Difference between revisions of "Terran Hegemony"

From BTAWiki
Jump to navigation Jump to search
m (Amidatelion moved page Terran Hegemony (Cameron) to Terran Hegemony)
(No difference)

Revision as of 22:32, 23 September 2024

Terran Hegemony
Cameron logo.png
Details
Capital World Terra
Ruler Christopher Cameron
Military Hegemony Armed Forces
Secret Service ???


Following their seeming destruction at the hands of the Usurper, remnants of House Cameron fled into the Periphery, where they remained in hiding for centuries with only Comstar having the vaguest knowledge of them. That is, until that organization set out to establish a new realm for the Cameron survivors in the late 3030s. The Terran Hegemony was reborn in the heart of the Inner Sphere from the Comstar Protectorate, a collection of worlds that Comstar had slowly been building for this eventuality. Following a brief campaign to reclaim all remaining historic Terran Hegemony worlds, House Cameron would settle in as a player in the Inner Sphere once more.

Sub-Commands

Star Guard Corps

Star Guard Corps

Death Commandos

Unit Rating: Elite

The army of the Terran Hegemony is divided into seven corps, of which the Star Guard Corps is the elite. Given the best conceivable training and technology, Star Guard Corps is tasked with the defense of the Terran Hegemony's most critical installations and the undertaking of its most important missions. Star Guard Corps also is tasked with the defense of the Cameron family, a task they take extremely seriously.


I Corps

I Corps

1st McCarron's Armored Cavalry

Unit Rating: Regular

The army of the Terran Hegemony is divided into seven corps, of which I Corps is the premier. Formed from some of the best soldiers the ComStar Protectorate could muster, I Corps is as skillful a military force as any that exists in the Inner Sphere and is eager to test itself against all comers.


IV Corps

IV Corps

Warrior House Imarra

Unit Rating: Garrison

The army of the Terran Hegemony is divided into seven corps, of which IV Corps is considered the standard against which the others are tested. IV Corps is a solid and reliable unit, capable of combat against any and all enemies, though its skill often outstrips its equipment, as it sometimes is passed over for the best gear in favor of the other corps.


Enemy Factions

The following is a list of factions that can appear as opfor in missions while working for the Capellan Confederation. Additionally, while allied with the Capellan Confederation these factions will consider you an enemy and your reputation with them will not rise above 0:

Faction Store Inventory

The Terran Hegemony faction store can be accessed in any of their systems after allying with them. A list of all faction stores can be found here.

Legend:

  • Faction Unique
Faction Weapons Ammunition Equipment Full 'Mechs 'Mech Parts Vehicles Battle Armor Contracts
Cameron logo.png

Terran_Hegemony_(Cameron)

BA Flamer
BA Light TAG
BA Plasma Rifle
BA SMG
Cluster Bomb
HVAC/2
HVAC/5
HVAC/10
FASCAM Bomb
Fuel Air Bomb
HiEx Bomb
Inferno Bomb
Rocket Pod
Ammo HVAC/2
Ammo HVAC/5
Ammo HVAC/10
Ammo LRM ARTIV
Ammo SRM ARTIV
Artemis IV FCS
Autocannon FCS
Guardian ECM
Stealth
Stealth Field
Anubis ABS-3L
Anubis ABS-3R
Anubis ABS-3T
Cataphract CTF-3L
Catapult CPLT-C2
Catapult CPLT-C3
Cossack C-SK1
Emperor EMP-6A
Emperor EMP-7AIV
Firebee FRB-2E
Firebee FRB-2L
Firebee FRB-2S
Goliath GOL-3M
Highlander HGN-733
Huron Warrior HUR-WO-R4L
Huron Warrior HUR-WO-R5H
Huron Warrior HUR-WO-R5X
Koschei KSC-4I
Koschei KSC-4L
Lao Hu LHU-2A
Lao Hu LHU-2B
Lao Hu LHU-3B
Lao Hu LHU-3C
Lao Hu LHU-3M
Ostroc OSR-4L
Pillager PLG-4Z
Pillager PLG-5L
Sha Yu SYU-2B
Sha Yu SYU-4B
Sorcerer SRC-2L
Thunder THR-1L
Thunder THR-2L
Thunder THR-3L
Thunderbolt TDR-5L
UrbanMech LAM UM-LAM
UrbanMech UM-R63
Vindicator VND-3L
XER-4S
Cataphract CTF-3L
Catapult CPLT-K3
None Fa Shih Battle Armor
Simo Battle Armor
Ying Long Battle Armor
Contract for Schrek Tank Airdrop
Contract for Thunder Airdrop
Permanent Contract for Fa Shih BA Airdrop
Permanent Contract for Ying Long BA Airdrop

Starting 'Mechs

The Cameron start randomly selects one 'mech from each of the following five lists for your starting lance. A full list of starts can be found here.

Note: Mechs marked with an asterisk (*) are DLC exclusive and will not be included if you do not have the corresponding DLC.


Starting Planet: Zavijava

Generic Medium: Blackjack BJ-1 Centurion CN9-A Hunchback HBK-4G Trebuchet TBT-5N Dervish DV-6M Griffin GRF-1N Shadow Hawk SHD-2H Wolverine WVR-6R Chameleon CLN-7V Crab CRB-20* Phoenix Hawk PXH-1*
Generic Light: UrbanMech UM-R90 Firestarter FS9-H Jenner JR7-D Cicada CDA-2A Commando COM-1D Valkyrie VLK-QA Hussar HSR-300-D*
Generic Bug: Locust LCT-1E Locust LCT-1V Wasp WSP-1A Wasp WSP-1L Stinger STG-3G Stinger STG-3R Hornet HNT-151 Flea FLE-15*
Cameron Light: Falcon FLC-4N Firefly FFL-3A Firefly FFL-3A Hermes HER-1S Hussar HSR-200-D Wasp WSP-1L Mongoose MON-66 Tarantula ZPH-1A Thorn THE-N1
Cameron Medium: Chameleon CLN-7Z Hunchback HBK-5N Kintaro KTO-19 Huron Warrior HUR-WO-R4L Shadow Hawk SHD-5R Wolverine WVR-8R Wyvern WVE-5N
Generic Light Tank: Scorpion Mk II Scimitar Pegasus Harasser Hunter Saladin Galleon Savannah Master
Generic APC: Sleipnir APC Badger Tracked Transport Wheeled APC (SRM) Alsvin APC Vargr APC

Faction 'Mechs

Mechs fielded by the Capellan Confederation
Assault Mechs
Heavy Mechs
Medium Mechs
Light Mechs


Mechs fielded by the Death Commandos
Assault Mechs
Heavy Mechs
Medium Mechs


Mechs fielded by the 1st McCarron's Armored Cavalry
Assault Mechs
Heavy Mechs
Medium Mechs
Light Mechs


Mechs fielded by the Warrior House Imarra
Assault Mechs
Heavy Mechs
Medium Mechs
Light Mechs


Mechs fielded by the 6th Confederation Reserve Cavalry