Difference between revisions of "Gyro XL"

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(Added FOTM info)
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'''Equipped Effects:'''
 
'''Equipped Effects:'''
* +40 increased unsteady threshold.
+
* +40 increased unsteady threshold
  
 
'''Critical Effects:'''
 
'''Critical Effects:'''
* HIT 1: The gyro was critically hit, reducing unsteady threshold by 50%.
+
* HIT 1: The gyro was critically hit, reducing unsteady threshold by 50%
* DESTROYED: The gyro was destroyed, setting unsteady threshold to 0.
+
* DESTROYED: The gyro was destroyed, setting unsteady threshold to 0
  
 
'''Notes:'''
 
'''Notes:'''
* If the tonnage calculation seems confusing don't worry. What it boils down to is that it reduces the weight of the gyro on your 'mech, freeing up tonnage on your 'mech at the cost of taking up more space in the CT than a standard gyro. Rounds to the nearest half ton.
+
* If the tonnage calculation seems confusing don't worry. What it boils down to is that it reduces the weight of the gyro on your 'mech, freeing up tonnage on your 'mech at the cost of taking up more space in the CT than a standard gyro. Rounds to the nearest half ton
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 +
'''Found On These 'Mechs:'''
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{{EquipmentMechs|Gear_Gyro_XL}}

Revision as of 06:52, 10 December 2021

Developed by ComStar, much like the XL Engine, the XL Gyro is constructed from lighter but bulkier material and components, increasing the size of the gyro by half in exchange for halving its weight. Also sharing the same disadvantage, the XL gyro can only weather the same amount of damage as a standard gyro before destruction, its increased bulk increasing the odds that any fire that penetrates the center torso will strike it and cripple the 'Mech. Further, unless a 'Mech mounts a Compact Engine, the XL gyro will take up the small amount of free space in the center torso region, forcing any equipment normally installed there to be moved to other positions.

Manufacturer: Luthien
Tonnage: -0.03 x chassis weight
Critical Slots: 4
Install Location: Center Torso
Value: 900,000
Gear ID: Gear_Gyro_XL


Equipped Effects:

  • +40 increased unsteady threshold

Critical Effects:

  • HIT 1: The gyro was critically hit, reducing unsteady threshold by 50%
  • DESTROYED: The gyro was destroyed, setting unsteady threshold to 0

Notes:

  • If the tonnage calculation seems confusing don't worry. What it boils down to is that it reduces the weight of the gyro on your 'mech, freeing up tonnage on your 'mech at the cost of taking up more space in the CT than a standard gyro. Rounds to the nearest half ton

Found On These 'Mechs: