Ymir
BWP-2B
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 90T |
Stock Role | Early Assault Cavalry |
Stock Specifications | |
Hardpoints | Ballistic: 1 Energy: 1 Missile: 6 Support: 1 |
Speed | 5/7/0 |
Firepower | Max Damage: 206 Max Stability: 72 Max Heat: 0 |
Durability | Armor: 840 Structure: 691 |
Heat Efficiency | Sinking: 64 Alpha: 57 |
Melee | Kick: 90 Punch: 45 |
Stock Equipment | |
Engine | Standard Engine |
Core | 360 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | +4 |
Gyro | Ymir Easy to Pilot (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Left Torso | Heat Sink Ammo SRM SRM2 SRM2 SRM2 SRM2 |
Right Torso | Heat Sink Ammo LRM LRM5 LRM5 |
Left Arm | AC/5 Ammo AC/5 S Laser |
Right Arm | L Laser |
Description
The Ymir is the first homegrown Lyran Commonwealth BattleMech. Then-known as the Bipedal Weapon Platform, the Ymir first saw action in 2462 and was roughly based on a slimming of the Mackie's basic frame. While primitive by modern standards, the Ymir eventually grew into a capable, fast, agile assault mech in its own right. The Ymir BWP-2B became the stock model starting in 2475. Armed with an AC/5, Large Laser, 2 LRM-5s, and 4 SRM-2s, the Ymir had weapons for any situation. However, the heat sinks struggled during heavy combat.
Bonuses
Mech Quirk: Easy To Pilot
+10% walking distance
Pilot Affinity: Sharpshooter
Ignores 1 enemy evasion
Factions
- Federated Suns (Davion)
- 10th Lyran Guards
- Hanseatic League
- Lyran Commonwealth (Steiner)
- Lyran Commonwealth (Steiner)
- 5th Donegal Guards
- 15th Lyran Regulars
BWP-2E
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 90T |
Stock Role | Early Assault Cavalry |
Stock Specifications | |
Hardpoints | Energy: 2 Missile: 4 Support: 2 |
Speed | 5/7/0 |
Firepower | Max Damage: 198 Max Stability: 74 Max Heat: 0 |
Durability | Armor: 880 Structure: 691 |
Heat Efficiency | Sinking: 64 Alpha: 74 |
Melee | Kick: 90 Punch: 45 |
Stock Equipment | |
Engine | Standard Engine |
Core | 360 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | +4 |
Gyro | Ymir Easy to Pilot (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Left Torso | Heat Sink Ammo SRM SRM6 |
Right Torso | Heat Sink Ammo LRM LRM10 |
Left Arm | PPC |
Right Arm | PPC |
Description
The Ymir is the first homegrown Lyran Commonwealth BattleMech. Then-known as the Bipedal Weapon Platform, the Ymir first saw action in 2462 and was roughly based on a slimming of the Mackie's basic frame. While primitive by modern standards, the Ymir eventually grew into a capable, fast, agile assault mech in its own right. The Ymir BWP-2E was introduced in 2478 and sported a pair of PPCs alongside a SRM-6 and LRM-10, providing reliable firepower on a fast heavy frame. However, the -2E's 16 heat sinks could not handle the heat and were quickly overtaxed.
Bonuses
Mech Quirk: Easy To Pilot
+10% walking distance
Pilot Affinity: Sharpshooter
Ignores 1 enemy evasion
Factions
- Federated Suns (Davion)
- 10th Lyran Guards
- Hanseatic League
- Lyran Commonwealth (Steiner)
- Lyran Commonwealth (Steiner)
- 5th Donegal Guards
- 15th Lyran Regulars
BWP-3A
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 90T |
Stock Role | Early Assault Cavalry |
Stock Specifications | |
Hardpoints | Energy: 3 Missile: 4 Support: 2 |
Speed | 5/7/0 |
Firepower | Max Damage: 188 Max Stability: 34 Max Heat: 0 |
Durability | Armor: 960 Structure: 691 |
Heat Efficiency | Sinking: 96 Alpha: 70 |
Melee | Kick: 90 Punch: 45 |
Stock Equipment | |
Engine | Standard Engine |
Core | 360 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | +4 |
Gyro | Ymir Easy to Pilot (Fixed) |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | M Laser |
Left Torso | Artemis IV FCS Heat Sink (D) Ammo SRM ARTIV SRM6 |
Right Torso | Artemis IV FCS Heat Sink (D) Ammo LRM ARTIV LRM10 |
Left Arm | L Laser |
Right Arm | L Laser |
Description
The Ymir is the first homegrown Lyran Commonwealth BattleMech. Then-known as the Bipedal Weapon Platform, the Ymir first saw action in 2462 and was roughly based on a slimming of the Mackie's basic frame. While primitive by modern standards, the Ymir eventually grew into a capable, fast, agile assault mech in its own right. The Ymir BWP-3A was introduced in 2733 and sported a pair of Large Lasers alongside an Artemis IV-enabled SRM-6 and LRM-10, providing reliable firepower. Additionally, the -3A upgraded to Double Heat Sinks, ensuring ice-cold operation.
Bonuses
Mech Quirk: Easy To Pilot
+10% walking distance
Pilot Affinity: Sharpshooter
Ignores 1 enemy evasion
Factions
- Federated Suns (Davion)
- 10th Lyran Guards
- Lyran Commonwealth (Steiner)
- Lyran Commonwealth (Steiner)
- 5th Donegal Guards
- 6th Lyran Guards
- 15th Lyran Regulars
BWP-X1
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 90T |
Stock Role | Early Assault Cavalry |
Stock Specifications | |
Hardpoints | Ballistic: 1 Energy: 1 Missile: 6 Support: 3 |
Speed | 4/6/0 |
Firepower | Max Damage: 190 Max Stability: 62 Max Heat: 30 |
Durability | Armor: 590 Structure: 1037 |
Heat Efficiency | Sinking: 56 Alpha: 64 |
Melee | Kick: 90 Punch: 45 |
Stock Equipment | |
Engine | Primitive Engine (Fixed) |
Core | 320 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | +2 |
Structure | Ymir Rugged Structure (Fixed) |
Head | Primitive Cockpit (Fixed) |
Left Torso | Heat Sink Ammo SRM Ammo SRM SRM2 SRM2 SRM2 SRM2 |
Right Torso | Heat Sink Ammo LRM LRM5 LRM5 |
Left Arm | Ammo AC/5 AC/5 Prototype |
Right Arm | Flamer Flamer L Laser Prototype |
Description
The Ymir is the first homegrown Lyran Commonwealth BattleMech. Then-known as the Bipedal Weapon Platform, the Ymir first saw action in 2462 and was roughly based on a slimming of the Mackie's basic frame. The Ymir BWP-X1 is the original primitive design, armed with a battery of SRMs, LRMs, an AC/5, a Large Laser, and a pair of Flamers, the X1 was theoretically equipped for any combat but in reality was slow, badly armored, and overheated in heavy combat. It was quickly upgraded to the -2B standard and the X1 was forgotten.
Bonuses
Mech Quirk: Primitive
+50% structure points, 50% resistance to critical hits, -40% sensor range, -20% sight range, +20% engine weight
Pilot Affinity: Sharpshooter
Ignores 1 enemy evasion
Factions
- Chainelane Isles
- Hanseatic League
- JàrnFòlk
- Mercenaries
- Band of the Damned
- New Belt Pirates
- Tortuga Fusiliers
- Morrison's Extractors
- Death's Consorts
- Shen-Se Tian
- New Delphi Compact
- Nueva Castile
- Pirates
- Local Government
- Tortuga Dominions