Mercury

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MCY-90
Mercury.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Dedicated Scout
Stock Specifications
Hardpoints Energy: 3
Missile: 2
Support: 2
Speed 8/12/0
Firepower Max Damage: 50
Max Stability: 10
Max Heat: 0
Durability Armor: 268
Structure: 166
Heat Efficiency Sinking: 40
Alpha: 22
Melee Kick: 20
Punch: 10
Stock Equipment
Engine Standard Engine
Core 160
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Mercury Easy to Maintain (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Ferro-Fibrous Armor
Center Torso M Laser
Left Torso Improved LRM5
Ammo LRM
Right Torso Improved LRM5
M.A.S.C.
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

One of the premier scout 'Mechs of the Star League, the Mercury was largely lost with the fall of that great nation. However, the Mercury went with the SLDF into exile and was retained in the inventories of the nascent Clans, where it eventually spawned the Mercury II and later the Coyotl. To that end, the Not-Named Clan's descendants made use of the design in their second exile from Clan space and it featured prominently in raids against the Draconis Combine. The MCY-90, as it was known, mounts two Improved LRM-5s and a single Medium Laser. It uses an Endo-Steel frame to carry the weight. The Ferro-Fibrous armor is retained, as is the solid ground speed thanks to the MASC system.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions
  • The 331st Royal BattleMech Division


Stock Loadout
Stock Loadout
MCY-97
Mercury.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Dedicated Scout
Stock Specifications
Hardpoints Energy: 2
Support: 4
Speed 8/12/0
Firepower Max Damage: 32
Max Stability: 0
Max Heat: 0
Durability Armor: 268
Structure: 166
Heat Efficiency Sinking: 40
Alpha: 15
Melee Kick: 20
Punch: 10
Stock Equipment
Engine Standard Engine
Core 160
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Mercury Easy to Maintain (Fixed)
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor
Center Torso S Laser
Left Torso Beagle Probe
Right Torso M.A.S.C.
Right Arm M Laser
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

One of the premier scout 'Mechs of the Star League, the Mercury was largely lost with the fall of that great nation. However, examples survived in ComStar's armies and would be put back into production by both ComStar and the reborn Terran Hegemony in the 3050s. The MCY-97 is a refreshed ComStar variant put into production for the Battle of Tukayyid and intended exclusively for recon. To that end, it has a 160-rated engine as well as a MASC for extra speed. To improve its recon capabilities, it carries a Beagle Active Probe. For firepower, it has a simple Medium and Small Laser combo.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions


Stock Loadout
Stock Loadout
MCY-98
Mercury.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Dedicated Scout
Stock Specifications
Hardpoints Energy: 4
Support: 3
Speed 8/12/0
Firepower Max Damage: 64
Max Stability: 0
Max Heat: 0
Durability Armor: 320
Structure: 166
Heat Efficiency Sinking: 40
Alpha: 30
Melee Kick: 20
Punch: 10
Stock Equipment
Engine Standard Engine
Core 160
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Mercury Easy to Maintain (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head S Laser
Center Torso S Laser
Left Torso M Laser
Right Arm M Laser
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

One of the premier scout 'Mechs of the Star League, the Mercury was largely lost with the fall of that great nation. However, examples survived in ComStar's armies and would be put back into production by both ComStar and the reborn Terran Hegemony in the 3050s. The MCY-98 is a rather sad downgraded variant from the Succession Wars as the advanced technologies of the Star League degraded and were lost. The MCY-99 carries the same engine and weapons as the MCY-99 but loses the Ferro-Fibrous armor and the MASC system, instead just gaining a small amount of increased armor protection over the -99.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions


Stock Loadout
Stock Loadout
MCY-99
Mercury.png
General Data
'Mech Type BattleMech
Class LIGHT
Weight 20T
Stock Role Dedicated Scout
Stock Specifications
Hardpoints Energy: 4
Support: 3
Speed 8/12/0
Firepower Max Damage: 64
Max Stability: 0
Max Heat: 0
Durability Armor: 268
Structure: 166
Heat Efficiency Sinking: 40
Alpha: 30
Melee Kick: 20
Punch: 10
Stock Equipment
Engine Standard Engine
Core 160
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Mercury Easy to Maintain (Fixed)
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor
Head S Laser
Center Torso S Laser
Left Torso M Laser
Right Torso M.A.S.C.
Right Arm M Laser
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

One of the premier scout 'Mechs of the Star League, the Mercury was largely lost with the fall of that great nation. However, examples survived in ComStar's armies and would be put back into production by both ComStar and the reborn Terran Hegemony in the 3050s. The MCY-99 is the original Star League variant that made the 'Mech famous. Thanks to a 160-rated engine combined with a MASC system, the Mercury could outrun any light 'Mech of its era and thanks to two each Medium and Small Lasers could outfight anything that could possibly catch it. While the three tons of Ferro-Fibrous armor was not particularly impressive, it was enough that Mercury's had a low attrition rate during their original production runs.


Bonuses

Mech Quirk: Easy To Maintain

Fast Refits. Mech variants can be assembled with only 1 part as long as you have sufficient parts from other variants to complete it.


Pilot Affinity: Evasive

+2 bonus against being hit


Factions

Factions


Stock Loadout
Stock Loadout