Victor
VTR-9A
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 80T |
Stock Role | Heavy Cavalry |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 3 Missile: 1 Support: 5 |
Speed | 4/6/4 |
Firepower | Max Damage: 187 Max Stability: 77 Max Heat: 30 |
Durability | Armor: 680 Structure: 691 |
Heat Efficiency | Sinking: 60 Alpha: 50 |
Melee | Kick: 80 Punch: 40 |
Stock Equipment | |
Engine | Standard Engine |
Core | 320 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Victor Rugged (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Center Torso | Jump Jet (H) Jump Jet (H) |
Left Torso | Heat Sink MG Ammo MG Ammo SRM [Half] SRM4 |
Right Torso | Ammo AC/20 Ammo AC/20 Ammo AC/20 Flamer Flamer Heat Sink Heat Sink |
Left Arm | M Laser M Laser |
Right Arm | AC/20 |
Left Leg | Heat Sink Jump Jet (H) |
Right Leg | Heat Sink Jump Jet (H) |
Description
An early variant of the Victor, the 9A adds on a Machine Gun and twin Flamers - making it an effective anti-infantry and brawler 'Mech.
Bonuses
Mech Quirk: Rugged
+80 extra structure points, +80 bonus stability threshold
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
![]() |
VTR-9A1
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 80T |
Stock Role | Heavy Cavalry |
Stock Specifications | |
Hardpoints | Ballistic: 3 Energy: 2 Missile: 3 Support: 4 |
Speed | 4/6/4 |
Firepower | Max Damage: 182 Max Stability: 78 Max Heat: 0 |
Durability | Armor: 800 Structure: 691 |
Heat Efficiency | Sinking: 60 Alpha: 51 |
Melee | Kick: 80 Punch: 40 |
Stock Equipment | |
Engine | Standard Engine |
Core | 320 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Victor Rugged (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Center Torso | Jump Jet (H) Jump Jet (H) |
Left Torso | Heat Sink MG Ammo MG [Half] Ammo SRM SRM4 |
Right Torso | Ammo AC/20 Ammo AC/20 Ammo AC/20 Heat Sink Heat Sink MG |
Left Arm | M Laser M Laser |
Right Arm | AC/20 |
Left Leg | Heat Sink Jump Jet (H) |
Right Leg | Heat Sink Jump Jet (H) |
Description
Another anti-infantry and brawler variant, the VTR-9A1 adds twin Machine Guns and retains most of its armor.
Bonuses
Mech Quirk: Rugged
+80 extra structure points, +80 bonus stability threshold
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
- Aurigan Directorate
- Aurigan Restoration (Arano)
- Chainelane Isles
- Circinus Federation
- Hanseatic League
- Illyrian Palatinate
- JàrnFòlk
- Lothian League
- New Delphi Compact
- Nueva Castile
- Pirates
- Local Government
- Saiph Triumvirate
- Sarna Supremacy
- St. Ives Compact
- Styk Commonality
- Terracap Confederation
- Tortuga Dominions
![]() |
VTR-9B
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 80T |
Stock Role | Heavy Cavalry |
Stock Specifications | |
Hardpoints | Ballistic: 3 Energy: 4 Missile: 2 Support: 2 |
Speed | 4/6/4 |
Firepower | Max Damage: 172 Max Stability: 76 Max Heat: 0 |
Durability | Armor: 920 Structure: 691 |
Heat Efficiency | Sinking: 60 Alpha: 49 |
Melee | Kick: 80 Punch: 40 |
Stock Equipment | |
Engine | Standard Engine |
Core | 320 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Victor Rugged (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Center Torso | Jump Jet (H) Jump Jet (H) |
Left Torso | Heat Sink Ammo SRM SRM4 |
Right Torso | Ammo AC/20 Ammo AC/20 Ammo AC/20 Heat Sink Heat Sink |
Left Arm | M Laser M Laser |
Right Arm | AC/20 |
Left Leg | Heat Sink Jump Jet (H) |
Right Leg | Heat Sink Jump Jet (H) |
Description
Few assault 'Mechs mount Jump Jets, but the Victor 9B is one of 'em. With a large ballistic gun and supporting close-range weaponry, the 9B is a deadly opponent with superior mobility for its size. Unfortunately, this comes at the cost of armor.
Bonuses
Mech Quirk: Rugged
+80 extra structure points, +80 bonus stability threshold
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
- Aurigan Directorate
- Aurigan Restoration (Arano)
- Chainelane Isles
- Circinus Federation
- Hanseatic League
- Illyrian Palatinate
- JàrnFòlk
- Lothian League
- New Delphi Compact
- Nueva Castile
- Pirates
- Local Government
- Saiph Triumvirate
- Sarna Supremacy
- St. Ives Compact
- Styk Commonality
- Terracap Confederation
- Terran Hegemony (Cameron)
- The 331st Royal BattleMech Division
- Dark Caste
- Tortuga Dominions
![]() |
VTR-9D
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 80T |
Stock Role | Heavy Cavalry |
Stock Specifications | |
Hardpoints | Ballistic: 3 Energy: 3 Missile: 2 Support: 3 |
Speed | 4/6/4 |
Firepower | Max Damage: 161 Max Stability: 46 Max Heat: 0 |
Durability | Armor: 1000 Structure: 691 |
Heat Efficiency | Sinking: 60 Alpha: 37 |
Melee | Kick: 80 Punch: 40 |
Stock Equipment | |
Engine | Standard Engine |
Core | 320 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | +2 |
Gyro | Victor Rugged (Fixed) |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Head | Heat Sink |
Center Torso | Jump Jet (H) Jump Jet (H) |
Left Torso | CASE Ammo SRM SRM4 |
Right Torso | CASE Ammo Gauss Ammo Gauss |
Left Arm | M Pulse M Pulse |
Right Arm | Gauss Rifle |
Left Leg | Heat Sink Jump Jet (H) |
Right Leg | Heat Sink Jump Jet (H) |
Description
An upgrade using Star League technology, the 9D replaces the Autocannon/20 with a Gauss Rifle which can do serious damage at much greater ranges. The 'Mech also carries two Medium Pulse Lasers and a SRM-4 launcher for close combat. In order to make these changes possible, the 9D is built on an Endo Steel chassis. With the weight saved the 'Mech also carries an additional ton of armor. The 9D is a Davion built mech that was copied wholesale by the Kuritans, who produced the 9K from stolen 9D plans.
Bonuses
Mech Quirk: Rugged
+80 extra structure points, +80 bonus stability threshold
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
![]() |
VTR-9K
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 80T |
Stock Role | Heavy Cavalry |
Stock Specifications | |
Hardpoints | Ballistic: 3 Energy: 3 Missile: 2 Support: 3 |
Speed | 4/6/4 |
Firepower | Max Damage: 161 Max Stability: 46 Max Heat: 0 |
Durability | Armor: 1000 Structure: 691 |
Heat Efficiency | Sinking: 60 Alpha: 37 |
Melee | Kick: 80 Punch: 40 |
Stock Equipment | |
Engine | Standard Engine |
Core | 320 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | +2 |
Gyro | Victor Rugged (Fixed) |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Head | Heat Sink |
Center Torso | Jump Jet (H) Jump Jet (H) |
Left Torso | CASE Ammo SRM SRM4 |
Right Torso | CASE Ammo Gauss Ammo Gauss |
Left Arm | M Pulse M Pulse |
Right Arm | Gauss Rifle |
Left Leg | Heat Sink Jump Jet (H) |
Right Leg | Heat Sink Jump Jet (H) |
Description
An upgrade using Star League technology, the 9K replaces the Autocannon/20 with a Gauss Rifle which can do serious damage at much greater ranges. The 'Mech also carries two Medium Pulse Lasers and a SRM-4 launcher for close combat. In order to make these changes possible, the 9K is built on an Endo Steel chassis. With the weight saved the 'Mech also carries an additional ton of armor. The 9K is identical to the VTR-9D, being a Kuritan-sourced variant of the Davion -9D.
Bonuses
Mech Quirk: Rugged
+80 extra structure points, +80 bonus stability threshold
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
- Aurigan Directorate
- Aurigan Restoration (Arano)
- Circinus Federation
- Gray Death Legion
- Hanseatic League
- Nueva Castile
- Pirates
- Local Government
- Tortuga Dominions
![]() |
VTR-9PA
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 80T |
Stock Role | Heavy Cavalry |
Stock Specifications | |
Hardpoints | Ballistic: 3 Energy: 2 Missile: 2 Support: 3 |
Speed | 4/6/4 |
Firepower | Max Damage: 728 Max Stability: 120 Max Heat: 0 |
Durability | Armor: 960 Structure: 691 |
Heat Efficiency | Sinking: 60 Alpha: 76 |
Melee | Kick: 80 Punch: 40 |
Stock Equipment | |
Engine | Prototype XL Engine |
Core | 320 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Victor Rugged (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Center Torso | Heat Sink Jump Jet (H) Jump Jet (H) |
Left Torso | Ammo Chemical Laser Ammo Chemical Laser Reloading RL20 Reloading RL20 |
Right Torso | Heat Sink Heat Sink Ammo Heavy Rifle Ammo Heavy Rifle |
Left Arm | M Chem Laser M Chem Laser |
Right Arm | Heavy Rifle Medium Cannon Medium Cannon |
Left Leg | Heat Sink Jump Jet (H) |
Right Leg | Heat Sink Jump Jet (H) |
Description
This Victor has a real right hook! Periphery Armory, Inc brings you the VTR-9PA, a mech that makes other mechs shiver in fear! The VTR-9PA's Heavy Rifle and Medium Cannons decimate anything it looks at with ease. A pair of Reloading Rocket Launcher-20s and Medium Chemical Lasers play valiant second fiddle to the big guns. Traditionally thick Victor armor and high Victor mobility round out the mech, ensuring no one is safe from a VTR-9PA. Periphery Armory, Inc: when you need someone dead, call your pals at PAI!
Bonuses
Mech Quirk: Rugged
+80 extra structure points, +80 bonus stability threshold
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
- Circinus Federation
- Hanseatic League
- Illyrian Palatinate
- JàrnFòlk
- Lothian League
- New Delphi Compact
- Nueva Castile
- Pirates
- Local Government
- Saiph Triumvirate
- Sarna Supremacy
- Styk Commonality
- Terracap Confederation
- Tortuga Dominions
![]() |
VTR-9R
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 80T |
Stock Role | Heavy Cavalry |
Stock Specifications | |
Hardpoints | Ballistic: 4 Energy: 3 Missile: 2 Support: 2 |
Speed | 4/6/4 |
Firepower | Max Damage: 206 Max Stability: 12 Max Heat: 0 |
Durability | Armor: 1080 Structure: 611 |
Heat Efficiency | Sinking: 60 Alpha: 57 |
Melee | Kick: 80 Punch: 40 |
Stock Equipment | |
Engine | Light Engine |
Core | 320 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Victor Rugged (Fixed) |
Structure | Endo-Composite Structure (Fixed) |
Armor | Standard Armor |
Center Torso | Jump Jet (H) Jump Jet (H) |
Left Torso | CASE Ammo LRM MML7 Ammo SRM |
Right Torso | CASE Ammo Silver Bullet Gauss Ammo Silver Bullet Gauss |
Left Arm | Large X-Pulse Medium X-Pulse |
Right Arm | Silver Bullet Gauss |
Left Leg | Jump Jet (H) |
Right Leg | Jump Jet (H) |
Description
The rebirth of the Terran Hegemony brought with it a need for a restarted military sector among the core worlds of the Inner Sphere. To meet the new Hegemony's demand for material, the various corporations of the Inner Sphere got right to work on new variants for the Hegemony's war machine. One such design is the VTR-9R, a simple upgrade of the venerable Victor, a staple of the old Hegemony and a staple of the new one as well. Armed with a Silver Bullet Gauss Rifle, Large X-Pulse Laser, and MML-7, the VTR-9R is a deadly and versatile machine in any circumstance.
Bonuses
Mech Quirk: Rugged
+80 extra structure points, +80 bonus stability threshold
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
![]() |
VTR-9S
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 80T |
Stock Role | Heavy Cavalry & Close Assault |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 4 Missile: 3 Support: 3 |
Speed | 4/6/4 |
Firepower | Max Damage: 188 Max Stability: 84 Max Heat: 0 |
Durability | Armor: 840 Structure: 691 |
Heat Efficiency | Sinking: 60 Alpha: 53 |
Melee | Kick: 80 Punch: 40 |
Stock Equipment | |
Engine | Standard Engine |
Core | 320 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Victor Rugged (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Center Torso | Jump Jet (H) Jump Jet (H) |
Left Torso | Heat Sink Ammo SRM SRM6 |
Right Torso | Ammo AC/20 Ammo AC/20 Ammo AC/20 Heat Sink Heat Sink |
Left Arm | M Laser M Laser |
Right Arm | AC/20 |
Left Leg | Heat Sink Jump Jet (H) |
Right Leg | Heat Sink Jump Jet (H) |
Description
The Victor 9S trades some of its already subpar armor to mount more weaponry. It's terrifying for enemy forces to see this 'Mech rocketing over a hill to unleash its considerable firepower, but it also needs to really worry about any return fire.
Bonuses
Mech Quirk: Rugged
+80 extra structure points, +80 bonus stability threshold
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
![]() |
VTR-10B
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 80T |
Stock Role | Heavy Cavalry |
Stock Specifications | |
Hardpoints | Ballistic: 3 Energy: 2 Missile: 2 Support: 1 |
Speed | 4/6/4 |
Firepower | Max Damage: 262 Max Stability: 4 Max Heat: 8 |
Durability | Armor: 895 Structure: 691 |
Heat Efficiency | Sinking: 50 Alpha: 62 |
Melee | Kick: 80 Punch: 40 |
Stock Equipment | |
Engine | Standard Engine |
Core | 320 |
Heat Sinks | Engine Sink Kit (S) |
E-Cooling | None |
Gyro | Victor Rugged (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Ferro-Fibrous Armor (S) |
Head | Sanctuary Drone Interface (Fixed) |
Center Torso | Jump Jet (H) Jump Jet (H) |
Left Torso | DRM4 (S) ECM Suite (S) |
Right Torso | Ammo DBAC/20 Ammo DBAC/20 Ammo DBAC/20 Ammo DRM SHIELD (S) |
Left Arm | M Elec-Laser (S) M Elec-Laser (S) |
Right Arm | DBAC/20 (S) |
Left Leg | Jump Jet (H) |
Right Leg | Jump Jet (H) |
Description
The Victor was an old staple of the Terran Hegemony and later the Star League and accompanied the Sanctuary Worlds on their sojurn out of the Inner Sphere. Eventually, they would develop new standards for the mech, starting with the VTR-10B. Armed with a massive Double-Barrel AC/20 alongside a DRM-4 and twin Medium Electro-Lasers, the -10B can destroy anything it can catch, and thanks to its set of four jump jets, it can catch pretty much anything. While the armor is not the best for a mech its size, it puts up such an offensive push that the armor is generally considered a secondary concern.
Bonuses
Mech Quirk: Rugged
+80 extra structure points, +80 bonus stability threshold
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
![]() |
VTR-10D
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 80T |
Stock Role | Heavy Cavalry |
Stock Specifications | |
Hardpoints | Ballistic: 3 Energy: 4 Missile: 2 Support: 1 |
Speed | 4/6/4 |
Firepower | Max Damage: 176 Max Stability: 46 Max Heat: 0 |
Durability | Armor: 1040 Structure: 691 |
Heat Efficiency | Sinking: 72 Alpha: 54 |
Melee | Kick: 80 Punch: 40 |
Stock Equipment | |
Engine | Standard Engine |
Core | 320 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | +2 |
Gyro | Victor Rugged (Fixed) |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Center Torso | Jump Jet (H) Jump Jet (H) |
Left Torso | Streak SRM4 |
Right Torso | CASE Ammo Streak SRM Ammo UAC/20 Ammo UAC/20 Ammo UAC/20 Ammo UAC/20 Ammo UAC/20 Ammo UAC/20 |
Left Arm | ER M Laser ER M Laser |
Right Arm | UAC/20 |
Left Leg | Jump Jet (H) |
Right Leg | Jump Jet (H) |
Description
The Victor VTR-10D is a straight-forward upgrade of the old classic VTR-9B. It maintains the same movement profile and respectable armor profile but upgrades the heat sinks to doubles and upgrades all the firepower to modern standards. The old AC/20 is replaced with a new Ultra Autocannon/20, the SRM-4 is replaced with a Streak model, and the Medium Lasers are upgraded to ER models. With six plentiful tons of UAC ammunition and solid heat sinking, the -10D never needs to stop firing if it doesn't want to.
Bonuses
Mech Quirk: Rugged
+80 extra structure points, +80 bonus stability threshold
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
![]() |
VTR-10F
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 80T |
Stock Role | Heavy Cavalry |
Stock Specifications | |
Hardpoints | Ballistic: 3 Energy: 2 Missile: 2 Support: 3 |
Speed | 5/8/0 |
Firepower | Max Damage: 184 Max Stability: 5 Max Heat: 0 |
Durability | Armor: 985 Structure: 691 |
Heat Efficiency | Sinking: 50 Alpha: 43 |
Melee | Kick: 80 Punch: 40 |
Stock Equipment | |
Engine | XL Engine (S) |
Core | 400 |
Heat Sinks | Engine Sink Kit (S) |
E-Cooling | None |
Gyro | Victor Rugged (Fixed) |
Structure | Endo-Steel Structure (S) (Fixed) |
Armor | Ferro-Fibrous Armor (S) |
Head | Sanctuary Drone Interface (Fixed) |
Center Torso | Supercharger (S) |
Left Torso | APM4 (S) |
Right Torso | Ammo APM Ammo APM Ammo DBAC/5 Ammo Scattergun/5 SHIELD (S) |
Left Arm | L Modal Laser (S) |
Right Arm | DBAC/5 (S) Modular Plating Mk. 2 (S) Scattergun/5 (S) |
Left Leg | Supercharger Components |
Right Leg | Supercharger Components |
Description
The Victor was an old staple of the Terran Hegemony and later the Star League and accompanied the Sanctuary Worlds on their sojurn out of the Inner Sphere. Eventually, they would develop new standards for the mech, including the VTR-10F. Considered the fastest assault mech in the Sanctuary Worlds, the -10F swaps the old 320-rated fusion engine for a massive XL 400-rated one, complete with Supercharger for extra speed (though the jump jets were lost in the upgrade). For weapons, it carries both a Double-Barrel AC/5 and a Scattergun/5 as well as a Large Modal Laser and an APM-4. Endo-Steel helps pay for the tonnage required.
Bonuses
Mech Quirk: Rugged
+80 extra structure points, +80 bonus stability threshold
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
![]() |
VTR-10H
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 80T |
Stock Role | Experimental Weapons Platform |
Stock Specifications | |
Hardpoints | Ballistic: 4 Energy: 2 Support: 3 |
Speed | 4/6/4 |
Firepower | Max Damage: 340 Max Stability: 121 Max Heat: 0 |
Durability | Armor: 895 Structure: 691 |
Heat Efficiency | Sinking: 50 Alpha: 90 |
Melee | Kick: 80 Punch: 40 |
Stock Equipment | |
Engine | XL Engine (S) |
Core | 320 |
Heat Sinks | Engine Sink Kit (S) |
E-Cooling | None |
Gyro | Victor Rugged (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Ferro-Fibrous Armor (S) |
Head | Sanctuary Drone Interface (Fixed) |
Center Torso | Jump Jet (H) Jump Jet (H) |
Left Torso | Ammo Heavy Mass Driver Ammo Heavy Mass Driver Ammo Scattergun/10 Ammo Scattergun/10 SHIELD (S) |
Right Torso | Heavy Mass Driver (S) |
Left Arm | M Lance (S) M Lance (S) |
Right Arm | Scattergun/10 (S) |
Left Leg | Jump Jet (H) |
Right Leg | Jump Jet (H) |
Description
The Sanctuary Worlds developed many weapons in their long isolation, though the powers there did keep some things secret from their neighbors. Such is the case with the Mass Drivers, a weapon unique to the Mallard Republic. Seeking test chassis, the Republic repurposed the old Victor and created the -10H. Armed with a 20-ton Heavy Mass Driver for primary firepower, the -10H can crack anything in one or two shots. A Scattergun/10 and twin Medium Lances seem trivial in comparison. Oddly, instead of upping the armor to protect the weapon, the -10H keeps the Victor's four jump jets.
Bonuses
Mech Quirk: Rugged
+80 extra structure points, +80 bonus stability threshold
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
![]() |
VTR-10L
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 80T |
Stock Role | Heavy Cavalry |
Stock Specifications | |
Hardpoints | Ballistic: 4 Energy: 3 Missile: 2 Support: 4 |
Speed | 4/6/4 |
Firepower | Max Damage: 198 Max Stability: 54 Max Heat: 0 |
Durability | Armor: 1240 Structure: 691 |
Heat Efficiency | Sinking: 60 Alpha: 62 |
Melee | Kick: 80 Punch: 40 |
Stock Equipment | |
Engine | Standard Engine |
Core | 320 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Victor Rugged (Fixed) |
Structure | Endo-Steel Structure (Fixed) |
Armor | Stealth Armor |
Center Torso | ER M Laser |
Left Torso | Guardian ECM Jump Jet (H) Jump Jet (H) Stealth Armor Components |
Right Torso | CASE Ammo Gauss Ammo Gauss Ammo Gauss Jump Jet (H) Jump Jet (H) Ammo SRM SRM6 Stealth Armor Components |
Left Arm | ER M Laser ER M Laser Stealth Armor Components |
Right Arm | Gauss Rifle Stealth Armor Components |
Left Leg | Stealth Armor Components |
Right Leg | Stealth Armor Components |
Description
A Capellan variant intended for their Shadow Lances, the -10L is well armed with a Gauss Rifle, three ER Medium Lasers, and an SRM-6. It is also equipped with Stealth Armor.
Bonuses
Mech Quirk: Rugged
+80 extra structure points, +80 bonus stability threshold
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
![]() |
VTR-10N
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 80T |
Stock Role | Heavy Cavalry |
Stock Specifications | |
Hardpoints | Ballistic: 3 Energy: 2 Missile: 2 Support: 1 |
Speed | 4/6/4 |
Firepower | Max Damage: 178 Max Stability: 8 Max Heat: 12 |
Durability | Armor: 1120 Structure: 691 |
Heat Efficiency | Sinking: 60 Alpha: 66 |
Melee | Kick: 80 Punch: 40 |
Stock Equipment | |
Engine | XL Engine (S) |
Core | 320 |
Heat Sinks | Engine Sink Kit (S) |
E-Cooling | None |
Gyro | Victor Rugged (Fixed) |
Structure | Endo-Carbide Structure (S) (Fixed) |
Armor | Ferro-Fibrous Armor (S) |
Head | Endo-Carbide Components (Fixed) Sanctuary Drone Interface (Fixed) |
Center Torso | Heat Negator (S) Jump Jet (H) Jump Jet (H) |
Left Torso | DRM6 (S) Endo-Carbide Components (Fixed) Heat Negator (S) Heat Sink Double (S) Heat Sink Double (S) |
Right Torso | Ammo AMS Ammo DRM Endo-Carbide Components (Fixed) Ammo Scattergun/20 Ammo Scattergun/20 Ammo Scattergun/20 SHIELD (S) |
Left Arm | AMS (S) Endo-Carbide Components (Fixed) Modular Plating Mk. 4 (S) NPC (S) |
Right Arm | Endo-Carbide Components (Fixed) Modular Plating Mk. 4 (S) Scattergun/20 (S) |
Left Leg | Endo-Carbide Components (Fixed) Jump Jet (H) |
Right Leg | Endo-Carbide Components (Fixed) Jump Jet (H) |
Description
The Victor was an old staple of the Terran Hegemony and later the Star League and accompanied the Sanctuary Worlds on their sojurn out of the Inner Sphere. Eventually, they would develop new standards for the mech, including the -10N. Armed with the traditional gigantic autocannon in a Scattergun/20, the -10N breaks tradition by pairing the SG/20 with a Neutrino Projector Cannon. A lonely DRM-6 covers short range while a Sanctuary AMS keeps missiles under control. Mk. 4 Modular Plating keeps the arms well protected while a brace of DHS and Heat Negators provide heat management. Finally, Endo-Carbide structure makes the -10N the most durable Victor ever created.
Bonuses
Mech Quirk: Rugged
+80 extra structure points, +80 bonus stability threshold
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
![]() |
VTR-10S
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 80T |
Stock Role | Heavy Cavalry |
Stock Specifications | |
Hardpoints | Ballistic: 3 Energy: 4 Missile: 2 Support: 2 |
Speed | 4/6/0 |
Firepower | Max Damage: 257 Max Stability: 86 Max Heat: 0 |
Durability | Armor: 1040 Structure: 691 |
Heat Efficiency | Sinking: 60 Alpha: 56 |
Melee | Kick: 80 Punch: 40 |
Stock Equipment | |
Engine | XL Engine |
Core | 320 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Victor Rugged (Fixed) |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Left Torso | Ammo AMS AMS Ammo Heavy Gauss Ammo Heavy Gauss Ammo Heavy Gauss Ammo SRM SRM4 |
Right Torso | Heavy Gauss |
Left Arm | ER M Laser ER M Laser |
Right Arm | Ammo Gauss Ammo Gauss Gauss Rifle |
Description
The 10S is armed with a mammoth Heavy Gauss Rifle, supported by a standard Gauss Rifle in the right arm, SRM-4 in the left torso and twin ER Medium Lasers in the left arm. Carrying the usual Victor weapons load-out in addition to the Heavy Gauss Rifle is made possible through the use of an Endo-Steel frame and fragile 320-rated Extralight engine. Lacking the jump jets most Victors are renowned for, the 10S mounts an Anti-Missile System and is clad in thirteen tons of standard plating. The 10S carries three tons of Heavy Gauss reloads, two of standard Gauss rounds and a single ton of SRM and AMS ammo each.
Bonuses
Mech Quirk: Rugged
+80 extra structure points, +80 bonus stability threshold
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
![]() |
VTR-11D
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 80T |
Stock Role | Heavy Cavalry |
Stock Specifications | |
Hardpoints | Ballistic: 3 Energy: 5 Missile: 2 Support: 3 |
Speed | 4/6/4 |
Firepower | Max Damage: 161 Max Stability: 26 Max Heat: 0 |
Durability | Armor: 1240 Structure: 691 |
Heat Efficiency | Sinking: 90 Alpha: 69 |
Melee | Kick: 80 Punch: 40 |
Stock Equipment | |
Engine | Light Engine |
Core | 320 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | +2 |
Gyro | Victor Rugged (Fixed) |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Center Torso | Jump Jet (H) Jump Jet (H) |
Left Torso | Heat Sink (D) Heat Sink (D) Heat Sink (D) Streak SRM4 |
Right Torso | CASE Ammo RAC/5 Ammo RAC/5 Ammo RAC/5 Ammo Streak SRM |
Left Arm | ER L Laser ER L Laser |
Right Arm | Rotary AC/5 |
Left Leg | Jump Jet (H) |
Right Leg | Jump Jet (H) |
Description
A wartime model rushed into production by the AFFS, the Victor -11D is built to be a midrange skirmisher. Using a Light Fusion Engine to free up extra space, the 11D is armed with a pair of ER Large Lasers and a RAC/5 as its primary armament, with a Streak SRM-4 for close in assistance. With CASE protecting the ammunition and a C3 Slave, the Victor 11D is well built for its engagement range.
Bonuses
Mech Quirk: Rugged
+80 extra structure points, +80 bonus stability threshold
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
![]() |
VTR-12D
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 80T |
Stock Role | Superweapon Cavalry |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 3 Missile: 2 Support: 2 Superweapon: 1 |
Speed | 4/6/4 |
Firepower | Max Damage: 360 Max Stability: 45 Max Heat: 0 |
Durability | Armor: 1102 Structure: 611 |
Heat Efficiency | Sinking: 78 Alpha: 89 |
Melee | Kick: 80 Punch: 40 |
Stock Equipment | |
Engine | Standard Engine |
Core | 320 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | +2 |
Gyro | Victor Rugged (Fixed) |
Structure | Endo-Steel Structure (Fixed) |
Armor | Light Ferro-Fibrous Armor |
Center Torso | Jump Jet (H) Jump Jet (H) |
Left Torso | Heat Sink (D) MML5 |
Right Torso | CASE Ammo LRM Ammo Skyshell Cannon Ammo Skyshell Cannon Ammo Skyshell Cannon Ammo SRM |
Left Arm | M Laser M Laser |
Right Arm | Skyshell Cannon |
Left Leg | Jump Jet (H) |
Right Leg | Jump Jet (H) |
Description
The Victor is as iconic a Federated Suns BattleMech as ever existed and so when the Suns needed a test chassis for their new Skyshell Cannon superweapon they turned to the reliable Victor. The VTR-12D is built around the Skyshell Cannon in the right arm, with only a pair of Medium Lasers and a MML-5 backing the main gun up. However, thanks to three tons of Skyshell ammo it is unlikely to run dry in most combat encounters. The 320-rated standard fusion engine and plentiful Light Ferro-Fibrous armor plus CASE ensure the -12D is durable enough to endure any battle while four jump jets keep it mobile in any circumstance.
Bonuses
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
![]() |
VTR-12R
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 80T |
Stock Role | Heavy Cavalry |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 4 Missile: 4 Support: 3 |
Speed | 5/8/4 |
Firepower | Max Damage: 320 Max Stability: 92 Max Heat: 0 |
Durability | Armor: 985 Structure: 691 |
Heat Efficiency | Sinking: 72 Alpha: 92 |
Melee | Kick: 80 Punch: 40 |
Stock Equipment | |
Engine | Standard Engine |
Core | 330 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | +2 |
Gyro | Victor Rugged (Fixed) |
Structure | Composite Structure (Fixed) |
Armor | Ferro-Fibrous Armor |
Center Torso | Jump Jet (H) Jump Jet (H) |
Left Torso | RL10 RL10 |
Right Torso | CASE Ammo RAC/2 Ammo RAC/2 Ammo RAC/2 Ammo RAC/2 Ammo RAC/2 |
Left Arm | M Laser M Laser M Laser M Laser RL10 RL10 |
Right Arm | Rotary AC/2 Rotary AC/2 |
Left Leg | Jump Jet (H) |
Right Leg | Jump Jet (H) |
Description
Where most Victors are close range brawlers and have a single large gun with a few backup weapons, this Victor, the -12R, skews from that design somewhat. The main weapons on the -12R are a pair of Rotary Autocannon/2s, giving the mech significant power at extended ranges. At point blank ranges, the -12R can call upon a brace of four Medium Lasers. However, for added lethality, the -12R also carries a set of four Rocket Launcher 10s, giving opponents a nasty surprise when they underrun the Rotaries. To carry all this weaponry, Ferro-Fibrous armor, a slightly slower engine, and a fragile Composite structure were required.
Bonuses
Mech Quirk: Rugged
+80 extra structure points, +80 bonus stability threshold
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
![]() |
VTR-C
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 80T |
Stock Role | Heavy Cavalry |
Stock Specifications | |
Hardpoints | Ballistic: 3 Energy: 2 Missile: 2 Support: 2 |
Speed | 4/6/4 |
Firepower | Max Damage: 161 Max Stability: 46 Max Heat: 0 |
Durability | Armor: 1000 Structure: 691 |
Heat Efficiency | Sinking: 56 Alpha: 37 |
Melee | Kick: 80 Punch: 40 |
Stock Equipment | |
Engine | Standard Engine |
Core | 320 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | +2 |
Gyro | Victor Rugged (Fixed) |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Head | C3 Slave |
Center Torso | Jump Jet (H) Jump Jet (H) |
Left Torso | CASE Ammo SRM SRM4 |
Right Torso | CASE Ammo Gauss Ammo Gauss |
Left Arm | M Pulse M Pulse |
Right Arm | Gauss Rifle |
Left Leg | Heat Sink Jump Jet (H) |
Right Leg | Heat Sink Jump Jet (H) |
Description
A Kuritan variant of the Victor, the -C is exactly the same as the Kuritan -9K except that it loses a heat sink in favor of a C3 slave unit to better fit into Combine military doctrine. Otherwise, it's a Victor-9K.
Bonuses
Mech Quirk: Rugged
+80 extra structure points, +80 bonus stability threshold
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
![]() |
VTR-MKD
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 80T |
Stock Role | Heavy Cavalry |
Stock Specifications | |
Hardpoints | Ballistic: 3 Energy: 2 Missile: 1 Support: 4 |
Speed | 4/6/0 |
Firepower | Max Damage: 143 Max Stability: 6 Max Heat: 125 |
Durability | Armor: 1520 Structure: 691 |
Heat Efficiency | Sinking: 78 Alpha: 70 |
Melee | Kick: 80 Punch: 40 |
Stock Equipment | |
Engine | XL Engine |
Core | 320 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | +2 |
Gyro | Victor Rugged (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Ferro-Fibrous Armor |
Head | Guardian ECM FCS Precision Computer Comms Suite Advanced |
Center Torso | T.S.M. |
Left Torso | CASE Heavy Flamer Ammo Heavy Flamer Ammo MG Ammo Plasma Ammo Plasma |
Right Torso | Heat Sink (D) Heavy Flamer Improved Heat Bank |
Left Arm | Hand B40 Flamer Lower Arm Colossus Plasma FCS Plasma FCS Plasma Rifle Plasma Rifle |
Right Arm | HMG HMG |
Left Leg | Lower Leg Muay Thai Trickster (Fixed) Foot Roundhouse + + (Fixed) |
Right Leg | Lower Leg Muay Thai Trickster (Fixed) Foot Roundhouse + + (Fixed) |
Special Note: The Victor VTR-MKD is a custom Community Content 'Mech.
Description
The VTR-MKD is a powerful pirate Victor, designed for maximum warcrime potential, and excels at butchering infantry where they cower in fear. Armed with a battery of Plasma Rifles, Flamers, Heavy Flamers, and even Heavy Machine Guns, no infantry or conventional vehicle is safe from the VTR-MKD's wrath.
<b><color=#e51717>COMMUNITY CONTENT</color></b>
Bonuses
Mech Quirk: Rugged
+80 extra structure points, +80 bonus stability threshold
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
![]() |
VTR-DS
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 80T |
Stock Role | Gladiator |
Stock Specifications | |
Hardpoints | Ballistic: 3 Energy: 4 Missile: 2 Support: 1 |
Speed | 5/8/4 |
Firepower | Max Damage: 232 Max Stability: 74 Max Heat: 0 |
Durability | Armor: 1240 Structure: 691 |
Heat Efficiency | Sinking: 84 Alpha: 66 |
Melee | Kick: 80 Punch: 40 |
Stock Equipment | |
Engine | XL Engine |
Core | 330 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | +3 |
Gyro | Victor Rugged (Fixed) |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Center Torso | Jump Jet (H) Jump Jet (H) |
Left Torso | Heat Sink (D) Ammo SRM Ammo SRM SRM6 |
Right Torso | Ammo Gauss Ammo Gauss M Pulse M Pulse |
Left Arm | PPC |
Right Arm | Gauss Rifle |
Left Leg | Jump Jet (H) |
Right Leg | Jump Jet (H) |
Description
Based loosely off of the VTR-9D and -9K (which are sibling mechs), the VTR-DS, called the Dragon Slayer, is an arena design meant to make the Victor a little more showy and colorful for the arenas. Armed with a Gauss Rifle, PPC, SRM-6, and twin Medium Pulse Lasers, the Dragon Slayer has no trouble dispatching its opponents in short order.
Bonuses
Mech Quirk: Rugged
+80 extra structure points, +80 bonus stability threshold
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
The VTR-DS can only be found as an enemy duelist in Game Worlds contracts.
![]() |
VTR C
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 80T |
Stock Role | Heavy Cavalry |
Stock Specifications | |
Hardpoints | Ballistic: 3 Energy: 2 Missile: 2 Support: 3 |
Speed | 4/6/4 |
Firepower | Max Damage: 165 Max Stability: 32 Max Heat: 0 |
Durability | Armor: 920 Structure: 691 |
Heat Efficiency | Sinking: 68 Alpha: 57 |
Melee | Kick: 80 Punch: 40 |
Stock Equipment | |
Engine | Standard Engine |
Core | 320 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Victor Rugged (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Center Torso | Jump Jet (H) Jump Jet (H) |
Left Torso | Heat Sink Heat Sink Heat Sink Ammo Streak SRM Streak SRM4 (C) |
Right Torso | Ammo Gauss Ammo Gauss Ammo Gauss Heat Sink Heat Sink |
Left Arm | ER M Laser (C) ER M Laser (C) |
Right Arm | Gauss Rifle (C) |
Left Leg | Heat Sink Jump Jet (H) |
Right Leg | Heat Sink Jump Jet (H) |
Description
A Clan-tech retrofit of SLDF VTR-9B Victors intended for second-line and solahma troops, this variant swaps the large bore autocannon for a Gauss Rifle, the SRM rack for an advanced Streak SRM-4 and standard Medium Lasers for paired ER Medium Lasers. Unlike the similarly armed 9D and 9K variants, lighter Clan weaponry allows this swap without the need to utilize an Endo Steel chassis and still leaves the refit two ton under weight.
Bonuses
Mech Quirk: Rugged
+80 extra structure points, +80 bonus stability threshold
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
![]() |