance Pilot Affinity: Nimble 15% more jumping distance |
WSP-1A | 20T | B0 E1 M1 S0 JJ6 | None | Scout | 3.72M |
WSP-1D | 20T | B0 E1 M0 S3 JJ6 | None | Scout | 3.75M | |
WSP-1K | 20T | B0 E1 M0 S1 JJ6 | None | Scout | 3.74M | |
WSP-1L | 20T | B0 E0 M1 S0 JJ6 | None | Scout | 3.70M | |
WSP-1S | 20T | B0 E1 M0 S3 JJ6 | None | Scout | 4.10M | |
WSP-1W | 20T | B0 E0 M0 S6 JJ6 | None | Scout | 3.75M | |
WSP-3M | 20T | B0 E1 M1 S0 JJ6 | None | Scout | 4.09M | |
WSP-3W | 20T | B0 E0 M0 S6 JJ6 | None | Scout | 3.93M | |
WSP-4T | 20T | B0 E3 M4 S0 JJ5 | None | Scout | 4.69M | |
Mech Quirk: Primitive +50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight Pilot Affinity: Nimble 15% more jumping distance |
WSP-1 | 20T | B0 E1 M0 S0 JJ4 | None | Scout | 3.76M |
Mech Quirk: Nimble Jumper +15% jump distance Pilot Affinity: Nimble 15% more jumping distance |
WSP-2A-X | 25T | B0 E2 M1 S3 JJ6 | None | Scout | 4.09M |
Mech Quirk: LAM +20% jump distance, +1 evasion pips gained from movement Pilot Affinity: Nimble 15% more jumping distance |
WSP-100A | 30T | B0 E1 M2 S1 JJ5 | None | LAM | 6.74M |
WSP-100B | 30T | B0 E1 M1 S1 JJ5 | None | LAM | 7.56M | |
WSP-103 | 30T | B0 E3 M0 S2 JJ5 | None | LAM | 7.39M | |
WSP-105 | 30T | B0 E2 M1 S1 JJ5 | None | LAM | 6.73M | |
WSP-105M | 30T | B0 E2 M1 S1 JJ5 | None | LAM | 6.77M | |
Mech Quirk: Improved Life Support +1 injuries resisted Pilot Affinity: Sturdy Gains 2 extra pilot hits |
WLF-1 | 35T | B0 E6 M0 S2 JJ6 | None | Sniper / Brawler | 5.87M |
WLF-1A | 35T | B0 E6 M0 S1 JJ6 | None | Sniper / Brawler | 5.84M | |
WLF-1B | 35T | B0 E6 M0 S2 JJ6 | None | Sniper / Brawler | 5.87M | |
WLF-2 | 35T | B0 E6 M0 S2 JJ6 | None | Sniper / Brawler | 8.22M | |
WLF-4 | 35T | B0 E4 M0 S4 JJ6 | None | Sniper / Brawler | 9.84M |
Inner Sphere Medium Mechs
As of BTA 3062 v8.2 there are approximately 46 Medium Mech chassis, with 282 variants.
Chassis | Model | Weight | Hardpoints | Melee Weapon | Role | Value |
---|---|---|---|---|---|---|
Mech Quirk: Nimble Jumper +15% jump distance Pilot Affinity: Nimble 15% more jumping distance |
ASN-21 | 40T | B0 E3 M5 S0 JJ7 | None | Hunter-Killer / Ambusher | 6.39M |
ASN-23 | 40T | B0 E3 M5 S0 JJ7 | None | Flanker / Missile Support | 6.89M | |
ASN-30 | 40T | B3 E2 M0 S0 JJ7 | None | Hunter-Killer / Ambusher | 7.67M | |
ASN-45 | 40T | B0 E0 M4 S4 JJ7 | None | Light Hunter / Fast Brawler | 8.84M | |
ASN-55 | 40T | B0 E3 M4 S0 JJ7 | None | Hunter-Killer / Ambusher | 11.84M | |
ASN-65 | 40T | B0 E2 M4 S0 JJ7 | None | Hunter-Killer / Ambusher | 9.88M | |
ASN-101 | 40T | B0 E2 M4 S3 JJ7 | None | Flanker | 6.40M | |
ASN-SB | 40T | B0 E2 M4 S1 JJ7 | None | Flanker / Missile Support | 5.84M | |
Mech Quirk: Improved Targeting +1 accuracy with ranged weapons Pilot Affinity: Precise Shot +1 bonus on weapon attacks |
BJ-1 | 45T | B2 E4 M0 S2 JJ4 | None | Fire Support / Skirmisher | 6.16M |
BJ-1DB | 45T | B0 E4 M0 S0 JJ4 | None | Fire Support / Skirmisher | 6.46M | |
BJ-1DC | 45T | B2 E6 M0 S2 JJ4 | None | Fire Support / Skirmisher | 6.46M | |
BJ-1PA | 45T | B4 E4 M0 S0 JJ4 | None | Fire Support / Skirmisher | 6.41M | |
BJ-1X | 45T | B0 E4 M0 S6 JJ5 | None | Brawler / Disabler | 6.66M | |
BJ-2 | 45T | B0 E2 M4 S1 JJ4 | None | Fire Support / Skirmisher | 11.35M | |
BJ-2M | 45T | B0 E4 M0 S4 JJ5 | None | Sniper | 9.34M | |
BJ-3 | 45T | B0 E6 M0 S1 JJ4 | None | Fire Support / Skirmisher | 9.64M | |
BJ-3X | 45T | B0 E2 M0 S5 JJ4 | None | Fire Support / Skirmisher | 10.56M | |
BJ-5 | 45T | B2 E5 M0 S0 JJ4 | None | Fire Support / Skirmisher | 10.42M | |
Mech Quirk: OmniMech Fast Refits Pilot Affinity: Precise Shot +1 bonus on weapon attacks |
BJ2-O | 50T | B10 E10 M10 S10 JJ4 | None | Brawler | 9.91M |
BJ2-OA | 50T | B7 E7 M7 S7 JJ4 | None | Fire Support | 9.90M | |
BJ2-OB | 50T | B6 E6 M6 S6 JJ4 | None | Fire Support | 11.68M | |
BJ2-OC | 50T | B7 E7 M7 S7 JJ4 | None | Fire Support | 9.77M | |
BJ2-OD | 50T | B8 E8 M8 S8 JJ4 | None | Fire Support | 10.05M | |
BJ2-OE | 50T | B7 E7 M7 S7 JJ4 | None | Sniper | 9.80M | |
BJ2-OF | 50T | B7 E7 M7 S7 JJ4 | None | Brawler | 10.50M | |
Mech Quirk: 360 Degree Field Of Fire Fire in any direction regardless of facing Pilot Affinity: Agile Gains 1 bonus evasion on movement |
BTZ-3F | 50T | B4 E0 M0 S0 JJ7 | None | Lightning War | 10.23M |
BTZ-5F | 50T | B0 E0 M4 S0 JJ7 | None | Lightning War | 10.21M | |
BTZ-6F | 50T | B0 E4 M0 S0 JJ7 | None | Lightning War | 10.97M | |
Mech Quirk: Stabilized Weapon - AC20 -2 recoil with ranged weapons Pilot Affinity: Resistant 50% less chance to suffer critical hits |
BMB-010 | 50T | B4 E2 M0 S0 JJ2 | None | Arena Fighter | 7.49M |
BMB-013 | 50T | B0 E4 M4 S0 JJ2 | None | Arena Fighter | 8.21M | |
BMB-018 | 50T | B4 E8 M4 S4 JJ4 | None | Arena Fighter | 12.88M | |
BMB-020 | 50T | B4 E0 M0 S0 JJ2 | None | Arena Fighter | 8.17M | |
Mech Quirk: Narrow Profile +1 defense against being hit Pilot Affinity: Evasive +2 bonus against being hit |
BSW-H1 | 55T | B2 E2 M3 S3 JJ5 | None | Guerilla Prototype | 13.25M |
BSW-S2 | 55T | B3 E3 M3 S4 JJ5 | None | Guerilla Prototype | 13.12M | |
BSW-W1 | 55T | B2 E3 M3 S0 JJ5 | None | Guerilla Prototype | 13.51M | |
BSW-X0 | 55T | B1 E1 M3 S5 JJ4 | None | Skirmisher / Cavalry | 8.04M | |
BSW-X1 | 55T | B2 E7 M2 S2 JJ5 | None | Guerilla Prototype | 12.98M | |
BSW-X2 | 55T | B4 E2 M4 S2 JJ5 | None | Guerilla Prototype | 13.00M | |
Mech Quirk: Improved Targeting +1 accuracy with ranged weapons Pilot Affinity: Precise Shot +1 bonus on weapon attacks |
CN9-A | 50T | B1 E2 M3 S1 JJ4 | None | Brawler / General Assault | 6.97M |
CN9-AH | 50T | B2 E0 M2 S2 JJ4 | None | Brawler / General Assault | 6.72M | |
CN9-AL | 50T | B0 E4 M2 S3 JJ4 | None | Brawler / General Assault | 7.34M | |
CN9-D | 50T | B1 E2 M2 S2 JJ6 | None | Brawler / General Assault | 9.59M | |
CN9-D3D | 50T | B2 E2 M2 S0 JJ6 | None | Brawler / General Assault | 8.90M | |
CN9-D5 | 50T | B2 E3 M0 S0 JJ6 | None | Brawler / General Assault | 12.61M | |
CN9-PA | 50T | B1 E2 M3 S1 JJ4 | None | Brawler / General Assault | 6.97M | |
CN9-S | 50T | B1 E2 M3 S1 JJ4 | None | Brawler / General Assault | 6.97M | |
Mech Quirk: Primitive +50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight Pilot Affinity: Precise Shot +1 bonus on weapon attacks |
CN9-H | 50T | B1 E1 M5 S0 JJ4 | None | Brawler / General Assault | 7.23M |
Mech Quirk: Improved Targeting +1 accuracy with ranged weapons Pilot Affinity: Precise Shot +1 bonus on weapon attacks |
CN10-B | 55T | B1 E2 M2 S2 JJ4 | None | Brawler / General Assault | 9.08M |
CN10-D | 55T | B3 E2 M3 S0 JJ4 | None | Brawler / General Assault | 10.89M | |
Mech Quirk: Easy To Pilot +20% walking distance, +10% sprint distance Pilot Affinity: Agile Gains 1 bonus evasion from movement |
CLN-7V | 50T | B0 E7 M0 S5 JJ6 | None | Heavy Scout / Trainer | 7.99M |
CLN-7W | 50T | B0 E7 M0 S0 JJ6 | None | Heavy Scout | 10.06M | |
CLN-7Z | 50T | B0 E5 M0 S0 JJ6 | None | Heavy Scout | 10.86M | |
TRC-4B | 50T | B0 E7 M0 S6 JJ6 | None | Heavy Scout / Trainer | 7.97M | |
Mech Quirk: Nimble Jumper +15% jump distance Pilot Affinity: Nimble 15% more jumping distance |
CMA-1S | 40T | B0 E2 M2 S2 JJ6 | None | Mid-Range Flanker | 9.20M |
CMA-3G | 40T | B1 E1 M2 S2 JJ6 | None | Mid-Range Flanker | 9.34M | |
CMA-C | 40T | B0 E2 M2 S2 JJ6 | None | Mid-Range Flanker | 9.74M | |
Mech Quirk: Easy To Pilot +20% walking distance, +10% sprinting distance Pilot Affinity: Zippy +15% boost to sprint speed! |
CDA-2A | 40T | B0 E6 M0 S2 JJ8 | None | Scout / Harasser | 5.83M |
CDA-2B | 40T | B0 E6 M0 S2 JJ8 | None | Scout / Harasser | 6.24M | |
CDA-2PA | 40T | B0 E3 M0 S3 JJ8 | None | Scout / Harasser | 7.77M | |
CDA-3C | 40T | B4 E1 M0 S4 JJ7 | None | Scout / Sniper | 6.27M | |
CDA-3F | 40T | B0 E6 M0 S4 JJ8 | None | Scout / Harasser | 10.22M | |
CDA-3G | 40T | B0 E4 M0 S4 JJ8 | None | Scout / Harasser | 10.42M | |
CDA-3M | 40T | B1 E5 M0 S4 JJ8 | None | Scout / Harasser | 9.54M | |
CDA-3S | 40T | B0 E0 M4 S0 JJ7 | None | Scout / Sniper | 9.09M | |
CDA-4G | 40T | B0 E3 M2 S0 JJ8 | None | Scout / Harasser | 10.98M | |
Mech Quirk: Improved Targeting +1 accuracy with ranged weapons Pilot Affinity: Precise Shot +1 bonus on weapon attacks |
CLNT-1-2R | 40T | B1 E2 M0 S3 JJ6 | None | Sniper / Light Brawler | 5.82M |
CLNT-2-3T | 40T | B2 E3 M0 S3 JJ6 | None | Sniper / Light Brawler | 6.01M | |
CLNT-2-3U | 40T | B0 E4 M0 S2 JJ6 | None | Sniper / Light Brawler | 8.48M | |
CLNT-2-4T | 40T | B2 E1 M0 S3 JJ6 | None | Sniper / Light Brawler | 5.76M | |
CLNT-2-4U | 40T | B0 E4 M0 S4 JJ6 | None | Sniper / Light Brawler | 10.19M | |
CLNT-5U | 40T | B0 E4 M0 S3 JJ6 | None | Sniper / Light Brawler | 10.81M | |
Mech Quirk: Improved Communications +2 increased resolve gain for all lance members Pilot Affinity: Encouraging +3 morale whenever morale is gained |
BSC-27 "Big Steel Claw" | 50T | B1 E3 M0 S2 JJ5 | None | Direct-Fire Support | 11.17M |
CRB-20 | 50T | B0 E5 M0 S2 JJ4 | None | Direct-Fire Support | 7.42M | |
CRB-27 | 50T | B0 E5 M0 S2 JJ5 | None | Direct-Fire Support | 7.56M | |
CRB-27B | 50T | B0 E6 M0 S3 JJ5 | None | Raider | 14.80M | |
CRB-27SL | 50T | B0 E7 M0 S2 JJ5 | None | Direct-Fire Support | 15.35M | |
CRB-28 | 50T | B0 E5 M0 S2 JJ4 | None | Direct-Fire Support | 12.17M | |
CRB-30 | 50T | B0 E7 M0 S1 JJ5 | None | Direct-Fire Support | 12.10M | |
CRB-44K | 50T | B0 E4 M0 S7 JJ5 | None | Direct-Fire Support | 8.58M | |
CRB-45 | 50T | B0 E6 M0 S2 JJ6 | None | Direct-Fire Support | 11.62M | |
CRB-C | 50T | B0 E5 M0 S2 JJ5 | None | Direct-Fire Support | 8.06M | |
CRB-HD | 50T | B0 E5 M0 S3 JJ5 | None | Direct-Fire Support | 9.92M | |
Mech Quirk: Easy To Maintain Fast Refits Pilot Affinity: Sturdy Gains 2 extra pilot hits |
DV-6M | 55T | B0 E2 M6 S2 JJ5 | None | Skirmisher | 8.23M |
DV-6MD | 55T | B0 E2 M6 S2 JJ5 | None | Skirmisher | 9.07M | |
DV-7D | 55T | B0 E2 M6 S2 JJ5 | None | Skirmisher | 11.56M | |
DV-8D | 55T | B0 E4 M4 S2 JJ5 | None | Skirmisher | 13.38M | |
DV-10K | 55T | B0 E0 M8 S0 JJ5 | None | Skirmisher | 11.77M | |
Mech Quirk: Primitive +50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight Pilot Affinity: Sturdy Gains 2 extra pilot hits |
DV-1S | 55T | B0 E0 M4 S2 JJ4 | None | Skirmisher | 8.07M |
Mech Quirk: Improved Life Support +1 injuries resisted Pilot Affinity: Cool Running Adds 6 bonus heat sinking, effectively two standard heat sinks |
END-6J | 50T | B2 E3 M0 S2 JJ5 | None | Fire Support / Skirmisher | 11.20M |
END-6Q | 50T | B2 E3 M0 S2 JJ5 | None | Fire Support / Skirmisher | 11.08M | |
Mech Quirk: Improved Cooling -3 heat per turn Pilot Affinity: Cool Running Adds 6 bonus heat sinking, effectively two standard heat sinks |
ENF-3R | 50T | B1 E5 M0 S3 JJ4 | None | Fire Support / Skirmisher | 7.02M |
ENF-4AS | 50T | B2 E5 M0 S0 JJ4 | None | Fire Support / Skirmisher | 10.39M | |
ENF-4R | 50T | B1 E5 M0 S1 JJ4 | None | Fire Support / Skirmisher | 6.97M | |
ENF-5D | 50T | B2 E5 M0 S3 JJ5 | None | Fire Support / Skirmisher | 8.42M | |
ENF-5PA | 50T | B2 E5 M0 S3 JJ5 | None | Fire Support / Skirmisher | 8.41M | |
ENF-6G | 50T | B1 E5 M0 S1 JJ5 | None | Fire Support / Skirmisher | 10.94M | |
ENF-6M | 50T | B2 E3 M0 S3 JJ5 | None | Fire Support / Skirmisher | 10.86M | |
ENF-6T | 50T | B2 E3 M0 S0 JJ5 | None | Fire Support / Skirmisher | 11.31M | |
Mech Quirk: OmniMech Fast Refits Pilot Affinity: Nimble 15% more jumping distance |
FS9-O | 45T | B5 E5 M5 S7 JJ6 | None | Fire Support / Brawler | 11.07M |
FS9-OA | 45T | B4 E4 M4 S6 JJ6 | None | Fire Support / Brawler | 10.67M | |
FS9-OB | 45T | B5 E5 M5 S7 JJ6 | None | Fire Support / Brawler | 11.51M | |
FS9-OC | 45T | B5 E5 M5 S7 JJ6 | None | Fire Support / Brawler | 11.30M | |
FS9-OD | 45T | B5 E5 M5 S7 JJ6 | None | Fire Support / Brawler | 11.88M | |
FS9-OF | 45T | B5 E5 M5 S7 JJ6 | None | Fire Support / Brawler | 11.13M | |
Mech Quirk: Improved Cooling -3 heat per turn Pilot Affinity: Agile Gains 1 bonus evasion from movement |
GLD-2R | 55T | B0 E3 M1 S3 JJ5 | None | Striker / Cavalry | 7.75M |
GLD-3R | 55T | B0 E2 M2 S2 JJ5 | None | Striker / Cavalry | 7.77M | |
GLD-4R | 55T | B0 E4 M1 S1 JJ5 | None | Striker / Cavalry | 7.74M | |
Mech Quirk: Primitive +50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight Pilot Affinity: Agile Gains 1 bonus evasion from movement |
GLD-1R | 55T | B0 E3 M0 S0 JJ4 | None | Striker / Cavalry | 7.72M |
Mech Quirk: Rugged 55 structure points, 65 stability threshold Pilot Affinity: Resistant 50% less chance to suffer critical hits |
GRF-1DS | 55T | B0 E3 M2 S2 JJ5 | None | Sniper / Fire Support | 11.55M |
GRF-1N | 55T | B0 E3 M3 S1 JJ5 | None | Sniper / Fire Support | 8.30M | |
GRF-1S | 55T | B0 E4 M2 S2 JJ5 | None | Striker / Skirmisher | 8.41M | |
GRF-1TL | 55T | B0 E3 M0 S4 JJ8 | None | Striker / Skirmisher | 8.68M | |
GRF-2N | 55T | B0 E2 M4 S0 JJ5 | None | Striker / Skirmisher | 12.37M | |
GRF-3M | 55T | B0 E2 M2 S4 JJ5 | None | Sniper / Fire Support | 11.59M | |
GRF-6CS | 55T | B0 E6 M2 S1 JJ5 | None | Sniper / Fire Support | 13.79M | |
GRF-6CV | 55T | B0 E3 M3 S0 JJ5 | None | Sniper / Fire Support | 12.12M | |
Mech Quirk: Improved Cooling -3 heat per turn Mech Quirk: Melee Weapon Variants of this model have a melee weapon Pilot Affinity: Cool Running Adds 6 bonus heat sinking, effectively two standard heat sinks |
HCT-3F | 45T | B1 E2 M0 S0 JJ4 | Hatchet | Brawler / Skirmisher | 6.58M |
HCT-3X | 45T | B0 E2 M2 S4 JJ4 | Hatchet | Brawler / Skirmisher | 6.88M | |
HCT-4TL | 45T | B0 E2 M2 S4 JJ4 | Hatchet | Brawler / Skirmisher | 8.81M | |
HCT-5D | 45T | B1 E2 M0 S0 JJ4 | Hatchet | Brawler / Skirmisher | 10.41M | |
HCT-5S | 45T | B2 E4 M2 S0 JJ4 | Hatchet | Brawler / Skirmisher | 7.62M | |
HCT-6D | 45T | B2 E5 M0 S0 JJ5 | Hatchet | Brawler / Skirmisher | 11.14M | |
Mech Quirk: Improved Sensors +10 increased sensor range, +15% sight range Pilot Affinity: Keen Eyed 15% boost to sensor and sight range |
HSN-7D | 45T | B0 E5 M3 S0 JJ6 | None | Fast Fire Support | 10.43M |
HSN-7X | 45T | B0 E0 M3 S5 JJ6 | None | Deep Raider | 10.99M | |
Mech Quirk: Easy To Maintain Fast Refits Pilot Affinity: Evasive +2 bonus against being hit |
HER-2M | 40T | B0 E5 M0 S3 JJ7 | None | Heavy Scout | 6.17M |
HER-2S | 40T | B2 E3 M0 S1 JJ6 | None | Heavy Scout | 5.94M | |
HER-4K | 40T | B0 E2 M0 S3 JJ6 | None | Heavy Scout | 6.05M | |
HER-5C | 40T | B0 E5 M2 S0 JJ6 | None | Heavy Scout / Level II Support | 10.43M | |
HER-5ME | 40T | B3 E0 M0 S0 JJ6 | None | Specialist Sniper | 8.31M | |
HER-5S | 40T | B3 E3 M0 S1 JJ6 | None | Heavy Scout | 8.44M | |
HER-6D | 40T | B3 E3 M0 S1 JJ6 | None | Heavy Scout | 8.87M | |
Mech Quirk: Stabilized Weapon - Ballistic Weapons -2 recoil with ranged weapons Pilot Affinity: Precise Shot +1 bonus on weapon attacks |
BZK-F5 | 45T | B2 E1 M1 S2 JJ5 | None | Sniper | 16.22M |
BZK-F7 | 45T | B3 E2 M0 S0 JJ5 | None | Sniper | 16.42M | |
Mech Quirk: Battlefists Punches do +16% more stability damage, punches do +16% more damage, punch attacks have +4 accuracy Pilot Affinity: Agile Gains 1 bonus evasion on movement |
HBK-2CS4C | 50T | B3 E3 M0 S3 JJ4 | None | Heavy Ranged Assault | 7.62M |
HBK-4G | 50T | B3 E2 M0 S1 JJ4 | None | Juggernaut / Close Assault | 6.52M | |
HBK-4H | 50T | B1 E5 M0 S4 JJ4 | None | Juggernaut / Close Assault | 6.64M | |
HBK-4J | 50T | B0 E6 M2 S3 JJ4 | None | Juggernaut / Close Assault | 6.95M | |
HBK-4N | 50T | B1 E5 M2 S3 JJ4 | None | Juggernaut / Close Assault | 6.82M | |
HBK-4P | 50T | B0 E8 M0 S3 JJ4 | None | Juggernaut / Close Assault | 7.52M | |
HBK-4PA | 50T | B3 E3 M0 S3 JJ4 | None | Juggernaut / Close Assault | 7.28M | |
HBK-4SP | 50T | B0 E5 M2 S5 JJ4 | None | Juggernaut / Close Assault | 6.90M | |
HBK-5M | 50T | B3 E3 M0 S3 JJ4 | None | Juggernaut / Close Assault | 9.96M | |
HBK-5N | 50T | B3 E3 M0 S3 JJ4 | None | Juggernaut / Close Assault | 9.92M | |
HBK-5PA | 50T | B3 E3 M0 S3 JJ4 | None | Juggernaut / Close Assault | 7.49M | |
HBK-5S | 50T | B3 E4 M0 S1 JJ4 | None | Juggernaut / Close Assault | 10.80M | |
HBK-6N | 50T | B3 E3 M0 S3 JJ4 | None | Juggernaut / Close Assault | 9.48M | |
Mech Quirk: Improved Sensors +10 increased sensor range, +15% sight range Mech Quirk: Melee Weapon Variants of this model have a melee weapon Pilot Affinity: Keen Eyed 15% boost to sensor and sight range |
HUR-WO-R4L | 50T | B1 E5 M0 S0 JJ5 | None | Fire Support / Skirmisher | 8.19M |
HUR-WO-R4M | 50T | B2 E4 M0 S0 JJ5 | None | Fire Support / Skirmisher | 8.21M | |
HUR-WO-R4N | 50T | B0 E4 M2 S0 JJ5 | None | Fire Support / Skirmisher | 10.85M | |
HUR-WO-R5H | 50T | B2 E4 M0 S2 JJ5 | Hatchet | Fire Support / Skirmisher | 10.71M | |
HUR-WO-R5X | 50T | B0 E4 M2 S0 JJ5 | None | Fire Support / Skirmisher | 11.38M | |
Mech Quirk: Improved Targeting +1 accuracy with ranged weapons Pilot Affinity: Precise Shot +1 bonus on weapon attacks |
ICR-1R | 40T | B1 E3 M0 S3 JJ6 | None | Age of War Striker | 9.27M |
ICR-1S | 40T | B2 E3 M0 S2 JJ4 | None | Age of War Striker | 6.04M | |
ICR-2S | 40T | B2 E3 M2 S2 JJ4 | None | Age of War Striker | 9.03M | |
ICR-2PA | 40T | B2 E3 M2 S2 JJ4 | None | Age of War Striker | 8.90M | |
Mech Quirk: Primitive +50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight Pilot Affinity: Precise Shot +1 bonus on weapon attacks |
ICR-1X | 40T | B0 E1 M2 S3 JJ4 | None | Age of War Striker | 6.04M |
Mech Quirk: Rugged 55 structure points, 65 stability threshold Pilot Affinity: Resistant 50% less chance to suffer critical hits |
KTO-17 | 55T | B0 E4 M3 S1 JJ5 | None | Skirmisher / Fire Support | 14.85M |
KTO-18 | 55T | B0 E2 M5 S0 JJ5 | None | Skirmisher / Fire Support | 8.32M | |
KTO-18PA | 55T | B0 E2 M5 S0 JJ5 | None | Juggernaut / Close Assault | 7.98M | |
KTO-19 | 55T | B0 E2 M5 S1 JJ5 | None | Skirmisher / Assassin | 12.91M | |
KTO-19b | 55T | B0 E2 M5 S1 JJ5 | None | Skirmisher / Assassin | 18.01M | |
KTO-19s | 55T | B0 E2 M5 S2 JJ5 | None | Juggernaut / Close Assault | 12.32M | |
KTO-20 | 55T | B0 E3 M4 S0 JJ5 | None | Juggernaut / Close Assault | 10.52M | |
KTO-C | 55T | B0 E3 M4 S0 JJ5 | None | Juggernaut / Close Assault | 11.02M | |
KTO-K | 55T | B0 E4 M2 S0 JJ5 | None | Juggernaut / Close Assault | 12.26M | |
Mech Quirk: Multitrac Grants the multishot pilot ability to pilots that do not already have the ability Pilot Affinity: Agile Gains 1 bonus evasion from movement |
LNX-8Q | 55T | B0 E8 M0 S0 JJ5 | None | Raider / Striker | 8.27M |
LNX-9C | 55T | B0 E6 M3 S0 JJ5 | None | Raider / Striker | 12.76M | |
LNX-9Q | 55T | B0 E8 M0 S0 JJ5 | None | Raider / Striker | 11.98M | |
LNX-9R | 55T | B0 E9 M0 S0 JJ5 | None | Raider / Striker | 11.99M | |
Mech Quirk: Easy To Pilot +20% walking distance, +10% sprinting distance Pilot Affinity: Command Unit Gains +1 initiative |
OSP-15 | 55T | B2 E3 M2 S0 JJ5 | None | Urban Skirmisher | 12.21M |
OSP-25 | 55T | B2 E3 M2 S0 JJ5 | None | Urban Skirmisher | 12.31M | |
Mech Quirk: Torso Turret +2 accuracy with ranged weapons in this location Pilot Affinity: Nimble 15% more jumping distance |
PX-3R | 50T | B0 E2 M2 S2 JJ5 | None | Early Skirmisher | 7.08M |
PX-4R | 50T | B2 E0 M2 S2 JJ5 | None | Early Skirmisher | 6.92M | |
Mech Quirk: Primitive +50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight Pilot Affinity: Nimble 15% more jumping distance |
PX-1R | 50T | B0 E1 M2 S0 JJ4 | None | Age Of War Skirmisher | 7.06M |
Mech Quirk: Improved Communications +2 increased resolve gain for all lance members Pilot Affinity: Encouraging +3 morale whenever morale is gained |
PXH-1 | 45T | B2 E3 M0 S2 JJ6 | None | Scout / Skirmisher | 7.00M |
PXH-1b | 45T | B0 E5 M0 S2 JJ6 | None | Scout / Skirmisher | 10.49M | |
PXH-1bC | 45T | B0 E4 M1 S2 JJ6 | None | Tukayyid Skirmisher | 11.00M | |
PXH-1c | 45T | B0 E5 M0 S2 JJ6 | None | Scout / Skirmisher | 10.57M | |
PXH-1D | 45T | B0 E4 M0 S0 JJ6 | None | Scout / Skirmisher | 7.03M | |
PXH-1K | 45T | B0 E4 M0 S2 JJ6 | None | Scout / Skirmisher | 6.98M | |
PXH-2 | 45T | B0 E4 M0 S0 JJ6 | None | Scout / Skirmisher | 7.42M | |
PXH-3D | 45T | B0 E4 M0 S2 JJ6 | None | Scout / Skirmisher | 10.34M | |
PXH-3K | 45T | B0 E4 M0 S2 JJ6 | None | Scout / Skirmisher | 10.30M | |
PXH-3M | 45T | B0 E4 M0 S2 JJ6 | None | Scout / Skirmisher | 10.02M | |
PXH-3S | 45T | B0 E3 M0 S3 JJ6 | None | Scout / Skirmisher | 10.19M | |
PXH-4X | 45T | B0 E6 M0 S0 JJ6 | None | Scout / Skirmisher | 11.02M | |
PXH-7CS | 45T | B0 E4 M2 S2 JJ6 | None | Scout / Skirmisher | 11.23M | |
Mech Quirk: LAM +20% jump distance, +1 evasion pips gained from movement Pilot Affinity: Nimble 15% more jumping distance |
PHX-HK1 | 50T | B0 E5 M0 S4 JJ5 | None | LAM | 10.56M |
PHX-HK1R | 50T | B0 E4 M0 S4 JJ5 | None | LAM | 10.72M | |
PHX-HK2 | 50T | B0 E4 M0 S4 JJ5 | None | LAM | 8.12M | |
PHX-HK2M | 50T | B0 E4 M2 S0 JJ5 | None | LAM | 10.56M | |
PHX-HK3 | 50T | B0 E4 M2 S0 JJ5 | None | LAM | 10.48M | |
Mech Quirk: Primitive +50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight Pilot Affinity: Encouraging +3 morale whenever morale is gained |
RFL-1N | 50T | B0 E6 M0 S0 JJ4 | None | Sniper / Scout | 8.74M |
Mech Quirk: Improved Communications +2 increased resolve gain for all lance members Pilot Affinity: Encouraging +3 morale whenever morale is gained |
STN-1S | 40T | B1 E0 M1 S3 JJ6 | None | Sniper / Light Brawler | 5.86M |
STN-3K | 40T | B1 E0 M1 S3 JJ6 | None | Sniper / Light Brawler | 5.84M | |
STN-3KA | 40T | B0 E2 M1 S2 JJ6 | None | Sniper / Light Brawler | 6.03M | |
STN-3KB | 40T | B0 E2 M1 S2 JJ6 | None | Sniper / Light Brawler | 5.97M | |
STN-3L | 40T | B1 E0 M1 S3 JJ6 | None | Sniper / Light Brawler | 6.36M | |
STN-3LB | 40T | B2 E2 M0 S1 JJ6 | None | Sniper / Light Brawler | 7.30M | |
STN-3M | 40T | B1 E1 M1 S2 JJ6 | None | Sniper / Light Brawler | 5.97M | |
Mech Quirk: Improved Life Support +1 injuries resisted Pilot Affinity: Sturdy Gains 2 extra pilot hits |
SHD-2D | 55T | B1 E3 M3 S2 JJ5 | None | Striker Cavalry | 8.74M |
SHD-2D2 | 55T | B1 E3 M3 S2 JJ5 | None | Striker Cavalry | 9.28M | |
SHD-2H | 55T | B3 E1 M3 S1 JJ5 | None | Skirmisher / Cavalry | 8.64M | |
SHD-2Hb | 55T | B2 E2 M3 S2 JJ5 | None | Line Assault | 15.07M | |
SHD-2Ht | 55T | B0 E3 M5 S0 JJ5 | None | Elemental Hunter | 12.94M | |
SHD-2K | 55T | B0 E3 M2 S4 JJ5 | None | Skirmisher / Cavalry | 8.07M | |
SHD-2PA | 55T | B2 E1 M3 S2 JJ5 | None | Skirmisher / Cavalry | 7.74M | |
SHD-5M | 55T | B3 E1 M3 S2 JJ5 | None | Skirmisher / Cavalry | 12.02M | |
SHD-6S | 55T | B2 E4 M1 S0 JJ4 | None | Skirmisher / Cavalry | 16.41M | |
SHD-7CS | 55T | B3 E4 M4 S2 JJ5 | None | Skirmisher / Cavalry | 13.32M | |
SHD-11CS | 55T | B0 E6 M4 S2 JJ5 | None | Skirmisher / Cavalry | 14.49M | |
Mech Quirk: Primitive +50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight Pilot Affinity: Sturdy Gains 2 extra pilot hits |
SHD-1R | 55T | B0 E1 M0 S0 JJ5 | None | Sniper / Scout | 3.15M |
Mech Quirk: Mech Quirk: Improved Communications +2 increased resolve gain for all lance members Pilot Affinity: Resistant 50% less chance to suffer critical hits |
SYU-2B | 40T | B0 E4 M0 S2 JJ7 | None | Scout / Harasser | 10.73M |
SYU-4B | 40T | B0 E5 M1 S0 JJ7 | None | Scout / Harasser | 10.88 | |
Mech Quirk: Rugged 50 structure points, 65 stability threshold Pilot Affinity: Zippy +15% boost to sprint speed! |
STY-2C | 50T | B0 E5 M1 S1 JJ5 | None | Skirmisher | 10.00M |
STY-3C | 50T | B0 E5 M1 S1 JJ5 | None | Skirmisher | 10.29M | |
STY-3D | 50T | B0 E6 M1 S0 JJ5 | None | Skirmisher | 10.62M | |
Mech Quirk: OmniMech Fast Refits Pilot Affinity: Resistant 50% less chance to suffer critical hits |
SR1-O | 40T | B5 E5 M5 S5 JJ6 | None | Omni Striker | 7.11M |
SR1-O-A | 40T | B6 E6 M6 S6 JJ6 | None | Omni Striker | 6.95M | |
SR1-O-B | 40T | B5 E5 M5 S5 JJ6 | None | Omni Striker | 5.33M | |
SR1-O-C | 40T | B5 E5 M5 S5 JJ6 | None | Omni Striker | 5.89M | |
SR1-O-D | 40T | B6 E6 M6 S6 JJ6 | None | Omni Striker | 7.25M | |
SR1-O-E | 40T | B5 E5 M5 S5 JJ6 | None | Omni Striker | 6.31M | |
SR1-O-F | 40T | B6 E6 M6 S6 JJ6 | None | Omni Striker | 6.46M | |
SR1-O-R | 40T | B6 E6 M6 S6 JJ6 | None | Omni Striker | 8.54M | |
Mech Quirk: Improved Cooling -3 heat per turn Pilot Affinity: Precise Shot +1 bonus on weapon attacks |
SWD-2 | 40T | B1 E2 M2 S1 JJ4 | None | Age of War Trooper | 6.07M |
SWD-3 | 40T | B1 E2 M2 S1 JJ4 | None | Light Trooper | 9.09M | |
SWD-4 | 40T | B1 E3 M2 S0 JJ4 | None | Light Trooper | 9.23M | |
Mech Quirk: Primitive +50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight Pilot Affinity: Precise Shot +1 bonus on weapon attacks |
SWD-1 | 40T | B1 E2 M2 S1 JJ4 | None | Age of War Trooper | 6.07M |
Mech Quirk: Easy To Pilot +20% walking distance, +10% sprinting distance Mech Quirk: Melee Weapon Variants of this model have a melee weapon Pilot Affinity: Zippy +15% boost to sprint speed! |
TLS-1B | 50T | B2 E0 M4 S2 JJ4 | None | General Line Mech | 7.60M |
TLS-1T | 50T | B2 E3 M0 S2 JJ4 | None | General Line Mech | 12.34M | |
TLS-2B | 50T | B2 E2 M3 S2 JJ4 | None | General Line Mech | 11.51M | |
TLS-3G | 50T | B1 E6 M0 S0 JJ5 | None | General Line Mech | 11.34M | |
TLS-3M | 50T | B0 E0 M5 S2 JJ5 | Mace | Melee Line Mech | 12.47M | |
Mech Quirk: Easy To Pilot +20% walking distance, +10% sprinting distance Pilot Affinity: Zippy +15% boost to sprint speed! |
TBT-3C | 50T | B0 E5 M2 S0 JJ6 | None | Fire Support | 18.23M |
TBT-5J | 50T | B0 E3 M1 S2 JJ5 | None | Fire Support | 7.49M | |
TBT-5N | 50T | B0 E4 M2 S0 JJ5 | None | Fire Support | 7.97M | |
TBT-5PA | 50T | B0 E4 M3 S2 JJ5 | None | Fire Support | 10.39M | |
TBT-5S | 50T | B0 E4 M2 S2 JJ5 | None | Fire Support | 7.45M | |
TBT-7K | 50T | B2 E3 M1 S2 JJ5 | None | Fire Support | 7.19M | |
TBT-7M | 50T | B0 E4 M3 S2 JJ5 | None | Fire Support | 11.34M | |
TBT-9K | 50T | B0 E4 M3 S0 JJ5 | None | Fire Support | 11.57M | |
TBT-10K | 50T | B2 E3 M1 S2 JJ5 | None | Fire Support | 11.15M | |
Mech Quirk: Cowl Adds 5 armor and structure to the head Pilot Affinity: Agile Gains 1 bonus evasion on movement |
UZL-2S | 50T | B0 E5 M1 S2 JJ6 | None | Flanker / All-Range Combat | 11.20M |
UZL-3M | 50T | B0 E4 M0 S4 JJ6 | None | Flanker | 12.02M | |
UZL-4C | 50T | B0 E0 M5 S2 JJ4 | None | Ambusher | 11.91M | |
UZL-4K | 50T | B0 E0 M3 S3 JJ6 | None | Flanker / Harasser | 12.80M | |
Mech Quirk: Rugged 45 structure points, 65 stability threshold Pilot Affinity: Resistant 50% less chance to suffer critical hits |
VND-1AA | 45T | B0 E4 M1 S3 JJ5 | None | Fire Support / Brawler | 6.58M |
VND-1R | 45T | B0 E5 M1 S2 JJ4 | None | Fire Support / Brawler | 6.71M | |
VND-1X | 45T | B2 E3 M1 S4 JJ4 | None | Fire Support / Brawler | 6.71M | |
VND-2AN | 45T | B0 E4 M3 S2 JJ4 | None | Fire Support / Brawler | 6.74M | |
VND-2MC | 45T | B0 E4 M1 S0 JJ6 | None | Fire Support / Brawler | 14.02M | |
VND-2SIC | 45T | B2 E4 M0 S1 JJ5 | None | Fire Support / Brawler | 10.59M | |
VND-3L | 45T | B0 E5 M1 S3 JJ4 | None | Fire Support / Brawler | 10.73M | |
Mech Quirk: Narrow Profile +1 evasion pips from movement, +1 defense against being hit Pilot Affinity: Evasive +2 bonus against being hit |
VL-2T | 40T | B3 E2 M0 S2 JJ6 | None | Close Support / Anti-Personnel | 6.29M |
VL-5T | 40T | B2 E4 M0 S4 JJ6 | None | Close Support / Anti-Personnel | 6.57M | |
VT-5M | 40T | B0 E2 M0 S5 JJ6 | None | Close Support / Skirmisher | 8.94M | |
VT-5S | 40T | B1 E2 M0 S4 JJ6 | None | Close Support / Recon | 7.54M | |
VT-5TL | 40T | B1 E0 M1 S4 JJ6 | None | Close Support / Skirmisher | 10.11M | |
VT-6B | 40T | B0 E0 M4 S2 JJ6 | None | Close Support / Skirmisher | 9.87M | |
Mech Quirk: Rugged 40 structure points, 55 stability threshold Pilot Affinity: Precise Shot +1 bonus on weapon attacks |
WTH-1 | 40T | B0 E3 M2 S0 JJ4 | None | Light Fire Support | 6.21M |
WTH-1S | 40T | B0 E3 M2 S0 JJ4 | None | Light Brawling | 6.19M | |
WTH-2 | 40T | B0 E3 M2 S0 JJ4 | None | Light Fire Support | 7.60M | |
WTH-2A | 40T | B0 E2 M4 S0 JJ4 | None | Light Brawling | 11.60M | |
Mech Quirk: Improved Communications +2 increased resolve gain for all lance members Pilot Affinity: Encouraging +3 morale whenever morale is gained |
WVR-6D | 55T | B2 E1 M0 S4 JJ5 | None | Striker / Cavalry | 7.96M |
WVR-6K | 55T | B0 E5 M1 S2 JJ5 | None | Skirmisher | 8.33M | |
WVR-6M | 55T | B0 E3 M2 S4 JJ5 | None | Striker / Cavalry | 7.71M | |
WVR-6R | 55T | B2 E1 M3 S1 JJ5 | None | Striker / Cavalry | 8.01M | |
WVR-7D | 55T | B2 E1 M3 S1 JJ5 | None | Skirmisher / Cavalry | 13.56M | |
WVR-7H | 55T | B2 E1 M3 S1 JJ5 | None | Skirmisher / Cavalry | 13.57M | |
WVR-7K | 55T | B0 E3 M2 S3 JJ5 | None | Skirmisher | 11.54M | |
WVR-7M | 55T | B0 E4 M1 S3 JJ5 | None | Skirmisher | 11.41M | |
WVR-8S | 55T | B0 E2 M2 S3 JJ5 | None | Skirmisher | 11.49M | |
Mech Quirk: Primitive +50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight Pilot Affinity: Encouraging +3 morale whenever morale is gained |
WVR-1R | 55T | B1 E1 M0 S0 JJ4 | None | Skirmisher | 6.97M |
Mech Quirk: Nimble Jumper +15% jump distance Pilot Affinity: Nimble 15% more jumping distance |
TR1 | 55T | B0 E6 M0 S1 JJ7 | None | Backstabbing Assassin | 11.42M |
TR2 | 55T | B0 E6 M0 S1 JJ7 | None | Backstabbing Assassin | 11.62M | |
TR3 | 55T | B0 E6 M0 S1 JJ7 | None | Backstabbing Assassin | 11.95M | |
TR4 | 55T | B0 E6 M0 S1 JJ7 | None | Backstabbing Assassin | 11.78M | |
Mech Quirk: Rugged 45 structure points, 65 stability threshold Pilot Affinity: Nimble 15% more jumping distance |
WYE-5N | 45T | B0 E1 M3 S3 JJ4 | None | Fire Support / Brawler | 7.44M |
WYE-5Nb | 45T | B0 E2 M3 S2 JJ4 | None | Fire Support / Brawler | 8.02M | |
WYE-6N | 45T | B0 E1 M3 S3 JJ4 | None | Fire Support / Brawler | 7.14M | |
WYE-9N | 45T | B0 E3 M3 S1 JJ4 | None | Fire Support / Brawler | 10.34M | |
WYE-10N | 45T | B0 E3 M3 S1 JJ4 | None | Fire Support / Brawler | 11.12M |
Inner Sphere Heavy Mechs
As of BTA 3062 v8.2 there are approximately 44 Inner Sphere Heavy Mech chassis, with 283 variants.
Chassis | Model | Weight | Hardpoints | Melee Weapon | Role | Value |
---|---|---|---|---|---|---|
Mech Quirk: Improved Targeting +1 accuracy with ranged weapons Pilot Affinity: Nimble Jumper +15% jump distance |
ANV-3M | 60T | B0 E6 M0 S2 JJ5 | None | Brawler | 12.85M |
ANV-3N | 60T | B0 E6 M0 S2 JJ5 | None | Brawler | 13.88M | |
ANV-5M | 60T | B0 E6 M0 S2 JJ5 | None | Brawler | 13.09M | |
ANV-6M | 60T | B0 E5 M0 S3 JJ5 | None | Brawler | 13.00M | |
ANV-8M | 60T | B0 E4 M2 S0 JJ4 | None | Mobile Artillery | 13.93M | |
Mech Quirk: Battlefists Punches do +20% more stability damage, punches do +20% more damage, punch attacks have +4 accuracy Pilot Affinity: Brawler Kicks, punches, and physical weapon attacks deal 15% more damage |
ARC-2K | 70T | B0 E6 M4 S0 JJ4 | None | Heavy Artillery / Fire Support | 10.94M |
ARC-2R | 70T | B0 E6 M4 S0 JJ4 | None | Heavy Artillery / Fire Support | 11.08M | |
ARC-2RB | 70T | B0 E6 M4 S0 JJ4 | None | Heavy Artillery / Fire Support | 15.22M | |
ARC-2S | 70T | B0 E6 M4 S0 JJ4 | None | Heavy Artillery / Brawler | 11.08M | |
ARC-2W | 70T | B0 E6 M4 S0 JJ4 | None | Heavy Artillery / Fire Support | 10.94M | |
ARC-4M | 70T | B0 E6 M4 S0 JJ4 | None | Heavy Artillery / Fire Support | 15.23M | |
ARC-5CS | 70T | B0 E4 M4 S0 JJ4 | None | Tukayyid Artillery | 16.61M | |
ARC-5R | 70T | B0 E6 M4 S0 JJ4 | None | Heavy Artillery / Fire Support | 14.66M | |
ARC-5S | 70T | B0 E4 M6 S0 JJ4 | None | Heavy Artillery / Fire Support | 15.03M | |
ARC-5W | 70T | B0 E0 M7 S0 JJ4 | None | Heavy Artillery / Fire Support | 14.18M | |
ARC-6Q | 70T | B0 E4 M4 S1 JJ4 | None | Experimental Arena Fighter | 15.56M | |
Mech Quirk: Primitive +50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight Pilot Affinity: Brawler Kicks, punches, and physical weapon attacks deal 15% more damage |
ARC-1A | 70T | B0 E2 M2 S0 JJ3 | None | Heavy Artillery / Fire Support | 11.39M |
Mech Quirk: Easy To Maintain Fast Refits Pilot Affinity: Unlimited Power Energy, ballistic, and missile weapons do 10% more damage |
AGS-2D | 60T | B0 E4 M3 S1 JJ5 | None | Heavy Striker | 15.29M |
AGS-3M | 60T | B0 E1 M2 S6 JJ5 | None | Heavy Striker | 13.79M | |
AGS-4D | 60T | B2 E4 M2 S2 JJ5 | None | Heavy Striker | 14.89M | |
Mech Quirk: OmniMech Fast Refits Pilot Affinity: Unlimited Power Energy, ballistic, and missile weapons do 10% more damage |
AV1-O | 70T | B8 E10 M8 S8 JJ4 | None | First Gen. OmniMech | 14.10M |
AV1-OA | 70T | B8 E10 M8 S8 JJ4 | None | First Gen. OmniMech | 12.45M | |
AV1-OB | 70T | B8 E10 M8 S8 JJ4 | None | First Gen. OmniMech | 15.05M | |
AV1-OC | 70T | B8 E10 M8 S8 JJ4 | None | First Gen. OmniMech | 13.56M | |
AV1-OC3 | 70T | B8 E10 M8 S8 JJ4 | None | First Gen. OmniMech | 14.10M | |
AV1-OD | 70T | B8 E10 M8 S8 JJ4 | None | First Gen. OmniMech | 13.43M | |
AV1-OE | 70T | B8 E10 M8 S8 JJ4 | None | First Gen. OmniMech | 14.55M | |
Mech Quirk: Rugged 65 structure points, 80 stability threshold Mech Quirk: Melee Weapon Variants of this model have a melee weapon Pilot Affinity: Brawler Kicks, punches, and physical weapon attacks deal 15% more damage |
AXM-1N | 65T | B2 E4 M0 S0 JJ4 | Hatchet | Heavy Melee Specialist | 16.14M |
AXM-1TL | 65T | B2 E4 M0 S2 JJ4 | Hatchet | Heavy Melee Specialist | 17.06M | |
AXM-2N | 65T | B0 E4 M3 S0 JJ4 | Hatchet | Heavy Melee Specialist | 16.18M | |
AXM-3N | 65T | B1 E3 M2 S3 JJ4 | Hatchet | Heavy Melee Specialist | 16.27M | |
AXM-3S | 65T | B3 E3 M0 S0 JJ4 | Hatchet | Heavy Melee Specialist | 17.06M | |
Mech Quirk: Easy To Pilot +20% walking distance, +10% sprint distance Pilot Affinity: Brawler Kicks, punches, and physical weapon attacks deal 15% more damage |
BKX-7K | 70T | B0 E4 M4 S0 JJ4 | None | Early Assault | 11.49M |
BKX-7NC | 70T | B0 E2 M5 S4 JJ4 | None | Early Assault | 11.41M | |
BKX-8K | 70T | B0 E4 M4 S0 JJ4 | None | Resurrected Early Battlemech | 14.49M | |
Mech Quirk: Primitive +50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight Pilot Affinity: Brawler Kicks, punches, and physical weapon attacks deal 15% more damage |
BKX-1X | 70T | B0 E2 M3 S2 JJ3 | None | Primitive Line Mech | 10.94M |
Mech Quirk: Improved Sensors +10% increased sensor range, +15% increased sight range Pilot Affinity: Ice Cold Adds 9 bonus heat sinking, effectively three standard heat sinks |
BEL-2S | 60T | B0 E3 M3 S3 JJ4 | None | Resurrected Early Mech | 8.23M |
BEL-3Q | 60T | B0 E11 M0 S0 JJ5 | None | Resurrected Early Mech | 12.11M | |
BEL-3S | 60T | B3 E0 M4 S1 JJ4 | None | Resurrected Early Mech | 11.51M | |
BEL-4S | 60T | B0 E4 M2 S2 JJ4 | None | Resurrected Early Mech | 11.63M | |
Mech Quirk: Primitive +50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight Pilot Affinity: Ice Cold Adds 9 bonus heat sinking, effectively three standard heat sinks |
BEL-1X | 60T | B0 E2 M1 S0 JJ4 | None | Early Experimental Mech | 8.20M |
Mech Quirk: OmniMech Fast Refits Pilot Affinity: Unlimited Power Energy, ballistic, and missile weapons do 10% more damage |
BHKU-O | 60T | B12 E12 M12 S12 JJ5 | None | Skirmisher Omni | 13.68M |
BHKU-OA | 60T | B12 E12 M12 S12 JJ5 | None | Skirmisher Omni | 13.42M | |
BHKU-OB | 60T | B12 E12 M12 S12 JJ5 | None | Skirmisher Omni | 12.91M | |
BHKU-OC | 60T | B12 E12 M12 S12 JJ5 | None | Skirmisher Omni | 13.16M | |
BHKU-OD | 60T | B12 E12 M12 S12 JJ5 | None | Skirmisher Omni | 12.98M | |
Mech Quirk: Command Mech +1 initiative Mech Quirk: Melee Weapon Variants of this model have a melee weapon Pilot Affinity: Command Unit Gains +1 initiative |
BL-6-KNT | 75T | B0 E8 M0 S3 JJ4 | None | Brawler / Ranged Assault | 12.66M |
BL-6B-KNT | 75T | B0 E9 M0 S5 JJ4 | None | Brawler / Ranged Assault | 20.91M | |
BL-7-KNT | 75T | B0 E8 M0 S5 JJ4 | None | Brawler / Ranged Assault | 12.40M | |
BL-7PA-KNT | 75T | B0 E8 M0 S5 JJ4 | None | Brawler / Ranged Assault | 13.62M | |
BL-7-KNT-L | 75T | B0 E8 M0 S3 JJ4 | None | Brawler / Ranged Assault | 12.42M | |
BL-9-KNT | 75T | B0 E8 M0 S5 JJ4 | Hatchet | Brawler / Ranged Assault | 16.67M | |
BL-10X-KNT | 75T | B2 E5 M0 S2 JJ4 | Hatchet | Brawler / Ranged Assault | 16.59M | |
Mech Quirk: Easy To Pilot +20% walking distance, +10% sprint distance Pilot Affinity: Agile Gains 1 bonus evasion from movement |
BMB-10D | 65T | B0 E0 M6 S3 JJ4 | None | Fire Support | 11.11M |
BMB-12D | 65T | B0 E0 M6 S3 JJ5 | None | Fire Support | 13.96M | |
BMB-14C | 65T | B0 E0 M6 S3 JJ5 | None | Fire Support | 16.51M | |
Mech Quirk: Improved Targeting +1 accuracy with ranged weapons Pilot Affinity: Precise Shot +1 bonus on weapon attacks |
CTF-0X | 70T | B1 E4 M0 S2 JJ4 | None | Electronic Warfare Prototype | 10.21M |
CTF-1PA | 70T | B2 E2 M1 S3 JJ3 | None | Sniper / Fire Support | 11.21M | |
CTF-1X | 70T | B1 E5 M0 S2 JJ4 | None | Electronic Warfare Prototype | 10.03M | |
CTF-2X | 70T | B1 E4 M1 S4 JJ4 | None | Brawler / Close Assault | 10.77M | |
CTF-3AA | 70T | B5 E0 M0 S4 JJ4 | None | Brawler / Close Assault | 14.94M | |
CTF-3D | 70T | B2 E4 M0 S3 JJ4 | None | Brawler / Close Assault | 12.25M | |
CTF-3L | 70T | B1 E5 M0 S3 JJ4 | None | Brawler / Close Assault | 15.33M | |
CTF-4K | 70T | B0 E6 M0 S2 JJ4 | None | Brawler / Close Assault | 16.44M | |
CTF-4X | 70T | B2 E2 M1 S3 JJ3 | None | Brawler / Close Assault | 10.57M | |
Mech Quirk: Nimble Jumper +15% jump distance Pilot Affinity: Nimble 15% more jumping distance |
CPLT-A1 | 65T | B0 E2 M4 S2 JJ4 | None | Heavy Fire Support | 10.27M |
CPLT-C1 | 65T | B0 E4 M2 S2 JJ4 | None | Heavy Fire Support | 9.31M | |
CPLT-C1B | 65T | B0 E4 M4 S2 JJ4 | None | Heavy Fire Support | 13.62M | |
CPLT-C2 | 65T | B2 E2 M4 S0 JJ4 | None | Mixed Fire Support | 15.40M | |
CPLT-C3 | 65T | B0 E4 M2 S0 JJ4 | None | Artillery Support | 12.00M | |
CPLT-C4 | 65T | B0 E2 M4 S4 JJ4 | None | Heavy Fire Support | 10.34M | |
CPLT-C4C | 65T | B0 E2 M4 S3 JJ4 | None | Heavy Fire Support | 14.16M | |
CPLT-C5 | 65T | B0 E6 M2 S0 JJ4 | None | Artillery Support | 14.78M | |
CPLT-K2 | 65T | B2 E4 M0 S4 JJ4 | None | Sniper / Direct Fire Support | 9.06M | |
CPLT-K2K | 65T | B0 E6 M0 S0 JJ5 | None | Sniper / Direct Fire Support | 13.67M | |
CPLT-K3 | 65T | B0 E6 M0 S4 JJ4 | None | Sniper / Direct Fire Support | 13.10M | |
CPLT-K5 | 65T | B0 E2 M4 S2 JJ4 | None | Sniper / Direct Fire Support | 13.16M | |
CPLT-K6X | 65T | B4 E2 M0 S4 JJ4 | None | Sniper / Direct Fire Support | 13.11M | |
Mech Quirk: Easy To Pilot +20% walking distance, +10% sprint distance Pilot Affinity: Zippy 15% boost to sprint speed! |
CHP-1N | 60T | B4 E3 M3 S2 JJ5 | None | Heavy Recon / Striker | 11.57M |
CHP-1N2 | 60T | B4 E3 M3 S2 JJ5 | None | Heavy Recon / Striker | 13.57M | |
CHP-1NB | 60T | B2 E4 M0 S2 JJ5 | None | Heavy Recon / Striker | 13.04M | |
CHP-2N | 60T | B1 E4 M3 S2 JJ5 | None | Heavy Recon / Striker | 10.16M | |
CHP-2X | 60T | B2 E2 M4 S2 JJ5 | None | Heavy Recon / Striker | 14.93M | |
CHP-2XS | 60T | B2 E2 M4 S2 JJ5 | None | Heavy Recon / Command | 18.49M | |
CHP-3N | 60T | B2 E4 M2 S2 JJ5 | None | Heavy Recon / Striker | 14.18M | |
CHP-3P | 60T | B2 E4 M3 S2 JJ5 | None | Heavy Recon / Striker | 14.91M | |
Mech Quirk: Rugged 95 structure points, 80 stability threshold Pilot Affinity: Resistant 50% less chance to suffer critical hits |
COR-4A | 75T | B6 E3 M0 S0 JJ3 | None | Scrapped-Together Frankenmech | 15.73M |
Mech Quirk: Easy To Maintain Fast Refits Pilot Affinity: Agile Gains 1 bonus evasion from movement |
CRD-2R | 65T | B0 E2 M6 S2 JJ3 | None | Heavy Skirmisher / Brawler | 16.92M |
CRD-3D | 65T | B0 E2 M4 S2 JJ4 | None | Multi-Role / Fire Support | 10.83M | |
CRD-3K | 65T | B0 E2 M4 S2 JJ4 | None | Multi-Role / Fire Support | 10.81M | |
CRD-3L | 65T | B0 E2 M4 S2 JJ4 | None | Multi-Role / Fire Support | 10.90M | |
CRD-3PA | 65T | B0 E2 M5 S2 JJ4 | None | Heavy Skirmisher / Brawler | 10.90M | |
CRD-3R | 65T | B0 E2 M5 S2 JJ4 | None | Heavy Skirmisher / Brawler | 10.81M | |
CRD-4BR | 65T | B0 E2 M5 S2 JJ4 | None | Heavy Skirmisher / Brawler | 14.67M | |
CRD-4D | 65T | B0 E4 M4 S0 JJ4 | None | Heavy Skirmisher / Brawler | 12.66M | |
CRD-4K | 65T | B0 E4 M4 S0 JJ4 | None | Multi-Role / Fire Support | 11.83M | |
CRD-5M | 65T | B0 E2 M4 S2 JJ4 | None | Multi-Role / Fire Support | 15.07M | |
CRD-5S | 65T | B0 E2 M5 S2 JJ4 | None | Heavy Skirmisher / Brawler | 13.90M | |
CRD-5TL | 65T | B0 E2 M4 S4 JJ4 | None | Close Range Brawler | 15.40M | |
CRD-7MK | 65T | B0 E1 M6 S4 JJ4 | None | Multi-Role / Fire Support | 11.73M | |
Mech Quirk: Improved Life Support +1 injuries resisted Pilot Affinity: Sturdy Gains 2 extra pilot hits |
DRG-1C | 60T | B2 E2 M2 S3 JJ5 | None | Skirmisher / Brawler | 9.99M |
DRG-1G | 60T | B0 E5 M2 S4 JJ5 | None | Skirmisher / Brawler | 9.78M | |
DRG-1N | 60T | B2 E2 M2 S2 JJ5 | None | Skirmisher / Brawler | 9.37M | |
DRG-1PA | 60T | B2 E2 M2 S2 JJ5 | None | Skirmisher / Brawler | 9.71M | |
DRG-5K | 60T | B0 E5 M2 S4 JJ6 | None | Skirmisher / Brawler | 13.00M | |
DRG-5N | 60T | B2 E2 M2 S3 JJ5 | None | Skirmisher / Brawler | 10.50M | |
DRG-7TROG | 60T | B0 E4 M2 S5 JJ5 | None | Skirmisher / Brawler | 14.75M | |
DRG-8D | 60T | B3 E4 M2 S0 JJ5 | None | Skirmisher / Brawler | 13.98M | |
Mech Quirk: Narrow Profile +1 defense against being hit Pilot Affinity: Command Unit Gains 1 initiative |
DGR-3F | 75T | B4 E5 M0 S0 JJ4 | None | Sniper / Ranged Assault | 14.90M |
DGR-4F | 75T | B4 E5 M0 S0 JJ4 | None | Sniper / Ranged Assault | 14.91M | |
DGR-4X | 75T | B4 E5 M0 S0 JJ4 | None | Sniper / Ranged Assault | 17.29M | |
DGR-6F | 75T | B0 E5 M4 S1 JJ5 | None | Mobile Fire-Support | 15.68M | |
Mech Quirk: Rugged 70 structure points, 70 stability threshold Pilot Affinity: Nimble 15% more jumping distance |
GHR-5H | 70T | B0 E7 M1 S6 JJ4 | None | Heavy Skirmisher / Cavalry | 10.89M |
GHR-5J | 70T | B0 E7 M1 S6 JJ4 | None | Heavy Skirmisher / Cavalry | 12.07M | |
GHR-5N | 70T | B0 E8 M0 S6 JJ4 | None | Heavy Skirmisher / Cavalry | 11.19M | |
GHR-6J | 70T | B0 E10 M1 S0 JJ4 | None | Heavy Skirmisher / Cavalry | 14.62M | |
GHR-C | 70T | B0 E7 M1 S6 JJ4 | None | Heavy Skirmisher / Cavalry | 12.62M | |
Mech Quirk: Primitive +50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight Pilot Affinity: Resistant 50% less chance to suffer critical hits |
GRF-1A | 60T | B0 E1 M1 S0 JJ4 | None | Primitive Sniper / Fire Support | 8.62M |
Mech Quirk: Rugged 55 structure points, 65 stability threshold Pilot Affinity: Resistant 50% less chance to suffer critical hits |
GRF-2N-X | 60T | B0 E4 M3 S3 JJ6 | None | Sniper / Fire Support | 13.14M |
Mech Quirk: Nimble Jumper +15% jump distance Pilot Affinity: Nimble 15% more jumping distance |
GLT-3N | 70T | B0 E7 M1 S4 JJ4 | None | Heavy Skirmisher / Cavalry | 11.14M |
GLT-4L | 70T | B0 E7 M1 S4 JJ4 | None | Heavy Skirmisher / Cavalry | 10.85M | |
GLT-4P | 70T | B0 E7 M1 S4 JJ4 | None | Heavy Skirmisher / Cavalry | 10.79M | |
GLT-5M | 70T | B0 E7 M1 S4 JJ4 | None | Heavy Skirmisher / Cavalry | 11.15M | |
GLT-8D | 70T | B0 E8 M1 S3 JJ4 | None | Heavy Skirmisher / Cavalry | 15.28M | |
Mech Quirk: Improved Communications +3 increased resolve gain for all lance members Pilot Affinity: Sturdy Gains 2 extra pilot hits |
HOR-2B | 70T | B0 E6 M0 S4 JJ4 | None | Age Of War Heavy | 14.13M |
HOR-3G | 70T | B2 E4 M0 S4 JJ4 | None | Age Of War Heavy | 13.67M | |
Mech Quirk: Primitive +50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight Pilot Affinity: Sturdy Gains 2 extra pilot hits |
HOR-1B | 70T | B0 E2 M0 S2 JJ4 | None | Age Of War Heavy | 11.16M |
HOR-1C | 70T | B0 E2 M0 S2 JJ4 | None | Age Of War Heavy | 11.19M | |
Mech Quirk: Stabilized Weapon - Ballistic Weapons -3 recoil with ranged weapons Pilot Affinity: Ice Cold Adds 9 bonus heat sinking, effectively three standard heat sinks |
HEP-2C | 75T | B2 E0 M3 S2 JJ3 | None | Artillery Support | 16.21M |
HEP-2G | 75T | B0 E1 M6 S0 JJ3 | None | Artillery Support | 14.89M | |
HEP-2H | 75T | B2 E3 M3 S0 JJ3 | None | Artillery Support | 15.26M | |
HEP-2I | 75T | B4 E5 M0 S0 JJ3 | None | Artillery Support | 15.66M | |
HEP-3H | 75T | B2 E3 M3 S0 JJ3 | None | Artillery Support | 15.27M | |
Mech Quirk: Primitive +50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight Pilot Affinity: Ice Cold Adds 9 bonus heat sinking, effectively three standard heat sinks |
HEP-1H | 75T | B1 E2 M1 S0 JJ2 | None | Primitive Artillery Support | 13.17M |
Mech Quirk: Improved Targeting +1 accuracy with ranged weapons Pilot Affinity: Precise Shot +1 bonus on weapon attacks |
JM6-A | 65T | B2 E2 M4 S2 JJ4 | None | Fire Support | 8.91M |
JM6-B | 65T | B0 E4 M4 S0 JJ4 | None | Fire Support | 10.13M | |
JM6-D3 | 65T | B2 E4 M0 S4 JJ5 | None | Sniper / Direct Fire Support | 13.80M | |
JM6-DD | 65T | B4 E4 M0 S4 JJ4 | None | Sniper / Direct Fire Support | 11.24M | |
JM6-DG | 65T | B4 E2 M0 S2 JJ4 | None | Sniper / Direct Fire Support | 13.93M | |
JM6-DGR | 65T | B4 E2 M0 S2 JJ4 | None | Sniper / Direct Fire Support | 14.00M | |
JM6-E | 65T | B4 E4 M0 S4 JJ3 | None | Long Range Fire Support | 10.99M | |
JM6-PA | 65T | B4 E4 M0 S4 JJ3 | None | Sniper / Direct Fire Support | 9.46M | |
JM6-S | 65T | B4 E4 M0 S4 JJ4 | None | Sniper / Direct Fire Support | 8.57M | |
Mech Quirk: Improved Targeting +1 accuracy with ranged weapons Pilot Affinity: Precise Shot +1 bonus on weapon attacks |
JM7-D | 70T | B2 E4 M0 S4 JJ4 | None | Sniper / Direct Fire Support | 14.23M |
JM7-F | 70T | B4 E2 M0 S2 JJ4 | None | Sniper / Direct Fire Support | 16.72M | |
JM7-L | 70T | B4 E4 M0 S2 JJ4 | None | Sniper / Direct Fire Support | 13.50M | |
Mech Quirk: Improved Targeting +1 accuracy with ranged weapons Pilot Affinity: Precise Shot +1 bonus on weapon attacks |
LNC25-01 | 60T | B0 E5 M0 S4 JJ6 | None | Fast Response Fire Support | 12.95M |
LNC25-01SL | 60T | B0 E5 M0 S4 JJ6 | None | Fast Response Fire Support | 13.59M | |
LNC25-02 | 60T | B0 E5 M0 S4 JJ4 | None | Fast Response Fire Support | 10.00M | |
LNC25-03 | 60T | B2 E3 M0 S3 JJ5 | None | Fast Response Fire Support | 12.56M | |
LNC25-04 | 60T | B0 E5 M0 S4 JJ6 | None | Fast Response Fire Support | 14.12M | |
LNC25-05 | 60T | B0 E3 M0 S6 JJ6 | None | Fast Response Fire Support | 12.74M | |
LNC25-07 | 60T | B0 E3 M2 S2 JJ5 | None | Fast Response Fire Support | 13.53M | |
Mech Quirk: Multitrac Grants the multishot pilot ability to pilots that do not already have the ability Pilot Affinity: Agile Gains 1 bonus evasion from movement |
LHU-2A | 75T | B0 E5 M3 S0 JJ5 | None | Cavalry Artillery | 15.88M |
LHU-2B | 75T | B1 E4 M2 S0 JJ5 | None | Sniper / Ranged Assault | 14.25M | |
LHU-3B | 75T | B1 E3 M2 S1 JJ5 | None | Sniper / Ranged Assault | 15.23M | |
LHU-3C | 75T | B1 E3 M3 S2 JJ5 | None | Sniper / Ranged Assault | 14.59M | |
LHU-3M | 75T | B0 E3 M5 S0 JJ5 | None | Flexible Cavalry Support | 15.59M | |
Mech Quirk: Industrial Claw Physical weapons do 20% more damage, physical weapons do 20% more stability damage Pilot Affinity: Brawler Kicks, punches, and physical weapon attacks deal 15% more damage |
LDR-K-1 | 65T | B2 E0 M0 S5 JJ4 | None | Actually A Loadermech | 12.76M |
LDR-K-2 | 65T | B0 E0 M4 S5 JJ4 | None | Actually A Loadermech | 12.83M | |
LDR-K-3 | 65T | B0 E5 M0 S4 JJ4 | None | Actually A Loadermech | 12.86M | |
Mech Quirk: Command Mech +1 initiative Pilot Affinity: Command Unit Gains +1 initiative |
MAD-1R | 75T | B3 E4 M0 S0 JJ4 | None | Sniper / Ranged Assault | 12.18M |
MAD-2R | 75T | B2 E5 M0 S0 JJ4 | None | Sniper / Ranged Assault | 16.57M | |
MAD-3D | 75T | B0 E7 M0 S0 JJ4 | None | Sniper / Ranged Assault | 11.87M | |
MAD-3L | 75T | B2 E4 M0 S0 JJ4 | None | Sniper / Ranged Assault | 11.75M | |
MAD-3M | 75T | B3 E4 M0 S0 JJ4 | None | Sniper / Ranged Assault | 11.77M | |
MAD-3R | 75T | B2 E5 M2 S0 JJ4 | None | Sniper / Ranged Assault | 11.73M | |
MAD-4X | 75T | B0 E4 M3 S2 JJ4 | None | Experimental Brawler | 16.02M | |
MAD-5CS | 75T | B3 E4 M0 S2 JJ4 | None | Tukayyid Ranged Assault | 16.01M | |
MAD-5D | 75T | B0 E7 M2 S2 JJ4 | None | Sniper / Ranged Assault | 16.22M | |
MAD-M5 | 75T | B3 E4 M0 S2 JJ4 | None | Sniper / Ranged Assault | 15.35M | |
MAD-5S | 75T | B2 E5 M0 S2 JJ4 | None | Sniper / Ranged Assault | 15.85M | |
MAD-5X | 75T | B2 E4 M2 S0 JJ4 | None | Sniper / Ranged Assault | 15.25M | |
MAD-6D | 75T | B3 E0 M0 S6 JJ4 | None | Sniper / Ranged Assault | 16.81M | |
Mech Quirk: Easy To Maintain Fast Refits Pilot Affinity: Resistant 50% less chance to suffer critical hits |
MLN-1A | 60T | B0 E4 M2 S3 JJ4 | None | Heavy Trooper | 10.22M |
MLN-1B | 60T | B0 E3 M1 S2 JJ4 | None | Heavy Trooper | 10.23M | |
MLN-2A | 60T | B0 E4 M4 S0 JJ4 | None | Heavy Trooper | 10.33M | |
MLN-2B | 60T | B4 E1 M0 S3 JJ4 | None | Heavy Trooper | 10.45M | |
MLN-2C | 60T | B0 E4 M3 S3 JJ4 | None | Heavy Trooper | 12.96M | |
Mech Quirk: Combat Computer -6 heat per turn Pilot Affinity: Ice Cold Adds 9 bonus heat sinking, effectively three standard heat sinks |
ON1-K | 75T | B1 E4 M2 S0 JJ4 | None | Brawler / Close Support | 10.94M |
ON1-M | 75T | B1 E3 M4 S2 JJ4 | None | Brawler / Close Support | 15.05M | |
ON1-MA | 75T | B1 E4 M3 S1 JJ4 | None | Brawler / Close Support | 16.63M | |
ON1-MB | 75T | B1 E3 M4 S2 JJ4 | None | Brawler / Close Support | 15.14M | |
ON1-MC | 75T | B1 E4 M3 S1 JJ4 | None | Brawler / Close Support | 15.38M | |
ON1-MD | 75T | B1 E3 M4 S2 JJ4 | None | Brawler / Close Support | 15.73M | |
ON1-M-DC | 75T | B1 E3 M4 S2 JJ4 | None | Brawler / Close Support | 15.91M | |
ON1-R | 75T | B2 E0 M7 S0 JJ4 | None | Brawler / Close Support | 15.29M | |
ON1-V | 75T | B2 E2 M3 S0 JJ4 | None | Brawler / Close Support | 10.76M | |
ON1-VA | 75T | B2 E2 M2 S2 JJ4 | None | Brawler / Close Support | 11.20M | |
ON1-V-DC | 75T | B2 E2 M3 S2 JJ4 | None | Brawler / Close Support | 11.89M | |
ON2-MD2 | 75T | B3 E3 M3 S2 JJ4 | None | Brawler / Close Support | 17.31M | |
Mech Quirk: Primitive +50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight Pilot Affinity: Ice Cold Adds 9 bonus heat sinking, effectively three standard heat sinks |
ON1-C | 75T | B1 E2 M0 S0 JJ4 | None | Primitive Brawler / Assault | 11.61M |
ON1-H | 75T | B1 E2 M3 S0 JJ3 | None | Primitive Brawler / Assault | 11.75M | |
Mech Quirk: Narrow Profile +1 defense against being hit Pilot Affinity: Evasive +2 bonus against being hit |
OSR-2C | 60T | B0 E4 M1 S4 JJ5 | None | Striker Cavalry | 8.98M |
OSR-2CB | 60T | B0 E4 M2 S4 JJ5 | None | Striker Cavalry | 12.35M | |
OSR-2D | 60T | B0 E4 M1 S4 JJ5 | None | Striker Cavalry | 11.51M | |
OSR-2L | 60T | B0 E4 M1 S4 JJ5 | None | Striker Cavalry | 9.01M | |
OSR-2M | 60T | B0 E6 M2 S0 JJ5 | None | Striker Cavalry | 9.09M | |
OSR-3C | 60T | B0 E4 M0 S4 JJ5 | None | Striker Cavalry | 8.93M | |
OSR-3J | 60T | B0 E4 M4 S2 JJ5 | None | Striker Cavalry | 14.61M | |
Mech Quirk: Improved Sensors +10% increased sensor range, +15% increased sight range Pilot Affinity: Keen Eyed 15% boost to sensor and sight range |
OTL-4C | 60T | B0 E4 M0 S6 JJ5 | None | Striker Cavalry | 12.54M |
OTL-4D | 60T | B0 E6 M0 S6 JJ5 | None | Striker Cavalry | 9.06M | |
OTL-4F | 60T | B0 E4 M0 S4 JJ5 | None | Striker Cavalry | 8.90M | |
OTL-4PA | 60T | B0 E6 M0 S6 JJ5 | None | Striker Cavalry | 10.86M | |
OTL-M5 | 60T | B0 E6 M0 S6 JJ5 | None | Striker Cavalry | 12.51M | |
OTL-5X | 60T | B4 E2 M0 S0 JJ5 | None | Sniper Cavalry | 11.70M | |
Mech Quirk: Rugged 65 structure points, 80 stability threshold Pilot Affinity: Resistant 50% less chance to suffer critical hits |
OWR-2MB | 65T | B0 E5 M2 S5 JJ5 | None | Heavy Fire Support | 13.19M |
OWR-2N | 65T | B0 E2 M4 S1 JJ4 | None | Fire Support | 9.15M | |
OWR-2Q | 65T | B0 E2 M4 S3 JJ4 | None | Fire Support | 13.53M | |
Mech Quirk: Primitive +50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight Pilot Affinity: Resistant 50% less chance to suffer critical hits |
OWR-2M | 65T | B0 E2 M3 S0 JJ3 | None | Primitive Fire Support | 9.14M |
Mech Quirk: Narrow Profile +1 defense against being hit Pilot Affinity: Precise Shot +1 bonus on weapon attacks |
PTR-4D | 75T | B0 E8 M0 S3 JJ4 | None | Energy Zombie | 14.30M |
PTR-4F | 75T | B0 E6 M2 S3 JJ4 | None | Energy Zombie | 15.66M | |
PTR-6M | 75T | B0 E8 M0 S3 JJ4 | None | Energy Zombie | 15.06M | |
PTR-6S | 75T | B0 E8 M0 S3 JJ4 | None | Energy Zombie | 14.65M | |
PTR-6T | 75T | B0 E8 M0 S3 JJ4 | None | Energy Zombie | 15.95M | |
Mech Quirk: OmniMech Fast Refits Pilot Affinity: Sturdy Gains 2 extra pilot hits |
P1-PRIME | 75T | B10 E10 M10 S10 JJ4 | None | Direct Fire Support | 15.79M |
P1-A | 75T | B9 E9 M9 S9 JJ4 | None | Direct Fire Support | 21.52M | |
P1-B | 75T | B10 E10 M10 S10 JJ4 | None | Direct Fire Support | 19.35M | |
P1-C | 75T | B10 E10 M10 S10 JJ4 | None | Direct Fire Support | 19.71M | |
P1-D | 75T | B10 E10 M10 S10 JJ4 | None | Direct Fire Support | 21.42M | |
Mech Quirk: Torso Direct Neural Interface Cockpit +1 initiative, +6 injuries resisted, -10% damage taken, -10% stability damage taken Pilot Affinity: Ice Cold Adds 9 bonus heat sinking, effectively three standard heat sinks |
PMTH-1 | 75T | B0 E3 M4 S3 JJ5 | None | Experimental Frankenmech | 30.02M |
Mech Quirk: Torso Cockpit +1 initiative, +10 injuries resisted Pilot Affinity: Ice Cold Adds 9 bonus heat sinking, effectively three standard heat sinks |
PMTH-2 | 75T | B0 E3 M4 S3 JJ5 | None | Frankenmech | 19.83M |
PMTH-3 | 75T | B3 E2 M4 S0 JJ5 | None | Frankenmech | 19.13M | |
PMTH-4 | 75T | B2 E4 M0 S2 JJ4 | None | Frankenmech | 19.63M | |
Mech Quirk: Improved Communications +3 increased resolve gain for all lance members Pilot Affinity: Encouraging +3 morale whenever morale is gained |
QKD-4G | 60T | B0 E4 M2 S0 JJ5 | None | Striker Cavalry | 9.10M |
QKD-4H | 60T | B0 E4 M2 S2 JJ5 | None | Striker Cavalry | 9.80M | |
QKD-5A | 60T | B0 E6 M1 S2 JJ5 | None | Striker Cavalry | 9.27M | |
QKD-5K | 60T | B0 E6 M2 S3 JJ5 | None | Striker Cavalry | 13.54M | |
QKD-6C | 60T | B2 E4 M0 S3 JJ5 | None | Striker Cavalry | 13.77M | |
QKD-6M | 60T | B0 E2 M0 S3 JJ6 | None | Striker Cavalry | 15.02M | |
QKD-C | 60T | B0 E6 M2 S3 JJ5 | None | Striker Cavalry | 14.04M | |
Mech Quirk: Combat Computer -6 heat per turn Pilot Affinity: Unlimited Power Energy, ballistic, and missile weapons do 10% more damage |
MDG-1A | 75T | B4 E6 M2 S0 JJ5 | None | Brawler / Close Assault | 17.10M |
MDG-1B | 75T | B4 E6 M2 S0 JJ5 | None | Brawler / Close Assault | 17.08M | |
MDG-2R | 75T | B0 E5 M4 S0 JJ5 | None | Brawler / Close Assault | 15.64M | |
Mech Quirk: Improved Communications +3 increased resolve gain for all lance members Pilot Affinity: Encouraging +3 morale whenever morale is gained |
RFL-3C | 60T | B4 E2 M0 S0 JJ4 | None | Direct Fire Support | 8.65M |
RFL-3N | 60T | B4 E4 M0 S0 JJ4 | None | Anti-Aircraft / Direct Fire Support | 8.76M | |
RFL-3R | 60T | B4 E4 M0 S0 JJ4 | None | Anti-Aircraft / Direct Fire Support | 8.71M | |
RFL-4D | 60T | B0 E8 M0 S0 JJ4 | None | Anti-Aircraft / Direct Fire Support | 8.93M | |
RFL-5CS | 60T | B2 E4 M0 S2 JJ4 | None | Tukayyid AA Support | 11.65M | |
RFL-5D | 60T | B0 E8 M0 S0 JJ4 | None | Anti-Aircraft / Direct Fire Support | 13.08M | |
RFL-M5 | 60T | B2 E6 M0 S0 JJ4 | None | Anti-Aircraft / Direct Fire Support | 12.21M | |
RFL-6M | 60T | B2 E2 M0 S2 JJ4 | None | Direct Fire Support | 12.47M | |
RFL-RIP | 60T | B4 E4 M0 S2 JJ4 | None | Sniper | 11.41M | |
Mech Quirk: Rugged 65 structure points, 80 stability threshold Pilot Affinity: Resistant 50% less chance to suffer critical hits |
RGH-1A | 65T | B2 E1 M2 S5 JJ4 | None | Militarized Loadermech | 10.57M |
RGH-1B | 65T | B2 E2 M2 S3 JJ4 | None | Militarized Loadermech | 10.61M | |
RGH-1C | 65T | B2 E0 M4 S2 JJ4 | None | Militarized Loadermech | 10.65M | |
RGH-3A | 65T | B0 E7 M0 S1 JJ4 | None | Militarized Loadermech | 14.22M | |
RGH-4A | 65T | B2 E2 M2 S3 JJ4 | None | Militarized Loadermech | 10.99M | |
RGH-4T | 65T | B2 E1 M2 S5 JJ4 | None | Urban Brawler | 11.58M | |
Mech Quirk: Combat Computer -6 heat per turn Pilot Affinity: Ice Cold Adds 9 bonus heat sinking, effectively three standard heat sinks |
STK-4P | 75T | B0 E8 M3 S0 JJ3 | None | Juggernaut / Ranged Heavy | 11.68M |
Mech Quirk: Improved Sensors +10% increased sensor range, +15% increased sight range Pilot Affinity: Keen Eyed 15% boost to sensor and sight range |
TNS-4S | 75T | B0 E6 M7 S0 JJ5 | None | Brawler / Close Assault | 16.61M |
TNS-4T | 75T | B3 E4 M3 S0 JJ4 | None | Brawler / Close Assault | 16.13M | |
TNS-M5 | 75T | B5 E2 M1 S0 JJ4 | None | Extreme Range Sniper | 15.41M | |
Mech Quirk: Cowl Adds 10 structure and armor to the head Pilot Affinity: Agile Gains 1 bonus evasion on movement |
THR-1L | 70T | B2 E4 M1 S0 JJ5 | None | Heavy Brawler | 14.55M |
THR-2L | 70T | B2 E3 M1 S1 JJ5 | None | Heavy Brawler | 16.95M | |
THR-3L | 70T | B0 E4 M3 S0 JJ5 | None | Artillery Support | 17.61M | |
Mech Quirk: Multitrac Grants the multishot pilot ability to pilots that do not already have the ability Pilot Affinity: Zippy 15% boost to sprint speed! |
TDR-5D | 65T | B2 E0 M2 S4 JJ4 | None | Heavy Skirmisher / Brawler | 9.40M |
TDR-5PA | 65T | B2 E4 M2 S2 JJ4 | None | Heavy Skirmisher / Brawler | 10.93M | |
TDR-5S | 65T | B2 E4 M2 S2 JJ4 | None | Heavy Skirmisher / Brawler | 9.64M | |
TDR-5SB | 65T | B2 E4 M3 S2 JJ4 | None | Heavy Skirmisher / Brawler | 16.41M | |
TDR-5SS | 65T | B0 E7 M1 S2 JJ4 | None | Heavy Skirmisher / Disabler | 9.76M | |
TDR-7M | 65T | B2 E4 M2 S3 JJ4 | None | Heavy Skirmisher / Brawler | 14.36M | |
TDR-8SS | 65T | B0 E6 M0 S2 JJ4 | None | Heavy Skirmisher / Brawler | 15.61M | |
TDR-9S | 65T | B0 E6 M1 S5 JJ4 | None | Heavy Skirmisher / Disabler | 13.98M | |
TDR-9SE | 65T | B0 E5 M2 S5 JJ4 | None | Heavy Skirmisher | 13.85M | |
Mech Quirk: Primitive +50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight Pilot Affinity: Zippy 15% boost to sprint speed! |
TDR-1C | 65T | B0 E4 M2 S2 JJ3 | None | Heavy Skirmisher / Brawler | 9.93M |
Mech Quirk: Rugged 70 structure points, 70 stability threshold Pilot Affinity: Evasive +2 bonus against being hit |
WHM-6D | 70T | B2 E6 M0 S4 JJ4 | None | Brawler / Close Assault | 11.13M |
WHM-6K | 70T | B0 E6 M1 S4 JJ4 | None | Brawler / Close Assault | 11.03M | |
WHM-6L | 70T | B0 E4 M1 S6 JJ4 | None | Brawler / Close Assault | 10.94M | |
WHM-6PA | 70T | B0 E4 M1 S6 JJ4 | None | Brawler / Close Assault | 11.93M | |
WHM-6R | 70T | B0 E4 M1 S6 JJ4 | None | Brawler / Close Assault | 10.93M | |
WHM-6RB | 70T | B2 E4 M1 S6 JJ4 | None | Brawler / Close Assault | 14.47M | |
WHM-7A | 70T | B0 E6 M1 S6 JJ4 | None | Brawler / Close Assault | 17.29M | |
WHM-7CS | 70T | B0 E6 M3 S2 JJ4 | None | Tukayyid Brawler | 18.29M | |
WHM-7H | 70T | B2 E4 M1 S1 JJ3 | None | Brawler / Close Assault | 17.54M | |
WHM-7K | 70T | B2 E4 M2 S6 JJ4 | None | Brawler / Close Assault | 15.91M | |
WHM-7S | 70T | B2 E4 M2 S6 JJ4 | None | Brawler / Close Assault | 15.38M | |
Mech Quirk: Combat Computer -6 heat per turn Pilot Affinity: Ice Cold Adds 9 bonus heat sinking, effectively three standard heat sinks |
YMN-6Y | 60T | B0 E0 M6 S0 JJ4 | None | Pure Missile Support | 11.67M |
YMN-7Y-AR | 60T | B0 E0 M6 S0 JJ4 | None | Pure Missile Support | 13.68M | |
YMN-8Y | 60T | B0 E4 M4 S0 JJ4 | None | Pure Missile Support | 14.81M | |
YMN-9Y | 60T | B0 E2 M4 S0 JJ4 | None | Pure Missile Support | 12.12M | |
YMN-10-OR | 60T | B0 E0 M6 S0 JJ4 | None | Pure Missile Support | 13.37M |
Inner Sphere Assault Mechs
As of BTA 3062 v8.2 there are approximately 45 Inner Sphere Assault Mech chassis, with 257 variants.
Chassis | Model | Weight | Hardpoints | Melee Weapon | Role | Value |
---|---|---|---|---|---|---|
Mech Quirk: Stabilized Weapon - AC10 Weapons -2 recoil with ranged weapons Pilot Affinity: Keen Eyed 15% boost to sensor and sight range |
ANH-1A | 100T | B6 E6 M0 S1 JJ2 | None | Juggernaut / Siege Mech | 14.39M |
ANH-1A4 | 100T | B0 E6 M4 S0 JJ2 | None | Artillery Siege Mech | 19.44M | |
ANH-1E | 100T | B0 E12 M0 S0 JJ2 | None | Juggernaut / Siege Mech | 15.17M | |
ANH-1G | 100T | B6 E2 M0 S0 JJ2 | None | Juggernaut / Siege Mech | 18.17M | |
ANH-1X | 100T | B6 E4 M0 S3 JJ2 | None | Juggernaut / Siege Mech | 17.43M | |
ANH-2A | 100T | B8 E6 M0 S0 JJ2 | None | Juggernaut / Siege Mech | 14.97M | |
ANH-2G | 100T | B8 E0 M0 S0 JJ2 | None | Juggernaut / Siege Mech | 14.83M | |
Mech Quirk: Battlefists Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy Pilot Affinity: Brawler Kicks, punches, and physical weapon attacks deal 15% more damage |
AS7-A | 100T | B1 E2 M6 S3 JJ2 | None | Juggernaut / Assault | 14.73M |
AS7-D | 100T | B2 E4 M2 S2 JJ3 | None | Juggernaut / Close Assault | 14.18M | |
AS7-D-DC | 100T | B2 E2 M2 S2 JJ3 | None | Command Mech / Juggernaut / Close Assault | 17.17M | |
AS7-D-H | 100T | B2 E5 M3 S0 JJ3 | None | Juggernaut | 19.78M | |
AS7-D-H2 | 100T | B2 E4 M3 S0 JJ3 | None | Juggernaut | 20.01M | |
AS7-D-HT | 100T | B2 E6 M2 S4 JJ2 | None | Juggernaut / Close Assault | 25.31M | |
AS7-K | 100T | B2 E4 M2 S2 JJ3 | None | Juggernaut / Close Assault | 18.36M | |
AS7-R | 100T | B2 E6 M3 S0 JJ3 | None | Juggernaut / Close Assault | 21.28M | |
AS7-RS | 100T | B2 E4 M2 S2 JJ3 | None | Juggernaut / Close Assault | 16.54M | |
AS7-S | 100T | B2 E4 M4 S2 JJ3 | None | Juggernaut / Close Assault | 20.42M | |
AS7-S2 | 100T | B2 E4 M2 S0 JJ3 | None | Juggernaut / Close Assault | 23.52M | |
AS7-S3 | 100T | B2 E4 M2 S4 JJ3 | None | Juggernaut / Ranged Assault | 22.55M | |
AS8-S | 100T | B4 E0 M4 S4 JJ3 | None | Juggernaut / Ranged Assault | 20.75M | |
Mech Quirk: Battlefists Punches do +16% more stability damage, punches do +16% more damage, punch attacks have +4 accuracy Pilot Affinity: Brawler Kicks, punches, and physical weapon attacks deal 15% more damage |
AWS-8Q | 80T | B0 E7 M0 S1 JJ5 | None | Heavy Sniper / Defender | 11.09M |
AWS-8R | 80T | B0 E3 M4 S3 JJ3 | None | Heavy Fire Support / Defender | 13.96M | |
AWS-8T | 80T | B0 E5 M2 S3 JJ3 | None | Heavy Fire Support / Defender | 11.16M | |
AWS-8V | 80T | B0 E5 M2 S4 JJ3 | None | Heavy Fire Support / Defender | 13.92M | |
AWS-9M | 80T | B0 E8 M2 S2 JJ4 | None | Heavy Sniper / Defender | 19.58M | |
AWS-9Q | 80T | B0 E8 M0 S1 JJ3 | None | Heavy Sniper / Defender | 18.08M | |
AWS-10Q | 80T | B0 E8 M0 S1 JJ5 | None | Heavy Flanker | 18.36M | |
Mech Quirk: Rugged 95 structure points, 80 stability threshold Pilot Affinity: Brawler Kicks, punches, and physical weapon attacks deal 15% more damage |
BNC-3E | 95T | B1 E2 M0 S4 JJ4 | None | Heavy Brawler / Sniper | 14.16M |
BNC-3M | 95T | B0 E8 M0 S6 JJ4 | None | Heavy Brawler / Sniper | 15.24M | |
BNC-3PA | 95T | B1 E9 M1 S7 JJ4 | None | Heavy Brawler / Sniper | 18.80M | |
BNC-3Q | 95T | B2 E0 M0 S5 JJ4 | None | Heavy Brawler / Juggernaut | 15.74M | |
BNC-3S | 95T | B1 E9 M1 S7 JJ3 | None | Heavy Brawler / Sniper | 17.04M | |
BNC-5S | 95T | B1 E7 M1 S5 JJ5 | None | Heavy Brawler / Sniper | 20.78M | |
BNC-6S | 95T | B6 E0 M0 S3 JJ4 | None | Heavy Brawler / Sniper | 21.16M | |
BNC-6T | 95T | B3 E6 M3 S1 JJ4 | None | Heavy Periphery Brawler | 20.22M | |
Mech Quirk: Primitive +50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight Pilot Affinity: Brawler Kicks, punches, and physical weapon attacks deal 15% more damage |
BNC-1E | 95T | B1 E3 M0 S1 JJ3 | None | Heavy Brawler / Sniper | 14.88M |
Mech Quirk: Command Mech +1 initiative Pilot Affinity: Command Unit Gains +1 initiative |
BLR-1D | 85T | B2 E7 M0 S3 JJ4 | None | Heavy Brawler / Close Assault | 15.72M |
BLR-1G | 85T | B2 E7 M1 S2 JJ4 | None | Heavy Brawler / Close Assault | 13.94M | |
BLR-1G-DC | 85T | B2 E5 M1 S3 JJ4 | None | Command Mech / Heavy Brawler / Close Assault | 16.22M | |
BLR-1GB | 85T | B0 E7 M1 S2 JJ4 | None | Heavy Brawler / Close Assault | 22.32M | |
BLR-1S | 85T | B0 E4 M5 S2 JJ4 | None | Heavy Brawler / Close Assault | 15.48M | |
BLR-3M | 85T | B2 E7 M1 S3 JJ4 | None | Heavy Brawler / Close Assault | 18.90M | |
BLR-3S | 85T | B0 E6 M2 S1 JJ4 | None | Heavy Brawler / Close Assault | 16.71M | |
BLR-4S | 85T | B1 E6 M1 S2 JJ4 | None | Heavy Brawler / Close Assault | 20.77M | |
BLR-5K | 85T | B2 E3 M2 S2 JJ4 | None | Heavy Brawler / Close Assault | 18.94M | |
Mech Quirk: None Pilot Affinity: Command Unit Gains +1 initiative |
BM-1 | 100T | B4 E4 M0 S2 JJ3 | None | Juggernaut | 11.25M |
Mech Quirk: Easy To Pilot +20% walking distance, +10% sprint distance Mech Quirk: Melee Weapon Variants of this model have a melee weapon Pilot Affinity: Brawler Kicks, punches, and physical weapon attacks deal 15% more damage |
BRZ-A3 | 100T | B0 E7 M0 S2 JJ4 | Hatchet | Melee Monster | 22.26M |
BRZ-B3 | 100T | B0 E2 M4 S2 JJ4 | Hatchet | Melee Monster | 22.34M | |
BRZ-C3 | 100T | B0 E7 M0 S2 JJ4 | Hatchet | Melee Monster | 24.11M | |
Mech Quirk: Easy To Pilot +20% walking distance, +10% sprint distance Pilot Affinity: Zippy 15% boost to sprint speed! |
BSK-M3 | 95T | B4 E4 M4 S0 JJ2 | None | Heavy Brawler | 32.22M |
BSK-M4 | 95T | B4 E4 M4 S0 JJ3 | None | Heavy Brawler | 32.47M | |
BSK-M5 | 95T | B4 E4 M4 S0 JJ3 | None | Heavy Brawler | 32.27M | |
BSK-M6 | 95T | B4 E4 M4 S0 JJ3 | None | Heavy Brawler | 34.96M | |
BSK-M7 | 95T | B4 E4 M4 S0 JJ3 | None | Heavy Brawler | 36.14M | |
BSK-MAZ | 95T | B4 E4 M2 S0 JJ3 | None | Heavy Brawler | 35.06M | |
Mech Quirk: Easy To Maintain Fast Refits Pilot Affinity: Agile Gains 1 bonus evasion from movement |
CGR-1A1 | 80T | B0 E4 M0 S4 JJ5 | None | Heavy Scout / Harasser | 11.61M |
CGR-1A5 | 80T | B1 E2 M2 S1 JJ4 | None | Assault / Brawler | 11.64M | |
CGR-1A9 | 80T | B0 E5 M1 S4 JJ4 | None | Support / Skirmisher | 11.95M | |
CGR-1B1 | 80T | B0 E6 M0 S4 JJ5 | None | Heavy Scout / Harasser | 15.87M | |
CGR-1L | 80T | B0 E5 M0 S5 JJ5 | None | Heavy Scout / Sniper | 11.54M | |
CGR-1PA1 | 80T | B0 E5 M0 S5 JJ5 | None | Heavy Scout / Harasser | 15.91M | |
CGR-1R1 | 80T | B0 E1 M0 S8 JJ4 | None | Reinforced Arena Brawler | 17.09M | |
CGR-3K | 80T | B0 E5 M1 S4 JJ5 | None | Support / Skirmisher | 16.49M | |
CGR-4A4 | 80T | B2 E4 M2 S0 JJ4 | None | Assault / Brawler | 15.68M | |
CGR-C | 80T | B0 E4 M2 S3 JJ5 | None | Support / Skirmisher | 17.15M | |
CGR-SB | 80T | B0 E5 M0 S5 JJ3 | None | Assault / Brawler | 11.67M | |
Mech Quirk: Rugged 95 structure points, 80 stability threshold Pilot Affinity: Resistant 50% less chance to suffer critical hits |
COR-5R | 95T | B1 E5 M2 S0 JJ3 | None | Heavy Frankenmech | 16.61M |
COR-5T | 95T | B6 E5 M0 S0 JJ3 | None | Heavy Frankenmech | 16.07M | |
COR-6R | 95T | B1 E2 M3 S2 JJ3 | None | Heavy Frankenmech | 16.52M | |
COR-7A | 95T | B3 E4 M0 S4 JJ3 | None | Heavy Frankenmech | 16.73M | |
COR-7R | 95T | B1 E2 M5 S0 JJ3 | None | Heavy Frankenmech | 16.78M | |
COR-8R | 95T | B3 E5 M1 S0 JJ3 | None | Heavy Frankenmech | 19.14M | |
COR-5R | 95T | B3 E5 M1 S0 JJ3 | None | Heavy Frankenmech | 16.61M | |
COR-PL | 95T | B3 E5 M1 S0 JJ3 | None | Heavy Frankenmech | 21.98M | |
Mech Quirk: Easy To Pilot +20% walking distance, +10% sprint distance Pilot Affinity: Sturdy Gains 2 extra pilot hits |
CRK-5003-0 | 85T | B1 E4 M3 S2 JJ3 | None | Training Mech | 18.81M |
CRK-5003-1 | 85T | B1 E4 M3 S2 JJ3 | None | Training Mech | 21.75M | |
CRK-5003-1B | 85T | B2 E8 M0 S0 JJ3 | None | Training Mech | 22.53M | |
CRK-5003-3 | 85T | B1 E4 M3 S2 JJ3 | None | Training Mech | 21.77M | |
CRK-5004-1 | 85T | B1 E4 M3 S2 JJ3 | None | Training Mech | 22.36M | |
Mech Quirk: Cowl Adds 10 structure and armor to the head Pilot Affinity: Keen Eyed 15% boost to sensor and sight range |
CP-10-HQ | 90T | B0 E6 M4 S0 JJ4 | None | Command / Fire Support | 30.98M |
CP-10-Q | 90T | B0 E3 M7 S1 JJ4 | None | Fire Support | 14.58M | |
CP-10-Z | 90T | B4 E6 M2 S0 JJ4 | None | Command / Fire Support | 15.12M | |
CP-10-Z-DC | 90T | B1 E6 M2 S0 JJ4 | None | Command / Fire Support | 17.10M | |
CP-11-A | 90T | B3 E4 M2 S0 JJ4 | None | Command / Fire Support | 15.62M | |
CP-11-G | 90T | B2 E3 M3 S0 JJ4 | None | Command / Fire Support | 17.87M | |
CP-12-K | 90T | B2 E4 M2 S0 JJ4 | None | Command / Fire Support | 17.52M | |
CP-13-M | 90T | B0 E5 M6 S0 JJ4 | None | Command / Close Range Fire Support | 21.04M | |
Mech Quirk: Multitrac Grants the multishot pilot ability to pilots that do not already have the ability Pilot Affinity: Ice Cold Adds 9 bonus heat sinking, effectively three standard heat sinks |
DVS-1D | 100T | B4 E6 M0 S0 JJ3 | None | Steel Wall | 14.08M |
DVS-2 | 100T | B4 E6 M0 S0 JJ3 | None | Steel Wall | 17.89M | |
DVS-1D | 100T | B4 E5 M0 S1 JJ3 | None | Steel Wall | 17.86M | |
Mech Quirk: Improved Life Support +1 injuries resisted Pilot Affinity: Sturdy Gains 2 extra pilot hits |
EMP-5A | 90T | B2 E7 M0 S0 JJ3 | None | All Around Assault | 18.38M |
EMP-5P | 90T | B0 E8 M0 S1 JJ4 | None | All Around Assault | 22.55M | |
EMP-6A | 90T | B2 E7 M0 S0 JJ3 | None | All Around Assault | 21.58M | |
EMP-6M | 90T | B4 E7 M0 S1 JJ3 | None | All Around Assault | 23.31M | |
EMP-7AIV | 90T | B0 E7 M2 S0 JJ3 | None | All Around Assault | 22.39M | |
EMP-7G | 90T | B4 E3 M0 S0 JJ3 | None | All Around Assault | 21.43M | |
Mech Quirk: Primitive +50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight Pilot Affinity: Sturdy Gains 2 extra pilot hits |
EMP-1A | 90T | B2 E3 M0 S0 JJ3 | None | All Around Assault | 17.69M |
Mech Quirk: Stabilized Weapon - Gauss -2 recoil with ranged weapons Pilot Affinity: Precise Shot +1 bonus on weapon attacks |
FNR-5 | 100T | B6 E3 M0 S0 JJ3 | None | Incredible Direct-Fire Support | 19.67M |
FNR-6 | 100T | B0 E5 M4 S0 JJ3 | None | Incredible Direct-Fire Support | 17.95M | |
Mech Quirk: Improved Communications +4 increased resolve gain for all lance members Pilot Affinity: Keen Eyed 15% boost to sensor and sight range |
T-IT-N10M | 100T | B0 E4 M3 S3 JJ4 | None | Fast Juggernaut | 22.54M |
T-IT-N11M | 100T | B2 E5 M2 S2 JJ4 | None | Fast Juggernaut | 22.57M | |
Mech Quirk: Hatamoto Helmet Adds 10 structure and armor to the head Pilot Affinity: Sturdy Gains 2 extra pilot hits |
HTM-26T | 80T | B0 E6 M6 S0 JJ4 | None | Heavy Sniper / Defender | 11.98M |
HTM-27T | 80T | B0 E6 M6 S0 JJ4 | None | Heavy Sniper / Defender | 12.32M | |
HTM-27U | 80T | B0 E8 M0 S0 JJ4 | None | Heavy Sniper / Defender | 12.44M | |
HTM-27V | 80T | B0 E5 M6 S0 JJ4 | None | Heavy Sniper / Defender | 12.36M | |
HTM-27W | 80T | B3 E6 M3 S0 JJ4 | None | Heavy Sniper / Defender | 12.14M | |
HTM-27Y | 80T | B0 E8 M0 S0 JJ4 | None | Heavy Sniper / Defender | 12.30M | |
HTM-28T | 80T | B0 E6 M6 S0 JJ3 | None | Heavy Sniper / Defender | 17.40M | |
HTM-31K | 80T | B4 E0 M0 S5 JJ3 | None | Stealth City Fighter | 15.11M | |
HTM-C | 80T | B0 E8 M0 S0 JJ4 | None | Heavy Sniper / Defender | 12.96M | |
HTM-CM | 80T | B0 E6 M0 S2 JJ4 | None | Heavy Sniper / Defender | 13.28M | |
Mech Quirk: OmniMech Fast Refits Pilot Affinity: Unlimited Power Energy, ballistic, and missile weapons do 10% more damage |
HA1-O | 95T | B9 E9 M9 S10 JJ3 | None | OmniMech Assault | 19.07M |
HA1-OA | 95T | B10 E10 M10 S10 JJ3 | None | OmniMech Assault | 19.80M | |
HA1-OB | 95T | B9 E10 M9 S9 JJ3 | None | OmniMech Assault | 18.25M | |
HA1-OC | 95T | B9 E9 M9 S10 JJ3 | None | OmniMech Assault | 20.01M | |
HA1-OR | 95T | B9 E9 M9 S10 JJ3 | None | OmniMech Artillery Support | 18.75M | |
Mech Quirk: Cowl Adds 10 structure and armor to the head Pilot Affinity: Nimble 15% more jumping distance |
HGN-694 | 90T | B4 E4 M0 S0 JJ2 | None | Ranged Assault / Heavy Cavalry | 22.89M |
HGN-732 | 90T | B1 E3 M4 S2 JJ3 | None | Ranged Assault / Heavy Cavalry | 19.02M | |
HGN-732B | 90T | B2 E3 M2 S3 JJ3 | None | Juggernaut / Heavy Cavalry | 23.49M | |
HGN-733 | 90T | B1 E2 M4 S1 JJ3 | None | Juggernaut / Heavy Cavalry | 13.16M | |
HGN-733C | 90T | B1 E2 M4 S3 JJ3 | None | Juggernaut / Heavy Cavalry | 16.03M | |
HGN-733P | 90T | B0 E4 M3 S3 JJ3 | None | Juggernaut / Sniper / Heavy Cavalry | 13.54M | |
HGN-734 | 90T | B2 E5 M2 S0 JJ3 | None | Ranged Assault / Heavy Cavalry | 23.31M | |
HGN-736 | 90T | B1 E3 M4 S2 JJ3 | None | Ranged Assault / Heavy Cavalry | 23.09M | |
HGN-739 | 90T | B3 E4 M3 S0 JJ3 | None | Ranged Assault / Heavy Cavalry | 23.42M | |
Mech Quirk: Command Mech +1 initiative Pilot Affinity: Command Unit Gains +1 initiative |
IMP-1A | 100T | B0 E7 M2 S4 JJ3 | None | Assault Bruiser | 23.35M |
IMP-1B | 100T | B0 E8 M1 S0 JJ3 | None | Assault Bruiser | 23.11M | |
IMP-1C | 100T | B1 E8 M0 S1 JJ3 | None | Assault Bruiser | 21.31M | |
IMP-1X | 100T | B4 E3 M0 S4 JJ3 | None | Assault Bruiser | 19.87M | |
IMP-2E | 100T | B0 E7 M2 S0 JJ3 | None | Assault Bruiser | 17.54M | |
IMP-3E | 100T | B0 E8 M2 S0 JJ3 | None | Assault Bruiser | 18.61M | |
IMP-4E | 100T | B0 E10 M2 S1 JJ3 | None | Assault Bruiser | 22.69M | |
IMP-5E | 100T | B0 E6 M4 S2 JJ3 | None | Assault Bruiser | 21.88M | |
Mech Quirk: Improved Life Support +1 injuries resisted Pilot Affinity: Sturdy Gains 2 extra pilot hits |
JG-R9T1 | 90T | B0 E7 M0 S18 JJ3 | None | Arena Brawler | 21.27M |
JG-R9T2 | 90T | B4 E8 M0 S8 JJ3 | None | Arena Brawler | 23.64M | |
JG-R9T3 | 90T | B2 E7 M1 S12 JJ3 | None | Arena Brawler | 24.72M | |
JG-R9X1 | 90T | B0 E4 M0 S10 JJ4 | None | Arena Brawler | 23.33M | |
Mech Quirk: Easy To Pilot +20% walking distance, +10% sprint distance Pilot Affinity: Sturdy Gains 2 extra pilot hits |
CRK-5003-2 | 85T | B1 E4 M3 S2 JJ3 | None | Gifted Assault Mech | 18.82M |
CRK-5003-C | 85T | B0 E1 M0 S0 JJ3 | None | Training Mech | 18.81M | |
CRK-5003-CM | 85T | B0 E1 M0 S0 JJ3 | None | Training Mech | 18.81M | |
Mech Quirk: Improved Targeting +1 accuracy with ranged weapons Pilot Affinity: Precise Shot +1 bonus on weapon attacks |
KGC-0000 | 100T | B2 E4 M4 S4 JJ3 | None | Juggernaut / Close Assault | 14.79M |
KGC-000B | 100T | B2 E4 M4 S4 JJ3 | None | Juggernaut / Close Assault | 21.34M | |
KGC-001 | 100T | B4 E3 M4 S2 JJ3 | None | Juggernaut / Close Assault | 19.68M | |
KGC-002 | 100T | B4 E4 M0 S2 JJ3 | None | Juggernaut / Close Assault | 20.52M | |
KGC-005 | 100T | B2 E4 M4 S4 JJ3 | None | Juggernaut / Close Assault | 19.09M | |
Mech Quirk: Stabilized Weapon - AC Weapons -2 recoil with ranged weapons Pilot Affinity: Unlimited Power Energy, ballistic, and missile weapons do 10% more damage |
LMN-1PT | 90T | B4 E2 M4 S0 JJ3 | None | Juggernaut / Heavy Cavalry | 12.32M |
Mech Quirk: Combat Computer -6 heat per turn Pilot Affinity: Ice Cold Adds 9 bonus heat sinking, effectively three standard heat sinks |
LGB-0W | 85T | B0 E0 M8 S0 JJ4 | None | Hail Of Missiles | 15.09M |
LGB-7Q | 85T | B0 E4 M6 S0 JJ3 | None | Hail Of Missiles | 15.23M | |
LGB-7V | 85T | B0 E8 M4 S0 JJ3 | None | Hail Of Missiles | 20.94M | |
LGB-8Q | 85T | B0 E4 M6 S0 JJ3 | None | Hail Of Missiles | 18.48M | |
LGB-12C | 85T | B0 E0 M6 S3 JJ3 | None | Hail Of Missiles | 21.34M | |
Mech Quirk: Primitive +50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight Pilot Affinity: Ice Cold Adds 9 bonus heat sinking, effectively three standard heat sinks |
LGB-0C | 85T | B0 E2 M2 S1 JJ3 | None | Hail Of Missiles | 15.12M |
Mech Quirk: Improved Communications +4 increased resolve gain for all lance members Pilot Affinity: Encouraging +3 morale whenever morale is gained |
MSK-7A | 100T | B2 E6 M0 S0 JJ3 | None | The First Battlemech | 14.15M |
MSK-8B | 100T | B3 E4 M0 S0 JJ3 | None | The First Battlemech | 14.26M | |
MSK-9F | 100T | B0 E5 M2 S2 JJ3 | None | The First Battlemech | 19.42M | |
MSK-9H | 100T | B3 E4 M1 S0 JJ3 | None | The First Battlemech | 14.58M | |
MSK-10J | 100T | B2 E4 M0 S4 JJ3 | None | The First Battlemech | 17.55M | |
MSK-11R | 100T | B2 E6 M0 S2 JJ3 | None | The First Battlemech | 18.54M | |
MSK-12S | 100T | B2 E4 M0 S4 JJ3 | None | The First Battlemech | 18.00M | |
Mech Quirk: OmniMech Fast Refits Pilot Affinity: Encouraging +3 morale whenever morale is gained |
MSK-9H-PRIME | 100T | B10 E12 M10 S10 JJ3 | None | The First Battlemech... With A Twist | 17.17M |
Mech Quirk: Primitive +50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight Pilot Affinity: Encouraging +3 morale whenever morale is gained |
MSK-5S | 100T | B1 E2 M0 S0 JJ3 | None | The Actual First Battlemech | 14.02M |
MSK-6S | 100T | B1 E3 M0 S0 JJ3 | None | The First Battlemech | 14.02M | |
MSK-7S | 100T | B2 E3 M0 S0 JJ3 | None | The First Battlemech | 14.05M | |
Mech Quirk: Combat Computer -6 heat per turn Pilot Affinity: Ice Cold Adds 9 bonus heat sinking, effectively three standard heat sinks |
MAD-4A | 100T | B0 E9 M0 S0 JJ3 | None | Sniper / Ranged Assault | 15.46M |
MAD-4B | 100T | B6 E5 M0 S0 JJ3 | None | Sniper / Ranged Assault | 15.08M | |
MAD-4HB | 100T | B0 E4 M9 S0 JJ3 | None | Rocket Brawler | 15.95M | |
MAD-5A | 100T | B3 E7 M0 S0 JJ3 | None | Sniper / Ranged Assault | 16.49M | |
MAD-5B | 100T | B3 E7 M0 S0 JJ3 | None | Sniper / Ranged Assault | 18.65M | |
MAD-5C | 100T | B3 E7 M0 S0 JJ3 | None | Sniper / Ranged Assault | 16.58M | |
MAD-5J | 100T | B4 E0 M4 S1 JJ4 | None | Sniper / Ranged Assault | 17.37M | |
MAD-5W | 100T | B0 E10 M0 S0 JJ4 | None | Mobile Close Quarters Assault | 18.76M | |
MAD-6S | 100T | B2 E5 M2 S0 JJ3 | None | Heavy Knife-Fighter | 19.80M | |
Mech Quirk: None Pilot Affinity: Unlimited Power Energy, ballistic, and missile weapons do 10% more damage |
SAM-RS | 110T | B4 E8 M0 S9 JJ0 | None | Slow Juggernaut | 15.61M |
Mech Quirk: Stabilized Weapon - AC Weapons -2 recoil with ranged weapons Pilot Affinity: Unlimited Power Energy, ballistic, and missile weapons do 10% more damage |
MAL-1R | 90T | B4 E2 M4 S0 JJ3 | None | Juggernaut / Heavy Cavalry | 15.40M |
MAL-2K | 90T | B0 E4 M8 S0 JJ3 | None | Juggernaut / Heavy Cavalry | 17.49M | |
MAL-2R | 90T | B4 E4 M2 S0 JJ3 | None | Juggernaut / Heavy Cavalry | 15.36M | |
MAL-3R | 90T | B4 E0 M4 S1 JJ3 | None | Juggernaut / Heavy Cavalry | 16.18M | |
MAL-3S | 90T | B4 E6 M0 S0 JJ3 | None | Mobile Artillery | 17.86M | |
MAL-4R | 90T | B4 E2 M4 S0 JJ3 | None | Juggernaut / Heavy Cavalry | 17.13M | |
MAL-C | 90T | B4 E2 M4 S0 JJ3 | None | Juggernaut / Heavy Cavalry | 15.95M | |
Mech Quirk: Command Mech +1 initiative Pilot Affinity: Command Unit Gains +1 initiative |
NSR-7J | 95T | B6 E4 M0 S1 JJ3 | None | Heavy Brawler | 17.35M |
NSR-9FC | 95T | B4 E6 M0 S0 JJ4 | None | Heavy Sniper | 20.70M | |
NSR-9J | 95T | B4 E5 M3 S1 JJ3 | None | Heavy Sniper | 21.56M | |
NSR-10CS | 95T | B2 E2 M2 S2 JJ3 | None | C3 Network Master | 21.82M | |
NSR-10K | 95T | B0 E0 M5 S5 JJ3 | None | Heavy Brawler | 21.99M | |
Mech Quirk: Battlefists Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy Mech Quirk: Melee Weapon Variants of this model have a melee weapon Pilot Affinity: Brawler Kicks, punches, and physical weapon attacks deal 15% more damage |
PUL-2V | 90T | B0 E6 M1 S0 JJ4 | None | Command & Control | 17.19M |
PUL-3V | 90T | B0 E6 M1 S0 JJ4 | None | Command & Control | 17.59M | |
PUL-4L | 90T | B0 E3 M3 S3 JJ4 | Retractable Blade | Melee Brawler | 18.93M | |
PUL-4W | 90T | B0 E4 M1 S4 JJ4 | Hatchet | Melee Brawler | 16.52M | |
PUL-5A | 90T | B3 E2 M0 S5 JJ4 | None | Point-Blank Brawler | 16.95M | |
PUL C | 90T | B0 E6 M1 S0 JJ4 | None | Command & Control | 27.67M | |
Mech Quirk: Improved Communications +3 increased resolve gain for all lance members Pilot Affinity: Encouraging +3 morale whenever morale is gained |
RFL-3N-2 | 80T | B4 E6 M0 S0 JJ4 | None | Anti-Aircaft / Direct-Fire Support | 13.15M |
Mech Quirk: Improved Sensors +10% increased sensor range, +15% increased sight range Pilot Affinity: Keen Eyed 15% boost to sensor and sight range |
PPR-5S | 80T | B0 E2 M6 S0 JJ4 | None | Heavy Fire Support | 17.56M |
PPR-5T | 80T | B0 E0 M6 S2 JJ4 | None | Heavy Fire Support | 17.55M | |
PPR-6S | 80T | B0 E2 M6 S0 JJ4 | None | Heavy Fire Support | 20.60M | |
PPR-6T | 80T | B0 E4 M4 S0 JJ4 | None | Heavy Fire Support | 18.02M | |
PPR-7S | 80T | B0 E2 M6 S0 JJ4 | None | Heavy Fire Support | 20.44M | |
Mech Quirk: Combat Computer -6 heat per turn Pilot Affinity: Ice Cold Adds 9 bonus heat sinking, effectively three standard heat sinks |
STK-3F | 85T | B0 E6 M4 S0 JJ3 | None | Juggernaut / Ranged Assault | 12.32M |
STK-3FB | 85T | B0 E6 M2 S0 JJ3 | None | Juggernaut / Ranged Assault | 20.22M | |
STK-3H | 85T | B0 E4 M6 S0 JJ3 | None | Juggernaut / Ranged Assault | 14.98M | |
STK-3PA | 85T | B0 E6 M4 S0 JJ3 | None | Juggernaut / Ranged Assault | 14.54M | |
STK-4N | 85T | B0 E8 M3 S2 JJ3 | None | Juggernaut / Ranged Assault | 15.32M | |
STK-5M | 85T | B0 E6 M5 S0 JJ3 | None | Juggernaut / Ranged Assault | 18.69M | |
STK-6M | 85T | B0 E7 M2 S4 JJ3 | None | Juggernaut / Ranged Assault | 20.82M | |
STK-7D | 85T | B0 E6 M4 S1 JJ3 | None | Juggernaut / Ranged Assault | 20.93M | |
STK-7L | 85T | B2 E0 M7 S1 JJ3 | None | Juggernaut / Ranged Assault | 20.04M | |
STK-8X | 85T | B1 E4 M2 S3 JJ3 | None | Juggernaut / Ranged Assault | 19.72M | |
Mech Quirk: OmniMech Fast Refits Pilot Affinity: Unlimited Power Energy, ballistic, and missile weapons do 10% more damage |
SD1-O | 90T | B9 E9 M9 S9 JJ4 | None | First-Gen Assault Omni | 20.59M |
SD1-OA | 90T | B9 E9 M9 S9 JJ4 | None | First-Gen Assault Omni | 21.20M | |
SD1-OB | 90T | B10 E10 M10 S10 JJ4 | None | First-Gen Assault Omni | 23.05M | |
SD1-OC | 90T | B10 E10 M10 S10 JJ4 | None | First-Gen Assault Omni | 22.33M | |
SD1-OD | 90T | B8 E8 M8 S8 JJ4 | None | First-Gen Assault Omni | 20.64M | |
Mech Quirk: OmniMech Fast Refits Mech Quirk: Melee Weapon Variants of this model have a melee weapon Pilot Affinity: Unlimited Power Energy, ballistic, and missile weapons do 10% more damage |
TLR1-O | 85T | B13 E14 M13 S13 JJ4 | None | Brawler / Close Assault | 19.72M |
TLR1-OA | 85T | B13 E13 M13 S13 JJ4 | None | Brawler / Close Assault | 19.93M | |
TLR1-OB | 85T | B13 E13 M13 S13 JJ4 | None | Brawler / Close Assault | 19.89M | |
TLR1-OC | 85T | B13 E13 M13 S13 JJ4 | None | Brawler / Close Assault | 18.52M | |
TLR1-OS | 85T | B14 E14 M14 S14 JJ4 | Sword | Brawler / Close Assault | 18.23M | |
Mech Quirk: Improved Targeting +1 accuracy with ranged weapons Pilot Affinity: Brawler Kicks, punches, and physical weapon attacks deal 15% more damage |
THG-10E | 80T | B2 E4 M4 S0 JJ4 | None | Heavy Zombie Mech | 11.62M |
THG-11C | 80T | B2 E4 M5 S0 JJ4 | None | Stealth Zombie | 18.34M | |
THG-11E | 80T | B2 E4 M4 S0 JJ4 | None | Heavy Zombie Mech | 14.98M | |
THG-11EB | 80T | B2 E4 M4 S0 JJ4 | None | Heavy Zombie Mech | 15.32M | |
THG-12E | 80T | B2 E4 M4 S0 JJ4 | None | Heavy Zombie Mech | 15.62M | |
THG-13K | 80T | B0 E8 M0 S0 JJ4 | None | Specialist Sniper | 15.98M | |
Mech Quirk: Command Mech +1 initiative Pilot Affinity: Command Unit Gains +1 initiative |
TDK-7KMA | 100T | B4 E4 M3 S1 JJ3 | None | Ranged Assault | 30.90M |
TDK-7S | 100T | B6 E4 M0 S1 JJ3 | None | Ranged Assault | 28.52M | |
TDK-7Y | 100T | B6 E4 M0 S1 JJ3 | None | Ranged Assault | 28.30M | |
TDK-7X | 100T | B6 E4 M0 S1 JJ3 | None | Ranged Assault | 28.35M | |
Mech Quirk: Reinforcement 50% resistance against critical hits Pilot Affinity: Resistant 50% less chance to suffer critical hits |
TI-1A | 100T | B0 E8 M5 S0 JJ3 | None | Prototyped Juggernaut | 14.96M |
TI-1G | 100T | B4 E4 M0 S4 JJ3 | None | Upgraded Juggernaut | 21.22M | |
TI-1M | 100T | B0 E2 M7 S0 JJ3 | None | Tip Of The Spear | 20.95M | |
TI-1T | 100T | B0 E8 M0 S3 JJ3 | None | Melee Juggernaut | 22.10M | |
Mech Quirk: Stabilized Weapon - Ballistic Weapons -2 recoil with ranged weapons Pilot Affinity: Encouraging +3 morale whenever morale is gained |
VQR-2A | 100T | B4 E5 M0 S2 JJ3 | None | Heavy Sniper | 21.10M |
VQR-2B | 100T | B4 E5 M0 S2 JJ3 | None | Heavy Sniper | 20.48M | |
Mech Quirk: Rugged 80 structure points, 80 stability threshold Pilot Affinity: Agile Gains 1 bonus evasion from movement |
VTR-9A | 80T | B2 E3 M1 S5 JJ4 | None | Heavy Cavalry | 14.10M |
VTR-9A1 | 80T | B3 E2 M1 S4 JJ4 | None | Heavy Cavalry | 14.03M | |
VTR-9B | 80T | B3 E2 M2 S1 JJ4 | None | Heavy Cavalry | 11.70M | |
VTR-9D | 80T | B3 E2 M2 S2 JJ4 | None | Heavy Cavalry | 15.14M | |
VTR-9K | 80T | B3 E2 M2 S2 JJ4 | None | Heavy Cavalry | 15.14M | |
VTR-9PA | 80T | B3 E2 M2 S1 JJ4 | None | Heavy Cavalry | 14.37M | |
VTR-9S | 80T | B2 E2 M3 S1 JJ4 | None | Heavy Cavalry / Close Assault | 11.68M | |
VTR-10S | 80T | B3 E2 M2 S2 JJ4 | None | Heavy Cavalry | 18.52M | |
VTR-12R | 80T | B2 E4 M4 S3 JJ4 | None | Heavy Cavalry | 18.570M | |
VTR-C | 80T | B3 E2 M2 S2 JJ4 | None | Heavy Cavalry | 15.68M | |
Mech Quirk: Easy To Maintain Fast Refits Pilot Affinity: Sturdy Gains 2 extra pilot hits |
VKG-2F | 90T | B0 E0 M6 S6 JJ3 | None | Heavy Fire Support | 23.01M |
VKG-2G | 90T | B4 E5 M0 S0 JJ3 | None | Heavy Fire Support | 21.24M | |
VKG-2M | 90T | B0 E0 M8 S4 JJ3 | None | Heavy Fire Support | 21.46M | |
Mech Quirk: Easy To Pilot +20% walking distance, +10% sprint distance Pilot Affinity: Zippy 15% boost to sprint speed! |
ZEU-3SK | 80T | B2 E3 M2 S1 JJ4 | None | Fire Support / Ranged Assault | 12.66M |
ZEU-5S | 80T | B2 E4 M1 S1 JJ4 | None | Fire Support / Ranged Assault | 17.98M | |
ZEU-5T | 80T | B0 E5 M2 S2 JJ4 | None | Fire Support / Ranged Assault | 18.92M | |
ZEU-6A | 80T | B0 E5 M3 S4 JJ4 | None | Fire Support / Ranged Assault | 12.34M | |
ZEU-6PA | 80T | B2 E4 M1 S1 JJ4 | None | Fire Support / Ranged Assault | 14.19M | |
ZEU-6S | 80T | B2 E4 M1 S1 JJ4 | None | Fire Support / Ranged Assault | 12.24M | |
ZEU-6S-DC | 80T | B2 E4 M1 S3 JJ4 | None | Fire Support / Ranged Assault | 15.31M | |
ZEU-6T | 80T | B0 E7 M1 S4 JJ4 | None | Fire Support / Ranged Assault | 14.75M | |
ZEU-6Y | 80T | B2 E2 M1 S3 JJ4 | None | Fire Support / Ranged Assault | 14.10M | |
ZEU-8T | 80T | B2 E2 M2 S3 JJ4 | None | Fire Support / Ranged Assault | 18.54M | |
ZEU-9S | 80T | B0 E5 M2 S2 JJ4 | None | Fire Support / Ranged Assault | 17.78M | |
ZEU-9S2 | 80T | B2 E3 M2 S2 JJ4 | None | Fire Support / Ranged Assault | 17.67M | |
ZEU-9T | 80T | B0 E5 M2 S3 JJ4 | None | Fire Support / Ranged Assault | 20.28M | |
Mech Quirk: Easy To Pilot +20% walking distance, +10% sprint distance Pilot Affinity: Zippy 15% boost to sprint speed! |
ZEU-X | 80T | B2 E3 M3 S1 JJ5 | None | Prototype Fire Support / Ranged Assault | 25.20M |
ZEU-X-X | 80T | B2 E2 M3 S1 JJ5 | None | Prototype Fire Support / Ranged Assault | 21.70M |
Clan Light Mechs
As of BTA 3062 v8.2 there are approximately 13 Clan Light Mech chassis, with 64 variants.
Chassis | Model | Weight | Hardpoints | Melee Weapon | Role | Value |
---|---|---|---|---|---|---|
Mech Quirk: Clan OmniMech +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy Pilot Affinity: Sturdy Gains 2 extra pilot hits |
ADR-PRIME | 35T | B6 E6 M6 S7 JJ6 | None | Fire Support | 29.70M |
ADR-A | 35T | B6 E6 M6 S7 JJ6 | None | Fire Support | 25.36M | |
ADR-B | 35T | B6 E6 M6 S7 JJ6 | None | Fire Support | 26.03M | |
ADR-C | 35T | B6 E6 M6 S7 JJ6 | None | Fire Support | 25.57M | |
ADR-D | 35T | B6 E6 M6 S7 JJ6 | None | Fire Support | 27.12M | |
ADR-E | 35T | B6 E6 M6 S7 JJ6 | None | Fire Support | 25.25M | |
ADR-H | 35T | B6 E6 M6 S7 JJ6 | None | Fire Support | 32.98 | |
Mech Quirk: Clan OmniMech +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy Pilot Affinity: Keen Eyed 15% boost to sensor and sight range |
ACH-PRIME | 30T | B6 E6 M6 S6 JJ8 | None | Light Line Mech | 23.58M |
ACH-A | 30T | B6 E6 M6 S6 JJ8 | None | Light Line Mech | 23.80M | |
ACH-B | 30T | B6 E6 M6 S6 JJ8 | None | Light Line Mech | 22.45M | |
ACH-C | 30T | B7 E7 M7 S7 JJ8 | None | Light Line Mech | 24.46M | |
ACH-D | 30T | B6 E6 M6 S6 JJ8 | None | Light Line Mech | 21.87M | |
ACH-H | 30T | B6 E6 M6 S6 JJ8 | None | Light Line Mech | 25.89M | |
Mech Quirk: Clan OmniMech +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy Pilot Affinity: Zippy 15% boost to sprint speed! |
CEP-PROTO | 25T | B2 E2 M2 S6 JJ6 | None | Experimental E-War Prototype | 29.08M |
CEP-1 | 25T | B9 E9 M9 S9 JJ6 | None | Prototype Turned Skirmisher | 29.09M | |
Mech Quirk: Clan OmniMech +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy Pilot Affinity: Cool Running Adds 6 bonus heat sinking, effectively two standard heat sinks |
CGR-PRIME | 35T | B5 E5 M5 S5 JJ5 | None | Light Fire Support | 27.56M |
CGR-A | 35T | B5 E5 M5 S5 JJ5 | None | Light Fire Support | 28.43M | |
CGR-B | 35T | B5 E5 M5 S5 JJ5 | None | Light Fire Support | 33.15M | |
CGR-C | 35T | B6 E6 M6 S6 JJ5 | None | Light Fire Support | 27.89M | |
CGR-D | 35T | B5 E5 M5 S5 JJ5 | None | Light Fire Support | 26.54M | |
CGR-E | 35T | B6 E6 M6 S6 JJ5 | None | Light Fire Support | 29.01M | |
CGR-H | 35T | B5 E5 M5 S5 JJ5 | None | Light Fire Support | 31.29M | |
Mech Quirk: Clan BattleMech +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy Mech Quirk: Nimble Jumper +15% jump distance Pilot Affinity: Evasive +2 bonus against being hit |
FFL-C | 30T | B0 E4 M2 S5 JJ5 | None | Assault Scout | 17.30M |
Mech Quirk: Clan OmniMech +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy Pilot Affinity: Zippy 15% boost to sprint speed! |
FM-PRIME | 20T | B5 E5 M5 S5 JJ8 | None | Super-Fast Scout | 19.42M |
FM-A | 20T | B5 E5 M5 S5 JJ8 | None | Super-Fast Scout | 20.88M | |
FM-B | 20T | B5 E5 M5 S6 JJ8 | None | Super-Fast Scout | 20.15M | |
FM-C | 20T | B5 E5 M5 S5 JJ8 | None | Super-Fast Scout | 19.13M | |
FM-D | 20T | B6 E6 M6 S6 JJ8 | None | Super-Fast Scout | 21.59M | |
FM-E | 20T | B5 E5 M5 S5 JJ8 | None | Super-Fast Scout | 18.70M | |
FM-H | 20T | B9 E9 M9 S9 JJ8 | None | Super-Fast Scout | 22.67M | |
Mech Quirk: Clan BattleMech +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy Pilot Affinity: Agile Gains 1 bonus evasion from movement |
INC-1 | 30T | B0 E5 M0 S4 JJ8 | None | Second Line Garrison | 16.86M |
INC-2 | 30T | B0 E5 M0 S4 JJ8 | None | Second Line Garrison | 16.98M | |
INC-3 | 30T | B0 E4 M1 S4 JJ8 | None | Second Line Garrison | 17.29M | |
INC-6 | 30T | B0 E5 M0 S4 JJ8 | None | Second Line Garrison | 19.65M | |
Mech Quirk: Clan BattleMech +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy Pilot Affinity: Evasive +2 bonus against being hit |
JR7-IIC-1 | 35T | B0 E0 M6 S0 JJ8 | None | Second-Line Skirmisher | 17.42M |
JR7-IIC-2 | 35T | B0 E2 M2 S2 JJ8 | None | Second-Line Skirmisher | 17.14M | |
JR7-IIC-3 | 35T | B0 E0 M2 S4 JJ8 | None | Second-Line Skirmisher | 17.33M | |
JR7-IIC-4 | 35T | B0 E0 M6 S0 JJ8 | None | Second-Line Skirmisher | 17.33M | |
Mech Quirk: Clan OmniMech +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy Pilot Affinity: Cool Running Adds 6 bonus heat sinking, effectively two standard heat sinks |
KFX-PRIME | 30T | B5 E5 M5 S5 JJ6 | None | Light Skirmisher | 19.61M |
KFX-A | 30T | B5 E5 M5 S5 JJ6 | None | Light Skirmisher | 19.22M | |
KFX-B | 30T | B5 E5 M5 S5 JJ6 | None | Light Skirmisher | 18.71M | |
KFX-C | 30T | B5 E5 M5 S10 JJ6 | None | Light Skirmisher | 20.81M | |
KFX-D | 30T | B5 E5 M5 S5 JJ6 | None | Light Skirmisher | 18.25M | |
KFX-E | 30T | B5 E5 M5 S5 JJ6 | None | Light Skirmisher | 20.84M | |
KFX-G | 30T | B5 E5 M5 S5 JJ6 | None | Light Skirmisher | 21.90M | |
KFX-H | 30T | B5 E5 M5 S5 JJ6 | None | Light Skirmisher | 19.50M | |
KFX-P | 30T | B5 E5 M5 S5 JJ6 | None | Light Skirmisher | 21.91M | |
KFX-S | 30T | B6 E6 M6 S6 JJ6 | None | Light Skirmisher | 20.52M | |
KFX-W | 30T | B5 E5 M5 S5 JJ6 | None | Light Skirmisher | 20.68M | |
Mech Quirk: Clan BattleMech +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy Pilot Affinity: Evasive +2 bonus against being hit |
LCT-IIC-1 | 25T | B0 E1 M0 S8 JJ8 | None | Light Striker | 14.50M |
LCT-IIC-2 | 25T | B0 E1 M4 S0 JJ8 | None | Light Striker | 15.32M | |
LCT-IIC-3 | 25T | B0 E2 M0 S4 JJ8 | None | Light Striker | 12.65M | |
LCT-IIC-4 | 25T | B0 E1 M0 S6 JJ8 | None | Light Striker | 14.73M | |
LCT-IIC-5 | 25T | B0 E1 M4 S0 JJ8 | None | Light Striker | 11.89M | |
Mech Quirk: Clan OmniMech +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy Pilot Affinity: Nimble 15% more jumping distance |
MLX-PRIME | 25T | B5 E5 M5 S5 JJ7 | None | Light Workhorse | 20.29M |
MLX-A | 25T | B8 E8 M8 S8 JJ7 | None | Light Workhorse | 20.17M | |
MLX-B | 25T | B5 E5 M5 S5 JJ7 | None | Light Workhorse | 20.22M | |
MLX-C | 25T | B5 E5 M5 S5 JJ7 | None | Light Workhorse | 20.88M | |
MLX-D | 25T | B5 E5 M5 S5 JJ7 | None | Light Workhorse | 19.83M | |
MLX-E | 25T | B6 E6 M6 S6 JJ7 | None | Light Workhorse | 20.38M | |
MLX-H | 25T | B5 E5 M5 S5 JJ7 | None | Light Workhorse | 22.26M | |
MLX-P | 25T | B8 E8 M8 S8 JJ7 | None | Light Workhorse | 21.79M | |
Mech Quirk: Clan BattleMech +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy Pilot Affinity: Evasive +2 bonus against being hit |
PIR-1 | 20T | B0 E2 M0 S13 JJ8 | None | Light Striker | 12.59M |
Mech Quirk: Clan BattleMech +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy Pilot Affinity: Evasive +2 bonus against being hit |
UM-IIC | 30T | B4 E2 M0 S2 JJ3 | None | Yes, even the Clans use it | 4.65M |
Clan Medium Mechs
As of BTA 3062 v8.2 there are approximately 15 Clan Medium Mech chassis, with 77 variants.
Chassis | Model | Weight | Hardpoints | Melee Weapon | Role | Value |
---|---|---|---|---|---|---|
Mech Quirk: Clan BattleMech +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy Pilot Affinity: Agile Gains 1 bonus evasion on movement |
ACW-1 | 40T | B0 E0 M9 S0 JJ7 | None | Scout / Harasser | 16.60M |
ACW-2 | 40T | B0 E1 M7 S0 JJ7 | None | Scout / Harasser | 17.18M | |
Mech Quirk: Clan OmniMech +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy Pilot Affinity: Zippy 15% boost to sprint speed! |
BKL-PRIME | 55T | B6 E6 M6 S6 JJ7 | None | Front-Line Recon | 20.04M |
BKL-A | 55T | B6 E6 M6 S6 JJ7 | None | Front-Line Recon | 21.46M | |
BKL-B | 55T | B6 E6 M6 S6 JJ7 | None | Front-Line Recon | 18.57M | |
BKL-C | 55T | B7 E7 M7 S7 JJ7 | None | Front-Line Recon | 23.54M | |
BKL-D | 55T | B11 E11 M11 S11 JJ7 | None | Front-Line Recon | 20.54M | |
BKL-E | 55T | B6 E6 M6 S6 JJ7 | None | Front-Line Recon | 19.16M | |
BKL-H | 55T | B6 E6 M6 S6 JJ7 | None | Front-Line Recon | 24.10M | |
Mech Quirk: Clan OmniMech +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy Pilot Affinity: Keen Eyed 15% boost to sensor and sight range |
GRD-PRIME | 45T | B6 E6 M6 S6 JJ7 | None | Recon / Raiding | 25.93M |
GRD-A | 45T | B6 E6 M6 S6 JJ7 | None | Recon / Raiding | 22.48M | |
GRD-B | 45T | B6 E6 M6 S6 JJ7 | None | Recon / Raiding | 23.27M | |
GRD-C | 45T | B6 E6 M6 S6 JJ7 | None | Recon / Raiding | 21.96M | |
GRD-D | 45T | B6 E6 M6 S6 JJ7 | None | Recon / Raiding | 23.56M | |
GRD-E | 45T | B6 E6 M6 S6 JJ7 | None | Recon / Raiding | 22.27M | |
Mech Quirk: Clan BattleMech +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy Pilot Affinity: Nimble 15% more jumping distance |
HLH-1 | 50T | B0 E3 M2 S3 JJ6 | None | Second-Line Trooper | 19.94M |
HLH-2 | 50T | B0 E2 M2 S2 JJ7 | None | Second-Line Trooper | 23.92M | |
HLH-6 | 50T | B0 E3 M2 S3 JJ6 | None | Second-Line Trooper | 16.52M | |
Mech Quirk: Clan BattleMech +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy Pilot Affinity: Unlimited Power Energy, ballistic, and missile weapons do 10% more damage |
HBK-IIC | 50T | B4 E2 M0 S0 JJ4 | None | Last Gasp Brawler | 22.47M |
HBK-IIC-2 | 50T | B0 E6 M0 S0 JJ4 | None | Last Gasp Brawler | 32.03M | |
HBK-IIC-3 | 50T | B0 E3 M4 S0 JJ4 | None | Last Gasp Brawler | 22.34M | |
HBK-IIC-6 | 50T | B4 E2 M0 S0 JJ4 | None | Last Gasp Brawler | 22.97M | |
HBK-IIC-10 | 50T | B4 E4 M0 S0 JJ4 | None | Last Gasp Brawler | 21.93M | |
Mech Quirk: Clan OmniMech +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy Pilot Affinity: Keen Eyed 15% boost to sensor and sight range |
HMN-PRIME | 50T | B10 E10 M10 S12 JJ5 | None | Flexible Front-Line OmniMech | 23.27M |
HMN-A | 50T | B8 E8 M8 S8 JJ5 | None | Flexible Front-Line OmniMech | 21.60M | |
HMN-B | 50T | B7 E7 M7 S7 JJ5 | None | Flexible Front-Line OmniMech | 19.98M | |
HMN-C | 50T | B10 E10 M10 S10 JJ5 | None | Flexible Front-Line OmniMech | 20.31M | |
HMN-D | 50T | B7 E7 M7 S7 JJ5 | None | Flexible Front-Line OmniMech | 19.62M | |
HMN-H | 50T | B8 E8 M8 S8 JJ5 | None | Flexible Front-Line OmniMech | 29.80M | |
Mech Quirk: Clan OmniMech +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy Pilot Affinity: Sturdy Gains 2 extra pilot hits |
IFR-PRIME | 45T | B6 E6 M6 S6 JJ8 | None | Super-Fast Recon | 19.90M |
IFR-A | 45T | B6 E6 M6 S6 JJ8 | None | Super-Fast Recon | 18.13M | |
IFR-B | 45T | B6 E6 M6 S6 JJ8 | None | Super-Fast Recon | 18.31M | |
IFR-C | 45T | B6 E6 M6 S6 JJ8 | None | Super-Fast Recon | 19.43M | |
IFR-D | 45T | B6 E6 M6 S6 JJ8 | None | Super-Fast Recon | 19.81M | |
IFR-E | 45T | B6 E6 M6 S6 JJ8 | None | Super-Fast Recon | 17.90M | |
IFR-H | 45T | B6 E6 M6 S6 JJ8 | None | Super-Fast Recon | 19.81M | |
Mech Quirk: Clan OmniMech +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy Pilot Affinity: Cool Running Adds 6 bonus heat sinking, effectively two standard heat sinks |
NVA-PRIME | 50T | B12 E12 M12 S12 JJ5 | None | Medium Workhorse | 29.85M |
NVA-A | 50T | B13 E13 M13 S13 JJ5 | None | Medium Workhorse | 26.17M | |
NVA-B | 50T | B12 E12 M12 S12 JJ5 | None | Medium Workhorse | 24.14M | |
NVA-C | 50T | B12 E12 M12 S12 JJ5 | None | Medium Workhorse | 23.86M | |
NVA-D | 50T | B12 E12 M12 S12 JJ5 | None | Medium Workhorse | 22.74M | |
NVA-E | 50T | B12 E12 M12 S12 JJ5 | None | Medium Workhorse | 23.595M | |
NVA-H | 50T | B12 E12 M12 S12 JJ5 | None | Medium Workhorse | 32.23M | |
NVA-S | 50T | B11 E11 M11 S11 JJ5 | None | Medium Workhorse | 26.75M | |
Mech Quirk: Clan OmniMech +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy Pilot Affinity: Evasive +2 bonus against being hit |
PHN-PRIME | 40T | B4 E4 M4 S4 JJ8 | None | Harasser | 22.90M |
PHN-A | 40T | B8 E8 M8 S8 JJ8 | None | Harasser | 23.10M | |
PHN-B | 40T | B4 E4 M4 S4 JJ8 | None | Harasser | 22.22M | |
PHN-C | 40T | B10 E10 M10 S10 JJ8 | None | Harasser | 24.40M | |
PHN-D | 40T | B5 E5 M5 S5 JJ8 | None | Harasser | 23.42M | |
PHN-E | 40T | B9 E9 M9 S9 JJ8 | None | Harasser | 22.50M | |
PHN-H | 40T | B8 E8 M8 S8 JJ8 | None | Harasser | 23.34M | |
Mech Quirk: Clan OmniMech +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy Pilot Affinity: Keen Eyed 15% boost to sensor and sight range |
SPT-PROTO | 55T | B2 E4 M2 S3 JJ5 | None | Experimental DFA Platform | 26.03M |
SPT-PROTO | 55T | B11 E11 M11 S11 JJ5 | None | Garrison Cluster Duelist | 22.08M | |
Mech Quirk: Clan OmniMech +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy Pilot Affinity: Cool Running Adds 6 bonus heat sinking, effectively two standard heat sinks |
SHC-PRIME | 45T | B6 E6 M6 S6 JJ6 | None | Recon In Force | 23.98M |
SHC-A | 45T | B6 E6 M6 S6 JJ6 | None | Recon In Force | 27.78M | |
SHC-B | 45T | B6 E6 M6 S6 JJ6 | None | Recon In Force | 25.77M | |
SHC-C | 45T | B7 E7 M7 S7 JJ6 | None | Recon In Force | 23.71M | |
SHC-S | 45T | B6 E6 M6 S6 JJ6 | None | Recon In Force | 19.098M | |
Mech Quirk: Improved Life Support +1 injuries resisted Pilot Affinity: Sturdy Gains 2 extra pilot hits |
SDH C | 50T | B3 E1 M3 S1 JJ5 | None | Skirmisher / Cavalry | 10.29M |
Mech Quirk: Clan OmniMech +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy Pilot Affinity: Evasive +2 bonus against being hit |
SCR-PRIME | 55T | B7 E7 M7 S7 JJ6 | None | Second-Generation OmniMech | 34.72M |
SCR-A | 55T | B8 E8 M8 S8 JJ6 | None | Second-Generation OmniMech | 26.08M | |
SCR-B | 55T | B8 E8 M8 S8 JJ6 | None | Second-Generation OmniMech | 26.76M | |
SCR-C | 55T | B7 E7 M7 S7 JJ6 | None | Second-Generation OmniMech | 23.77M | |
SCR-D | 55T | B7 E7 M7 S7 JJ6 | None | Second-Generation OmniMech | 22.36M | |
SCR-E | 55T | B9 E9 M9 S9 JJ6 | None | Second-Generation OmniMech | 25.98M | |
SCR-H | 55T | B7 E7 M7 S7 JJ6 | None | Second-Generation OmniMech | 35.07M | |
SCR-I | 55T | B7 E7 M7 S7 JJ6 | None | Second-Generation OmniMech | 27.292M | |
Mech Quirk: Clan BattleMech +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy Pilot Affinity: Encouraging +3 morale whenever morale is gained |
VGL-1 | 55T | B0 E4 M2 S4 JJ6 | None | Garrison Duelist | 23.93M |
VGL-2 | 55T | B1 E3 M0 S4 JJ6 | None | Garrison Duelist | 20.80M | |
VGL-3 | 55T | B0 E5 M4 S0 JJ6 | None | Garrison Duelist | 23.74M | |
Mech Quirk: Clan OmniMech +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy Pilot Affinity: Zippy 15% boost to sprint speed! |
VPR-PRIME | 55T | B6 E6 M6 S6 JJ8 | None | Harasser | 22.73M |
VPR-A | 55T | B6 E6 M6 S6 JJ8 | None | Harasser | 23.71M | |
VPR-B | 55T | B6 E6 M6 S6 JJ8 | None | Harasser | 22.79M | |
VPR-C | 55T | B9 E9 M9 S9 JJ8 | None | Harasser | 22.27M | |
VPR-D | 55T | B6 E6 M6 S6 JJ8 | None | Harasser | 23.08M | |
VPR-E | 55T | B6 E6 M6 S6 JJ8 | None | Harasser | 22.14M | |
VPR-H | 55T | B7 E7 M7 S7 JJ8 | None | Harasser | 24.46M |
Clan Heavy Mechs
As of BTA 3062 v8.2 there are approximately 21 Clan Heavy Mech chassis, with 90 variants.
Chassis | Model | Weight | Hardpoints | Melee Weapon | Role | Value |
---|---|---|---|---|---|---|
Mech Quirk: Battlefists Punches do +20% more stability damage, punches do +20% more damage, punch attacks have +4 accuracy Pilot Affinity: Brawler Kicks, punches, and physical weapon attacks deal 15% more damage |
ARC C | 70T | B0 E6 M4 S0 JJ4 | None | Heavy Artillery / Fire Support | 13.11M |
Mech Quirk: Clan BattleMech +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy Pilot Affinity: Evasive +2 bonus against being hit |
BP-1 | 75T | B0 E8 M0 S8 JJ5 | None | Striker | 27.35M |
BP-2 | 75T | B2 E2 M0 S7 JJ5 | None | Striker | 26.03M | |
BP-5 | 75T | B4 E4 M0 S2 JJ5 | None | Striker | 23.97M | |
Mech Quirk: Clan OmniMech +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy Pilot Affinity: Sturdy Gains 2 extra pilot hits |
EBJ-PRIME | 65T | B8 E8 M8 S8 JJ5 | None | Heavy Cavalry | 23.56M |
EBJ-A | 65T | B10 E10 M10 S10 JJ5 | None | Heavy Cavalry | 25.60M | |
EBJ-B | 65T | B8 E8 M8 S8 JJ5 | None | Heavy Cavalry | 28.26M | |
EBJ-C | 65T | B8 E8 M8 S8 JJ5 | None | Heavy Cavalry | 23.01M | |
EBJ-D | 65T | B8 E8 M8 S8 JJ5 | None | Heavy Cavalry | 24.33M | |
EBJ-H | 65T | B8 E8 M8 S8 JJ5 | None | Heavy Cavalry | 29.966M | |
EBJ-S | 65T | B8 E8 M8 S8 JJ5 | None | Heavy Cavalry | 25.74M | |
Mech Quirk: Clan BattleMech +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy Pilot Affinity: Keen Eyed 15% boost to sensor and sight range |
GLS-1 | 60T | B4 E2 M0 S2 JJ4 | None | Formidable AA Platform | 18.09M |
GLS-2 | 60T | B0 E6 M0 S3 JJ4 | None | Formidable AA Platform | 29.19M | |
GLS-3 | 60T | B0 E9 M0 S0 JJ4 | None | Formidable AA Platform | 30.05M | |
Mech Quirk: Clan OmniMech +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy Pilot Affinity: Ice Cold Adds 9 bonus heat sinking, effectively three standard heat sinks |
HBR-PRIME | 65T | B8 E8 M8 S13 JJ5 | None | Heavy Cavalry | 32.39M |
HBR-A | 65T | B7 E8 M7 S7 JJ5 | None | Heavy Cavalry | 26.96M | |
HBR-B | 65T | B7 E7 M7 S7 JJ5 | None | Heavy Cavalry | 26.63M | |
HBR-C | 65T | B10 E10 M10 S10 JJ5 | None | Heavy Cavalry | 25.98M | |
HBR-F | 65T | B8 E8 M8 S8 JJ5 | None | Heavy Cavalry | 25.34M | |
HBR-H | 65T | B8 E8 M8 S10 JJ5 | None | Heavy Cavalry | 27.73M | |
HBR-P | 65T | B12 E8 M8 S8 JJ5 | None | Heavy Cavalry | 32.30M | |
Mech Quirk: Clan BattleMech +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy Pilot Affinity: Precise Shot +1 bonus on weapon attacks |
HLF-1 | 60T | B0 E5 M3 S2 JJ4 | None | Heavy Laser Testbed | 23.89M |
Mech Quirk: Clan BattleMech +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy Pilot Affinity: Zippy 15% boost to sprint speed! |
LNC25 C | 60T | B0 E5 M0 S4 JJ6 | None | Fast Response Fire Support | 24.97M |
LNC25 C 2 | 60T | B0 E4 M0 S4 JJ6 | None | Fast Response Fire Support | 26.48M | |
Mech Quirk: Clan OmniMech +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy Pilot Affinity: Agile Gains 1 bonus evasion from movement |
LBK-PRIME | 65T | B8 E8 M8 S8 JJ6 | None | Highly Mobile Front-Line Support | 24.67M |
LBK-A | 65T | B8 E8 M8 S8 JJ6 | None | Highly Mobile Front-Line Support | 23.27M | |
LBK-B | 65T | B8 E8 M8 S8 JJ6 | None | Highly Mobile Front-Line Support | 23.25M | |
LBK-C | 65T | B9 E9 M9 S9 JJ6 | None | Highly Mobile Front-Line Support | 23.28M | |
LBK-D | 65T | B9 E9 M9 S9 JJ6 | None | Highly Mobile Front-Line Support | 25.71M | |
LBK-E | 65T | B8 E8 M8 S8 JJ6 | None | Highly Mobile Front-Line Support | 22.22M | |
LBK-H | 65T | B8 E8 M8 S8 JJ6 | None | Highly Mobile Front-Line Support | 24.55M | |
Mech Quirk: Clan OmniMech +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy Pilot Affinity: Precise Shot +1 bonus on weapon attacks |
LUPUS-PRIME | 60T | B8 E8 M8 S8 JJ5 | None | Early OmniMech | 16.80M |
LUPUS-A | 60T | B8 E8 M8 S8 JJ5 | None | Early OmniMech | 18.05M | |
LUPUS-B | 60T | B9 E9 M9 S9 JJ5 | None | Early OmniMech | 17.49M | |
Mech Quirk: Clan OmniMech +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy Pilot Affinity: Keen Eyed 15% boost to sensor and sight range |
MDD-PRIME | 60T | B8 E8 M8 S8 JJ5 | None | Flanking Support | 23.79M |
MDD-A | 60T | B8 E8 M8 S8 JJ5 | None | Flanking Support | 21.95M | |
MDD-B | 60T | B8 E8 M8 S8 JJ5 | None | Flanking Support | 26.51M | |
MDD-C | 60T | B8 E8 M8 S8 JJ5 | None | Flanking Support | 22.19M | |
MDD-D | 60T | B10 E10 M10 S10 JJ5 | None | Flanking Support | 23.70M | |
MDD-H | 60T | B8 E8 M8 S8 JJ5 | None | Flanking Support | 31.72M | |
Mech Quirk: Command Mech +1 initiative Pilot Affinity: Command Unit Gains +1 initiative |
MAD C | 75T | B2 E5 M2 S0 JJ4 | None | Sniper / Ranged Assault | 14.58M |
Mech Quirk: Clan OmniMech +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy Pilot Affinity: Encouraging +3 morale whenever morale is gained |
NTG-PRIME | 75T | B6 E7 M6 S6 JJ4 | None | Fire Support | 33.59M |
NTG-A | 75T | B7 E8 M7 S7 JJ4 | None | Fire Support | 30.81M | |
NTG-B | 75T | B6 E7 M6 S6 JJ4 | None | Fire Support | 24.11M | |
NTG-C | 75T | B7 E8 M7 S7 JJ4 | None | Fire Support | 32.22M | |
NTG-D | 75T | B7 E8 M7 S7 JJ4 | None | Fire Support | 27.22M | |
NTG-E | 75T | B10 E10 M11 S10 JJ4 | None | Fire Support | 33.04M | |
NTG-H | 75T | B6 E7 M6 S6 JJ4 | None | Fire Support | 30.00M | |
NTG-L | 75T | B6 E7 M6 S6 JJ4 | None | Fire Support | 32.63M | |
Mech Quirk: Clan OmniMech +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy Pilot Affinity: Resistant 50% less chance to suffer critical hits |
NCT-PRIME | 70T | B8 E8 M8 S8 JJ4 | None | Heavy Sniper | 39.77M |
NCT-A | 70T | B8 E8 M8 S8 JJ4 | None | Heavy Sniper | 41.04M | |
NCT-B | 70T | B8 E8 M8 S8 JJ4 | None | Heavy Sniper | 29.21M | |
NCT-C | 70T | B8 E8 M8 S8 JJ4 | None | Heavy Sniper | 26.42M | |
NCT-D | 70T | B8 E8 M8 S8 JJ4 | None | Heavy Sniper | 36.89M | |
Mech Quirk: Clan BattleMech +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy Pilot Affinity: Unlimited Power Energy, ballistic, and missile weapons do 10% more damage |
ON1-IIC | 75T | B2 E3 M3 S0 JJ4 | None | Honor For General Kerensky | 24.45M |
Mech Quirk: Improved Communications +3 increased resolve gain for all lance members Pilot Affinity: Encouraging +3 morale whenever morale is gained |
RFL C | 60T | B4 E4 M0 S0 JJ4 | None | Anti-Aircraft / Direct-Fire Support | 11.47M |
Mech Quirk: Clan BattleMech +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy Pilot Affinity: Command Unit Gains +1 initiative |
RFL-IIC | 65T | B0 E6 M0 S1 JJ3 | None | Stand-Off Sniper | 34.03M |
RFL-IIC-2 | 65T | B6 E0 M0 S1 JJ4 | None | Stand-Off Sniper | 18.23M | |
RFL-IIC-3 | 65T | B2 E4 M0 S1 JJ3 | None | Stand-Off Sniper | 32.97M | |
RFL-IIC-P | 65T | B6 E0 M0 S1 JJ4 | None | Periphery Sniper | 14.47M | |
RFL-IIC-X | 65T | B6 E0 M0 S1 JJ3 | None | Stand-Off Sniper | 19.58M | |
Mech Quirk: Clan OmniMech +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy Pilot Affinity: Unlimited Power Energy, ballistic, and missile weapons do 10% more damage |
SMN-PRIME | 70T | B8 E8 M8 S8 JJ5 | None | Heavy Cavalry | 25.33M |
SMN-C | 70T | B8 E8 M8 S8 JJ5 | None | Heavy Cavalry | 26.17M | |
SMN-B | 70T | B8 E8 M8 S8 JJ5 | None | Heavy Cavalry | 25.27M | |
SMN-C | 70T | B8 E8 M8 S8 JJ5 | None | Heavy Cavalry | 26.49M | |
SMN-D | 70T | B8 E8 M8 S8 JJ5 | None | Heavy Cavalry | 34.42M | |
SMN-E | 70T | B8 E8 M8 S8 JJ5 | None | Heavy Cavalry | 25.37M | |
SMN-F | 70T | B8 E8 M8 S8 JJ5 | None | Heavy Cavalry | 25.67M | |
SMN-H | 70T | B8 E8 M8 S8 JJ5 | None | Heavy Cavalry | 36.30M | |
SMN-M | 70T | B8 E8 M8 S8 JJ5 | None | Heavy Cavalry | 26.37M | |
Mech Quirk: Clan OmniMech +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy Pilot Affinity: Precise Shot +1 bonus on weapon attacks |
SNS-PRIME | 70T | B8 E8 M8 S8 JJ5 | None | Variable Flanker | 26.15M |
SNS-A | 70T | B8 E8 M8 S8 JJ5 | None | Variable Flanker | 24.23M | |
SNS-B | 70T | B8 E8 M8 S8 JJ5 | None | Variable Flanker | 27.17M | |
SNS-C | 70T | B8 E8 M8 S8 JJ5 | None | Variable Flanker | 23.48M | |
SNS-D | 70T | B8 E8 M8 S8 JJ5 | None | Variable Flanker | 22.73M | |
Mech Quirk: Clan OmniMech +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy Pilot Affinity: Command Unit Gains +1 initiative |
TW-PRIME | 75T | B9 E9 M9 S9 JJ5 | None | Iconic OmniMech | 32.83M |
TW-A | 75T | B10 E10 M10 S10 JJ5 | None | Iconic OmniMech | 37.49M | |
TW-B | 75T | B9 E9 M9 S9 JJ5 | None | Iconic OmniMech | 32.37M | |
TW-C | 75T | B9 E9 M9 S9 JJ5 | None | Iconic OmniMech | 31.66M | |
TW-D | 75T | B9 E9 M9 S9 JJ5 | None | Iconic OmniMech | 35.19M | |
TW-E | 75T | B9 E9 M9 S9 JJ5 | None | Iconic OmniMech | 32.51M | |
TW-H | 75T | B9 E9 M9 S9 JJ5 | None | Iconic OmniMech | 35.85M | |
TW-S | 75T | B10 E10 M10 S10 JJ5 | None | Iconic OmniMech | 32.68M | |
TW-X | 75T | B9 E9 M9 S9 JJ5 | None | Iconic OmniMech | 32.18M | |
Mech Quirk: Multitrac Grants the multishot pilot ability to pilots that do not already have the ability Pilot Affinity: Zippy 15% boost to sprint speed! |
TDR C | 65T | B0 E5 M2 S2 JJ4 | None | Heavy Skirmisher / Brawler | 12.48M |
Mech Quirk: Clan BattleMech +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy Pilot Affinity: Ice Cold Adds 9 bonus heat sinking, effectively three standard heat sinks |
VQ-1NC | 60T | B2 E5 M0 S0 JJ5 | None | Symbolism In Motion | 22.58M |
VQ-1S | 60T | B1 E1 M4 S2 JJ5 | None | Symbolism In Motion | 20.40M | |
VQ-2NC | 60T | B2 E2 M0 S3 JJ5 | None | Symbolism In Motion | 28.34M | |
VQ-3NC | 60T | B2 E5 M0 S0 JJ5 | None | Symbolism In Motion | 23.65M | |
Mech Quirk: Rugged 70 structure points, 70 stability threshold Pilot Affinity: Evasive +2 bonus against being hit |
WHM C | 70T | B0 E4 M1 S6 JJ4 | None | Brawler / Close Assault | 15.44M |
Clan Assault Mechs
As of BTA 3062 v8.2 there are approximately 20 Clan Assault Mech chassis, with 73 variants.
Mech | Hardpoints | Engine | Components | Free Tonnage | Speed | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Chassis | Model | Ton | Role | B | E | M | S | O | Type | Core | Heat Sinks | Structure | Armor | Melee Weapon | Core Gear | Bare | Walk | Sprint | Jump |
Mech Quirk: Stabilized Weapon - AC10 Weapons -2 recoil with ranged weapons Pilot Affinity: Keen Eyed 15% boost to sensor and sight range |
ANH C | 100T | Juggernaut / Siege Mech | 6 | 6 | 0 | 0 | 0 | STD | 300 | cDHS | Clan Endo | Clan Standard | None | 70T | 92T | 3 | 5 | 0 |
ANH GAUSS | 100T | Juggernaut / Siege Mech | 8 | 2 | 0 | 0 | 0 | STD | 200 | cDHS | Clan Endo | Clan Standard | None | 81.5T | 92T | 2 | 3 | 0 | |
Mech Quirk: Battlefists Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy
Kicks, punches, and physical weapon attacks deal 15% more damage |
AS7 C | 100T | Juggernaut / Close Assault | 2 | 4 | 2 | 2 | 0 | STD | 300 | SHS | Standard | Standard | None | 65T | 87T | 3 | 5 | 0 |
Pilot Affinity: Ice Cold Adds 9 bonus heat sinking, effectively three standard heat sinks |
BNE-1 | 100T | Withering Fire Support | 10 | 0 | 0 | 4 | 0 | cXL | 300 | cDHS | Standard | Clan Standard | None | 65T | 87T | 3 | 5 | 0 |
BNE-2 | 100T | Withering Fire Support | 10 | 0 | 4 | 0 | 0 | cXL | 300 | cDHS | Standard | Clan Standard | None | 65T | 87T | 3 | 5 | 0 | |
BNE-3 | 100T | Withering Fire Support | 0 | 0 | 11 | 0 | 0 | cXL | 300 | cDHS | Standard | Clan Standard | None | 65T | 87T | 3 | 5 | 0 | |
Pilot Affinity: Agile Gains 1 bonus evasion from movement |
BAS-PRIME | 90T | Front-Line Assault | 0 | 0 | 0 | 0 | 9 | cXL | 360 | cDHS | Clan Endo | Clan Standard | None | 58T | N/A | 5 | 7 | 0 |
BAS-A | 90T | Front-Line Assault | 0 | 0 | 0 | 0 | 9 | cXL | 360 | cDHS | Clan Endo | Clan Standard | None | 58T | N/A | 5 | 7 | 3 | |
BAS-B | 90T | Front-Line Assault | 0 | 0 | 0 | 0 | 10 | cXL | 360 | cDHS | Clan Endo | Clan Standard | None | 58T | N/A | 5 | 7 | 0 | |
BAS-C | 90T | Front-Line Assault | 0 | 0 | 0 | 0 | 9 | cXL | 360 | cDHS | Clan Endo | Clan Standard | None | 58T | N/A | 5 | 7 | 0 | |
BAS-D | 90T | Front-Line Assault | 0 | 0 | 0 | 0 | 9 | cXL | 360 | cDHS | Clan Endo | Clan Standard | None | 58T | N/A | 5 | 7 | 0 | |
Pilot Affinity: Unlimited Power Energy, ballistic, and missile weapons do 10% more damage |
DW-PRIME | 100T | Unstoppable Whale | 0 | 0 | 0 | 0 | 12 | cXL | 300 | cDHS | Standard | Clan Standard | None | 69.5T | N/A | 3 | 5 | 0 |
DW-A | 100T | Unstoppable Whale | 0 | 0 | 0 | 0 | 10 | cXL | 300 | cDHS | Standard | Clan Standard | None | 69.5T | N/A | 3 | 5 | 0 | |
DW-B | 100T | Unstoppable Whale | 0 | 0 | 0 | 0 | 15 | cXL | 300 | cDHS | Standard | Clan Standard | None | 69.5T | N/A | 3 | 5 | 0 | |
DW-DS | 100T | Too Many PPCs | 0 | 0 | 0 | 0 | 15 | cXL | 300 | cDHS | Standard | Clan Standard | None | 69.5T | N/A | 3 | 5 | 0 | |
DW-H | 100T | Unstoppable Whale | 0 | 0 | 0 | 0 | 12 | cXL | 300 | cDHS | Standard | Clan Standard | None | 69.5T | N/A | 3 | 5 | 3 | |
DW-S | 100T | Unstoppable Whale | 0 | 0 | 0 | 2 | 12 | cXL | 300 | cDHS | Standard | Clan Standard | None | 69.5T | N/A | 3 | 5 | 3 | |
DW-W | 100T | Unstoppable Whale | 0 | 0 | 0 | 0 | 9 | cXL | 300 | cDHS | Standard | Clan Standard | None | 69.5T | N/A | 3 | 5 | 0 | |
DW-X | 100T | Unstoppable Whale | 0 | 0 | 0 | 0 | 12 | cXL | 300 | cDHS | Standard | Clan Standard | None | 69.5T | N/A | 3 | 5 | 0 | |
Pilot Affinity: Nimble 15% more jumping distance |
EXE-PRIME | 95T | Assault Cavalry | 0 | 0 | 0 | 0 | 9 | cXL | 380 | cDHS | Standard | Clan Ferro | None | 40T | N/A | 5 | 7 | 5 |
EXE-A | 95T | Assault Cavalry | 0 | 0 | 0 | 0 | 9 | cXL | 380 | cDHS | Standard | Clan Ferro | None | 40T | N/A | 5 | 7 | 5 | |
EXE-B | 95T | Assault Cavalry | 0 | 0 | 0 | 0 | 9 | cXL | 380 | cDHS | Standard | Clan Ferro | None | 40T | N/A | 5 | 7 | 5 | |
EXE-C | 95T | Assault Cavalry | 0 | 0 | 0 | 0 | 9 | cXL | 380 | cDHS | Standard | Clan Ferro | None | 40T | N/A | 5 | 7 | 5 | |
EXE-D | 95T | Assault Cavalry | 0 | 0 | 0 | 0 | 12 | cXL | 380 | cDHS | Standard | Clan Ferro | None | 40T | N/A | 5 | 7 | 5 | |
EXE-E | 95T | Assault Cavalry | 0 | 0 | 0 | 0 | 9 | cXL | 380 | cDHS | Standard | Clan Ferro | None | 40T | N/A | 5 | 7 | 5 | |
EXE-H | 95T | Assault Cavalry | 0 | 0 | 0 | 0 | 9 | cXL | 380 | cDHS | Standard | Clan Ferro | None | 40T | N/A | 5 | 7 | 5 | |
Pilot Affinity: Zippy 15% boost to sprint speed! |
GAR-PRIME | 80T | Rapid Assault | 0 | 0 | 0 | 0 | 10 | cXL | 400 | cDHS | Standard | Clan Ferro | None | 32.5T | N/A | 6 | 9 | 0 |
GAR-A | 80T | Rapid Assault | 0 | 0 | 0 | 0 | 10 | cXL | 400 | cDHS | Standard | Clan Ferro | None | 32.5T | N/A | 6 | 9 | 0 | |
GAR-B | 80T | Rapid Assault | 0 | 0 | 0 | 0 | 10 | cXL | 400 | cDHS | Standard | Clan Ferro | None | 32.5T | N/A | 6 | 9 | 0 | |
GAR-C | 80T | Rapid Assault | 0 | 0 | 0 | 2 | 9 | cXL | 400 | cDHS | Standard | Clan Ferro | None | 32.5T | N/A | 6 | 9 | 0 | |
GAR-D | 80T | Rapid Assault | 0 | 0 | 0 | 0 | 10 | cXL | 400 | cDHS | Standard | Clan Ferro | None | 32.5T | N/A | 6 | 9 | 0 | |
GAR-E | 80T | Rapid Assault | 0 | 0 | 0 | 0 | 10 | cXL | 400 | cDHS | Standard | Clan Ferro | None | 32.5T | N/A | 6 | 9 | 0 | |
GAR-H | 80T | Rapid Assault | 0 | 0 | 0 | 0 | 10 | cXL | 400 | cDHS | Standard | Clan Ferro | None | 32.5T | N/A | 6 | 9 | 0 | |
Pilot Affinity: Sturdy Gains 2 extra pilot hits |
HGN-IIC-1 | 90T | Second-Line Assault | 2 | 3 | 4 | 0 | 0 | STD | 270 | cDHS | Standard | Clan Ferro | None | 60T | 77.5T | 3 | 5 | 3 |
HGN-IIC-4 | 90T | Second-Line Assault | 2 | 3 | 4 | 0 | 0 | STD | 270 | cDHS | Standard | Clan Ferro | None | 60T | 77.5T | 3 | 5 | 3 | |
Pilot Affinity: Resistant 50% less chance to suffer critical hits |
KNG-PRIME | 90T | Front-Line Assault | 0 | 0 | 0 | 0 | 8 | STD | 360 | cDHS | Clan Endo | Clan Ferro | None | 38.5T | N/A | 5 | 7 | 0 |
KNG-A | 90T | Front-Line Assault | 0 | 0 | 0 | 0 | 8 | STD | 360 | cDHS | Clan Endo | Clan Ferro | None | 38.5T | N/A | 5 | 7 | 0 | |
KNG-B | 90T | Front-Line Assault | 0 | 0 | 0 | 0 | 8 | STD | 360 | cDHS | Clan Endo | Clan Ferro | None | 38.5T | N/A | 5 | 7 | 0 | |
KNG-C | 90T | Front-Line Assault | 0 | 0 | 0 | 0 | 8 | STD | 360 | cDHS | Clan Endo | Clan Ferro | None | 38.5T | N/A | 5 | 7 | 0 | |
KNG-D | 90T | Front-Line Assault | 0 | 0 | 0 | 0 | 8 | STD | 360 | cDHS | Clan Endo | Clan Ferro | None | 38.5T | N/A | 5 | 7 | 0 | |
KNG-E | 90T | Front-Line Assault | 0 | 0 | 0 | 0 | 8 | STD | 360 | cDHS | Clan Endo | Clan Ferro | None | 38.5T | N/A | 5 | 7 | 0 | |
KNG-H | 90T | Front-Line Assault | 0 | 0 | 0 | 0 | 8 | STD | 360 | cDHS | Clan Endo | Clan Ferro | None | 38.5T | N/A | 5 | 7 | 0 | |
Pilot Affinity: Sturdy Gains 2 extra pilot hits |
KDK-1 | 100T | Assault Cavalry | 1 | 9 | 2 | 0 | 0 | cXL | 400 | cDHS | Clan Endo | Clan Standard | None | 35.5T | 92T | 5 | 7 | 0 |
KDK-2 | 100T | Assault Cavalry | 1 | 9 | 2 | 0 | 0 | cXL | 400 | cDHS | Clan Endo | Clan Standard | None | 35.5T | 92T | 5 | 7 | 5 | |
Pilot Affinity: Ice Cold Adds 9 bonus heat sinking, effectively three standard heat sinks |
MCII-1 | 90T | Fast Assault | 4 | 4 | 4 | 0 | 0 | cXL | 360 | cDHS | Clan Endo | Clan Ferro | None | 45.5T | 82.5T | 5 | 7 | 3 |
MCII-7 | 90T | Fast Assault | 4 | 4 | 4 | 0 | 0 | cXL | 360 | cDHS | Clan Endo | Clan Ferro | None | 45.5T | 82.5T | 5 | 7 | 3 | |
Pilot Affinity: Precise Shot +1 bonus on weapon attacks |
MAD-IIC | 85T | Second-Line Assault | 0 | 5 | 0 | 4 | 0 | STD | 340 | cDHS | Clan Endo | Clan Ferro | None | 46.5T | 77.5T | 5 | 7 | 0 |
MAD-IIC-8 | 85T | Second-Line Assault | 0 | 7 | 1 | 1 | 0 | STD | 340 | cDHS | Clan Endo | Clan Ferro | None | 46.5T | 77.5T | 5 | 7 | 0 | |
Mech Quirk: Stabilized Weapon - AC Weapons -2 recoil with ranged weapons Pilot Affinity: Unlimited Power Energy, ballistic, and missile weapons do 10% more damage |
MAL-5C | 90T | Juggernaut / Heavy Cavalry | 6 | 4 | 0 | 0 | 0 | cXL | 270 | cDHS | Standard | Clan Ferro | None | 60.5T | 78T | 3 | 5 | 0 |
Mech Quirk: None Pilot Affinity: Unlimited Power Energy, ballistic, and missile weapons do 10% more damage |
EON-PROTO | 85T | Experimental Damage Tank | 0 | 0 | 5 | 0 | 4 | cXL | 255 | cDHS | Standard | Clan Standard | None | 61T | N/A | 3 | 5 | 0 |
EON-1 | 85T | Experimenting Platform | 0 | 0 | 2 | 0 | 10 | cXL | 255 | cDHS | Standard | Clan Standard | None | 61T | N/A | 3 | 5 | 0 | |
Pilot Affinity: Unlimited Power Energy, ballistic, and missile weapons do 10% more damage |
SCY-1 | 100T | Assault Cavalry | 2 | 3 | 4 | 0 | 0 | cXL | 400 | cDHS | Clan Endo | Clan Ferro | None | 35.5T | 92T | 5 | 7 | 5 |
STM-1 | 100T | Assault Cavalry | 3 | 0 | 7 | 0 | 0 | cXL | 400 | cDHS | Clan Endo | Clan Standard | None | 35.5T | 92T | 5 | 7 | 0 | |
STM-2 | 100T | Assault Cavalry | 3 | 3 | 4 | 0 | 0 | cXL | 400 | cDHS | Clan Endo | Clan Ferro | None | 35.5T | 92T | 5 | 7 | 0 | |
Pilot Affinity: Command Unit Gains +1 initiative |
STR-1 | 100T | Incredible Assault | 4 | 4 | 0 | 1 | 0 | STD | 300 | cDHS | Standard | Clan Standard | None | 65T | 87T | 3 | 5 | 3 |
STR-2 | 100T | Incredible Assault | 2 | 6 | 0 | 5 | 0 | cXL | 300 | cDHS | Standard | Clan Standard | None | 65T | 87T | 3 | 5 | 3 | |
STR-5 | 100T | Incredible Assault | 4 | 6 | 0 | 0 | 0 | cXL | 400 | cDHS | Standard | Clan Standard | None | 30.5T | 87T | 5 | 7 | 0 | |
STR-6 | 100T | Incredible Assault | 0 | 16 | 0 | 1 | 0 | cXL | 400 | cDHS | Standard | Clan Ferro | None | 30.5T | 87T | 5 | 7 | 2 | |
Pilot Affinity: Command Unit Gains +1 initiative |
SNV-1 | 90T | Assault Sniper | 0 | 10 | 0 | 0 | 0 | STD | 270 | cDHS | Standard | Clan Standard | None | 60.5T | 78T | 3 | 5 | 3 |
SNV-2 | 90T | Assault Sniper | 0 | 5 | 4 | 0 | 0 | STD | 270 | cDHS | Clan Endo | Clan Standard | None | 65T | 82.5T | 3 | 5 | 3 | |
Mech Quirk: Rugged 80 structure points, 80 stability threshold Pilot Affinity: Agile Gains 1 bonus evasion from movement |
VTR C | 80T | Heavy Cavalry | 3 | 2 | 2 | 1 | 0 | STD | 320 | SHS | Standard | Standard | None | 42.5T | 69T | 4 | 7 | 4 |
Pilot Affinity: Encouraging +3 morale whenever morale is gained |
WHM-IIC | 80T | Second-Line Assault | 0 | 7 | 1 | 4 | 0 | STD | 320 | cDHS | Clan Endo | Clan Ferro | None | 46.5T | 73T | 5 | 7 | 0 |
WHM-IIC-2 | 80T | Second-Line Assault | 0 | 3 | 4 | 4 | 0 | STD | 320 | cDHS | Clan Endo | Clan Ferro | None | 46.5T | 73T | 5 | 7 | 0 | |
WHM-IIC-3 | 80T | Second-Line Assault | 0 | 7 | 0 | 4 | 0 | STD | 320 | cDHS | Clan Endo | Clan Ferro | None | 46.5T | 73T | 5 | 7 | 0 | |
WHM-IIC-4 | 80T | Second-Line Assault | 0 | 2 | 4 | 5 | 0 | STD | 320 | cDHS | Clan Endo | Clan Ferro | None | 46.5T | 73T | 5 | 7 | 0 | |
Pilot Affinity: Keen Eyed 15% boost to sensor and sight range |
WHK-PRIME | 85T | Heavy Sniper | 0 | 0 | 0 | 0 | 7 | cXL | 340 | cDHS | Standard | Clan Ferro | None | 46T | N/A | 5 | 7 | 0 |
WHK-A | 85T | Heavy Sniper | 0 | 0 | 0 | 0 | 9 | cXL | 340 | cDHS | Standard | Clan Ferro | None | 46T | N/A | 5 | 7 | 0 | |
WHK-B | 85T | Heavy Sniper | 0 | 0 | 0 | 0 | 10 | cXL | 340 | cDHS | Standard | Clan Ferro | None | 46T | N/A | 5 | 7 | 0 | |
WHK-C | 85T | Heavy Sniper | 0 | 0 | 0 | 0 | 8 | cXL | 340 | cDHS | Standard | Clan Ferro | None | 46T | N/A | 5 | 7 | 0 | |
WHK-D | 85T | Heavy Sniper | 0 | 0 | 0 | 0 | 9 | cXL | 340 | cDHS | Standard | Clan Ferro | None | 46T | N/A | 5 | 7 | 0 | |
WHK-F | 85T | Heavy Sniper | 0 | 0 | 0 | 0 | 8 | cXL | 340 | cDHS | Standard | Clan Ferro | None | 46T | N/A | 5 | 7 | 0 | |
WHK-H | 85T | Heavy Sniper | 0 | 0 | 0 | 0 | 7 | cXL | 340 | cDHS | Standard | Clan Ferro | None | 46T | N/A | 5 | 7 | 0 | |
WHK-X | 85T | Heavy Sniper | 0 | 0 | 0 | 0 | 7 | cXL | 340 | cDHS | Standard | Clan Ferro | None | 46T | N/A | 5 | 7 | 0 |
Custom Mechs
As of BTA 3062 v8.2 there are approximately 14 Custom Mech chassis, with 47 variants.
Chassis | Model | Weight | Hardpoints | Melee Weapon | Role | Value |
---|---|---|---|---|---|---|
Mech Quirk: Stabilized Weapon - AC10 Weapons -2 recoil with ranged weapons Pilot Affinity: Keen Eyed 15% boost to sensor and sight range |
ANH-II-L | 75T | B4 E0 M0 S8 JJ5 | None | Juggernaut / Siege Mech | 3.15M |
Mech Quirk: Easy To Maintain Fast refits Mech Quirk: Melee Weapon Variants of this model have a melee weapon Pilot Affinity: Agile Gains 1 bonus evasion from movement |
CYC-A1 | 30T | B0 E2 M2 S2 JJ7 | None | Engine Sales Platform | 5.95M |
CYC-A3 | 30T | B0 E2 M2 S3 JJ5 | None | Engine Sales Platform | 4.56M | |
CYC-A3P | 30T | B0 E4 M0 S0 JJ5 | None | Engine Sales Platform | 4.64M | |
CYC-B2 | 30T | B0 E4 M2 S0 JJ6 | None | Engine Sales Platform | 9.04M | |
CYC-C1 | 30T | B0 E6 M0 S0 JJ7 | None | Engine Sales Platform | 8.61M | |
CYC-D1 | 30T | B4 E2 M0 S0 JJ6 | None | Engine Sales Platform | 7.85M | |
CYC-HS | 30T | B0 E2 M0 S6 JJ5 | Retractable Blade | Arena Knife-Fighter | 8.27M | |
Mech Quirk: Narrow Profile +1 defense against being hit Pilot Affinity: Evasive +2 bonus against being hit |
MPC-010X | 100T | B4 E3 M3 S0 JJ3 | None | Juggernaut / Ranged Assault | 22.71M |
Mech Quirk: Reinforcement 50% resistance against critical hits Mech Quirk: Melee Weapon Variants of this model have a melee weapon Pilot Affinity: Brawler Kicks, punches, and physical weapon attacks deal 15% more damage |
EXV-1X | 70T | B1 E0 M2 S5 JJ3 | Backhoe | Excavation IndustrialMech | 10.15M |
EXV-2B | 70T | B2 E2 M0 S5 JJ4 | Backhoe | Excavation IndustrialMech | 11.13M | |
EXV-4K | 70T | B4 E1 M1 S3 JJ4 | Backhoe | Excavation IndustrialMech | 10.91M | |
EXV-5K | 70T | B0 E4 M3 S2 JJ4 | Backhoe | Excavation IndustrialMech | 9.93M | |
EXV-7H | 70T | B3 E4 M0 S2 JJ4 | Backhoe | Excavation IndustrialMech | 9.98M | |
EXV-8T | 70T | B2 E2 M3 S3 JJ4 | None | Excavation IndustrialMech | 11.97M | |
Mech Quirk: Rugged 45 structure points, 65 stability threshold Pilot Affinity: Encouraging +3 morale whenever morale is gained |
HZD-2C | 45T | B0 E0 M2 S8 JJ6 | None | "Fire" Support | 10.42M |
HZD-3C | 45T | B0 E4 M2 S4 JJ6 | None | "Fire" Support | 10.41M | |
Mech Quirk: Command Mech +1 initiative Pilot Affinity: Keen Eyed +15% boost to sensor and sight range |
HEC-4C | 65T | B1 E4 M3 S1 JJ4 | None | Dedicated Electronic Warfare | 16.00M |
HEC-4H | 65T | B2 E4 M3 S1 JJ4 | None | Repurposed E-War Platform | 14.04M | |
HEC-5C | 65T | B1 E5 M3 S1 JJ4 | None | Dedicated Electronic Warfare | 15.87M | |
Mech Quirk: LAM +20% jump distance, +1 evasion pips gained from movement Pilot Affinity: Nimble 15% more jumping distance |
HOR-5X | 80T | B4 E2 M0 S2 JJ4 | None | Experimental Super-Heavy LAM | 22.13M |
Mech Quirk: Clan BattleMech +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy Pilot Affinity: Unlimited Power Energy, ballistic, and missile weapons deal 10% more damage |
HYP-1 | 125T | B5 E8 M0 S1 JJ0 | None | Experimental Juggernaut | 40.82M |
Mech Quirk: Combat Computer -6 heat per turn Pilot Affinity: Ice Cold Adds 9 bonus heat sinking, effectively three standard heat sinks |
ION-2R | 70T | B0 E7 M4 S0 JJ4 | None | Arena Combat | 15.18M |
ION-3R | 70T | B4 E4 M0 S0 JJ4 | None | Arena Combat | 14.10M | |
ION-4R | 70T | B0 E6 M4 S0 JJ4 | None | Arena Combat | 15.26M | |
ION-5R | 70T | B2 E5 M4 S0 JJ4 | None | Arena Combat | 13.77M | |
Mech Quirk: Clan BattleMech +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy Pilot Affinity: Keen Eyed 15% boost to sensor and sight range |
MED-1 | 50T | B0 E3 M3 S1 JJ6 | None | Search-And-Destroy | 24.26M |
MED-2 | 50T | B0 E4 M3 S0 JJ6 | None | Search-And-Destroy | 25.39M | |
MED-3 | 50T | B1 E3 M2 S1 JJ6 | None | Search-And-Destroy | 22.70M | |
MED-4 | 50T | B0 E1 M7 S0 JJ6 | None | Search-And-Destroy | 22.70M | |
MED-5 | 50T | B0 E4 M3 S0 JJ6 | None | Search-And-Destroy | 24.92M | |
Mech Quirk: Hardened Cockpit +3 injuries resisted, 45 extra structure and armor added to the head Pilot Affinity: Resistant 50% less chance to suffer critical hits |
MNST-3R | 150T | B4 E2 M6 S0 JJ0 | None | Superheavy Prototype | 12.53M |
Mech Quirk: Clan BattleMech +10% walking distance, +10% sprinting distance, +10% jump distance, +2 accuracy with ranged weapons, -8 heat at the end of the turn, -30 melee accuracy Mech Quirk: Battlefists Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy Mech Quirk: Melee Weapon Variants of this model have a melee weapon Pilot Affinity: Brawler Kicks, punches, and physical weapon attacks deal 15% more damage |
SRC-1A | 95T | B0 E8 M0 S1 JJ4 | None | Fast Cavalry Assault | 21.60M |
SRC-1B | 95T | B0 E5 M4 S1 JJ4 | None | Fast Cavalry Assault | 22.42M | |
SRC-1C | 95T | B0 E8 M2 S1 JJ4 | None | Fast Cavalry Assault | 20.98M | |
SRC-1CC | 95T | B0 E10 M0 S1 JJ4 | None | Fast Cavalry Assault | 21.23M | |
SRC-2D | 95T | B0 E2 M4 S3 JJ4 | None | Fast Cavalry Assault | 20.25M | |
SRC-2K | 95T | B2 E6 M0 S4 JJ4 | Sword | Fast Cavalry Assault | 19.66M | |
SRC-2L | 95T | B0 E8 M0 S3 JJ4 | None | Fast Cavalry Assault | 21.84M | |
SRC-IIC | 95T | B0 E4 M4 S1 JJ4 | None | Fast Cavalry Assault | 36.95M | |
Mech Quirk: LAM +20% jump distance, +1 evasion pips gained from movement Mech Quirk 2: Urbanmech Narrow Profile +1 defense against being hit Pilot Affinity: Nimble 15% more jumping distance |
UM-LAM | 30T | B0 E1 M2 S3 JJ3 | None | Who Even Knows? | 6.80M |
Mech Quirk: Improved Sensors +10% increased sensor range, +15% increased sight range Mech Quirk: Melee Weapon Variants of this model have a melee weapon Pilot Affinity: Keen Eyed 15% boost to sensor and sight range |
VLK-II-1A | 60T | B0 E3 M2 S4 JJ6 | None | Heavy Recon / Striker | 13.86M |
VLK-II-1M | 60T | B0 E9 M0 S3 JJ6 | Mace | Heavy Striker | 13.87M | |
VLK-II-2A | 60T | B0 E7 M0 S1 JJ5 | None | Heavy Recon / Striker | 14.37M | |
VLK-II-2L | 60T | B4 E2 M0 S2 JJ5 | None | Heavy Recon / Striker | 13.07M | |
VLK-II-2S | 60T | B0 E3 M2 S3 JJ5 | Sword | Heavy Recon / Striker | 13.53M | |
VLK-II-3X | 60T | B0 E8 M0 S2 JJ6 | Lance | Arena Charger | 13.15M |