Difference between revisions of "T.S.M."
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(Updated Notes to reflect incompatibilities.) |
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|- | |- | ||
! Value: | ! Value: | ||
− | | | + | | 1,000,000 |
+ | |- | ||
+ | ! Gear ID: | ||
+ | | Gear_TSM | ||
|} | |} | ||
'''Equipped Effects:''' | '''Equipped Effects:''' | ||
− | * +45% heat generated from weapons fire | + | * +45% heat generated from weapons fire |
− | * Punches do +50% more damage | + | * Punches do +50% more damage |
− | * Kicks do + | + | * Kicks do +30% more damage |
− | * Physical weapons do + | + | * Physical weapons do +30% more damage |
− | * +10% walking distance | + | * +10% walking distance |
− | * +0.1 sprint multiplier | + | * +0.1 sprint multiplier |
'''Critical Effects:''' | '''Critical Effects:''' | ||
− | * DESTROYED: Equipped effects disabled | + | * DESTROYED: Equipped effects disabled |
'''Notes:''' | '''Notes:''' | ||
− | * Dynamic slots will be automatically moved around the ' | + | * Dynamic slots will be automatically moved around the 'Mech's components to fill up free space. E.g. if you fill up the torsos with gear the dynamic TSM slots will move to fill the arms and legs. |
+ | * Incompatible with M.A.S.C. systems. | ||
+ | * Incompatible with Actuator Enhancement System modules. | ||
+ | * Can not be mounted on Omni Mechs. Only compatible as fixed gear. | ||
+ | |||
+ | |||
+ | <div class="toccolours mw-collapsible mw-collapsed" style="max-width:1000px;"> | ||
+ | <div style="font-weight:bold;line-height:1.6;">'''Found On These 'Mechs: (Click Expand For List)'''</div> | ||
+ | <div class="mw-collapsible-content"> | ||
+ | {{EquipmentMechs|Gear_TSM}} | ||
+ | </div></div> | ||
+ | |||
+ | |||
+ | <div class="toccolours mw-collapsible mw-collapsed" style="max-width:1000px;"> | ||
+ | <div style="font-weight:bold;line-height:1.6;">'''Found As Fixed Gear On These Omni 'Mechs: (Click Expand For List)'''</div> | ||
+ | <div class="mw-collapsible-content"> | ||
+ | {{EquipmentMechs|Gear_TSM_Omni}} | ||
+ | </div></div> | ||
Line 54: | Line 74: | ||
|- | |- | ||
! Value: | ! Value: | ||
− | | | + | | 1,000,000 |
+ | |- | ||
+ | ! Gear ID: | ||
+ | | Gear_TSM_Prototype_Bergan | ||
|} | |} | ||
'''Equipped Effects:''' | '''Equipped Effects:''' | ||
− | * +35% heat generated from weapons fire | + | * +35% heat generated from weapons fire |
− | * Punches do +50% more damage | + | * Punches do +50% more damage |
− | * Kicks do + | + | * Kicks do +30% more damage |
− | * Physical weapons do + | + | * Physical weapons do +30% more damage |
'''Critical Effects:''' | '''Critical Effects:''' | ||
− | * DESTROYED: Equipped effects disabled | + | * DESTROYED: Equipped effects disabled |
'''Notes:''' | '''Notes:''' | ||
− | * Dynamic slots will be automatically moved around the ' | + | * Dynamic slots will be automatically moved around the 'Mech's components to fill up free space. E.g. if you fill up the torsos with gear the dynamic TSM slots will move to fill the arms and legs. |
+ | * Incompatible with M.A.S.C. systems. | ||
+ | * Incompatible with Actuator Enhancement System modules. | ||
+ | * Can not be mounted on Omni Mechs. Only compatible as fixed gear. | ||
+ | |||
+ | '''Found On These 'Mechs:''' | ||
+ | {{EquipmentMechs|Gear_TSM_Prototype_Bergan}} |
Latest revision as of 20:50, 4 May 2023
T.S.M.
An advanced form of myomer, Triple-Strength Myomer grants the carrying unit a small but potent variety of benefits but with the downside of causing much more heat generation as the myomer itself amplifies the carrying unit's heat generation. Among TSM's benefits are boosted movement speed, both walking and sprinting, as well as drastically increased physical damage. This equipment is automatically activated on mission start and works continuously.
Manufacturer: | Bergan Industries |
---|---|
Tonnage: | 0 |
Critical Slots: | 6 (1 fixed + 5 dynamic) |
Install Location: | CT/LT/RT |
Value: | 1,000,000 |
Gear ID: | Gear_TSM |
Equipped Effects:
- +45% heat generated from weapons fire
- Punches do +50% more damage
- Kicks do +30% more damage
- Physical weapons do +30% more damage
- +10% walking distance
- +0.1 sprint multiplier
Critical Effects:
- DESTROYED: Equipped effects disabled
Notes:
- Dynamic slots will be automatically moved around the 'Mech's components to fill up free space. E.g. if you fill up the torsos with gear the dynamic TSM slots will move to fill the arms and legs.
- Incompatible with M.A.S.C. systems.
- Incompatible with Actuator Enhancement System modules.
- Can not be mounted on Omni Mechs. Only compatible as fixed gear.
- Banshee BNC-3L
- BattleMaster BLR-GSD
- Berserker BRZ-C3
- Partisan BL-P-KNT (Fixed Gear)
- Cataphract CTF-3AA (Fixed Gear)
- Yen-Lo-Wang CN9-YLW2
- Commando COM-7T-BI-II
- Dagoth DGH-UR02
- Emperor EMP-6M (Fixed Gear)
- Ettin ETT-1N
- Excalibur EXC-CS
- Fafnir FNR-MKD
- Firestarter HB-C
- Grasshopper GHR-10K (Fixed Gear)
- Grasshopper GHR-5HJJ
- Samurai-Chi HTM-SAM
- Hatchetman HCT-4TL
- Hatchetman HCT-6X
- Hel HCT-HL
- Huron Warrior HUR-WO-R6L
- Ironclad IC-100
- Ironclad IC-110
- Ironclad IC-200
- King Crab KGC-005b5b
- King Crab KGC-005b5c
- Kiso ConstructionMech K-3N-PB9
- Praying Mantis MTS-P
- Marauder MAD-5L (Fixed Gear)
- Ostsol OTL-6D
- Ostsol OTL-8M
- Pillager PLG-5Z
- Heir Apparent PRC-HA (Fixed Gear)
- Roughneck RGH-GB
- Shanky COM-SH
- Thunder THR-2L
- Thunder THR-3L
- Titan TI-1T
- Valkyrie II VLK-II-SH
- Victor VTR-MKD
- Seraph H-SER-O-CONDITUS (Fixed Gear)
- Seraph H-SER-O-DEICIO (Fixed Gear)
- Seraph H-SER-O-LATERIS (Fixed Gear)
- Seraph H-SER-O-RAPTUS (Fixed Gear)
T.S.M. (P)
Prototype TSM is the early manufacture version of TSM. This formula was created by the Capellan Confederation as a result of receiving a 'leak' from the Federated Suns in 3028. It increases the physical attack damage of the carrying mech by 50%. The down side is that the 'Mech needs to run hotter to allow the bundles to properly function. This equipment is automatically activated on mission start and works continuously.
Manufacturer: | Bergan Industries |
---|---|
Tonnage: | 0 |
Critical Slots: | 6 (1 fixed + 5 dynamic) |
Install Location: | CT/LT/RT |
Value: | 1,000,000 |
Gear ID: | Gear_TSM_Prototype_Bergan |
Equipped Effects:
- +35% heat generated from weapons fire
- Punches do +50% more damage
- Kicks do +30% more damage
- Physical weapons do +30% more damage
Critical Effects:
- DESTROYED: Equipped effects disabled
Notes:
- Dynamic slots will be automatically moved around the 'Mech's components to fill up free space. E.g. if you fill up the torsos with gear the dynamic TSM slots will move to fill the arms and legs.
- Incompatible with M.A.S.C. systems.
- Incompatible with Actuator Enhancement System modules.
- Can not be mounted on Omni Mechs. Only compatible as fixed gear.
Found On These 'Mechs:
- Atlas AS7-RG
- Locust LCT-1L (Fixed Gear)
- Raven RVN-3X (Fixed Gear)