Difference between revisions of "Patch Notes"

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(11.4.1 update)
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= Latest Patch Notes =
 
= Latest Patch Notes =
  
v11.4 (aka the "Are You Not Entertained?!" release) has been released to the installer. This patch is a heavy release, lots going on here, so let's hop to it.  
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v11.4.1 (aka the "Hey Dork, Maybe Shit Should Work Properly" release) has been released to the installer. This patch is mostly a bug fixing release.  
  
'''NEW MECHANIC:''' The [[Game Worlds]] have arrived! Well, they've been here, but now they do something special. Since the earliest days of BTA people have asked for special duel content on [[Solaris|Solaris VII]]. Today, you get that content. Now when you visit one of the 8 gameworlds in the Inner Sphere (and beyond!) you will have the option to purchase entry into a special duel contract against dedicated gladiator opponents driving customized [[:Category:Hero Mechs|"hero mech"]] rides. There's 8 kinds of duels: light/medium/heavy/assault mech categories for both solo and duo duels. If you win 6 of a specific category (say, light solo duels), you win a special prize, a hero mech of that weight class. Go forth and duel! Duel forever! But be warned, the gladiators aren't pushovers and the mechs are usually pretty good. Buyer beware. For further information, please see the FAQ.
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'''MAJOR FIX:''' The [[Game World|game world duels]] were not providing hero mech rewards properly. That has been fixed, sorry, it was a weird oversight but we sorted it out. Now you can actually acquire heroes correctly.
  
'''IMPORTANT:''' The gameworlds are searchable by the starmap's Ctrl-F search bar HOWEVER to search them properly with the right tag requires a new career. Can't do anything about this, sorry.  
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'''UPDATED MECHANIC:''' First Aid properly works now. Sorry, it was a minor fix that somehow escaped our notice for awhile until we did extensive testing on it.
  
'''NEW MECHANIC:''' [[Battle Armor|Battle Armor!]] Who doesn't love a little squad of dorks running around? Well, your enemies won't after this patch, now that you can carry them around on omnimechs or APCs and now that they can swarm attack mechs. But mechs aren't without defensive options, they can swat off BA squads or they can stop-drop-and-roll to get them off. For more details about the new BA mechanics, please see the [[Frequently Asked Questions|FAQ]] or the wiki!
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'''NEW HEROES:''' The contest winner [[:Category:Hero Mechs|heroes]] were added for the [[Hollander#BZK-BZ|Hollander "Bug Zapper"]] and [[Locust IIC#LCT-IIC-TT|Locust IIC "Tippytoes"]]. Additionally, the following chassis had heroes added: [[Goliath#GOL-GS|Goliath]], [[Emperor#EMP-MC|Emperor]], [[Black Knight#BL-X-KNT|Black Knight]], [[Avatar#AV1-AT|Avatar]], [[Shootist#ST-TW|Shootist]], [[Fire Moth#FM-MO|Fire Moth]], [[Anubis#ABS#TZ|Anubis]], [[Sha Yu#SYU-SHK|Sha Yu]], [[Hollander#BZK-BI|Hollander II]], [[Huron Warrior#HUR-WO-WY|Huron Warrior]], [[Preta#X-PRT-O-SIROCCO|Preta]], [[Bull Shark#BSK-CHR|Bull Shark]].
  
'''NEW MECHANIC:''' Weapons fire now makes you (and the OpFor) easier to detect. Firing a weapon increases the sensor signature of a 'mech by 25% so you'll show up as a blip from further away and so will the enemy.
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'''[[Community Content|COMMUNITY CONTENT]]:''' A new [[Dragon#DRG-FR|Dragon]] has been added. Also, the [[Highlander#HGN-IB|HGN-IB]] has had its description updated.
  
'''UPDATED MECHANIC:''' Strafing runs are a little different now. They call in two waves of aerospace fighters, one fighter after another with a delay between the strafes. Double the effectiveness for the cost! The cost has been rebalanced to account for calling multiple fighters at once.
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* Most installable [[Gear#Actuators|actuators]] now properly take tonnage. Sorry, but it was necessary for balance purposes.
 +
* We added a new gyro, the [[Gyro_Stability#Gyro Equilibrium|Equilibrium gyro]], it just gives you unsteady threshold and is very light.
 +
* MechWarrior barracks now properly increase the number of dudes you can have. It's now 12 per pod.
 +
* [[Weapons#Machine_Guns|MGs]] were buffed a little, now dialing up the rate of fire does not also dial up the refire penalty on most MGs.
 +
* Hovers properly behave on water now. Zoom away!
 +
* The [[Viper#VPR-M|Viper Medusa hero]] had its named changed to the Medusae to fix a wiki issue.
 +
* The [[Fox]] got changed to be more TT-stat accurate. Somehow was wrong on a lot of them. Not sure why, fixed now.
 +
* A number of chassis had their affinities changed. Quirks are unaffected. Specifically, these chassis were changed: [[Phoenix Hawk]], [[Dig King]], [[Hatchetman]], [[Wolverine]], [[Clint]], [[JagerMech]] (and [[JagerMech II]]), Also the [[Rifleman|Riflemen]], [[Assassin]], [[Nightstar]], [[Highlander]], and [[Turkina]].
 +
* Battle Armor jump jets have changed. Now, they have the same jump capacity no matter how many troopers are alive. Losing 1 guy shouldn't make the others jump less good after all.
  
'''UPDATED MECHANIC:''' The AI is starting to receive overhauls in BTA. This is an extended, ongoing, process but expect the AI to get a little sharper as we go forward. You can see the smarter AI at work in the gameworld duels, if you do those.
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'''IMPORTANT:''' v11.4.1 is an "update" update. Run the installer again to let it just update your files and you're set to go. The installer auto-updates the CAB and injects Modtek for you.
  
'''UPDATED START:''' The [[Faction_Starter_Lists#BA_.28Battle_Armor.29|Battle Armor start]] now comes with an OmniMech and an APC to carry your boys around.
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'''IMPORTANT:''' v11.4.1 is not a save breaking update, your saves are compatible and will work fine.
  
'''UPDATED PLANET:''' [[Arc-Royal]] is now properly owned by Clan Wolf-in-Exile. They'll sell you things, shiny shiny things. Wolfhounds, Clan mechs, it's all on the table! Go give them some money.
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'''IMPORTANT:''' You can see v11.4.1's patch notes, as well as any BTA patch notes, on our wiki on this page: https://www.bta3062.com/index.php/Patch_Notes
 
 
'''COMMUNITY CONTENT:''' The [[Weapons#Support PPC Array|Support PPC Array]] was added, though it's not on a unit yet. The [[Weapons#Rapid MRM|Rapid MRM]] and [[Weapons#Improved Rapid MRM|Improved Rapid MRM]] were added, along with two UrbanMechs ([[UrbanMech#UM-R68R|UM-R68R]] and [[UrbanMech#UM-R69R|UM-R69R]]) to field them. The [[Monster LAM#MNST-3R-LAM-PRIME|Monster LAM Omni]] was added.
 
 
 
* Fixed more Omnimech heat sink kits. We'll get 'em all eventually!
 
* Fixed a lot of typos.
 
* [[Skills_and_Abilities#Vehicle_Pilot_Abilities|Target Prediction]] now costs more resolve to use: 30 (up from 20).
 
* Sensor Sweep and Target Painting were swapped in the tank skill tree (Target Painting is now at rank 5, Sensor Sweep at rank 8).
 
* Some decent store work was done this patch, you should see better ammos more reliably now.
 
* There are now several APCs in stores as well as the Chevalier to ComStar's stores.
 
* Command and Control is a different skill now. Same name, different effect, read it closely.
 
* Mission Control was updated. This is a seamless update to fix bugs.
 
* Most installable [[Gear#Gyros|gyros]] saw various changes. Now they take some amount of weight between 0.5 to 1.5 tons and they were largely rebalanced.
 
** Gyro Defense:
 
*** Gyro Defense: 1t weight, +1 defense against being hit effect removed, +1 evasion pips gained from movement added
 
*** Gyro Defense +: 1.5t weight, +1 evasion pips gained from movement effect removed
 
*** Gyro Defense ++: 2t weight, +1 defense against being hit effect removed, max evasion pips gained from movement increased to 2 (up from 1)
 
** Gyro Melee:
 
*** Gyro Melee: 0.5t weight
 
*** Gyro Melee +: 1t weight
 
*** Gyro Melee ++: 1.5t weight
 
** Gyro Stability:
 
*** Gyro Stabilization: 0.5t weight, added -1 recoil effect, entrenched effect removed, stability damage reduction removed
 
*** Gyro Stabilization +: 1t weight, added -1 recoil effect, stability damage reduction removed
 
*** Gyro Stabilization ++: 1.5t weight, added -1 recoil effect, stability damage reduction reduced to 10% (down from 15%)
 
* The Stable Weapon quirk now just works for all weapons in every instance of the quirk.
 
* The [[SturmFeur|Sturmfeur Missile Tank]] is now purchasable from the [[Lyran_Commonwealth|Lyrans].
 
* The BTA Loot Caches are much, much, MUCH better now. They're actually rewards!
 
* Battle Armor locations are now properly named after troopers instead of mech locations. Whoops!
 
* [[Weapons#Arrow IV|Clan Arrow IV]] stats reduced in line with last patch's nerf of the rest of artillery:
 
** Direct damage reduced to 35 (down from 75)
 
** Variable Damage reduced to 15 (down from 35)
 
** Scatter range reduced to 49m/92m (down from  60/120)
 
* [[Weapons#TAG|cTAG and cLight TAG]] got a minor buff: their accuracy bonus now stacks twice, so you can light the same target up twice if you've got more than one TAG.
 
* [[Weapons#Extended Range Lasers|Clan ER Micro Lasers]] got a small buff: heat per shot reduced to 5 (down from 6)
 
 
 
 
 
'''IMPORTANT:''' v11.4 is an "update" update. Run the installer again to let it just update your files and you're set to go. The installer auto-updates the CAB and injects Modtek for you.
 
IMPORTANT: v11.4 is not a save breaking update, your saves are compatible and will work fine.
 
IMPORTANT: You can see v11.4's patch notes, as well as any BTA patch notes, on our wiki on this page: https://www.bta3062.com/index.php/Patch_Notes
 
  
 
'''REMINDER:''' This update, and others like it, are made possible by my Patreon supporters. Without their support, updates would come slower and be less impactful. If you feel like being a part of the support for BTA, you can find me here: https://www.patreon.com/bloodydoves
 
'''REMINDER:''' This update, and others like it, are made possible by my Patreon supporters. Without their support, updates would come slower and be less impactful. If you feel like being a part of the support for BTA, you can find me here: https://www.patreon.com/bloodydoves
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[[Patch v11.4 - 2021/11/3]] - The Solaris/BA update
 
[[Patch v11.4 - 2021/11/3]] - The Solaris/BA update
 +
 +
[[Path v11.4.1 - 2021/11/16]] - The game world update update
  
 
[[Category:Patches]]
 
[[Category:Patches]]

Revision as of 21:38, 16 November 2021

Latest Patch Notes

v11.4.1 (aka the "Hey Dork, Maybe Shit Should Work Properly" release) has been released to the installer. This patch is mostly a bug fixing release.

MAJOR FIX: The game world duels were not providing hero mech rewards properly. That has been fixed, sorry, it was a weird oversight but we sorted it out. Now you can actually acquire heroes correctly.

UPDATED MECHANIC: First Aid properly works now. Sorry, it was a minor fix that somehow escaped our notice for awhile until we did extensive testing on it.

NEW HEROES: The contest winner heroes were added for the Hollander "Bug Zapper" and Locust IIC "Tippytoes". Additionally, the following chassis had heroes added: Goliath, Emperor, Black Knight, Avatar, Shootist, Fire Moth, Anubis, Sha Yu, Hollander II, Huron Warrior, Preta, Bull Shark.

COMMUNITY CONTENT: A new Dragon has been added. Also, the HGN-IB has had its description updated.

  • Most installable actuators now properly take tonnage. Sorry, but it was necessary for balance purposes.
  • We added a new gyro, the Equilibrium gyro, it just gives you unsteady threshold and is very light.
  • MechWarrior barracks now properly increase the number of dudes you can have. It's now 12 per pod.
  • MGs were buffed a little, now dialing up the rate of fire does not also dial up the refire penalty on most MGs.
  • Hovers properly behave on water now. Zoom away!
  • The Viper Medusa hero had its named changed to the Medusae to fix a wiki issue.
  • The Fox got changed to be more TT-stat accurate. Somehow was wrong on a lot of them. Not sure why, fixed now.
  • A number of chassis had their affinities changed. Quirks are unaffected. Specifically, these chassis were changed: Phoenix Hawk, Dig King, Hatchetman, Wolverine, Clint, JagerMech (and JagerMech II), Also the Riflemen, Assassin, Nightstar, Highlander, and Turkina.
  • Battle Armor jump jets have changed. Now, they have the same jump capacity no matter how many troopers are alive. Losing 1 guy shouldn't make the others jump less good after all.

IMPORTANT: v11.4.1 is an "update" update. Run the installer again to let it just update your files and you're set to go. The installer auto-updates the CAB and injects Modtek for you.

IMPORTANT: v11.4.1 is not a save breaking update, your saves are compatible and will work fine.

IMPORTANT: You can see v11.4.1's patch notes, as well as any BTA patch notes, on our wiki on this page: https://www.bta3062.com/index.php/Patch_Notes

REMINDER: This update, and others like it, are made possible by my Patreon supporters. Without their support, updates would come slower and be less impactful. If you feel like being a part of the support for BTA, you can find me here: https://www.patreon.com/bloodydoves

REMINDER: Custom mod commissions are still available if you're interested. If you'd like to get your own community content added to BTA DM me, bloodydoves, and we can work something out.

Older Patch Notes

Patch v1.2 - 2019/6/25

Patch v1.3 - 2019/6/26

Patch v1.4 - 2019/6/29

Patch v2.0 - 2019/6/29

Patch v2.1 - 2019/7/3

Patch v2.2 - 2019/7/3

Patch v2.3 - 2019/7/10

Patch v2.4 - 2019/7/14

Patch v2.5 - 2019/7/20

Patch v2.6 - 2019/7/29

Patch v2.6.2 - 2019/8/4

Patch v2.7 - 2019/8/4

Patch v2.8 - 2019/8/12

Patch v2.9 - 2019/8/28

Patch v2.9.2 - 2019/9/9

Patch v3.0 - 2019/9/20

Patch v3.0.2 - 2019/9/29

Patch v3.1 - 2019/10/6

Patch v3.1.1 - 2019/10/6

Patch v3.1.2 - 2019/10/11

Patch v3.2 - 2019/10/20

Patch v3.2.1 - 2019/10/23

Patch v3.3 - 2019/10/27

Patch v3.4 - 2019/11/1

Patch v3.5 - 2019/11/9

Patch v3.5.1 - 2019/11/9

Patch v3.6 - 2019/11/17

Patch v3.6.1 - 2019/11/17

Patch v3.7.4 - 2019/12/14

Patch v3.8 - 2019/12/22

Patch v3.9 - 2020/1/1

Patch v3.9.3 - 2020/1/1

Patch v3.9.4 - 2020/1/2

Patch v3.9.5 - 2020/1/8

Patch v4.0 - 2020/1/18

Patch v4.1 - 2020/1/25

Patch v4.2 - 2020/2/9

Patch v4.2.1 - 2020/2/9

Patch v4.2.2 - 2020/2/9

Patch v4.3 - 2020/2/20

Patch v4.4 - 2020/3/11

Patch v4.5 - 2020/4/3

Patch v4.5.1 - 2020/4/2

Patch v4.6 - 2020/4/8

Patch v5.0 - 2020/4/15

Patch v5.1 - 2020/4/19

Patch v5.2 - 2020/4/23

Patch v5.3 - 2020/5/4

Patch v5.4 - 2020/5/19

Patch v5.5 - 2020/6/2

Patch v5.5.1 - 2020/6/2

Patch v5.5.2 - 2020/6/6

Patch v6.0 - 2020/6/24

Patch v6.0.1 - 2020/6/25

Patch v6.1 - 2020/7/6

Patch v6.2 - 2020/7/19

Patch v6.3 - 2020/7/26

Patch v6.4 - 2020/8/9

Patch v6.4.1 - 2020/8/11

Patch v7.0 - 2020/8/21

Patch v7.1 - 2020/9/6

Patch v7.2 - 2020/9/21

Patch v7.2.1 - 2020/9/23

Patch v7.3 - 2020/10/3

Patch v7.3.2 - 2020/10/4

Patch v7.3.3 - 2020/10/6

Patch v7.4 - 2020/10/17

Patch v7.4.1 - 2020/10/18

Patch v7.5 - 2020/10/30 - The TisButAScratch patch

Patch v7.5.1 - 2020/11/2 - Hotfix

Patch v7.6 - 2020/11/8 - The new variants for lots of mechs patch

Patch v7.7 - 2020/11/25 - The Brigand/Mantis/Sha Yu/Enfield/Bombardier patch

Patch v7.7.1 - 2020/11/25 - Hotfix

Patch v8.0 - 2020/12/21 - The Battle Armor patch

Patch v8.1 - 2020/12/21 - Hotfix

Patch v8.2 - 2021/1/2 - The shop fix + ExcavatorMech patch

Patch v8.3 - 2021/1/17 - The Clan Nova Cat/Diamond Shark + LAM AirMech mode patch

Patch v8.4 - 2021/1/30 - The Pilot Specializations patch

Patch v8.5 - 2021/2/13 - The Zeppelin patch

Patch v8.5.1 - 2021/2/13 - Hotfix

Patch v8.5.2 - 2021/2/13 - Hotfix

Patch v9.0 - 2021/2/27 - The Quad 'Mech patch

Patch v9.1 - 2021/2/27 - Hotfix

Patch v9.2 - 2021/3/7 - The bug fix patch

Patch v9.3 - 2021/3/13 - The WarTech IIC patch

Patch v9.4 - 2021/3/31 - The House Arano invades Terra/Community Content patch

Patch v9.4.1 - 2021/4/2 - Hotfix

Patch v10 - 2021/4/24 - The playable tanks + save breaking patch

Patch v10.1 - 2021/5/3 - The Von Rohrs patch

Patch v10.2 - 2021/5/18 - The Minsk patch

Patch v10.3 - 2021/6/2 - The WoB patch

Patch v10.4 - 2021/6/24 - The Hoplite/Dig King/Ostscout/Toyama + new installer patch

Patch v10.5 - 2021/7/10 - The Resolve rework patch

Patch v10.5.1 - 2021/7/10 - Hotfix

Patch v11.0 - 2021/8/8 - The Airdrop Beacon patch

Patch v11.0.1 - 2021/8/9 - Hotfix

Patch v11.0.2 - 2021/8/9 - Hotfix

Patch v11.0.3 - 2021/8/9 - Hotfix

Patch v11.1 - 2021/9/5 - The vehicle crew skill tree update

Patch v11.1.1 - 2021/9/5 - Hotfix

Patch v11.2 - 2021/9/26 - Strafing runs and heat balances

Patch v11.3 - 2021/10/8 - The artillery update

Patch v11.4 - 2021/11/3 - The Solaris/BA update

Path v11.4.1 - 2021/11/16 - The game world update update