Shadow Hawk

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SHD-1PA
Shadow Hawk.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 55T
Stock Role Skirmisher & Cavalry
Stock Specifications
Hardpoints Energy: 3
Missile: 2
Support: 4
Speed 5/8/0
Firepower Max Damage: 190
Max Stability: 40
Max Heat: 0
Durability Armor: 1075
Structure: 456
Heat Efficiency Sinking: 68
Alpha: 68
Melee Kick: 55
Punch: 28
Stock Equipment
Engine Primitive Engine
Core 255
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Light Plating Armor
Head Shadow Hawk Improved Life Support (Fixed)
Center Torso Heat Sink
Left Torso Heat Sink
M Binary Laser
M Binary Laser
M Binary Laser
Right Torso Heat Sink
RL20
Rocket Ammo Feed
Right Arm Ammo MRM
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

The result of a couple Mercenary companies joining together to find something less dangerous, the modified SHD-2K, dubbed the 'Periphery Hawk' by its detractors was meant to be simple but not lacking. The venerable Shadow Hawk chassis uses a primitive engine to save costs. To help counter the extra weight Light Plating Armor was installed. Weapon-wise the 'Mech has a set of 3 Binary Medium Lasers in its left torso. The right torso contains a Rocket Launcher 20, and the right arm had its actuators removed to make room for a small stash of MRM ammo, which is fed to the right torso by a (somewhat inconsistent) ammo feed. 17 heat sinks work to keep the Blazer and Rocket Launcher's heat in line.


Bonuses

Mech Quirk: Improved Life Support

+1 bonus pilot health, immune to pilot bleedouts


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions

Factions


Stock Loadout
Stock Loadout
SHD-1R
Shadow Hawk.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 55T
Stock Role Striker Cavalry
Stock Specifications
Hardpoints Ballistic: 1
Energy: 1
Speed 5/8/3
Firepower Max Damage: 56
Max Stability: 20
Max Heat: 0
Durability Armor: 760
Structure: 456
Heat Efficiency Sinking: 40
Alpha: 21
Melee Kick: 55
Punch: 28
Stock Equipment
Engine Primitive Engine (Fixed)
Core 270
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Shadow Hawk Rugged Structure (Fixed)
Head Primitive Cockpit (Fixed)
Center Torso Jump Jet (S)
Left Torso Ammo AC/5
AC/5 Prototype
Jump Jet (S)
Right Torso Jump Jet (S)
Right Arm M Laser Prototype


Description

First introduced in 2467, this first generation of the Shadow Hawk employs early BattleMech technology in its weaponry, equipment and its armor. This design was first produced by Lang Industries on Caph, where it was designed as part of the Hegemony's efforts to keep ahead of the Inner Sphere's newly stolen BattleMech technology. The SHD-1R was equipped with a single shoulder mounted Class 5 autocannon and a single medium laser.


Bonuses

Mech Quirk: Primitive

+50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions

Factions


Stock Loadout
Stock Loadout
SHD-2D
Shadow Hawk.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 55T
Stock Role Striker Cavalry
Stock Specifications
Hardpoints Ballistic: 1
Energy: 3
Missile: 3
Support: 2
Speed 5/8/5
Firepower Max Damage: 138
Max Stability: 51
Max Heat: 0
Durability Armor: 360
Structure: 456
Heat Efficiency Sinking: 56
Alpha: 40
Melee Kick: 55
Punch: 28
Stock Equipment
Engine Standard Engine
Core 275
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Shadow Hawk Improved Life Support (Fixed)
SRM2
Center Torso SRM2
Jump Jet (S)
Left Torso AC/5
Ammo AC/5
Ammo SRM
Jump Jet (S)
Jump Jet (S)
Right Torso Ammo LRM
LRM5
Ammo SRM
Jump Jet (S)
Jump Jet (S)
Left Arm M Laser
Right Arm M Laser
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

The Shadow Hawk 2D is an interesting model. Its default payload sacrifices a lot of armor to mount a bit more firepower, though some argue the tradeoff isn't worth it. Its Alpha Strikes are better, though, so… I guess you can be the judge.


Bonuses

Mech Quirk: Improved Life Support

+1 bonus pilot health, immune to pilot bleedouts


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions

Factions


Stock Loadout
Stock Loadout
SHD-2D2
Shadow Hawk.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 55T
Stock Role Striker Cavalry
Stock Specifications
Hardpoints Ballistic: 1
Energy: 3
Missile: 3
Support: 2
Speed 5/8/5
Firepower Max Damage: 142
Max Stability: 51
Max Heat: 0
Durability Armor: 520
Structure: 456
Heat Efficiency Sinking: 48
Alpha: 44
Melee Kick: 55
Punch: 28
Stock Equipment
Engine Standard Engine
Core 275
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Shadow Hawk Improved Life Support (Fixed)
Streak SRM2
Center Torso Jump Jet (S)
Streak SRM2
Left Torso AC/5
Ammo AC/5
Jump Jet (S)
Jump Jet (S)
Right Torso Ammo LRM
LRM5
Jump Jet (S)
Jump Jet (S)
Ammo Streak SRM
Left Arm M Laser
Right Arm M Laser
Left Leg Heat Sink
Right Leg Heat Sink


Description

The Shadow Hawk 2D2 is an upgrade of the -2D model. Almost identical to its progenitor, the -2D2 updates the SRM launchers to Streak SRM-2 models and upgrades the armor somewhat. Otherwise, the -2D2 is a -2D.


Bonuses

Mech Quirk: Improved Life Support

+1 bonus pilot health, immune to pilot bleedouts


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions

Factions


Stock Loadout
Stock Loadout
SHD-2H
Shadow Hawk.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 55T
Stock Role Skirmisher & Cavalry
Stock Specifications
Hardpoints Ballistic: 3
Energy: 1
Missile: 3
Support: 1
Speed 5/8/5
Firepower Max Damage: 102
Max Stability: 43
Max Heat: 0
Durability Armor: 760
Structure: 456
Heat Efficiency Sinking: 48
Alpha: 26
Melee Kick: 55
Punch: 28
Stock Equipment
Engine Standard Engine
Core 275
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Shadow Hawk Improved Life Support (Fixed)
SRM2
Center Torso Ammo SRM
Jump Jet (S)
Left Torso AC/5
Ammo AC/5
Jump Jet (S)
Jump Jet (S)
Right Torso Ammo LRM
LRM5
Jump Jet (S)
Jump Jet (S)
Right Arm M Laser
Left Leg Heat Sink
Right Leg Heat Sink


Description

The Shadow Hawk 2H is the perfect example of a 'jack-of-all-trades.' It supports weaponry for all ranges, has respectable speed and jump capability, and mounts decent armor. This comes at the cost of excelling at nothing in particular.


Bonuses

Mech Quirk: Improved Life Support

+1 bonus pilot health, immune to pilot bleedouts


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions

Factions
  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • Warrior House Imarra
    • 6th Confederation Reserve Cavalry
  • Chainelane Isles
  • Circinus Federation
  • ComStar
    • ComStar
    • 11th Army V-Eta
    • 7th Army V-Iota
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 3rd Night Stalkers
    • 2nd Legion Of Vega
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • 2nd Crucis Lancers
    • 10th Lyran Guards
    • 1st Kittery Borderers
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 4th Kavalleri
  • Free Worlds League (Marik)
    • Free Worlds League (Marik)
    • 2nd Free Worlds Guards
    • 30th Marik Militia
  • Hanseatic League
  • Illyrian Palatinate
  • JàrnFòlk
  • Lothian League
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 15th Lyran Regulars
    • 5th Donegal Guards
    • 11th Avalon Hussars
  • Magistracy of Canopus
    • Magistracy of Canopus
    • 2nd Canopian Fusiliers
    • Raventhir's Iron Hand
    • Magistracy Cavaliers
  • Marian Hegemony
    • Marian Hegemony
    • V Legio Ripariensis
    • Cohors Morituri
  • Mercenaries
    • Mercenaries
    • Winfield's Regiment
    • Khorsakov's Cossacks
    • Thermo Police
    • Jacob's Juggernauts
    • Grim Determination
    • Lindon's Battalion
    • Tooth of Ymir
    • Rubinsky's Light Horse
    • The Black Outlaws
    • Barrett's Fusiliers
    • 21st Centauri Lancers
    • The Blackhearts
    • Romanov's Crusaders
    • The Krushers
    • Narhal's Raiders
    • Knights of Caerbannog
    • Clean Kill
    • Bullard's Armored Cavalry
    • Bronson's Horde
    • Quint's Olympian Groundpounders
    • Irukjandi Company
    • Gray's Ghosts
    • Bannockburn's Bandits
    • Ramilie's Raiders
    • Dragonslayers
    • Longwood's Bluecoats
    • Harcourt's Destructors
    • Caesar's Cohorts
    • Canopian Highlanders
    • Greenburg's Godzillas
    • Camacho's Caballeros
    • Mobile Fire
    • Kell Hounds
    • Wolf's Dragoons
    • Broadsword Legion
    • 51st Dark Panzer Jaegers
    • Burr's Black Cobras
    • Fist Of Mokal
    • Shen-Se Tian
    • New Belt Pirates
    • Federated Freemen
    • Tortuga Fusiliers
    • Band of the Damned
    • Morrison's Extractors
    • Death's Consorts
    • Antian Lanciarii
    • Hsien Hotheads
    • Always Faithful
    • Screaming Eagles
    • Harlock's Warriors
    • Smithson's Chinese Bandits
    • Avanti's Angels
    • Vanguard Legion
    • Simonson's Cutthroats
    • Dioscuri
    • The Arcadians
    • Langendorf Lancers
    • 12th Vegan Rangers
    • Lethal Injection
    • Olson's Rangers
    • Black Caravel
  • New Delphi Compact
  • Nueva Castile
  • Outworlds Alliance
    • Outworld Alliance
    • 3rd Alliance Air Wing
    • 1st Alliance Air Wing
    • 4th Alliance Air Wing
  • Pirates
  • Local Government
  • Rim Worlds Republic
    • Rim Worlds Republic
    • Rim Worlds Republic
    • 8th Helius Fusiliers
    • Republican Guard
  • Saiph Triumvirate
  • Sarna Supremacy
  • St. Ives Compact
  • Styk Commonality
  • Taurian Concordat
    • Taurian Concordat
    • Pleiades Hussars
    • Taurian Guard
    • 3rd Taurian Lancers
  • Terracap Confederation
  • The 331st Royal BattleMech Division
  • Dark Caste
  • Tortuga Dominions
  • Word of Blake
    • Word of Blake
    • WoB Protectorate Militia


Stock Loadout
Stock Loadout
SHD-2Hb
Shadow Hawk.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 55T
Stock Role Line Assault
Stock Specifications
Hardpoints Ballistic: 2
Energy: 2
Missile: 3
Support: 2
Speed 5/8/5
Firepower Max Damage: 116
Max Stability: 31
Max Heat: 0
Durability Armor: 940
Structure: 456
Heat Efficiency Sinking: 66
Alpha: 30
Melee Kick: 55
Punch: 28
Stock Equipment
Engine Standard Engine
Core 275
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +1
Gyro Standard Gyro
Structure Endo-Steel Structure (Fixed)
Armor Ferro-Fibrous Armor
Head Shadow Hawk Improved Life Support (Fixed)
Streak SRM2
Center Torso Jump Jet (S)
Left Torso LBX AC/10
Jump Jet (S)
Jump Jet (S)
Right Torso CASE
Ammo LBX/10 SLUG
Jump Jet (S)
Jump Jet (S)
Ammo Streak SRM
Streak SRM2
Right Arm M Laser


Description

The Shadow Hawk 2Hb was designed for the Star League's Royal regiments, which changed the mission profile to favor close range engagements exclusively. The -2Hb has little at range but is deadly dangerous up close thanks to its heavy weapons load.


Bonuses

Mech Quirk: Improved Life Support

+1 bonus pilot health, immune to pilot bleedouts


Mech Quirk: Royal

-12 heat at the end of the turn


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions

Factions


Stock Loadout
Stock Loadout
SHD-2Ht
Shadow Hawk.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 55T
Stock Role Elemental Hunter
Stock Specifications
Hardpoints Energy: 3
Missile: 5
Support: 3
Speed 5/8/5
Firepower Max Damage: 170
Max Stability: 40
Max Heat: 0
Durability Armor: 760
Structure: 456
Heat Efficiency Sinking: 66
Alpha: 68
Melee Kick: 55
Punch: 28
Stock Equipment
Engine Standard Engine
Core 275
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +1
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Shadow Hawk Improved Life Support (Fixed)
Center Torso Jump Jet (S)
Left Torso L Laser
Jump Jet (S)
Right Torso CASE
Jump Jet (S)
Ammo Streak SRM
Streak SRM2
Streak SRM2
Streak SRM2
Streak SRM2
Streak SRM2
Left Arm M Laser
Right Arm M Laser
Left Leg Jump Jet (S)
Right Leg Jump Jet (S)


Description

Produced for Tukayyid by ComStar in order to hunt and destroy Clan Elemental suits, the SHD-2Ht proved able, if unexceptional, at the job. Armed with a brace of basic lasers, one Large and twin Mediums, as well as a whopping five Streak SRM-2 launchers, the SHD-2Ht proved quite capable of vaporizing Elementals, though it struggled somewhat against harder targets. ComStar did not keep the -2Ht in production post-Tukayyid, though occasional examples could be found among the forces of the ComGuard after that great conflict's end.


Bonuses

Mech Quirk: Improved Life Support

+1 bonus pilot health, immune to pilot bleedouts


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions

Factions


Stock Loadout
Stock Loadout
SHD-2K
Shadow Hawk.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 55T
Stock Role Skirmisher & Cavalry
Stock Specifications
Hardpoints Energy: 3
Missile: 2
Support: 4
Speed 5/8/5
Firepower Max Damage: 75
Max Stability: 25
Max Heat: 0
Durability Armor: 760
Structure: 456
Heat Efficiency Sinking: 68
Alpha: 31
Melee Kick: 55
Punch: 28
Stock Equipment
Engine Standard Engine
Core 275
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Shadow Hawk Improved Life Support (Fixed)
Center Torso Jump Jet (S)
Left Torso Heat Sink
Heat Sink
PPC
Jump Jet (S)
Jump Jet (S)
Right Torso Heat Sink
Ammo LRM
LRM5
Jump Jet (S)
Jump Jet (S)
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

The Shadow Hawk 2K removes all the armaments of the original, aside from its LRM-5, and replaces them with a single PPC. Five additional Heat Sinks are also added to help with the excess heat.


Bonuses

Mech Quirk: Improved Life Support

+1 bonus pilot health, immune to pilot bleedouts


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions

Factions
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 3rd Night Stalkers
    • 2nd Legion Of Vega
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 2nd Freemen
    • 4th Kavalleri
  • Mercenaries
    • Mercenaries
    • Lindon's Battalion
    • Jacob's Juggernauts
    • Grim Determination
    • Tooth of Ymir
    • Knights of Caerbannog
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Romanov's Crusaders
    • Khorsakov's Cossacks
    • The Black Outlaws
    • 21st Centauri Lancers
    • The Krushers
    • Bannockburn's Bandits
    • Longwood's Bluecoats
    • Quint's Olympian Groundpounders
    • Bullard's Armored Cavalry
    • Gray's Ghosts
    • Irukjandi Company
    • Clean Kill
    • Bronson's Horde
    • Harcourt's Destructors
    • Caesar's Cohorts
    • Ramilie's Raiders
    • Canopian Highlanders
    • Dragonslayers
    • Antian Lanciarii
    • The Blackhearts
    • Narhal's Raiders
    • Simonson's Cutthroats
    • Hsien Hotheads
    • Always Faithful
    • Langendorf Lancers
    • Lethal Injection
    • Fist Of Mokal
    • Burr's Black Cobras
    • Wolf's Dragoons
    • 51st Dark Panzer Jaegers
    • Kell Hounds
    • Broadsword Legion
    • Barrett's Fusiliers
    • Olson's Rangers
    • 12th Vegan Rangers
    • Mobile Fire
    • Avanti's Angels
    • Camacho's Caballeros
    • Greenburg's Godzillas
    • The Arcadians
    • Vanguard Legion
    • Screaming Eagles
    • Smithson's Chinese Bandits
    • Dioscuri
    • Harlock's Warriors
    • Black Caravel
  • Local Government
  • Saiph Triumvirate
  • Sarna Supremacy
  • Styk Commonality
  • Terracap Confederation


Stock Loadout
Stock Loadout
SHD-2PA
Shadow Hawk.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 55T
Stock Role Skirmisher & Cavalry
Stock Specifications
Hardpoints Ballistic: 2
Energy: 1
Missile: 3
Support: 2
Speed 5/8/5
Firepower Max Damage: 86
Max Stability: 33
Max Heat: 0
Durability Armor: 840
Structure: 456
Heat Efficiency Sinking: 44
Alpha: 29
Melee Kick: 55
Punch: 28
Stock Equipment
Engine Standard Engine
Core 275
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Shadow Hawk Improved Life Support (Fixed)
SRM2
Center Torso Ammo SRM
Jump Jet (S)
Left Torso Light Rifle
Ammo Light Rifle
Jump Jet (S)
Jump Jet (S)
Right Torso Ammo Grenade HiEx
Ammo Grenade Inferno
Ammo LRM
LRM5
Jump Jet (S)
Jump Jet (S)
Right Arm M Laser
Mech Grenade Launcher
Right Leg Heat Sink


Description

Another beautiful Periphery Armory, Inc design, the SHD-2PA combines the Shadow Hawk's reliable light missile armaments of a SRM-2 and LRM-5 and its trademark Medium Laser with a shoulder mounted Light Rifle for ranged punch. For more mid-range engagements, the -2PA has the newly minted Mech Grenade Launcher and carries both Inferno and Hi-Ex ammunition for maximum power. Your foes will be running scared when the grenades start flying! Periphery Armory, with mechs for all your Periphery combat needs!


Bonuses

Mech Quirk: Improved Life Support

+1 bonus pilot health, immune to pilot bleedouts


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions

Factions


Stock Loadout
Stock Loadout
SHD-5D
Shadow Hawk.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 55T
Stock Role Skirmisher & Cavalry
Stock Specifications
Hardpoints Ballistic: 3
Energy: 2
Missile: 3
Support: 2
Speed 5/8/5
Firepower Max Damage: 111
Max Stability: 26
Max Heat: 0
Durability Armor: 850
Structure: 456
Heat Efficiency Sinking: 60
Alpha: 39
Melee Kick: 55
Punch: 28
Stock Equipment
Engine Standard Engine
Core 275
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (Fixed)
Armor Ferro-Fibrous Armor
Head Shadow Hawk Improved Life Support (Fixed)
Streak SRM4
Center Torso Jump Jet (S)
Left Torso CASE
Ammo RAC/5
Ammo RAC/5
Ammo RAC/5
Rotary AC/5
Jump Jet (S)
Jump Jet (S)
Ammo Streak SRM
Right Torso Jump Jet (S)
Jump Jet (S)
Left Arm M Laser
Right Arm M Laser


Description

The SHD-5D is a Davion upgrade of the venerable Shadow Hawk that gives it a very traditionally Davion twist. The -5D uses an Endo-Steel skeleton and Ferro-Fibrous armor to free up a large amount of tonnage which permits it to mount a Rotary Autocannon/5 as its primary weapon. A Streak SRM-4 and twin Medium Lasers back up the RAC at closer ranges. The -5D proved reliable and slowly became the preferred Davion refit for the Shadow Hawk.


Bonuses

Mech Quirk: Improved Life Support

+1 bonus pilot health, immune to pilot bleedouts


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions

Factions
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • Davion Assault Guards
    • 10th Lyran Guards
    • 2nd Crucis Lancers
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 5th Donegal Guards
    • 6th Lyran Guards
    • 11th Avalon Hussars
  • Mercenaries
    • Mercenaries
    • Federated Freemen
    • Barrett's Fusiliers
    • The Blackhearts
    • Narhal's Raiders
    • Greenburg's Godzillas
    • Camacho's Caballeros
    • The Krushers
    • Mobile Fire
    • Romanov's Crusaders
    • The Black Outlaws
    • 21st Centauri Lancers
    • Lindon's Battalion
    • Grim Determination
    • Avanti's Angels
    • Jacob's Juggernauts
    • Khorsakov's Cossacks
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Vanguard Legion
    • Smithson's Chinese Bandits
    • Screaming Eagles
    • 51st Dark Panzer Jaegers
    • Fist Of Mokal
    • Hsien Hotheads
    • Burr's Black Cobras
    • Kell Hounds
    • Broadsword Legion
    • Wolf's Dragoons
    • Tooth of Ymir
    • Simonson's Cutthroats
    • Langendorf Lancers
    • Dioscuri
    • Harlock's Warriors
    • Always Faithful
    • 12th Vegan Rangers
    • Olson's Rangers
    • The Arcadians
    • Lethal Injection
    • Knights of Caerbannog
  • Local Government


Stock Loadout
Stock Loadout
SHD-5M
Shadow Hawk.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 55T
Stock Role Skirmisher & Cavalry
Stock Specifications
Hardpoints Ballistic: 3
Energy: 1
Missile: 3
Support: 2
Speed 5/8/5
Firepower Max Damage: 158
Max Stability: 38
Max Heat: 0
Durability Armor: 920
Structure: 456
Heat Efficiency Sinking: 60
Alpha: 42
Melee Kick: 55
Punch: 28
Stock Equipment
Engine XL Engine
Core 275
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head Shadow Hawk Improved Life Support (Fixed)
Streak SRM2
Center Torso Jump Jet (S)
Ammo Streak SRM
Left Torso CASE
Jump Jet (S)
Jump Jet (S)
UAC/5
Ammo UAC/5
Right Torso Ammo LRM
LRM20
Jump Jet (S)
Jump Jet (S)
Right Arm M Laser


Description

The 5M Shadow Hawk is the first complete overhaul and upgrade of the design, unveiled by Earthwerks for the Free Worlds League. The chassis has been upgraded to an Endo Steel frame, an additional ton of armor was added, two additional jump jets were fitted, the engine replaced with an extralight version, and the weapons load has undergone a complete renovation. The original autocannon has been updated to an Ultra Autocannon/5, the LRM launcher to a LRM-20, and the head-mounted SRM launcher to a Streak SRM-2.


Bonuses

Mech Quirk: Improved Life Support

+1 bonus pilot health, immune to pilot bleedouts


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions

Factions
  • Aurigan Restoration (Arano)
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • 1st McCarron's Armored Cavalry
    • Death Commandos
    • Warrior House Imarra
  • Circinus Federation
  • ComStar
    • ComStar
    • 2nd Army V-Mu
    • 11th Army V-Eta
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 1st Sword Of Light
    • 3rd Night Stalkers
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • Davion Assault Guards
    • 10th Lyran Guards
    • 2nd Crucis Lancers
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 1st Tyr
    • 2nd Freemen
  • Free Worlds League (Marik)
    • Free Worlds League (Marik)
    • 1st Knights of the Inner Sphere
    • 2nd Free Worlds Guards
  • Gray Death Legion
  • Hanseatic League
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 5th Donegal Guards
    • 6th Lyran Guards
    • 11th Avalon Hussars
  • Magistracy of Canopus
    • Magistracy of Canopus
    • Raventhir's Iron Hand
    • 2nd Canopian Fusiliers
  • Marian Hegemony
    • Marian Hegemony
    • I Legio Martia Victrix
  • Mercenaries
    • Mercenaries
    • Federated Freemen
    • Narhal's Raiders
    • Barrett's Fusiliers
    • Greenburg's Godzillas
    • Camacho's Caballeros
    • Mobile Fire
    • Avanti's Angels
    • The Blackhearts
    • Smithson's Chinese Bandits
    • Vanguard Legion
    • Screaming Eagles
    • The Krushers
    • The Black Outlaws
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • Romanov's Crusaders
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • 21st Centauri Lancers
    • Harlock's Warriors
    • Dioscuri
    • 12th Vegan Rangers
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Eridani Light Horse
    • Broadsword Legion
    • Lone Star Regiment
    • Snord's Irregulars
    • Northwind Highlanders
    • Blue Star Irregulars
    • Knights Of St. Cameron
    • Tooth of Ymir
    • Burr's Black Cobras
    • Fist Of Mokal
    • Lethal Injection
    • Olson's Rangers
    • The Arcadians
    • 51st Dark Panzer Jaegers
    • Langendorf Lancers
    • Simonson's Cutthroats
    • Always Faithful
    • Hsien Hotheads
    • Knights of Caerbannog
  • Local Government
  • St. Ives Compact
  • Terran Hegemony (Cameron)
  • Word of Blake
    • Word of Blake
    • 40th Shadow Division
    • 9th Division III-Gamma


Stock Loadout
Stock Loadout
SHD-5R
Shadow Hawk.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 55T
Stock Role Skirmisher & Cavalry
Stock Specifications
Hardpoints Ballistic: 2
Energy: 4
Missile: 3
Support: 2
Speed 5/8/5
Firepower Max Damage: 141
Max Stability: 38
Max Heat: 0
Durability Armor: 920
Structure: 456
Heat Efficiency Sinking: 60
Alpha: 39
Melee Kick: 55
Punch: 28
Stock Equipment
Engine Light Engine
Core 275
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head Shadow Hawk Improved Life Support (Fixed)
SRM2
Center Torso Jump Jet (S)
Left Torso Ammo Gauss
Ammo Gauss
Gauss Rifle
Ammo SRM
Left Arm ER M Laser
Right Arm ER M Laser
Left Leg Jump Jet (S)
Jump Jet (S)
Right Leg Jump Jet (S)
Jump Jet (S)


Description

The Shadow Hawk is a venerable chassis, dating back to the Age of War, and was one of the premier 'Mechs of the Terran Hegemony during their heyday. When the Hegemony returned, it was decided to update the Shadow Hawk, now a common chassis in use by all the Great Houses, for the new era. To that end, the SHD-5R was introduced. Built on an Endo-Steel frame and a Light Fusion Engine, the SHD-5R rectifies an odd oversight: the fact that no Shadow Hawk carries a full Gauss Rifle. Armed with one such weapon, as well as a SRM-2 and twin ER Medium Lasers, the -5R is a powerful statement about the future of the Hegemony.


Bonuses

Template:QuirkImprovedLifeSupport


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions


Stock Loadout
Stock Loadout
SHD-5S
Shadow Hawk.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 55T
Stock Role Long Term Deep Raider
Stock Specifications
Hardpoints Energy: 6
Support: 2
Speed 6/9/5
Firepower Max Damage: 147
Max Stability: 0
Max Heat: 0
Durability Armor: 1000
Structure: 456
Heat Efficiency Sinking: 78
Alpha: 70
Melee Kick: 55
Punch: 28
Stock Equipment
Engine XL Engine
Core 330
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +3
Gyro Standard Gyro
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head Cargo Space (Fixed)
Shadow Hawk Improved Life Support (Fixed)
Center Torso Jump Jet (S)
Left Torso Guardian ECM
M Laser
M Laser
Jump Jet (S)
Jump Jet (S)
Right Torso Beagle Probe
M Laser
M Laser
Jump Jet (S)
Jump Jet (S)
Left Arm M Pulse
TAG
Right Arm L Laser


Description

The SHD-5S is a bit of a mystery. Only recently de-classified, the -5S is a field refit kit of the -5M meant for long-term guerrilla actions. Armed with a purely energy loadout as well as powerful electronic defenses, the -5S can manage in any environment or situation. It even comes with half a ton of cargo space for the pilot's personal effects and supplies. The Large Laser, 4 Medium Lasers, and Medium Pulse Laser offer no-frills firepower while a TAG permits occasional friendly support. The existence of the -5S is officially denied despite the de-classification, so the real mysteries of the unit are still be uncovered.


Bonuses

Mech Quirk: Improved Life Support

+1 bonus pilot health, immune to pilot bleedouts


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions

Factions


Stock Loadout
Stock Loadout
SHD-6PA
Shadow Hawk.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 55T
Stock Role Mobile Artillery
Stock Specifications
Hardpoints Energy: 4
Missile: 1
Support: 1
Artillery: 1
Speed 5/8/5
Firepower Max Damage: 96
Max Stability: 16
Max Heat: 0
Durability Armor: 1040
Structure: 456
Heat Efficiency Sinking: 60
Alpha: 40
Melee Kick: 55
Punch: 28
Stock Equipment
Engine Standard Engine
Core 275
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Prototype Endo-Steel Structure (Fixed)
Armor Standard Armor
Head Shadow Hawk Improved Life Support (Fixed)
SRM2
Center Torso Jump Jet (S)
Left Torso Ammo Howitzer
Ammo Howitzer Canister
Howitzer/8
Ammo SRM
Jump Jet (S)
Jump Jet (S)
Right Torso Jump Jet (S)
Jump Jet (S)
Left Arm M Laser
Right Arm M Laser


Description

Artillery brings to mind a certain image of shelling helpless opponents who can't even begin to fight back against their tormentor. However, the new Howitzer artillery system is not like that as it requires direct line of sight to be effective. Still, the weapon is very powerful, as the SHD-6PA illustrates. Armed with a Howitzer/8 as well as a SRM-2 and twin Medium Lasers the -6PA has a weapon for everyone. Prototype Endo-Steel helps pay for the Howitzer's tonnage while 5 jump jets keep it mobile and ensures it can draw a bead on the enemy every time.


Bonuses

Mech Quirk: Improved Life Support

+1 bonus pilot health, immune to pilot bleedouts


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions

Factions


Stock Loadout
Stock Loadout
SHD-6S
Shadow Hawk.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 55T
Stock Role Mobile Artillery
Stock Specifications
Hardpoints Energy: 4
Missile: 1
Support: 1
Artillery: 1
Speed 5/8/0
Firepower Max Damage: 220
Max Stability: 40
Max Heat: 40
Durability Armor: 1070
Structure: 456
Heat Efficiency Sinking: 60
Alpha: 50
Melee Kick: 55
Punch: 28
Stock Equipment
Engine Light Engine
Core 250
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (Fixed)
Armor Ferro-Fibrous Armor
Head Shadow Hawk Improved Life Support (Fixed)
Left Torso Sniper Artillery
Right Torso CASE
Ammo Sniper Seismic Charge
Ammo Sniper
Ammo Sniper Inferno
Left Arm M Laser
Right Arm M Laser


Description

There has always been a question in BattleMech design as to the smallest viable chassis to carry artillery. The SHD-6S tries to put that to rest with its Sniper Artillery. To back up the Sniper and its three tons of ammo, the -6S carries only two Medium Lasers. To carry this huge weight, the -6S is slower than most Shadow Hawks as well as carrying a Light Engine, Endo-Steel structure, and Ferro-Fibrous armor. Still, most commanders are fine with the tradeoffs to bring a highly mobile artillery piece to the battlefield.


Bonuses

Mech Quirk: Improved Life Support

+1 bonus pilot health, immune to pilot bleedouts


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions

Factions


Stock Loadout
Stock Loadout
SHD-7CS
Shadow Hawk.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 55T
Stock Role Skirmisher & Cavalry
Stock Specifications
Hardpoints Ballistic: 3
Energy: 4
Missile: 4
Support: 2
Speed 5/8/5
Firepower Max Damage: 150
Max Stability: 25
Max Heat: 0
Durability Armor: 920
Structure: 456
Heat Efficiency Sinking: 60
Alpha: 53
Melee Kick: 55
Punch: 28
Stock Equipment
Engine XL Engine
Core 275
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head Shadow Hawk Improved Life Support (Fixed)
Center Torso Jump Jet (S)
Left Torso C3i
Jump Jet (S)
UAC/5
Right Torso Artemis IV FCS
CASE
Ammo LRM ARTIV
Ammo LRM ARTIV
LRM15
Jump Jet (S)
Ammo UAC/5
Left Arm ER M Laser
Right Arm ER M Laser
Left Leg Jump Jet (S)
Right Leg Jump Jet (S)


Description

The Shadow Hawk -7CS is a fairly typical model of ComStar's new variants. It retains the UAC/5 of the -5M, but drops the Streak SRM and reduces the LRM rack to allow for CASE in the right torso and more ammunition. A second Medium Laser was added, and both are now ER Models. Finally, a C3i Computer was installed for Level II coordination.


Bonuses

Mech Quirk: Improved Life Support

+1 bonus pilot health, immune to pilot bleedouts


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions

Factions


Stock Loadout
Stock Loadout
SHD-7D
Shadow Hawk.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 55T
Stock Role Skirmisher & Cavalry
Stock Specifications
Hardpoints Ballistic: 3
Energy: 1
Missile: 3
Support: 2
Speed 5/8/5
Firepower Max Damage: 164
Max Stability: 51
Max Heat: 0
Durability Armor: 1000
Structure: 456
Heat Efficiency Sinking: 60
Alpha: 45
Melee Kick: 55
Punch: 28
Stock Equipment
Engine XL Engine
Core 275
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head Shadow Hawk Improved Life Support (Fixed)
Streak SRM4
Center Torso Jump Jet (S)
Left Torso LAC/10
Jump Jet (S)
Right Torso Ammo AC/10 [HEAP]
Ammo AC/10 [PRE]
CASE
Ammo LRM
LRM15
Jump Jet (S)
Ammo Streak SRM [Half]
Right Arm M Laser
Left Leg Jump Jet (S)
Right Leg Jump Jet (S)


Description

Built off of a stock Shadow Hawk SHD-5M, the -7D trades power for reliability. The -5M was often maligned for poor ammunition endurance for its primary weapons, often running them dry even in rather brief combat encounters. To combat this, the -7D drops the LRM-20 and UAC/5 from the -5M in exchange for a LRM-15 and a newly-developed Light Autocannon/10. While the LRM doesn't gain any ammo, the one ton it comes with offers more endurance than it did for the LRM-20. The LAC/10 comes with a full two tons of ammo giving the mech much increased endurance.

<b><color=#e51717>COMMUNITY CONTENT</color></b>

Bonuses

Mech Quirk: Improved Life Support

+1 bonus pilot health, immune to pilot bleedouts

Pilot Affinity: Sturdy

Gains 2 extra pilot hits

Factions

Factions
Stock Loadout
Stock Loadout
SHD-7M
Shadow Hawk.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 55T
Stock Role Project Phoenix
Stock Specifications
Hardpoints Ballistic: 1
Energy: 3
Missile: 3
Support: 3
Speed 5/8/5
Firepower Max Damage: 138
Max Stability: 63
Max Heat: 0
Durability Armor: 920
Structure: 456
Heat Efficiency Sinking: 60
Alpha: 36
Melee Kick: 55
Punch: 28
Stock Equipment
Engine XL Engine
Core 275
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head Shadow Hawk Improved Life Support (Fixed)
Streak SRM2
Center Torso Jump Jet (S)
Ammo Streak SRM
Left Torso CASE
Light Gauss
Ammo Light Gauss
Jump Jet (S)
Jump Jet (S)
Right Torso Ammo LRM
LRM15
Jump Jet (S)
Jump Jet (S)
Right Arm M Laser


Description

A new variant rolling out of the Earthwerks lines, the -7M is heavily focused on ranged support fire, carrying a Light Gauss Rifle and an LRM-15, with a Medium Laser for whatever can close to the Mech. The design so far has not won many plaudits however.

Bonuses

Mech Quirk: Improved Life Support

+1 bonus pilot health, immune to pilot bleedouts

Pilot Affinity: Sturdy

Gains 2 extra pilot hits

Factions

Factions
Stock Loadout
Stock Loadout
SHD-11CS
Shadow Hawk.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 55T
Stock Role Skirmisher & Cavalry
Stock Specifications
Hardpoints Energy: 6
Missile: 4
Support: 2
Speed 5/8/5
Firepower Max Damage: 155
Max Stability: 22
Max Heat: 0
Durability Armor: 970
Structure: 456
Heat Efficiency Sinking: 60
Alpha: 75
Melee Kick: 55
Punch: 28
Stock Equipment
Engine Light Engine
Core 275
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (Fixed)
Armor Light Ferro-Fibrous Armor
Head Shadow Hawk Improved Life Support (Fixed)
Center Torso Jump Jet (S)
Left Torso C3i
Snub-Nose PPC
Jump Jet (S)
Jump Jet (S)
Right Torso Artemis IV FCS
CASE
Ammo LRM ARTIV
Ammo LRM ARTIV
LRM15
Jump Jet (S)
Jump Jet (S)
Left Arm ER M Laser
Right Arm ER M Laser


Description

An upgrade of the -7CS, the -11CS trades the fragile XL Engine for a newly developed Lyran Light Fusion Engine. This change necessitates the replacement of the UAC/5 with a Snub Nose PPC and a change to Light Ferro Fibrous armor, though the other weapons remain the same.


Bonuses

Mech Quirk: Improved Life Support

+1 bonus pilot health, immune to pilot bleedouts


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions

Factions


Stock Loadout
Stock Loadout
SHD-GD
Shadow Hawk.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 55T
Stock Role Gladiator
Stock Specifications
Hardpoints Ballistic: 2
Energy: 4
Missile: 3
Support: 1
Speed 5/8/3
Firepower Max Damage: 176
Max Stability: 43
Max Heat: 0
Durability Armor: 920
Structure: 456
Heat Efficiency Sinking: 78
Alpha: 59
Melee Kick: 55
Punch: 28
Stock Equipment
Engine XL Engine
Core 275
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +1
Gyro Standard Gyro
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head Shadow Hawk Improved Life Support (Fixed)
SRM2
Center Torso Ammo SRM Acid
Jump Jet (S)
Left Torso AC/10
Ammo AC/10 [PRE]
Jump Jet (S)
Right Torso Ammo AC/10 [HEAP]
Heat Sink (D)
Ammo LRM DF
LRM5
Jump Jet (S)
Left Arm M Laser
M Laser
Right Arm Heat Sink (D)
M Laser
M Laser


Description

Allegedly a 'Mech piloted by Grayson Death Carlyle, it's highly unlikely that Carlyle ever really owned this variant. Whatever the truth may be, the story certainly draws in the crowds. This Hero 'Mech swaps the AC/5 for an AC/10 with 2 tons of ammunition and carries two Medium Lasers in each arm. The LRM-5 and SRM-2 remain, along with the 3 Jump Jets. Cooling is handled by 12 Double Heat Sinks. The tonnage required for the heavier weapons loadout is freed up by using an XL 275-rated engine and an Endo-Steel structure.


Bonuses

Mech Quirk: Improved Life Support

+1 bonus pilot health, immune to pilot bleedouts


Mech Quirk: Hero Mech

+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions

The SHD-GD can only be found as an enemy duelist in Game Worlds contracts.


Stock Loadout
Stock Loadout
SHD-MKD
Shadow Hawk.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 55T
Stock Role Skirmisher & Cavalry
Stock Specifications
Hardpoints Ballistic: 3
Energy: 4
Missile: 4
Support: 2
Speed 5/8/5
Firepower Max Damage: 118
Max Stability: 44
Max Heat: 0
Durability Armor: 1120
Structure: 456
Heat Efficiency Sinking: 66
Alpha: 63
Melee Kick: 55
Punch: 28
Stock Equipment
Engine XL Engine
Core 275
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro XL Gyro
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head AA Accuracy FCS
Shadow Hawk Improved Life Support (Fixed)
Center Torso Jump Jet (S)
Left Torso Ammo AC/5 Piercing
CASE
LAC/5
Ammo SRM
Right Torso C3i
Precision SRM6
Precision SRM6
Left Arm Heat Sink (D)
Right Arm Shock Cannon
Left Leg Jump Jet (S)
Jump Jet (S)
Right Leg Jump Jet (S)
Jump Jet (S)


Description

Designed to make use of a battery of unusual weaponry, the SHD-MKD uses piercing weaponry as well as an experimental Shock Cannon to disrupt enemies from range. Thanks to the Shock Cannon knocking enemies around the initiative order, the SHD-MKD has ample time to deploy its Precision SRM-3s and its LAC/5 with piercing ammo for maximum effect. The SHD-MKD saw limited production.

<b><color=#e51717>COMMUNITY CONTENT</color></b>


Bonuses

Mech Quirk: Improved Life Support

+1 bonus pilot health, immune to pilot bleedouts


Mech Quirk: Hero Mech

+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions

The SHD-MKD can only be found as an enemy duelist in Game Worlds contracts.


Stock Loadout
Stock Loadout
SHD C
Shadow Hawk.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 55T
Stock Role Skirmisher & Cavalry
Stock Specifications
Hardpoints Ballistic: 3
Energy: 1
Missile: 3
Support: 1
Speed 5/8/3
Firepower Max Damage: 115
Max Stability: 22
Max Heat: 0
Durability Armor: 760
Structure: 456
Heat Efficiency Sinking: 60
Alpha: 45
Melee Kick: 55
Punch: 28
Stock Equipment
Engine Standard Engine
Core 275
Heat Sinks Heat Sink Kit (SHS)
E-Cooling +1
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Shadow Hawk Improved Life Support (Fixed)
Streak SRM2 (C)
Center Torso Jump Jet (S)
Ammo Streak SRM
Left Torso LBX AC/5 (C)
Ammo LBX/5 SLUG
Jump Jet (S)
Right Torso Heat Sink
Heat Sink
Heat Sink
Heat Sink
Ammo LRM Swarm
LRM5 (C)
Jump Jet (S)
Right Arm ER M Laser (C)


Description

A Clan-tech retrofit of the classic Shadow Hawk and intended for second-line and solahma troops, the Shadow Hawk C replaces all Inner Sphere-tech weaponry with Clan equivalents but leaves the structural components of the SHD-2H unaltered. The Shadow Hawk C mounts an LB 5-X AC, an LRM-5 equipped with Swarm LRM munitions, a Streak SRM-2, and an ER Medium Laser.


Bonuses

Mech Quirk: Improved Life Support

+1 bonus pilot health, immune to pilot bleedouts


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions

Factions


Stock Loadout
Stock Loadout
SHD-2-2D
Shadow Hawk.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 55T
Stock Role Striker Cavalry
Stock Specifications
Hardpoints Ballistic: 2
Energy: 1
Missile: 3
Support: 2
Speed 5/8/3
Firepower Max Damage: 140
Max Stability: 10
Max Heat: 4
Durability Armor: 840
Structure: 456
Heat Efficiency Sinking: 50
Alpha: 37
Melee Kick: 55
Punch: 28
Stock Equipment
Engine XL Engine (S)
Core 275
Heat Sinks Engine Sink Kit (S)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (S) (Fixed)
Armor Standard Armor
Head DRM2 (S)
Sanctuary Drone Interface (Fixed)
Center Torso Ammo DRM
Jump Jet (S)
Left Torso Scattergun/5 (S)
Scattergun/5 (S)
Ammo Scattergun/5
Ammo Scattergun/5
Jump Jet (S)
Right Torso Jump Jet (S)
Ammo VRM
VRM6 (S)
Left Arm Shadow Hawk II Battlefists (Fixed)
Right Arm M Elec-Laser (S)
Shadow Hawk II Battlefists (Fixed)


Description

One of the most beloved and classic trooper designs ever produced, the Shadow Hawk maintained its sterling reputation in the Sanctuary Worlds as the Shadow Hawk II. The -2D is a fork of the base model and uses Endo-Steel and a Sanctuary XL Engine for weight savings and puts that weight towards twin Scattergun/5s, with a VRM-6, DRM-2, and Medium Electro-Laser playing second-fiddle. With plentiful ammunition stores and the Shadow Hawk's traditional limited jump jets, the Shadow Hawk II carries on its predecessor's proud legacy.


Bonuses

Mech Quirk: Battlefists

Punches do +20% more stability damage, punches do +20% more damage, punch attacks have +4 accuracy


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions


Stock Loadout
Stock Loadout
SHD-2-2F
Shadow Hawk.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 55T
Stock Role Striker Cavalry
Stock Specifications
Hardpoints Ballistic: 2
Energy: 1
Missile: 3
Support: 2
Speed 5/8/4
Firepower Max Damage: 108
Max Stability: 54
Max Heat: 0
Durability Armor: 840
Structure: 456
Heat Efficiency Sinking: 50
Alpha: 54
Melee Kick: 55
Punch: 28
Stock Equipment
Engine XL Engine (S)
Core 275
Heat Sinks Engine Sink Kit (S)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (S) (Fixed)
Armor Standard Armor
Head Sanctuary Drone Interface (Fixed)
Left Torso Bombard/9 (S)
Bombard/9 (S)
Right Torso Ammo Bombard Acid
Ammo Bombard
Ammo Bombard Inferno
Ammo Bombard Shaped
SHIELD (S)
Ammo VRM
Ammo VRM
VRM18 (S)
Left Arm Shadow Hawk II Battlefists (Fixed)
Right Arm Shadow Hawk II Battlefists (Fixed)
Left Leg Jump Jet (S)
Jump Jet (S)
Right Leg Jump Jet (S)
Jump Jet (S)


Description

Eventually, the Sanctuary Worlds powers realized a dire need in their combat doctrines, that being mech-based artillery and/or fire support. Looking for a quick solution, the Jacobson Haven quickly developed the SHD-2-2F using the newly created Bombard Cannon system. Armed with a pair of Bombard/9s as well as a more traditional VRM-18, the -2F proved very adept at saturating enemy targets from a long distance. However, the speed of the mech's development meant that it entirely lacked close-range armaments, making it effectiveless defenseless up close.


Bonuses

Mech Quirk: Battlefists

Punches do +20% more stability damage, punches do +20% more damage, punch attacks have +4 accuracy


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions


Stock Loadout
Stock Loadout
SHD-2-2H
Shadow Hawk.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 55T
Stock Role Striker Cavalry
Stock Specifications
Hardpoints Ballistic: 2
Energy: 1
Missile: 3
Support: 2
Speed 5/8/3
Firepower Max Damage: 200
Max Stability: 8
Max Heat: 4
Durability Armor: 840
Structure: 456
Heat Efficiency Sinking: 50
Alpha: 37
Melee Kick: 55
Punch: 28
Stock Equipment
Engine XL Engine (S)
Core 275
Heat Sinks Engine Sink Kit (S)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (S) (Fixed)
Armor Standard Armor
Head DRM2 (S)
Sanctuary Drone Interface (Fixed)
Center Torso Ammo DRM
Jump Jet (S)
Left Torso DBAC/5 (S)
DBAC/5 (S)
Ammo DBAC/5
Ammo DBAC/5
Jump Jet (S)
Right Torso Jump Jet (S)
Ammo VRM
VRM6 (S)
Left Arm Shadow Hawk II Battlefists (Fixed)
Right Arm M Elec-Laser (S)
Shadow Hawk II Battlefists (Fixed)


Description

One of the most beloved and classic trooper designs ever produced, the Shadow Hawk maintained its sterling reputation in the Sanctuary Worlds as the Shadow Hawk II. The base model, used by all the Sanctuary powers, uses Endo-Steel and a Sanctuary XL Engine for weight savings and puts that weight towards twin Double-Barrel AC/5s, with a VRM-6, DRM-2, and Medium Electro-Laser playing second-fiddle. With plentiful ammunition stores and the Shadow Hawk's traditional limited jump jets, the Shadow Hawk II carries on its predecessor's proud legacy.


Bonuses

Mech Quirk: Battlefists

Punches do +20% more stability damage, punches do +20% more damage, punch attacks have +4 accuracy


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions


Stock Loadout
Stock Loadout
SHD-2-3G
Shadow Hawk.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 55T
Stock Role Striker Cavalry
Stock Specifications
Hardpoints Ballistic: 2
Energy: 1
Missile: 3
Support: 2
Speed 5/8/5
Firepower Max Damage: 200
Max Stability: 40
Max Heat: 0
Durability Armor: 850
Structure: 456
Heat Efficiency Sinking: 55
Alpha: 55
Melee Kick: 55
Punch: 28
Stock Equipment
Engine XL Engine (S)
Core 275
Heat Sinks Engine Sink Kit (S)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (S) (Fixed)
Armor Ferro-Fibrous Armor (S)
Head Sanctuary Drone Interface (Fixed)
Center Torso Ammo Light Mass Driver
Jump Jet (S)
Left Torso Light Mass Driver (S)
Ammo Light Mass Driver
Jump Jet (S)
Right Torso Heat Sink Double (S)
Jump Jet (S)
Left Arm Shadow Hawk II Battlefists (Fixed)
Right Arm L Modal Laser (S)
Shadow Hawk II Battlefists (Fixed)
Left Leg Jump Jet (S)
Right Leg Jump Jet (S)


Description

Developed in secrecy and deployed by the Mallard Republic only in the most dire of circumstances, the Shadow Hawk II SHD-2-3G carries a gigantic weapon, the Light Mass Driver. Caapable of immense destruction at extreme range, the Light Mass Driver is a closely guarded secret of the Republic. The remainder of the SHD-2-3G is relatively mundane: a Large Modal Laser is the only remaining armament while Endo-Steel, Ferro-Fibrous, and an XL Engine provide the required tonnage for the mass driver. Finally, 5 Jump Jets permit quick repositioning in case of emergencies.


Bonuses

Mech Quirk: Battlefists

Punches do +20% more stability damage, punches do +20% more damage, punch attacks have +4 accuracy


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions


Stock Loadout
Stock Loadout
SHD-SKD
Shadow Hawk.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 55T
Stock Role Skirmisher & Cavalry
Stock Specifications
Hardpoints Ballistic: 3
Missile: 2
Support: 8
Speed 5/8/5
Firepower Max Damage: 137
Max Stability: 35
Max Heat: 0
Durability Armor: 1000
Structure: 456
Heat Efficiency Sinking: 60
Alpha: 30
Melee Kick: 55
Punch: 28
Stock Equipment
Engine Prototype XL Engine
Core 275
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Prototype Endo-Steel Structure (Fixed)
Armor Standard Armor
Head Shadow Hawk Improved Life Support (Fixed)
Center Torso Jump Jet (S)
Left Torso HMG
HMG
HMG
MG Array
Ammo MG
Ammo MG AOE
Ammo MG HEAP
Jump Jet (S)
Jump Jet (S)
Right Torso Ammo LRM
Ammo LRM
LRM20
Jump Jet (S)
Jump Jet (S)
Left Arm MG Array
MG
MG
MG
Right Arm MG Array
MG
MG
MG
Left Leg Guardian ECM


Description

This 'Mech is a rare Periphery rebuild of the venerable Shadow Hawk chassis that is a complete enough rebuild to warrant a new name, in this case being named the Skadi. Armed for close-range brawling with 6 Machine Guns in two MG Arrays as well as three Heavy Machine Guns (also in a MG Array), the Skadi absolutely tears apart anything in close quarters. At range however, it can only call upon a lone LRM-20 for fire support. A Prototype XL Engine and Prototype Endo-Steel provide weight for the weaponry as well as plentiful armor and 5 jump jets for maneuverability. Finally, a rather out-of-place Guardian ECM provides a little extra security.

<b><color=#e51717>COMMUNITY CONTENT</color></b>


Bonuses

Mech Quirk: Improved Life Support

+1 bonus pilot health, immune to pilot bleedouts


Pilot Affinity: Sturdy

Gains 2 extra pilot hits


Factions

Factions


Stock Loadout
Stock Loadout