Locust

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LCT-1E
Locust.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Light Striker & Scout
Stock Specifications
Hardpoints Energy: 4
Support: 2
Speed 8/12/0
Firepower Max Damage: 64
Max Stability: 0
Max Heat: 0
Durability Armor: 320
Structure: 166
Heat Efficiency Sinking: 40
Alpha: 30
Melee Kick: 20
Punch: 10
Stock Equipment
Engine Standard Engine
Core 160
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Locust Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Left Torso Heat Sink
Heat Sink
Right Torso Heat Sink
Heat Sink
Left Arm M Laser
S Laser
Right Arm M Laser
S Laser


Description

The Locust 1E was an attempt to turn the Locust into a viable front line mech by increasing its firepower with an additional Medium Laser. Having removed its reliance on ammunition, the Locust is able to operate for an extended amount of time without supplies.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

Factions


Stock Loadout
Stock Loadout
LCT-1L
Locust.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Light Fire Support
Stock Specifications
Hardpoints Ballistic: 2
Energy: 2
Support: 3
Speed 8/12/0
Firepower Max Damage: 30
Max Stability: 2
Max Heat: 0
Durability Armor: 320
Structure: 166
Heat Efficiency Sinking: 40
Alpha: 12
Melee Kick: 30
Punch: 15
Stock Equipment
Engine Standard Engine
Core 160
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Locust Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso M Laser
Ammo MG
Left Torso T.S.M. (P) (Fixed)
Heat Sink
Heat Sink
Right Torso Heat Sink
Heat Sink
Left Arm MG
Right Arm MG


Description

The LCT-1L was an attempt to allow the 'Mech to operate at even higher speeds by adding Triple Strength Myomer to the design. Initial testing has resulted in an increase in Melee Capabilities, and a minor boost to speed. The LCT-1L load out is identical to that of the Locust 1V.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

Factions


Stock Loadout
Stock Loadout
LCT-1M
Locust.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Extremely Fast Scout
Stock Specifications
Hardpoints Energy: 2
Missile: 4
Support: 2
Speed 8/12/0
Firepower Max Damage: 60
Max Stability: 10
Max Heat: 0
Durability Armor: 80
Structure: 166
Heat Efficiency Sinking: 40
Alpha: 22
Melee Kick: 20
Punch: 10
Stock Equipment
Engine Standard Engine
Core 160
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Locust Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Ammo LRM
M Laser
Left Torso Heat Sink
Heat Sink
Right Torso Heat Sink
Heat Sink
Left Arm LRM5
Right Arm LRM5


Description

The Locust's 1M model is interesting in that it can churn out a decent volley of LRMs for such a small 'Mech. It's a great harasser, especially if you can use its speed to lob missiles into the weaker rear armor of targets. But it normally has almost no armor itself.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

Factions


Stock Loadout
Stock Loadout
LCT-1PA
Locust.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Extremely Fast Scout
Stock Specifications
Hardpoints Energy: 2
Missile: 2
Support: 4
Speed 8/12/0
Firepower Max Damage: 176
Max Stability: 60
Max Heat: 0
Durability Armor: 280
Structure: 166
Heat Efficiency Sinking: 40
Alpha: 35
Melee Kick: 20
Punch: 10
Stock Equipment
Engine Prototype XL Engine
Core 160
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Locust Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso M Chem Laser
S Chem Laser
S Chem Laser
Left Torso Heat Sink
Heat Sink
Right Torso Heat Sink
Heat Sink
Left Arm RL15
Right Arm Reloading RL15
Left Leg Ammo Chemical Laser
Right Leg Ammo Chemical Laser


Description

A blend of other Locust variants through the years, the LCT-1PA comes from Periphery Armory, Inc, and is armed with their trademark weaponry. A trio of Chemical Lasers (two Small, one Medium) provide solid heat-light firepower while two Rocket Launcher-15s, one a new Reloading variant, give strong burst potential. To power all this though the LCT-1PA is powered by a fragile but effective Jury-Rigged XL engine.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

Factions


Stock Loadout
Stock Loadout
LCT-1S
Locust.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Light Striker & Scout
Stock Specifications
Hardpoints Energy: 1
Missile: 4
Support: 1
Speed 8/12/0
Firepower Max Damage: 52
Max Stability: 16
Max Heat: 0
Durability Armor: 240
Structure: 166
Heat Efficiency Sinking: 40
Alpha: 18
Melee Kick: 20
Punch: 10
Stock Equipment
Engine Standard Engine
Core 160
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Locust Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso M Laser
Ammo SRM
Left Torso Heat Sink
Heat Sink
Right Torso Heat Sink
Heat Sink
Left Arm SRM2
Right Arm SRM2


Description

Locust 1S models tend to sacrifice the little armor they normally mount to fire respectable SRM salvos. Definitely useful for hit-and-runs, especially if those shots provide the extra punch to knock down a target.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

Factions
  • Federated Suns (Davion)
    • 10th Lyran Guards
  • Hanseatic League
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 5th Donegal Guards
    • 15th Lyran Regulars
  • Mercenaries
    • Mercenaries
    • Tooth of Ymir
    • Grim Determination
    • Knights of Caerbannog
    • Bannockburn's Bandits
    • Clean Kill
    • Lindon's Battalion
    • Winfield's Regiment
    • 21st Centauri Lancers
    • Jacob's Juggernauts
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • The Black Outlaws
    • Lone Star Regiment
    • Caesar's Cohorts
    • Quint's Olympian Groundpounders
    • Bullard's Armored Cavalry
    • Gray's Ghosts
    • Irukjandi Company
    • Longwood's Bluecoats
    • Bronson's Horde
    • Harcourt's Destructors
    • Ramilie's Raiders
    • Canopian Highlanders
    • Dragonslayers
    • Antian Lanciarii
    • Romanov's Crusaders
    • The Blackhearts
    • Langendorf Lancers
    • Always Faithful
    • Lethal Injection
    • Olson's Rangers
    • The Arcadians
    • Simonson's Cutthroats
    • Fist Of Mokal
    • Broadsword Legion
    • Hsien Hotheads
    • Burr's Black Cobras
    • 51st Dark Panzer Jaegers
    • The Krushers
    • 12th Vegan Rangers
    • Harlock's Warriors
    • Greenburg's Godzillas
    • Camacho's Caballeros
    • Narhal's Raiders
    • Barrett's Fusiliers
    • Dioscuri
    • Mobile Fire
    • Vanguard Legion
    • Avanti's Angels
    • Screaming Eagles
    • Smithson's Chinese Bandits
    • Black Caravel
  • Local Government
  • Saiph Triumvirate
  • Sarna Supremacy
  • Styk Commonality
  • Terracap Confederation


Stock Loadout
Stock Loadout
LCT-1V
Locust.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Light Fire Support
Stock Specifications
Hardpoints Ballistic: 2
Energy: 1
Support: 5
Speed 8/12/0
Firepower Max Damage: 30
Max Stability: 2
Max Heat: 0
Durability Armor: 320
Structure: 166
Heat Efficiency Sinking: 40
Alpha: 12
Melee Kick: 20
Punch: 10
Stock Equipment
Engine Standard Engine
Core 160
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Locust Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso M Laser
Ammo MG
Left Torso Heat Sink
Heat Sink
Right Torso Heat Sink
Heat Sink
Left Arm MG
Right Arm MG


Description

The basic Locust 1V has one big advantage: speed. It's not meant to put up much of a fight, but you'd be hard-pressed to find a 'Mech that goes further and is harder to hit.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

Factions
  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • Warrior House Imarra
    • 6th Confederation Reserve Cavalry
  • Chainelane Isles
  • Circinus Federation
  • ComStar
    • ComStar
    • 11th Army V-Eta
    • 7th Army V-Iota
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 3rd Night Stalkers
    • 2nd Legion Of Vega
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • 2nd Crucis Lancers
    • 10th Lyran Guards
    • 1st Kittery Borderers
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 2nd Freemen
    • 4th Kavalleri
  • Free Worlds League (Marik)
    • Free Worlds League (Marik)
    • 2nd Free Worlds Guards
    • 30th Marik Militia
  • Gray Death Legion
  • Hanseatic League
  • Illyrian Palatinate
  • JàrnFòlk
  • Lothian League
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 15th Lyran Regulars
    • 5th Donegal Guards
    • 11th Avalon Hussars
  • Magistracy of Canopus
    • Magistracy of Canopus
    • 2nd Canopian Fusiliers
    • Magistracy Cavaliers
  • Marian Hegemony
    • Marian Hegemony
    • V Legio Ripariensis
    • Cohors Morituri
  • Mercenaries
    • Mercenaries
    • Rubinsky's Light Horse
    • 21st Centauri Lancers
    • Federated Freemen
    • Khorsakov's Cossacks
    • Jacob's Juggernauts
    • Winfield's Regiment
    • Lindon's Battalion
    • The Black Outlaws
    • Romanov's Crusaders
    • The Krushers
    • Greenburg's Godzillas
    • Camacho's Caballeros
    • Grim Determination
    • Narhal's Raiders
    • The Blackhearts
    • Barrett's Fusiliers
    • Mobile Fire
    • Tooth of Ymir
    • Bannockburn's Bandits
    • Bullard's Armored Cavalry
    • Bronson's Horde
    • Ramilie's Raiders
    • Quint's Olympian Groundpounders
    • Irukjandi Company
    • Gray's Ghosts
    • Knights of Caerbannog
    • Harcourt's Destructors
    • Canopian Highlanders
    • Clean Kill
    • Dragonslayers
    • Lone Star Regiment
    • Caesar's Cohorts
    • Longwood's Bluecoats
    • Avanti's Angels
    • Vanguard Legion
    • Smithson's Chinese Bandits
    • Snord's Irregulars
    • Knights Of St. Cameron
    • Blue Star Irregulars
    • Northwind Highlanders
    • Dismal Disinherited
    • Lone Star Regiment
    • Solaris VII Mercenary League
    • Kell Hounds
    • Shen-Se Tian
    • Death's Consorts
    • Band of the Damned
    • Wolf's Dragoons
    • Morrison's Extractors
    • Tortuga Fusiliers
    • New Belt Pirates
    • Antian Lanciarii
    • Eridani Light Horse
    • Burr's Black Cobras
    • 12th Vegan Rangers
    • The Arcadians
    • Olson's Rangers
    • Dioscuri
    • Screaming Eagles
    • Harlock's Warriors
    • Broadsword Legion
    • Lethal Injection
    • Always Faithful
    • 51st Dark Panzer Jaegers
    • Langendorf Lancers
    • Fist Of Mokal
    • Simonson's Cutthroats
    • Hsien Hotheads
    • Black Caravel
  • New Delphi Compact
  • Nueva Castile
  • Outworlds Alliance
    • Outworld Alliance
    • 3rd Alliance Air Wing
    • 4th Alliance Air Wing
  • Pirates
  • Local Government
  • Rim Worlds Republic
    • Rim Worlds Republic
    • 8th Helius Fusiliers
    • Republican Guard
  • Saiph Triumvirate
  • Sarna Supremacy
  • St. Ives Compact
  • Styk Commonality
  • Taurian Concordat
    • Taurian Concordat
    • Pleiades Hussars
    • 3rd Taurian Lancers
  • Terracap Confederation
  • Terran Hegemony (Cameron)
  • The 331st Royal BattleMech Division
  • Dark Caste
  • Tortuga Dominions
  • Word of Blake
    • WoB Protectorate Militia


Stock Loadout
Stock Loadout
LCT-1Vb
Locust.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Scout and Flanker
Stock Specifications
Hardpoints Energy: 4
Support: 3
Speed 8/12/0
Firepower Max Damage: 114
Max Stability: 0
Max Heat: 0
Durability Armor: 320
Structure: 166
Heat Efficiency Sinking: 60
Alpha: 50
Melee Kick: 20
Punch: 10
Stock Equipment
Engine XL Engine
Core 160
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Locust Narrow Profile (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Center Torso M Laser
Left Torso Heat Sink (D)
Heat Sink (D)
Right Torso Heat Sink (D)
Heat Sink (D)
Left Arm M Pulse
S Pulse
Right Arm M Pulse
S Pulse


Description

The Royal Locust-1Vb was used by the Star League's Royal brigades as a scout and makes use of a bevy of advanced technologies that are now lostech.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Mech Quirk: Royal

-12 heat at the end of the turn


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

Factions


Stock Loadout
Stock Loadout
LCT-2PA
Locust.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Light Sniper
Stock Specifications
Hardpoints Energy: 3
Support: 5
Speed 8/12/0
Firepower Max Damage: 55
Max Stability: 20
Max Heat: 0
Durability Armor: 355
Structure: 166
Heat Efficiency Sinking: 40
Alpha: 25
Melee Kick: 20
Punch: 10
Stock Equipment
Engine Prototype XL Engine
Core 160
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Locust Narrow Profile (Fixed)
Structure Prototype Endo-Steel Structure (Fixed)
Armor Light Plating Armor
Head Heat Sink
Center Torso PPC
Left Torso Heat Sink
Right Torso Heat Sink
Heat Sink


Description

Not all Periphery designs use old-style weapons. Some even use high-tech firepower such as PPCs. The LCT-2PA is one such design. Armed solely with a PPC, the -2PA uses Prototype Endo-Steel, Light Plating Armor, and a Prototype XL engine to get the necessary weight for the mammoth gun. Still, it manages to retain the high ground speed, meaning it remains a potent scout.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

Factions


Stock Loadout
Stock Loadout
LCT-3D
Locust.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Scout and Flanker
Stock Specifications
Hardpoints Missile: 2
Support: 4
Speed 8/12/0
Firepower Max Damage: 40
Max Stability: 10
Max Heat: 0
Durability Armor: 265
Structure: 166
Heat Efficiency Sinking: 40
Alpha: 12
Melee Kick: 20
Punch: 10
Stock Equipment
Engine Standard Engine
Core 160
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Locust Narrow Profile (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Ferro-Fibrous Armor
Center Torso Ammo LRM
Left Arm LRM5
Right Arm LRM5
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

The 3D Locust uses Star League technology to take the concept of the 1M further. Although it carried only two LRM 5 launchers, the engineers at Achernar BattleMechs on New Avalon upgraded the armor to Ferro-Fibrous and the structure to Endo Steel. Completely lacking in close-range weaponry this variant was suitable for harassing the enemy at long range then fleeing before they could get too close.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

Factions
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • Davion Assault Guards
    • 2nd Crucis Lancers
  • Gray Death Legion
  • Hanseatic League
  • Lyran Commonwealth (Steiner)
    • 11th Avalon Hussars
  • Mercenaries
    • Mercenaries
    • Federated Freemen
    • Greenburg's Godzillas
    • Narhal's Raiders
    • Camacho's Caballeros
    • Mobile Fire
    • Avanti's Angels
    • Vanguard Legion
    • Barrett's Fusiliers
    • Screaming Eagles
    • Smithson's Chinese Bandits
    • The Blackhearts
    • The Krushers
    • Romanov's Crusaders
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • Harlock's Warriors
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • The Black Outlaws
    • 21st Centauri Lancers
    • Dioscuri
    • 12th Vegan Rangers
    • The Arcadians
    • Northwind Highlanders
    • Lone Star Regiment
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Snord's Irregulars
    • Blue Star Irregulars
    • Knights Of St. Cameron
    • Wolf's Dragoons
    • Kell Hounds
    • Tooth of Ymir
    • Eridani Light Horse
    • Burr's Black Cobras
    • Langendorf Lancers
    • Lethal Injection
    • Olson's Rangers
    • Broadsword Legion
    • Always Faithful
    • Hsien Hotheads
    • Simonson's Cutthroats
    • 51st Dark Panzer Jaegers
    • Fist Of Mokal
    • Knights of Caerbannog
  • Local Government


Stock Loadout
Stock Loadout
LCT-3M
Locust.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Scout and Flanker
Stock Specifications
Hardpoints Energy: 1
Support: 6
Speed 8/12/0
Firepower Max Damage: 68
Max Stability: 0
Max Heat: 0
Durability Armor: 310
Structure: 166
Heat Efficiency Sinking: 40
Alpha: 33
Melee Kick: 20
Punch: 10
Stock Equipment
Engine Standard Engine
Core 160
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Locust Narrow Profile (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Ferro-Fibrous Armor
Center Torso M Laser
Left Torso Ammo AMS
AMS
Left Arm S Laser
S Laser
Right Arm S Laser
S Laser
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

The -3M Locust was built for the Free Worlds League using recovered Star League Technology. The -3M carries a quartet of Small Lasers and the Locust's ubiquitious Medium Laser. Its most notable upgrade is the Anti-Missile System in the left torso to defend against missile attacks.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

Factions
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • 1st McCarron's Armored Cavalry
    • Death Commandos
    • Warrior House Imarra
  • ComStar
    • ComStar
    • 2nd Army V-Mu
    • 11th Army V-Eta
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 1st Sword Of Light
    • 3rd Night Stalkers
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • Davion Assault Guards
    • 10th Lyran Guards
    • 2nd Crucis Lancers
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 1st Tyr
    • 2nd Freemen
  • Free Worlds League (Marik)
    • Free Worlds League (Marik)
    • 1st Knights of the Inner Sphere
    • 2nd Free Worlds Guards
  • Gray Death Legion
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 5th Donegal Guards
    • 6th Lyran Guards
    • 11th Avalon Hussars
  • Magistracy of Canopus
    • Magistracy of Canopus
    • Raventhir's Iron Hand
    • 2nd Canopian Fusiliers
  • Mercenaries
    • Mercenaries
    • Federated Freemen
    • Narhal's Raiders
    • Barrett's Fusiliers
    • Greenburg's Godzillas
    • Camacho's Caballeros
    • Mobile Fire
    • Avanti's Angels
    • The Blackhearts
    • Smithson's Chinese Bandits
    • Vanguard Legion
    • Screaming Eagles
    • The Krushers
    • The Black Outlaws
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • Romanov's Crusaders
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • 21st Centauri Lancers
    • Harlock's Warriors
    • Dioscuri
    • 12th Vegan Rangers
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Eridani Light Horse
    • Broadsword Legion
    • Lone Star Regiment
    • Snord's Irregulars
    • Northwind Highlanders
    • Blue Star Irregulars
    • Knights Of St. Cameron
    • Tooth of Ymir
    • Burr's Black Cobras
    • Fist Of Mokal
    • Lethal Injection
    • Olson's Rangers
    • The Arcadians
    • 51st Dark Panzer Jaegers
    • Langendorf Lancers
    • Simonson's Cutthroats
    • Always Faithful
    • Hsien Hotheads
    • Knights of Caerbannog
  • Local Government
  • St. Ives Compact
  • Terran Hegemony (Cameron)
  • Word of Blake
    • Word of Blake
    • 40th Shadow Division
    • 9th Division III-Gamma


Stock Loadout
Stock Loadout
LCT-3S
Locust.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Scout and Flanker
Stock Specifications
Hardpoints Energy: 3
Missile: 2
Support: 2
Speed 8/12/0
Firepower Max Damage: 56
Max Stability: 16
Max Heat: 0
Durability Armor: 220
Structure: 166
Heat Efficiency Sinking: 40
Alpha: 22
Melee Kick: 20
Punch: 10
Stock Equipment
Engine Standard Engine
Core 160
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Locust Narrow Profile (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Ferro-Fibrous Armor
Center Torso M Laser
Left Torso CASE
Ammo Streak SRM
Left Arm Streak SRM2
Right Arm Streak SRM2
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

The 3S Locust, constructed by Defiance Industries for the Lyran Commonwealth, carried the 1S upgrade further. This time the structure used Endo Steel and the armor was upgraded with Ferro-Fibrous. The SRM-2s were upgraded to Streak SRM-2s while the medium laser was kept.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

Factions
  • Federated Suns (Davion)
    • 10th Lyran Guards
  • Gray Death Legion
  • Hanseatic League
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 5th Donegal Guards
    • 6th Lyran Guards
    • 15th Lyran Regulars
  • Mercenaries
    • Mercenaries
    • Greenburg's Godzillas
    • Narhal's Raiders
    • Barrett's Fusiliers
    • The Blackhearts
    • Camacho's Caballeros
    • Avanti's Angels
    • Mobile Fire
    • Smithson's Chinese Bandits
    • Vanguard Legion
    • Screaming Eagles
    • The Krushers
    • The Black Outlaws
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • Romanov's Crusaders
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • 21st Centauri Lancers
    • Tooth of Ymir
    • Harlock's Warriors
    • 12th Vegan Rangers
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Eridani Light Horse
    • Broadsword Legion
    • Lone Star Regiment
    • Snord's Irregulars
    • Northwind Highlanders
    • Blue Star Irregulars
    • Knights Of St. Cameron
    • Dioscuri
    • Burr's Black Cobras
    • Fist Of Mokal
    • Lethal Injection
    • Olson's Rangers
    • The Arcadians
    • 51st Dark Panzer Jaegers
    • Langendorf Lancers
    • Simonson's Cutthroats
    • Always Faithful
    • Hsien Hotheads
    • Knights of Caerbannog
  • Local Government


Stock Loadout
Stock Loadout
LCT-3V
Locust.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Light Fire Support
Stock Specifications
Hardpoints Ballistic: 2
Energy: 2
Support: 3
Speed 8/12/0
Firepower Max Damage: 50
Max Stability: 2
Max Heat: 0
Durability Armor: 280
Structure: 166
Heat Efficiency Sinking: 40
Alpha: 22
Melee Kick: 20
Punch: 10
Stock Equipment
Engine Standard Engine
Core 160
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Locust Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso M Laser
M Laser
Left Torso Heat Sink
Heat Sink
Right Torso Heat Sink
Heat Sink
Ammo MG [Half]
Left Arm MG
Right Arm MG


Description

The Locust 3V trades off protection for more firepower, relying on its superior speed to avoid getting hit in the first place.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

Factions
  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • Warrior House Imarra
    • 6th Confederation Reserve Cavalry
  • Circinus Federation
  • ComStar
    • ComStar
    • 11th Army V-Eta
    • 7th Army V-Iota
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 3rd Night Stalkers
    • 2nd Legion Of Vega
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • 2nd Crucis Lancers
    • 10th Lyran Guards
    • 1st Kittery Borderers
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 2nd Freemen
    • 4th Kavalleri
  • Free Worlds League (Marik)
    • Free Worlds League (Marik)
    • 2nd Free Worlds Guards
    • 30th Marik Militia
  • Hanseatic League
  • Illyrian Palatinate
  • Lothian League
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 15th Lyran Regulars
    • 5th Donegal Guards
    • 11th Avalon Hussars
  • Magistracy of Canopus
    • Magistracy of Canopus
    • 2nd Canopian Fusiliers
    • Magistracy Cavaliers
  • Marian Hegemony
    • Marian Hegemony
    • V Legio Ripariensis
    • Cohors Morituri
  • Mercenaries
    • Mercenaries
    • Winfield's Regiment
    • Federated Freemen
    • Khorsakov's Cossacks
    • Jacob's Juggernauts
    • Grim Determination
    • Lindon's Battalion
    • Tooth of Ymir
    • Rubinsky's Light Horse
    • The Black Outlaws
    • Barrett's Fusiliers
    • 21st Centauri Lancers
    • The Blackhearts
    • Romanov's Crusaders
    • The Krushers
    • Knights of Caerbannog
    • Bannockburn's Bandits
    • Clean Kill
    • Bullard's Armored Cavalry
    • Bronson's Horde
    • Quint's Olympian Groundpounders
    • Irukjandi Company
    • Gray's Ghosts
    • Narhal's Raiders
    • Ramilie's Raiders
    • Dragonslayers
    • Lone Star Regiment
    • Harcourt's Destructors
    • Longwood's Bluecoats
    • Canopian Highlanders
    • Caesar's Cohorts
    • Greenburg's Godzillas
    • Camacho's Caballeros
    • Mobile Fire
    • Wolf's Dragoons
    • Shen-Se Tian
    • Kell Hounds
    • Burr's Black Cobras
    • Broadsword Legion
    • 51st Dark Panzer Jaegers
    • Tortuga Fusiliers
    • Morrison's Extractors
    • Thermo Police
    • New Belt Pirates
    • Thermo Police
    • Death's Consorts
    • Band of the Damned
    • Antian Lanciarii
    • Fist Of Mokal
    • Simonson's Cutthroats
    • Screaming Eagles
    • Harlock's Warriors
    • Smithson's Chinese Bandits
    • Avanti's Angels
    • Vanguard Legion
    • Hsien Hotheads
    • Dioscuri
    • The Arcadians
    • Always Faithful
    • 12th Vegan Rangers
    • Langendorf Lancers
    • Olson's Rangers
    • Lethal Injection
    • Black Caravel
  • Nueva Castile
  • Outworlds Alliance
    • Outworld Alliance
    • Outworld Alliance
    • 4th Alliance Air Wing
    • 3rd Alliance Air Wing
    • 1st Alliance Air Wing
    • 3rd Alliance Air Wing
    • 4th Alliance Air Wing
  • Pirates
  • Local Government
  • Rim Worlds Republic
    • Rim Worlds Republic
    • 8th Helius Fusiliers
    • Republican Guard
  • Saiph Triumvirate
  • Sarna Supremacy
  • St. Ives Compact
  • Styk Commonality
  • Taurian Concordat
    • Taurian Concordat
    • Pleiades Hussars
    • 3rd Taurian Lancers
  • Terracap Confederation
  • Tortuga Dominions
  • Word of Blake
    • Word of Blake
    • 9th Division III-Gamma
    • WoB Protectorate Militia


Stock Loadout
Stock Loadout
LCT-4H
Locust.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Light Tank
Stock Specifications
Hardpoints Energy: 3
Support: 6
Speed 7/9/0
Firepower Max Damage: 90
Max Stability: 0
Max Heat: 0
Durability Armor: 360
Structure: 166
Heat Efficiency Sinking: 40
Alpha: 54
Melee Kick: 20
Punch: 10
Stock Equipment
Engine XXL Engine
Core 160
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Locust Narrow Profile (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Hardened Armor
Center Torso ER S Laser
ER S Laser
Left Torso Heat Sink (D)
Heat Sink (D)
Right Torso Heat Sink (D)
Heat Sink (D)
Left Arm ER S Laser
ER S Laser
Right Arm ER S Laser
ER S Laser


Description

Built in order to prove a point, that point being that light mechs can be durable too, the LCT-4H is an odd-duck. Both more and less survivable than most other lights, it packs a minimal punch but is very difficult to be rid of. Built around a massive XXL Engine, the -4H carries 9 tons of Hardened Armor for extreme protection, making it possible the most armored 20 ton mech ever designed. However, all that weight demanded a sacrifice in firepower, with a paltry six ER Small Lasers for offensive support. The LCT-4H proved able, if expensive, and saw limited production.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

Factions


Stock Loadout
Stock Loadout
LCT-4P
Locust.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Scout and Flanker
Stock Specifications
Hardpoints Ballistic: 2
Energy: 3
Support: 3
Speed 8/12/0
Firepower Max Damage: 83
Max Stability: 4
Max Heat: 0
Durability Armor: 320
Structure: 166
Heat Efficiency Sinking: 40
Alpha: 38
Melee Kick: 20
Punch: 10
Stock Equipment
Engine XL Engine
Core 160
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Locust Narrow Profile (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Center Torso M Pulse
Ammo Mortar Inferno
Left Arm M Laser
Mortar/1
Right Arm M Laser
Mortar/1
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

A weird mix of high and low tech weapons adorn this, the Locust for the Periphery. The LCT-4P was created to fill a need for cheap fire support platforms in the Periphery nations and the Mech Mortar was suggested as an option. To that end, this XL powered Locust carries a pair of MM/1s with a ton of ammo. Backing them up are a trio of Medium Lasers, though one is a Pulse version. 10 standard heat sinks keep the mech cool enough in most situations. The -4P, though it carries a XL engine, was adopted by the Periphery nations en masse and proved able, if unimpressive.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

Factions
  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Magistracy of Canopus
    • Magistracy of Canopus
    • Raventhir's Iron Hand
    • 2nd Canopian Fusiliers
  • Mercenaries
    • Mercenaries
    • Jacob's Juggernauts
    • Winfield's Regiment
    • Lindon's Battalion
    • Tooth of Ymir
    • Grim Determination
    • Knights of Caerbannog
    • Thermo Police
    • Rubinsky's Light Horse
    • The Krushers
    • Khorsakov's Cossacks
    • Romanov's Crusaders
    • 21st Centauri Lancers
    • The Black Outlaws
    • Bannockburn's Bandits
    • Clean Kill
    • Lone Star Regiment
    • Bullard's Armored Cavalry
    • Bronson's Horde
    • Quint's Olympian Groundpounders
    • Irukjandi Company
    • Gray's Ghosts
    • The Blackhearts
    • Ramilie's Raiders
    • Dragonslayers
    • Longwood's Bluecoats
    • Harcourt's Destructors
    • Caesar's Cohorts
    • Canopian Highlanders
    • Barrett's Fusiliers
    • Narhal's Raiders
    • Greenburg's Godzillas
    • Burr's Black Cobras
    • Broadsword Legion
    • 51st Dark Panzer Jaegers
    • Hsien Hotheads
    • Fist Of Mokal
    • Simonson's Cutthroats
    • Shen-Se Tian
    • New Belt Pirates
    • Band of the Damned
    • Tortuga Fusiliers
    • Death's Consorts
    • Morrison's Extractors
    • Antian Lanciarii
    • Always Faithful
    • Lethal Injection
    • Vanguard Legion
    • Smithson's Chinese Bandits
    • Avanti's Angels
    • Camacho's Caballeros
    • Mobile Fire
    • Langendorf Lancers
    • Screaming Eagles
    • Dioscuri
    • Olson's Rangers
    • Harlock's Warriors
    • The Arcadians
    • 12th Vegan Rangers
    • Black Caravel
  • Outworlds Alliance
    • Outworld Alliance
    • 1st Alliance Air Wing
    • 3rd Alliance Air Wing
  • Pirates
  • Local Government
  • Saiph Triumvirate
  • Sarna Supremacy
  • Styk Commonality
  • Taurian Concordat
    • Taurian Concordat
    • Taurian Guard
    • Pleiades Hussars
  • Terracap Confederation
  • Tortuga Dominions


Stock Loadout
Stock Loadout
LCT-5M
Locust.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Project Phoenix
Stock Specifications
Hardpoints Energy: 3
Support: 5
Speed 8/12/0
Firepower Max Damage: 85
Max Stability: 0
Max Heat: 0
Durability Armor: 355
Structure: 166
Heat Efficiency Sinking: 40
Alpha: 51
Melee Kick: 20
Punch: 10
Stock Equipment
Engine XL Engine
Core 240
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Locust Narrow Profile (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Ferro-Fibrous Armor
Head Heat Sink
Center Torso ER M Laser
Left Arm ER S Laser
ER S Laser
Right Arm ER S Laser
ER S Laser


Description

Produced by Corean Enterprises on Stewart for the Word of Blake, the Locust -5M was purpose built to be a high speed interceptor and scout, moving at 190 KPH and armed with an ER Medium Laser supported by a quartet of ER Small Lasers. Achernar BattleMechs expressed interest in the design as well, and has begun limited production for the Federated Suns.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

Factions
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • Davion Assault Guards
    • 2nd Crucis Lancers
  • Gray Death Legion
  • Lyran Commonwealth (Steiner)
    • 11th Avalon Hussars
  • Mercenaries
    • Mercenaries
    • Federated Freemen
    • Greenburg's Godzillas
    • Narhal's Raiders
    • Camacho's Caballeros
    • Mobile Fire
    • Avanti's Angels
    • Vanguard Legion
    • Barrett's Fusiliers
    • Screaming Eagles
    • Smithson's Chinese Bandits
    • The Blackhearts
    • The Krushers
    • Romanov's Crusaders
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • Harlock's Warriors
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • The Black Outlaws
    • 21st Centauri Lancers
    • Dioscuri
    • 12th Vegan Rangers
    • The Arcadians
    • Northwind Highlanders
    • Lone Star Regiment
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Snord's Irregulars
    • Blue Star Irregulars
    • Knights Of St. Cameron
    • Wolf's Dragoons
    • Kell Hounds
    • Tooth of Ymir
    • Eridani Light Horse
    • Burr's Black Cobras
    • Langendorf Lancers
    • Lethal Injection
    • Olson's Rangers
    • Broadsword Legion
    • Always Faithful
    • Hsien Hotheads
    • Simonson's Cutthroats
    • 51st Dark Panzer Jaegers
    • Fist Of Mokal
    • Knights of Caerbannog
  • Local Government
  • St. Ives Compact
  • Word of Blake
    • Word of Blake
    • 40th Shadow Division
    • 9th Division III-Gamma


Stock Loadout
Stock Loadout
LCT-5R
Locust.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role High-Tech Interceptor
Stock Specifications
Hardpoints Energy: 3
Support: 5
Speed 8/12/0
Firepower Max Damage: 84
Max Stability: 0
Max Heat: 0
Durability Armor: 297
Structure: 166
Heat Efficiency Sinking: 60
Alpha: 37
Melee Kick: 20
Punch: 10
Stock Equipment
Engine XL Engine
Core 160
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Locust Narrow Profile (Fixed)
Structure Endo-Composite Structure (Fixed)
Armor Heavy Ferro-Fibrous Armor
Center Torso Small X-Pulse
Left Torso Heat Sink (D)
HISC Viral Jammer
Right Torso Heat Sink (D)
Left Arm Heat Sink (D)
Medium X-Pulse
Right Arm Heat Sink (D)
Medium X-Pulse


Description

The rebirth of the Terran Hegemony brought with it a need for a restarted military sector among the core worlds of the Inner Sphere. To meet the new Hegemony's demand for material, the various corporations of the Inner Sphere got right to work on new variants for the Hegemony's war machine. One such design is the LCT-5R, a high-speed interceptor design equipped with a HISC Viral Jammer to disrupt enemy systems. The -5R uses an Endo-Composite structure and XL Engine for free weight. For warload it carries a trio of X-Pulse Lasers (two Medium, one Small), and the aforementioned Viral Jammer.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions


Stock Loadout
Stock Loadout
LCT-5V
Locust.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Light Fire Support
Stock Specifications
Hardpoints Energy: 2
Missile: 2
Support: 4
Speed 8/12/0
Firepower Max Damage: 150
Max Stability: 40
Max Heat: 0
Durability Armor: 355
Structure: 166
Heat Efficiency Sinking: 60
Alpha: 50
Melee Kick: 20
Punch: 10
Stock Equipment
Engine Standard Engine
Core 160
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Locust Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor
Center Torso ER M Laser
ER M Laser
Left Torso Heat Sink (D)
Heat Sink (D)
Right Torso Heat Sink (D)
Heat Sink (D)
Left Arm RL10
Right Arm RL10


Description

The 5V Locust is similar to the 3V Locust, carrying a pair of ER Medium Lasers, two RL-10s, and was protected by ferro-fibrous armor; the original LTV 160 engine was used. Built in the 3060s, its relatively low-tech design made it attractive to Periphery powers, namely the Magistracy of Canopus and Taurian Concordat.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

Factions


Stock Loadout
Stock Loadout
LCT-AM
Locust.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Ancestral Scout
Stock Specifications
Hardpoints Missile: 4
Support: 4
Speed 10/15/0
Firepower Max Damage: 48
Max Stability: 13
Max Heat: 0
Durability Armor: 223
Structure: 166
Heat Efficiency Sinking: 40
Alpha: 15
Melee Kick: 20
Punch: 10
Stock Equipment
Engine Standard Engine
Core 160
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Locust Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor
Center Torso S Laser
Left Torso Heat Sink
Heat Sink
Ammo SRM [Half]
Right Torso Heat Sink
Heat Sink
Ammo LRM [Half]
Left Arm SRM2
Right Arm LRM5


Description

This Locust has been modified and updated throughout the decades as the ancestral mech of your family in the Magistracy of Canopus. Armed now with a LRM-5 and SRM-2, as well as a Small Laser for close-range combat, the Ancestral Locust has a weapon for any situation. Clad in Ferro-Fibrous armor and powered by a 160-rated fusion engine, the Ancestral Locust is a simple buit effective machine.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Mech Quirk: Ancestral Mech

+2 accuracy with ranged weapons, +5 lance resolve gain


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

Factions
Mech not found with any factions, it's probably obtained from Game World contracts or an event!'


Stock Loadout
Stock Loadout
LCT-PB
Locust.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Gladiator
Stock Specifications
Hardpoints Support: 6
Speed 10/15/0
Firepower Max Damage: 58
Max Stability: 2
Max Heat: 0
Durability Armor: 320
Structure: 166
Heat Efficiency Sinking: 60
Alpha: 22
Melee Kick: 20
Punch: 10
Stock Equipment
Engine XL Engine
Core 190
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Locust Narrow Profile (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Center Torso MG
MG
Left Torso Guardian ECM
Heat Sink (D)
Ammo MG [Half]
S Laser
S Laser
Right Torso Heat Sink (D)
Heat Sink (D)
Ammo MG
S Laser
S Laser


Description

The Pirate's Bane is a customized gladiatorial mech meant for arena combat. With its battery of Small Lasers and Machine Guns, as well as Guardian ECM to shield it from prying eyes, the Pirate's Bane is a dangerous opponent and not to be underestimated.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Mech Quirk: Hero Mech

+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

The LCT-PB can only be found as an enemy duelist in Game Worlds contracts.


Stock Loadout
Stock Loadout
LCT-0D
Locust.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 15T
Stock Role Ultralight Striker
Stock Specifications
Hardpoints Energy: 1
Support: 6
Speed 10/15/0
Firepower Max Damage: 65
Max Stability: 30
Max Heat: 0
Durability Armor: 345
Structure: 166
Heat Efficiency Sinking: 40
Alpha: 34
Melee Kick: 15
Punch: 8
Stock Equipment
Engine XL Engine
Core 130
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Locust Narrow Profile (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Heavy Ferro-Fibrous Armor
Head Small Cockpit
Center Torso Snubgun PPC
Left Torso Heat Sink
Heat Sink
Heat Sink
Right Torso Heat Sink
Heat Sink


Description

Designed by a mechtech who had the wrecked chassis of a Locust LCT-1V and who had heard of, but never seen, the ultra-light Flea FLE-14, the LCT-0D is an attempt to replicate that design using a Locust chassis. At the same time, the mechtech installed an experimental Snubgun PPC for primary armament while simultaneously stripping any backup firepower from the mech. To afford the weight and speed of the mech, an XL Engine and Endo-Steel was used. Armor is largely an afterthought.

<b><color=#e51717>COMMUNITY CONTENT</color></b>


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Mech Quirk: Hero Mech

+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

Factions


Stock Loadout
Stock Loadout
LCT C
Locust.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Golden Century Refit
Stock Specifications
Hardpoints Ballistic: 2
Energy: 1
Support: 3
Speed 8/12/0
Firepower Max Damage: 71
Max Stability: 0
Max Heat: 0
Durability Armor: 320
Structure: 166
Heat Efficiency Sinking: 40
Alpha: 39
Melee Kick: 20
Punch: 10
Stock Equipment
Engine Standard Engine
Core 160
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Locust Narrow Profile (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso M Pulse (C)
Left Arm ER S Laser (C)
Right Arm ER S Laser (C)
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

After General Kerensky's Exodus from the Inner Sphere, the SLDF-in-Exile found themselves with plenty of Locusts to go around. The Clans that would come after retained these Locusts and decided to do something with them, crafting the Locust C. This Golden Century refit would prove popular and enduring and would be a staple of second-line units for centuries. Armed with twin ER Small Lasers and a Medium Pulse Laser, all Clan-grade, the Locust C is a simple yet effective design.


Bonuses

Mech Quirk: Narrow Profile

+1 evasion pips gained from movement, +1 defense against being hit


Pilot Affinity: Zippy

15% boost to sprint speed!


Factions

Factions


Stock Loadout
Stock Loadout