Difference between revisions of "A Pirate's Life 1"
Jump to navigation
Jump to search
m (Format fix) |
|||
Line 44: | Line 44: | ||
'''Note:''' | '''Note:''' | ||
* Choosing this option unlocks the events [[A Pirate's Life: X Marks The Spot|X Marks The Spot]] and [[A Pirate's Life: The Devil You Know|The Devil You Know]]. | * Choosing this option unlocks the events [[A Pirate's Life: X Marks The Spot|X Marks The Spot]] and [[A Pirate's Life: The Devil You Know|The Devil You Know]]. | ||
− | * Both events can be triggered by entering systems held by most factions (see the [[A Pirate's Life 1# | + | * Both events can be triggered by entering systems held by most factions (see the [[A Pirate's Life 1#Hints|Hints section]] for the full list) and passing about a week or so. |
{{Larger|'''Option B - "Turn down Roberts' offer":'''}} | {{Larger|'''Option B - "Turn down Roberts' offer":'''}} |
Revision as of 05:47, 2 March 2022
The following is a brief summary and an explanation of what requirements you need to meet in order to get the event to fire. Further details are provided but they contain spoilers. Don't read them unless you really want to know exactly what happens in the event.
Summary:
Event #1 in the A Pirate's Life event chain.
A colorful character messages the Argo with an interesting offer.
Event Trigger Requirements:
- Reputation with Pirates 75 or higher
Event Details:
Expand
WARNING: SPOILERS
WARNING: SPOILERS
Hints:
Expand
CLICK HERE IF YOU'VE HAD THE A PIRATE'S LIFE EVENT TRIGGER BUT AREN'T SURE HOW TO GET THE NEXT ONE TO ACTIVATE
CLICK HERE IF YOU'VE HAD THE A PIRATE'S LIFE EVENT TRIGGER BUT AREN'T SURE HOW TO GET THE NEXT ONE TO ACTIVATE