Difference between revisions of "Jump Turbines"
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'''Equipped Effects:''' | '''Equipped Effects:''' | ||
* Jump capacity 1 | * Jump capacity 1 | ||
− | * Produces 3 heat on activation | + | * Produces 3 heat on activation |
− | * -3 heat per turn | + | * -3 heat per turn |
'''Critical Effects:''' | '''Critical Effects:''' | ||
− | * DESTROYED: Equipped effects disabled | + | * DESTROYED: Equipped effects disabled |
'''Notes:''' | '''Notes:''' | ||
* Jump turbines will move a 'mech roughly 1 hex per jump jet equipped, to a maximum equal to walking speed. | * Jump turbines will move a 'mech roughly 1 hex per jump jet equipped, to a maximum equal to walking speed. | ||
− | * Fits on 'mechs in the 10-55t range | + | * Fits on 'mechs in the 10-55t range |
+ | '''Found On These 'Mechs:''' | ||
+ | {{EquipmentMechs|Gear_JumpJet_Generic_LAM}} | ||
=== Jump Turbine (H) === | === Jump Turbine (H) === | ||
Line 64: | Line 66: | ||
'''Equipped Effects:''' | '''Equipped Effects:''' | ||
* Jump capacity 1 | * Jump capacity 1 | ||
− | * Produces 3 heat on activation | + | * Produces 3 heat on activation |
− | * -3 heat per turn | + | * -3 heat per turn |
'''Critical Effects:''' | '''Critical Effects:''' | ||
− | * DESTROYED: Equipped effects disabled | + | * DESTROYED: Equipped effects disabled |
'''Notes:''' | '''Notes:''' | ||
− | * Jump turbines will move a 'mech roughly 1 hex per jump jet equipped, to a maximum equal to walking speed | + | * Jump turbines will move a 'mech roughly 1 hex per jump jet equipped, to a maximum equal to walking speed |
− | * Fits on 'mechs in the 60-85t range | + | * Fits on 'mechs in the 60-85t range |
+ | '''Found On These 'Mechs:''' | ||
+ | {{EquipmentMechs|Gear_JumpJet_Heavy_LAM}} | ||
=== Jump Turbine (SH) === | === Jump Turbine (SH) === | ||
Line 101: | Line 105: | ||
'''Equipped Effects:''' | '''Equipped Effects:''' | ||
* Jump capacity 1.5 | * Jump capacity 1.5 | ||
− | * Produces 6 heat on activation | + | * Produces 6 heat on activation |
− | * -3 heat per turn | + | * -3 heat per turn |
'''Critical Effects:''' | '''Critical Effects:''' | ||
− | * DESTROYED: Equipped effects disabled | + | * DESTROYED: Equipped effects disabled |
'''Notes:''' | '''Notes:''' | ||
− | * Jump turbines will move a 'mech roughly 1 hex per jump jet equipped, to a maximum equal to walking speed | + | * Jump turbines will move a 'mech roughly 1 hex per jump jet equipped, to a maximum equal to walking speed |
− | * Fits on 150t 'mechs | + | * Fits on 150t 'mechs |
+ | |||
+ | '''Found On These 'Mechs:''' | ||
+ | {{EquipmentMechs|Gear_JumpJet_Superheavy_LAM}} | ||
[[Category:Jump Jets]] | [[Category:Jump Jets]] |
Revision as of 06:55, 10 December 2021
LAM Jump Turbines are a specialized kind of jump jet, only compatible with Land-Air Mech systems and engines. In addition to being standard jump jets when in BattleMech mode, they provide increased thrust and lift in AirMech mode, assisting the LAM in its high speed maneuvering.
Jump Turbine (S)
Manufacturer: | Generic |
---|---|
Tonnage: | 0.5 |
Critical Slots: | 1 |
Install Location: | CT/LT/RT/LL/RL |
Value: | 30,000 |
Gear ID: | Gear_JumpJet_Generic_LAM |
Equipped Effects:
- Jump capacity 1
- Produces 3 heat on activation
- -3 heat per turn
Critical Effects:
- DESTROYED: Equipped effects disabled
Notes:
- Jump turbines will move a 'mech roughly 1 hex per jump jet equipped, to a maximum equal to walking speed.
- Fits on 'mechs in the 10-55t range
Found On These 'Mechs:
- Munin LAM MN-1B (Fixed Gear)
- Munin LAM MN-1M (Fixed Gear)
- Munin LAM MN-1S (Fixed Gear)
- Nagual S-NG-LAM (Fixed Gear)
- Phoenix Hawk LAM PHX-HK1 (Fixed Gear)
- Phoenix Hawk LAM PHX-HK1R (Fixed Gear)
- Phoenix Hawk LAM PHX-HK2 (Fixed Gear)
- Phoenix Hawk LAM PHX-HK2B (Fixed Gear)
- Phoenix Hawk LAM PHX-HK2M (Fixed Gear)
- Phoenix Hawk LAM PHX-HK2P (Fixed Gear)
- Phoenix Hawk LAM PHX-HK3 (Fixed Gear)
- Scorpion LAM SCP-1X (Fixed Gear)
- Scorpion LAM SCP-1X1 (Fixed Gear)
- Screamer SCR-1A-LAM (Fixed Gear)
- Screamer SCR-1X-LAM (Fixed Gear)
- Screamer SCR-2X-LAM (Fixed Gear)
- Screamer SCR-3X-LAM (Fixed Gear)
- Stinger LAM STG-A1 (Fixed Gear)
- Stinger LAM STG-A10 (Fixed Gear)
- Stinger LAM STG-A11 (Fixed Gear)
- Stinger LAM STG-A5 (Fixed Gear)
- Stinger LAM STG-A7 (Fixed Gear)
- Stinger LAM STG-H1 (Fixed Gear)
- UrbanMech LAM UM-LAM (Fixed Gear)
- Wasp LAM WSP-100 (Fixed Gear)
- Wasp LAM WSP-100A (Fixed Gear)
- Wasp LAM WSP-100B (Fixed Gear)
- Wasp LAM WSP-101A (Fixed Gear)
- Wasp LAM WSP-103 (Fixed Gear)
- Wasp LAM WSP-105 (Fixed Gear)
- Wasp LAM WSP-105M (Fixed Gear)
- Wasp LAM WSP-105N (Fixed Gear)
Jump Turbine (H)
Manufacturer: | Generic |
---|---|
Tonnage: | 1 |
Critical Slots: | 1 |
Install Location: | CT/LT/RT/LL/RL |
Value: | 30,000 |
Gear ID: | Gear_JumpJet_Heavy_LAM |
Equipped Effects:
- Jump capacity 1
- Produces 3 heat on activation
- -3 heat per turn
Critical Effects:
- DESTROYED: Equipped effects disabled
Notes:
- Jump turbines will move a 'mech roughly 1 hex per jump jet equipped, to a maximum equal to walking speed
- Fits on 'mechs in the 60-85t range
Found On These 'Mechs:
- Champion LAM CPN-1X1 (Fixed Gear)
- Hector LAM HOR-5X (Fixed Gear)
- Hector LAM HOR-6X (Fixed Gear)
- Thunder Hammer LAM THM-LAM-4R (Fixed Gear)
- Von Rohrs LAM VON-4RH-LAM (Fixed Gear)
- Von Rohrs LAM Omni VON-4RH-LAM-O (Fixed Gear)
Jump Turbine (SH)
This is a unique Jump Turbine designed for the Monster LAM
Manufacturer: | Generic |
---|---|
Tonnage: | 5 |
Critical Slots: | 2 |
Install Location: | CT/LT/RT/LL/RL |
Value: | 30,000 |
Gear ID: | Gear_JumpJet_Superheavy_LAM |
Equipped Effects:
- Jump capacity 1.5
- Produces 6 heat on activation
- -3 heat per turn
Critical Effects:
- DESTROYED: Equipped effects disabled
Notes:
- Jump turbines will move a 'mech roughly 1 hex per jump jet equipped, to a maximum equal to walking speed
- Fits on 150t 'mechs
Found On These 'Mechs:
- Monster LAM MNST-3R-LAM (Fixed Gear)
- Monster LAM Omni MNST-3R-LAM-PRIME (Fixed Gear)