Excalibur
EXC-B1
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General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 70T |
Stock Role | Star League Sniper |
Stock Specifications | |
Hardpoints | Ballistic: 3 Missile: 3 Support: 4 Melee: 1 |
Speed | 5/8/0 |
Firepower | Max Damage: 175 Max Stability: 50 Max Heat: 0 |
Durability | Armor: 600 Structure: 536 |
Heat Efficiency | Sinking: 44 Alpha: 34 |
Melee | Kick: 70 Punch: 35 |
Stock Equipment | |
Engine | XL Engine |
Core | 350 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | +1 |
Gyro | Excalibur Easy to Pilot (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Center Torso | Ammo AMS |
Left Torso | AMS Artemis IV FCS Ammo LRM ARTIV Ammo LRM ARTIV LRM20 |
Right Torso | Ammo Gauss Ammo Gauss |
Left Arm | S Pulse |
Right Arm | Gauss Rifle Sword-Shield (Fixed) |
Description
The Excalibur was designed by the Star League to serve as a sniper and fire support design that used superior mobility to dictate the terms of engagement on the battlefield. Powered by a 350-rated XL engine and protected by a light 7.5 tons of armor, the Excalibur is configured for ranged combat with a Gauss Rifle and LRM-20 with Artemis IV fire control. It has no close-range backup weapons, relying entirely on its high speed for defense. Thankfully, the 11 standard heat sinks keep the weapons cooled perfectly.
Bonuses
Mech Quirk: Easy To Pilot
+10% walking distance
Pilot Affinity: Long-Range Specialist
+4 accuracy at extreme range, +1 accuracy at long range, -2 accuracy at short range, -3 accuracy at minimum range
Factions
- ComStar
- ComStar
- 11th Army V-Eta
- Terran Hegemony (Cameron)
EXC-B2
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General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 70T |
Stock Role | Star League Sniper |
Stock Specifications | |
Hardpoints | Ballistic: 3 Missile: 3 Support: 5 Melee: 1 |
Speed | 5/8/0 |
Firepower | Max Damage: 155 Max Stability: 50 Max Heat: 0 |
Durability | Armor: 600 Structure: 536 |
Heat Efficiency | Sinking: 44 Alpha: 26 |
Melee | Kick: 70 Punch: 35 |
Stock Equipment | |
Engine | XL Engine |
Core | 350 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | +1 |
Gyro | Excalibur Easy to Pilot (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Center Torso | Ammo AMS AMS |
Left Torso | Artemis IV FCS CASE Ammo LRM ARTIV Ammo LRM ARTIV LRM20 |
Right Torso | CASE Ammo Gauss Ammo Gauss |
Right Arm | Gauss Rifle Sword-Shield (Fixed) |
Description
The Excalibur was designed by the Star League to serve as a sniper and fire support design that used superior mobility to dictate the terms of engagement on the battlefield. Powered by a 350-rated XL engine and protected by a light 7.5 tons of armor as well as CASE for both side torsos, the Excalibur is configured for ranged combat with a Gauss Rifle and LRM-20 with Artemis IV fire control. It has no close-range backup weapons, relying entirely on its high speed for defense. Thankfully, the 11 standard heat sinks keep the weapons cooled perfectly.
Bonuses
Mech Quirk: Easy To Pilot
+10% walking distance
Pilot Affinity: Long-Range Specialist
+4 accuracy at extreme range, +1 accuracy at long range, -2 accuracy at short range, -3 accuracy at minimum range
Factions
- Clan Fire Mandrill
- Clan Fire Mandrill
- Kindraa Faraday-Tanaga
- Kindraa Sainze
- Kindraa Mick-Kreese
- Clan Ghost Bear
- CGB Theta Galaxy
- Clan Goliath Scorpion
- CGS Omega Galaxy
- Clan Jade Falcon
- CJF Iota Galaxy
- Clan Nova Cat
- CNC Omicron Galaxy
- Clan Snow Raven
- CSR Delta Galaxy
- Clan Wolf
- CW Epsilon Galaxy
- ComStar
- ComStar
- 2nd Army V-Mu
- 11th Army V-Eta
- Scorpion Empire
- Terran Hegemony (Cameron)
EXC-B2b-EC
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General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 70T |
Stock Role | Star League Sniper |
Stock Specifications | |
Hardpoints | Ballistic: 3 Energy: 1 Missile: 3 Support: 5 Melee: 1 |
Speed | 5/8/0 |
Firepower | Max Damage: 176 Max Stability: 43 Max Heat: 0 |
Durability | Armor: 1120 Structure: 536 |
Heat Efficiency | Sinking: 72 Alpha: 55 |
Melee | Kick: 70 Punch: 35 |
Stock Equipment | |
Engine | XL Engine |
Core | 350 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | +2 |
Gyro | Excalibur Easy to Pilot (Fixed) |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Center Torso | AMS ER S Laser (EC) |
Left Torso | Ammo AMS Artemis IV FCS CASE Improved LRM20 Ammo LRM ARTIV Ammo LRM ARTIV |
Right Torso | CASE Ammo Gauss Ammo Gauss Ammo Gauss |
Left Arm | ER M Laser (EC) |
Right Arm | Improved Gauss Rifle Sword-Shield (Fixed) |
Description
Developed in the years after Operation Klondike in the Clan Homeworlds, the EXC-B2b-EC is an Early Clan innovation on the Excalibur chassis. Clan Wolf technicians replaced the weapons with a battery of experimental early Clan prototypes, including an Improved Gauss Rifle, an Improved LRM-20 with Artemis IV, and Early Clan ER Medium and Small Lasers. This freed up enough weight to improve the armor dramatically while retaining the Excalibur's high ground speed. Though forgotten by the modern Clans, the EXC-B2b-EC can still rarely be found in the hands of Dark Caste bandits.
Bonuses
Mech Quirk: Easy To Pilot
+10% walking distance
Pilot Affinity: Long-Range Specialist
+4 accuracy at extreme range, +1 accuracy at long range, -2 accuracy at short range, -3 accuracy at minimum range
Factions
- The 331st Royal BattleMech Division
- Dark Caste
EXC-B2b
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General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 70T |
Stock Role | Star League Sniper |
Stock Specifications | |
Hardpoints | Ballistic: 3 Energy: 1 Missile: 3 Support: 5 Melee: 1 |
Speed | 5/8/0 |
Firepower | Max Damage: 155 Max Stability: 50 Max Heat: 0 |
Durability | Armor: 880 Structure: 536 |
Heat Efficiency | Sinking: 44 Alpha: 26 |
Melee | Kick: 70 Punch: 35 |
Stock Equipment | |
Engine | XL Engine |
Core | 350 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | +1 |
Gyro | Excalibur Easy to Pilot (Fixed) |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Center Torso | Ammo AMS AMS |
Left Torso | Artemis IV FCS CASE Ammo LRM ARTIV Ammo LRM ARTIV LRM20 |
Right Torso | CASE Ammo Gauss Ammo Gauss |
Right Arm | Gauss Rifle Sword-Shield (Fixed) |
Description
The Excalibur was designed by the Star League to serve as a sniper and fire support design that used superior mobility to dictate the terms of engagement on the battlefield. Powered by a 350-rated XL engine and protected by a moderate 11 tons of armor as well as CASE for both side torsos, the Excalibur is configured for ranged combat with a Gauss Rifle and LRM-20 with Artemis IV fire control. It has no close-range backup weapons, relying entirely on its high speed for defense. Thankfully, the 11 standard heat sinks keep the weapons cooled perfectly.
Bonuses
Mech Quirk: Easy To Pilot
+10% walking distance
Pilot Affinity: Long-Range Specialist
+4 accuracy at extreme range, +1 accuracy at long range, -2 accuracy at short range, -3 accuracy at minimum range
Factions
- Clan Fire Mandrill
- Clan Fire Mandrill
- Kindraa Faraday-Tanaga
- Kindraa Sainze
- Kindraa Mick-Kreese
- Clan Ghost Bear
- CGB Theta Galaxy
- Clan Goliath Scorpion
- CGS Omega Galaxy
- Clan Jade Falcon
- CJF Iota Galaxy
- Clan Nova Cat
- CNC Omicron Galaxy
- Clan Snow Raven
- CSR Delta Galaxy
- Clan Wolf
- CW Epsilon Galaxy
- ComStar
- ComStar
- 2nd Army V-Mu
- Scorpion Empire
- Terran Hegemony (Cameron)
EXC-C1
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General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 70T |
Stock Role | Star League Sniper |
Stock Specifications | |
Hardpoints | Ballistic: 3 Energy: 2 Missile: 3 Support: 2 Melee: 1 |
Speed | 5/8/0 |
Firepower | Max Damage: 175 Max Stability: 50 Max Heat: 0 |
Durability | Armor: 720 Structure: 536 |
Heat Efficiency | Sinking: 60 Alpha: 33 |
Melee | Kick: 70 Punch: 35 |
Stock Equipment | |
Engine | XL Engine |
Core | 350 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Excalibur Easy to Pilot (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Left Torso | Artemis IV FCS CASE Ammo LRM ARTIV Ammo LRM ARTIV LRM20 |
Right Torso | CASE Ammo Gauss Ammo Gauss |
Left Arm | M Laser |
Right Arm | Gauss Rifle Sword-Shield (Fixed) |
Description
The Excalibur was designed by the Star League to serve as a sniper and fire support design that was received rather poorly in its day due to poor armoring, even if it had a great warload. However, in the late 3050s, ComStar and the Terran Hegemony put the Excalibur back into service with a new variant, the EXC-C1. Powered by the same 350-rated XL engine and equipped with the same Gauss Rifle and LRM-20, the C1's major innovations were the use of double heat sinks, the addition of a backup Medium Laser, and an increase in armor coverage to 9 tons.
Bonuses
Mech Quirk: Easy To Pilot
+10% walking distance
Pilot Affinity: Long-Range Specialist
+4 accuracy at extreme range, +1 accuracy at long range, -2 accuracy at short range, -3 accuracy at minimum range
Factions
- ComStar
- ComStar
- 2nd Army V-Mu
- 11th Army V-Eta
- Word of Blake
- Word of Blake
- 40th Shadow Division
- 9th Division III-Gamma
EXC-CS
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General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 70T |
Stock Role | Star League Sniper |
Stock Specifications | |
Hardpoints | Energy: 6 Missile: 3 Support: 2 Melee: 1 |
Speed | 5/8/0 |
Firepower | Max Damage: 255 Max Stability: 40 Max Heat: 0 |
Durability | Armor: 1040 Structure: 536 |
Heat Efficiency | Sinking: 72 Alpha: 122 |
Melee | Kick: 70 Punch: 35 |
Stock Equipment | |
Engine | XL Engine |
Core | 350 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | +2 |
Gyro | Excalibur Easy to Pilot (Fixed) |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Head | ER S Laser Targeting Computer [Heavy] |
Center Torso | T.S.M. |
Left Torso | Artemis IV FCS LRM20 |
Right Torso | CASE ER M Laser ER M Laser ER M Laser ER M Laser Ammo LRM ARTIV Ammo LRM ARTIV Ammo LRM ARTIV |
Right Arm | ER PPC Sword-Shield (Fixed) |
Description
After the resurrection of the Terran Hegemony, ComStar found itself a part of a greater nation. To support the Hegemony's armed forces, ComStar put many refit programs into place for their older Star League chassis. One such refit is the EXC-CS. Powered by a 350-rated XL engine and built on an Endo-Steel skeleton, the -CS uses an ER PPC and LRM-20 (with Artemis IV) for ranged firepower. However, it also uses a battery of four ER Medium Lasers supplemented by Triple Strength Myomer for close-range punch. An advanced targeting computer ensures it is all highly accurate.
Bonuses
Mech Quirk: Easy To Pilot
+10% walking distance
Pilot Affinity: Long-Range Specialist
+4 accuracy at extreme range, +1 accuracy at long range, -2 accuracy at short range, -3 accuracy at minimum range
Factions
- ComStar
- ComStar
- 2nd Army V-Mu
- 11th Army V-Eta
EXC-D1
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General Data | |
'Mech Type | BattleMech |
Class | HEAVY |
Weight | 70T |
Stock Role | Star League Sniper |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 4 Missile: 3 Support: 3 Melee: 1 |
Speed | 5/8/5 |
Firepower | Max Damage: 139 Max Stability: 34 Max Heat: 0 |
Durability | Armor: 920 Structure: 536 |
Heat Efficiency | Sinking: 78 Alpha: 52 |
Melee | Kick: 70 Punch: 35 |
Stock Equipment | |
Engine | XL Engine |
Core | 350 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | +3 |
Gyro | Excalibur Easy to Pilot (Fixed) |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Head | Targeting Computer [Heavy] |
Center Torso | Jump Jet (H) |
Left Torso | CASE Streak SRM6 |
Right Torso | CASE Ammo RAC/5 Ammo RAC/5 Ammo RAC/5 Ammo Streak SRM |
Left Arm | ER M Laser ER M Laser |
Right Arm | Rotary AC/5 Sword-Shield (Fixed) |
Left Leg | Jump Jet (H) Jump Jet (H) |
Right Leg | Jump Jet (H) Jump Jet (H) |
Description
ComStar was not the only group to make use of the Excalibur. The Word of Blake took many with them during their schism and apparently put them through their own refit program, resulting in the EXC-D1. The -D1 is built on the same 350-rated XL engine and Endo-Steel frame as the EXC-CS but takes a very different approach to firepower. It is armed with a Rotary AC/5, Streak SRM-6, and two ER Medium Lasers, all tied into a targeting computer for maximum accuracy. A C3i unit ensures the Excalibur can link up with its forcemates easily enough and 5 jump jets give the mech unexpected maneuverability.
Bonuses
Mech Quirk: Easy To Pilot
+10% walking distance
Pilot Affinity: Long-Range Specialist
+4 accuracy at extreme range, +1 accuracy at long range, -2 accuracy at short range, -3 accuracy at minimum range
Factions
- Word of Blake
- Word of Blake
- 40th Shadow Division
- 9th Division III-Gamma