Vulcan

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VL-2T
Vulcan.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 40T
Stock Role Close Support & Anti Personnel
Stock Specifications
Hardpoints Ballistic: 3
Energy: 4
Support: 3
Speed 6/9/6
Firepower Max Damage: 57
Max Stability: 10
Max Heat: 15
Durability Armor: 400
Structure: 336
Heat Efficiency Sinking: 40
Alpha: 14
Melee Kick: 40
Punch: 20
Stock Equipment
Engine Standard Engine
Core 240
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Vulcan Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Jump Jet (S)
Jump Jet (S)
Left Torso Heat Sink
M Laser
Ammo MG
Jump Jet (S)
Jump Jet (S)
Right Torso AC/2
Ammo AC/2
Jump Jet (S)
Jump Jet (S)
Left Arm MG
Right Arm Flamer


Description

The Vulcan is lightly armored at only five tons, though this is typically sufficient when facing infantry forces and its narrow profile makes it a harder target to hit. A cruising speed of 64.8 km/h is enhanced with by six jump jets mounted in the rear of the Vulcan's torso, specially vented to reduce heat build-up in the rear, giving it a jumping range of 180 meters.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions


Stock Loadout
Stock Loadout
VL-5PA
Vulcan.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 40T
Stock Role Close Support & Anti Personnel
Stock Specifications
Hardpoints Ballistic: 2
Energy: 5
Support: 4
Speed 6/9/6
Firepower Max Damage: 61
Max Stability: 0
Max Heat: 15
Durability Armor: 560
Structure: 336
Heat Efficiency Sinking: 40
Alpha: 21
Melee Kick: 40
Punch: 20
Stock Equipment
Engine Standard Engine
Core 240
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Vulcan Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Jump Jet (S)
Jump Jet (S)
Left Torso Heat Sink
Jump Jet (S)
Jump Jet (S)
Right Torso Ammo Chemical Laser
L Chem Pulse Laser
Jump Jet (S)
Jump Jet (S)
Left Arm S Laser
Right Arm Flamer


Description

Vulcans are most often used to pacify rioting civilians and to clear out urban centers. In that vein, the Periphery made use of many of them after they were decommissioned during the Succession Wars. The VL-5PA is one such design, armed with a Large Chemical Pulse Laser, a Small Laser, and a Flamer for those pesky civvies. It's not a popular mech, but no one can deny it is effective at what it wants to do.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions


Stock Loadout
Stock Loadout
VL-5T
Vulcan.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 40T
Stock Role Close Support & Anti Personnel
Stock Specifications
Hardpoints Energy: 7
Support: 3
Speed 6/9/6
Firepower Max Damage: 90
Max Stability: 1
Max Heat: 15
Durability Armor: 560
Structure: 336
Heat Efficiency Sinking: 48
Alpha: 41
Melee Kick: 40
Punch: 20
Stock Equipment
Engine Standard Engine
Core 240
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Vulcan Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Jump Jet (S)
Jump Jet (S)
Left Torso Heat Sink
M Laser
Ammo MG
Jump Jet (S)
Jump Jet (S)
Right Torso M Laser
M Laser
M Laser
Jump Jet (S)
Jump Jet (S)
Left Arm MG
Right Arm Flamer
Left Leg Heat Sink
Right Leg Heat Sink


Description

One of the most common of the Vulcan's early variants, the 5T was introduced a year after the original model debuted. It removes the Autocannon/2 and replaces it with three Maxum medium lasers, using the mass saved to add two additional tons of armor. The majority of the Federated Suns' Vulcans were 5T models.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions
  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • Warrior House Imarra
    • 6th Confederation Reserve Cavalry
  • Chainelane Isles
  • Circinus Federation
  • ComStar
    • ComStar
    • 11th Army V-Eta
    • 7th Army V-Iota
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 3rd Night Stalkers
    • 2nd Legion Of Vega
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • 2nd Crucis Lancers
    • 10th Lyran Guards
    • 1st Kittery Borderers
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 2nd Freemen
    • 4th Kavalleri
  • Free Worlds League (Marik)
    • Free Worlds League (Marik)
    • 2nd Free Worlds Guards
    • 30th Marik Militia
  • Hanseatic League
  • Illyrian Palatinate
  • JàrnFòlk
  • Lothian League
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 15th Lyran Regulars
    • 5th Donegal Guards
    • 11th Avalon Hussars
  • Magistracy of Canopus
    • Magistracy of Canopus
    • 2nd Canopian Fusiliers
    • Magistracy Cavaliers
  • Marian Hegemony
    • Marian Hegemony
    • I Legio Martia Victrix
    • V Legio Ripariensis
  • Mercenaries
    • Mercenaries
    • Winfield's Regiment
    • Khorsakov's Cossacks
    • Jacob's Juggernauts
    • Grim Determination
    • Lindon's Battalion
    • Tooth of Ymir
    • Federated Freemen
    • 21st Centauri Lancers
    • The Blackhearts
    • Rubinsky's Light Horse
    • The Krushers
    • The Black Outlaws
    • Romanov's Crusaders
    • Knights of Caerbannog
    • Bannockburn's Bandits
    • Clean Kill
    • Bullard's Armored Cavalry
    • Bronson's Horde
    • Quint's Olympian Groundpounders
    • Irukjandi Company
    • Gray's Ghosts
    • Barrett's Fusiliers
    • Ramilie's Raiders
    • Dragonslayers
    • Longwood's Bluecoats
    • Harcourt's Destructors
    • Caesar's Cohorts
    • Canopian Highlanders
    • Antian Lanciarii
    • Narhal's Raiders
    • Camacho's Caballeros
    • Burr's Black Cobras
    • Broadsword Legion
    • 51st Dark Panzer Jaegers
    • Hsien Hotheads
    • Fist Of Mokal
    • Simonson's Cutthroats
    • Shen-Se Tian
    • New Belt Pirates
    • Band of the Damned
    • Tortuga Fusiliers
    • Death's Consorts
    • Morrison's Extractors
    • Greenburg's Godzillas
    • Always Faithful
    • Lethal Injection
    • Vanguard Legion
    • Smithson's Chinese Bandits
    • Avanti's Angels
    • Mobile Fire
    • Langendorf Lancers
    • Screaming Eagles
    • Dioscuri
    • Olson's Rangers
    • Harlock's Warriors
    • The Arcadians
    • 12th Vegan Rangers
    • Black Caravel
  • New Delphi Compact
  • Nueva Castile
  • Outworlds Alliance
    • Outworld Alliance
    • 3rd Alliance Air Wing
    • 4th Alliance Air Wing
  • Pirates
  • Local Government
  • Rim Worlds Republic
    • Rim Worlds Republic
    • 8th Helius Fusiliers
    • Republican Guard
  • Saiph Triumvirate
  • Sarna Supremacy
  • St. Ives Compact
  • Styk Commonality
  • Taurian Concordat
    • Taurian Concordat
    • Pleiades Hussars
    • 3rd Taurian Lancers
  • Terracap Confederation
  • Terran Hegemony (Cameron)
  • The 331st Royal BattleMech Division
  • Dark Caste
  • Tortuga Dominions
  • Word of Blake
    • Word of Blake
    • 9th Division III-Gamma
    • WoB Protectorate Militia


Stock Loadout
Stock Loadout
VL-BL
Vulcan.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 40T
Stock Role Gladiator
Stock Specifications
Hardpoints Missile: 4
Support: 4
Speed 6/9/4
Firepower Max Damage: 155
Max Stability: 67
Max Heat: 0
Durability Armor: 560
Structure: 336
Heat Efficiency Sinking: 44
Alpha: 40
Melee Kick: 40
Punch: 20
Stock Equipment
Engine XL Engine
Core 240
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Vulcan Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head SRM4
Center Torso SRM4
Left Torso Heat Sink
Ammo MG HEAP
Ammo SRM
SRM4
Jump Jet (S)
Jump Jet (S)
Right Torso Heat Sink
Ammo SRM INF
Ammo SRM Acid
SRM4
Jump Jet (S)
Jump Jet (S)
Left Arm MG
MG
Right Arm MG
S Laser


Description

While all indications are that Sondra Stoverston piloted a standard VL-2T variant, this Hero 'Mech version of her Bloodlust differs radically in design. Armed with two Machine Guns in the left arm, a Small Laser and another Machine Gun round out the right arm. The head, right and left torsos each carry an SRM-4, with three tons of ammo to feed them. A 240 XL engine is required to mount such a heavy weapons loadout, otherwise the Bloodlust retains the same Jump Jets and Single Heat Sinks of the common VL-2T variant.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Mech Quirk: Hero Mech

+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

The VL-BL can only be found as an enemy duelist in Game Worlds contracts.


Stock Loadout
Stock Loadout
VT-5M
Vulcan.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 40T
Stock Role Close Support & Skirmisher
Stock Specifications
Hardpoints Energy: 4
Support: 5
Speed 6/9/6
Firepower Max Damage: 87
Max Stability: 1
Max Heat: 15
Durability Armor: 400
Structure: 336
Heat Efficiency Sinking: 66
Alpha: 36
Melee Kick: 40
Punch: 20
Stock Equipment
Engine Standard Engine
Core 240
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Vulcan Narrow Profile (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Center Torso Jump Jet (S)
Jump Jet (S)
Left Torso M Pulse
Ammo MG
Jump Jet (S)
Jump Jet (S)
Right Torso L Pulse
Jump Jet (S)
Jump Jet (S)
Left Arm Heat Sink (D)
MG
Right Arm Flamer
Heat Sink (D)


Description

The 5M Vulcan is an upgrade of the 2T version used by House Marik that makes the 'Mech far more effective in close range combat. The 'Mech uses a Crucis-II Delux Endo Steel chassis and removes the autocannon for a Tronel PPL-20 Large Pulse Laser and also upgrades the Medium Laser to a Tronel XII Medium Pulse Laser. Eleven double heat sinks were also incorporated. This version of the Vulcan began production in 3052 and ceased only with the destruction of Nimakachi's Tematagi plant in 3069.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 1st Sword Of Light
    • 3rd Night Stalkers
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 1st Tyr
    • 2nd Freemen
  • Free Worlds League (Marik)
    • Free Worlds League (Marik)
    • 2nd Free Worlds Guards
    • 1st Knights of the Inner Sphere
    • 30th Marik Militia
  • Gray Death Legion
  • Mercenaries
    • Mercenaries
    • Greenburg's Godzillas
    • Narhal's Raiders
    • Barrett's Fusiliers
    • The Blackhearts
    • Camacho's Caballeros
    • Avanti's Angels
    • Mobile Fire
    • Smithson's Chinese Bandits
    • Vanguard Legion
    • Screaming Eagles
    • The Krushers
    • The Black Outlaws
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • Romanov's Crusaders
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • 21st Centauri Lancers
    • Tooth of Ymir
    • Harlock's Warriors
    • 12th Vegan Rangers
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Eridani Light Horse
    • Broadsword Legion
    • Lone Star Regiment
    • Snord's Irregulars
    • Northwind Highlanders
    • Blue Star Irregulars
    • Knights Of St. Cameron
    • Dioscuri
    • Burr's Black Cobras
    • Fist Of Mokal
    • Lethal Injection
    • Olson's Rangers
    • The Arcadians
    • 51st Dark Panzer Jaegers
    • Langendorf Lancers
    • Simonson's Cutthroats
    • Always Faithful
    • Hsien Hotheads
    • Knights of Caerbannog
  • Local Government
  • Word of Blake
    • Word of Blake
    • 40th Shadow Division
    • 9th Division III-Gamma


Stock Loadout
Stock Loadout
VT-5S
Vulcan.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 40T
Stock Role Close Support & Recon
Stock Specifications
Hardpoints Ballistic: 2
Energy: 3
Support: 4
Speed 6/9/6
Modified Sprint 13 (MASC)
Firepower Max Damage: 70
Max Stability: 11
Max Heat: 15
Durability Armor: 445
Structure: 336
Heat Efficiency Sinking: 40
Alpha: 19
Melee Kick: 40
Punch: 20
Stock Equipment
Engine XL Engine
Core 240
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Vulcan Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor
Center Torso Jump Jet (S)
Jump Jet (S)
Left Torso Heat Sink
M Laser
M.A.S.C.
Ammo MG
Jump Jet (S)
Jump Jet (S)
Right Torso CASE
Jump Jet (S)
Jump Jet (S)
UAC/5
Ammo UAC/5
Left Arm MG
Right Arm Flamer


Description

The 5S Vulcan is a 3050 upgrade of the 2T version used by House Steiner which replaces the standard fusion engine with an extralight engine and also upgrades the armor to Lexington Ltd. High Grade Ferro-Fibrous with CASE to protect itself from ammunition explosions. The inclusion of MASC enables the 5S to move up to 129 km/h in short bursts. Additionally, the Autocannon/2 has been replaced with an Imperator Ultra Autocannon/5


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • Davion Assault Guards
    • 10th Lyran Guards
    • 2nd Crucis Lancers
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 1st Tyr
    • 2nd Freemen
  • Gray Death Legion
  • Hanseatic League
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 5th Donegal Guards
    • 6th Lyran Guards
    • 11th Avalon Hussars
  • Mercenaries
    • Mercenaries
    • Federated Freemen
    • Narhal's Raiders
    • Barrett's Fusiliers
    • Greenburg's Godzillas
    • Camacho's Caballeros
    • Mobile Fire
    • Avanti's Angels
    • The Blackhearts
    • Smithson's Chinese Bandits
    • Vanguard Legion
    • Screaming Eagles
    • The Krushers
    • The Black Outlaws
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • Romanov's Crusaders
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • 21st Centauri Lancers
    • Harlock's Warriors
    • Dioscuri
    • 12th Vegan Rangers
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Eridani Light Horse
    • Broadsword Legion
    • Lone Star Regiment
    • Snord's Irregulars
    • Northwind Highlanders
    • Blue Star Irregulars
    • Knights Of St. Cameron
    • Tooth of Ymir
    • Burr's Black Cobras
    • Fist Of Mokal
    • Lethal Injection
    • Olson's Rangers
    • The Arcadians
    • 51st Dark Panzer Jaegers
    • Langendorf Lancers
    • Simonson's Cutthroats
    • Always Faithful
    • Hsien Hotheads
    • Knights of Caerbannog
  • Local Government


Stock Loadout
Stock Loadout
VT-5TL
Vulcan.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 40T
Stock Role Close Support & Skirmisher
Stock Specifications
Hardpoints Ballistic: 1
Missile: 3
Support: 4
Speed 9/9/8
Firepower Max Damage: 30
Max Stability: 0
Max Heat: 0
Durability Armor: 640
Structure: 336
Heat Efficiency Sinking: 66
Alpha: 30
Melee Kick: 40
Punch: 20
Stock Equipment
Engine Light Engine
Core 240
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Vulcan Narrow Profile (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Center Torso Supercharger
Left Torso Improved Jump Jet (S)
Improved Jump Jet (S)
Right Torso Improved Jump Jet (S)
Improved Jump Jet (S)
Left Arm Heat Sink (D)
Right Arm COIL
Heat Sink (D)
Left Leg Improved Jump Jet (S)
Right Leg Improved Jump Jet (S)


Description

The 5TL Vulcan is an upgrade of the 5M version meant for hit and run tactics. The 'Mech uses a Crucis-II Delux Endo Steel chassis and replaces the usual loadout with a COIL Beam, supercharger, increased armor and finally Improved JumpJets. Also has DHS to compensate for the increased heat of the COIL and supercharger.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • Warrior House Imarra
  • Mercenaries
    • Mercenaries
    • Band of the Damned
    • Narhal's Raiders
    • Barrett's Fusiliers
    • The Blackhearts
    • Greenburg's Godzillas
    • Mobile Fire
    • Camacho's Caballeros
    • Vanguard Legion
    • Avanti's Angels
    • The Krushers
    • Romanov's Crusaders
    • The Black Outlaws
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • Smithson's Chinese Bandits
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • 21st Centauri Lancers
    • Tooth of Ymir
    • Screaming Eagles
    • Dioscuri
    • Shen-Se Tian
    • Broadsword Legion
    • Burr's Black Cobras
    • 51st Dark Panzer Jaegers
    • Tortuga Fusiliers
    • Morrison's Extractors
    • New Belt Pirates
    • Death's Consorts
    • Harlock's Warriors
    • Fist Of Mokal
    • Simonson's Cutthroats
    • The Arcadians
    • 12th Vegan Rangers
    • Hsien Hotheads
    • Olson's Rangers
    • Langendorf Lancers
    • Lethal Injection
    • Always Faithful
    • Knights of Caerbannog
  • Pirates
  • Local Government
  • Tortuga Dominions


Stock Loadout
Stock Loadout
VT-6B
Vulcan.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 40T
Stock Role Close Support & Skirmisher
Stock Specifications
Hardpoints Energy: 2
Missile: 4
Support: 4
Speed 6/9/6
Firepower Max Damage: 128
Max Stability: 64
Max Heat: 0
Durability Armor: 670
Structure: 336
Heat Efficiency Sinking: 60
Alpha: 32
Melee Kick: 40
Punch: 20
Stock Equipment
Engine Light Engine
Core 240
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Vulcan Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor
Head SRM4
Center Torso SRM4
Left Torso SRM4
Jump Jet (S)
Right Torso CASE
Ammo SRM INF
Ammo SRM
SRM4
Jump Jet (S)
Right Arm Heat Sink (D)
Left Leg Jump Jet (S)
Jump Jet (S)
Right Leg Jump Jet (S)
Jump Jet (S)


Description

Designed by Coventry Metal Works as an experimental variant, the Vulcan-6B radically changes the mech's mission profile. Gone are the lasers and support weapons and in their place are four SRM-4s. To get the tonnage for the missiles and their two tons of ammo, CMW had to use a Light Fusion Engine. This did allow for a little extra tonnage in armor. The -6B has the same speed profile as most Vulcans and upgrades the heat dissipation to double head sinks.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions


Stock Loadout
Stock Loadout
VT-6PA
Vulcan.png
General Data
'Mech Type BattleMech
Class MEDIUM
Weight 40T
Stock Role Close Support & Skirmisher
Stock Specifications
Hardpoints Energy: 2
Missile: 4
Support: 4
Speed 6/9/6
Firepower Max Damage: 200
Max Stability: 80
Max Heat: 0
Durability Armor: 680
Structure: 336
Heat Efficiency Sinking: 40
Alpha: 40
Melee Kick: 40
Punch: 20
Stock Equipment
Engine Standard Engine
Core 240
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Vulcan Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Left Torso Ammo MRM
RL20
Rocket Ammo Feed
Jump Jet (S)
Right Torso Ammo MRM
RL20
Rocket Ammo Feed
Jump Jet (S)
Right Arm Heat Sink
Left Leg Jump Jet (S)
Jump Jet (S)
Right Leg Jump Jet (S)
Jump Jet (S)


Description

Vulcans are most often used to pacify rioting civilians and to clear out urban centers. In that vein, the Periphery made use of many of them after they were decommissioned during the Succession Wars. The VT-6PA is one such design, though it serves more of an armor-breaker role. Armed with exclusively two RL-20s, both with attached ammo feeds, the -6PA can vomit out quite a few missiles, enough to overwhelm just about anyone.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions


Stock Loadout
Stock Loadout