King Crab

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KGC-0000
King Crab.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 100T
Stock Role Juggernaut & Close Assault
Stock Specifications
Hardpoints Ballistic: 2
Energy: 4
Missile: 4
Support: 4
Speed 3/5/0
Firepower Max Damage: 300
Max Stability: 135
Max Heat: 0
Durability Armor: 1360
Structure: 761
Heat Efficiency Sinking: 60
Alpha: 75
Melee Kick: 100
Punch: 50
Stock Equipment
Engine Standard Engine
Core 300
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head King Crab Improved Targeting (Fixed)
Center Torso Heat Sink
Left Torso Ammo AC/20
Ammo LRM
LRM15
Right Torso Ammo AC/20
L Laser
Left Arm AC/20
Right Arm AC/20
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

One of the most heavily armed and armored 'Mechs ever constructed, the King Crab 0000 is capable of massive burst damage. A pair of heavy, close-range Autocannons form its primary weaponry, backed up by ranged weaponry to fire as it closes distance.


Bonuses

Mech Quirk: Improved Targeting

+1 accuracy with ranged weapons


Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


Factions

Factions


Stock Loadout
Stock Loadout
KGC-000b
King Crab.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 100T
Stock Role Juggernaut & Close Assault
Stock Specifications
Hardpoints Ballistic: 2
Energy: 4
Missile: 4
Support: 4
Speed 3/5/0
Firepower Max Damage: 300
Max Stability: 135
Max Heat: 0
Durability Armor: 1430
Structure: 761
Heat Efficiency Sinking: 72
Alpha: 75
Melee Kick: 100
Punch: 50
Stock Equipment
Engine Standard Engine
Core 300
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +2
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor
Head King Crab Improved Targeting (Fixed)
Left Torso Ammo AC/20
Ammo AC/20
Artemis IV FCS
CASE
Ammo LRM ARTIV
LRM15
Right Torso Ammo AC/20
Ammo AC/20
CASE
L Laser
Left Arm AC/20
Right Arm AC/20


Description

The King Crab-000b, the Star League's Royal variant, is every bit as powerful as its downgraded cousin, the -0000. Still armed with twin AC/20s, the -000b's double heat sinks and doubled ammo keeps the massive cannons firing far longer and more frequently making the -000b a true terror on the battlefield.


Bonuses

Mech Quirk: Improved Targeting

+1 accuracy with ranged weapons


Mech Quirk: Royal

-12 heat at the end of the turn


Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


Factions

Factions


Stock Loadout
Stock Loadout
KGC-001
King Crab.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 100T
Stock Role Juggernaut & Ranged Assault
Stock Specifications
Hardpoints Ballistic: 4
Energy: 3
Missile: 4
Support: 2
Speed 3/5/0
Firepower Max Damage: 296
Max Stability: 91
Max Heat: 0
Durability Armor: 1475
Structure: 761
Heat Efficiency Sinking: 52
Alpha: 60
Melee Kick: 100
Punch: 50
Stock Equipment
Engine XL Engine
Core 300
Heat Sinks Heat Sink Kit (SHS)
E-Cooling +2
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor
Head King Crab Improved Targeting (Fixed)
Left Torso CASE
Ammo LRM
LRM15
Ammo Streak SRM
Streak SRM2
Right Torso CASE
L Pulse
Ammo Streak SRM
Streak SRM2
Left Arm Ammo Gauss
Ammo Gauss
Gauss Rifle
Right Arm Ammo Gauss
Ammo Gauss
Gauss Rifle
Right Leg Heat Sink


Description

One of the so-called Clanbuster variants during the lead-up to the Battle of Tukayyid, ComStar's techs replaced the twin autocannons with two Gauss Rifles and four tons of ammo in the arms, trading a minor reduction in destructive capacity for greatly increased range. While retaining the LRM launcher the large laser was upgraded to a Large Pulse Laser and two Streak SRM-2s, split between the side torsos with a single ton of reloads each, were added. These changes were accomplished by using an extralight engine in place of the standard model.


Bonuses

Mech Quirk: Improved Targeting

+1 accuracy with ranged weapons


Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


Factions

Factions
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • 1st McCarron's Armored Cavalry
    • Death Commandos
    • Warrior House Imarra
  • ComStar
    • ComStar
    • 11th Army V-Eta
    • 2nd Army V-Mu
    • 7th Army V-Iota
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 1st Sword Of Light
    • 3rd Night Stalkers
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • Davion Assault Guards
    • 10th Lyran Guards
    • 2nd Crucis Lancers
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 1st Tyr
    • 2nd Freemen
  • Free Worlds League (Marik)
    • Free Worlds League (Marik)
    • 1st Knights of the Inner Sphere
    • 2nd Free Worlds Guards
  • Gray Death Legion
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 5th Donegal Guards
    • 6th Lyran Guards
    • 11th Avalon Hussars
  • Mercenaries
    • Mercenaries
    • Federated Freemen
    • Greenburg's Godzillas
    • Narhal's Raiders
    • Camacho's Caballeros
    • Mobile Fire
    • Avanti's Angels
    • Vanguard Legion
    • Barrett's Fusiliers
    • Screaming Eagles
    • Smithson's Chinese Bandits
    • The Blackhearts
    • The Krushers
    • Romanov's Crusaders
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • Harlock's Warriors
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • The Black Outlaws
    • 21st Centauri Lancers
    • Dioscuri
    • 12th Vegan Rangers
    • The Arcadians
    • Northwind Highlanders
    • Lone Star Regiment
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Snord's Irregulars
    • Blue Star Irregulars
    • Knights Of St. Cameron
    • Wolf's Dragoons
    • Kell Hounds
    • Tooth of Ymir
    • Eridani Light Horse
    • Burr's Black Cobras
    • Langendorf Lancers
    • Lethal Injection
    • Olson's Rangers
    • Broadsword Legion
    • Always Faithful
    • Hsien Hotheads
    • Simonson's Cutthroats
    • 51st Dark Panzer Jaegers
    • Fist Of Mokal
    • Knights of Caerbannog
  • Local Government
  • St. Ives Compact
  • Terran Hegemony (Cameron)
  • Word of Blake
    • Word of Blake
    • 9th Division III-Gamma
    • 40th Shadow Division
    • WoB Protectorate Militia


Stock Loadout
Stock Loadout
KGC-002
King Crab.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 100T
Stock Role Juggernaut & Close Assault
Stock Specifications
Hardpoints Ballistic: 4
Energy: 4
Support: 2
Speed 3/5/0
Firepower Max Damage: 300
Max Stability: 50
Max Heat: 0
Durability Armor: 1440
Structure: 761
Heat Efficiency Sinking: 78
Alpha: 68
Melee Kick: 100
Punch: 50
Stock Equipment
Engine Standard Engine
Core 300
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +2
Gyro Standard Gyro
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head King Crab Improved Targeting (Fixed)
Left Torso CASE
Heat Sink (D)
Ammo LBX/20 CLUSTER
Ammo LBX/20 CLUSTER
Ammo LBX/20 CLUSTER
Right Torso CASE
L Pulse
L Pulse
Ammo LBX/20 SLUG
Ammo LBX/20 SLUG
Ammo LBX/20 SLUG
Left Arm LBX AC/20
Right Arm LBX AC/20


Description

The King Crab-002 is a natural extension of the King Crab's combat role: brutal close assault. The AC/20s of the original were upgraded to LB-20X versions with 6 total tons of ammo. All the King Crab's backup weapons were replaced with a pair of Large Pulse Lasers in the right torso. Endo-Steel gives the bonus weight to allow for these improvements and CASE protects both side torso ammo bins. The -002 saw small but regular sales and remained in production through the 3060s.


Bonuses

Mech Quirk: Improved Targeting

+1 accuracy with ranged weapons


Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


Factions

Factions


Stock Loadout
Stock Loadout
KGC-005
King Crab.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 100T
Stock Role Juggernaut & Close Assault
Stock Specifications
Hardpoints Ballistic: 2
Energy: 4
Missile: 4
Support: 4
Speed 3/5/0
Firepower Max Damage: 317
Max Stability: 82
Max Heat: 0
Durability Armor: 1480
Structure: 761
Heat Efficiency Sinking: 72
Alpha: 65
Melee Kick: 100
Punch: 50
Stock Equipment
Engine Standard Engine
Core 300
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head King Crab Improved Targeting (Fixed)
Center Torso C3i
Left Torso CASE
Heat Sink (D)
Ammo LBX/20 CLUSTER
Ammo LBX/20 SLUG
Ammo LBX/20 SLUG
Ammo Streak SRM
Streak SRM4
Streak SRM4
Right Torso CASE
ER L Laser
Heat Sink (D)
Ammo LBX/20 CLUSTER
Ammo LBX/20 CLUSTER
Ammo LBX/20 SLUG
Left Arm LBX AC/20
Right Arm LBX AC/20


Description

The King Crab -005 is an upgrade of the downgraded -0000 model that replaces the AC/20s with massive LB-X 20s, while the Large Laser was replaced with an ER model. Cementing the -005's focus on CQC, the LRM-15 was dropped in favor of a pair of Streak SRM-4s, with a C3i computer to round off the -005's role in a Level II.


Bonuses

Mech Quirk: Improved Targeting

+1 accuracy with ranged weapons


Pilot Affinity: Precise Shot

+1 bonus on weapon attacks


Factions

Factions


Stock Loadout
Stock Loadout