Hunchback

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HBK-2G
Hunchback.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 50T
Stock Role Juggernaut & Close Assault
Stock Specifications
Hardpoints Ballistic: 4
Energy: 2
Support: 3
Speed 4/6/0
Firepower Max Damage: 240
Max Stability: 120
Max Heat: 0
Durability Armor: 480
Structure: 416
Heat Efficiency Sinking: 40
Alpha: 62
Melee Kick: 50
Punch: 25
Stock Equipment
Engine XL Engine
Core 200
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Left Torso AC/20
Right Torso AC/20
Left Arm Hunchback Battlefists (Fixed)
M Laser
Right Arm Hunchback Battlefists (Fixed)
M Laser
Left Leg Ammo AC/20
Heat Sink
Right Leg Ammo AC/20
Heat Sink


Description

The venerable Hunchback is famous for its AC/20-carrying ways but the Star League looked at the HBK-4G and decided they could do even better. Thus, the HBK-2G was developed, a Hunchback carrying two AC/20s. It took an XL engine and Endo-Steel skeleton to provide the weight and even then the 'Mech shed almost half its armor but they did it. While the HBK-2G was considered a failure, it went with Kerensky on the Exodus and inspired the Hunchback IIC. ComStar and the Word of Blake also put the design into service after finding a test bunker with several dozen in storage.


Bonuses

Mech Quirk: Battlefists

Punches do +16% more stability damage, punches do +16% more damage, punch attacks have +4 accuracy


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions


Stock Loadout
Stock Loadout
HBK-2CS4C
Hunchback.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 50T
Stock Role Heavy Ranged Assault
Stock Specifications
Hardpoints Ballistic: 3
Energy: 3
Support: 3
Speed 4/6/0
Firepower Max Damage: 120
Max Stability: 30
Max Heat: 0
Durability Armor: 760
Structure: 416
Heat Efficiency Sinking: 48
Alpha: 30
Melee Kick: 50
Punch: 29
Stock Equipment
Engine Standard Engine
Core 200
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Center Torso Heat Sink
Heat Sink
Left Torso ER L Laser
Right Torso CASE
Ammo Gauss
Ammo Gauss
Gauss Rifle
Left Arm Hunchback Battlefists (Fixed)
Right Arm Hunchback Battlefists (Fixed)
Left Leg Heat Sink
Right Leg Heat Sink


Description

The Hunchback 2CS4C is a field modification made by ComStar for combat against the Clans that swaps the heavy autocannon and medium lasers for a Gauss Rifle and an ER Large Laser. This variant first saw service at Tukayyid against Clan Nova Cat, where it performed with distinction.


Bonuses

Mech Quirk: Battlefists

Punches do +16% more stability damage, punches do +16% more damage, punch attacks have +4 accuracy


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions


Stock Loadout
Stock Loadout
HBK-4A
Hunchback.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 50T
Stock Role Juggernaut & Close Assault
Stock Specifications
Hardpoints Energy: 5
Support: 3
Artillery: 2
Speed 4/6/0
Firepower Max Damage: 132
Max Stability: 20
Max Heat: 0
Durability Armor: 800
Structure: 416
Heat Efficiency Sinking: 60
Alpha: 65
Melee Kick: 50
Punch: 25
Stock Equipment
Engine Standard Engine
Core 200
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head S Laser
Left Torso Heat Sink
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Ammo Thumper Cannon
Ammo Thumper Cannon Shaped Charge
Right Torso M Laser
M Laser
Thumper Cannon
Left Arm Hunchback Battlefists (Fixed)
M Laser
Right Arm Hunchback Battlefists (Fixed)
M Laser


Description

The Hunchback is famous for carrying the largest autocannons and being a generally deadly and versatile chassis. To that end, Periphery mech designers took the venerable Hunchback and replaced the autocannon with a Thumper Artillery Cannon along with two torso-mounted Medium Lasers (bringing the total lasers mounted to four). When combined with the design's 15 standard heat sinks, the HBK-4A runs cool and hits extremely hard but does it on a Periphery-friendly budget, ensuring that the major Periphery realms adopted the -4A in plentiful numbers.


Bonuses

Mech Quirk: Battlefists

Punches do +16% more stability damage, punches do +16% more damage, punch attacks have +4 accuracy


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions
  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Circinus Federation
  • Hanseatic League
  • Illyrian Palatinate
  • Lothian League
  • Magistracy of Canopus
    • Magistracy of Canopus
    • 2nd Canopian Fusiliers
    • Magistracy Cavaliers
  • Marian Hegemony
    • Marian Hegemony
    • V Legio Ripariensis
    • I Legio Martia Victrix
    • Cohors Morituri
  • Mercenaries
    • Mercenaries
    • Winfield's Regiment
    • Khorsakov's Cossacks
    • Rubinsky's Light Horse
    • Jacob's Juggernauts
    • Grim Determination
    • Lindon's Battalion
    • Tooth of Ymir
    • Thermo Police
    • The Black Outlaws
    • Barrett's Fusiliers
    • 21st Centauri Lancers
    • The Blackhearts
    • Romanov's Crusaders
    • The Krushers
    • Narhal's Raiders
    • Knights of Caerbannog
    • Clean Kill
    • Bullard's Armored Cavalry
    • Bronson's Horde
    • Quint's Olympian Groundpounders
    • Irukjandi Company
    • Gray's Ghosts
    • Bannockburn's Bandits
    • Ramilie's Raiders
    • Dragonslayers
    • Longwood's Bluecoats
    • Harcourt's Destructors
    • Caesar's Cohorts
    • Canopian Highlanders
    • Antian Lanciarii
    • Greenburg's Godzillas
    • Mobile Fire
    • Kell Hounds
    • Wolf's Dragoons
    • Broadsword Legion
    • 51st Dark Panzer Jaegers
    • Burr's Black Cobras
    • Fist Of Mokal
    • Shen-Se Tian
    • New Belt Pirates
    • Band of the Damned
    • Tortuga Fusiliers
    • Death's Consorts
    • Morrison's Extractors
    • Camacho's Caballeros
    • Hsien Hotheads
    • Always Faithful
    • Screaming Eagles
    • Harlock's Warriors
    • Smithson's Chinese Bandits
    • Avanti's Angels
    • Vanguard Legion
    • Simonson's Cutthroats
    • Dioscuri
    • The Arcadians
    • Langendorf Lancers
    • 12th Vegan Rangers
    • Lethal Injection
    • Olson's Rangers
    • Black Caravel
  • Nueva Castile
  • Outworlds Alliance
    • Outworld Alliance
    • 1st Alliance Air Wing
    • 3rd Alliance Air Wing
  • Pirates
  • Local Government
  • Rim Worlds Republic
    • Rim Worlds Republic
    • 8th Helius Fusiliers
    • Republican Guard
  • Saiph Triumvirate
  • Sarna Supremacy
  • Styk Commonality
  • Taurian Concordat
    • Taurian Concordat
    • Pleiades Hussars
    • 3rd Taurian Lancers
  • Terracap Confederation
  • Tortuga Dominions


Stock Loadout
Stock Loadout
HBK-4G
Hunchback.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 50T
Stock Role Juggernaut & Close Assault
Stock Specifications
Hardpoints Ballistic: 4
Energy: 2
Support: 1
Speed 4/6/0
Firepower Max Damage: 152
Max Stability: 60
Max Heat: 0
Durability Armor: 800
Structure: 416
Heat Efficiency Sinking: 52
Alpha: 46
Melee Kick: 50
Punch: 29
Stock Equipment
Engine Standard Engine
Core 200
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head S Laser
Left Torso Ammo AC/20
Ammo AC/20
Heat Sink
Right Torso AC/20
Heat Sink
Left Arm Hunchback Battlefists (Fixed)
M Laser
Right Arm Hunchback Battlefists (Fixed)
M Laser
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink


Description

The Hunchback 4G is a tried and tested juggernaut on the field. One of the lightest 'Mechs to mount such a massive Autocannon, it is capable of destroying some lighter units in a single volley. It tends to mount heavy armor to boot.


Bonuses

Mech Quirk: Battlefists

Punches do +16% more stability damage, punches do +16% more damage, punch attacks have +4 accuracy


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions
  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • Warrior House Imarra
    • 6th Confederation Reserve Cavalry
  • Chainelane Isles
  • Circinus Federation
  • ComStar
    • ComStar
    • 7th Army V-Iota
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 3rd Night Stalkers
    • 2nd Legion Of Vega
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • 2nd Crucis Lancers
    • 10th Lyran Guards
    • 1st Kittery Borderers
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 2nd Freemen
    • 4th Kavalleri
  • Free Worlds League (Marik)
    • Free Worlds League (Marik)
    • 2nd Free Worlds Guards
    • 30th Marik Militia
  • Hanseatic League
  • Illyrian Palatinate
  • JàrnFòlk
  • Lothian League
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 15th Lyran Regulars
    • 5th Donegal Guards
    • 11th Avalon Hussars
  • Magistracy of Canopus
    • Magistracy of Canopus
    • 2nd Canopian Fusiliers
    • Magistracy Cavaliers
  • Marian Hegemony
    • Marian Hegemony
    • V Legio Ripariensis
    • I Legio Martia Victrix
    • Cohors Morituri
  • Mercenaries
    • Mercenaries
    • Winfield's Regiment
    • Khorsakov's Cossacks
    • Thermo Police
    • Jacob's Juggernauts
    • Grim Determination
    • Lindon's Battalion
    • Tooth of Ymir
    • Rubinsky's Light Horse
    • The Black Outlaws
    • Barrett's Fusiliers
    • 21st Centauri Lancers
    • The Blackhearts
    • Romanov's Crusaders
    • The Krushers
    • Narhal's Raiders
    • Knights of Caerbannog
    • Clean Kill
    • Bullard's Armored Cavalry
    • Bronson's Horde
    • Quint's Olympian Groundpounders
    • Irukjandi Company
    • Gray's Ghosts
    • Bannockburn's Bandits
    • Ramilie's Raiders
    • Dragonslayers
    • Longwood's Bluecoats
    • Harcourt's Destructors
    • Caesar's Cohorts
    • Canopian Highlanders
    • Greenburg's Godzillas
    • Camacho's Caballeros
    • Mobile Fire
    • Kell Hounds
    • Wolf's Dragoons
    • Broadsword Legion
    • 51st Dark Panzer Jaegers
    • Burr's Black Cobras
    • Fist Of Mokal
    • Shen-Se Tian
    • New Belt Pirates
    • Federated Freemen
    • Tortuga Fusiliers
    • Band of the Damned
    • Morrison's Extractors
    • Death's Consorts
    • Antian Lanciarii
    • Hsien Hotheads
    • Always Faithful
    • Screaming Eagles
    • Harlock's Warriors
    • Smithson's Chinese Bandits
    • Avanti's Angels
    • Vanguard Legion
    • Simonson's Cutthroats
    • Dioscuri
    • The Arcadians
    • Langendorf Lancers
    • 12th Vegan Rangers
    • Lethal Injection
    • Olson's Rangers
    • Black Caravel
  • New Delphi Compact
  • Nueva Castile
  • Outworlds Alliance
    • Outworld Alliance
    • 3rd Alliance Air Wing
    • 1st Alliance Air Wing
    • 4th Alliance Air Wing
  • Pirates
  • Local Government
  • Rim Worlds Republic
    • Rim Worlds Republic
    • 8th Helius Fusiliers
    • 1st Helius Legionnaires
    • Republican Guard
  • Saiph Triumvirate
  • Sarna Supremacy
  • St. Ives Compact
  • Styk Commonality
  • Taurian Concordat
    • Taurian Concordat
    • Pleiades Hussars
    • 3rd Taurian Lancers
  • Terracap Confederation
  • The 331st Royal BattleMech Division
  • Dark Caste
  • Tortuga Dominions
  • Word of Blake
    • Word of Blake
    • 9th Division III-Gamma
    • WoB Protectorate Militia


Stock Loadout
Stock Loadout
HBK-4H
Hunchback.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 50T
Stock Role Juggernaut & Close Assault
Stock Specifications
Hardpoints Ballistic: 1
Energy: 5
Support: 4
Speed 4/6/0
Firepower Max Damage: 152
Max Stability: 30
Max Heat: 0
Durability Armor: 800
Structure: 416
Heat Efficiency Sinking: 52
Alpha: 54
Melee Kick: 50
Punch: 29
Stock Equipment
Engine Standard Engine
Core 200
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head S Laser
Left Torso Ammo AC/10
Ammo AC/10
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Right Torso AC/10
Heat Sink
M Laser
M Laser
Left Arm Hunchback Battlefists (Fixed)
M Laser
Right Arm Hunchback Battlefists (Fixed)
M Laser


Description

A 'Swayback' variant, the 4H replaces the AC20 with the lighter AC10 and two Medium Lasers. While this reduces its overall raw firepower, it gives the Hunchback some much needed ranged capabilities.


Bonuses

Mech Quirk: Battlefists

Punches do +16% more stability damage, punches do +16% more damage, punch attacks have +4 accuracy


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions
  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • Warrior House Imarra
    • 6th Confederation Reserve Cavalry
  • Circinus Federation
  • ComStar
    • ComStar
    • 7th Army V-Iota
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 3rd Night Stalkers
    • 2nd Legion Of Vega
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • 2nd Crucis Lancers
    • 10th Lyran Guards
    • 1st Kittery Borderers
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 2nd Freemen
    • 4th Kavalleri
  • Free Worlds League (Marik)
    • Free Worlds League (Marik)
    • 2nd Free Worlds Guards
    • 30th Marik Militia
  • Hanseatic League
  • Illyrian Palatinate
  • Lothian League
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 15th Lyran Regulars
    • 5th Donegal Guards
    • 11th Avalon Hussars
  • Magistracy of Canopus
    • Raventhir's Iron Hand
    • 2nd Canopian Fusiliers
    • Magistracy Cavaliers
  • Marian Hegemony
    • Marian Hegemony
    • V Legio Ripariensis
    • I Legio Martia Victrix
    • Cohors Morituri
  • Mercenaries
    • Mercenaries
    • Winfield's Regiment
    • Khorsakov's Cossacks
    • Federated Freemen
    • Jacob's Juggernauts
    • Grim Determination
    • Lindon's Battalion
    • Tooth of Ymir
    • Rubinsky's Light Horse
    • The Black Outlaws
    • Barrett's Fusiliers
    • 21st Centauri Lancers
    • The Blackhearts
    • Romanov's Crusaders
    • The Krushers
    • Narhal's Raiders
    • Knights of Caerbannog
    • Clean Kill
    • Bullard's Armored Cavalry
    • Bronson's Horde
    • Quint's Olympian Groundpounders
    • Irukjandi Company
    • Gray's Ghosts
    • Bannockburn's Bandits
    • Ramilie's Raiders
    • Dragonslayers
    • Longwood's Bluecoats
    • Harcourt's Destructors
    • Caesar's Cohorts
    • Canopian Highlanders
    • Greenburg's Godzillas
    • Camacho's Caballeros
    • Mobile Fire
    • Kell Hounds
    • Wolf's Dragoons
    • Broadsword Legion
    • 51st Dark Panzer Jaegers
    • Burr's Black Cobras
    • Fist Of Mokal
    • Shen-Se Tian
    • New Belt Pirates
    • Thermo Police
    • Tortuga Fusiliers
    • Band of the Damned
    • Morrison's Extractors
    • Death's Consorts
    • Antian Lanciarii
    • Hsien Hotheads
    • Always Faithful
    • Screaming Eagles
    • Harlock's Warriors
    • Smithson's Chinese Bandits
    • Avanti's Angels
    • Vanguard Legion
    • Simonson's Cutthroats
    • Dioscuri
    • The Arcadians
    • Langendorf Lancers
    • 12th Vegan Rangers
    • Lethal Injection
    • Olson's Rangers
    • Black Caravel
  • Nueva Castile
  • Outworlds Alliance
    • Outworld Alliance
    • 3rd Alliance Air Wing
    • 1st Alliance Air Wing
    • 4th Alliance Air Wing
  • Pirates
  • Local Government
  • Rim Worlds Republic
    • Rim Worlds Republic
    • 8th Helius Fusiliers
    • Republican Guard
  • Saiph Triumvirate
  • Sarna Supremacy
  • St. Ives Compact
  • Styk Commonality
  • Taurian Concordat
    • Taurian Concordat
    • Pleiades Hussars
    • 3rd Taurian Lancers
  • Terracap Confederation
  • Tortuga Dominions
  • Word of Blake
    • Word of Blake
    • 9th Division III-Gamma
    • WoB Protectorate Militia


Stock Loadout
Stock Loadout
HBK-4J
Hunchback.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 50T
Stock Role Juggernaut & Close Assault
Stock Specifications
Hardpoints Energy: 6
Missile: 2
Support: 3
Speed 4/6/0
Firepower Max Damage: 192
Max Stability: 20
Max Heat: 0
Durability Armor: 800
Structure: 416
Heat Efficiency Sinking: 56
Alpha: 79
Melee Kick: 50
Punch: 29
Stock Equipment
Engine Standard Engine
Core 200
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head S Laser
Left Torso Heat Sink
Heat Sink
Heat Sink
Ammo LRM
Ammo LRM
Right Torso Heat Sink
LRM10
LRM10
M Laser
M Laser
M Laser
Left Arm Hunchback Battlefists (Fixed)
M Laser
Right Arm Hunchback Battlefists (Fixed)
M Laser
Left Leg Heat Sink
Right Leg Heat Sink


Description

Modified to aid with indirect fire support as well as being able to act as a guardian for fire support lances, the HBK-4J succeeds at both roles. With its twin LRM-10s it can contribute to the barrage, whilest its five Medium Lasers allow it to fend off the Light 'Mechs that tend to harass fire support teams.


Bonuses

Mech Quirk: Battlefists

Punches do +16% more stability damage, punches do +16% more damage, punch attacks have +4 accuracy


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions
  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • Warrior House Imarra
    • 6th Confederation Reserve Cavalry
  • Circinus Federation
  • ComStar
    • ComStar
    • 7th Army V-Iota
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 3rd Night Stalkers
    • 2nd Legion Of Vega
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • 2nd Crucis Lancers
    • 10th Lyran Guards
    • 1st Kittery Borderers
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 2nd Freemen
    • 4th Kavalleri
  • Free Worlds League (Marik)
    • Free Worlds League (Marik)
    • 2nd Free Worlds Guards
    • 30th Marik Militia
  • Hanseatic League
  • Illyrian Palatinate
  • Lothian League
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 15th Lyran Regulars
    • 5th Donegal Guards
    • 11th Avalon Hussars
  • Magistracy of Canopus
    • Magistracy of Canopus
    • 2nd Canopian Fusiliers
    • Magistracy Cavaliers
  • Marian Hegemony
    • Marian Hegemony
    • V Legio Ripariensis
    • Cohors Morituri
  • Mercenaries
    • Mercenaries
    • Winfield's Regiment
    • Khorsakov's Cossacks
    • Jacob's Juggernauts
    • Grim Determination
    • Lindon's Battalion
    • Tooth of Ymir
    • Federated Freemen
    • 21st Centauri Lancers
    • The Blackhearts
    • Rubinsky's Light Horse
    • The Krushers
    • The Black Outlaws
    • Romanov's Crusaders
    • Knights of Caerbannog
    • Bannockburn's Bandits
    • Clean Kill
    • Bullard's Armored Cavalry
    • Bronson's Horde
    • Quint's Olympian Groundpounders
    • Irukjandi Company
    • Gray's Ghosts
    • Barrett's Fusiliers
    • Ramilie's Raiders
    • Dragonslayers
    • Longwood's Bluecoats
    • Harcourt's Destructors
    • Caesar's Cohorts
    • Canopian Highlanders
    • Antian Lanciarii
    • Narhal's Raiders
    • Camacho's Caballeros
    • Burr's Black Cobras
    • Broadsword Legion
    • 51st Dark Panzer Jaegers
    • Hsien Hotheads
    • Fist Of Mokal
    • Simonson's Cutthroats
    • Shen-Se Tian
    • New Belt Pirates
    • Band of the Damned
    • Tortuga Fusiliers
    • Death's Consorts
    • Morrison's Extractors
    • Greenburg's Godzillas
    • Always Faithful
    • Lethal Injection
    • Vanguard Legion
    • Smithson's Chinese Bandits
    • Avanti's Angels
    • Mobile Fire
    • Langendorf Lancers
    • Screaming Eagles
    • Dioscuri
    • Olson's Rangers
    • Harlock's Warriors
    • The Arcadians
    • 12th Vegan Rangers
    • Black Caravel
  • Nueva Castile
  • Outworlds Alliance
    • Outworld Alliance
    • 3rd Alliance Air Wing
    • 4th Alliance Air Wing
  • Pirates
  • Local Government
  • Rim Worlds Republic
    • Rim Worlds Republic
    • 8th Helius Fusiliers
    • Republican Guard
  • Saiph Triumvirate
  • Sarna Supremacy
  • St. Ives Compact
  • Styk Commonality
  • Taurian Concordat
    • Taurian Concordat
    • Pleiades Hussars
    • 3rd Taurian Lancers
  • Terracap Confederation
  • Tortuga Dominions
  • Word of Blake
    • Word of Blake
    • WoB Protectorate Militia


Stock Loadout
Stock Loadout
HBK-4N
Hunchback.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 50T
Stock Role Juggernaut & Close Assault
Stock Specifications
Hardpoints Ballistic: 1
Energy: 5
Missile: 2
Support: 3
Speed 4/6/0
Firepower Max Damage: 178
Max Stability: 40
Max Heat: 0
Durability Armor: 800
Structure: 416
Heat Efficiency Sinking: 52
Alpha: 63
Melee Kick: 50
Punch: 29
Stock Equipment
Engine Standard Engine
Core 200
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head S Laser
Left Torso Ammo AC/5
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Ammo LRM
Right Torso AC/5
Heat Sink
LRM5
LRM5
M Laser
M Laser
Left Arm Hunchback Battlefists (Fixed)
M Laser
Right Arm Hunchback Battlefists (Fixed)
M Laser


Description

Combining elements of the 4H and 4J 'Swaybacks', the HBK-4N uses an AC5 and two LRM-5s to give it range, while the four Medium Lasers give it punch up close.


Bonuses

Mech Quirk: Battlefists

Punches do +16% more stability damage, punches do +16% more damage, punch attacks have +4 accuracy


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions
  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • 6th Confederation Reserve Cavalry
  • Circinus Federation
  • ComStar
    • ComStar
    • 7th Army V-Iota
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 2nd Legion Of Vega
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • 1st Kittery Borderers
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 4th Kavalleri
  • Free Worlds League (Marik)
    • Free Worlds League (Marik)
    • 30th Marik Militia
  • Hanseatic League
  • Illyrian Palatinate
  • Lothian League
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 15th Lyran Regulars
  • Magistracy of Canopus
    • Magistracy of Canopus
    • Magistracy Cavaliers
  • Marian Hegemony
    • Marian Hegemony
    • Cohors Morituri
  • Mercenaries
    • Mercenaries
    • Jacob's Juggernauts
    • Winfield's Regiment
    • Band of the Damned
    • Lindon's Battalion
    • Tooth of Ymir
    • Grim Determination
    • Knights of Caerbannog
    • Khorsakov's Cossacks
    • 21st Centauri Lancers
    • The Krushers
    • Rubinsky's Light Horse
    • Romanov's Crusaders
    • The Black Outlaws
    • The Blackhearts
    • Bannockburn's Bandits
    • Longwood's Bluecoats
    • Quint's Olympian Groundpounders
    • Bullard's Armored Cavalry
    • Gray's Ghosts
    • Irukjandi Company
    • Clean Kill
    • Bronson's Horde
    • Harcourt's Destructors
    • Caesar's Cohorts
    • Ramilie's Raiders
    • Canopian Highlanders
    • Dragonslayers
    • Barrett's Fusiliers
    • Narhal's Raiders
    • Greenburg's Godzillas
    • 51st Dark Panzer Jaegers
    • Burr's Black Cobras
    • Fist Of Mokal
    • Simonson's Cutthroats
    • Hsien Hotheads
    • Always Faithful
    • Broadsword Legion
    • Tortuga Fusiliers
    • Death's Consorts
    • Shen-Se Tian
    • Morrison's Extractors
    • New Belt Pirates
    • Antian Lanciarii
    • Langendorf Lancers
    • Olson's Rangers
    • Avanti's Angels
    • Vanguard Legion
    • Mobile Fire
    • Camacho's Caballeros
    • Lethal Injection
    • Smithson's Chinese Bandits
    • Harlock's Warriors
    • The Arcadians
    • Screaming Eagles
    • 12th Vegan Rangers
    • Dioscuri
    • Black Caravel
  • Nueva Castile
  • Outworlds Alliance
    • Outworld Alliance
    • Outworld Alliance
    • 4th Alliance Air Wing
    • 4th Alliance Air Wing
  • Pirates
  • Local Government
  • Rim Worlds Republic
    • Rim Worlds Republic
    • Republican Guard
  • Saiph Triumvirate
  • Sarna Supremacy
  • St. Ives Compact
  • Styk Commonality
  • Taurian Concordat
    • Taurian Concordat
    • 3rd Taurian Lancers
  • Terracap Confederation
  • Tortuga Dominions
  • Word of Blake
    • WoB Protectorate Militia


Stock Loadout
Stock Loadout
HBK-4P
Hunchback.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 50T
Stock Role Juggernaut & Close Assault
Stock Specifications
Hardpoints Energy: 8
Support: 3
Speed 4/6/0
Firepower Max Damage: 172
Max Stability: 0
Max Heat: 0
Durability Armor: 800
Structure: 416
Heat Efficiency Sinking: 92
Alpha: 85
Melee Kick: 50
Punch: 29
Stock Equipment
Engine Standard Engine
Core 200
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head S Laser
Left Torso Heat Sink
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Right Torso Heat Sink
Heat Sink
Heat Sink
M Laser
M Laser
M Laser
M Laser
M Laser
M Laser
Left Arm Hunchback Battlefists (Fixed)
M Laser
Right Arm Hunchback Battlefists (Fixed)
M Laser
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

The 4P version of the Hunchback trades the singular impact of a massive Autocannon for a frightening array of lighter Energy weaponry that is actually capable of dealing more damage overall. This all comes at the cost of greatly increased heat buildup, of course.


Bonuses

Mech Quirk: Battlefists

Punches do +16% more stability damage, punches do +16% more damage, punch attacks have +4 accuracy


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions
  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • Warrior House Imarra
    • 1st McCarron's Armored Cavalry
    • Death Commandos
    • 6th Confederation Reserve Cavalry
  • Circinus Federation
  • ComStar
    • ComStar
    • 11th Army V-Eta
    • 7th Army V-Iota
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 3rd Night Stalkers
    • 2nd Legion Of Vega
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • 2nd Crucis Lancers
    • 10th Lyran Guards
    • 1st Kittery Borderers
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 2nd Freemen
    • 4th Kavalleri
  • Free Worlds League (Marik)
    • Free Worlds League (Marik)
    • 2nd Free Worlds Guards
    • 30th Marik Militia
  • Hanseatic League
  • Illyrian Palatinate
  • Lothian League
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 15th Lyran Regulars
    • 5th Donegal Guards
    • 11th Avalon Hussars
  • Magistracy of Canopus
    • Magistracy of Canopus
    • 2nd Canopian Fusiliers
    • Raventhir's Iron Hand
    • Magistracy Cavaliers
  • Marian Hegemony
    • Marian Hegemony
    • I Legio Martia Victrix
    • V Legio Ripariensis
  • Mercenaries
    • Mercenaries
    • Winfield's Regiment
    • Khorsakov's Cossacks
    • Thermo Police
    • Jacob's Juggernauts
    • Grim Determination
    • Lindon's Battalion
    • Tooth of Ymir
    • Rubinsky's Light Horse
    • The Black Outlaws
    • Barrett's Fusiliers
    • 21st Centauri Lancers
    • The Blackhearts
    • Romanov's Crusaders
    • The Krushers
    • Narhal's Raiders
    • Knights of Caerbannog
    • Clean Kill
    • Bullard's Armored Cavalry
    • Bronson's Horde
    • Quint's Olympian Groundpounders
    • Irukjandi Company
    • Gray's Ghosts
    • Bannockburn's Bandits
    • Ramilie's Raiders
    • Dragonslayers
    • Longwood's Bluecoats
    • Harcourt's Destructors
    • Caesar's Cohorts
    • Canopian Highlanders
    • Greenburg's Godzillas
    • Camacho's Caballeros
    • Mobile Fire
    • Kell Hounds
    • Wolf's Dragoons
    • Broadsword Legion
    • 51st Dark Panzer Jaegers
    • Burr's Black Cobras
    • Fist Of Mokal
    • Shen-Se Tian
    • New Belt Pirates
    • Federated Freemen
    • Tortuga Fusiliers
    • Band of the Damned
    • Morrison's Extractors
    • Death's Consorts
    • Antian Lanciarii
    • Hsien Hotheads
    • Always Faithful
    • Screaming Eagles
    • Harlock's Warriors
    • Smithson's Chinese Bandits
    • Avanti's Angels
    • Vanguard Legion
    • Simonson's Cutthroats
    • Dioscuri
    • The Arcadians
    • Langendorf Lancers
    • 12th Vegan Rangers
    • Lethal Injection
    • Olson's Rangers
    • Black Caravel
  • Nueva Castile
  • Outworlds Alliance
    • Outworld Alliance
    • 3rd Alliance Air Wing
    • 1st Alliance Air Wing
    • 4th Alliance Air Wing
  • Pirates
  • Local Government
  • Rim Worlds Republic
    • Rim Worlds Republic
    • 8th Helius Fusiliers
    • 1st Helius Legionnaires
    • Republican Guard
  • Saiph Triumvirate
  • Sarna Supremacy
  • St. Ives Compact
  • Styk Commonality
  • Taurian Concordat
    • Taurian Concordat
    • Pleiades Hussars
    • Taurian Guard
    • 3rd Taurian Lancers
  • Terracap Confederation
  • Terran Hegemony (Cameron)
  • Tortuga Dominions
  • Word of Blake
    • Word of Blake
    • 9th Division III-Gamma
    • WoB Protectorate Militia


Stock Loadout
Stock Loadout
HBK-4PA
Hunchback.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 50T
Stock Role Juggernaut & Close Assault
Stock Specifications
Hardpoints Ballistic: 3
Energy: 3
Support: 4
Speed 4/6/0
Firepower Max Damage: 117
Max Stability: 13
Max Heat: 0
Durability Armor: 800
Structure: 416
Heat Efficiency Sinking: 48
Alpha: 34
Melee Kick: 50
Punch: 29
Stock Equipment
Engine Standard Engine
Core 200
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Left Torso Heat Sink
Right Torso Ammo Chemical Laser
Ammo Chemical Laser
Heat Sink
Heat Sink
Heat Sink
HMG
HMG
HMG
MG Array
Ammo MG
Ammo MG AOE
Ammo MG HEAP
Left Arm Hunchback Battlefists (Fixed)
L Chem Laser
MG Array
MG
MG
Right Arm Hunchback Battlefists (Fixed)
L Chem Laser
MG Array
MG
MG


Description

The skunkworks of Periphery Armory, Inc, bring you this, the Hunchback-4PA. Unlike most Hunchbacks, this one is a critical damage machine, designed to chew up fragile enemy structure with its battery of Heavy and standard Machine Guns, all linked in MG Arrays. For ranged firepower, the HBK-4PA brings a pair of PAI Fury-brand Large Chemical Lasers to the party. Plenty of ammo for the MGs and lasers keeps the guns firing at all times. It's not the best choice, it's the Periphery Choice!


Bonuses

Mech Quirk: Battlefists

Punches do +16% more stability damage, punches do +16% more damage, punch attacks have +4 accuracy


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions


Stock Loadout
Stock Loadout
HBK-4PA1
Hunchback.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 50T
Stock Role Juggernaut & Close Assault
Stock Specifications
Hardpoints Ballistic: 1
Energy: 5
Missile: 2
Support: 3
Speed 4/6/0
Firepower Max Damage: 512
Max Stability: 80
Max Heat: 0
Durability Armor: 800
Structure: 416
Heat Efficiency Sinking: 44
Alpha: 77
Melee Kick: 50
Punch: 25
Stock Equipment
Engine Standard Engine
Core 200
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head S Laser
Left Torso Heat Sink
Heat Sink
Heat Sink
Right Torso Gyrojet-20
Gyrojet-20
Heavy Rifle
Ammo Heavy Rifle
Ammo Heavy Rifle
Left Arm Hunchback Battlefists (Fixed)
M Laser
Right Arm Hunchback Battlefists (Fixed)
M Laser


Description

The Hunchback is no stranger to unusual refits and the -4PA1 is no exception. Armed with a mixed firepower loadout of a Heavy Rifle and twin Gyrojet-20s, the -4PA1 has a surprising punch up at a respectable range. Up close it can call upon the standard Hunchback arm and head lasers.


Bonuses

Mech Quirk: Battlefists

Punches do +16% more stability damage, punches do +16% more damage, punch attacks have +4 accuracy


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions


Stock Loadout
Stock Loadout
HBK-4PA2
Hunchback.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 50T
Stock Role Juggernaut & Close Assault
Stock Specifications
Hardpoints Ballistic: 4
Energy: 2
Support: 1
Speed 4/6/0
Firepower Max Damage: 532
Max Stability: 10
Max Heat: 0
Durability Armor: 800
Structure: 416
Heat Efficiency Sinking: 44
Alpha: 37
Melee Kick: 50
Punch: 25
Stock Equipment
Engine Prototype XL Engine
Core 200
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head S Laser
Center Torso Heat Sink
Left Torso Cannon Ammo Feed
Medium Cannon
Ammo Medium Rifle
Ammo Medium Rifle
Right Torso Cannon Ammo Feed
Medium Cannon
Ammo Medium Rifle
Ammo Medium Rifle
Left Arm Hunchback Battlefists (Fixed)
M Laser
Right Arm Hunchback Battlefists (Fixed)
M Laser
Left Leg Heat Sink
Right Leg Heat Sink


Description

Based on rumors of the Hunchback II from the Star League era, the HBK-4PA2 uses twin shoulder mounted Medium Cannons with ammo feeds to produce huge damage at good ranges. The standard arm and head lasers backup the Cannons while a Prototype XL provides the necessary tonnage. 4 tons of ammo is sufficient for the mech's general use.


Bonuses

Mech Quirk: Battlefists

Punches do +16% more stability damage, punches do +16% more damage, punch attacks have +4 accuracy


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions


Stock Loadout
Stock Loadout
HBK-4SP
Hunchback.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 50T
Stock Role Juggernaut & Close Assault
Stock Specifications
Hardpoints Energy: 5
Missile: 2
Support: 5
Speed 4/6/0
Firepower Max Damage: 188
Max Stability: 48
Max Heat: 0
Durability Armor: 800
Structure: 416
Heat Efficiency Sinking: 76
Alpha: 69
Melee Kick: 50
Punch: 29
Stock Equipment
Engine Standard Engine
Core 200
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head S Laser
Center Torso Ammo SRM
Ammo SRM
Left Torso Heat Sink
Heat Sink
Heat Sink
Heat Sink
SRM6
Right Torso Heat Sink
Heat Sink
Heat Sink
M Laser
M Laser
SRM6
Left Arm Hunchback Battlefists (Fixed)
M Laser
Right Arm Hunchback Battlefists (Fixed)
M Laser
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

The 4SP variant of the Hunchback replaces the Autocannon with two SRM6 launchers. This has the potential of doing more damage than the standard model, though the damage is more spread out. This firepower is supplemented by two Medium Lasers in each arm.


Bonuses

Mech Quirk: Battlefists

Punches do +16% more stability damage, punches do +16% more damage, punch attacks have +4 accuracy


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions
  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • Warrior House Imarra
    • 6th Confederation Reserve Cavalry
  • Circinus Federation
  • ComStar
    • ComStar
    • 7th Army V-Iota
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 3rd Night Stalkers
    • 2nd Legion Of Vega
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • 2nd Crucis Lancers
    • 10th Lyran Guards
    • 1st Kittery Borderers
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 2nd Freemen
    • 4th Kavalleri
  • Free Worlds League (Marik)
    • Free Worlds League (Marik)
    • 2nd Free Worlds Guards
    • 30th Marik Militia
  • Hanseatic League
  • Illyrian Palatinate
  • Lothian League
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 15th Lyran Regulars
    • 5th Donegal Guards
    • 11th Avalon Hussars
  • Magistracy of Canopus
    • Magistracy of Canopus
    • 2nd Canopian Fusiliers
    • Magistracy Cavaliers
  • Marian Hegemony
    • Marian Hegemony
    • V Legio Ripariensis
    • Cohors Morituri
  • Mercenaries
    • Mercenaries
    • Winfield's Regiment
    • Federated Freemen
    • Khorsakov's Cossacks
    • Jacob's Juggernauts
    • Grim Determination
    • Lindon's Battalion
    • Tooth of Ymir
    • Rubinsky's Light Horse
    • The Black Outlaws
    • Barrett's Fusiliers
    • 21st Centauri Lancers
    • The Blackhearts
    • Romanov's Crusaders
    • The Krushers
    • Narhal's Raiders
    • Knights of Caerbannog
    • Clean Kill
    • Bullard's Armored Cavalry
    • Bronson's Horde
    • Quint's Olympian Groundpounders
    • Irukjandi Company
    • Gray's Ghosts
    • Bannockburn's Bandits
    • Ramilie's Raiders
    • Dragonslayers
    • Longwood's Bluecoats
    • Harcourt's Destructors
    • Caesar's Cohorts
    • Canopian Highlanders
    • Antian Lanciarii
    • Greenburg's Godzillas
    • Mobile Fire
    • Shen-Se Tian
    • Tortuga Fusiliers
    • Broadsword Legion
    • 51st Dark Panzer Jaegers
    • Burr's Black Cobras
    • Fist Of Mokal
    • New Belt Pirates
    • Death's Consorts
    • Thermo Police
    • Morrison's Extractors
    • Thermo Police
    • Band of the Damned
    • Camacho's Caballeros
    • Hsien Hotheads
    • Always Faithful
    • Screaming Eagles
    • Harlock's Warriors
    • Smithson's Chinese Bandits
    • Avanti's Angels
    • Vanguard Legion
    • Simonson's Cutthroats
    • Dioscuri
    • The Arcadians
    • Langendorf Lancers
    • 12th Vegan Rangers
    • Lethal Injection
    • Olson's Rangers
    • Black Caravel
  • Nueva Castile
  • Outworlds Alliance
    • Outworld Alliance
    • Outworld Alliance
    • 4th Alliance Air Wing
    • 3rd Alliance Air Wing
    • 1st Alliance Air Wing
    • 3rd Alliance Air Wing
    • 4th Alliance Air Wing
  • Pirates
  • Local Government
  • Rim Worlds Republic
    • Rim Worlds Republic
    • 8th Helius Fusiliers
    • Republican Guard
  • Saiph Triumvirate
  • Sarna Supremacy
  • St. Ives Compact
  • Styk Commonality
  • Taurian Concordat
    • Taurian Concordat
    • Pleiades Hussars
    • 3rd Taurian Lancers
  • Terracap Confederation
  • Tortuga Dominions
  • Word of Blake
    • WoB Protectorate Militia


Stock Loadout
Stock Loadout
HBK-5H
Hunchback.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 50T
Stock Role Juggernaut & Close Assault
Stock Specifications
Hardpoints Ballistic: 2
Energy: 2
Missile: 3
Support: 1
Speed 4/6/0
Firepower Max Damage: 440
Max Stability: 180
Max Heat: 0
Durability Armor: 720
Structure: 416
Heat Efficiency Sinking: 40
Alpha: 101
Melee Kick: 50
Punch: 29
Stock Equipment
Engine Standard Engine
Core 200
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Left Torso Ammo AC/20
Ammo AC/20
RL20
RL20
RL20
Right Torso AC/20
Left Arm Hunchback Battlefists (Fixed)
M Laser
Right Arm Hunchback Battlefists (Fixed)
M Laser
Left Leg Heat Sink
Right Leg Heat Sink


Description

A fairly common Periphery refit of the Hunchback, the -5H is based on the classic HBK-4G and retains that 'Mech's AC/20 and twin Medium Lasers. However, it removes the Small Laser and 1.5 tons of armor in order to mount three Rocket Launcher-20 racks in the left torso for an incredible one-two punch (AC/20 + 60 rockets will destroy just about anything after all). The -5H proved a popular variant and proliferated through the larger Periphery states.


Bonuses

Mech Quirk: Battlefists

Punches do +16% more stability damage, punches do +16% more damage, punch attacks have +4 accuracy


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions
  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Chainelane Isles
  • Circinus Federation
  • Hanseatic League
  • Illyrian Palatinate
  • JàrnFòlk
  • Lothian League
  • Magistracy of Canopus
    • Magistracy of Canopus
    • 2nd Canopian Fusiliers
    • Magistracy Cavaliers
  • Marian Hegemony
    • Marian Hegemony
    • I Legio Martia Victrix
    • V Legio Ripariensis
  • Mercenaries
    • Mercenaries
    • Jacob's Juggernauts
    • Winfield's Regiment
    • Band of the Damned
    • Lindon's Battalion
    • Tooth of Ymir
    • Grim Determination
    • Knights of Caerbannog
    • Khorsakov's Cossacks
    • 21st Centauri Lancers
    • The Krushers
    • Rubinsky's Light Horse
    • Romanov's Crusaders
    • The Black Outlaws
    • The Blackhearts
    • Bannockburn's Bandits
    • Longwood's Bluecoats
    • Quint's Olympian Groundpounders
    • Bullard's Armored Cavalry
    • Gray's Ghosts
    • Irukjandi Company
    • Clean Kill
    • Bronson's Horde
    • Harcourt's Destructors
    • Caesar's Cohorts
    • Ramilie's Raiders
    • Canopian Highlanders
    • Dragonslayers
    • Barrett's Fusiliers
    • Narhal's Raiders
    • Greenburg's Godzillas
    • 51st Dark Panzer Jaegers
    • Burr's Black Cobras
    • Fist Of Mokal
    • Simonson's Cutthroats
    • Hsien Hotheads
    • Always Faithful
    • Broadsword Legion
    • Tortuga Fusiliers
    • Death's Consorts
    • Shen-Se Tian
    • Morrison's Extractors
    • New Belt Pirates
    • Antian Lanciarii
    • Langendorf Lancers
    • Olson's Rangers
    • Avanti's Angels
    • Vanguard Legion
    • Mobile Fire
    • Camacho's Caballeros
    • Lethal Injection
    • Smithson's Chinese Bandits
    • Harlock's Warriors
    • The Arcadians
    • Screaming Eagles
    • 12th Vegan Rangers
    • Dioscuri
    • Black Caravel
  • New Delphi Compact
  • Nueva Castile
  • Outworlds Alliance
    • Outworld Alliance
    • 3rd Alliance Air Wing
    • 4th Alliance Air Wing
  • Pirates
  • Local Government
  • Rim Worlds Republic
    • Rim Worlds Republic
    • 8th Helius Fusiliers
    • Republican Guard
  • Saiph Triumvirate
  • Sarna Supremacy
  • Styk Commonality
  • Taurian Concordat
    • Taurian Concordat
    • Pleiades Hussars
    • 3rd Taurian Lancers
  • Terracap Confederation
  • Tortuga Dominions


Stock Loadout
Stock Loadout
HBK-5M
Hunchback.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 50T
Stock Role Juggernaut & Close Assault
Stock Specifications
Hardpoints Ballistic: 3
Energy: 3
Support: 3
Speed 4/6/0
Firepower Max Damage: 160
Max Stability: 60
Max Heat: 0
Durability Armor: 800
Structure: 416
Heat Efficiency Sinking: 78
Alpha: 49
Melee Kick: 50
Punch: 29
Stock Equipment
Engine Standard Engine
Core 200
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head S Pulse
Left Torso Ammo AC/20
CASE
Heat Sink (D)
Right Torso AC/20
Left Arm Heat Sink (D)
Heat Sink (D)
Hunchback Battlefists (Fixed)
M Laser
Right Arm Heat Sink (D)
Heat Sink (D)
Hunchback Battlefists (Fixed)
M Laser


Description

The 5M Hunchback is a simple upgrade of the original 4G model. The most notable changes saw the heat sinks upgraded to double-strength models, while the small laser was upgraded to a Small Pulse Laser and CASE was added to protect against ammunition explosions. The extra weight required to add the newer systems forced the designers to reduce ammunition storage to a single ton of reloads, making it unpopular with MechWarriors.


Bonuses

Mech Quirk: Battlefists

Punches do +16% more stability damage, punches do +16% more damage, punch attacks have +4 accuracy


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • 1st McCarron's Armored Cavalry
    • Death Commandos
    • Warrior House Imarra
  • ComStar
    • ComStar
    • 2nd Army V-Mu
    • 11th Army V-Eta
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 1st Tyr
    • 2nd Freemen
  • Free Worlds League (Marik)
    • Free Worlds League (Marik)
    • 1st Knights of the Inner Sphere
    • 2nd Free Worlds Guards
  • Gray Death Legion
  • Magistracy of Canopus
    • Magistracy of Canopus
    • Raventhir's Iron Hand
    • 2nd Canopian Fusiliers
  • Mercenaries
    • Mercenaries
    • Greenburg's Godzillas
    • Narhal's Raiders
    • Barrett's Fusiliers
    • The Blackhearts
    • Camacho's Caballeros
    • Avanti's Angels
    • Mobile Fire
    • Smithson's Chinese Bandits
    • Vanguard Legion
    • Screaming Eagles
    • The Krushers
    • The Black Outlaws
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • Romanov's Crusaders
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • 21st Centauri Lancers
    • Tooth of Ymir
    • Harlock's Warriors
    • 12th Vegan Rangers
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Eridani Light Horse
    • Broadsword Legion
    • Lone Star Regiment
    • Snord's Irregulars
    • Northwind Highlanders
    • Blue Star Irregulars
    • Knights Of St. Cameron
    • Dioscuri
    • Burr's Black Cobras
    • Fist Of Mokal
    • Lethal Injection
    • Olson's Rangers
    • The Arcadians
    • 51st Dark Panzer Jaegers
    • Langendorf Lancers
    • Simonson's Cutthroats
    • Always Faithful
    • Hsien Hotheads
    • Knights of Caerbannog
  • Local Government
  • Taurian Concordat
    • Taurian Concordat
    • Taurian Guard
    • Pleiades Hussars
  • Word of Blake
    • Word of Blake
    • 9th Division III-Gamma


Stock Loadout
Stock Loadout
HBK-5N
Hunchback.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 50T
Stock Role Juggernaut & Close Assault
Stock Specifications
Hardpoints Ballistic: 3
Energy: 3
Support: 3
Speed 4/6/0
Firepower Max Damage: 152
Max Stability: 60
Max Heat: 0
Durability Armor: 800
Structure: 416
Heat Efficiency Sinking: 78
Alpha: 46
Melee Kick: 50
Punch: 29
Stock Equipment
Engine Standard Engine
Core 200
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head S Laser
Left Torso Ammo AC/20
Ammo AC/20
Heat Sink (D)
Right Torso AC/20
Left Arm Heat Sink (D)
Heat Sink (D)
Hunchback Battlefists (Fixed)
M Laser
Right Arm Heat Sink (D)
Heat Sink (D)
Hunchback Battlefists (Fixed)
M Laser


Description

A very simple FWLM field upgrade of the lackluster 5M Hunchback introduced in 3057, the 5N model simply downgrades the pulse laser back to a small laser and removes the CASE to carry an extra ton of reloads, retaining the double heat sinks.


Bonuses

Mech Quirk: Battlefists

Punches do +16% more stability damage, punches do +16% more damage, punch attacks have +4 accuracy


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • 1st McCarron's Armored Cavalry
    • Death Commandos
    • Warrior House Imarra
  • ComStar
    • ComStar
    • 2nd Army V-Mu
    • 11th Army V-Eta
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 1st Tyr
    • 2nd Freemen
  • Free Worlds League (Marik)
    • Free Worlds League (Marik)
    • 1st Knights of the Inner Sphere
    • 2nd Free Worlds Guards
  • Gray Death Legion
  • Magistracy of Canopus
    • Magistracy of Canopus
    • Raventhir's Iron Hand
    • 2nd Canopian Fusiliers
  • Mercenaries
    • Mercenaries
    • Greenburg's Godzillas
    • Narhal's Raiders
    • Barrett's Fusiliers
    • The Blackhearts
    • Camacho's Caballeros
    • Avanti's Angels
    • Mobile Fire
    • Smithson's Chinese Bandits
    • Vanguard Legion
    • Screaming Eagles
    • The Krushers
    • The Black Outlaws
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • Romanov's Crusaders
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • 21st Centauri Lancers
    • Tooth of Ymir
    • Harlock's Warriors
    • 12th Vegan Rangers
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Eridani Light Horse
    • Broadsword Legion
    • Lone Star Regiment
    • Snord's Irregulars
    • Northwind Highlanders
    • Blue Star Irregulars
    • Knights Of St. Cameron
    • Dioscuri
    • Burr's Black Cobras
    • Fist Of Mokal
    • Lethal Injection
    • Olson's Rangers
    • The Arcadians
    • 51st Dark Panzer Jaegers
    • Langendorf Lancers
    • Simonson's Cutthroats
    • Always Faithful
    • Hsien Hotheads
    • Knights of Caerbannog
  • Local Government
  • Taurian Concordat
    • Taurian Concordat
    • Taurian Guard
    • Pleiades Hussars
  • Terran Hegemony (Cameron)
  • Word of Blake
    • Word of Blake
    • 9th Division III-Gamma
    • WoB Protectorate Militia


Stock Loadout
Stock Loadout
HBK-5PA
Hunchback.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 50T
Stock Role Juggernaut & Close Assault
Stock Specifications
Hardpoints Ballistic: 3
Energy: 3
Support: 3
Speed 4/6/0
Firepower Max Damage: 565
Max Stability: 13
Max Heat: 0
Durability Armor: 800
Structure: 416
Heat Efficiency Sinking: 40
Alpha: 39
Melee Kick: 50
Punch: 29
Stock Equipment
Engine Prototype XL Engine
Core 200
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head MG
Left Torso Ammo Chemical Laser
Heat Sink
Heat Sink
Ammo MG
Right Torso Medium Cannon
Medium Cannon
Left Arm Hunchback Battlefists (Fixed)
L Chem Laser
MG
Right Arm Hunchback Battlefists (Fixed)
L Chem Laser
MG


Description

The other Hunchback offering from the minds at Periphery Armory, Inc, the HBK-5PA is built around our patented Jury-Rigged XL engine for power. That power lets the -5PA carry a pair of Medium Cannons for maximum burst firepower. A trio of Machine Guns cover the close range and shred any exposed parts on enemy mechs while a pair of Large Chemical Lasers provide steady ranged firepower. It's not flashy, it's not sexy, but it brings home the bacon, just like a Hunchback should. Buy yours today!


Bonuses

Mech Quirk: Battlefists

Punches do +16% more stability damage, punches do +16% more damage, punch attacks have +4 accuracy


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions


Stock Loadout
Stock Loadout
HBK-5S
Hunchback.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 50T
Stock Role Juggernaut & Close Assault
Stock Specifications
Hardpoints Ballistic: 3
Energy: 4
Support: 1
Speed 4/6/4
Firepower Max Damage: 166
Max Stability: 25
Max Heat: 0
Durability Armor: 880
Structure: 416
Heat Efficiency Sinking: 60
Alpha: 40
Melee Kick: 50
Punch: 29
Stock Equipment
Engine Light Engine
Core 200
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head S Laser
Left Torso CASE
Ammo LBX/20 CLUSTER
Ammo LBX/20 CLUSTER
Ammo LBX/20 SLUG
Ammo LBX/20 SLUG
Right Torso LBX AC/20
Left Arm Heat Sink (D)
Hunchback Battlefists (Fixed)
M Pulse
Right Arm Heat Sink (D)
Hunchback Battlefists (Fixed)
M Pulse
Left Leg Jump Jet (S)
Jump Jet (S)
Right Leg Jump Jet (S)
Jump Jet (S)


Description

Originally a refit line converted to full production, the -5S is a complete overhaul of the Hunchback design developed by Norse-Storm BattleMechs in 3058. The structure has been modified to use Endo Steel construction techniques, the engine has been upgraded to a Light Fusion Engine, and four Jump Jets were added for increased mobility. The 'Mech carries, as its primary weapon, an LB-X Autocannon/20 with CASE-protected ammunition supported by two medium pulse lasers and a single small laser.


Bonuses

Mech Quirk: Battlefists

Punches do +16% more stability damage, punches do +16% more damage, punch attacks have +4 accuracy


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions
  • Federated Suns (Davion)
    • 10th Lyran Guards
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 1st Tyr
    • 2nd Freemen
  • Gray Death Legion
  • Hanseatic League
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 6th Lyran Guards
    • 5th Donegal Guards
  • Mercenaries
    • Mercenaries
    • Camacho's Caballeros
    • Greenburg's Godzillas
    • Narhal's Raiders
    • Barrett's Fusiliers
    • Mobile Fire
    • Vanguard Legion
    • Avanti's Angels
    • Screaming Eagles
    • Smithson's Chinese Bandits
    • Harlock's Warriors
    • The Blackhearts
    • Romanov's Crusaders
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • The Krushers
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • The Black Outlaws
    • 21st Centauri Lancers
    • Tooth of Ymir
    • Dioscuri
    • The Arcadians
    • Northwind Highlanders
    • Lone Star Regiment
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Snord's Irregulars
    • Blue Star Irregulars
    • Knights Of St. Cameron
    • Wolf's Dragoons
    • Kell Hounds
    • 12th Vegan Rangers
    • Eridani Light Horse
    • Burr's Black Cobras
    • Langendorf Lancers
    • Lethal Injection
    • Olson's Rangers
    • Broadsword Legion
    • Always Faithful
    • Hsien Hotheads
    • Simonson's Cutthroats
    • 51st Dark Panzer Jaegers
    • Fist Of Mokal
    • Knights of Caerbannog
  • Local Government


Stock Loadout
Stock Loadout
HBK-5SS
Hunchback.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 50T
Stock Role Juggernaut & Close Assault
Stock Specifications
Hardpoints Energy: 3
Missile: 2
Support: 4
Speed 4/6/4
Firepower Max Damage: 162
Max Stability: 18
Max Heat: 0
Durability Armor: 800
Structure: 416
Heat Efficiency Sinking: 60
Alpha: 84
Melee Kick: 50
Punch: 29
Stock Equipment
Engine Light Engine
Core 200
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Heavy Duty Gyro
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head ER S Laser
Left Torso Artemis IV FCS
CASE
Ammo LRM ARTIV
MML9
Ammo SRM ARTIV
Ammo SRM ARTIV
Right Torso Artemis IV FCS
ER M Laser
MML9
Left Arm ER M Laser
Heat Sink (D)
Hunchback Battlefists (Fixed)
Right Arm ER M Laser
Heat Sink (D)
Hunchback Battlefists (Fixed)
Left Leg Jump Jet (S)
Jump Jet (S)
Right Leg Jump Jet (S)
Jump Jet (S)


Description

Produced by Norse-Storm in the 3060s, the -5SS is based on the chassis of the -5S, carrying two MML 9s fed by three tons worth of ammunition. Three ER Medium Lasers and an ER Small Laser provide added close range damage potential. The use of a Heavy-Duty Gyro protects this fragile piece of equipment from damage.


Bonuses

Mech Quirk: Battlefists

Punches do +16% more stability damage, punches do +16% more damage, punch attacks have +4 accuracy


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions


Stock Loadout
Stock Loadout
HBK-6N
Hunchback.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 50T
Stock Role Juggernaut & Close Assault
Stock Specifications
Hardpoints Ballistic: 3
Energy: 3
Support: 3
Speed 4/6/0
Firepower Max Damage: 160
Max Stability: 60
Max Heat: 0
Durability Armor: 800
Structure: 416
Heat Efficiency Sinking: 60
Alpha: 49
Melee Kick: 50
Punch: 29
Stock Equipment
Engine Standard Engine
Core 200
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head S Pulse
Left Torso Ammo AC/20
Ammo AC/20
Ammo AC/20
Ammo AC/20
CASE
Right Torso AC/20
Left Arm Heat Sink (D)
Hunchback Battlefists (Fixed)
M Laser
Right Arm Heat Sink (D)
Hunchback Battlefists (Fixed)
M Laser


Description

This variant, produced in 3059, was Kali Yama's response to the complaints about the lack of AC/20 ammunition that spawned the ad hoc -5N field refit. The -6N removes three extra double heat sinks and replaces them with three more tons of reloads.


Bonuses

Mech Quirk: Battlefists

Punches do +16% more stability damage, punches do +16% more damage, punch attacks have +4 accuracy


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions
  • Free Worlds League (Marik)
    • Free Worlds League (Marik)
    • 1st Knights of the Inner Sphere
    • 2nd Free Worlds Guards
  • Gray Death Legion
  • Mercenaries
    • Mercenaries
    • Greenburg's Godzillas
    • Narhal's Raiders
    • Barrett's Fusiliers
    • The Blackhearts
    • Camacho's Caballeros
    • Avanti's Angels
    • Mobile Fire
    • Smithson's Chinese Bandits
    • Vanguard Legion
    • Screaming Eagles
    • The Krushers
    • The Black Outlaws
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • Romanov's Crusaders
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • 21st Centauri Lancers
    • Tooth of Ymir
    • Harlock's Warriors
    • 12th Vegan Rangers
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Eridani Light Horse
    • Broadsword Legion
    • Lone Star Regiment
    • Snord's Irregulars
    • Northwind Highlanders
    • Blue Star Irregulars
    • Knights Of St. Cameron
    • Dioscuri
    • Burr's Black Cobras
    • Fist Of Mokal
    • Lethal Injection
    • Olson's Rangers
    • The Arcadians
    • 51st Dark Panzer Jaegers
    • Langendorf Lancers
    • Simonson's Cutthroats
    • Always Faithful
    • Hsien Hotheads
    • Knights of Caerbannog
  • Local Government


Stock Loadout
Stock Loadout
HBK-6PA
Hunchback.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 50T
Stock Role Juggernaut & Close Assault
Stock Specifications
Hardpoints Energy: 14
Support: 3
Speed 4/6/0
Firepower Max Damage: 238
Max Stability: 0
Max Heat: 0
Durability Armor: 800
Structure: 416
Heat Efficiency Sinking: 48
Alpha: 42
Melee Kick: 50
Punch: 25
Stock Equipment
Engine Standard Engine
Core 200
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Prototype Endo-Steel Structure (Fixed)
Armor Standard Armor
Center Torso Ammo Chemical Laser
Ammo Chemical Laser
Left Torso Ammo Chemical Laser
Ammo Chemical Laser
Ammo Chemical Laser
M Chem Laser
M Chem Laser
M Chem Laser
M Chem Laser
M Chem Laser
M Chem Laser
Right Torso Ammo Chemical Laser
Ammo Chemical Laser
Ammo Chemical Laser
M Chem Laser
M Chem Laser
M Chem Laser
M Chem Laser
M Chem Laser
M Chem Laser
Left Arm Hunchback Battlefists (Fixed)
M Chem Laser
Right Arm Hunchback Battlefists (Fixed)
M Chem Laser
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

Taking the Hunchback 4P to it's logical conclusion, the 6PA is a Periphery take on the discoback. Though the 8 tons of chemical ammo poses a risk, the usage of chemical lasers lets the 6PA run cooler, and therefore cram a total of 14 medium chemical lasers into its frame, for quite the punch.


Bonuses

Mech Quirk: Battlefists

Punches do +16% more stability damage, punches do +16% more damage, punch attacks have +4 accuracy


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions


Stock Loadout
Stock Loadout
HBK-6S
Hunchback.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 50T
Stock Role Juggernaut & Close Assault
Stock Specifications
Hardpoints Ballistic: 2
Energy: 4
Missile: 1
Support: 2
Speed 6/9/0
Firepower Max Damage: 198
Max Stability: 49
Max Heat: 0
Durability Armor: 800
Structure: 416
Heat Efficiency Sinking: 60
Alpha: 53
Melee Kick: 50
Punch: 29
Stock Equipment
Engine XL Engine
Core 300
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Left Torso Ammo LBX/20 CLUSTER
Ammo LBX/20 SLUG
Ammo SRM
SRM6
Right Torso LBX AC/20
Left Arm ER M Laser
Hunchback Battlefists (Fixed)
Right Arm ER M Laser
Hunchback Battlefists (Fixed)


Description

This variant of the venerable Hunchback uses an endo steel chassis and 300-rated XL engine to save weight and allow it to reach a top speed of 96 km/h. It carries an ER medium laser in each arm and a single SRM-6 in the left torso. The main hitting power comes from an LB 20-X autocannon in the right torso. The SRM has a ton of ammunition, while the autocannon has two tons of ammo. It is protected by 10 tons of armor and carries 10 double heat sinks.


Bonuses

Mech Quirk: Battlefists

Punches do +16% more stability damage, punches do +16% more damage, punch attacks have +4 accuracy


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions
  • Federated Suns (Davion)
    • 10th Lyran Guards
  • Gray Death Legion
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 6th Lyran Guards
    • 5th Donegal Guards
  • Mercenaries
    • Mercenaries
    • Camacho's Caballeros
    • Greenburg's Godzillas
    • Narhal's Raiders
    • Barrett's Fusiliers
    • Mobile Fire
    • Vanguard Legion
    • Avanti's Angels
    • Screaming Eagles
    • Smithson's Chinese Bandits
    • Harlock's Warriors
    • The Blackhearts
    • Romanov's Crusaders
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • The Krushers
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • The Black Outlaws
    • 21st Centauri Lancers
    • Tooth of Ymir
    • Dioscuri
    • The Arcadians
    • Northwind Highlanders
    • Lone Star Regiment
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Snord's Irregulars
    • Blue Star Irregulars
    • Knights Of St. Cameron
    • Wolf's Dragoons
    • Kell Hounds
    • 12th Vegan Rangers
    • Eridani Light Horse
    • Burr's Black Cobras
    • Langendorf Lancers
    • Lethal Injection
    • Olson's Rangers
    • Broadsword Legion
    • Always Faithful
    • Hsien Hotheads
    • Simonson's Cutthroats
    • 51st Dark Panzer Jaegers
    • Fist Of Mokal
    • Knights of Caerbannog
  • Local Government


Stock Loadout
Stock Loadout
HBK-6V
Hunchback.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 50T
Stock Role Arena Juggernaut
Stock Specifications
Hardpoints Energy: 8
Support: 3
Speed 5/8/5
Firepower Max Damage: 170
Max Stability: 0
Max Heat: 0
Durability Armor: 815
Structure: 416
Heat Efficiency Sinking: 84
Alpha: 102
Melee Kick: 50
Punch: 25
Stock Equipment
Engine XL Engine
Core 250
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor (C)
Head ER S Laser
Center Torso Blue Shield Particle Dampener (Fixed)
Jump Jet (S)
Left Torso BSPFD Components (Fixed)
Heat Sink (D)
Heat Sink (D)
Jump Jet (S)
Right Torso BSPFD Components (Fixed)
M VSPL
M VSPL
M VSPL
Jump Jet (S)
Left Arm BSPFD Components (Fixed)
ER M Laser
Heat Sink (D)
Hunchback Battlefists (Fixed)
Right Arm BSPFD Components (Fixed)
ER M Laser
Heat Sink (D)
Hunchback Battlefists (Fixed)
Left Leg BSPFD Components (Fixed)
Jump Jet (S)
Right Leg BSPFD Components (Fixed)
Jump Jet (S)


Description

Designed for the arenas of Solaris VII, the Hunchback HBK-6V is a modern take on the Succession War era HBK-4P variant, affectionately known as the Discoback. Where the -4P was equipped with a large hunch of Medium Lasers, the HBK-6V uses less lasers but makes them all much more advanced, with a trio of Medium Variable-Speed Pulse Lasers taking top billing. A pair of ER Medium Lasers and an ER Small Laser back them up, while 13 DHS and a 250-rated XL engine provide power. 5 Jump Jets give unexpected mobility, ensuring the -6V is never caught unprepared in the arena.


Bonuses

Mech Quirk: Battlefists

Punches do +16% more stability damage, punches do +16% more damage, punch attacks have +4 accuracy


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions
Mech not found with any factions, it's probably obtained from Game World contracts or an event!'


Stock Loadout
Stock Loadout
HBK-DIE
Hunchback.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 50T
Stock Role Suicide Assault
Stock Specifications
Hardpoints Ballistic: 3
Energy: 3
Support: 3
Speed 4/6/0
Firepower Max Damage: 170
Max Stability: 20
Max Heat: 0
Durability Armor: 890
Structure: 208
Heat Efficiency Sinking: 60
Alpha: 15
Melee Kick: 50
Punch: 29
Stock Equipment
Engine Standard Engine
Core 200
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro XL Gyro (Fixed)
Structure Composite Structure (Fixed)
Armor Heavy Ferro-Fibrous Armor
Left Torso CASE
Ammo UAC/20
Ammo UAC/20
Ammo UAC/20
Ammo UAC/20
Ammo UAC/20
Ammo UAC/20
Right Torso R-UAC/20
Left Arm Heat Sink (D)
Hunchback Battlefists (Fixed)
Right Arm Heat Sink (D)
Hunchback Battlefists (Fixed)


Special Note: The Hunchback HBK-DIE is a custom Community Content 'Mech.

Description

Built around the gigantic Rotary UAC/20, the HBK-DIE was named after what normally happens to people that either fight against or drive one of these Hunchbacks. The Rotary UAC/20 is huge, taking an entire torso and also requiring fragile Composite structure and brittle and bulky Heavy Ferro-Fibrous armor to be fitted. The 6 tons of ammo are relatively paltry for such a thirsty weapon. Still, one salvo at full power from the Rotary UAC/20 can instantly vaporize just about anything.

<b><color=#e51717>COMMUNITY CONTENT</color></b>


Bonuses

Mech Quirk: Battlefists

Punches do +16% more stability damage, punches do +16% more damage, punch attacks have +4 accuracy


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions


Stock Loadout
Stock Loadout
HBK-GI
Hunchback.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 50T
Stock Role Gladiator
Stock Specifications
Hardpoints Ballistic: 2
Energy: 2
Missile: 1
Support: 1
Speed 4/6/0
Firepower Max Damage: 189
Max Stability: 54
Max Heat: 0
Durability Armor: 760
Structure: 416
Heat Efficiency Sinking: 66
Alpha: 46
Melee Kick: 50
Punch: 29
Stock Equipment
Engine XL Engine
Core 200
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head S Laser
Left Torso Heat Sink (D)
Ammo SRM Acid
Ammo SRM
SRM6
Right Torso Ammo Gauss
Ammo Gauss
Ammo Gauss
Gauss Rifle
Left Arm Heat Sink (D)
Hunchback Battlefists (Fixed)
M Pulse
Right Arm Heat Sink (D)
Hunchback Battlefists (Fixed)
M Pulse


Description

Built on an Endo-Steel frame with an XL 200 engine to free up space, the Gridiron Hero 'Mech replaces the standard Hunchback AC/20 armament with a Gauss Rifle, two Medium Pulse Lasers, a Small Laser in the head, and an SRM-6 in the left torso for dealing with close targets. Both weapons are supplied with two tons of ammunition. Thirteen Double Heat Sinks keep the 'Mech cool.


Bonuses

Mech Quirk: Battlefists

Punches do +16% more stability damage, punches do +16% more damage, punch attacks have +4 accuracy


Mech Quirk: Hero Mech

+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

The HBK-GI can only be found as an enemy duelist in Game Worlds contracts.


Stock Loadout
Stock Loadout
HBK-2-4G
Hunchback.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 50T
Stock Role Next-Generation Juggernaut
Stock Specifications
Hardpoints Ballistic: 4
Energy: 2
Support: 1
Speed 4/6/0
Firepower Max Damage: 270
Max Stability: 0
Max Heat: 0
Durability Armor: 800
Structure: 416
Heat Efficiency Sinking: 50
Alpha: 56
Melee Kick: 50
Punch: 29
Stock Equipment
Engine Standard Engine
Core 200
Heat Sinks Engine Sink Kit (S)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (S) (Fixed)
Armor Standard Armor
Head S Elec-Laser (S)
Sanctuary Drone Interface (Fixed)
Left Torso Ammo DBAC/20
Ammo DBAC/20
Ammo DBAC/20
SHIELD (S)
Right Torso DBAC/20 (S)
Left Arm Heat Sink Double (S)
Hunchback II Battlefists (Fixed)
M Elec-Laser (S)
Right Arm Heat Sink Double (S)
Hunchback II Battlefists (Fixed)
M Elec-Laser (S)


Description

Brand new at the time of the Sanctuary Worlder's exodus from the Inner Sphere, the Hunchback had yet to be proven in combat when they left. Still, it accompanied them on their journey, where it quickly proved a powerful and enduring member of their armies. The Hunchback II, as it came to be called, mounts a gargantuan Double-Barrel/20, capable of cracking any armor in seconds. A pair of Medium Electro-Lasers and a Small Electro-Laser back it up. 3 tons of SHIELD-protected ammo keep the guns firing while 10 DHS and thick armor keep the mech functional.


Bonuses

Mech Quirk: Battlefists

Punches do +16% more stability damage, punches do +16% more damage, punch attacks have +4 accuracy


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions


Stock Loadout
Stock Loadout
HBK-2-5D
Hunchback.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 50T
Stock Role Next-Generation Juggernaut
Stock Specifications
Hardpoints Ballistic: 4
Energy: 3
Support: 1
Speed 4/6/0
Firepower Max Damage: 220
Max Stability: 1
Max Heat: 0
Durability Armor: 805
Structure: 416
Heat Efficiency Sinking: 50
Alpha: 50
Melee Kick: 50
Punch: 29
Stock Equipment
Engine XL Engine (S)
Core 200
Heat Sinks Engine Sink Kit (S)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (S) (Fixed)
Armor Ferro-Fibrous Armor (S)
Head Sanctuary Drone Interface (Fixed)
Left Torso Scattergun/10 (S)
Ammo Scattergun/10
Ammo Scattergun/10
SHIELD (S)
Right Torso DBAC/10 (S)
Ammo DBAC/10
Ammo DBAC/10
SHIELD (S)
Left Arm Heat Sink Double (S)
Hunchback II Battlefists (Fixed)
M Elec-Laser (S)
Right Arm Heat Sink Double (S)
Hunchback II Battlefists (Fixed)
M Elec-Laser (S)


Description

Brand new at the time of the Sanctuary Worlder's exodus from the Inner Sphere, the Hunchback had yet to be proven in combat when they left. Still, it accompanied them on their journey, where it quickly proved a powerful and enduring member of their armies. The HBK-2-5D mixes up the traditional formula by mounting two large ballistics instead of one. In each shoulder sits a 10-class autocannon, a Double-Barrel on the right and a Scattergun on the left. 4 total tons of ammunition keep the guns alive. The traditional electro-laser backup accompanies the cannons.


Bonuses

Mech Quirk: Battlefists

Punches do +16% more stability damage, punches do +16% more damage, punch attacks have +4 accuracy


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions


Stock Loadout
Stock Loadout
HBK-2-5G
Hunchback.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 50T
Stock Role Next-Generation Juggernaut
Stock Specifications
Hardpoints Ballistic: 2
Energy: 4
Support: 1
Speed 5/8/0
Firepower Max Damage: 180
Max Stability: 2
Max Heat: 0
Durability Armor: 805
Structure: 416
Heat Efficiency Sinking: 50
Alpha: 56
Melee Kick: 50
Punch: 29
Stock Equipment
Engine Standard Engine
Core 250
Heat Sinks Engine Sink Kit (S)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (S) (Fixed)
Armor Ferro-Fibrous Armor (S)
Head S Elec-Laser (S)
Sanctuary Drone Interface (Fixed)
Left Torso Ammo Scattergun/20
Ammo Scattergun/20
SHIELD (S)
Right Torso Scattergun/20 (S)
Left Arm Hunchback II Battlefists (Fixed)
M Elec-Laser (S)
Right Arm Hunchback II Battlefists (Fixed)
M Elec-Laser (S)


Description

Brand new at the time of the Sanctuary Worlder's exodus from the Inner Sphere, the Hunchback had yet to be proven in combat when they left. Still, it accompanied them on their journey, where it quickly proved a powerful and enduring member of their armies. The Hunchback II, as it came to be called, mounts a gargantuan Scattergun/20, capable of shredding any target in seconds. A pair of Medium Electro-Lasers and a Small Electro-Laser back it up. 3 tons of SHIELD-protected ammo keep the guns firing while 10 DHS and thick armor keep the mech functional and a 250-rated engine keep the 'Mech moving towards its prey.


Bonuses

Mech Quirk: Battlefists

Punches do +16% more stability damage, punches do +16% more damage, punch attacks have +4 accuracy


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions


Stock Loadout
Stock Loadout
HBK-2-6B
Hunchback.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 50T
Stock Role Next-Generation Juggernaut
Stock Specifications
Hardpoints Ballistic: 4
Energy: 4
Support: 1
Speed 4/6/0
Firepower Max Damage: 108
Max Stability: 48
Max Heat: 0
Durability Armor: 800
Structure: 416
Heat Efficiency Sinking: 50
Alpha: 78
Melee Kick: 50
Punch: 29
Stock Equipment
Engine Standard Engine
Core 200
Heat Sinks Engine Sink Kit (S)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (S) (Fixed)
Armor Standard Armor
Head Sanctuary Drone Interface (Fixed)
Left Torso Ammo Bombard Acid
Ammo Bombard
Ammo Bombard Shaped
Bombard/3 (S)
Bombard/9 (S)
SHIELD (S)
Right Torso Ammo Bombard
Ammo Bombard Inferno
Ammo Bombard Shaped
Bombard/3 (S)
Bombard/9 (S)
SHIELD (S)
Left Arm Heat Sink Double (S)
Hunchback II Battlefists (Fixed)
M Modal Laser (S)
Right Arm Heat Sink Double (S)
Hunchback II Battlefists (Fixed)
M Modal Laser (S)


Description

Designed for a very different need from the standard Hunchback II, the HBK-2-6B brings a battery of Bombard Cannons to bear against its foes. A pair each of Bombard/9s and Bombard/3s provide easy modulation of ammunition types and expenditures for the discerning MechWarrior while 6 tons of ammunition provides plenty of options. A paltry pair of Medium Modal Lasers back up the Bombards at close range, though the Hunchback II can just as easily throw hands instead.


Bonuses

Mech Quirk: Battlefists

Punches do +16% more stability damage, punches do +16% more damage, punch attacks have +4 accuracy


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions


Stock Loadout
Stock Loadout
HBK-2-6X
Hunchback.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 50T
Stock Role Next-Generation Juggernaut
Stock Specifications
Hardpoints Ballistic: 1
Energy: 7
Support: 1
Speed 4/6/0
Firepower Max Damage: 266
Max Stability: 80
Max Heat: 0
Durability Armor: 895
Structure: 416
Heat Efficiency Sinking: 65
Alpha: 73
Melee Kick: 50
Punch: 29
Stock Equipment
Engine XL Engine (S)
Core 200
Heat Sinks Engine Sink Kit (S)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (S) (Fixed)
Armor Ferro-Fibrous Armor (S)
Head Sanctuary Drone Interface (Fixed)
Twin-Linked S Laser (S)
Center Torso Ammo Medium Mass Driver
Ammo Medium Mass Driver
Left Torso Heat Sink Double (S)
Heat Sink Double (S)
Heat Sink Double (S)
Right Torso Medium Mass Driver (S)
Modular Plating Mk. 4 (S)
Left Arm Heat Sink Double (S)
Hunchback II Battlefists (Fixed)
Twin-Linked S Laser (S)
Right Arm Heat Sink Double (S)
Hunchback II Battlefists (Fixed)
Twin-Linked S Laser (S)


Description

Built in secret by the Mallard Republic to help test out their Mass Driver weapon system, the HBK-2-6X ports around a Medium Mass Driver for maximum effectiveness. Armed with 2 tons of ammo, the gigantic weapon can flatter just about anything at any range. A trio of Twin-Linked Lasers provide backup for the Mass Driver though they're largely unnecessary. A piece of Mk. 4 Modular Plating and more tonnage of armor keep the driver safe from return fire while 13 DHS keep the mech cold. A Sanctuary XL provides motive power, though the -6X is not a fast design.


Bonuses

Mech Quirk: Battlefists

Punches do +16% more stability damage, punches do +16% more damage, punch attacks have +4 accuracy


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions


Stock Loadout
Stock Loadout

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HBK-SH
Hunchback.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 50T
Stock Role Juggernaut & Close Assault
Stock Specifications
Hardpoints Ballistic: 2
Energy: 2
Missile: 2
Support: 3
Speed 6/9/0
Firepower Max Damage: 140
Max Stability: 37
Max Heat: 0
Durability Armor: 800
Structure: 416
Heat Efficiency Sinking: 60
Alpha: 23
Melee Kick: 50
Punch: 41.5
Stock Equipment
Engine XL Engine
Core 300
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Left Torso Ammo LBX/20 CLUSTER
Ammo Streak SRM
Streak SRM4 (C)
Right Torso LBX AC/20
Left Arm Claws (Fixed)
Right Arm Claws (Fixed)


Description

This variant of the Hunchback was based roughly on the modern Hunchback HBK-6S, modified by a mercenary with a sense of humor. Replacing the Hunchback's mighty fists with a set of Solaris VII Claws, the -SH hits incredibly hard in melee. For firepower at range it keeps the mammoth LB-20X Autocannon while adding a Clan-grade Streak SRM-4 for extra punch against light mechs. Otherwise, the design is fairly standard, cleaving the stock HBK-6S standard.

<b><color=#e51717>COMMUNITY CONTENT</color></b>


Bonuses

Mech Quirk: Melee Weapon

Variants of this model have a melee weapon


Pilot Affinity: Agile

Gains 1 bonus evasion from movement


Factions

Factions
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • Davion Assault Guards
  • Gray Death Legion
  • Mercenaries
    • Mercenaries
    • Northwind Highlanders
    • Lone Star Regiment
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Snord's Irregulars
    • Blue Star Irregulars
    • Knights Of St. Cameron
    • Wolf's Dragoons
    • Kell Hounds
    • Eridani Light Horse


Stock Loadout
Stock Loadout