Roughneck

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RGH-1A
Roughneck.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Militarized Loadermech
Stock Specifications
Hardpoints Ballistic: 2
Energy: 1
Missile: 2
Support: 5
Speed 4/6/0
Firepower Max Damage: 124
Max Stability: 59
Max Heat: 0
Durability Armor: 1000
Structure: 586
Heat Efficiency Sinking: 56
Alpha: 25
Melee Kick: 65
Punch: 33
Stock Equipment
Engine Standard Engine
Core 260
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Roughneck Rugged (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head S Laser
Left Torso CASE
Heat Sink
Heat Sink
Ammo MG [Half]
Ammo SRM
Ammo SRM
SRM4
Right Torso AC/10
Ammo AC/10
Ammo AC/10
CASE
MG
Ammo MG
Left Arm MG
Right Arm MG
Left Leg Heat Sink
Right Leg Heat Sink


Description

A militarized BattleMech version of Achernar's Loader King IndustrialMech, the Roughneck is a low-cost heavy 'Mech intended for price conscious buyers such as planetary militias and down-on-their-luck mercenary units. Featuring a mixed if short ranged weapons loadout, the Roughneck's primary weapons are an AC/10 and SRM-4 in its torsos, supported by a trio of Machine Guns and a head-mounted Small Laser. While tying it to supply lines, two tons of SRM and autocannon rounds provide adequate field endurance, only a ton and a half of rounds supporting three machine guns run dry quickly.


Bonuses

Mech Quirk: Rugged

+65 extra structure points, +65 bonus stability threshold


Pilot Affinity: Resistant

50% less chance to suffer critical hits

Factions

Factions
  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Circinus Federation
  • Hanseatic League
  • Magistracy of Canopus
    • Magistracy of Canopus
    • Raventhir's Iron Hand
    • 2nd Canopian Fusiliers
  • Marian Hegemony
    • Marian Hegemony
    • I Legio Martia Victrix
    • V Legio Ripariensis
  • Mercenaries
    • Mercenaries
    • Winfield's Regiment
    • Khorsakov's Cossacks
    • Jacob's Juggernauts
    • Grim Determination
    • Lindon's Battalion
    • Tooth of Ymir
    • Thermo Police
    • 21st Centauri Lancers
    • The Blackhearts
    • Rubinsky's Light Horse
    • The Krushers
    • The Black Outlaws
    • Romanov's Crusaders
    • Knights of Caerbannog
    • Bannockburn's Bandits
    • Clean Kill
    • Bullard's Armored Cavalry
    • Bronson's Horde
    • Quint's Olympian Groundpounders
    • Irukjandi Company
    • Gray's Ghosts
    • Barrett's Fusiliers
    • Ramilie's Raiders
    • Dragonslayers
    • Longwood's Bluecoats
    • Harcourt's Destructors
    • Caesar's Cohorts
    • Canopian Highlanders
    • Antian Lanciarii
    • Narhal's Raiders
    • Camacho's Caballeros
    • Burr's Black Cobras
    • Broadsword Legion
    • 51st Dark Panzer Jaegers
    • Hsien Hotheads
    • Fist Of Mokal
    • Simonson's Cutthroats
    • Shen-Se Tian
    • New Belt Pirates
    • Band of the Damned
    • Tortuga Fusiliers
    • Death's Consorts
    • Morrison's Extractors
    • Greenburg's Godzillas
    • Always Faithful
    • Lethal Injection
    • Vanguard Legion
    • Smithson's Chinese Bandits
    • Avanti's Angels
    • Mobile Fire
    • Langendorf Lancers
    • Screaming Eagles
    • Dioscuri
    • Olson's Rangers
    • Harlock's Warriors
    • The Arcadians
    • 12th Vegan Rangers
    • Black Caravel
  • Nueva Castile
  • Outworlds Alliance
    • Outworld Alliance
    • 1st Alliance Air Wing
    • 3rd Alliance Air Wing
  • Pirates
  • Local Government
  • Rim Worlds Republic
    • Rim Worlds Republic
    • 1st Helius Legionnaires
    • 8th Helius Fusiliers
  • Saiph Triumvirate
  • Sarna Supremacy
  • Styk Commonality
  • Taurian Concordat
    • Taurian Concordat
    • Taurian Guard
    • Pleiades Hussars
  • Terracap Confederation
  • Tortuga Dominions


Stock Loadout
Stock Loadout
RGH-1B
Roughneck.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Militarized Loadermech
Stock Specifications
Hardpoints Ballistic: 2
Energy: 2
Missile: 2
Support: 3
Speed 4/6/0
Firepower Max Damage: 168
Max Stability: 80
Max Heat: 0
Durability Armor: 1000
Structure: 586
Heat Efficiency Sinking: 52
Alpha: 37
Melee Kick: 65
Punch: 33
Stock Equipment
Engine Standard Engine
Core 260
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Roughneck Rugged (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head S Laser
Left Torso Ammo AC/5
Ammo AC/5
Ammo AC/5
CASE
Heat Sink
Ammo SRM
SRM6
Right Torso CASE
Ammo MG
Ammo MG
Ammo SRM
SRM6
Left Arm AC/5
Right Arm MG
MG
Left Leg Heat Sink
Right Leg Heat Sink


Description

A militarized BattleMech version of Achernar's Loader King IndustrialMech, the Roughneck is a low-cost heavy 'Mech intended for price conscious buyers such as planetary militias and down-on-their-luck mercenary units. The Roughneck-1B swaps the AC/10 of the -1A for an AC/5 and upgrades the missiles to a pair of SRM 6 racks. The Small Laser and two of the Machine Guns are retained.


Bonuses

Mech Quirk: Rugged

+65 extra structure points, +65 bonus stability threshold


Pilot Affinity: Resistant

50% less chance to suffer critical hits

Factions

Factions
  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Circinus Federation
  • Hanseatic League
  • Magistracy of Canopus
    • Magistracy of Canopus
    • Raventhir's Iron Hand
    • 2nd Canopian Fusiliers
  • Marian Hegemony
    • Marian Hegemony
    • I Legio Martia Victrix
    • V Legio Ripariensis
  • Mercenaries
    • Mercenaries
    • Winfield's Regiment
    • Khorsakov's Cossacks
    • Jacob's Juggernauts
    • Grim Determination
    • Lindon's Battalion
    • Tooth of Ymir
    • Thermo Police
    • 21st Centauri Lancers
    • The Blackhearts
    • Rubinsky's Light Horse
    • The Krushers
    • The Black Outlaws
    • Romanov's Crusaders
    • Knights of Caerbannog
    • Bannockburn's Bandits
    • Clean Kill
    • Bullard's Armored Cavalry
    • Bronson's Horde
    • Quint's Olympian Groundpounders
    • Irukjandi Company
    • Gray's Ghosts
    • Barrett's Fusiliers
    • Ramilie's Raiders
    • Dragonslayers
    • Longwood's Bluecoats
    • Harcourt's Destructors
    • Caesar's Cohorts
    • Canopian Highlanders
    • Antian Lanciarii
    • Narhal's Raiders
    • Camacho's Caballeros
    • Burr's Black Cobras
    • Broadsword Legion
    • 51st Dark Panzer Jaegers
    • Hsien Hotheads
    • Fist Of Mokal
    • Simonson's Cutthroats
    • Shen-Se Tian
    • New Belt Pirates
    • Band of the Damned
    • Tortuga Fusiliers
    • Death's Consorts
    • Morrison's Extractors
    • Greenburg's Godzillas
    • Always Faithful
    • Lethal Injection
    • Vanguard Legion
    • Smithson's Chinese Bandits
    • Avanti's Angels
    • Mobile Fire
    • Langendorf Lancers
    • Screaming Eagles
    • Dioscuri
    • Olson's Rangers
    • Harlock's Warriors
    • The Arcadians
    • 12th Vegan Rangers
    • Black Caravel
  • Nueva Castile
  • Outworlds Alliance
    • Outworld Alliance
    • 1st Alliance Air Wing
    • 3rd Alliance Air Wing
  • Pirates
  • Local Government
  • Rim Worlds Republic
    • Rim Worlds Republic
    • 1st Helius Legionnaires
    • 8th Helius Fusiliers
  • Saiph Triumvirate
  • Sarna Supremacy
  • Styk Commonality
  • Taurian Concordat
    • Taurian Concordat
    • Taurian Guard
    • Pleiades Hussars
  • Terracap Confederation
  • Tortuga Dominions


Stock Loadout
Stock Loadout
RGH-1C
Roughneck.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Militarized Loadermech
Stock Specifications
Hardpoints Ballistic: 2
Missile: 4
Support: 2
Speed 4/6/0
Firepower Max Damage: 196
Max Stability: 90
Max Heat: 0
Durability Armor: 1040
Structure: 586
Heat Efficiency Sinking: 40
Alpha: 44
Melee Kick: 65
Punch: 33
Stock Equipment
Engine Standard Engine
Core 260
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Roughneck Rugged (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Left Torso CASE
Ammo LRM
LRM10
Ammo SRM
Right Torso AC/5
Ammo AC/5
CASE
Ammo MG
Ammo SRM
Left Arm MG
SRM6
Right Arm MG
SRM6


Description

A militarized BattleMech version of Achernar's Loader King IndustrialMech, the Roughneck is a low-cost heavy 'Mech intended for price conscious buyers such as planetary militias and down-on-their-luck mercenary units. The Roughneck-1C leans hard on its missiles for firepower, carrying a pair of SRM 6s and a pair of Machine Guns for close range power, with long range firepower provided by a LRM 10 and an AC/5.


Bonuses

Mech Quirk: Rugged

+65 extra structure points, +65 bonus stability threshold


Pilot Affinity: Resistant

50% less chance to suffer critical hits

Factions

Factions
  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Circinus Federation
  • Hanseatic League
  • Magistracy of Canopus
    • Magistracy of Canopus
    • Raventhir's Iron Hand
    • 2nd Canopian Fusiliers
  • Marian Hegemony
    • Marian Hegemony
    • I Legio Martia Victrix
    • V Legio Ripariensis
  • Mercenaries
    • Mercenaries
    • Winfield's Regiment
    • Khorsakov's Cossacks
    • Jacob's Juggernauts
    • Grim Determination
    • Lindon's Battalion
    • Tooth of Ymir
    • Thermo Police
    • 21st Centauri Lancers
    • The Blackhearts
    • Rubinsky's Light Horse
    • The Krushers
    • The Black Outlaws
    • Romanov's Crusaders
    • Knights of Caerbannog
    • Bannockburn's Bandits
    • Clean Kill
    • Bullard's Armored Cavalry
    • Bronson's Horde
    • Quint's Olympian Groundpounders
    • Irukjandi Company
    • Gray's Ghosts
    • Barrett's Fusiliers
    • Ramilie's Raiders
    • Dragonslayers
    • Longwood's Bluecoats
    • Harcourt's Destructors
    • Caesar's Cohorts
    • Canopian Highlanders
    • Antian Lanciarii
    • Narhal's Raiders
    • Camacho's Caballeros
    • Burr's Black Cobras
    • Broadsword Legion
    • 51st Dark Panzer Jaegers
    • Hsien Hotheads
    • Fist Of Mokal
    • Simonson's Cutthroats
    • Shen-Se Tian
    • New Belt Pirates
    • Band of the Damned
    • Tortuga Fusiliers
    • Death's Consorts
    • Morrison's Extractors
    • Greenburg's Godzillas
    • Always Faithful
    • Lethal Injection
    • Vanguard Legion
    • Smithson's Chinese Bandits
    • Avanti's Angels
    • Mobile Fire
    • Langendorf Lancers
    • Screaming Eagles
    • Dioscuri
    • Olson's Rangers
    • Harlock's Warriors
    • The Arcadians
    • 12th Vegan Rangers
    • Black Caravel
  • Nueva Castile
  • Outworlds Alliance
    • Outworld Alliance
    • 1st Alliance Air Wing
    • 3rd Alliance Air Wing
  • Pirates
  • Local Government
  • Rim Worlds Republic
    • Rim Worlds Republic
    • 1st Helius Legionnaires
    • 8th Helius Fusiliers
  • Saiph Triumvirate
  • Sarna Supremacy
  • Styk Commonality
  • Taurian Concordat
    • Taurian Concordat
    • Taurian Guard
    • Pleiades Hussars
  • Terracap Confederation
  • Tortuga Dominions


Stock Loadout
Stock Loadout
RGH-3A
Roughneck.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Militarized Loadermech
Stock Specifications
Hardpoints Energy: 7
Support: 1
Speed 4/6/0
Firepower Max Damage: 202
Max Stability: 40
Max Heat: 0
Durability Armor: 1000
Structure: 586
Heat Efficiency Sinking: 108
Alpha: 95
Melee Kick: 65
Punch: 33
Stock Equipment
Engine Standard Engine
Core 260
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Roughneck Rugged (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head S Laser
Left Torso Heat Sink (D)
Heat Sink (D)
Heat Sink (D)
M Laser
M Laser
Right Torso Heat Sink (D)
Heat Sink (D)
Heat Sink (D)
M Laser
M Laser
Left Arm Heat Sink (D)
PPC
Right Arm Heat Sink (D)
PPC


Description

A militarized BattleMech version of Achernar's Loader King IndustrialMech, the Roughneck is a low-cost heavy 'Mech intended for price conscious buyers such as planetary militias and down-on-their-luck mercenary units. The Roughneck-3A is an advanced technology version of the Roughneck that makes heavy use of Double Heat Sinks to power an all-energy loadout of 2 PPCs, 4 Medium Lasers, and a solitary Small Laser. 18 Double Heat Sinks keep the mech nice and cool.


Bonuses

Mech Quirk: Rugged

+65 extra structure points, +65 bonus stability threshold


Pilot Affinity: Resistant

50% less chance to suffer critical hits

Factions

Factions
  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Circinus Federation
  • Hanseatic League
  • Magistracy of Canopus
    • Magistracy of Canopus
    • Raventhir's Iron Hand
    • 2nd Canopian Fusiliers
  • Marian Hegemony
    • Marian Hegemony
    • I Legio Martia Victrix
  • Mercenaries
    • Mercenaries
    • Winfield's Regiment
    • Khorsakov's Cossacks
    • Jacob's Juggernauts
    • Grim Determination
    • Lindon's Battalion
    • Tooth of Ymir
    • Thermo Police
    • 21st Centauri Lancers
    • The Blackhearts
    • Rubinsky's Light Horse
    • The Krushers
    • The Black Outlaws
    • Romanov's Crusaders
    • Knights of Caerbannog
    • Bannockburn's Bandits
    • Clean Kill
    • Bullard's Armored Cavalry
    • Bronson's Horde
    • Quint's Olympian Groundpounders
    • Irukjandi Company
    • Gray's Ghosts
    • Barrett's Fusiliers
    • Ramilie's Raiders
    • Dragonslayers
    • Longwood's Bluecoats
    • Harcourt's Destructors
    • Caesar's Cohorts
    • Canopian Highlanders
    • Antian Lanciarii
    • Narhal's Raiders
    • Camacho's Caballeros
    • Burr's Black Cobras
    • Broadsword Legion
    • 51st Dark Panzer Jaegers
    • Hsien Hotheads
    • Fist Of Mokal
    • Simonson's Cutthroats
    • Shen-Se Tian
    • New Belt Pirates
    • Band of the Damned
    • Tortuga Fusiliers
    • Death's Consorts
    • Morrison's Extractors
    • Greenburg's Godzillas
    • Always Faithful
    • Lethal Injection
    • Vanguard Legion
    • Smithson's Chinese Bandits
    • Avanti's Angels
    • Mobile Fire
    • Langendorf Lancers
    • Screaming Eagles
    • Dioscuri
    • Olson's Rangers
    • Harlock's Warriors
    • The Arcadians
    • 12th Vegan Rangers
    • Black Caravel
  • Nueva Castile
  • Outworlds Alliance
    • Outworld Alliance
    • 1st Alliance Air Wing
    • 3rd Alliance Air Wing
  • Pirates
  • Local Government
  • Rim Worlds Republic
    • Rim Worlds Republic
    • 1st Helius Legionnaires
    • 8th Helius Fusiliers
  • Saiph Triumvirate
  • Sarna Supremacy
  • Styk Commonality
  • Taurian Concordat
    • Taurian Concordat
    • Taurian Guard
    • Pleiades Hussars
  • Terracap Confederation
  • Tortuga Dominions


Stock Loadout
Stock Loadout
RGH-4A
Roughneck.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Militarized Loadermech
Stock Specifications
Hardpoints Ballistic: 2
Energy: 2
Missile: 2
Support: 3
Speed 4/6/0
Firepower Max Damage: 166
Max Stability: 26
Max Heat: 30
Durability Armor: 1000
Structure: 586
Heat Efficiency Sinking: 56
Alpha: 61
Melee Kick: 65
Punch: 33
Stock Equipment
Engine Standard Engine
Core 260
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Roughneck Rugged (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head S Laser
Left Torso CASE
Heat Sink
Heat Sink
Ammo LRM
LRM10
Right Torso CASE
Ammo Mortar Guided
Ammo Mortar Guided
Ammo Mortar Inferno
Mortar/4
Mortar/4
Left Arm Flamer
Flamer
Right Arm M Laser
M Laser
Left Leg Heat Sink
Right Leg Heat Sink


Description

Created as a field-refit of the Roughneck by a backwater militia force that was strapped for cash but had some damaged Roughnecks laying around, the Roughneck-4A is a strange indirect-fire version of the mech. The militia couldn't get any large autocannons for their Roughnecks so they instead opted for a pair of Mech Mortar/4s. Given that they had the mortars, they stuffed a LRM 10 in for more indirect capability. For close range defense, the -4A carries a pair of Flamers, a pair of Medium Lasers, and a single Small Laser. The speed and armor are unchanged.


Bonuses

Mech Quirk: Rugged

+65 extra structure points, +65 bonus stability threshold


Pilot Affinity: Resistant

50% less chance to suffer critical hits

Factions

Factions
  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Mercenaries
    • Mercenaries
    • Jacob's Juggernauts
    • Winfield's Regiment
    • Band of the Damned
    • Lindon's Battalion
    • Tooth of Ymir
    • Grim Determination
    • Knights of Caerbannog
    • Khorsakov's Cossacks
    • 21st Centauri Lancers
    • The Krushers
    • Rubinsky's Light Horse
    • Romanov's Crusaders
    • The Black Outlaws
    • The Blackhearts
    • Bannockburn's Bandits
    • Longwood's Bluecoats
    • Quint's Olympian Groundpounders
    • Bullard's Armored Cavalry
    • Gray's Ghosts
    • Irukjandi Company
    • Clean Kill
    • Bronson's Horde
    • Harcourt's Destructors
    • Caesar's Cohorts
    • Ramilie's Raiders
    • Canopian Highlanders
    • Dragonslayers
    • Barrett's Fusiliers
    • Narhal's Raiders
    • Greenburg's Godzillas
    • 51st Dark Panzer Jaegers
    • Burr's Black Cobras
    • Fist Of Mokal
    • Simonson's Cutthroats
    • Hsien Hotheads
    • Always Faithful
    • Broadsword Legion
    • Tortuga Fusiliers
    • Death's Consorts
    • Shen-Se Tian
    • Morrison's Extractors
    • New Belt Pirates
    • Antian Lanciarii
    • Langendorf Lancers
    • Olson's Rangers
    • Avanti's Angels
    • Vanguard Legion
    • Mobile Fire
    • Camacho's Caballeros
    • Lethal Injection
    • Smithson's Chinese Bandits
    • Harlock's Warriors
    • The Arcadians
    • Screaming Eagles
    • 12th Vegan Rangers
    • Dioscuri
    • Black Caravel
  • Pirates
  • Local Government
  • Saiph Triumvirate
  • Sarna Supremacy
  • Styk Commonality
  • Terracap Confederation
  • Tortuga Dominions


Stock Loadout
Stock Loadout
RGH-4T
Roughneck.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Urban Brawler
Stock Specifications
Hardpoints Ballistic: 2
Energy: 1
Missile: 2
Support: 5
Speed 5/8/0
Firepower Max Damage: 153
Max Stability: 64
Max Heat: 60
Durability Armor: 1000
Structure: 586
Heat Efficiency Sinking: 40
Alpha: 31
Melee Kick: 65
Punch: 33
Stock Equipment
Engine Standard Engine
Core 305
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Roughneck Rugged (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Left Torso Ammo AC/10 [CL]
CASE
Ammo SRM INF
SRM6
Right Torso AC/10
Left Arm Flamer
Flamer
Right Arm Flamer
Flamer
M Laser


Description

Developed through the late 3040s and early 3050s by Vandenberg Mechanized Industries with the assistance of Davion defectors from Achernar BattleMechs, the RGH-4T was initially planned to be a replacement to the aging Talos, making use of technologies rediscovered through the Helm Memory Core. Before it could enter production however, the Talos itself received the 2B upgrade and the RGH-4T was deemed too expensive to become the workhorse of the TDF. Continued development of the 4T saw several of the advanced technologies replaced by components that could be produced locally and the final prototype approved for manufacturing had become a heavy Urban Combat platform. Even after the compromises made in development, production numbers remained small until VMI developed the ability to produce the Core and Inferno SRMs in-house. The 4T features a 305-rated Core, EndoSteel structure, an AC/10, an SRM6 with Inferno missiles and four Flamers.


Bonuses

Mech Quirk: Rugged

+65 extra structure points, +65 bonus stability threshold


Pilot Affinity: Resistant

50% less chance to suffer critical hits

Factions

Factions


Stock Loadout
Stock Loadout
RGH-PH
Roughneck.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Gladiator
Stock Specifications
Hardpoints Ballistic: 3
Energy: 2
Missile: 3
Support: 2
Speed 4/6/0
Firepower Max Damage: 280
Max Stability: 80
Max Heat: 0
Durability Armor: 1000
Structure: 586
Heat Efficiency Sinking: 66
Alpha: 67
Melee Kick: 65
Punch: 33
Stock Equipment
Engine XL Engine
Core 260
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Roughneck Rugged (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Center Torso MRM10
Left Torso Artemis IV FCS
Artemis IV FCS
Ammo SRM ARTIV
SRM6
SRM6
Right Torso Heat Sink (D)
LBX AC/5
Ammo LBX/5 CLUSTER
Ammo LBX/5 SLUG
Left Arm M Pulse
M Pulse
Right Arm LBX AC/5
Left Leg Ammo MRM


Description

One of two arena designs of the militarized loadermech that is the Roughneck, the Powerhouse is just that. Armed with a seeming grab-bag of weaponry, the Powerhouse has proven time and again its brutal efficiency in the arenas. Two each LB-5X Autocannons, SRM-6s, and Medium Pulse Lasers give the Powerhouse firepower at any range while an MRM-10 supplements the short-range punch.


Bonuses

Mech Quirk: Rugged

+65 extra structure points, +65 bonus stability threshold


Mech Quirk: Hero Mech

+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain


Pilot Affinity: Resistant

50% less chance to suffer critical hits

Factions

The RGH-PH can only be found as an enemy duelist in Game Worlds contracts.


Stock Loadout
Stock Loadout
RGH-GB
Roughneck.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 65T
Stock Role Militarized Loadermech
Stock Specifications
Hardpoints Ballistic: 2
Energy: 2
Missile: 2
Support: 3
Speed 6/9/4
Firepower Max Damage: 190
Max Stability: 68
Max Heat: 0
Durability Armor: 1240
Structure: 586
Heat Efficiency Sinking: 60
Alpha: 46
Melee Kick: 65
Punch: 33
Stock Equipment
Engine XL Engine
Core 325
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Roughneck Rugged (Fixed)
Structure Endo-Steel Structure (C) (Fixed)
Head Ammo Magshot
Center Torso Angel ECM
T.S.M.
Left Torso Ammo AC/5
Ammo MRM
MRM10
Right Torso Ammo AC/5
MRM10
Left Arm LAC/5
Magshot Rifle
Right Arm LAC/5
Magshot Rifle
Left Leg Jump Jet (H)
Jump Jet (H)
Right Leg Jump Jet (H)
Jump Jet (H)


Special Note: The Roughneck RGH-GB is a custom Community Content 'mech.

Description

A militarized BattleMech version of Achernar's Loader King IndustrialMech, the Roughneck is a low-cost heavy 'Mech intended for price conscious buyers such as planetary militias and down-on-their-luck mercenary units. This custom variant, named 'Gabriel' after its pilot's callsign, mounts twin Magshot rifles in its arms and has missile pods on the shoulders.

<b><color=#e51717>COMMUNITY CONTENT</color></b>


Bonuses

Mech Quirk: Rugged

+65 extra structure points, +65 bonus stability threshold


Pilot Affinity: Resistant

50% less chance to suffer critical hits

Factions

Factions


Stock Loadout
Stock Loadout