Diomede
D-M3D-3
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 100T |
Stock Role | Construction and Security Mech |
Stock Specifications | |
Hardpoints | Ballistic: 1 Energy: 2 Missile: 4 Support: 2 Melee: 3 |
Speed | 3/5/0 |
Firepower | Max Damage: 96 Max Stability: 16 Max Heat: 0 |
Durability | Armor: 1760 Structure: 766 |
Heat Efficiency | Sinking: 40 Alpha: 24 |
Melee | Kick: 100 Punch: 50 |
Stock Equipment | |
Engine | Fuel Cell Engine |
Core | 300 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Industrial Cockpit (with Fire Control System) (Fixed) |
Center Torso | Ammo Oil Fluid Ammo Paint Fluid |
Left Torso | CASE Lift Hoist (Fixed) Ammo LRM MML7 Searchlight Sprayer Ammo SRM |
Right Torso | CASE Lift Hoist (Fixed) Ammo LRM MML7 Searchlight Sprayer Ammo SRM |
Left Arm | Pile-Driver (Fixed) |
Right Arm | Rivet Gun Rivet Gun Ammo Rivet Gun Ammo Rivet Gun |
Left Leg | Ammo Corrosive Fluid Tracks (Fixed) |
Right Leg | Ammo Inferno Fluid Tracks (Fixed) |
Description
The Diomede is a newly-created ConstructionMech, designed to fulfill construction needs while also serving as a SecurityMech in a pinch. To that end, while it is equipped with various industrial components it is also built to BattleMech standards, complete with a robust fuel cell engine, military grade armor, and advanced fire control systems in the cockpit. For industrial equipment, the Diomede comes with a Pile-Driver, twin Rivet Guns, twin Sprayers, two Lift Hoists, and a pair of Searchlights. For more military grade gear the Diomede carries a pair of MML-7s with two tons of CASE'd ammo each. Thick armor keeps the Diomede safe in any situation, be it a battlefield or a construction site. Finally, it is equipped with Tracks in the legs for faster movement on the job, though in combat these mostly serve as just bonus armor for the legs.
Bonuses
Mech Quirk: Repurposed Tracks
+80 Armor to the location
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
- Aurigan Directorate
- Aurigan Restoration (Arano)
- Capellan Confederation (Liao)
- Capellan Confederation (Liao)
- Warrior House Imarra
- 6th Confederation Reserve Cavalry
- Circinus Federation
- Free Worlds League (Marik)
- Free Worlds League (Marik)
- 2nd Free Worlds Guards
- 30th Marik Militia
- Magistracy of Canopus
- Magistracy of Canopus
- Raventhir's Iron Hand
- 2nd Canopian Fusiliers
- Marian Hegemony
- Marian Hegemony
- I Legio Martia Victrix
- Mercenaries
- Mercenaries
- Tooth of Ymir
- Grim Determination
- Knights of Caerbannog
- Bannockburn's Bandits
- Clean Kill
- Lindon's Battalion
- Winfield's Regiment
- 21st Centauri Lancers
- Jacob's Juggernauts
- Rubinsky's Light Horse
- Khorsakov's Cossacks
- The Black Outlaws
- Lone Star Regiment
- Caesar's Cohorts
- Quint's Olympian Groundpounders
- Bullard's Armored Cavalry
- Gray's Ghosts
- Irukjandi Company
- Longwood's Bluecoats
- Bronson's Horde
- Harcourt's Destructors
- Ramilie's Raiders
- Canopian Highlanders
- Dragonslayers
- Antian Lanciarii
- Romanov's Crusaders
- The Blackhearts
- Langendorf Lancers
- Always Faithful
- Lethal Injection
- Olson's Rangers
- The Arcadians
- Simonson's Cutthroats
- Fist Of Mokal
- Broadsword Legion
- Hsien Hotheads
- Burr's Black Cobras
- 51st Dark Panzer Jaegers
- The Krushers
- 12th Vegan Rangers
- Harlock's Warriors
- Greenburg's Godzillas
- Camacho's Caballeros
- Narhal's Raiders
- Barrett's Fusiliers
- Dioscuri
- Mobile Fire
- Vanguard Legion
- Avanti's Angels
- Screaming Eagles
- Smithson's Chinese Bandits
- Black Caravel
- Local Government
- Saiph Triumvirate
- Sarna Supremacy
- Styk Commonality
- Taurian Concordat
- Taurian Concordat
- Taurian Guard
- Pleiades Hussars
- Terracap Confederation
D-M3D-4
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 100T |
Stock Role | Construction and Security Mech |
Stock Specifications | |
Hardpoints | Ballistic: 1 Energy: 3 Missile: 4 Support: 3 Melee: 3 |
Speed | 3/5/0 |
Firepower | Max Damage: 121 Max Stability: 16 Max Heat: 50 |
Durability | Armor: 1760 Structure: 766 |
Heat Efficiency | Sinking: 40 Alpha: 30 |
Melee | Kick: 100 Punch: 50 |
Stock Equipment | |
Engine | Fuel Cell Engine |
Core | 300 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Industrial Cockpit (with Fire Control System) (Fixed) |
Center Torso | Ammo Oil Fluid Ammo Paint Fluid |
Left Torso | CASE Lift Hoist (Fixed) Ammo LRM MML7 Searchlight Sprayer Ammo SRM |
Right Torso | CASE Lift Hoist (Fixed) Ammo LRM MML7 Searchlight Sprayer Ammo SRM |
Left Arm | Ammo Cryo Fluid Saw (Fixed) Sprayer |
Right Arm | Rivet Gun Rivet Gun Ammo Rivet Gun Ammo Rivet Gun Spot Welder |
Left Leg | Ammo Corrosive Fluid Tracks (Fixed) |
Right Leg | Ammo Inferno Fluid Tracks (Fixed) |
Description
The Diomede is a newly-created ConstructionMech, designed to fulfill construction needs while also serving as a SecurityMech in a pinch. To that end, while it is equipped with various industrial components it is also built to BattleMech standards, complete with a robust fuel cell engine, military grade armor, and advanced fire control systems in the cockpit. For industrial equipment, the Diomede comes with a powerful Dual Saw, twin Rivet Guns, three Sprayers, two Lift Hoists, a pair of Searchlights, and a Spot Welder. For more military grade gear the Diomede carries a pair of MML-7s with two tons of CASE'd ammo each. Thick armor keeps the Diomede safe in any situation, be it a battlefield or a construction site. Finally, it is equipped with Tracks in the legs for faster movement on the job, though in combat these mostly serve as just bonus armor for the legs.
Bonuses
Mech Quirk: Repurposed Tracks
+80 Armor to the location
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
- Aurigan Directorate
- Aurigan Restoration (Arano)
- Capellan Confederation (Liao)
- Capellan Confederation (Liao)
- Warrior House Imarra
- 6th Confederation Reserve Cavalry
- Circinus Federation
- Free Worlds League (Marik)
- Free Worlds League (Marik)
- 2nd Free Worlds Guards
- 30th Marik Militia
- Magistracy of Canopus
- Magistracy of Canopus
- Raventhir's Iron Hand
- 2nd Canopian Fusiliers
- Marian Hegemony
- Marian Hegemony
- I Legio Martia Victrix
- Mercenaries
- Mercenaries
- Tooth of Ymir
- Grim Determination
- Knights of Caerbannog
- Bannockburn's Bandits
- Clean Kill
- Lindon's Battalion
- Winfield's Regiment
- 21st Centauri Lancers
- Jacob's Juggernauts
- Rubinsky's Light Horse
- Khorsakov's Cossacks
- The Black Outlaws
- Lone Star Regiment
- Caesar's Cohorts
- Quint's Olympian Groundpounders
- Bullard's Armored Cavalry
- Gray's Ghosts
- Irukjandi Company
- Longwood's Bluecoats
- Bronson's Horde
- Harcourt's Destructors
- Ramilie's Raiders
- Canopian Highlanders
- Dragonslayers
- Antian Lanciarii
- Romanov's Crusaders
- The Blackhearts
- Langendorf Lancers
- Always Faithful
- Lethal Injection
- Olson's Rangers
- The Arcadians
- Simonson's Cutthroats
- Fist Of Mokal
- Broadsword Legion
- Hsien Hotheads
- Burr's Black Cobras
- 51st Dark Panzer Jaegers
- The Krushers
- 12th Vegan Rangers
- Harlock's Warriors
- Greenburg's Godzillas
- Camacho's Caballeros
- Narhal's Raiders
- Barrett's Fusiliers
- Dioscuri
- Mobile Fire
- Vanguard Legion
- Avanti's Angels
- Screaming Eagles
- Smithson's Chinese Bandits
- Black Caravel
- Local Government
- Saiph Triumvirate
- Sarna Supremacy
- Styk Commonality
- Taurian Concordat
- Taurian Concordat
- Taurian Guard
- Pleiades Hussars
- Terracap Confederation
D-M3D-M
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 100T |
Stock Role | Militarized ConstructionMech |
Stock Specifications | |
Hardpoints | Ballistic: 4 Energy: 4 Missile: 4 Support: 4 |
Speed | 3/5/0 |
Firepower | Max Damage: 181 Max Stability: 46 Max Heat: 0 |
Durability | Armor: 1760 Structure: 766 |
Heat Efficiency | Sinking: 56 Alpha: 51 |
Melee | Kick: 100 Punch: 50 |
Stock Equipment | |
Engine | Standard Engine |
Core | 300 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Industrial Cockpit (with Fire Control System) (Fixed) |
Center Torso | Heat Sink Heat Sink |
Left Torso | CASE Ammo LRM M Laser MML7 Ammo SRM |
Right Torso | CASE Ammo LRM M Laser MML7 Ammo SRM |
Left Arm | Ammo Gauss Ammo Gauss Ammo Gauss Gauss Rifle |
Right Arm | MG MG Ammo MG Ammo MG |
Left Leg | Heat Sink Tracks (Fixed) |
Right Leg | Heat Sink Tracks (Fixed) |
Description
The Diomede is a newly-created ConstructionMech, designed to fulfill construction needs while also serving as a SecurityMech in a pinch. The D-M3D-M is specifically a fully militarized variant of the Diomede, complete with heavy weaponry. Built on a 300-rated fusion engine, the D-M3D-M carries a heavy loadout (for an industrial 'Mech) of a Gauss Rifle, twin MML-7s, and some backup Medium Lasers and Machine Guns. The Diomede's traditionally heavy armor keeps it well protected.
Bonuses
Mech Quirk: Repurposed Tracks
+80 Armor to the location
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
- Aurigan Directorate
- Aurigan Restoration (Arano)
- Capellan Confederation (Liao)
- Capellan Confederation (Liao)
- Warrior House Imarra
- 6th Confederation Reserve Cavalry
- Circinus Federation
- Free Worlds League (Marik)
- Free Worlds League (Marik)
- 2nd Free Worlds Guards
- 30th Marik Militia
- Magistracy of Canopus
- Magistracy of Canopus
- Raventhir's Iron Hand
- 2nd Canopian Fusiliers
- Marian Hegemony
- Marian Hegemony
- I Legio Martia Victrix
- Mercenaries
- Mercenaries
- Tooth of Ymir
- Grim Determination
- Knights of Caerbannog
- Bannockburn's Bandits
- Clean Kill
- Lindon's Battalion
- Winfield's Regiment
- 21st Centauri Lancers
- Jacob's Juggernauts
- Rubinsky's Light Horse
- Khorsakov's Cossacks
- The Black Outlaws
- Lone Star Regiment
- Caesar's Cohorts
- Quint's Olympian Groundpounders
- Bullard's Armored Cavalry
- Gray's Ghosts
- Irukjandi Company
- Longwood's Bluecoats
- Bronson's Horde
- Harcourt's Destructors
- Ramilie's Raiders
- Canopian Highlanders
- Dragonslayers
- Antian Lanciarii
- Romanov's Crusaders
- The Blackhearts
- Langendorf Lancers
- Always Faithful
- Lethal Injection
- Olson's Rangers
- The Arcadians
- Simonson's Cutthroats
- Fist Of Mokal
- Broadsword Legion
- Hsien Hotheads
- Burr's Black Cobras
- 51st Dark Panzer Jaegers
- The Krushers
- 12th Vegan Rangers
- Harlock's Warriors
- Greenburg's Godzillas
- Camacho's Caballeros
- Narhal's Raiders
- Barrett's Fusiliers
- Dioscuri
- Mobile Fire
- Vanguard Legion
- Avanti's Angels
- Screaming Eagles
- Smithson's Chinese Bandits
- Black Caravel
- Local Government
- Saiph Triumvirate
- Sarna Supremacy
- Styk Commonality
- Taurian Concordat
- Taurian Concordat
- Taurian Guard
- Pleiades Hussars
- Terracap Confederation
D-M3D-M2
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 100T |
Stock Role | Militarized ConstructionMech |
Stock Specifications | |
Hardpoints | Ballistic: 1 Energy: 2 Missile: 8 Support: 1 |
Speed | 3/5/0 |
Firepower | Max Damage: 316 Max Stability: 128 Max Heat: 0 |
Durability | Armor: 1760 Structure: 766 |
Heat Efficiency | Sinking: 48 Alpha: 83 |
Melee | Kick: 100 Punch: 50 |
Stock Equipment | |
Engine | Standard Engine |
Core | 300 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Industrial Cockpit (with Fire Control System) (Fixed) |
Center Torso | Heat Sink Heat Sink |
Left Torso | CASE Ammo LRM Ammo LRM M Laser Ammo SRM SRM6 |
Right Torso | Ammo AC/20 Ammo AC/20 CASE M Laser Ammo SRM SRM6 |
Left Arm | LRM20 |
Right Arm | AC/20 |
Left Leg | Tracks (Fixed) |
Right Leg | Tracks (Fixed) |
Description
The Diomede is a newly-created ConstructionMech, designed to fulfill construction needs while also serving as a SecurityMech in a pinch. The D-M3D-M2 is specifically a fully militarized variant of the Diomede, complete with heavy weaponry. Built on a 300-rated fusion engine, the D-M3D-M carries a heavy loadout (for an industrial 'Mech) of an AC/20, a LRM-20, and two each SRM-6s and Medium Lasers. The Diomede's traditionally heavy armor keeps it well protected.
Bonuses
Mech Quirk: Repurposed Tracks
+80 Armor to the location
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
- Aurigan Directorate
- Aurigan Restoration (Arano)
- Capellan Confederation (Liao)
- Capellan Confederation (Liao)
- Warrior House Imarra
- 6th Confederation Reserve Cavalry
- Circinus Federation
- Free Worlds League (Marik)
- Free Worlds League (Marik)
- 2nd Free Worlds Guards
- 30th Marik Militia
- Magistracy of Canopus
- Magistracy of Canopus
- Raventhir's Iron Hand
- 2nd Canopian Fusiliers
- Marian Hegemony
- Marian Hegemony
- I Legio Martia Victrix
- Mercenaries
- Mercenaries
- Tooth of Ymir
- Grim Determination
- Knights of Caerbannog
- Bannockburn's Bandits
- Clean Kill
- Lindon's Battalion
- Winfield's Regiment
- 21st Centauri Lancers
- Jacob's Juggernauts
- Rubinsky's Light Horse
- Khorsakov's Cossacks
- The Black Outlaws
- Lone Star Regiment
- Caesar's Cohorts
- Quint's Olympian Groundpounders
- Bullard's Armored Cavalry
- Gray's Ghosts
- Irukjandi Company
- Longwood's Bluecoats
- Bronson's Horde
- Harcourt's Destructors
- Ramilie's Raiders
- Canopian Highlanders
- Dragonslayers
- Antian Lanciarii
- Romanov's Crusaders
- The Blackhearts
- Langendorf Lancers
- Always Faithful
- Lethal Injection
- Olson's Rangers
- The Arcadians
- Simonson's Cutthroats
- Fist Of Mokal
- Broadsword Legion
- Hsien Hotheads
- Burr's Black Cobras
- 51st Dark Panzer Jaegers
- The Krushers
- 12th Vegan Rangers
- Harlock's Warriors
- Greenburg's Godzillas
- Camacho's Caballeros
- Narhal's Raiders
- Barrett's Fusiliers
- Dioscuri
- Mobile Fire
- Vanguard Legion
- Avanti's Angels
- Screaming Eagles
- Smithson's Chinese Bandits
- Black Caravel
- Local Government
- Saiph Triumvirate
- Sarna Supremacy
- Styk Commonality
- Taurian Concordat
- Taurian Concordat
- Taurian Guard
- Pleiades Hussars
- Terracap Confederation
D-M3D-M3
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 100T |
Stock Role | Militarized ConstructionMech |
Stock Specifications | |
Hardpoints | Energy: 9 Support: 4 |
Speed | 3/5/0 |
Firepower | Max Damage: 270 Max Stability: 40 Max Heat: 0 |
Durability | Armor: 1760 Structure: 766 |
Heat Efficiency | Sinking: 114 Alpha: 126 |
Melee | Kick: 100 Punch: 50 |
Stock Equipment | |
Engine | Standard Engine |
Core | 300 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | +2 |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Industrial Cockpit (with Fire Control System) (Fixed) |
Center Torso | Heat Sink (D) Exchanger III |
Left Torso | Heat Sink (D) Heat Sink (D) M Laser M Laser PPC |
Right Torso | Heat Sink (D) Heat Sink (D) M Laser M Laser PPC |
Left Arm | Heat Sink (D) L Laser |
Right Arm | Heat Sink (D) L Laser |
Left Leg | Tracks (Fixed) |
Right Leg | Tracks (Fixed) |
Description
The Diomede is a newly-created ConstructionMech, designed to fulfill construction needs while also serving as a SecurityMech in a pinch. The D-M3D-M is specifically a fully militarized variant of the Diomede, complete with heavy weaponry. Built on a 300-rated fusion engine, the D-M3D-M3 carries a heavy loadout (for an industrial 'Mech) of two PPCs, two Large Lasers, and four Medium Lasers. 19 Double Heat Sinks and a high-tech heat Exchanger manage the waste heat handily. The Diomede's traditionally heavy armor keeps it well protected.
Bonuses
Mech Quirk: Repurposed Tracks
+80 Armor to the location
Pilot Affinity: Brawler
Kicks, punches, and physical weapon attacks deal 15% more damage
Factions
- Aurigan Directorate
- Aurigan Restoration (Arano)
- Capellan Confederation (Liao)
- Capellan Confederation (Liao)
- Warrior House Imarra
- 6th Confederation Reserve Cavalry
- Circinus Federation
- Free Worlds League (Marik)
- Free Worlds League (Marik)
- 2nd Free Worlds Guards
- 30th Marik Militia
- Magistracy of Canopus
- Magistracy of Canopus
- Raventhir's Iron Hand
- 2nd Canopian Fusiliers
- Marian Hegemony
- Marian Hegemony
- I Legio Martia Victrix
- Mercenaries
- Mercenaries
- Tooth of Ymir
- Grim Determination
- Knights of Caerbannog
- Bannockburn's Bandits
- Clean Kill
- Lindon's Battalion
- Winfield's Regiment
- 21st Centauri Lancers
- Jacob's Juggernauts
- Rubinsky's Light Horse
- Khorsakov's Cossacks
- The Black Outlaws
- Lone Star Regiment
- Caesar's Cohorts
- Quint's Olympian Groundpounders
- Bullard's Armored Cavalry
- Gray's Ghosts
- Irukjandi Company
- Longwood's Bluecoats
- Bronson's Horde
- Harcourt's Destructors
- Ramilie's Raiders
- Canopian Highlanders
- Dragonslayers
- Antian Lanciarii
- Romanov's Crusaders
- The Blackhearts
- Langendorf Lancers
- Always Faithful
- Lethal Injection
- Olson's Rangers
- The Arcadians
- Simonson's Cutthroats
- Fist Of Mokal
- Broadsword Legion
- Hsien Hotheads
- Burr's Black Cobras
- 51st Dark Panzer Jaegers
- The Krushers
- 12th Vegan Rangers
- Harlock's Warriors
- Greenburg's Godzillas
- Camacho's Caballeros
- Narhal's Raiders
- Barrett's Fusiliers
- Dioscuri
- Mobile Fire
- Vanguard Legion
- Avanti's Angels
- Screaming Eagles
- Smithson's Chinese Bandits
- Black Caravel
- Local Government
- Saiph Triumvirate
- Sarna Supremacy
- Styk Commonality
- Taurian Concordat
- Taurian Concordat
- Taurian Guard
- Pleiades Hussars
- Terracap Confederation