Stalker

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STK-3F
Stalker.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 85T
Stock Role Juggernaut & Ranged Assault
Stock Specifications
Hardpoints Energy: 6
Missile: 4
Support: 2
Speed 3/5/0
Firepower Max Damage: 336
Max Stability: 68
Max Heat: 0
Durability Armor: 1080
Structure: 651
Heat Efficiency Sinking: 86
Alpha: 124
Melee Kick: 85
Punch: 43
Stock Equipment
Engine Standard Engine
Core 255
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Stalker Combat Computer (Fixed)
Center Torso Heat Sink
Heat Sink
Left Torso Heat Sink
L Laser
Ammo SRM
SRM6
Right Torso Heat Sink
L Laser
Ammo SRM
SRM6
Left Arm Heat Sink
Ammo LRM
LRM10
M Laser
M Laser
Right Arm Heat Sink
Ammo LRM
LRM10
M Laser
M Laser
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

The Stalker 3F mounts a ridiculous amount of weaponry-even for an assault 'Mech. It is also notable for its incredibly poor heat management, which is the cost it pays for such amazing damage output. Powerful, but to be used wisely.


Bonuses

Mech Quirk: Combat Computer

-6 heat per turn


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions

Factions
  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • Warrior House Imarra
    • 1st McCarron's Armored Cavalry
    • Death Commandos
    • 6th Confederation Reserve Cavalry
  • Circinus Federation
  • ComStar
    • ComStar
    • 11th Army V-Eta
    • 2nd Army V-Mu
    • 7th Army V-Iota
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 3rd Night Stalkers
    • 1st Sword Of Light
    • 2nd Legion Of Vega
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • 10th Lyran Guards
    • 2nd Crucis Lancers
    • Davion Assault Guards
    • 1st Kittery Borderers
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 2nd Freemen
    • 1st Tyr
    • 4th Kavalleri
  • Free Worlds League (Marik)
    • Free Worlds League (Marik)
    • 2nd Free Worlds Guards
    • 1st Knights of the Inner Sphere
    • 30th Marik Militia
  • Gray Death Legion
  • Hanseatic League
  • Illyrian Palatinate
  • Lothian League
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 15th Lyran Regulars
    • 5th Donegal Guards
    • 6th Lyran Guards
    • 11th Avalon Hussars
  • Magistracy of Canopus
    • Magistracy of Canopus
    • 2nd Canopian Fusiliers
    • Raventhir's Iron Hand
    • Magistracy Cavaliers
  • Marian Hegemony
    • Marian Hegemony
    • V Legio Ripariensis
    • I Legio Martia Victrix
    • Cohors Morituri
  • Mercenaries
    • Mercenaries
    • 21st Centauri Lancers
    • The Black Outlaws
    • Romanov's Crusaders
    • Rubinsky's Light Horse
    • Winfield's Regiment
    • Khorsakov's Cossacks
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Thermo Police
    • The Blackhearts
    • Camacho's Caballeros
    • Mobile Fire
    • The Krushers
    • Greenburg's Godzillas
    • Barrett's Fusiliers
    • Narhal's Raiders
    • Avanti's Angels
    • Grim Determination
    • Knights of Caerbannog
    • Bullard's Armored Cavalry
    • Bronson's Horde
    • Ramilie's Raiders
    • Quint's Olympian Groundpounders
    • Irukjandi Company
    • Gray's Ghosts
    • Tooth of Ymir
    • Harcourt's Destructors
    • Canopian Highlanders
    • Bannockburn's Bandits
    • Dragonslayers
    • Clean Kill
    • Caesar's Cohorts
    • Longwood's Bluecoats
    • Antian Lanciarii
    • Vanguard Legion
    • Screaming Eagles
    • Knights Of St. Cameron
    • Blue Star Irregulars
    • Wolf's Dragoons
    • Snord's Irregulars
    • Lone Star Regiment
    • Northwind Highlanders
    • Dismal Disinherited
    • Shen-Se Tian
    • New Belt Pirates
    • Federated Freemen
    • Tortuga Fusiliers
    • Band of the Damned
    • Morrison's Extractors
    • Death's Consorts
    • Smithson's Chinese Bandits
    • Solaris VII Mercenary League
    • Broadsword Legion
    • The Arcadians
    • Olson's Rangers
    • Lethal Injection
    • 12th Vegan Rangers
    • Harlock's Warriors
    • Dioscuri
    • Eridani Light Horse
    • Langendorf Lancers
    • Simonson's Cutthroats
    • Burr's Black Cobras
    • Always Faithful
    • 51st Dark Panzer Jaegers
    • Hsien Hotheads
    • Fist Of Mokal
    • Black Caravel
  • Nueva Castile
  • Outworlds Alliance
    • Outworld Alliance
    • 3rd Alliance Air Wing
    • 1st Alliance Air Wing
    • 4th Alliance Air Wing
  • Pirates
  • Local Government
  • Rim Worlds Republic
    • Rim Worlds Republic
    • 8th Helius Fusiliers
    • 1st Helius Legionnaires
    • Republican Guard
  • Saiph Triumvirate
  • Sarna Supremacy
  • St. Ives Compact
  • Styk Commonality
  • Taurian Concordat
    • Taurian Concordat
    • Pleiades Hussars
    • Taurian Guard
    • 3rd Taurian Lancers
  • Terracap Confederation
  • Terran Hegemony (Cameron)
  • The 331st Royal BattleMech Division
  • Dark Caste
  • Word of Blake
    • Word of Blake
    • 9th Division III-Gamma
    • 40th Shadow Division
    • WoB Protectorate Militia


Stock Loadout
Stock Loadout
STK-3S
Stalker.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 85T
Stock Role Juggernaut & Ranged Assault
Stock Specifications
Hardpoints Energy: 6
Missile: 4
Speed 3/5/0
Firepower Max Damage: 352
Max Stability: 36
Max Heat: 24
Durability Armor: 1080
Structure: 651
Heat Efficiency Sinking: 86
Alpha: 174
Melee Kick: 85
Punch: 43
Stock Equipment
Engine Standard Engine
Core 255
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Stalker Combat Computer (Fixed)
Center Torso Heat Sink (D)
Left Torso CASE
Ammo DRM
DRM6 (S)
Heat Sink (D)
Heat Sink (D)
L Elec-Laser (S)
Ammo VRM
Right Torso CASE
Ammo DRM
DRM6 (S)
Heat Sink (D)
Heat Sink (D)
L Elec-Laser (S)
Ammo VRM
Left Arm Heat Sink (D)
Heat Sink (D)
M Elec-Laser (S)
M Elec-Laser (S)
VRM12 (S)
Right Arm Heat Sink (D)
Heat Sink (D)
M Elec-Laser (S)
M Elec-Laser (S)
VRM12 (S)


Description

In the aftermath of the Sanctuary Alliance invasion of the Taurian Concordat, the Treaty of Micros stipulated that the Sanctuary Alliance would assist in replenishing the depleted Taurian Defense Force. To that end, the Alliance produced a number of field refits of existing TDF designs, such as the Stalker. Armed with all Sanctuary-spec weaponry, including two each Large Electro-Lasers, VRM-12s, and DRM-6s, as well as a quartet of Medium Electro-Lasers, the Stalker STK-3S is a powerful addition to the TDF's armory.


Bonuses

Mech Quirk: Combat Computer

-6 heat per turn


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions


Stock Loadout
Stock Loadout
STK-3Fb
Stalker.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 85T
Stock Role Juggernaut & Ranged Assault
Stock Specifications
Hardpoints Energy: 6
Missile: 2
Support: 2
Speed 3/5/0
Firepower Max Damage: 290
Max Stability: 30
Max Heat: 0
Durability Armor: 1240
Structure: 651
Heat Efficiency Sinking: 96
Alpha: 120
Melee Kick: 85
Punch: 43
Stock Equipment
Engine Standard Engine
Core 255
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Stalker Combat Computer (Fixed)
Center Torso Guardian ECM
Left Torso CASE
ER L Laser
Heat Sink (D)
Heat Sink (D)
Ammo LRM ARTIV
Ammo LRM ARTIV
Ammo LRM ARTIV
Right Torso ER L Laser
Heat Sink (D)
Heat Sink (D)
Heat Sink (D)
Left Arm Artemis IV FCS
Heat Sink (D)
LRM15
M Laser
M Laser
Right Arm Artemis IV FCS
Heat Sink (D)
LRM15
M Laser
M Laser


Description

Created for the Star League's Royal regiments, the Stalker-3Fb is much like its lesser kin: a walking death machine. It carries a similar payload but makes use of lostech double heat sinks to cool down much more effectively, letting it fire continuously much longer than a normal Stalker-3F.


Bonuses

Mech Quirk: Combat Computer

-6 heat per turn


Mech Quirk: Royal

-12 heat at the end of the turn


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions

Factions


Stock Loadout
Stock Loadout
STK-3Fk
Stalker.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 85T
Stock Role Juggernaut & Ranged Assault
Stock Specifications
Hardpoints Energy: 6
Missile: 6
Support: 2
Speed 3/5/0
Firepower Max Damage: 312
Max Stability: 52
Max Heat: 0
Durability Armor: 1080
Structure: 651
Heat Efficiency Sinking: 86
Alpha: 124
Melee Kick: 85
Punch: 43
Stock Equipment
Engine Standard Engine
Core 255
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Stalker Combat Computer (Fixed)
Center Torso Streak SRM2
Streak SRM2
Left Torso Heat Sink (D)
Heat Sink (D)
Heat Sink (D)
L Laser
Streak SRM2
Right Torso Heat Sink (D)
Heat Sink (D)
Heat Sink (D)
L Laser
Streak SRM2
Left Arm Artemis IV FCS
Heat Sink (D)
Ammo LRM ARTIV
LRM10
M Laser
M Laser
Right Arm Artemis IV FCS
Heat Sink (D)
Ammo LRM ARTIV
LRM10
M Laser
M Laser
Left Leg Ammo Streak SRM
Right Leg Ammo Streak SRM


Description

A very rare Kuritan variant, the STK-3Fk is a Star League-era upgrade of the STK-3F. It upgrades the Stalker to 18 double heat sinks while swapping out the SRM-6s for a quartet of Streak SRM-2s and adding Artemis IV to the LRM-10 launchers. The Large and Medium Lasers are retained without change. The -3Fk was a popular variant among the DCMS and a few rare examples remain in service today.


Bonuses

Mech Quirk: Combat Computer

-6 heat per turn


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions

Factions


Stock Loadout
Stock Loadout
STK-3F-X
Stalker.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 85T
Stock Role Juggernaut & Ranged Assault
Stock Specifications
Hardpoints Energy: 6
Missile: 4
Support: 2
Speed 3/5/6
Firepower Max Damage: 262
Max Stability: 18
Max Heat: 0
Durability Armor: 1433
Structure: 651
Heat Efficiency Sinking: 78
Alpha: 140
Melee Kick: 85
Punch: 43
Stock Equipment
Engine XL Engine
Core 255
Heat Sinks Heat Sink Kit Proto DHS
E-Cooling None
Gyro XL Gyro
Structure Composite Structure (Fixed)
Armor Ferro-AntiPierce
Head Targeting Computer [Assault] (Fixed)
Armored Cockpit
Reinforced Life Support
Stalker Combat Computer (Fixed)
Center Torso Prototype Improved Jump Jet (H) (Fixed)
Exchanger III
Left Torso ER L Laser
Heat Sink Prototype Double-Strength
Heat Sink Prototype Double-Strength
Laser Insulator
Ammo Streak SRM
Right Torso ER L Laser
Heat Sink Prototype Double-Strength
Laser Insulator
Ammo Streak LRM
Ammo Streak LRM
Left Arm ER M Laser
ER M Laser
Laser Insulator
Laser Insulator
Streak MML9
Right Arm ER M Laser
ER M Laser
Laser Insulator
Laser Insulator
Streak MML9
Left Leg Prototype Improved Jump Jet (H) (Fixed)
Prototype Improved Jump Jet (H) (Fixed)
Right Leg Prototype Improved Jump Jet (H) (Fixed)
Prototype Improved Jump Jet (H) (Fixed)


Description

A rebuild of the original 3F, this Stalker uses an XL engine and Gyro, together with a composite skeleton to hardwire 5 prototype improved jumpjets to the chassis. In an effort to mimic the performance of the original’s Star-League Era tracking system, a four-ton target computer is hardwired. It mounts a devastating battery of two ER Large Lasers, four ER Medium Lasers, and 18 Streak MML tubes gives it the same firepower as the original at all ranges, A combination of exchangers, prototype DHS, and Laser Insulators lets its pilot fire near continuously, and its 16 tons of Ferro-Antipierce Armor ensure maximum survivability.

<b><color=#e51717>COMMUNITY CONTENT</color></b>


Bonuses

Mech Quirk: Combat Computer

-6 heat per turn


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions

Factions
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • 1st McCarron's Armored Cavalry
    • Death Commandos
    • Warrior House Imarra
  • Circinus Federation
  • ComStar
    • ComStar
    • 2nd Army V-Mu
    • 11th Army V-Eta
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 1st Sword Of Light
    • 3rd Night Stalkers
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • Davion Assault Guards
    • 10th Lyran Guards
    • 2nd Crucis Lancers
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 1st Tyr
    • 2nd Freemen
  • Free Worlds League (Marik)
    • Free Worlds League (Marik)
    • 1st Knights of the Inner Sphere
    • 2nd Free Worlds Guards
  • Gray Death Legion
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 5th Donegal Guards
    • 6th Lyran Guards
    • 11th Avalon Hussars
  • Magistracy of Canopus
    • Magistracy of Canopus
    • Raventhir's Iron Hand
    • 2nd Canopian Fusiliers
  • Mercenaries
    • Mercenaries
    • Federated Freemen
    • Greenburg's Godzillas
    • Narhal's Raiders
    • Camacho's Caballeros
    • Mobile Fire
    • Avanti's Angels
    • Vanguard Legion
    • Barrett's Fusiliers
    • Screaming Eagles
    • Smithson's Chinese Bandits
    • The Blackhearts
    • The Krushers
    • Romanov's Crusaders
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • Harlock's Warriors
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • The Black Outlaws
    • 21st Centauri Lancers
    • Dioscuri
    • 12th Vegan Rangers
    • The Arcadians
    • Northwind Highlanders
    • Lone Star Regiment
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Snord's Irregulars
    • Blue Star Irregulars
    • Knights Of St. Cameron
    • Wolf's Dragoons
    • Kell Hounds
    • Tooth of Ymir
    • Eridani Light Horse
    • Burr's Black Cobras
    • Langendorf Lancers
    • Lethal Injection
    • Olson's Rangers
    • Broadsword Legion
    • Always Faithful
    • Hsien Hotheads
    • Simonson's Cutthroats
    • 51st Dark Panzer Jaegers
    • Fist Of Mokal
    • Knights of Caerbannog
  • Local Government
  • St. Ives Compact
  • Taurian Concordat
    • Taurian Concordat
    • Taurian Guard
  • Word of Blake
    • Word of Blake
    • 40th Shadow Division
    • 9th Division III-Gamma


Stock Loadout
Stock Loadout
STK-3H
Stalker.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 85T
Stock Role Juggernaut & Heavy Fire Support
Stock Specifications
Hardpoints Energy: 4
Missile: 6
Support: 2
Speed 3/5/0
Firepower Max Damage: 336
Max Stability: 88
Max Heat: 0
Durability Armor: 1080
Structure: 651
Heat Efficiency Sinking: 86
Alpha: 100
Melee Kick: 85
Punch: 43
Stock Equipment
Engine Standard Engine
Core 255
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Stalker Combat Computer (Fixed)
Center Torso Heat Sink
Heat Sink
Left Torso Heat Sink
Ammo SRM
SRM6
Right Torso Heat Sink
Ammo SRM
SRM6
Left Arm Heat Sink
Ammo LRM
LRM20
M Laser
M Laser
Right Arm Heat Sink
Ammo LRM
LRM20
M Laser
M Laser
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

The Stalker 3H was intended as a siege 'Mech. Replacing the twin LRM-10s and Large Lasers for paired LRM-20s, the STK-3H is a powerful fire support 'Mech.


Bonuses

Mech Quirk: Combat Computer

-6 heat per turn


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions

Factions
  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • Warrior House Imarra
    • 6th Confederation Reserve Cavalry
  • Circinus Federation
  • ComStar
    • ComStar
    • 11th Army V-Eta
    • 7th Army V-Iota
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 3rd Night Stalkers
    • 2nd Legion Of Vega
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • 2nd Crucis Lancers
    • 10th Lyran Guards
    • 1st Kittery Borderers
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 2nd Freemen
    • 4th Kavalleri
  • Free Worlds League (Marik)
    • Free Worlds League (Marik)
    • 2nd Free Worlds Guards
    • 30th Marik Militia
  • Hanseatic League
  • Illyrian Palatinate
  • Lothian League
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 15th Lyran Regulars
    • 5th Donegal Guards
    • 11th Avalon Hussars
  • Magistracy of Canopus
    • Magistracy of Canopus
    • 2nd Canopian Fusiliers
    • Magistracy Cavaliers
  • Marian Hegemony
    • Marian Hegemony
    • V Legio Ripariensis
    • Cohors Morituri
  • Mercenaries
    • Mercenaries
    • Winfield's Regiment
    • Khorsakov's Cossacks
    • Rubinsky's Light Horse
    • Jacob's Juggernauts
    • Grim Determination
    • Lindon's Battalion
    • Tooth of Ymir
    • Federated Freemen
    • The Black Outlaws
    • Barrett's Fusiliers
    • 21st Centauri Lancers
    • The Blackhearts
    • Romanov's Crusaders
    • The Krushers
    • Narhal's Raiders
    • Knights of Caerbannog
    • Clean Kill
    • Bullard's Armored Cavalry
    • Bronson's Horde
    • Quint's Olympian Groundpounders
    • Irukjandi Company
    • Gray's Ghosts
    • Bannockburn's Bandits
    • Ramilie's Raiders
    • Dragonslayers
    • Longwood's Bluecoats
    • Harcourt's Destructors
    • Caesar's Cohorts
    • Canopian Highlanders
    • Antian Lanciarii
    • Greenburg's Godzillas
    • Mobile Fire
    • Kell Hounds
    • Wolf's Dragoons
    • Broadsword Legion
    • 51st Dark Panzer Jaegers
    • Burr's Black Cobras
    • Fist Of Mokal
    • Shen-Se Tian
    • New Belt Pirates
    • Band of the Damned
    • Tortuga Fusiliers
    • Death's Consorts
    • Morrison's Extractors
    • Camacho's Caballeros
    • Hsien Hotheads
    • Always Faithful
    • Screaming Eagles
    • Harlock's Warriors
    • Smithson's Chinese Bandits
    • Avanti's Angels
    • Vanguard Legion
    • Simonson's Cutthroats
    • Dioscuri
    • The Arcadians
    • Langendorf Lancers
    • 12th Vegan Rangers
    • Lethal Injection
    • Olson's Rangers
    • Black Caravel
  • Nueva Castile
  • Outworlds Alliance
    • Outworld Alliance
    • 3rd Alliance Air Wing
    • 4th Alliance Air Wing
  • Pirates
  • Local Government
  • Rim Worlds Republic
    • Rim Worlds Republic
    • Rim Worlds Republic
    • 8th Helius Fusiliers
    • Republican Guard
  • Saiph Triumvirate
  • Sarna Supremacy
  • St. Ives Compact
  • Styk Commonality
  • Taurian Concordat
    • Taurian Concordat
    • Pleiades Hussars
    • 3rd Taurian Lancers
  • Terracap Confederation
  • The 331st Royal BattleMech Division
  • Dark Caste
  • Tortuga Dominions
  • Word of Blake
    • WoB Protectorate Militia


Stock Loadout
Stock Loadout
STK-3PA
Stalker.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 85T
Stock Role Juggernaut & Ranged Assault
Stock Specifications
Hardpoints Energy: 6
Missile: 4
Support: 2
Speed 3/5/0
Firepower Max Damage: 540
Max Stability: 240
Max Heat: 80
Durability Armor: 1080
Structure: 651
Heat Efficiency Sinking: 102
Alpha: 182
Melee Kick: 85
Punch: 43
Stock Equipment
Engine Standard Engine
Core 255
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Stalker Combat Computer (Fixed)
Center Torso Heat Sink
Heat Sink
Left Torso Heat Sink
Heat Sink
Heat Sink
Inferno RL20
L Binary Laser
Right Torso Heat Sink
Heat Sink
Heat Sink
Inferno RL20
L Binary Laser
Left Arm Heat Sink
Reloading RL40
Right Arm Heat Sink
Reloading RL40
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

The skunkworks of Periphery Armory, Inc has done it again, they've made the Stalker better in every way than its original incarnation! This, the STK-3PA, comes with so much absurd firepower that even the mighty Atlas trembles in fear. A pair of Reloading Rocket Launcher-40s do the heavy work while a pair of Inferno Rocket Launcher-20s keep the target unable to fight back. For ranged firepower, a pair of little-loved but highly effective Binary Laser Cannons put in serious work. Periphery Armory, Inc: proving that the oldies are still goodies!


Bonuses

Mech Quirk: Combat Computer

-6 heat per turn


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions

Factions


Stock Loadout
Stock Loadout
STK-3PAM
Stalker.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 85T
Stock Role Juggernaut & Ranged Assault
Stock Specifications
Hardpoints Energy: 6
Missile: 4
Support: 2
Speed 3/5/0
Firepower Max Damage: 760
Max Stability: 120
Max Heat: 0
Durability Armor: 1080
Structure: 651
Heat Efficiency Sinking: 92
Alpha: 156
Melee Kick: 85
Punch: 43
Stock Equipment
Engine Standard Engine
Core 255
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Stalker Combat Computer (Fixed)
Center Torso Heat Sink
Heat Sink
Heat Sink
Left Torso Heat Sink
Heat Sink
L Laser
Ammo MRM
Ammo MRM
RL20
Rocket Ammo Feed
Right Torso Heat Sink
Heat Sink
L Laser
Ammo MRM
Ammo MRM
RL20
Rocket Ammo Feed
Left Arm Gyrojet-20
Heat Sink
M Laser
M Laser
Right Arm Gyrojet-20
Heat Sink
M Laser
M Laser
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

One of the oldest continually produced assault mechs in history, the Stalker has an extended and excellent service life. Even in the Periphery, Stalkers provide reliable and effective service. The -3PAM is one such design. Armed with two Large Lasers and 4 Medium Lasers for ammo-free firepower, as well as two Gyrojet-20s for ranged bombardment, the -3PAM is simple and effective. Up close, two RL-20s with attached ammo feeds provide continual firepower. The STK-3PAM proved a success and saw wide proliferation through the Periphery.


Bonuses

Mech Quirk: Combat Computer

-6 heat per turn


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions

Factions


Stock Loadout
Stock Loadout
STK-4N
Stalker.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 85T
Stock Role Juggernaut & Ranged Assault
Stock Specifications
Hardpoints Energy: 8
Missile: 3
Support: 2
Speed 3/5/0
Firepower Max Damage: 296
Max Stability: 58
Max Heat: 0
Durability Armor: 1080
Structure: 651
Heat Efficiency Sinking: 110
Alpha: 112
Melee Kick: 85
Punch: 43
Stock Equipment
Engine Standard Engine
Core 255
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Stalker Combat Computer (Fixed)
Center Torso Heat Sink
Heat Sink
Left Torso Heat Sink
Heat Sink
Heat Sink
Heat Sink
Heat Sink
L Laser
Ammo SRM
SRM6
Right Torso Heat Sink
Heat Sink
Heat Sink
Heat Sink
Heat Sink
L Laser
Ammo SRM
SRM6
Left Arm M Laser
M Laser
Right Arm Ammo LRM
LRM10
M Laser
M Laser
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

By removing one of the LRM launchers and adding more Heat Sinks, the Stalker 4N can dish out more damage per round without as much fear of baking the pilot alive.


Bonuses

Mech Quirk: Combat Computer

-6 heat per turn


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions

Factions
  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • Warrior House Imarra
    • 6th Confederation Reserve Cavalry
  • Circinus Federation
  • ComStar
    • ComStar
    • 11th Army V-Eta
    • 7th Army V-Iota
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 3rd Night Stalkers
    • 2nd Legion Of Vega
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • 2nd Crucis Lancers
    • 10th Lyran Guards
    • 1st Kittery Borderers
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 2nd Freemen
    • 4th Kavalleri
  • Free Worlds League (Marik)
    • Free Worlds League (Marik)
    • 2nd Free Worlds Guards
    • 30th Marik Militia
  • Hanseatic League
  • Illyrian Palatinate
  • Lothian League
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 15th Lyran Regulars
    • 5th Donegal Guards
    • 11th Avalon Hussars
  • Magistracy of Canopus
    • Magistracy of Canopus
    • 2nd Canopian Fusiliers
    • Magistracy Cavaliers
  • Marian Hegemony
    • Marian Hegemony
    • V Legio Ripariensis
    • Cohors Morituri
  • Mercenaries
    • Mercenaries
    • Winfield's Regiment
    • Khorsakov's Cossacks
    • Federated Freemen
    • Jacob's Juggernauts
    • Grim Determination
    • Lindon's Battalion
    • Tooth of Ymir
    • Rubinsky's Light Horse
    • The Black Outlaws
    • Barrett's Fusiliers
    • 21st Centauri Lancers
    • The Blackhearts
    • Romanov's Crusaders
    • The Krushers
    • Narhal's Raiders
    • Knights of Caerbannog
    • Clean Kill
    • Bullard's Armored Cavalry
    • Bronson's Horde
    • Quint's Olympian Groundpounders
    • Irukjandi Company
    • Gray's Ghosts
    • Bannockburn's Bandits
    • Ramilie's Raiders
    • Dragonslayers
    • Longwood's Bluecoats
    • Harcourt's Destructors
    • Caesar's Cohorts
    • Canopian Highlanders
    • Antian Lanciarii
    • Greenburg's Godzillas
    • Mobile Fire
    • Wolf's Dragoons
    • Shen-Se Tian
    • Broadsword Legion
    • 51st Dark Panzer Jaegers
    • Burr's Black Cobras
    • Fist Of Mokal
    • Tortuga Fusiliers
    • Morrison's Extractors
    • Thermo Police
    • New Belt Pirates
    • Band of the Damned
    • Death's Consorts
    • Camacho's Caballeros
    • Hsien Hotheads
    • Always Faithful
    • Screaming Eagles
    • Harlock's Warriors
    • Smithson's Chinese Bandits
    • Avanti's Angels
    • Vanguard Legion
    • Simonson's Cutthroats
    • Dioscuri
    • The Arcadians
    • Langendorf Lancers
    • 12th Vegan Rangers
    • Lethal Injection
    • Olson's Rangers
    • Black Caravel
  • Nueva Castile
  • Outworlds Alliance
    • Outworld Alliance
    • 3rd Alliance Air Wing
    • 1st Alliance Air Wing
    • 4th Alliance Air Wing
  • Pirates
  • Local Government
  • Rim Worlds Republic
    • Rim Worlds Republic
    • 8th Helius Fusiliers
    • Republican Guard
  • Saiph Triumvirate
  • Sarna Supremacy
  • St. Ives Compact
  • Styk Commonality
  • Taurian Concordat
    • Taurian Concordat
    • Pleiades Hussars
    • 3rd Taurian Lancers
  • Terracap Confederation
  • Tortuga Dominions
  • Word of Blake
    • WoB Protectorate Militia


Stock Loadout
Stock Loadout
STK-5M
Stalker.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 85T
Stock Role Juggernaut & Ranged Assault
Stock Specifications
Hardpoints Energy: 6
Missile: 5
Support: 2
Speed 3/5/0
Firepower Max Damage: 303
Max Stability: 68
Max Heat: 0
Durability Armor: 1160
Structure: 651
Heat Efficiency Sinking: 108
Alpha: 113
Melee Kick: 85
Punch: 43
Stock Equipment
Engine Standard Engine
Core 255
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Stalker Combat Computer (Fixed)
Center Torso ER L Laser
Left Torso Heat Sink (D)
Heat Sink (D)
Narc Launcher
Ammo SRM
Ammo SRM
SRM6
Right Torso Heat Sink (D)
Heat Sink (D)
Heat Sink (D)
Ammo SRM
SRM6
Left Arm Heat Sink (D)
Ammo LRM
Ammo LRM
LRM10
M Laser
M Laser
Right Arm Heat Sink (D)
Ammo LRM
Ammo LRM
LRM10
M Laser
M Laser
Left Leg Ammo Narc Beacon
Ammo Narc Beacon


Description

An upgrade originating from the Free Worlds League, the 5M variant of the Stalker was introduced using moderate amounts of Star League technology. Most of the weaponry was retained but both large lasers were removed for a single ER Large Laser placed in the 'Mech's centerline and a Narc Missile Beacon in the left torso, allowing the Stalker to tag enemy units with a homing beacon. The seventeen double heat sinks of the 5M afford it far greater heat efficiency than the twenty single heat sinks of previous models and an additional ton of armor was added for survivability. Unfortunately the designers of the new 5M dismissed the inclusion of CASE, a factor which led directly to the deaths of several Stalkers.


Bonuses

Mech Quirk: Combat Computer

-6 heat per turn


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions

Factions
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • 1st McCarron's Armored Cavalry
    • Death Commandos
    • Warrior House Imarra
  • Circinus Federation
  • ComStar
    • ComStar
    • 2nd Army V-Mu
    • 11th Army V-Eta
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 1st Sword Of Light
    • 3rd Night Stalkers
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • Davion Assault Guards
    • 10th Lyran Guards
    • 2nd Crucis Lancers
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 1st Tyr
    • 2nd Freemen
  • Free Worlds League (Marik)
    • Free Worlds League (Marik)
    • 1st Knights of the Inner Sphere
    • 2nd Free Worlds Guards
  • Gray Death Legion
  • Hanseatic League
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 5th Donegal Guards
    • 6th Lyran Guards
    • 11th Avalon Hussars
  • Magistracy of Canopus
    • Magistracy of Canopus
    • Raventhir's Iron Hand
    • 2nd Canopian Fusiliers
  • Mercenaries
    • Mercenaries
    • Federated Freemen
    • Greenburg's Godzillas
    • Narhal's Raiders
    • Camacho's Caballeros
    • Mobile Fire
    • Avanti's Angels
    • Vanguard Legion
    • Barrett's Fusiliers
    • Screaming Eagles
    • Smithson's Chinese Bandits
    • The Blackhearts
    • The Krushers
    • Romanov's Crusaders
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • Harlock's Warriors
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • The Black Outlaws
    • 21st Centauri Lancers
    • Dioscuri
    • 12th Vegan Rangers
    • The Arcadians
    • Northwind Highlanders
    • Lone Star Regiment
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Snord's Irregulars
    • Blue Star Irregulars
    • Knights Of St. Cameron
    • Wolf's Dragoons
    • Kell Hounds
    • Tooth of Ymir
    • Eridani Light Horse
    • Burr's Black Cobras
    • Langendorf Lancers
    • Lethal Injection
    • Olson's Rangers
    • Broadsword Legion
    • Always Faithful
    • Hsien Hotheads
    • Simonson's Cutthroats
    • 51st Dark Panzer Jaegers
    • Fist Of Mokal
    • Knights of Caerbannog
  • Local Government
  • St. Ives Compact
  • Taurian Concordat
    • Taurian Concordat
    • Taurian Guard
  • Word of Blake
    • Word of Blake
    • 40th Shadow Division
    • 9th Division III-Gamma


Stock Loadout
Stock Loadout
STK-6M
Stalker.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 85T
Stock Role Juggernaut & Ranged Assault
Stock Specifications
Hardpoints Energy: 7
Missile: 2
Support: 4
Speed 3/5/0
Firepower Max Damage: 290
Max Stability: 30
Max Heat: 0
Durability Armor: 1315
Structure: 651
Heat Efficiency Sinking: 114
Alpha: 130
Melee Kick: 85
Punch: 43
Stock Equipment
Engine Standard Engine
Core 255
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head ER M Laser
Stalker Combat Computer (Fixed)
Center Torso ER L Laser
Left Torso CASE
Heat Sink (D)
Heat Sink (D)
Heat Sink (D)
Ammo LRM ARTIV
Ammo LRM ARTIV
Right Torso CASE
Heat Sink (D)
Heat Sink (D)
Heat Sink (D)
Ammo LRM ARTIV
Ammo LRM ARTIV
Left Arm Artemis IV FCS
ER M Laser
ER M Laser
Heat Sink (D)
Ammo LRM ARTIV
LRM15
Right Arm Artemis IV FCS
ER M Laser
ER M Laser
Heat Sink (D)
Ammo LRM ARTIV
LRM15


Description

Irian's attempt to make up for the shortcomings of the 5M, the 6M introduced in 3062 drops the SRMs entirely, upgrades the LRMs to 15-tube racks with integral Artemis IV FCS, and upgrades the lasers to ER versions, mounting a fifth medium. Most importantly, the LRM magazines are now protected with CASE.


Bonuses

Mech Quirk: Combat Computer

-6 heat per turn


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions

Factions
  • Free Worlds League (Marik)
    • Free Worlds League (Marik)
    • 1st Knights of the Inner Sphere
    • 2nd Free Worlds Guards
  • Gray Death Legion
  • Mercenaries
    • Mercenaries
    • Greenburg's Godzillas
    • Narhal's Raiders
    • Barrett's Fusiliers
    • The Blackhearts
    • Camacho's Caballeros
    • Avanti's Angels
    • Mobile Fire
    • Smithson's Chinese Bandits
    • Vanguard Legion
    • Screaming Eagles
    • The Krushers
    • The Black Outlaws
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • Romanov's Crusaders
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • 21st Centauri Lancers
    • Tooth of Ymir
    • Harlock's Warriors
    • 12th Vegan Rangers
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Eridani Light Horse
    • Broadsword Legion
    • Lone Star Regiment
    • Snord's Irregulars
    • Northwind Highlanders
    • Blue Star Irregulars
    • Knights Of St. Cameron
    • Dioscuri
    • Burr's Black Cobras
    • Fist Of Mokal
    • Lethal Injection
    • Olson's Rangers
    • The Arcadians
    • 51st Dark Panzer Jaegers
    • Langendorf Lancers
    • Simonson's Cutthroats
    • Always Faithful
    • Hsien Hotheads
    • Knights of Caerbannog
  • Local Government
  • Word of Blake
    • Word of Blake
    • 40th Shadow Division
    • 9th Division III-Gamma


Stock Loadout
Stock Loadout
STK-7D
Stalker.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 85T
Stock Role Juggernaut & Ranged Assault
Stock Specifications
Hardpoints Energy: 6
Missile: 4
Support: 3
Speed 3/5/0
Firepower Max Damage: 312
Max Stability: 72
Max Heat: 0
Durability Armor: 1400
Structure: 651
Heat Efficiency Sinking: 120
Alpha: 141
Melee Kick: 85
Punch: 43
Stock Equipment
Engine Standard Engine
Core 255
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head FCS Precision Computer
S Laser
Stalker Combat Computer (Fixed)
Center Torso M Pulse
M Pulse
Left Torso ER PPC
Heat Sink (D)
Heat Sink (D)
M Pulse
Right Torso CASE
ER PPC
Heat Sink (D)
Heat Sink (D)
M Pulse
Ammo Streak SRM
Left Arm Heat Sink (D)
Heat Sink (D)
Heat Sink (D)
Streak SRM4
Right Arm Heat Sink (D)
Heat Sink (D)
Streak SRM4


Description

The 7D Stalker introduced by the Federated Suns in 3062 is built on a standard chassis and engine for rugged durability and carries a primarily energy arsenal. Its two primary weapons are two ER PPCs, giving the 7D a striking distance out to just under seven hundred meters. The 'Mech is also armed with four Medium Pulse Lasers for close combat, which are backed up by two Streak SRM-4 launchers to take advantage of any weak points in an enemy's armor. The lasers and ER PPCs are all linked to an advanced Targeting Computer, which gives the 7D extreme accuracy.


Bonuses

Mech Quirk: Combat Computer

-6 heat per turn


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions

Factions


Stock Loadout
Stock Loadout
STK-7L
Stalker.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 85T
Stock Role Juggernaut & Ranged Assault
Stock Specifications
Hardpoints Ballistic: 2
Missile: 7
Support: 2
Speed 3/5/0
Firepower Max Damage: 178
Max Stability: 52
Max Heat: 0
Durability Armor: 1560
Structure: 651
Heat Efficiency Sinking: 78
Alpha: 55
Melee Kick: 85
Punch: 43
Stock Equipment
Engine Standard Engine
Core 255
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head Stalker Combat Computer (Fixed)
Left Torso CASE II
HVAC/10
Ammo HVAC/10
Right Torso Artemis IV FCS
CASE II
Ammo LRM ARTIV
Ammo LRM ARTIV
Ammo LRM ARTIV
MML9
Ammo SRM ARTIV
Ammo SRM ARTIV
Left Arm Artemis IV FCS
MML9
Right Arm Artemis IV FCS
MML9


Description

The 7L Stalker is a Capellan test bed platform for new technologies developed for use by the CCAF. Departing from traditional Stalker configurations of the past, the 7L carries the volatile but potent Hypervelocity Class 10 Autocannon as its main gun. A trio of the new Multi-Missile Launcher 9-racks supplements the punching power of the HVAC, and also allows the Stalker to employ specialty ammunition as well as brawl when necessary.


Bonuses

Mech Quirk: Combat Computer

-6 heat per turn


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions

Factions


Stock Loadout
Stock Loadout
STK-8X
Stalker.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 85T
Stock Role Juggernaut & Ranged Assault
Stock Specifications
Hardpoints Ballistic: 1
Energy: 4
Missile: 2
Support: 3
Speed 3/5/0
Firepower Max Damage: 215
Max Stability: 40
Max Heat: 0
Durability Armor: 1240
Structure: 651
Heat Efficiency Sinking: 90
Alpha: 76
Melee Kick: 85
Punch: 43
Stock Equipment
Engine Standard Engine
Core 255
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Stalker Combat Computer (Fixed)
Center Torso Angel ECM
Left Torso CASE
UAC/10
Ammo UAC/10
Ammo UAC/10
Right Torso Bloodhound Probe
CASE
Coolant Pod
Ammo LRM
Ammo LRM
Ammo LRM
Left Arm Heat Sink (D)
Heat Sink (D)
LRM10
M Laser
M Laser
Right Arm Heat Sink (D)
Heat Sink (D)
LRM10
M Laser
M Laser


Description

Irian Technologies, never happy with their prior Stalker designs, created this, the Stalker-8X, to try and make the old chassis more relevant on the modern battlefield. Carrying the quad Mediums and dual LRM-10s of the traditional Stalker, the -8X takes a twist on the mech by carrying an Ultra Autocannon/10 for close range brawling after the enemy closes. For defense, 15.5 tons of armor and an Angel ECM Suite protect the mech. A Bloodhound Active Probe gives it some sensor utility while 14 double heat sinks and a Coolant Pod keep the mech cold in all but the most taxing of battles.


Bonuses

Mech Quirk: Combat Computer

-6 heat per turn


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions

Factions


Stock Loadout
Stock Loadout
STK-8S
Stalker.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 85T
Stock Role Juggernaut & Ranged Assault
Stock Specifications
Hardpoints Ballistic: 1
Energy: 6
Support: 2
Speed 3/5/0
Firepower Max Damage: 324
Max Stability: 80
Max Heat: 0
Durability Armor: 1080
Structure: 651
Heat Efficiency Sinking: 90
Alpha: 134
Melee Kick: 85
Punch: 43
Stock Equipment
Engine Light Engine
Core 255
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Stalker Combat Computer (Fixed)
Left Torso ER M Laser
Heavy Gauss
Right Torso ER M Laser
Heat Sink (D)
Heat Sink (D)
Ammo Heavy Gauss
Ammo Heavy Gauss
Ammo Heavy Gauss
Left Arm ER PPC
Heat Sink (D)
Heat Sink (D)
M Pulse
Right Arm ER PPC
Heat Sink (D)
Heat Sink (D)
M Pulse


Description

Introduced by the Lyran Alliance in the 3060s, the STK-8S is built around a new Light Fusion Engine which frees up some tonnage for heavier weapons. The 8S is armed with two ER PPCs for long-range combat. When it closes with an enemy it can bring its new Heavy Gauss Rifle to bear at intermediate to short ranges. Finally, for short range combat, the 8S carries two Medium Pulse Lasers and two ER Medium Lasers.


Bonuses

Mech Quirk: Combat Computer

-6 heat per turn


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions

Factions


Stock Loadout
Stock Loadout
STK-M
Stalker.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 85T
Stock Role Gladiator
Stock Specifications
Hardpoints Ballistic: 1
Energy: 5
Missile: 2
Support: 1
Speed 3/5/0
Firepower Max Damage: 283
Max Stability: 54
Max Heat: 0
Durability Armor: 1240
Structure: 651
Heat Efficiency Sinking: 90
Alpha: 91
Melee Kick: 85
Punch: 43
Stock Equipment
Engine Standard Engine
Core 255
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head Stalker Combat Computer (Fixed)
Center Torso L Laser
Left Torso Ammo Gauss
Ammo Gauss
Gauss Rifle
Heat Sink (D)
Right Torso Bulk Heat Bank
Heat Sink (D)
Ammo SRM
SRM6
Exchanger I
Left Arm Heat Sink (D)
L Laser
M Laser
Right Arm Heat Sink (D)
L Laser
M Laser


Description

Colonel J. Elliot Jamison of the Wolf's Dragoons was reknown as a crack Stalker pilot. So much so that imitators of his personal ride, Misery, appeared over time in the arenas of the Inner Sphere. Misery was said to mount a mixed loadout of a Gauss Rifle and triple Large Lasers for ranged combat with a pair of Medium Lasers and a SRM-6 for up close work. The Misery copycats proved able, though none could match Jamison's personal skill, and they proliferated throughout the Inner Sphere's gladiatorial circuits.


Bonuses

Mech Quirk: Combat Computer

-6 heat per turn


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions

The STK-M can only be found as an enemy duelist in Game Worlds contracts.


Stock Loadout
Stock Loadout
STK-SB
Stalker.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 75T
Stock Role Juggernaut & Ranged Heavy
Stock Specifications
Hardpoints Energy: 8
Missile: 3
Speed 4/6/0
Firepower Max Damage: 210
Max Stability: 50
Max Heat: 0
Durability Armor: 1388
Structure: 571
Heat Efficiency Sinking: 72
Alpha: 74
Melee Kick: 75
Punch: 38
Stock Equipment
Engine Light Engine
Core 300
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +2
Gyro Friedhof Osprey Gyro
Structure Standard Structure (Fixed)
Armor Heavy Ferro-Fibrous Armor
Head FCS Multi-Trac
Stalker Combat Computer (Fixed)
Center Torso Improved Heat Bank
Left Torso Binary PPC
CASE
PPC Capacitor
PPC FCS
Supercharger
Right Torso Apollo FCS
CASE
Ammo MRM Apollo
Ammo MRM Apollo
MRM30
Exchanger II


Description

The Stalker STK-4P proved popular with pilots, even if not with mechanics, and refits of the venerable chassis were inevitable. The STK-SB is one such refit. Armed with a MRM-30 with Apollo and a Binary PPC with multiple advanced tech systems attached, the Stalker STK-SB is a simple yet effective design.


Bonuses

Mech Quirk: Combat Computer

-6 heat per turn


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions

Factions


Stock Loadout
Stock Loadout