Scorpion LAM
SCP-1X
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 55T |
Stock Role | Quad LAM |
Stock Specifications | |
Hardpoints | Energy: 4 Missile: 2 Support: 2 Bomb Bay: 2 |
Speed | 5/8/5 |
Firepower | Max Damage: 103 Max Stability: 44 Max Heat: 0 |
Durability | Armor: 560 Structure: 496 |
Heat Efficiency | Sinking: 48 Alpha: 37 |
Melee | Kick: 55 Punch: 28 |
Stock Equipment | |
Engine | Land Air Mech Engine (Fixed) |
Core | 275 (Fixed) |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | +1 |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Avionics (Fixed) |
Center Torso | Jump Turbine (S) (Fixed) |
Left Torso | Avionics (Fixed) Landing Gear (Fixed) Ammo SRM |
Right Torso | Avionics (Fixed) Landing Gear (Fixed) PPC SRM6 |
Left Arm | Jump Turbine (S) (Fixed) |
Right Arm | Heat Sink Jump Turbine (S) (Fixed) |
Left Leg | Jump Turbine (S) (Fixed) |
Right Leg | Jump Turbine (S) (Fixed) |
Description
Developed by Brigadier Corporation during the first Star League, the Scorpion LAM was a failure. It could not transform in combat and was eventually shelved. However, after discover of a bunker of Scorpion LAMs on a backwater FWL world, Irian Technologies revisited the design and managed to solve many of its technical issues with the benefit of more advanced technological know-how. The SCP-1X is the original Brigadier design, updated mechanically to successfully operate. The SCP-1X carries the same loadout as its base Scorpion model: a PPC and SRM-6 combination. Amusingly, the SCP-1X is generally considered a better design as a BattleMech than the base model SCP-1N.
Bonuses
Mech Quirk: LAM
+20% jump distance, +1 evasion pips gained from movement
Mech Quirk: Avionics
Enables AirMech mode. While in AirMech mode: take 10% more damage, stability threshold -40, 100% faster walk speed, +0.2 sprint, ignore terrain and landmines for movement, 360 degree firing arc
Pilot Affinity: Evasive
+2 bonus against being hit
Factions
- Free Worlds League (Marik)
- Free Worlds League (Marik)
- 1st Knights of the Inner Sphere
SCP-1X1
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General Data | |
'Mech Type | BattleMech |
Class | MEDIUM |
Weight | 55T |
Stock Role | Quad LAM |
Stock Specifications | |
Hardpoints | Energy: 4 Missile: 2 Support: 2 Bomb Bay: 2 |
Speed | 5/8/5 |
Firepower | Max Damage: 99 Max Stability: 31 Max Heat: 0 |
Durability | Armor: 892 Structure: 496 |
Heat Efficiency | Sinking: 60 Alpha: 42 |
Melee | Kick: 55 Punch: 28 |
Stock Equipment | |
Engine | Land Air Mech Engine (Fixed) |
Core | 275 (Fixed) |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Structure | Standard Structure (Fixed) |
Armor | Heavy Ferro-Fibrous Armor |
Head | Avionics (Fixed) |
Center Torso | Jump Turbine (S) (Fixed) |
Left Torso | Avionics (Fixed) Landing Gear (Fixed) Ammo Streak SRM [Half] Streak SRM6 |
Right Torso | Avionics (Fixed) Landing Gear (Fixed) Snub-Nose PPC |
Left Arm | Jump Turbine (S) (Fixed) |
Right Arm | Jump Turbine (S) (Fixed) |
Left Leg | Jump Turbine (S) (Fixed) |
Right Leg | Jump Turbine (S) (Fixed) |
Description
Developed by Brigadier Corporation during the first Star League, the Scorpion LAM was a failure. It could not transform in combat and was eventually shelved. However, after discover of a bunker of Scorpion LAMs on a backwater FWL world, Irian Technologies revisited the design and managed to solve many of its technical issues with the benefit of more advanced technological know-how. After putting the mothballed LAMs into service, Irian also produced an advanced-tech upgrade, the SCP-1X1. Armed with a Snub-Nose PPC and Streak SRM-6 and clad in Heavy Ferro-Fibrous armor, the -1X1 proved adept in combat and was put into limited service with elite Marik units.
Bonuses
Mech Quirk: LAM
+20% jump distance, +1 evasion pips gained from movement
Mech Quirk: Avionics
Enables AirMech mode. While in AirMech mode: take 10% more damage, stability threshold -40, 100% faster walk speed, +0.2 sprint, ignore terrain and landmines for movement, 360 degree firing arc
Pilot Affinity: Evasive
+2 bonus against being hit
Factions
- Free Worlds League (Marik)
- Free Worlds League (Marik)
- 1st Knights of the Inner Sphere