Tolson

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TOL-4N
Tolson.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Electronic Warfare Platform
Stock Specifications
Hardpoints Energy: 4
Missile: 4
Support: 2
Speed 5/8/0
Firepower Max Damage: 215
Max Stability: 100
Max Heat: 0
Durability Armor: 895
Structure: 496
Heat Efficiency Sinking: 60
Alpha: 65
Melee Kick: 60
Punch: 30
Stock Equipment
Engine XL Engine
Core 300
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor
Head Command Console (Fixed)
Tolson Combat Computer (Fixed)
Left Torso CASE
Guardian ECM
Ammo SRM
Ammo SRM
SRM4
SRM6
Right Torso Beagle Probe
M.A.S.C.
SRM4
SRM6
Right Arm PPC


Description

Originally developed by the first Star League, the Tolson was designed to serve as the ultimate command and control and electronic warfare platform of its era. The original designer, Dr. Transient, elected to give it a sleek appearance to help it better resist enemy sensors and equipped it with the best technology the Star League could muster. The Tolson is built on a 300-rated XL Engine and clad in 10 tons of Ferro-Fibrous armor. For weaponry it carries a PPC and 20 total SRM tubes, split between 4-pack and 6-pack launchers. The real prize though is the Tolson's in-built Command Console as well as its Beagle Active Probe and Guardian ECM. Finally, the TOL-4N also carries a MASC system for extra battlefield speed.


Bonuses

Mech Quirk: Combat Computer

-6 heat per turn


Pilot Affinity: Command Unit

Gains +1 initiative


Factions

Factions


Stock Loadout
Stock Loadout
TOL-5L
Tolson.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Electronic Warfare Platform
Stock Specifications
Hardpoints Ballistic: 2
Energy: 8
Support: 2
Speed 5/8/0
Firepower Max Damage: 160
Max Stability: 0
Max Heat: 0
Durability Armor: 940
Structure: 496
Heat Efficiency Sinking: 72
Alpha: 72
Melee Kick: 60
Punch: 30
Stock Equipment
Engine XL Engine
Core 300
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +2
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor
Head Command Console (Fixed)
Tolson Combat Computer (Fixed)
Right Torso Beagle Probe
Guardian ECM
Left Arm L Laser
L Laser
Right Arm L Laser
L Laser


Description

Originally developed by the first Star League, the Tolson was designed to serve as the ultimate command and control and electronic warfare platform of its era. The original designer, Dr. Transient, elected to give it a sleek appearance to help it better resist enemy sensors and equipped it with the best technology the Star League could muster. The Tolson is built on a 300-rated XL Engine and clad in 10 tons of Ferro-Fibrous armor. For weaponry it carries simply four Large Lasers. The real prize of the mech is the in-built Command Console as well as the Beagle Active Probe and Guardian ECM, all of which give it unparalleled battlefield control.


Bonuses

Mech Quirk: Combat Computer

-6 heat per turn


Pilot Affinity: Command Unit

Gains +1 initiative


Factions

Factions


Stock Loadout
Stock Loadout
TOL-5N
Tolson.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Electronic Warfare Platform
Stock Specifications
Hardpoints Energy: 4
Missile: 4
Support: 2
Speed 5/8/0
Firepower Max Damage: 122
Max Stability: 10
Max Heat: 0
Durability Armor: 895
Structure: 496
Heat Efficiency Sinking: 60
Alpha: 48
Melee Kick: 60
Punch: 30
Stock Equipment
Engine XL Engine
Core 300
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor
Head Command Console (Fixed)
Tolson Combat Computer (Fixed)
Left Torso CASE
Ammo LRM
Ammo LRM
LRM10
Ammo Narc Beacon
Ammo Narc Beacon
Narc Launcher
Right Torso Beagle Probe
Guardian ECM
Left Arm L Laser
Right Arm L Laser
TAG


Description

Originally developed by the first Star League, the Tolson was designed to serve as the ultimate command and control and electronic warfare platform of its era. The original designer, Dr. Transient, elected to give it a sleek appearance to help it better resist enemy sensors and equipped it with the best technology the Star League could muster. The Tolson is built on a 300-rated XL Engine and clad in 10 tons of Ferro-Fibrous armor. For weaponry it carries two Large Lasers and a LRM-10 but the real prize of the mech is the in-built Command Console as well as the Beagle Active Probe, Guardian ECM, Narc Launcher, and TAG system, all of which give it unparalleled battlefield control.


Bonuses

Mech Quirk: Combat Computer

-6 heat per turn


Pilot Affinity: Command Unit

Gains +1 initiative


Factions

Factions


Stock Loadout
Stock Loadout
TOL-5Nb
Tolson.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Electronic Warfare Platform
Stock Specifications
Hardpoints Ballistic: 2
Energy: 4
Missile: 2
Support: 2
Speed 5/8/0
Firepower Max Damage: 168
Max Stability: 15
Max Heat: 0
Durability Armor: 850
Structure: 496
Heat Efficiency Sinking: 60
Alpha: 56
Melee Kick: 60
Punch: 30
Stock Equipment
Engine XL Engine
Core 300
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor
Head Command Console (Fixed)
Tolson Combat Computer (Fixed)
Left Torso CASE
LBX AC/10
Ammo LBX/10 CLUSTER
Ammo LBX/10 SLUG
Right Torso Guardian ECM
M.A.S.C.
Left Arm M Pulse
M Pulse
Right Arm M Pulse
M Pulse


Description

Originally developed by the first Star League, the Tolson was designed to serve as the ultimate command and control and electronic warfare platform of its era. The Tolson TOL-5Nb is the so-called 'Royal' version of the design. Although the Tolson in general was quite high-tech by Star League standards, the -5Nb uses more advanced weaponry to up the ante in combat. Built on the same 300-rated XL engine with DHS and Ferro-Fibrous armor, the 'Royal' Tolson uses a LB-10X Autocannon and 4 Medium Pulse Lasers for firepower. It carries the same Command Console and Guardian ECM of its progenitor but drops the BAP, Narc, and TAG to instead carry a MASC system for extra speed.


Bonuses

Mech Quirk: Combat Computer

-6 heat per turn


Pilot Affinity: Command Unit

Gains +1 initiative


Factions

Factions


Stock Loadout
Stock Loadout