Ostroc

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OSR-2C
Ostroc.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Striker Cavalry
Stock Specifications
Hardpoints Energy: 4
Missile: 1
Support: 4
Speed 5/8/0
Firepower Max Damage: 152
Max Stability: 16
Max Heat: 0
Durability Armor: 720
Structure: 496
Heat Efficiency Sinking: 60
Alpha: 64
Melee Kick: 60
Punch: 30
Stock Equipment
Engine Standard Engine
Core 300
Heat Sinks Heat Sink Kit (SHS)
E-Cooling +2
Gyro Ostroc Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Heat Sink
Center Torso Ammo SRM
Left Torso L Laser
M Laser
Right Torso L Laser
M Laser
SRM4
Left Leg Heat Sink
Right Leg Heat Sink


Description

The Ostroc carries as its primary weapons two Fuersturm-C Large Lasers in the left and right torsos. These give the Ostroc good medium to long range damage capabilities. The Ostrocs secondary weapons are two Fuersturm-b Medium Lasers also mounted in the side torsos and a Totschlagen SRM-4 launcher in the right torso for close-range combat, with one ton of reloads carried in the center torso. While the Ostroc's laser-heavy weapons payload allows it to operate well as a guerrilla fighter since it has limited dependency on supply lines, its short arms are a handicap in close combat, and the shocks of hand-to-hand fighting can easily damage the Fuersturm systems.


Bonuses

Mech Quirk: Narrow Profile

+1 defense against being hit


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions
  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • Warrior House Imarra
    • 6th Confederation Reserve Cavalry
  • Chainelane Isles
  • Circinus Federation
  • ComStar
    • ComStar
    • 11th Army V-Eta
    • 7th Army V-Iota
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 3rd Night Stalkers
    • 2nd Legion Of Vega
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • 2nd Crucis Lancers
    • 10th Lyran Guards
    • 1st Kittery Borderers
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 2nd Freemen
    • 4th Kavalleri
  • Free Worlds League (Marik)
    • Free Worlds League (Marik)
    • 2nd Free Worlds Guards
    • 30th Marik Militia
  • Hanseatic League
  • Illyrian Palatinate
  • JàrnFòlk
  • Lothian League
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 15th Lyran Regulars
    • 5th Donegal Guards
    • 11th Avalon Hussars
  • Magistracy of Canopus
    • Magistracy of Canopus
    • 2nd Canopian Fusiliers
    • Magistracy Cavaliers
  • Marian Hegemony
    • Marian Hegemony
    • V Legio Ripariensis
    • Cohors Morituri
  • Mercenaries
    • Mercenaries
    • Winfield's Regiment
    • Khorsakov's Cossacks
    • Rubinsky's Light Horse
    • Jacob's Juggernauts
    • Grim Determination
    • Lindon's Battalion
    • Tooth of Ymir
    • Federated Freemen
    • The Black Outlaws
    • Barrett's Fusiliers
    • 21st Centauri Lancers
    • The Blackhearts
    • Romanov's Crusaders
    • The Krushers
    • Narhal's Raiders
    • Knights of Caerbannog
    • Clean Kill
    • Bullard's Armored Cavalry
    • Bronson's Horde
    • Quint's Olympian Groundpounders
    • Irukjandi Company
    • Gray's Ghosts
    • Bannockburn's Bandits
    • Ramilie's Raiders
    • Dragonslayers
    • Longwood's Bluecoats
    • Harcourt's Destructors
    • Caesar's Cohorts
    • Canopian Highlanders
    • Antian Lanciarii
    • Greenburg's Godzillas
    • Mobile Fire
    • Kell Hounds
    • Wolf's Dragoons
    • Broadsword Legion
    • 51st Dark Panzer Jaegers
    • Burr's Black Cobras
    • Fist Of Mokal
    • Shen-Se Tian
    • New Belt Pirates
    • Band of the Damned
    • Tortuga Fusiliers
    • Death's Consorts
    • Morrison's Extractors
    • Camacho's Caballeros
    • Hsien Hotheads
    • Always Faithful
    • Screaming Eagles
    • Harlock's Warriors
    • Smithson's Chinese Bandits
    • Avanti's Angels
    • Vanguard Legion
    • Simonson's Cutthroats
    • Dioscuri
    • The Arcadians
    • Langendorf Lancers
    • 12th Vegan Rangers
    • Lethal Injection
    • Olson's Rangers
    • Black Caravel
  • New Delphi Compact
  • Nueva Castile
  • Outworlds Alliance
    • Outworld Alliance
    • 3rd Alliance Air Wing
    • 4th Alliance Air Wing
  • Pirates
  • Local Government
  • Rim Worlds Republic
    • Rim Worlds Republic
    • 8th Helius Fusiliers
    • Republican Guard
  • Saiph Triumvirate
  • Sarna Supremacy
  • St. Ives Compact
  • Styk Commonality
  • Taurian Concordat
    • Taurian Concordat
    • Pleiades Hussars
    • 3rd Taurian Lancers
  • Terracap Confederation
  • The 331st Royal BattleMech Division
  • Dark Caste
  • Tortuga Dominions
  • Word of Blake
    • Word of Blake
    • WoB Protectorate Militia


Stock Loadout
Stock Loadout
OSR-2CB
Ostroc.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Striker Cavalry
Stock Specifications
Hardpoints
Speed 5/8/0
Firepower Max Damage: 166
Max Stability: 16
Max Heat: 0
Durability Armor: 805
Structure: 496
Heat Efficiency Sinking: 84
Alpha: 82
Melee Kick: 60
Punch: 30
Stock Equipment
Engine Standard Engine
Core 300
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +2
Gyro Ostroc Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor
Center Torso Ammo Streak SRM
Left Torso ER L Laser
Heat Sink (D)
M Laser
Streak SRM2
Right Torso ER L Laser
Heat Sink (D)
M Laser
Streak SRM2


Description

This upgrade of the 2C was used by the SLDF Royals starting in 2729. The large lasers are upgraded to ER Large Lasers, and the SRM-4 is replaced with a pair of Streak SRM-2s. Fourteen double heat sinks keep this 'Mech cool, while Ferro-Fibrous armor gives it additional protection.


Bonuses

Mech Quirk: Narrow Profile

+1 defense against being hit


Mech Quirk: Royal

-12 heat at the end of the turn


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions


Stock Loadout
Stock Loadout
OSR-2D
Ostroc.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Striker Cavalry
Stock Specifications
Hardpoints Energy: 4
Missile: 1
Support: 4
Speed 5/8/0
Firepower Max Damage: 162
Max Stability: 16
Max Heat: 0
Durability Armor: 720
Structure: 496
Heat Efficiency Sinking: 90
Alpha: 78
Melee Kick: 60
Punch: 30
Stock Equipment
Engine Standard Engine
Core 300
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +2
Gyro Ostroc Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Ammo SRM
Left Torso ER L Laser
Heat Sink (D)
Heat Sink (D)
M Laser
Right Torso ER L Laser
Heat Sink (D)
M Laser
SRM4


Description

Upgraded with Star League technology, the 2D variant of the Ostroc extends the 'Mechs maximum range by replacing the Large Lasers with two ER Large Lasers. The 2D retains the Medium Lasers and SRM-4 of the 2C model. To handle the heat burden it is also equipped with double heat sinks. Being a relatively rare design, the Ostroc had no official field refit kit but the 2D variant was a common upgrade in 3050 if the parts could be obtained.


Bonuses

Mech Quirk: Narrow Profile

+1 defense against being hit


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions
  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • 1st McCarron's Armored Cavalry
    • Death Commandos
    • Warrior House Imarra
  • Circinus Federation
  • ComStar
    • ComStar
    • 2nd Army V-Mu
    • 11th Army V-Eta
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 1st Sword Of Light
    • 3rd Night Stalkers
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • Davion Assault Guards
    • 10th Lyran Guards
    • 2nd Crucis Lancers
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 1st Tyr
    • 2nd Freemen
  • Free Worlds League (Marik)
    • Free Worlds League (Marik)
    • 1st Knights of the Inner Sphere
    • 2nd Free Worlds Guards
  • Hanseatic League
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 5th Donegal Guards
    • 6th Lyran Guards
    • 11th Avalon Hussars
  • Magistracy of Canopus
    • Magistracy of Canopus
    • Raventhir's Iron Hand
    • 2nd Canopian Fusiliers
  • Marian Hegemony
    • Marian Hegemony
    • I Legio Martia Victrix
  • Mercenaries
    • Mercenaries
    • Winfield's Regiment
    • Khorsakov's Cossacks
    • Federated Freemen
    • Jacob's Juggernauts
    • Grim Determination
    • Lindon's Battalion
    • Tooth of Ymir
    • Rubinsky's Light Horse
    • The Black Outlaws
    • Barrett's Fusiliers
    • 21st Centauri Lancers
    • The Blackhearts
    • Romanov's Crusaders
    • The Krushers
    • Knights of Caerbannog
    • Bannockburn's Bandits
    • Clean Kill
    • Bullard's Armored Cavalry
    • Bronson's Horde
    • Quint's Olympian Groundpounders
    • Irukjandi Company
    • Gray's Ghosts
    • Narhal's Raiders
    • Ramilie's Raiders
    • Dragonslayers
    • Lone Star Regiment
    • Harcourt's Destructors
    • Longwood's Bluecoats
    • Canopian Highlanders
    • Caesar's Cohorts
    • Antian Lanciarii
    • Greenburg's Godzillas
    • Mobile Fire
    • Kell Hounds
    • Wolf's Dragoons
    • Broadsword Legion
    • 51st Dark Panzer Jaegers
    • Burr's Black Cobras
    • Fist Of Mokal
    • Shen-Se Tian
    • New Belt Pirates
    • Thermo Police
    • Tortuga Fusiliers
    • Band of the Damned
    • Morrison's Extractors
    • Death's Consorts
    • Camacho's Caballeros
    • Hsien Hotheads
    • Always Faithful
    • Screaming Eagles
    • Harlock's Warriors
    • Smithson's Chinese Bandits
    • Avanti's Angels
    • Vanguard Legion
    • Simonson's Cutthroats
    • Dioscuri
    • The Arcadians
    • Langendorf Lancers
    • 12th Vegan Rangers
    • Lethal Injection
    • Olson's Rangers
    • Black Caravel
  • Outworlds Alliance
    • Outworld Alliance
    • 1st Alliance Air Wing
    • 3rd Alliance Air Wing
  • Pirates
  • Local Government
  • Saiph Triumvirate
  • Sarna Supremacy
  • St. Ives Compact
  • Styk Commonality
  • Taurian Concordat
    • Taurian Concordat
    • Taurian Guard
    • Pleiades Hussars
  • Terracap Confederation
  • Terran Hegemony (Cameron)
  • Tortuga Dominions
  • Word of Blake
    • Word of Blake
    • 40th Shadow Division
    • 9th Division III-Gamma


Stock Loadout
Stock Loadout
OSR-2L
Ostroc.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Striker Cavalry
Stock Specifications
Hardpoints Energy: 4
Missile: 1
Support: 4
Speed 5/8/0
Firepower Max Damage: 140
Max Stability: 5
Max Heat: 0
Durability Armor: 720
Structure: 496
Heat Efficiency Sinking: 60
Alpha: 62
Melee Kick: 60
Punch: 30
Stock Equipment
Engine Standard Engine
Core 300
Heat Sinks Heat Sink Kit (SHS)
E-Cooling +2
Gyro Ostroc Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Heat Sink
Center Torso Ammo LRM
Left Torso L Laser
M Laser
Right Torso L Laser
LRM5
M Laser
Left Leg Heat Sink
Right Leg Heat Sink


Description

The 2L variant of the Ostroc introduced in 2884 is modified for long range combat. The SRM-4 launcher has been replaced with an LRM-5 launcher, increasing the 'Mechs long-range damage capabilities slightly by sacrificing some of its close range firepower.


Bonuses

Mech Quirk: Narrow Profile

+1 defense against being hit


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • Warrior House Imarra
    • 6th Confederation Reserve Cavalry
  • ComStar
    • ComStar
    • 11th Army V-Eta
    • 7th Army V-Iota
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 3rd Night Stalkers
    • 2nd Legion Of Vega
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • 2nd Crucis Lancers
    • 10th Lyran Guards
    • 1st Kittery Borderers
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 2nd Freemen
    • 4th Kavalleri
  • Free Worlds League (Marik)
    • Free Worlds League (Marik)
    • 2nd Free Worlds Guards
    • 30th Marik Militia
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 15th Lyran Regulars
    • 5th Donegal Guards
    • 11th Avalon Hussars
  • Mercenaries
    • Mercenaries
    • Lindon's Battalion
    • Federated Freemen
    • Jacob's Juggernauts
    • Grim Determination
    • Tooth of Ymir
    • Winfield's Regiment
    • Khorsakov's Cossacks
    • Rubinsky's Light Horse
    • Romanov's Crusaders
    • Knights of Caerbannog
    • The Black Outlaws
    • 21st Centauri Lancers
    • Bannockburn's Bandits
    • Clean Kill
    • Longwood's Bluecoats
    • Quint's Olympian Groundpounders
    • Bullard's Armored Cavalry
    • Gray's Ghosts
    • Irukjandi Company
    • The Krushers
    • Bronson's Horde
    • Harcourt's Destructors
    • Caesar's Cohorts
    • Ramilie's Raiders
    • Canopian Highlanders
    • Dragonslayers
    • Antian Lanciarii
    • The Blackhearts
    • Narhal's Raiders
    • Simonson's Cutthroats
    • Hsien Hotheads
    • Always Faithful
    • Langendorf Lancers
    • Lethal Injection
    • Fist Of Mokal
    • Burr's Black Cobras
    • Wolf's Dragoons
    • 51st Dark Panzer Jaegers
    • Kell Hounds
    • Broadsword Legion
    • Barrett's Fusiliers
    • Olson's Rangers
    • 12th Vegan Rangers
    • Mobile Fire
    • Avanti's Angels
    • Camacho's Caballeros
    • Greenburg's Godzillas
    • The Arcadians
    • Vanguard Legion
    • Screaming Eagles
    • Smithson's Chinese Bandits
    • Dioscuri
    • Harlock's Warriors
    • Black Caravel
  • Local Government
  • Saiph Triumvirate
  • Sarna Supremacy
  • St. Ives Compact
  • Styk Commonality
  • Terracap Confederation
  • Word of Blake
    • Word of Blake
    • WoB Protectorate Militia


Stock Loadout
Stock Loadout
OSR-2M
Ostroc.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Striker Cavalry
Stock Specifications
Hardpoints Energy: 6
Missile: 2
Support: 2
Speed 5/8/5
Firepower Max Damage: 80
Max Stability: 0
Max Heat: 0
Durability Armor: 720
Structure: 496
Heat Efficiency Sinking: 60
Alpha: 36
Melee Kick: 60
Punch: 30
Stock Equipment
Engine Standard Engine
Core 300
Heat Sinks Heat Sink Kit (SHS)
E-Cooling +2
Gyro Ostroc Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Heat Sink
Jump Jet (H)
Left Torso Jump Jet (H)
Jump Jet (H)
L Laser
Right Torso Jump Jet (H)
Jump Jet (H)
L Laser
Left Leg Heat Sink
Right Leg Heat Sink


Description

An experimental model produced by Kong Interstellar for the Free Worlds League in 2793, the 2M variant of the Ostroc focuses on the 'Mech's maneuverability. Five jump jets, two in each leg and one in the rear torso, have been added to the design, giving it a maximum jumping distance of one hundred and fifty meters. In order to make this change, the medium lasers and the SRM-4 launcher were removed. Relatively few of these were built between the League's annexation of Connaught and the factory's destruction.


Bonuses

Mech Quirk: Narrow Profile

+1 defense against being hit


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions


Stock Loadout
Stock Loadout
OSR-2PA
Ostroc.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Striker Cavalry
Stock Specifications
Hardpoints Energy: 4
Missile: 1
Support: 4
Speed 5/8/0
Firepower Max Damage: 209
Max Stability: 30
Max Heat: 0
Durability Armor: 720
Structure: 496
Heat Efficiency Sinking: 44
Alpha: 63
Melee Kick: 60
Punch: 30
Stock Equipment
Engine Standard Engine
Core 300
Heat Sinks Heat Sink Kit (SHS)
E-Cooling +1
Gyro Ostroc Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Ammo Chemical Laser
Left Torso Ammo Chemical Laser
L Chem Pulse Laser
M Chem Pulse Laser
Right Torso Ammo Chemical Laser
L Chem Pulse Laser
M Chem Pulse Laser
RL15


Description

Ostmann Industries has many dedicated fans and Periphery Arms, Inc. counts itself among them. To that end, PAI produced the Ostroc OSR-2PA in order to showcase their new Chemical Pulse Lasers. Armed with two each Large and Medium Chemical Pulse Lasers, the -2PA is a fast and accurate design. A RL-15 provides bonus punch, should it be necessary.


Bonuses

Mech Quirk: Narrow Profile

+1 defense against being hit


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions


Stock Loadout
Stock Loadout
OSR-3C
Ostroc.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Striker Cavalry
Stock Specifications
Hardpoints Energy: 4
Support: 4
Speed 5/8/0
Firepower Max Damage: 120
Max Stability: 0
Max Heat: 0
Durability Armor: 720
Structure: 496
Heat Efficiency Sinking: 60
Alpha: 54
Melee Kick: 60
Punch: 30
Stock Equipment
Engine Standard Engine
Core 300
Heat Sinks Heat Sink Kit (SHS)
E-Cooling +2
Gyro Ostroc Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Left Torso Heat Sink
L Laser
Right Torso L Laser
L Laser
Left Leg Heat Sink
Right Leg Heat Sink


Description

The 3C variant looks to improve the long-range direct firepower of the Ostroc. Introduced in 2876, the two medium lasers and the SRM-4 have been removed in order to add a third large laser mounted in the right torso.


Bonuses

Mech Quirk: Narrow Profile

+1 defense against being hit


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions
  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • Warrior House Imarra
    • 6th Confederation Reserve Cavalry
  • Chainelane Isles
  • Circinus Federation
  • ComStar
    • ComStar
    • 11th Army V-Eta
    • 7th Army V-Iota
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 3rd Night Stalkers
    • 2nd Legion Of Vega
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • 2nd Crucis Lancers
    • 10th Lyran Guards
    • 1st Kittery Borderers
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 2nd Freemen
    • 4th Kavalleri
  • Free Worlds League (Marik)
    • Free Worlds League (Marik)
    • 2nd Free Worlds Guards
    • 30th Marik Militia
  • Hanseatic League
  • Illyrian Palatinate
  • JàrnFòlk
  • Lothian League
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 15th Lyran Regulars
    • 5th Donegal Guards
    • 11th Avalon Hussars
  • Magistracy of Canopus
    • Magistracy of Canopus
    • 2nd Canopian Fusiliers
    • Magistracy Cavaliers
  • Marian Hegemony
    • Marian Hegemony
    • V Legio Ripariensis
    • Cohors Morituri
  • Mercenaries
    • Mercenaries
    • Winfield's Regiment
    • Khorsakov's Cossacks
    • Rubinsky's Light Horse
    • Jacob's Juggernauts
    • Grim Determination
    • Lindon's Battalion
    • Tooth of Ymir
    • Federated Freemen
    • The Black Outlaws
    • Barrett's Fusiliers
    • 21st Centauri Lancers
    • The Blackhearts
    • Romanov's Crusaders
    • The Krushers
    • Narhal's Raiders
    • Knights of Caerbannog
    • Clean Kill
    • Bullard's Armored Cavalry
    • Bronson's Horde
    • Quint's Olympian Groundpounders
    • Irukjandi Company
    • Gray's Ghosts
    • Bannockburn's Bandits
    • Ramilie's Raiders
    • Dragonslayers
    • Longwood's Bluecoats
    • Harcourt's Destructors
    • Caesar's Cohorts
    • Canopian Highlanders
    • Antian Lanciarii
    • Greenburg's Godzillas
    • Mobile Fire
    • Kell Hounds
    • Wolf's Dragoons
    • Broadsword Legion
    • 51st Dark Panzer Jaegers
    • Burr's Black Cobras
    • Fist Of Mokal
    • Shen-Se Tian
    • New Belt Pirates
    • Band of the Damned
    • Tortuga Fusiliers
    • Death's Consorts
    • Morrison's Extractors
    • Camacho's Caballeros
    • Hsien Hotheads
    • Always Faithful
    • Screaming Eagles
    • Harlock's Warriors
    • Smithson's Chinese Bandits
    • Avanti's Angels
    • Vanguard Legion
    • Simonson's Cutthroats
    • Dioscuri
    • The Arcadians
    • Langendorf Lancers
    • 12th Vegan Rangers
    • Lethal Injection
    • Olson's Rangers
    • Black Caravel
  • New Delphi Compact
  • Nueva Castile
  • Outworlds Alliance
    • Outworld Alliance
    • 3rd Alliance Air Wing
    • 4th Alliance Air Wing
  • Pirates
  • Local Government
  • Rim Worlds Republic
    • Rim Worlds Republic
    • 8th Helius Fusiliers
    • Republican Guard
  • Saiph Triumvirate
  • Sarna Supremacy
  • St. Ives Compact
  • Styk Commonality
  • Taurian Concordat
    • Taurian Concordat
    • Pleiades Hussars
    • 3rd Taurian Lancers
  • Terracap Confederation
  • The 331st Royal BattleMech Division
  • Dark Caste
  • Tortuga Dominions
  • Word of Blake
    • Word of Blake
    • WoB Protectorate Militia


Stock Loadout
Stock Loadout
OSR-3G
Ostroc.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Striker Cavalry
Stock Specifications
Hardpoints Energy: 6
Support: 2
Speed 5/8/0
Firepower Max Damage: 160
Max Stability: 20
Max Heat: 0
Durability Armor: 850
Structure: 496
Heat Efficiency Sinking: 75
Alpha: 50
Melee Kick: 60
Punch: 30
Stock Equipment
Engine XL Engine (S)
Core 300
Heat Sinks Engine Sink Kit (S)
E-Cooling +2
Gyro Ostroc Narrow Profile (Fixed)
Structure Endo-Steel Structure (S) (Fixed)
Armor Ferro-Fibrous Armor (S)
Head Sanctuary Drone Interface (Fixed)
Center Torso Heat Sink Double (S)
Left Torso Gamma Cannon (S)
Heat Sink Double (S)
Right Torso Gamma Cannon (S)
Heat Sink Double (S)


Description

An old 'Mech, the Ostroc received litle love in the Sanctuary Worlds. History has forgotten why the Ostroc was largely looked over for most of the Sanctuary's history but looked over it was, until recently, making it fairly rare in their militaries. The OSR-3G is a cutting edge Ostroc, the most advanced in the Sanctuary Worlds arsenals. Armed exclusively with two Gamma Cannons, the -3G puts its speed to work by finding the best places to strike from then fading away before return fire can be marshalled. 15 DHS do a fine job maintaining the guns while Endo-Steel and Ferro-Fibrous permit a little extra armor to be mounted.


Bonuses

Mech Quirk: Narrow Profile

+1 defense against being hit


Pilot Affinity: Evasive

+2 bonus against being hit


Factions


Stock Loadout
Stock Loadout
OSR-3J
Ostroc.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Striker Cavalry
Stock Specifications
Hardpoints Energy: 4
Missile: 4
Support: 2
Speed 5/8/5
Firepower Max Damage: 244
Max Stability: 64
Max Heat: 0
Durability Armor: 720
Structure: 496
Heat Efficiency Sinking: 72
Alpha: 96
Melee Kick: 60
Punch: 30
Stock Equipment
Engine Light Engine
Core 300
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Ostroc Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Streak SRM4
Center Torso Jump Jet (H)
Streak SRM4
Left Torso CASE
ER M Laser
Heat Sink (D)
Ammo Streak SRM
Streak SRM4
Right Torso ER M Laser
Heat Sink (D)
Streak SRM4
Left Arm ER M Laser
Right Arm ER M Laser
Left Leg Jump Jet (H)
Jump Jet (H)
Right Leg Jump Jet (H)
Jump Jet (H)


Description

A somewhat unusual departure from the traditionally energy-focused Ostroc design, the OSR-3J shifts the focus to missile weaponry instead. Armed with a quartet of Streak SRM-4s between the torsos and the head, the -3J poses a solid threat to anything that closes with it. For ranged firepower it carries four ER Medium Lasers. A quintet of jump jets let it move about easily and 14 double heat sinks try in vain to keep the mech cool.


Bonuses

Mech Quirk: Narrow Profile

+1 defense against being hit


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • 1st McCarron's Armored Cavalry
    • Death Commandos
    • Warrior House Imarra
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 1st Sword Of Light
    • 3rd Night Stalkers
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • Davion Assault Guards
    • 10th Lyran Guards
    • 2nd Crucis Lancers
  • Free Worlds League (Marik)
    • Free Worlds League (Marik)
    • 1st Knights of the Inner Sphere
    • 2nd Free Worlds Guards
  • Gray Death Legion
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 5th Donegal Guards
    • 6th Lyran Guards
    • 11th Avalon Hussars
  • Mercenaries
    • Mercenaries
    • Federated Freemen
    • Narhal's Raiders
    • Barrett's Fusiliers
    • Greenburg's Godzillas
    • Camacho's Caballeros
    • Mobile Fire
    • Avanti's Angels
    • The Blackhearts
    • Smithson's Chinese Bandits
    • Vanguard Legion
    • Screaming Eagles
    • The Krushers
    • The Black Outlaws
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • Romanov's Crusaders
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • 21st Centauri Lancers
    • Harlock's Warriors
    • Dioscuri
    • 12th Vegan Rangers
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Eridani Light Horse
    • Broadsword Legion
    • Lone Star Regiment
    • Snord's Irregulars
    • Northwind Highlanders
    • Blue Star Irregulars
    • Knights Of St. Cameron
    • Tooth of Ymir
    • Burr's Black Cobras
    • Fist Of Mokal
    • Lethal Injection
    • Olson's Rangers
    • The Arcadians
    • 51st Dark Panzer Jaegers
    • Langendorf Lancers
    • Simonson's Cutthroats
    • Always Faithful
    • Hsien Hotheads
    • Knights of Caerbannog
  • Local Government


Stock Loadout
Stock Loadout
OSR-3L
Ostroc.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Striker Cavalry
Stock Specifications
Hardpoints Energy: 4
Missile: 1
Support: 4
Speed 5/8/0
Firepower Max Damage: 114
Max Stability: 6
Max Heat: 0
Durability Armor: 715
Structure: 496
Heat Efficiency Sinking: 80
Alpha: 96
Melee Kick: 60
Punch: 30
Stock Equipment
Engine XL Engine (S)
Core 300
Heat Sinks Engine Sink Kit (S)
E-Cooling +2
Gyro Ostroc Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor (S)
Head Sanctuary Drone Interface (Fixed)
Center Torso Heat Sink Double (S)
Left Torso Heat Negator (S)
Heat Negator (S)
Heat Sink Double (S)
Heat Sink Double (S)
L Lance (S)
M Lance (S)
Right Torso Heat Negator (S)
Heat Sink Double (S)
L Lance (S)
M Lance (S)
SHIELD (S)
Ammo VRM
VRM6 (S)


Description

An old 'Mech, the Ostroc received litle love in the Sanctuary Worlds. History has forgotten why the Ostroc was largely looked over for most of the Sanctuary's history but looked over it was, until recently, making it fairly rare in their militaries. The OSR-3L is a somewhat more advanced upgrade of the Ostroc, made only recently as the 'Mech came back into prominence. Armed with twin Large and Medium Lances, as well as a VRM-6 for long-range, the -3L proved an adept combatant in almost any circumstance. 16 DHS and 3 Heat Negators struggle mightily to contain the mech's heat.


Bonuses

Mech Quirk: Narrow Profile

+1 defense against being hit


Pilot Affinity: Evasive

+2 bonus against being hit


Factions


Stock Loadout
Stock Loadout
OSR-3M
Ostroc.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Striker Cavalry
Stock Specifications
Hardpoints Energy: 4
Missile: 1
Support: 4
Speed 5/8/0
Firepower Max Damage: 172
Max Stability: 4
Max Heat: 8
Durability Armor: 720
Structure: 496
Heat Efficiency Sinking: 75
Alpha: 92
Melee Kick: 60
Punch: 30
Stock Equipment
Engine XL Engine (S)
Core 300
Heat Sinks Engine Sink Kit (S)
E-Cooling +2
Gyro Ostroc Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Sanctuary Drone Interface (Fixed)
Center Torso Heat Sink Double (S)
Left Torso Heat Controller (S)
Heat Controller (S)
Heat Negator (S)
Heat Negator (S)
Heat Sink Double (S)
L Modal Laser (S)
M Modal Laser (S)
Right Torso Ammo DRM
DRM4 (S)
Heat Sink Double (S)
L Modal Laser (S)
M Modal Laser (S)
SHIELD (S)


Description

An old 'Mech, the Ostroc received litle love in the Sanctuary Worlds. History has forgotten why the Ostroc was largely looked over for most of the Sanctuary's history but looked over it was, until recently, making it fairly rare in their militaries. The OSR-3M is a simple and easy upgrade on the Ostroc OSR-3S. Replacing the Electro-Lasers with Modal Lasers required the addition of an XL Engine for tonnage, however, the XL saved so much weight that four full tons could be dedicated to Heat Controllers and Negators. The DRM-4 was retained from the -3S.


Bonuses

Mech Quirk: Narrow Profile

+1 defense against being hit


Pilot Affinity: Evasive

+2 bonus against being hit


Factions


Stock Loadout
Stock Loadout
OSR-3S
Ostroc.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Striker Cavalry
Stock Specifications
Hardpoints Energy: 4
Missile: 1
Support: 4
Speed 5/8/0
Firepower Max Damage: 172
Max Stability: 4
Max Heat: 8
Durability Armor: 760
Structure: 496
Heat Efficiency Sinking: 75
Alpha: 96
Melee Kick: 60
Punch: 30
Stock Equipment
Engine Standard Engine
Core 300
Heat Sinks Engine Sink Kit (S)
E-Cooling +2
Gyro Ostroc Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Sanctuary Drone Interface (Fixed)
Center Torso Heat Sink Double (S)
Left Torso Heat Sink Double (S)
L Elec-Laser (S)
M Elec-Laser (S)
Right Torso Ammo DRM
DRM4 (S)
Heat Sink Double (S)
L Elec-Laser (S)
M Elec-Laser (S)
SHIELD (S)


Description

An old 'Mech, the Ostroc received litle love in the Sanctuary Worlds. History has forgotten why the Ostroc was largely looked over for most of the Sanctuary's history but looked over it was, until recently, making it fairly rare in their militaries. The OSR-3S is the base Sanctuary model. Armed with twin Large Electro-Lasers, twin Medium Electro-Lasers, and a DRM-4, the OSR-3S managed to pack in some extra heat sinks and armor on the normal Ostroc frame. The 'Mech is capable and effective, just overlooked. Still, enterprising commanders can get good results with the old Ostroc.


Bonuses

Mech Quirk: Narrow Profile

+1 defense against being hit


Pilot Affinity: Evasive

+2 bonus against being hit


Factions


Stock Loadout
Stock Loadout
OSR-4C
Ostroc.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 30T
Stock Role Stealth Hit and Run Mech
Stock Specifications
Hardpoints
Speed 8/12/0
Firepower Max Damage: 155
Max Stability: 40
Max Heat: 0
Durability Armor: 360
Structure: 256
Heat Efficiency Sinking: 60
Alpha: 65
Melee Kick: 30
Punch: 15
Stock Equipment
Engine XL Engine
Core 240
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Stealth Armor
Head Osiris Improved Sensors (Fixed)
Center Torso Guardian ECM
Left Torso Ammo SRM INF
Stealth Armor Components
Right Torso ER M Laser
Stealth Armor Components
Left Arm SRM4
SRM6
Stealth Armor Components
Right Arm ER M Laser
ER M Laser
Heat Sink (D)
Stealth Armor Components
Left Leg Stealth Armor Components
Right Leg Stealth Armor Components


Description

A Periphery variant of the Ostroc produced by Vandenburg Mechanized on New Vandenburg, the 4C is strikingly similar to the Capellans' 4L variant. Its armor has been upgraded with nine tons of Ferro-Fibrous armor, giving it more protection than previous models. Additionally, the SRM-4 launcher has been removed in favor of two Rocket Launcher 10s and two Rocket Launcher 15s, giving the 'Mech an incredible one-shot damage capability., During the FCCW, the Capellan Confederation salvaged a number of Osirises from the Federated Suns. Unsure of what to do with the mech, the Capellans settled on making it into a stealthy raider. Equipped with the Confederation's new Stealth Armor and a bevy of lasers and missiles, the Osiris-4C quickly established itself as capable, if unexceptional. It is often seen alongside the Confederation's Raven-4L stealth mechs working in effective wolfpacks.


Bonuses

Mech Quirk: Narrow Profile

+1 defense against being hit


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions


Stock Loadout
Stock Loadout
OSR-4L
Ostroc.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Project Phoenix
Stock Specifications
Hardpoints Energy: 6
Support: 4
Speed 5/8/5
Firepower Max Damage: 140
Max Stability: 0
Max Heat: 0
Durability Armor: 840
Structure: 496
Heat Efficiency Sinking: 78
Alpha: 80
Melee Kick: 60
Punch: 30
Stock Equipment
Engine Standard Engine
Core 300
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +2
Gyro Ostroc Narrow Profile (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Stealth Armor
Center Torso Jump Jet (H)
Left Torso ER L Laser
ER M Laser
Guardian ECM
Jump Jet (H)
Jump Jet (H)
Stealth Armor Components
Right Torso ER L Laser
ER M Laser
Heat Sink (D)
Jump Jet (H)
Jump Jet (H)
Stealth Armor Components
Left Arm Stealth Armor Components
Right Arm Stealth Armor Components
Left Leg Stealth Armor Components
Right Leg Stealth Armor Components


Description

One of the most advanced upgrades of the Ostroc ever deployed, the -4L model does away with volatile ammunition based weapons in favor of a pure energy loadout. Armed with a pair each of ER Large Lasers and ER Medium Lasers, the weaponry may seem anemic, but the -4L does not make use of an expensive XL engine while moving at speeds reaching 80 kph and jump distances of over 150 meters. To give the Mech more endurance, the -4L uses Stealth Armor.


Bonuses

Mech Quirk: Narrow Profile

+1 defense against being hit


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions


Stock Loadout
Stock Loadout
OSR-4R
Ostroc.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Striker Cavalry
Stock Specifications
Hardpoints Energy: 6
Missile: 1
Support: 4
Speed 5/8/0
Firepower Max Damage: 218
Max Stability: 16
Max Heat: 0
Durability Armor: 800
Structure: 496
Heat Efficiency Sinking: 90
Alpha: 90
Melee Kick: 60
Punch: 30
Stock Equipment
Engine Light Engine
Core 300
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +2
Gyro Ostroc Narrow Profile (Fixed)
Structure Endo-Composite Structure (Fixed)
Armor Ferro-Fibrous Armor
Left Torso Heat Sink (D)
Heat Sink (D)
Large X-Pulse
Medium X-Pulse
Right Torso Heat Sink (D)
Large X-Pulse
Medium X-Pulse
Ammo SRM
SRM4


Description

The rebirth of the Terran Hegemony brought with it a need for a restarted military sector among the core worlds of the Inner Sphere. To meet the new Hegemony's demand for material, the various corporations of the Inner Sphere got right to work on new variants for the Hegemony's war machine. One such design is the OSR-4R, a rapid-response flanking design utilizing the Hegemony's preferred lasers, the X-Pulse Lasers. Armed with two each of Large and Medium X-Pulses, the Ostroc has an unexpected reach against all opponents. A lone SRM-4 provides a small amount of utility thanks to alternative ammunition loads.


Bonuses

Mech Quirk: Narrow Profile

+1 defense against being hit


Pilot Affinity: Evasive

+2 bonus against being hit


Factions


Stock Loadout
Stock Loadout
OSR-9C
Ostroc.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Technology Testbed
Stock Specifications
Hardpoints Energy: 4
Missile: 2
Support: 4
Speed 4/6/3
Firepower Max Damage: 152
Max Stability: 16
Max Heat: 0
Durability Armor: 760
Structure: 496
Heat Efficiency Sinking: 76
Alpha: 64
Melee Kick: 60
Punch: 30
Stock Equipment
Engine Standard Engine
Core 240
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Ostroc Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Ostroc Mk.II Shoulder Jump Jet (H) (Fixed)
Ammo SRM
Left Torso Heat Sink
Heat Sink
Heat Sink
L Laser
M Laser
Right Torso Heat Sink
Heat Sink
Heat Sink
L Laser
M Laser
Left Arm Ostroc Mk.II Shoulder Jump Jet (H) (Fixed)
SRM2
Right Arm Ostroc Mk.II Shoulder Jump Jet (H) (Fixed)
SRM2
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

The Ostroc Mk.II's story is the story of its arms. Specifically, the unique shoulder mounted jump jets they carry. Ostmann Industries managed, via some dark magic, to craft arm-mountable jump jets and built the Mk.II to carry them so carry them it did. Other than its unusual arm-mounted jump jets (which are especially powerful, though they are also explosive) the Mk.II carries twin Large Lasers and Medium Lasers as well as two SRM-2s for firepower. 19 standard heat sinks are plenty to manage the mech's waste heat and even though it was not a sales success, its performance was adequate enough to ensure they could be found in a few Great Houses inventories for decades to come.


Bonuses

Mech Quirk: Narrow Profile

+1 defense against being hit


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions


Stock Loadout
Stock Loadout
OSR-DN
Ostroc.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 60T
Stock Role Gladiator
Stock Specifications
Hardpoints Energy: 4
Missile: 2
Support: 4
Speed 5/8/4
Firepower Max Damage: 164
Max Stability: 32
Max Heat: 50
Durability Armor: 1135
Structure: 496
Heat Efficiency Sinking: 72
Alpha: 66
Melee Kick: 60
Punch: 30
Stock Equipment
Engine XL Engine
Core 300
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +2
Gyro Ostroc Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Heavy Ferro-Fibrous Armor
Center Torso Ammo Plasma
Left Torso Ammo SRM INF
Ammo Plasma
Plasma Rifle
SRM4
Right Torso Ammo SRM INF
Ammo Plasma
Plasma Rifle
SRM4
Left Leg Jump Jet (H)
Jump Jet (H)
Right Leg Jump Jet (H)
Jump Jet (H)


Description

Named after writer of the most famous allegory in human history, the Dante, much like that man's Inferno, roasts its enemies alive in the arenas of the Inner Sphere. Powered by an XL 300-rated engine and equipped with a quartet of jump jets, the Dante can easily and swiftly bring its twin Plasma Rifles and SRM-4s (with inferno ammo, naturally) to bear on its opponent. Little to nothing survives the mech's fiery embrace.


Bonuses

Mech Quirk: Narrow Profile

+1 defense against being hit


Mech Quirk: Hero Mech

+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

The OSR-DN can only be found as an enemy duelist in Game Worlds contracts.


Stock Loadout
Stock Loadout