Marauder II Omni

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MAD-LJP-O
Marauder II.png
General Data
'Mech Type OmniMech
Class ASSAULT
Weight 100T
Stock Role Sniper & Ranged Assault
Stock Specifications
Hardpoints Omni: 14
Speed 3/5/0
Firepower Max Damage: 166
Max Stability: 78
Max Heat: 0
Durability Armor: 1863
Structure: 761
Heat Efficiency Sinking: 90
Alpha: 32
Melee Kick: 100
Punch: 50
Stock Equipment
Engine XL Engine (C) (Fixed)
Core 300 (Fixed)
Heat Sinks Heat Sink Kit Proto DHS (Fixed)
E-Cooling +2 (Fixed)
Gyro XL Omni Gyro (Fixed)
Structure Standard Structure (Fixed)
Armor Ferro-Lamellor Armor (C)
Head Ammo Heavy Gauss
Ammo Heavy Gauss
Ammo Heavy Gauss
Marauder II Combat Computer (Fixed)
Marauder II Improved Targeting (Fixed)
Exchanger II
Center Torso Sensors Torso
Torso DNI Cockpit
Left Torso CASE II
Heat Sink Prototype Double-Strength
Heat Sink Prototype Double-Strength
Heat Sink Prototype Double-Strength
Ammo LBX/5 CLUSTER
Ammo LBX/5 CLUSTER
Ammo LBX/5 CLUSTER
Ammo LBX/5 CLUSTER
Ammo LBX/5 SLUG
Life Support
Right Torso Imp. Heavy Gauss
Life Support
Left Arm LBX-Rotary AC/5
Right Arm LBX-Rotary AC/5


Description

The Marauder II was first built in 3012 in an attempt to take the firepower of the Marauder and combine it with the reliability and ruggedness of an assault chassis. This model is sort of experimental omnimech, mounting an electic mix of exotic clan-tech and Inner Sphere Weaponry. The LJP-O is clad in over 20 tons of Ferro-Lamellor, likely purchased from the Snow Ravens, and its main guns, a pair of custom LBX-Rotary Autocannon 5/s and a single Improved Heavy Gauss provided withering firepower out to a half mile.

<b><color=#e51717>COMMUNITY CONTENT</color></b>


Bonuses

Mech Quirk: XL Omni

Fast refits, larger but lighter gyro


Mech Quirk: Improved Targeting

+1 accuracy with ranged weapons


Mech Quirk: Combat Computer

-6 heat per turn


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions

Factions
  • ComStar
    • ComStar
    • 2nd Army V-Mu
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • Davion Assault Guards
  • Gray Death Legion
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 6th Lyran Guards
  • Mercenaries
    • Thermo Police
    • Avanti's Angels
    • Vanguard Legion
    • Mobile Fire
    • Camacho's Caballeros
    • Greenburg's Godzillas
    • Smithson's Chinese Bandits
    • Harlock's Warriors
    • Screaming Eagles
    • 12th Vegan Rangers
    • Dioscuri
    • The Arcadians
    • Narhal's Raiders
    • The Blackhearts
    • Winfield's Regiment
    • Khorsakov's Cossacks
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Barrett's Fusiliers
    • Rubinsky's Light Horse
    • The Black Outlaws
    • 21st Centauri Lancers
    • The Krushers
    • Romanov's Crusaders
    • Tooth of Ymir
    • Olson's Rangers
    • Langendorf Lancers
    • Wolf's Dragoons
    • Shen-Se Tian
    • Kell Hounds
    • Blue Star Irregulars
    • Knights Of St. Cameron
    • Tortuga Fusiliers
    • Morrison's Extractors
    • New Belt Pirates
    • Band of the Damned
    • Death's Consorts
    • Lethal Injection
    • Snord's Irregulars
    • Lone Star Regiment
    • Hsien Hotheads
    • Fist Of Mokal
    • Simonson's Cutthroats
    • Always Faithful
    • Northwind Highlanders
    • 51st Dark Panzer Jaegers
    • Broadsword Legion
    • Burr's Black Cobras
    • Dismal Disinherited
    • Eridani Light Horse
    • Knights of Caerbannog
  • Outworlds Alliance
    • Outworld Alliance
    • 1st Alliance Air Wing
  • Pirates
  • St. Ives Compact
  • Dark Caste
  • Word of Blake
    • Word of Blake
    • 40th Shadow Division


Stock Loadout
Stock Loadout