Spider
SDR-5D
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 30T |
Stock Role | Extremely Maneuverable Scout |
Stock Specifications | |
Hardpoints | Energy: 4 Support: 4 |
Speed | 8/12/9 |
Firepower | Max Damage: 25 Max Stability: 0 Max Heat: 15 |
Durability | Armor: 280 Structure: 256 |
Heat Efficiency | Sinking: 40 Alpha: 10 |
Melee | Kick: 30 Punch: 15 |
Stock Equipment | |
Engine | Standard Engine |
Core | 240 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Spider Nimble Jumper (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Center Torso | M Laser |
Left Torso | Jump Jet (S) Jump Jet (S) Jump Jet (S) Jump Jet (S) |
Right Torso | Heat Sink Jump Jet (S) Jump Jet (S) Jump Jet (S) Jump Jet (S) |
Right Arm | Flamer |
Description
The 5D Spider is geared towards anti-infantry work, removing one of the medium lasers and replacing it with a Flamer in the right arm. However, the combination of its speed with the Flamer can deliver an unpleasant surprise.
Bonuses
Mech Quirk: Nimble Jumper
+15% jump distance
Pilot Affinity: Nimble
15% more jumping distance
Factions
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SDR-5K
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 30T |
Stock Role | Extremely Maneuverable Scout |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 2 Support: 4 |
Speed | 8/12/7 |
Firepower | Max Damage: 30 Max Stability: 2 Max Heat: 0 |
Durability | Armor: 280 Structure: 256 |
Heat Efficiency | Sinking: 40 Alpha: 12 |
Melee | Kick: 30 Punch: 15 |
Stock Equipment | |
Engine | Standard Engine |
Core | 240 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Spider Nimble Jumper (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Center Torso | M Laser |
Left Torso | Ammo MG Jump Jet (S) Jump Jet (S) Jump Jet (S) |
Right Torso | Heat Sink Jump Jet (S) Jump Jet (S) Jump Jet (S) |
Left Arm | MG |
Right Arm | MG |
Description
An anti-infantry variant, the 5K mounts Machine Guns in each arm along with a single Medium Laser in its center torso. In order to make room for the added weapons, a pair of JumpJets are removed, hampering some of the Spider's vaunted mobility.
Bonuses
Mech Quirk: Nimble Jumper
+15% jump distance
Pilot Affinity: Nimble
15% more jumping distance
Factions
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SDR-5V
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 30T |
Stock Role | Extremely Maneuverable Scout |
Stock Specifications | |
Hardpoints | Energy: 2 Support: 4 |
Speed | 8/12/9 |
Firepower | Max Damage: 40 Max Stability: 0 Max Heat: 0 |
Durability | Armor: 280 Structure: 256 |
Heat Efficiency | Sinking: 40 Alpha: 20 |
Melee | Kick: 30 Punch: 15 |
Stock Equipment | |
Engine | Standard Engine |
Core | 240 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Spider Nimble Jumper (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Center Torso | M Laser M Laser |
Left Torso | Jump Jet (S) Jump Jet (S) Jump Jet (S) Jump Jet (S) |
Right Torso | Heat Sink Jump Jet (S) Jump Jet (S) Jump Jet (S) Jump Jet (S) |
Description
The Spider 5V is hands down the most maneuverable 'Mech you can field... but it's made of paper. It's an excellent scout, though, and can even jump into the rear arc of most enemies for surprise back shots.
Bonuses
Mech Quirk: Nimble Jumper
+15% jump distance
Pilot Affinity: Nimble
15% more jumping distance
Factions
- Aurigan Directorate
- Aurigan Restoration (Arano)
- Chainelane Isles
- Circinus Federation
- Hanseatic League
- Illyrian Palatinate
- JàrnFòlk
- Lothian League
- New Delphi Compact
- Nueva Castile
- Pirates
- Local Government
- Saiph Triumvirate
- Sarna Supremacy
- St. Ives Compact
- Styk Commonality
- Terracap Confederation
- The 331st Royal BattleMech Division
- Dark Caste
- Tortuga Dominions
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SDR-7C
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 30T |
Stock Role | Extremely Maneuverable Scout |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 2 Missile: 1 Support: 2 |
Speed | 8/12/9 |
Firepower | Max Damage: 102 Max Stability: 24 Max Heat: 0 |
Durability | Armor: 280 Structure: 256 |
Heat Efficiency | Sinking: 66 Alpha: 36 |
Melee | Kick: 30 Punch: 15 |
Stock Equipment | |
Engine | XL Engine |
Core | 240 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Spider Nimble Jumper (Fixed) |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Center Torso | SRM6 |
Left Torso | Heat Sink (D) Jump Jet (S) Jump Jet (S) Jump Jet (S) Jump Jet (S) |
Right Torso | Heat Sink (D) Ammo SRM Jump Jet (S) Jump Jet (S) Jump Jet (S) Jump Jet (S) |
Left Arm | M Pulse |
Right Arm | M Pulse |
Description
The Capellan Confederation has long had to be more resourceful than its neighbors due to a weaker industrial base. To that end, when the CCAF captured a depot of Spider-7Ms from the Free Worlds League, Chancellor Sun-Tzu Liao ordered their refitting for the CCAF. Arming the Spiders with a SRM-6 and a pair of Medium Pulse Lasers brought up the firepower considerably, though to carry the weapons, a XL engine had to be mounted. Additionally, the design lost its Ferro-Fibrous armor in favor of heavier standard plate. Still, the -7C kept the speed and maneuverability and the firepower is considered a worthy trade for the armor.
Bonuses
Mech Quirk: Nimble Jumper
+15% jump distance
Pilot Affinity: Nimble
15% more jumping distance
Factions
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SDR-7K2
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 30T |
Stock Role | Extremely Maneuverable Scout |
Stock Specifications | |
Hardpoints | Energy: 2 Support: 6 |
Speed | 9/14/9 |
Firepower | Max Damage: 45 Max Stability: 0 Max Heat: 0 |
Durability | Armor: 445 Structure: 256 |
Heat Efficiency | Sinking: 60 Alpha: 25 |
Melee | Kick: 30 Punch: 15 |
Stock Equipment | |
Engine | Light Engine |
Core | 240 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Spider Nimble Jumper (Fixed) |
Structure | Endo-Steel Structure (Fixed) |
Armor | Ferro-Fibrous Armor |
Center Torso | ER L Laser |
Left Torso | Heat Sink (D) Jump Jet (S) Jump Jet (S) Jump Jet (S) |
Right Torso | Jump Jet (S) Jump Jet (S) Jump Jet (S) Jump Jet (S) |
Description
The 7K2 is an upgrade of the base design, introduced by Nimakachi in the 3060s and based on the success of other revitalized classic designs. It's built using an Endo Steel structure and five of Ferro-Fibrous armor, a Light Fusion Engine in place of the standard model, and carries an ER Large Laser for armament.
Bonuses
Mech Quirk: Nimble Jumper
+15% jump distance
Pilot Affinity: Nimble
15% more jumping distance
Factions
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SDR-7M
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 30T |
Stock Role | Extremely Maneuverable Scout |
Stock Specifications | |
Hardpoints | Energy: 2 Support: 4 |
Speed | 8/12/9 |
Firepower | Max Damage: 54 Max Stability: 0 Max Heat: 0 |
Durability | Armor: 265 Structure: 256 |
Heat Efficiency | Sinking: 40 Alpha: 24 |
Melee | Kick: 30 Punch: 15 |
Stock Equipment | |
Engine | Standard Engine |
Core | 240 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Spider Nimble Jumper (Fixed) |
Structure | Endo-Steel Structure (Fixed) |
Armor | Ferro-Fibrous Armor |
Head | Heat Sink |
Center Torso | M Pulse M Pulse |
Left Torso | Jump Jet (S) Jump Jet (S) Jump Jet (S) Jump Jet (S) |
Right Torso | Jump Jet (S) Jump Jet (S) Jump Jet (S) Jump Jet (S) |
Description
The 7M was an upgrade of the venerable Spider with Star League technology. It uses an Endo Steel chassis and three tons of Ferro-Fibrous armor, freeing up weight to replace the two medium lasers with two Medium Pulse Lasers while remaining just as fast and maneuverable as the base model.
Bonuses
Mech Quirk: Nimble Jumper
+15% jump distance
Pilot Affinity: Nimble
15% more jumping distance
Factions
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SDR-7PA
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 30T |
Stock Role | Extremely Maneuverable Scout |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 2 Missile: 1 Support: 2 |
Speed | 8/12/9 |
Firepower | Max Damage: 132 Max Stability: 46 Max Heat: 0 |
Durability | Armor: 300 Structure: 256 |
Heat Efficiency | Sinking: 66 Alpha: 30 |
Melee | Kick: 30 Punch: 15 |
Stock Equipment | |
Engine | Prototype XL Engine |
Core | 240 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Spider Nimble Jumper (Fixed) |
Structure | Prototype Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Center Torso | Reloading RL20 |
Left Torso | Ammo MG [Half] Jump Jet (S) Jump Jet (S) Jump Jet (S) Jump Jet (S) |
Right Torso | Ammo Chemical Laser Jump Jet (S) Jump Jet (S) Jump Jet (S) Jump Jet (S) |
Left Arm | Heat Sink (D) HMG M Chem Laser |
Right Arm | Heat Sink (D) HMG M Chem Laser |
Description
New from your friends at Periphery Armory, Inc comes this, the Spider-7PA. With design schematics helpfully acquired thanks to an engineer, formerlly of the Capellan military, this take on the SDR-7M has the latest in cutting edge technology with double heat sinks and endo-steel bones. Powered by a PAI signature Jury-Rigged XL engine, this Spider isn't swatted so easily. Armed with a pair each of Medium Chemical Lasers and Heavy Machine Guns, the SDR-7PA rounds out its payload with a Reloading Rocket Launcher-20 for maximum firepower. Get behind them and give them both barrels!
Bonuses
Mech Quirk: Nimble Jumper
+15% jump distance
Pilot Affinity: Nimble
15% more jumping distance
Factions
- Circinus Federation
- Hanseatic League
- Illyrian Palatinate
- JàrnFòlk
- Lothian League
- New Delphi Compact
- Nueva Castile
- Pirates
- Local Government
- Saiph Triumvirate
- Sarna Supremacy
- Styk Commonality
- Terracap Confederation
- Tortuga Dominions
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SDR-7PAG
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 30T |
Stock Role | Extremely Maneuverable Scout |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 2 Missile: 1 Support: 2 |
Speed | 8/12/8 |
Firepower | Max Damage: 184 Max Stability: 15 Max Heat: 0 |
Durability | Armor: 320 Structure: 256 |
Heat Efficiency | Sinking: 40 Alpha: 21 |
Melee | Kick: 30 Punch: 15 |
Stock Equipment | |
Engine | Prototype XL Engine |
Core | 240 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Spider Nimble Jumper (Fixed) |
Structure | Prototype Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Center Torso | Gyrojet Ammo Feed Gyrojet-15 |
Left Torso | Ammo Chemical Laser Ammo LRM Jump Jet (S) Jump Jet (S) Jump Jet (S) Jump Jet (S) |
Right Torso | Heat Sink Jump Jet (S) Jump Jet (S) Jump Jet (S) Jump Jet (S) |
Left Arm | M Chem Laser |
Right Arm | M Chem Laser |
Description
The Spider SDR-7PA was such a success that Periphery Arms, Inc. decided to update the design for the changing battlefield. Armed now with a Gyrojet-15 (complete with an ammo feed), the -7PAG is quite capable of dealing heavy damage at long range. Up close the -7PAG can call on twin Medium Chem Lasers for defense, though the design's main defense seems to be speed and escaping combat.
Bonuses
Mech Quirk: Nimble Jumper
+15% jump distance
Pilot Affinity: Nimble
15% more jumping distance
Factions
- Chainelane Isles
- Circinus Federation
- Hanseatic League
- Illyrian Palatinate
- JàrnFòlk
- Lothian League
- New Delphi Compact
- Nueva Castile
- Pirates
- Local Government
- Saiph Triumvirate
- Sarna Supremacy
- Styk Commonality
- Terracap Confederation
- Tortuga Dominions
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SDR-8M
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 30T |
Stock Role | Extremely Maneuverable Scout |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 2 Support: 4 |
Speed | 8/12/9 |
Firepower | Max Damage: 54 Max Stability: 0 Max Heat: 0 |
Durability | Armor: 265 Structure: 256 |
Heat Efficiency | Sinking: 60 Alpha: 24 |
Melee | Kick: 30 Punch: 15 |
Stock Equipment | |
Engine | Standard Engine |
Core | 240 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Spider Nimble Jumper (Fixed) |
Structure | Endo-Steel Structure (Fixed) |
Armor | Ferro-Fibrous Armor |
Center Torso | M Pulse M Pulse |
Left Torso | Heat Sink (D) Jump Jet (S) Jump Jet (S) Jump Jet (S) Jump Jet (S) |
Right Torso | Jump Jet (S) Jump Jet (S) Jump Jet (S) Jump Jet (S) |
Description
The -8M was another upgrade of the venerable Spider by the FWLM, but this time upgrading the prior model, the -7M. The biggest complaint about the -7M was that it kept to single heat sinks. The -8M rectifies that with a switch to double heat sinks. Otherwise, the mechs are the same.
Bonuses
Mech Quirk: Nimble Jumper
+15% jump distance
Pilot Affinity: Nimble
15% more jumping distance
Factions
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SDR-A
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 30T |
Stock Role | Gladiator |
Stock Specifications | |
Hardpoints | Energy: 2 Missile: 2 Support: 4 |
Speed | 8/12/9 |
Firepower | Max Damage: 82 Max Stability: 18 Max Heat: 0 |
Durability | Armor: 360 Structure: 256 |
Heat Efficiency | Sinking: 60 Alpha: 36 |
Melee | Kick: 30 Punch: 15 |
Stock Equipment | |
Engine | XL Engine |
Core | 240 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Spider Nimble Jumper (Fixed) |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Center Torso | Ammo SRM SRM4 |
Left Torso | Ammo AMS AMS Heat Sink (D) Ammo MG Jump Jet (S) Jump Jet (S) Jump Jet (S) |
Right Torso | AMS Jump Jet (S) Jump Jet (S) Jump Jet (S) |
Left Arm | M Laser MG |
Right Arm | M Laser MG |
Description
The Anansi is a supportive arena design meant to cover for larger, heavier designs in the arena. Two AMS provide coverage against missiles while two each Medium Lasers and Machine Guns, as well as an SRM-4, provide no frills firepower.
Bonuses
Mech Quirk: Nimble Jumper
+15% jump distance
Mech Quirk: Hero Mech
+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain
Pilot Affinity: Nimble
15% more jumping distance
Factions
The SDR-A can only be found as an enemy duelist in Game Worlds contracts.
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SDR-C
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 30T |
Stock Role | Extremely Maneuverable Scout |
Stock Specifications | |
Hardpoints | Ballistic: 2 Energy: 2 Support: 4 |
Speed | 8/12/9 |
Firepower | Max Damage: 47 Max Stability: 0 Max Heat: 0 |
Durability | Armor: 265 Structure: 256 |
Heat Efficiency | Sinking: 40 Alpha: 22 |
Melee | Kick: 30 Punch: 15 |
Stock Equipment | |
Engine | Standard Engine |
Core | 240 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | None |
Gyro | Spider Nimble Jumper (Fixed) |
Structure | Endo-Steel Structure (Fixed) |
Armor | Ferro-Fibrous Armor |
Head | Heat Sink |
Center Torso | M Laser M Pulse |
Left Torso | Jump Jet (S) Jump Jet (S) Jump Jet (S) Jump Jet (S) |
Right Torso | C3 Slave Jump Jet (S) Jump Jet (S) Jump Jet (S) Jump Jet (S) |
Description
This minor modification of the SDR-7M swaps one of the pulse lasers for a standard medium laser, freeing up enough space for a C3 slave unit, allowing the mech to better interface with the Combine's military doctrine. In all other respects, the -C is a standard SDR-7M.
Bonuses
Mech Quirk: Nimble Jumper
+15% jump distance
Pilot Affinity: Nimble
15% more jumping distance
Factions
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SDR-AM
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General Data | |
'Mech Type | BattleMech |
Class | LIGHT |
Weight | 30T |
Stock Role | Ancestral Scout |
Stock Specifications | |
Hardpoints | Energy: 2 Missile: 2 Support: 4 |
Speed | 8/12/9 |
Firepower | Max Damage: 100 Max Stability: 5 Max Heat: 0 |
Durability | Armor: 360 Structure: 256 |
Heat Efficiency | Sinking: 60 Alpha: 38 |
Melee | Kick: 30 Punch: 15 |
Stock Equipment | |
Engine | XL Engine |
Core | 240 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Spider Nimble Jumper (Fixed) |
Structure | Endo-Steel Structure (Fixed) |
Armor | Standard Armor |
Center Torso | Artemis IV FCS LRM5 |
Left Torso | Heat Sink (D) S Pulse Jump Jet (S) Jump Jet (S) Jump Jet (S) Jump Jet (S) |
Right Torso | Ammo LRM ARTIV S Pulse Jump Jet (S) Jump Jet (S) Jump Jet (S) Jump Jet (S) |
Left Arm | S Pulse |
Right Arm | S Pulse |
Description
This Spider has been modified and updated throughout the decades as the ancestral mech of your family in the Free Worlds League. Built on an Endo-Steel frame and powered by a 240-rated XL engine, the Ancestral Spider brings its four Small Pulse Lasers to bear easily thanks to the traditional Spider jump jets. For long range firepower though it carries an ArtemisIV enabled LRM-5.
Bonuses
Mech Quirk: Nimble Jumper
+15% jump distance
Mech Quirk: Ancestral Mech
+2 accuracy with ranged weapons, +5 lance resolve gain
Pilot Affinity: Nimble
15% more jumping distance
Factions
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