Terran Hegemony
Terran Hegemony
|
|
---|---|
Details | |
Capital World | Terra |
Ruler | Christopher Cameron |
Military | Hegemony Armed Forces |
Secret Service | ??? |
Following their seeming destruction at the hands of the Usurper, remnants of House Cameron fled into the Periphery, where they remained in hiding for centuries with only Comstar having the vaguest knowledge of them. That is, until that organization set out to establish a new realm for the Cameron survivors in the late 3030s. The Terran Hegemony was reborn in the heart of the Inner Sphere from the Comstar Protectorate, a collection of worlds that Comstar had slowly been building for this eventuality. Following a brief campaign to reclaim all remaining historic Terran Hegemony worlds, House Cameron would settle in as a player in the Inner Sphere once more.
Sub-Commands
Star Guard Corps
Star Guard Corps Unit Rating: Elite |
The army of the Terran Hegemony is divided into seven corps, of which the Star Guard Corps is the elite. Given the best conceivable training and technology, Star Guard Corps is tasked with the defense of the Terran Hegemony's most critical installations and the undertaking of its most important missions. Star Guard Corps also is tasked with the defense of the Cameron family, a task they take extremely seriously.
I Corps
I Corps Unit Rating: Regular |
The army of the Terran Hegemony is divided into seven corps, of which I Corps is the premier. Formed from some of the best soldiers the ComStar Protectorate could muster, I Corps is as skillful a military force as any that exists in the Inner Sphere and is eager to test itself against all comers.
IV Corps
IV Corps Unit Rating: Garrison |
The army of the Terran Hegemony is divided into seven corps, of which IV Corps is considered the standard against which the others are tested. IV Corps is a solid and reliable unit, capable of combat against any and all enemies, though its skill often outstrips its equipment, as it sometimes is passed over for the best gear in favor of the other corps.
Enemy Factions
The following is a list of factions that can appear as opfor in missions while working for the Terran Hegemony. Additionally, while allied with the Terran Hegemony these factions will consider you an enemy and your reputation with them will not rise above 0:
- Capellan Confederation (Liao)
- Clan Diamond Shark
- Clan Fire Mandrill
- Clan Ghost Bear
- Clan Goliath Scorpion
- Clan Jade Falcon
- Clan Snow Raven
- Clan Wolf
- Draconis Combine (Kurita)
- Federated Suns (Davion)
- Free Worlds League (Marik)
- Local Government
- Pirates
- Lyran Commonwealth (Steiner)
- Scorpion Empire
- Word of Blake
Faction Store Inventory
The Terran Hegemony faction store can be accessed in any of their systems after allying with them. A list of all faction stores can be found here.
Legend:
- Faction Unique
Starting 'Mechs
The Cameron start randomly selects one 'mech from each of the following five lists for your starting lance. A full list of starts can be found here.
Note: Mechs marked with an asterisk (*) are DLC exclusive and will not be included if you do not have the corresponding DLC.
Starting Planet: Zavijava
Faction 'Mechs