Difference between revisions of "Longbow"
(10 intermediate revisions by 4 users not shown) | |||
Line 3: | Line 3: | ||
{{AutoInfoboxVariant|LGB-0C | {{AutoInfoboxVariant|LGB-0C | ||
|image = Longbow.png | |image = Longbow.png | ||
− | |||
|structure = 977 | |structure = 977 | ||
}} | }} | ||
Line 11: | Line 10: | ||
===Bonuses=== | ===Bonuses=== | ||
− | + | {{QuirkPrimitive}} | |
− | |||
+ | {{AffinityIceCold}} | ||
− | |||
− | + | ===Factions=== | |
+ | {{MechFactions|LGB-0C}} | ||
+ | |||
+ | |||
+ | {{LoadoutImage|image=LGB-0C.png}} | ||
+ | </tab> | ||
+ | <tab name="LGB-0H"> | ||
+ | {{AutoInfoboxVariant|LGB-0H | ||
+ | }} | ||
+ | ===Description=== | ||
+ | {{MechDetails|LGB-0H}} | ||
+ | |||
+ | |||
+ | ===Bonuses=== | ||
+ | {{QuirkCombatComputer}} | ||
+ | |||
+ | |||
+ | {{AffinityIceCold}} | ||
===Factions=== | ===Factions=== | ||
− | {{MechFactions|LGB- | + | {{MechFactions|LGB-0H}} |
− | {{LoadoutImage|image=LGB- | + | {{LoadoutImage|image=LGB-0H.jpg}} |
</tab> | </tab> | ||
<tab name="LGB-0W"> | <tab name="LGB-0W"> | ||
{{AutoInfoboxVariant|LGB-0W | {{AutoInfoboxVariant|LGB-0W | ||
− | + | |heatsinking = 58 | |
− | |heatsinking = | ||
}} | }} | ||
===Description=== | ===Description=== | ||
Line 37: | Line 51: | ||
===Bonuses=== | ===Bonuses=== | ||
− | + | {{QuirkCombatComputer}} | |
+ | |||
+ | |||
+ | {{AffinityIceCold}} | ||
+ | |||
+ | |||
+ | ===Factions=== | ||
+ | {{MechFactions|LGB-0W}} | ||
+ | |||
+ | |||
+ | {{LoadoutImage|image=LGB-0W.png}} | ||
+ | </tab> | ||
+ | <tab name="LGB-0W2"> | ||
+ | {{AutoInfoboxVariant|LGB-0W2 | ||
+ | }} | ||
+ | ===Description=== | ||
+ | {{MechDetails|LGB-0W2}} | ||
+ | |||
+ | |||
+ | ===Bonuses=== | ||
+ | {{QuirkCombatComputer}} | ||
+ | |||
+ | |||
+ | {{AffinityIceCold}} | ||
+ | |||
+ | |||
+ | ===Factions=== | ||
+ | {{MechFactions|LGB-0W2}} | ||
+ | |||
+ | |||
+ | {{LoadoutImage|image=LGB-0W2.jpg}} | ||
+ | </tab> | ||
+ | <tab name="LGB-0PAA"> | ||
+ | {{AutoInfoboxVariant|LGB-0PAA}} | ||
+ | ===Description=== | ||
+ | {{MechDetails|LGB-0PAA}} | ||
+ | |||
+ | |||
+ | ===Bonuses=== | ||
+ | {{QuirkCombatComputer}} | ||
+ | |||
+ | |||
+ | {{AffinityIceCold}} | ||
+ | |||
+ | |||
+ | ===Factions=== | ||
+ | {{MechFactions|LGB-0PAA}} | ||
+ | |||
+ | |||
+ | {{LoadoutImage|image=LGB-0PAA.jpg}} | ||
+ | </tab> | ||
+ | <tab name="LGB-0PAB"> | ||
+ | {{AutoInfoboxVariant|LGB-0PAB}} | ||
+ | ===Description=== | ||
+ | {{MechDetails|LGB-0PAB}} | ||
− | |||
+ | ===Bonuses=== | ||
+ | {{QuirkCombatComputer}} | ||
− | |||
− | + | {{AffinityIceCold}} | |
===Factions=== | ===Factions=== | ||
− | {{MechFactions|LGB- | + | {{MechFactions|LGB-0PAB}} |
− | {{LoadoutImage|image=LGB- | + | {{LoadoutImage|image=LGB-0PAB.jpg}} |
</tab> | </tab> | ||
<tab name="LGB-7Q"> | <tab name="LGB-7Q"> | ||
{{AutoInfoboxVariant|LGB-7Q | {{AutoInfoboxVariant|LGB-7Q | ||
− | |heatsinking = | + | |heatsinking = 94 |
}} | }} | ||
===Description=== | ===Description=== | ||
Line 62: | Line 130: | ||
===Bonuses=== | ===Bonuses=== | ||
− | + | {{QuirkCombatComputer}} | |
− | |||
− | |||
− | |||
− | |||
− | + | {{AffinityIceCold}} | |
Line 87: | Line 151: | ||
===Bonuses=== | ===Bonuses=== | ||
− | + | {{QuirkCombatComputer}} | |
+ | |||
+ | |||
+ | {{AffinityIceCold}} | ||
+ | |||
+ | |||
+ | ===Factions=== | ||
+ | {{MechFactions|LGB-7V}} | ||
+ | |||
+ | |||
+ | {{LoadoutImage|image=LGB-7V.png}} | ||
+ | </tab> | ||
+ | <tab name="LGB-8C"> | ||
+ | {{AutoInfoboxVariant|LGB-8C | ||
+ | }} | ||
+ | ===Description=== | ||
+ | {{MechDetails|LGB-8C}} | ||
+ | |||
+ | |||
+ | ===Bonuses=== | ||
+ | {{QuirkCombatComputer}} | ||
+ | |||
+ | |||
+ | {{AffinityIceCold}} | ||
+ | |||
+ | |||
+ | ===Factions=== | ||
+ | {{MechFactions|LGB-8C}} | ||
− | |||
+ | {{LoadoutImage|image=LGB-8C.jpg}} | ||
+ | </tab> | ||
+ | <tab name="LGB-8D"> | ||
+ | {{AutoInfoboxVariant|LGB-8D | ||
+ | |image = Longbow.png | ||
+ | |structure = 977 | ||
+ | }} | ||
+ | ===Description=== | ||
+ | {{MechDetails|LGB-8D}} | ||
− | |||
− | + | ===Bonuses=== | |
+ | {{QuirkCombatComputer}} | ||
+ | |||
+ | |||
+ | {{AffinityIceCold}} | ||
===Factions=== | ===Factions=== | ||
− | {{MechFactions|LGB- | + | {{MechFactions|LGB-8D}} |
− | {{LoadoutImage|image=LGB- | + | {{LoadoutImage|image=LGB-8D.jpg}} |
</tab> | </tab> | ||
<tab name="LGB-8Q"> | <tab name="LGB-8Q"> | ||
Line 112: | Line 214: | ||
===Bonuses=== | ===Bonuses=== | ||
− | + | {{QuirkCombatComputer}} | |
+ | |||
+ | |||
+ | {{AffinityIceCold}} | ||
+ | |||
+ | |||
+ | ===Factions=== | ||
+ | {{MechFactions|LGB-8Q}} | ||
+ | |||
+ | |||
+ | {{LoadoutImage|image=LGB-8Q.png}} | ||
+ | </tab> | ||
+ | <tab name="LGB-9D"> | ||
+ | {{AutoInfoboxVariant|LGB-9D | ||
+ | |heatsinking = 66 | ||
+ | }} | ||
+ | ===Description=== | ||
+ | {{MechDetails|LGB-9D}} | ||
+ | |||
+ | |||
+ | ===Bonuses=== | ||
+ | {{QuirkCombatComputer}} | ||
+ | |||
+ | |||
+ | {{AffinityIceCold}} | ||
+ | |||
+ | |||
+ | ===Factions=== | ||
+ | {{MechFactions|LGB-9D}} | ||
+ | |||
+ | |||
+ | {{LoadoutImage|image=LGB-9D.jpg}} | ||
+ | </tab> | ||
+ | <tab name="LGB-9E"> | ||
+ | {{AutoInfoboxVariant|LGB-9E | ||
+ | |heatsinking = 66 | ||
+ | }} | ||
+ | ===Description=== | ||
+ | {{MechDetails|LGB-9E}} | ||
+ | |||
+ | |||
+ | ===Bonuses=== | ||
+ | {{QuirkCombatComputer}} | ||
+ | |||
+ | |||
+ | {{AffinityIceCold}} | ||
+ | |||
+ | |||
+ | ===Factions=== | ||
+ | {{MechFactions|LGB-9E}} | ||
+ | |||
+ | |||
+ | {{LoadoutImage|image=LGB-9E.jpg}} | ||
+ | </tab> | ||
+ | <tab name="LGB-9Q"> | ||
+ | {{AutoInfoboxVariant|LGB-9Q | ||
+ | |heatsinking = 66 | ||
+ | }} | ||
+ | ===Description=== | ||
+ | {{MechDetails|LGB-9Q}} | ||
+ | |||
+ | |||
+ | ===Bonuses=== | ||
+ | {{QuirkCombatComputer}} | ||
+ | |||
+ | |||
+ | {{AffinityIceCold}} | ||
+ | |||
+ | |||
+ | ===Factions=== | ||
+ | {{MechFactions|LGB-9Q}} | ||
+ | |||
+ | |||
+ | {{LoadoutImage|image=LGB-9Q.jpg}} | ||
+ | </tab> | ||
+ | <tab name="LGB-10C"> | ||
+ | {{AutoInfoboxVariant|LGB-10C | ||
+ | }} | ||
+ | ===Description=== | ||
+ | {{MechDetails|LGB-10C}} | ||
+ | |||
+ | |||
+ | ===Bonuses=== | ||
+ | {{QuirkCombatComputer}} | ||
+ | |||
+ | |||
+ | {{AffinityIceCold}} | ||
+ | |||
+ | |||
+ | ===Factions=== | ||
+ | {{MechFactions|LGB-10C}} | ||
+ | |||
+ | |||
+ | {{LoadoutImage|image=LGB-10C.jpg}} | ||
+ | </tab> | ||
+ | <tab name="LGB-10M"> | ||
+ | {{AutoInfoboxVariant|LGB-10M | ||
+ | }} | ||
+ | ===Description=== | ||
+ | {{MechDetails|LGB-10M}} | ||
+ | |||
+ | |||
+ | ===Bonuses=== | ||
+ | {{QuirkCombatComputer}} | ||
+ | |||
+ | |||
+ | {{AffinityIceCold}} | ||
+ | |||
+ | |||
+ | ===Factions=== | ||
+ | {{MechFactions|LGB-10M}} | ||
+ | |||
+ | |||
+ | {{LoadoutImage|image=LGB-10M.jpg}} | ||
+ | </tab> | ||
+ | <tab name="LGB-10S"> | ||
+ | {{AutoInfoboxVariant|LGB-10S | ||
+ | |heatsinking=66 | ||
+ | }} | ||
+ | ===Description=== | ||
+ | {{MechDetails|LGB-10S}} | ||
− | |||
+ | ===Bonuses=== | ||
+ | {{QuirkCombatComputer}} | ||
− | |||
− | + | {{AffinityIceCold}} | |
===Factions=== | ===Factions=== | ||
− | {{MechFactions|LGB- | + | {{MechFactions|LGB-10S}} |
− | {{LoadoutImage|image=LGB- | + | {{LoadoutImage|image=LGB-10S.jpg}} |
</tab> | </tab> | ||
<tab name="LGB-12C"> | <tab name="LGB-12C"> | ||
Line 137: | Line 359: | ||
===Bonuses=== | ===Bonuses=== | ||
− | + | {{QuirkCombatComputer}} | |
− | |||
+ | {{AffinityIceCold}} | ||
− | |||
− | + | ===Factions=== | |
+ | {{MechFactions|LGB-12C}} | ||
+ | |||
+ | |||
+ | {{LoadoutImage|image=LGB-12C.png}} | ||
+ | </tab> | ||
+ | <tab name="LGB-13NAIS"> | ||
+ | {{AutoInfoboxVariant|LGB-13NAIS | ||
+ | }} | ||
+ | ===Description=== | ||
+ | {{MechDetails|LGB-13NAIS}} | ||
+ | |||
+ | |||
+ | ===Bonuses=== | ||
+ | {{QuirkCombatComputer}} | ||
+ | |||
+ | |||
+ | {{AffinityIceCold}} | ||
===Factions=== | ===Factions=== | ||
− | {{MechFactions|LGB- | + | {{MechFactions|LGB-13NAIS}} |
− | {{LoadoutImage|image=LGB- | + | {{LoadoutImage|image=LGB-13NAIS.jpg}} |
</tab> | </tab> | ||
</tabs> | </tabs> | ||
+ | |||
+ | [[Category:Primitive Mechs]] | ||
+ | [[Category:85 Ton Mechs]] | ||
+ | [[Category:Inner Sphere BattleMechs]] | ||
+ | [[Category:Inner Sphere Mechs]] |
Latest revision as of 18:33, 1 February 2024
LGB-0C
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 85T |
Stock Role | Hail of Missiles |
Stock Specifications | |
Hardpoints | Energy: 2 Missile: 2 Support: 1 |
Speed | 4/6/0 |
Firepower | Max Damage: 212 Max Stability: 40 Max Heat: 0 |
Durability | Armor: 800 Structure: 977 |
Heat Efficiency | Sinking: 60 Alpha: 65 |
Melee | Kick: 85 Punch: 43 |
Stock Equipment | |
Engine | Primitive Engine (Fixed) |
Core | 300 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | +2 |
Gyro | Standard Gyro |
Structure | Longbow Rugged Structure (Fixed) |
Head | Primitive Cockpit (Fixed) S Laser |
Center Torso | Heat Sink |
Left Torso | Ammo LRM Ammo LRM Ammo LRM M Laser Prototype |
Right Torso | Ammo LRM Ammo LRM Ammo LRM M Laser Prototype |
Left Arm | LRM20 |
Right Arm | LRM20 |
Left Leg | Heat Sink |
Right Leg | Heat Sink |
Description
The Longbow-0C is the Primitive Longbow, made with early components before mech technology was well understood. However, the -0C carries respectable firepower for its era, though weak by modern standards. It carries a pair of LRM 20s for ranged bombardment and a pair of Medium Lasers with a Small Laser as close-range backup. In order to maintain a resonable ground speed, the mech carries a large but extremely heavy primitive 310 engine. Armor is also paltry by modern standards.
Bonuses
Mech Quirk: Primitive
+50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight
Pilot Affinity: Ice Cold
Adds 9 bonus heat sinking
Factions
- Chainelane Isles
- Hanseatic League
- JàrnFòlk
- Mercenaries
- Band of the Damned
- New Belt Pirates
- Tortuga Fusiliers
- Morrison's Extractors
- Death's Consorts
- Shen-Se Tian
- New Delphi Compact
- Nueva Castile
- Pirates
- Local Government
- Tortuga Dominions
LGB-0H
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 85T |
Stock Role | Hail of Missiles |
Stock Specifications | |
Hardpoints | Energy: 2 Missile: 26 Support: 1 |
Speed | 4/6/0 |
Firepower | Max Damage: 1410 Max Stability: 560 Max Heat: 0 |
Durability | Armor: 1160 Structure: 651 |
Heat Efficiency | Sinking: 66 Alpha: 310 |
Melee | Kick: 85 Punch: 43 |
Stock Equipment | |
Engine | Standard Engine |
Core | 340 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | +1 |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Longbow Combat Computer (Fixed) |
Left Torso | PPC RL10 RL10 RL10 |
Right Torso | PPC RL10 RL10 RL10 |
Left Arm | RL10 RL10 RL10 RL10 RL10 RL10 RL10 RL10 RL10 RL10 |
Right Arm | RL10 RL10 RL10 RL10 RL10 RL10 RL10 RL10 RL10 RL10 |
Description
The Longbow is famous for its missiles. This, the LGB-0H, takes that fame to its logical extreme. The Marian Hegemony 'acquired' some Longbow chassis by completely legal means and, true to form, decided to shove as many Rocket Launchers as possible into the frame, 26 Rocket Launcher-10s to be precise. A pair of PPCs seem like afterthoughts for when the rockets have done their bloody work. Interestingly, the -0H has Double Heat Sinks, the source of which remains unclear.
Bonuses
Mech Quirk: Combat Computer
-6 heat per turn
Pilot Affinity: Ice Cold
Adds 9 bonus heat sinking
Factions
- Marian Hegemony
- Marian Hegemony
- I Legio Martia Victrix
- V Legio Ripariensis
- Mercenaries
- Band of the Damned
- New Belt Pirates
- Tortuga Fusiliers
- Morrison's Extractors
- Death's Consorts
- Shen-Se Tian
- Pirates
- Tortuga Dominions
LGB-0W
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 85T |
Stock Role | Hail of Missiles |
Stock Specifications | |
Hardpoints | Missile: 8 Support: 2 |
Speed | 4/6/0 |
Firepower | Max Damage: 200 Max Stability: 50 Max Heat: 0 |
Durability | Armor: 760 Structure: 651 |
Heat Efficiency | Sinking: 58 Alpha: 48 |
Melee | Kick: 85 Punch: 43 |
Stock Equipment | |
Engine | Standard Engine |
Core | 340 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | +3 |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Longbow Combat Computer (Fixed) |
Center Torso | Ammo LRM Ammo LRM |
Left Torso | Ammo LRM Ammo LRM LRM5 |
Right Torso | Ammo LRM Ammo LRM LRM5 |
Left Arm | LRM20 |
Right Arm | LRM20 |
Description
To add some speed to the Longbow, the OW variant removes two Medium Lasers and five and a half tons of armor. This allowed the 255 Fusion Engine to be replaced with a larger 340, increasing the top speed of the Longbow to 64 km/h, allowing the 'Mech to keep up with most heavy 'Mechs. The -0W is otherwise the same as the -7Q variant.
Bonuses
Mech Quirk: Combat Computer
-6 heat per turn
Pilot Affinity: Ice Cold
Adds 9 bonus heat sinking
Factions
- Aurigan Directorate
- Aurigan Restoration (Arano)
- Capellan Confederation (Liao)
- Capellan Confederation (Liao)
- Warrior House Imarra
- 6th Confederation Reserve Cavalry
- Circinus Federation
- ComStar
- ComStar
- 11th Army V-Eta
- 7th Army V-Iota
- Draconis Combine (Kurita)
- Draconis Combine (Kurita)
- 3rd Night Stalkers
- 2nd Legion Of Vega
- Federated Suns (Davion)
- Federated Suns (Davion)
- 2nd Crucis Lancers
- 10th Lyran Guards
- 1st Kittery Borderers
- Free Rasalhague Republic
- Free Rasalhague Republic
- 2nd Freemen
- 4th Kavalleri
- Free Worlds League (Marik)
- Free Worlds League (Marik)
- 2nd Free Worlds Guards
- 30th Marik Militia
- Hanseatic League
- Illyrian Palatinate
- JàrnFòlk
- Lothian League
- Lyran Commonwealth (Steiner)
- Lyran Commonwealth (Steiner)
- 15th Lyran Regulars
- 5th Donegal Guards
- 11th Avalon Hussars
- Magistracy of Canopus
- Magistracy of Canopus
- 2nd Canopian Fusiliers
- Magistracy Cavaliers
- Marian Hegemony
- Marian Hegemony
- V Legio Ripariensis
- Cohors Morituri
- Mercenaries
- Mercenaries
- Winfield's Regiment
- Khorsakov's Cossacks
- Jacob's Juggernauts
- Grim Determination
- Lindon's Battalion
- Tooth of Ymir
- Federated Freemen
- 21st Centauri Lancers
- The Blackhearts
- Rubinsky's Light Horse
- The Krushers
- The Black Outlaws
- Romanov's Crusaders
- Knights of Caerbannog
- Bannockburn's Bandits
- Clean Kill
- Bullard's Armored Cavalry
- Bronson's Horde
- Quint's Olympian Groundpounders
- Irukjandi Company
- Gray's Ghosts
- Barrett's Fusiliers
- Ramilie's Raiders
- Dragonslayers
- Longwood's Bluecoats
- Harcourt's Destructors
- Caesar's Cohorts
- Canopian Highlanders
- Narhal's Raiders
- Greenburg's Godzillas
- Camacho's Caballeros
- Broadsword Legion
- Wolf's Dragoons
- Burr's Black Cobras
- Fist Of Mokal
- 51st Dark Panzer Jaegers
- Hsien Hotheads
- Shen-Se Tian
- New Belt Pirates
- Band of the Damned
- Tortuga Fusiliers
- Death's Consorts
- Morrison's Extractors
- Antian Lanciarii
- Simonson's Cutthroats
- Langendorf Lancers
- Smithson's Chinese Bandits
- Screaming Eagles
- Vanguard Legion
- Mobile Fire
- Avanti's Angels
- Always Faithful
- Harlock's Warriors
- 12th Vegan Rangers
- Lethal Injection
- Dioscuri
- Olson's Rangers
- The Arcadians
- Black Caravel
- New Delphi Compact
- Nueva Castile
- Outworlds Alliance
- Outworld Alliance
- 3rd Alliance Air Wing
- 4th Alliance Air Wing
- Pirates
- Local Government
- Rim Worlds Republic
- Rim Worlds Republic
- 8th Helius Fusiliers
- Republican Guard
- Saiph Triumvirate
- Sarna Supremacy
- St. Ives Compact
- Styk Commonality
- Taurian Concordat
- Taurian Concordat
- Pleiades Hussars
- 3rd Taurian Lancers
- Terracap Confederation
- Tortuga Dominions
- Word of Blake
- WoB Protectorate Militia
LGB-0W2
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 85T |
Stock Role | Hail of Missiles |
Stock Specifications | |
Hardpoints | Missile: 8 Support: 2 |
Speed | 4/6/0 |
Firepower | Max Damage: 200 Max Stability: 50 Max Heat: 0 |
Durability | Armor: 840 Structure: 651 |
Heat Efficiency | Sinking: 52 Alpha: 48 |
Melee | Kick: 85 Punch: 43 |
Stock Equipment | |
Engine | Standard Engine |
Core | 340 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | +3 |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Longbow Combat Computer (Fixed) |
Center Torso | Ammo LRM |
Left Torso | Ammo LRM Ammo LRM LRM5 |
Right Torso | Ammo LRM Ammo LRM LRM5 |
Left Arm | LRM20 |
Right Arm | LRM20 |
Description
The Longbow LGB-0W was not a very popular variant of the venerable fire support design, due to giving up a lot of armor for its increased speed. Because of this, the 0W2 field refit was designed. The -0W2 is functionally the same as the -0W, except that it removes a ton of ammunition and the Small Laser and puts the freed weight back into armor. Otherwise, it keeps the 50 LRM tubes and the high ground speed.
Bonuses
Mech Quirk: Combat Computer
-6 heat per turn
Pilot Affinity: Ice Cold
Adds 9 bonus heat sinking
Factions
- Aurigan Directorate
- Aurigan Restoration (Arano)
- Capellan Confederation (Liao)
- Capellan Confederation (Liao)
- Warrior House Imarra
- 6th Confederation Reserve Cavalry
- Circinus Federation
- ComStar
- ComStar
- 11th Army V-Eta
- 7th Army V-Iota
- Draconis Combine (Kurita)
- Draconis Combine (Kurita)
- 3rd Night Stalkers
- 2nd Legion Of Vega
- Federated Suns (Davion)
- Federated Suns (Davion)
- 2nd Crucis Lancers
- 10th Lyran Guards
- 1st Kittery Borderers
- Free Rasalhague Republic
- Free Rasalhague Republic
- 2nd Freemen
- 4th Kavalleri
- Free Worlds League (Marik)
- Free Worlds League (Marik)
- 2nd Free Worlds Guards
- 30th Marik Militia
- Hanseatic League
- Illyrian Palatinate
- JàrnFòlk
- Lothian League
- Lyran Commonwealth (Steiner)
- Lyran Commonwealth (Steiner)
- 15th Lyran Regulars
- 5th Donegal Guards
- 11th Avalon Hussars
- Magistracy of Canopus
- Magistracy of Canopus
- 2nd Canopian Fusiliers
- Magistracy Cavaliers
- Marian Hegemony
- Marian Hegemony
- V Legio Ripariensis
- Cohors Morituri
- Mercenaries
- Mercenaries
- Winfield's Regiment
- Khorsakov's Cossacks
- Rubinsky's Light Horse
- Jacob's Juggernauts
- Grim Determination
- Lindon's Battalion
- Tooth of Ymir
- Federated Freemen
- The Black Outlaws
- Barrett's Fusiliers
- 21st Centauri Lancers
- The Blackhearts
- Romanov's Crusaders
- The Krushers
- Narhal's Raiders
- Knights of Caerbannog
- Clean Kill
- Bullard's Armored Cavalry
- Bronson's Horde
- Quint's Olympian Groundpounders
- Irukjandi Company
- Gray's Ghosts
- Bannockburn's Bandits
- Ramilie's Raiders
- Dragonslayers
- Longwood's Bluecoats
- Harcourt's Destructors
- Caesar's Cohorts
- Canopian Highlanders
- Antian Lanciarii
- Greenburg's Godzillas
- Mobile Fire
- Wolf's Dragoons
- Kell Hounds
- Broadsword Legion
- 51st Dark Panzer Jaegers
- Burr's Black Cobras
- Fist Of Mokal
- Shen-Se Tian
- New Belt Pirates
- Band of the Damned
- Tortuga Fusiliers
- Death's Consorts
- Morrison's Extractors
- Camacho's Caballeros
- Hsien Hotheads
- Always Faithful
- Screaming Eagles
- Harlock's Warriors
- Smithson's Chinese Bandits
- Avanti's Angels
- Vanguard Legion
- Simonson's Cutthroats
- Dioscuri
- The Arcadians
- Langendorf Lancers
- 12th Vegan Rangers
- Lethal Injection
- Olson's Rangers
- Black Caravel
- New Delphi Compact
- Nueva Castile
- Outworlds Alliance
- Outworld Alliance
- 3rd Alliance Air Wing
- 4th Alliance Air Wing
- Pirates
- Local Government
- Rim Worlds Republic
- Rim Worlds Republic
- 8th Helius Fusiliers
- Republican Guard
- Saiph Triumvirate
- Sarna Supremacy
- St. Ives Compact
- Styk Commonality
- Taurian Concordat
- Taurian Concordat
- Pleiades Hussars
- 3rd Taurian Lancers
- Terracap Confederation
- Tortuga Dominions
- Word of Blake
- WoB Protectorate Militia
LGB-0PAA
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 85T |
Stock Role | Gyrojet SPAM |
Stock Specifications | |
Hardpoints | Energy: 2 Missile: 26 Support: 1 |
Speed | 4/6/0 |
Firepower | Max Damage: 2040 Max Stability: 260 Max Heat: 0 |
Durability | Armor: 1200 Structure: 651 |
Heat Efficiency | Sinking: 66 Alpha: 240 |
Melee | Kick: 85 Punch: 43 |
Stock Equipment | |
Engine | Prototype XL Engine |
Core | 340 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | +1 |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Longbow Combat Computer (Fixed) |
Left Torso | M Laser RL10 RL10 |
Right Torso | M Laser RL10 RL10 |
Left Arm | Gyrojet-10 Gyrojet-10 Gyrojet-10 Gyrojet-10 Gyrojet-10 Gyrojet-10 Gyrojet-10 Gyrojet-10 Gyrojet-10 |
Right Arm | Gyrojet-10 Gyrojet-10 Gyrojet-10 Gyrojet-10 Gyrojet-10 Gyrojet-10 Gyrojet-10 Gyrojet-10 Gyrojet-10 |
Description
Designed as a joke between designers at Periphery Arms, Inc, the LGB-0PAA proved adept enough that the higher-ups decided to put it into production. Armed a ridiculous 18 Gyrojet-10s, as well as four RL-10s, the -0PAA can destroy anything in one hit though it cannot survive the generated heat from its attack. A 340-rated Prototype XL engine provides weight for the firepower.
Bonuses
Mech Quirk: Combat Computer
-6 heat per turn
Pilot Affinity: Ice Cold
Adds 9 bonus heat sinking
Factions
- Chainelane Isles
- Circinus Federation
- Hanseatic League
- Illyrian Palatinate
- JàrnFòlk
- Lothian League
- Mercenaries
- Band of the Damned
- Bronson's Horde
- Ramilie's Raiders
- Harcourt's Destructors
- Dragonslayers
- Bullard's Armored Cavalry
- Gray's Ghosts
- Quint's Olympian Groundpounders
- Irukjandi Company
- Antian Lanciarii
- Canopian Highlanders
- Longwood's Bluecoats
- New Belt Pirates
- Morrison's Extractors
- Death's Consorts
- Caesar's Cohorts
- Tortuga Fusiliers
- Bannockburn's Bandits
- Shen-Se Tian
- Clean Kill
- Black Caravel
- New Delphi Compact
- Nueva Castile
- Pirates
- Local Government
- Saiph Triumvirate
- Sarna Supremacy
- Styk Commonality
- Terracap Confederation
- Tortuga Dominions
LGB-0PAB
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 85T |
Stock Role | Hail of Missiles |
Stock Specifications | |
Hardpoints | Energy: 4 Missile: 6 Support: 1 |
Speed | 3/5/0 |
Firepower | Max Damage: 680 Max Stability: 60 Max Heat: 0 |
Durability | Armor: 1160 Structure: 651 |
Heat Efficiency | Sinking: 92 Alpha: 100 |
Melee | Kick: 85 Punch: 43 |
Stock Equipment | |
Engine | Standard Engine |
Core | 255 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Longbow Combat Computer (Fixed) |
Center Torso | Heat Sink |
Left Torso | Heat Sink Heat Sink Heat Sink Heat Sink Ammo LRM Ammo LRM Ammo LRM Ammo LRM M Laser M Laser |
Right Torso | Heat Sink Heat Sink Heat Sink Heat Sink Ammo LRM Ammo LRM Ammo LRM Ammo LRM M Laser M Laser |
Left Arm | Gyrojet Ammo Feed Gyrojet Ammo Feed Gyrojet-15 Gyrojet-15 |
Right Arm | Gyrojet Ammo Feed Gyrojet Ammo Feed Gyrojet-15 Gyrojet-15 |
Left Leg | Heat Sink Heat Sink |
Right Leg | Heat Sink Heat Sink |
Description
With the advent of the new Gyrojet weapon system, Periphery Arms, Inc. needed a good testbed chassis and turned to the venerable Longbow. Armed with four Gyrojet-15s, each equipped with ammo feed systems, the Longbow LGB-0PAB is an effective bombardment design. Up close four Medium Lasers provide point-blank defense.
Bonuses
Mech Quirk: Combat Computer
-6 heat per turn
Pilot Affinity: Ice Cold
Adds 9 bonus heat sinking
Factions
- Chainelane Isles
- Circinus Federation
- Hanseatic League
- Illyrian Palatinate
- JàrnFòlk
- Lothian League
- Mercenaries
- Band of the Damned
- Bronson's Horde
- Ramilie's Raiders
- Harcourt's Destructors
- Dragonslayers
- Bullard's Armored Cavalry
- Gray's Ghosts
- Quint's Olympian Groundpounders
- Irukjandi Company
- Antian Lanciarii
- Canopian Highlanders
- Longwood's Bluecoats
- New Belt Pirates
- Morrison's Extractors
- Death's Consorts
- Caesar's Cohorts
- Tortuga Fusiliers
- Bannockburn's Bandits
- Shen-Se Tian
- Clean Kill
- Black Caravel
- New Delphi Compact
- Nueva Castile
- Pirates
- Local Government
- Saiph Triumvirate
- Sarna Supremacy
- Styk Commonality
- Terracap Confederation
- Tortuga Dominions
LGB-7Q
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 85T |
Stock Role | Hail of Missiles |
Stock Specifications | |
Hardpoints | Energy: 4 Missile: 6 Support: 1 |
Speed | 3/5/0 |
Firepower | Max Damage: 240 Max Stability: 50 Max Heat: 0 |
Durability | Armor: 1160 Structure: 651 |
Heat Efficiency | Sinking: 94 Alpha: 68 |
Melee | Kick: 85 Punch: 43 |
Stock Equipment | |
Engine | Standard Engine |
Core | 255 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Longbow Combat Computer (Fixed) |
Center Torso | Ammo LRM |
Left Torso | Heat Sink Heat Sink Heat Sink Heat Sink Ammo LRM Ammo LRM LRM5 M Laser |
Right Torso | Heat Sink Heat Sink Heat Sink Heat Sink Ammo LRM Ammo LRM LRM5 M Laser |
Left Arm | LRM20 |
Right Arm | LRM20 |
Left Leg | Heat Sink Heat Sink |
Right Leg | Heat Sink Heat Sink |
Description
The Longbow, introduced in 2480, has seen service in the armies of the Inner Sphere since the days of the Star League and is one of the most well-known fire support 'Mechs in existence. As a fire-support 'Mech though, the Longbow is a trusted and reliable machine that can be counted on to carry out the mission it is designed for. The primary weapons on the Longbow are its LRM launchers, four in all, a pair of 20s and a pair of 5s, letting the Longbow put out 50 LRMs into any target it can see.
Bonuses
Mech Quirk: Combat Computer
-6 heat per turn
Pilot Affinity: Ice Cold
Adds 9 bonus heat sinking
Factions
- Aurigan Directorate
- Aurigan Restoration (Arano)
- Capellan Confederation (Liao)
- Capellan Confederation (Liao)
- Warrior House Imarra
- 6th Confederation Reserve Cavalry
- Circinus Federation
- ComStar
- ComStar
- 11th Army V-Eta
- 7th Army V-Iota
- Draconis Combine (Kurita)
- Draconis Combine (Kurita)
- 3rd Night Stalkers
- 2nd Legion Of Vega
- Federated Suns (Davion)
- Federated Suns (Davion)
- 2nd Crucis Lancers
- 10th Lyran Guards
- 1st Kittery Borderers
- Free Rasalhague Republic
- Free Rasalhague Republic
- 2nd Freemen
- 4th Kavalleri
- Free Worlds League (Marik)
- Free Worlds League (Marik)
- 2nd Free Worlds Guards
- 30th Marik Militia
- Hanseatic League
- Illyrian Palatinate
- JàrnFòlk
- Lothian League
- Lyran Commonwealth (Steiner)
- Lyran Commonwealth (Steiner)
- 15th Lyran Regulars
- 5th Donegal Guards
- 11th Avalon Hussars
- Magistracy of Canopus
- Magistracy of Canopus
- 2nd Canopian Fusiliers
- Raventhir's Iron Hand
- Magistracy Cavaliers
- Marian Hegemony
- Marian Hegemony
- I Legio Martia Victrix
- V Legio Ripariensis
- Mercenaries
- Mercenaries
- Winfield's Regiment
- Khorsakov's Cossacks
- Thermo Police
- Jacob's Juggernauts
- Grim Determination
- Lindon's Battalion
- Tooth of Ymir
- Rubinsky's Light Horse
- The Black Outlaws
- Barrett's Fusiliers
- 21st Centauri Lancers
- The Blackhearts
- Romanov's Crusaders
- The Krushers
- Knights of Caerbannog
- Bannockburn's Bandits
- Clean Kill
- Bullard's Armored Cavalry
- Bronson's Horde
- Quint's Olympian Groundpounders
- Irukjandi Company
- Gray's Ghosts
- Narhal's Raiders
- Ramilie's Raiders
- Dragonslayers
- Lone Star Regiment
- Harcourt's Destructors
- Longwood's Bluecoats
- Canopian Highlanders
- Caesar's Cohorts
- Antian Lanciarii
- Greenburg's Godzillas
- Mobile Fire
- Kell Hounds
- Wolf's Dragoons
- Broadsword Legion
- 51st Dark Panzer Jaegers
- Burr's Black Cobras
- Fist Of Mokal
- Shen-Se Tian
- New Belt Pirates
- Federated Freemen
- Tortuga Fusiliers
- Band of the Damned
- Morrison's Extractors
- Death's Consorts
- Camacho's Caballeros
- Hsien Hotheads
- Always Faithful
- Screaming Eagles
- Harlock's Warriors
- Smithson's Chinese Bandits
- Avanti's Angels
- Vanguard Legion
- Simonson's Cutthroats
- Dioscuri
- The Arcadians
- Langendorf Lancers
- 12th Vegan Rangers
- Lethal Injection
- Olson's Rangers
- Black Caravel
- New Delphi Compact
- Nueva Castile
- Outworlds Alliance
- Outworld Alliance
- 3rd Alliance Air Wing
- 1st Alliance Air Wing
- 4th Alliance Air Wing
- Pirates
- Local Government
- Rim Worlds Republic
- Rim Worlds Republic
- Rim Worlds Republic
- 8th Helius Fusiliers
- 1st Helius Legionnaires
- Republican Guard
- Saiph Triumvirate
- Sarna Supremacy
- St. Ives Compact
- Styk Commonality
- Taurian Concordat
- Taurian Concordat
- Pleiades Hussars
- Taurian Guard
- 3rd Taurian Lancers
- Terracap Confederation
- The 331st Royal BattleMech Division
- Dark Caste
- Tortuga Dominions
- Word of Blake
- Word of Blake
- 9th Division III-Gamma
- WoB Protectorate Militia
LGB-7V
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 85T |
Stock Role | Hail of Missiles |
Stock Specifications | |
Hardpoints | Energy: 8 Missile: 4 Support: 1 |
Speed | 3/5/0 |
Firepower | Max Damage: 340 Max Stability: 40 Max Heat: 0 |
Durability | Armor: 1280 Structure: 651 |
Heat Efficiency | Sinking: 90 Alpha: 121 |
Melee | Kick: 85 Punch: 43 |
Stock Equipment | |
Engine | XL Engine |
Core | 255 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Longbow Combat Computer (Fixed) M Pulse |
Center Torso | ER L Laser |
Left Torso | CASE Heat Sink (D) Ammo LRM ARTIV Ammo LRM ARTIV Ammo LRM ARTIV M Pulse M Pulse |
Right Torso | CASE Heat Sink (D) Ammo LRM ARTIV Ammo LRM ARTIV Ammo LRM ARTIV M Pulse M Pulse |
Left Arm | Artemis IV FCS Heat Sink (D) LRM20 |
Right Arm | Artemis IV FCS Heat Sink (D) LRM20 |
Description
The 7V variant of the Longbow upgrades the design to more modern specifications. The 'Mech is powered by an XL engine that weighs half as much as the original engine. The 'Mech also removes the two LRM-5 launchers and adds Artemis IV to the LRM-20 launchers, and CASE for added protection. For close combat, the 7V has 5 Medium Pulse Lasers. To add a little more long range firepower, the 7V has also has an ER Large Laser.
Bonuses
Mech Quirk: Combat Computer
-6 heat per turn
Pilot Affinity: Ice Cold
Adds 9 bonus heat sinking
Factions
- Capellan Confederation (Liao)
- Capellan Confederation (Liao)
- 1st McCarron's Armored Cavalry
- Death Commandos
- Warrior House Imarra
- ComStar
- ComStar
- 2nd Army V-Mu
- 11th Army V-Eta
- Draconis Combine (Kurita)
- Draconis Combine (Kurita)
- 1st Sword Of Light
- 3rd Night Stalkers
- Federated Suns (Davion)
- Federated Suns (Davion)
- Davion Assault Guards
- 10th Lyran Guards
- 2nd Crucis Lancers
- Free Rasalhague Republic
- Free Rasalhague Republic
- 1st Tyr
- 2nd Freemen
- Free Worlds League (Marik)
- Free Worlds League (Marik)
- 1st Knights of the Inner Sphere
- 2nd Free Worlds Guards
- Gray Death Legion
- Hanseatic League
- Lyran Commonwealth (Steiner)
- Lyran Commonwealth (Steiner)
- 5th Donegal Guards
- 6th Lyran Guards
- 11th Avalon Hussars
- Magistracy of Canopus
- Magistracy of Canopus
- Raventhir's Iron Hand
- 2nd Canopian Fusiliers
- Mercenaries
- Mercenaries
- Federated Freemen
- Greenburg's Godzillas
- Narhal's Raiders
- Camacho's Caballeros
- Mobile Fire
- Avanti's Angels
- Vanguard Legion
- Barrett's Fusiliers
- Screaming Eagles
- Smithson's Chinese Bandits
- The Blackhearts
- The Krushers
- Romanov's Crusaders
- Jacob's Juggernauts
- Lindon's Battalion
- Grim Determination
- Harlock's Warriors
- Winfield's Regiment
- Rubinsky's Light Horse
- Khorsakov's Cossacks
- The Black Outlaws
- 21st Centauri Lancers
- Dioscuri
- 12th Vegan Rangers
- The Arcadians
- Northwind Highlanders
- Lone Star Regiment
- Dismal Disinherited
- Solaris VII Mercenary League
- Snord's Irregulars
- Blue Star Irregulars
- Knights Of St. Cameron
- Wolf's Dragoons
- Kell Hounds
- Tooth of Ymir
- Eridani Light Horse
- Burr's Black Cobras
- Langendorf Lancers
- Lethal Injection
- Olson's Rangers
- Broadsword Legion
- Always Faithful
- Hsien Hotheads
- Simonson's Cutthroats
- 51st Dark Panzer Jaegers
- Fist Of Mokal
- Knights of Caerbannog
- Local Government
- St. Ives Compact
- Taurian Concordat
- Taurian Concordat
- Taurian Guard
- Pleiades Hussars
- Terran Hegemony (Cameron)
- Word of Blake
- Word of Blake
- 40th Shadow Division
- 9th Division III-Gamma
LGB-8C
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 85T |
Stock Role | Hail of Missiles |
Stock Specifications | |
Hardpoints | Energy: 4 Missile: 6 Support: 1 |
Speed | 3/5/0 |
Firepower | Max Damage: 280 Max Stability: 50 Max Heat: 0 |
Durability | Armor: 1160 Structure: 651 |
Heat Efficiency | Sinking: 80 Alpha: 88 |
Melee | Kick: 85 Punch: 43 |
Stock Equipment | |
Engine | Standard Engine |
Core | 255 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Longbow Combat Computer (Fixed) |
Center Torso | Ammo LRM |
Left Torso | Heat Sink Heat Sink Heat Sink Ammo LRM Ammo LRM LRM5 M Laser M Laser |
Right Torso | Heat Sink Heat Sink Heat Sink Ammo LRM Ammo LRM LRM5 M Laser M Laser |
Left Arm | LRM20 |
Right Arm | LRM20 |
Left Leg | Heat Sink Heat Sink |
Right Leg | Heat Sink Heat Sink |
Description
The Longbow, introduced in 2480, has seen service in the armies of the Inner Sphere since the days of the Star League and is one of the most well-known fire support 'Mechs in existence. As a fire-support 'Mech though, the Longbow is a trusted and reliable machine that can be counted on to carry out the mission it is designed for. The primary weapons on the Longbow are its LRM launchers, four in all, a pair of 20s and a pair of 5s, letting the Longbow put out 50 LRMs into any target it can see. The LGB-8C is similar to the basic -7Q, except that it drops two heat sinks for two additional Medium Lasers for extra close-range defense.
Bonuses
Mech Quirk: Combat Computer
-6 heat per turn
Pilot Affinity: Ice Cold
Adds 9 bonus heat sinking
Factions
- Aurigan Directorate
- Aurigan Restoration (Arano)
- Capellan Confederation (Liao)
- Capellan Confederation (Liao)
- Warrior House Imarra
- 6th Confederation Reserve Cavalry
- Circinus Federation
- ComStar
- ComStar
- 11th Army V-Eta
- 7th Army V-Iota
- Draconis Combine (Kurita)
- Draconis Combine (Kurita)
- 3rd Night Stalkers
- 2nd Legion Of Vega
- Federated Suns (Davion)
- Federated Suns (Davion)
- 2nd Crucis Lancers
- 10th Lyran Guards
- 1st Kittery Borderers
- Free Rasalhague Republic
- Free Rasalhague Republic
- 2nd Freemen
- 4th Kavalleri
- Free Worlds League (Marik)
- Free Worlds League (Marik)
- 2nd Free Worlds Guards
- 30th Marik Militia
- Hanseatic League
- Illyrian Palatinate
- JàrnFòlk
- Lothian League
- Lyran Commonwealth (Steiner)
- Lyran Commonwealth (Steiner)
- 15th Lyran Regulars
- 5th Donegal Guards
- 11th Avalon Hussars
- Magistracy of Canopus
- Magistracy of Canopus
- 2nd Canopian Fusiliers
- Magistracy Cavaliers
- Marian Hegemony
- Marian Hegemony
- I Legio Martia Victrix
- V Legio Ripariensis
- Mercenaries
- Mercenaries
- Winfield's Regiment
- Khorsakov's Cossacks
- Thermo Police
- Jacob's Juggernauts
- Grim Determination
- Lindon's Battalion
- Tooth of Ymir
- Rubinsky's Light Horse
- The Black Outlaws
- Barrett's Fusiliers
- 21st Centauri Lancers
- The Blackhearts
- Romanov's Crusaders
- The Krushers
- Knights of Caerbannog
- Bannockburn's Bandits
- Clean Kill
- Bullard's Armored Cavalry
- Bronson's Horde
- Quint's Olympian Groundpounders
- Irukjandi Company
- Gray's Ghosts
- Narhal's Raiders
- Ramilie's Raiders
- Dragonslayers
- Lone Star Regiment
- Harcourt's Destructors
- Longwood's Bluecoats
- Canopian Highlanders
- Caesar's Cohorts
- Antian Lanciarii
- Greenburg's Godzillas
- Mobile Fire
- Kell Hounds
- Wolf's Dragoons
- Broadsword Legion
- 51st Dark Panzer Jaegers
- Burr's Black Cobras
- Fist Of Mokal
- Shen-Se Tian
- New Belt Pirates
- Federated Freemen
- Tortuga Fusiliers
- Band of the Damned
- Morrison's Extractors
- Death's Consorts
- Camacho's Caballeros
- Hsien Hotheads
- Always Faithful
- Screaming Eagles
- Harlock's Warriors
- Smithson's Chinese Bandits
- Avanti's Angels
- Vanguard Legion
- Simonson's Cutthroats
- Dioscuri
- The Arcadians
- Langendorf Lancers
- 12th Vegan Rangers
- Lethal Injection
- Olson's Rangers
- Black Caravel
- New Delphi Compact
- Nueva Castile
- Outworlds Alliance
- Outworld Alliance
- 3rd Alliance Air Wing
- 1st Alliance Air Wing
- 4th Alliance Air Wing
- Pirates
- Local Government
- Rim Worlds Republic
- Rim Worlds Republic
- Rim Worlds Republic
- 8th Helius Fusiliers
- 1st Helius Legionnaires
- Republican Guard
- Saiph Triumvirate
- Sarna Supremacy
- St. Ives Compact
- Styk Commonality
- Taurian Concordat
- Taurian Concordat
- Pleiades Hussars
- Taurian Guard
- 3rd Taurian Lancers
- Terracap Confederation
- The 331st Royal BattleMech Division
- Dark Caste
- Tortuga Dominions
- Word of Blake
- Word of Blake
- 9th Division III-Gamma
- WoB Protectorate Militia
LGB-8D
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 85T |
Stock Role | Hail of Missiles |
Stock Specifications | |
Hardpoints | Energy: 4 Missile: 6 Support: 2 |
Speed | 3/5/0 |
Firepower | Max Damage: 240 Max Stability: 80 Max Heat: 0 |
Durability | Armor: 1160 Structure: 977 |
Heat Efficiency | Sinking: 60 Alpha: 88 |
Melee | Kick: 85 Punch: 43 |
Stock Equipment | |
Engine | Standard Engine |
Core | 255 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Head | Longbow Combat Computer (Fixed) |
Left Torso | CASE Ammo Extended LRM Ammo Extended LRM Ammo Extended LRM M Laser M Laser |
Right Torso | CASE Ammo Extended LRM Ammo Extended LRM Ammo Extended LRM M Laser M Laser |
Left Arm | ELRM20 |
Right Arm | ELRM20 |
Description
The Longbow LGB-8D was designed by the Federated Commonwealth with one purpose: to employ the Extended LRM in real-life combat situations. In this, it does a fine job, mounting two of the behemoth weapons along with six total tons of ammunition for them. However, in order to cut costs, the design uses an inexpensive 255-rated standard engine meaning there was little tonnage left for backup weaponry with only room for four Medium Lasers. While vulnerable up close, when supported the LGB-8D is an able and powerful design.
Bonuses
Mech Quirk: Combat Computer
-6 heat per turn
Pilot Affinity: Ice Cold
Adds 9 bonus heat sinking
Factions
- Federated Suns (Davion)
- Federated Suns (Davion)
- Davion Assault Guards
- 10th Lyran Guards
- 2nd Crucis Lancers
- Lyran Commonwealth (Steiner)
- Lyran Commonwealth (Steiner)
- 5th Donegal Guards
- 6th Lyran Guards
- 11th Avalon Hussars
- Mercenaries
- Federated Freemen
LGB-8Q
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 85T |
Stock Role | Hail of Missiles |
Stock Specifications | |
Hardpoints | Energy: 4 Missile: 6 Support: 2 |
Speed | 3/5/0 |
Firepower | Max Damage: 320 Max Stability: 128 Max Heat: 0 |
Durability | Armor: 1160 Structure: 651 |
Heat Efficiency | Sinking: 66 Alpha: 108 |
Melee | Kick: 85 Punch: 43 |
Stock Equipment | |
Engine | Standard Engine |
Core | 255 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Head | Longbow Combat Computer (Fixed) |
Left Torso | CASE Snub-Nose PPC Ammo T-Bolt10 Ammo T-Bolt10 Ammo T-Bolt5 Ammo T-Bolt5 |
Right Torso | CASE Snub-Nose PPC Ammo T-Bolt10 Ammo T-Bolt10 Ammo T-Bolt5 Ammo T-Bolt5 |
Left Arm | Thunderbolt 10 Thunderbolt 5 Thunderbolt 5 |
Right Arm | Thunderbolt 10 Thunderbolt 5 Thunderbolt 5 |
Description
The Longbow-8Q is an arena update to the old Longbow-7Q. Where that mech used LRMs for its fire support role, the -8Q switches to a combination of Thunderbolt 10 and Thunderbolt 5 launchers, backed up by a pair of Snub-Nose PPCs. The armor of the -8Q is the same as the basic -7Q, as is the speed. However, where the -7Q uses single heat sinks the -8Q uses updated double heat sinks to attempt to control the mech's waste heat though 10 of them are sadly inadequate for the task.
Bonuses
Mech Quirk: Combat Computer
-6 heat per turn
Pilot Affinity: Ice Cold
Adds 9 bonus heat sinking
Factions
- Free Worlds League (Marik)
- Free Worlds League (Marik)
- 1st Knights of the Inner Sphere
- Gray Death Legion
- Mercenaries
- Mercenaries
- Lone Star Regiment
- Dismal Disinherited
- Solaris VII Mercenary League
- Northwind Highlanders
- Knights Of St. Cameron
- Snord's Irregulars
- Blue Star Irregulars
- Eridani Light Horse
LGB-9D
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 85T |
Stock Role | Hail of Missiles |
Stock Specifications | |
Hardpoints | Missile: 8 Support: 3 |
Speed | 4/6/0 |
Firepower | Max Damage: 128 Max Stability: 36 Max Heat: 72 |
Durability | Armor: 1160 Structure: 651 |
Heat Efficiency | Sinking: 66 Alpha: 114 |
Melee | Kick: 85 Punch: 43 |
Stock Equipment | |
Engine | Standard Engine |
Core | 340 |
Heat Sinks | Engine Sink Kit (S) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (S) (Fixed) |
Armor | Ferro-Fibrous Armor (S) |
Head | Longbow Combat Computer (Fixed) S Elec-Laser (S) Sanctuary Drone Interface (Fixed) |
Center Torso | Heat Sink Double (S) |
Left Torso | Ammo DRM Ammo DRM Ammo DRM DRM6 (S) Heat Sink Double (S) Heat Sink Double (S) SHIELD (S) |
Right Torso | Ammo DRM Ammo DRM Ammo DRM DRM6 (S) Heat Sink Double (S) Heat Sink Double (S) SHIELD (S) |
Left Arm | DRM6 (S) DRM6 (S) |
Right Arm | DRM6 (S) DRM6 (S) |
Left Leg | Heat Sink Double (S) |
Right Leg | Heat Sink Double (S) |
Description
For centuries the Longbow has served Inner Sphere armies and so it was also with the Sanctuary Worlds. Eventually someone raised the idea of a point-blank speedy brawler and the LGB-9D was born. Armed with almost exclusively DRM missiles, 36 of them in fact, the -9D is capable of annihilating anything it can catch with its 340-rated fusion engine. A Small Electro-Laser in the head provides ammunition free firepower, technically. 17 DHS keep it cold while 6 tons of SHIELD-protected ammo give moderate endurance.
Bonuses
Mech Quirk: Combat Computer
-6 heat per turn
Pilot Affinity: Ice Cold
Adds 9 bonus heat sinking
Factions
LGB-9E
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 85T |
Stock Role | Energy Death Machine |
Stock Specifications | |
Hardpoints | Energy: 9 Support: 3 |
Speed | 4/6/0 |
Firepower | Max Damage: 280 Max Stability: 10 Max Heat: 0 |
Durability | Armor: 1160 Structure: 651 |
Heat Efficiency | Sinking: 66 Alpha: 115 |
Melee | Kick: 85 Punch: 43 |
Stock Equipment | |
Engine | XL Engine (S) |
Core | 340 |
Heat Sinks | Engine Sink Kit (S) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (S) (Fixed) |
Armor | Ferro-Fibrous Armor (S) |
Head | Longbow Combat Computer (Fixed) M Modal Laser (S) Sanctuary Drone Interface (Fixed) |
Center Torso | Heat Controller (S) |
Left Torso | Heat Controller (S) Heat Controller (S) Heat Controller (S) Heat Controller (S) Heat Sink Double (S) |
Right Torso | Heat Controller (S) Heat Controller (S) Heat Sink Double (S) L Modal Laser (S) |
Left Arm | NPC (S) NPC (S) |
Right Arm | Gamma Cannon (S) |
Left Leg | Heat Sink Double (S) |
Right Leg | Heat Sink Double (S) |
Description
While the Longbow was typically used as a missile support mech, there were attempts in the Sanctuary Worlds to use its plentiful weapon bays and spare tonnage for alternative weapon loads, leading to mechs like the LGB-9E. Armed with exclusively energy weapons, the -9E proved an adept long-range fire-support design. Using a Gamma Cannon to provide primary firepower and a pair of NPCs backing it up at range while a Large Modal Laser and Medium Modal Laser play at close range, the -9E is dangerous against anything. 14 DHS are joined by 7 Heat Controllers for cooling. A Sanctuary XL along with Ferro-Fibrous and Endo-Steel provide the free tonnage for everything.
Bonuses
Mech Quirk: Combat Computer
-6 heat per turn
Pilot Affinity: Ice Cold
Adds 9 bonus heat sinking
Factions
LGB-9Q
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 85T |
Stock Role | Hail of Missiles |
Stock Specifications | |
Hardpoints | Energy: 2 Missile: 6 Support: 2 |
Speed | 3/5/0 |
Firepower | Max Damage: 300 Max Stability: 60 Max Heat: 0 |
Durability | Armor: 1160 Structure: 651 |
Heat Efficiency | Sinking: 66 Alpha: 90 |
Melee | Kick: 85 Punch: 43 |
Stock Equipment | |
Engine | Standard Engine |
Core | 255 |
Heat Sinks | Engine Sink Kit (S) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (S) (Fixed) |
Armor | Standard Armor |
Head | Longbow Combat Computer (Fixed) Sanctuary Drone Interface (Fixed) |
Center Torso | Heat Sink Double (S) |
Left Torso | Heat Sink Double (S) M Elec-Laser (S) SHIELD (S) Ammo VRM Ammo VRM Ammo VRM Ammo VRM VRM6 (S) |
Right Torso | Heat Sink Double (S) M Elec-Laser (S) SHIELD (S) Ammo VRM Ammo VRM Ammo VRM Ammo VRM VRM6 (S) |
Left Arm | VRM24 (S) |
Right Arm | VRM24 (S) |
Left Leg | Heat Sink Double (S) |
Right Leg | Heat Sink Double (S) |
Description
For centuries the Longbow has served Inner Sphere armies and so it was also with the Sanctuary Worlds. The idea was simple: strap as many VRMs as possible to a Longbow and point at enemy. That number ended up being 60 tubes, with a pair each of VRM-24s and VRM-6s for firepower. Twin Medium Electro-Lasers make a paltry attempt at close-range defense. With the rest of the mech as heat sinks and ammo, the Longbow LGB-9Q serves as simple, effective, fire-support for Sanctuary armies.
Bonuses
Mech Quirk: Combat Computer
-6 heat per turn
Pilot Affinity: Ice Cold
Adds 9 bonus heat sinking
Factions
LGB-10C
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 85T |
Stock Role | Hail of Missiles |
Stock Specifications | |
Hardpoints | Energy: 4 Missile: 6 Support: 2 |
Speed | 3/5/0 |
Firepower | Max Damage: 300 Max Stability: 50 Max Heat: 0 |
Durability | Armor: 1160 Structure: 651 |
Heat Efficiency | Sinking: 84 Alpha: 108 |
Melee | Kick: 85 Punch: 43 |
Stock Equipment | |
Engine | Standard Engine |
Core | 255 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Longbow Combat Computer (Fixed) |
Left Torso | Artemis IV FCS CASE ER M Laser ER M Laser Heat Sink (D) Ammo LRM ARTIV Ammo LRM ARTIV Ammo LRM ARTIV LRM5 |
Right Torso | Artemis IV FCS CASE ER M Laser ER M Laser Heat Sink (D) Ammo LRM ARTIV Ammo LRM ARTIV Ammo LRM ARTIV LRM5 |
Left Arm | Artemis IV FCS Heat Sink (D) LRM20 |
Right Arm | Artemis IV FCS Heat Sink (D) LRM20 |
Description
The venerable Longbow has seen its fair share of refits and rebuilds over the centuries. One of the most successful is the LGB-10C. Taking a decidedly traditional approach, the -10C carries the standard twin LRM-20s and LRM-5s but upgrades them with Artemis IV. For close-range defense, it carries four ER Medium Lasers. Plenty of CASE'd ammunition keeps it in the fight and 16 DHS keep the missiles well cooled, even in heated firefights.
Bonuses
Mech Quirk: Combat Computer
-6 heat per turn
Pilot Affinity: Ice Cold
Adds 9 bonus heat sinking
Factions
- Capellan Confederation (Liao)
- Capellan Confederation (Liao)
- 1st McCarron's Armored Cavalry
- Death Commandos
- Warrior House Imarra
- ComStar
- ComStar
- 2nd Army V-Mu
- 11th Army V-Eta
- Draconis Combine (Kurita)
- Draconis Combine (Kurita)
- 1st Sword Of Light
- 3rd Night Stalkers
- Federated Suns (Davion)
- Federated Suns (Davion)
- Davion Assault Guards
- 10th Lyran Guards
- 2nd Crucis Lancers
- Free Rasalhague Republic
- Free Rasalhague Republic
- 1st Tyr
- 2nd Freemen
- Free Worlds League (Marik)
- Free Worlds League (Marik)
- 1st Knights of the Inner Sphere
- 2nd Free Worlds Guards
- Gray Death Legion
- Lyran Commonwealth (Steiner)
- Lyran Commonwealth (Steiner)
- 5th Donegal Guards
- 6th Lyran Guards
- 11th Avalon Hussars
- Magistracy of Canopus
- Magistracy of Canopus
- Raventhir's Iron Hand
- 2nd Canopian Fusiliers
- Mercenaries
- Mercenaries
- Federated Freemen
- Greenburg's Godzillas
- Narhal's Raiders
- Camacho's Caballeros
- Mobile Fire
- Avanti's Angels
- Vanguard Legion
- Barrett's Fusiliers
- Screaming Eagles
- Smithson's Chinese Bandits
- The Blackhearts
- The Krushers
- Romanov's Crusaders
- Jacob's Juggernauts
- Lindon's Battalion
- Grim Determination
- Harlock's Warriors
- Winfield's Regiment
- Rubinsky's Light Horse
- Khorsakov's Cossacks
- The Black Outlaws
- 21st Centauri Lancers
- Dioscuri
- 12th Vegan Rangers
- The Arcadians
- Northwind Highlanders
- Lone Star Regiment
- Dismal Disinherited
- Solaris VII Mercenary League
- Snord's Irregulars
- Blue Star Irregulars
- Knights Of St. Cameron
- Wolf's Dragoons
- Kell Hounds
- Tooth of Ymir
- Eridani Light Horse
- Burr's Black Cobras
- Langendorf Lancers
- Lethal Injection
- Olson's Rangers
- Broadsword Legion
- Always Faithful
- Hsien Hotheads
- Simonson's Cutthroats
- 51st Dark Panzer Jaegers
- Fist Of Mokal
- Knights of Caerbannog
- Local Government
- St. Ives Compact
- Terran Hegemony (Cameron)
- Word of Blake
- WoB Protectorate Militia
LGB-10M
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 85T |
Stock Role | Hail of Missiles |
Stock Specifications | |
Hardpoints | Energy: 4 Missile: 6 |
Speed | 3/5/0 |
Firepower | Max Damage: 200 Max Stability: 50 Max Heat: 0 |
Durability | Armor: 1209 Structure: 651 |
Heat Efficiency | Sinking: 60 Alpha: 84 |
Melee | Kick: 85 Punch: 43 |
Stock Equipment | |
Engine | XL Engine |
Core | 255 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | XL Gyro |
Structure | Composite Structure (Fixed) |
Armor | Ferro-AntiPierce |
Head | Longbow Combat Computer (Fixed) |
Center Torso | Heat Bank |
Left Torso | Ammo Streak LRM Ammo Streak LRM Streak MML7 Ammo Streak SRM |
Right Torso | Ammo Streak LRM Streak MML7 Ammo Streak SRM Ammo Streak SRM |
Left Arm | Streak MML9 Streak MML9 |
Right Arm | Streak MML9 Streak MML9 |
Description
Originally a FWL design to showcase their new Streak MMLs, this rebuild of the Longbow turns it into direct fire support. By building around a Composite skeleton, an XL engine and Gyro, engineers were able to keep the original 50 tubes, all capable of launching SRM or LRM directly at the enemy.
<b><color=#e51717>COMMUNITY CONTENT</color></b>
Bonuses
Mech Quirk: Combat Computer
-6 heat per turn
Pilot Affinity: Ice Cold
Adds 9 bonus heat sinking
Factions
- Capellan Confederation (Liao)
- Capellan Confederation (Liao)
- 1st McCarron's Armored Cavalry
- Death Commandos
- Warrior House Imarra
- ComStar
- ComStar
- 2nd Army V-Mu
- 11th Army V-Eta
- Draconis Combine (Kurita)
- Draconis Combine (Kurita)
- 1st Sword Of Light
- 3rd Night Stalkers
- Federated Suns (Davion)
- Federated Suns (Davion)
- Davion Assault Guards
- 10th Lyran Guards
- 2nd Crucis Lancers
- Free Rasalhague Republic
- Free Rasalhague Republic
- 1st Tyr
- 2nd Freemen
- Free Worlds League (Marik)
- Free Worlds League (Marik)
- 1st Knights of the Inner Sphere
- 2nd Free Worlds Guards
- Gray Death Legion
- Lyran Commonwealth (Steiner)
- Lyran Commonwealth (Steiner)
- 5th Donegal Guards
- 6th Lyran Guards
- 11th Avalon Hussars
- Magistracy of Canopus
- Magistracy of Canopus
- Raventhir's Iron Hand
- 2nd Canopian Fusiliers
- Mercenaries
- Mercenaries
- Federated Freemen
- Greenburg's Godzillas
- Narhal's Raiders
- Camacho's Caballeros
- Mobile Fire
- Avanti's Angels
- Vanguard Legion
- Barrett's Fusiliers
- Screaming Eagles
- Smithson's Chinese Bandits
- The Blackhearts
- The Krushers
- Romanov's Crusaders
- Jacob's Juggernauts
- Lindon's Battalion
- Grim Determination
- Harlock's Warriors
- Winfield's Regiment
- Rubinsky's Light Horse
- Khorsakov's Cossacks
- The Black Outlaws
- 21st Centauri Lancers
- Dioscuri
- 12th Vegan Rangers
- The Arcadians
- Northwind Highlanders
- Lone Star Regiment
- Dismal Disinherited
- Solaris VII Mercenary League
- Snord's Irregulars
- Blue Star Irregulars
- Knights Of St. Cameron
- Wolf's Dragoons
- Kell Hounds
- Tooth of Ymir
- Eridani Light Horse
- Burr's Black Cobras
- Langendorf Lancers
- Lethal Injection
- Olson's Rangers
- Broadsword Legion
- Always Faithful
- Hsien Hotheads
- Simonson's Cutthroats
- 51st Dark Panzer Jaegers
- Fist Of Mokal
- Knights of Caerbannog
- Local Government
- St. Ives Compact
- Word of Blake
- WoB Protectorate Militia
LGB-10S
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 85T |
Stock Role | Artillery Rain |
Stock Specifications | |
Hardpoints | Energy: 5 Support: 4 Artillery: 2 |
Speed | 3/5/0 |
Firepower | Max Damage: 580 Max Stability: 160 Max Heat: 80 |
Durability | Armor: 1120 Structure: 651 |
Heat Efficiency | Sinking: 66 Alpha: 114 |
Melee | Kick: 85 Punch: 43 |
Stock Equipment | |
Engine | XL Engine (S) |
Core | 255 |
Heat Sinks | Engine Sink Kit (S) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Longbow Combat Computer (Fixed) Sanctuary Drone Interface (Fixed) |
Center Torso | Heat Sink Double (S) Heat Sink Double (S) |
Left Torso | Heat Sink Double (S) L Elec-Laser (S) SHIELD (S) Ammo Sirocco Ammo Sirocco Inferno Ammo Sirocco Seismic Charge |
Right Torso | Heat Sink Double (S) L Elec-Laser (S) SHIELD (S) Ammo Sirocco Ammo Sirocco Inferno Ammo Sirocco Seismic Charge |
Left Arm | Sirocco (S) |
Right Arm | Sirocco (S) |
Left Leg | Heat Sink Double (S) |
Right Leg | Heat Sink Double (S) |
Description
After the Sirocco Artillery System was developed, the Sanctuary Worlds armies needed a platform for it and eventually settled on the Longbow's cavernous arms to hold the system. The LGB-10S is armed with twin Siroccos, allowing it to blanket any target in a rain of artillery missiles. 3 tons of ammunition per weapon ensures deep bins and plentiful ammo types. Up close, two Large Electro-Lasers provide defense. 16 DHS are sufficient for either the Siroccos or the lasers, but not both, meaning pilots need to be cautious with the trigger.
Bonuses
Mech Quirk: Combat Computer
-6 heat per turn
Pilot Affinity: Ice Cold
Adds 9 bonus heat sinking
Factions
LGB-12C
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 85T |
Stock Role | Hail of Missiles |
Stock Specifications | |
Hardpoints | Missile: 6 Support: 3 |
Speed | 3/5/0 |
Firepower | Max Damage: 325 Max Stability: 70 Max Heat: 0 |
Durability | Armor: 1000 Structure: 651 |
Heat Efficiency | Sinking: 78 Alpha: 93 |
Melee | Kick: 85 Punch: 43 |
Stock Equipment | |
Engine | XL Engine |
Core | 255 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | ER S Laser Longbow Combat Computer (Fixed) |
Center Torso | ER S Laser ER S Laser |
Left Torso | CASE Heat Sink (D) Ammo LRM ARTIV Ammo LRM ARTIV Ammo LRM ARTIV Ammo LRM ARTIV Ammo LRM ARTIV |
Right Torso | CASE Heat Sink (D) Ammo LRM ARTIV Ammo LRM ARTIV Ammo LRM ARTIV Ammo LRM ARTIV |
Left Arm | Artemis IV FCS Artemis IV FCS LRM15 LRM20 |
Right Arm | Artemis IV FCS Artemis IV FCS LRM15 LRM20 |
Description
A recent upgrade of the Longbow, the 12C variant is designed to maximize the 'Mech's fire support capabilities. The 'Mech has two LRM-20 launchers and two LRM-15 launchers, giving it an incredible bombardment capability and is capable of firing 40% more missiles down range than the base model. The 'Mech has three ER Small Lasers for close combat. The 12C variant is capable of doing this through the use of an XL engine that saves a great deal of weight.
Bonuses
Mech Quirk: Combat Computer
-6 heat per turn
Pilot Affinity: Ice Cold
Adds 9 bonus heat sinking
Factions
- Capellan Confederation (Liao)
- Capellan Confederation (Liao)
- 1st McCarron's Armored Cavalry
- Death Commandos
- Warrior House Imarra
- Federated Suns (Davion)
- Federated Suns (Davion)
- Davion Assault Guards
- 10th Lyran Guards
- 2nd Crucis Lancers
- Free Worlds League (Marik)
- Free Worlds League (Marik)
- 1st Knights of the Inner Sphere
- 2nd Free Worlds Guards
- Gray Death Legion
- Lyran Commonwealth (Steiner)
- Lyran Commonwealth (Steiner)
- 5th Donegal Guards
- 6th Lyran Guards
- 11th Avalon Hussars
- Magistracy of Canopus
- Magistracy of Canopus
- Raventhir's Iron Hand
- 2nd Canopian Fusiliers
- Mercenaries
- Mercenaries
- Federated Freemen
- Greenburg's Godzillas
- Narhal's Raiders
- Camacho's Caballeros
- Mobile Fire
- Avanti's Angels
- Vanguard Legion
- Barrett's Fusiliers
- Screaming Eagles
- Smithson's Chinese Bandits
- The Blackhearts
- The Krushers
- Romanov's Crusaders
- Jacob's Juggernauts
- Lindon's Battalion
- Grim Determination
- Harlock's Warriors
- Winfield's Regiment
- Rubinsky's Light Horse
- Khorsakov's Cossacks
- The Black Outlaws
- 21st Centauri Lancers
- Dioscuri
- 12th Vegan Rangers
- The Arcadians
- Northwind Highlanders
- Lone Star Regiment
- Dismal Disinherited
- Solaris VII Mercenary League
- Snord's Irregulars
- Blue Star Irregulars
- Knights Of St. Cameron
- Wolf's Dragoons
- Kell Hounds
- Tooth of Ymir
- Eridani Light Horse
- Burr's Black Cobras
- Langendorf Lancers
- Lethal Injection
- Olson's Rangers
- Broadsword Legion
- Always Faithful
- Hsien Hotheads
- Simonson's Cutthroats
- 51st Dark Panzer Jaegers
- Fist Of Mokal
- Knights of Caerbannog
- Local Government
- St. Ives Compact
- Word of Blake
- Word of Blake
- 40th Shadow Division
- 9th Division III-Gamma
LGB-13NAIS
|
|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 85T |
Stock Role | Project Phoenix |
Stock Specifications | |
Hardpoints | Ballistic: 6 Energy: 2 Support: 3 |
Speed | 3/5/0 |
Firepower | Max Damage: 305 Max Stability: 120 Max Heat: 0 |
Durability | Armor: 1320 Structure: 651 |
Heat Efficiency | Sinking: 66 Alpha: 93 |
Melee | Kick: 85 Punch: 43 |
Stock Equipment | |
Engine | Standard Engine |
Core | 255 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Head | C3 Slave Longbow Combat Computer (Fixed) |
Left Torso | Ammo AC/5 Ammo AC/5 Ammo AC/5 [PRE] CASE ER S Laser Guardian ECM |
Right Torso | Ammo AC/5 Ammo AC/5 Ammo AC/5 Ammo AC/5 [PRE] CASE Heat Sink (D) |
Left Arm | LAC/5 LAC/5 LAC/5 |
Right Arm | LAC/5 LAC/5 LAC/5 |
Left Leg | B-Pod ER M Laser |
Right Leg | B-Pod ER M Laser |
Description
An unorthodox upgrade to the classic Longbow, the Longbow -13NAIS replaces all of the missile launchers with 6 Light Autocannon/5s, provided with 7 tons of ammunition and backed by two leg mounted ER Medium Lasers, a torso mounted ER Small Laser and a pair of B-Pods. A Guardian ECM Suite rounds off the 'Mech's equipment.
Bonuses
Mech Quirk: Combat Computer
-6 heat per turn
Pilot Affinity: Ice Cold
Adds 9 bonus heat sinking
Factions
- Federated Suns (Davion)
- Federated Suns (Davion)
- Davion Assault Guards