Gunslinger

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GUN-1ERD
Gunslinger.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 85T
Stock Role Heavy Sniper
Stock Specifications
Hardpoints Ballistic: 2
Energy: 6
Support: 3
Speed 3/5/2
Firepower Max Damage: 296
Max Stability: 60
Max Heat: 0
Durability Armor: 1255
Structure: 651
Heat Efficiency Sinking: 60
Alpha: 79
Melee Kick: 85
Punch: 43
Stock Equipment
Engine XL Engine
Core 255
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Gunslinger Cowl (Fixed)
S Laser
Center Torso Beagle Probe
Left Torso Ammo Gauss
Ammo Gauss
M Laser
M Laser
Right Torso Ammo Gauss
Ammo Gauss
Ammo Gauss
Guardian ECM
M Laser
M Laser
Left Arm Gauss Rifle
Right Arm Gauss Rifle
Left Leg Jump Jet (H)
M Pulse
Right Leg Jump Jet (H)
M Pulse


Description

The Gunslinger is a product of the Clan Invasion and would not exist if not for that violent conflict. The 'Mech was jointly designed by engineers from both the Draconis Combine and the Federated Commonwealth who were in the process of assisting the Free Rasalhague Republic. Powered by a 255-rated XL engine and augmented by a pair of assault-class jump jets, the Gunslinger can easily bring its twin Gauss Rifles and battery of Medium and Medium Pulse Lasers to bear in a fight. 15.5 tons of armor clad the mech and both a Guardian ECM and Beagle Active Probe provide e-war support.


Bonuses

Mech Quirk: Cowl

Adds 15 armor to the head and prevents bleedouts


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions

Factions
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • 1st McCarron's Armored Cavalry
    • Death Commandos
    • Warrior House Imarra
  • ComStar
    • ComStar
    • 2nd Army V-Mu
    • 11th Army V-Eta
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 1st Sword Of Light
    • 3rd Night Stalkers
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • Davion Assault Guards
    • 10th Lyran Guards
    • 2nd Crucis Lancers
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 1st Tyr
    • 2nd Freemen
  • Free Worlds League (Marik)
    • Free Worlds League (Marik)
    • 1st Knights of the Inner Sphere
    • 2nd Free Worlds Guards
  • Gray Death Legion
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 5th Donegal Guards
    • 6th Lyran Guards
    • 11th Avalon Hussars
  • Mercenaries
    • Mercenaries
    • Federated Freemen
    • Greenburg's Godzillas
    • Narhal's Raiders
    • Camacho's Caballeros
    • Mobile Fire
    • Avanti's Angels
    • Vanguard Legion
    • Barrett's Fusiliers
    • Screaming Eagles
    • Smithson's Chinese Bandits
    • The Blackhearts
    • The Krushers
    • Romanov's Crusaders
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • Harlock's Warriors
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • The Black Outlaws
    • 21st Centauri Lancers
    • Tooth of Ymir
    • Dioscuri
    • The Arcadians
    • Lone Star Regiment
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Eridani Light Horse
    • Northwind Highlanders
    • Knights Of St. Cameron
    • Snord's Irregulars
    • Kell Hounds
    • Blue Star Irregulars
    • 12th Vegan Rangers
    • Broadsword Legion
    • 51st Dark Panzer Jaegers
    • Langendorf Lancers
    • Lethal Injection
    • Olson's Rangers
    • Burr's Black Cobras
    • Always Faithful
    • Hsien Hotheads
    • Simonson's Cutthroats
    • Fist Of Mokal
    • Knights of Caerbannog
  • Local Government
  • St. Ives Compact
  • Terran Hegemony (Cameron)
  • Word of Blake
    • Word of Blake
    • 40th Shadow Division
    • 9th Division III-Gamma


Stock Loadout
Stock Loadout
GUN-1ERDr
Gunslinger.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 85T
Stock Role Heavy Sniper
Stock Specifications
Hardpoints Ballistic: 2
Energy: 6
Support: 3
Speed 3/5/3
Firepower Max Damage: 220
Max Stability: 10
Max Heat: 0
Durability Armor: 1280
Structure: 651
Heat Efficiency Sinking: 72
Alpha: 70
Melee Kick: 85
Punch: 43
Stock Equipment
Engine XL Engine
Core 255
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro XL Gyro
Structure Composite Structure (Fixed)
Armor Standard Armor
Head Targeting Computer [Assault]
Guardian ECM
Gunslinger Cowl (Fixed)
Center Torso Jump Jet (H)
Heat Bank
Left Torso CASE
ER M Laser
ER M Laser
Laser Insulator
Laser Insulator
Ammo Silver Bullet Gauss
Ammo Silver Bullet Gauss
Ammo Silver Bullet Gauss
Ammo Silver Bullet Gauss
Right Torso CASE
ER M Laser
ER M Laser
Laser Insulator
Laser Insulator
Ammo Silver Bullet Gauss
Ammo Silver Bullet Gauss
Ammo Silver Bullet Gauss
Ammo Silver Bullet Gauss
Left Arm Heat Sink (D)
Rotary Silver Bullet Gauss
Right Arm Heat Sink (D)
Rotary Silver Bullet Gauss
Left Leg Jump Jet (H)
Right Leg Jump Jet (H)


Description

The Gunslinger is a product of the Clan Invasion and would not exist if not for that violent conflict. The 'Mech was jointly designed by engineers from both the Draconis Combine and the Federated Commonwealth who were in the process of assisting the Free Rasalhague Republic. This variant uses a lightweight but fragile Composite structure to free up the weight for a targetting computer. The lasers are upgraded to ER versions, and the pulses, Gauss and Probe are dropped in favor of a pair of experimental but devastating Rotary Silver Bullet Gauss.

<b><color=#e51717>COMMUNITY CONTENT</color></b>


Bonuses

Mech Quirk: Cowl

Adds 15 armor to the head and prevents bleedouts


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions

Factions
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • 1st McCarron's Armored Cavalry
    • Death Commandos
    • Warrior House Imarra
  • ComStar
    • ComStar
    • 2nd Army V-Mu
    • 11th Army V-Eta
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 1st Sword Of Light
    • 3rd Night Stalkers
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • Davion Assault Guards
    • 10th Lyran Guards
    • 2nd Crucis Lancers
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 1st Tyr
    • 2nd Freemen
  • Free Worlds League (Marik)
    • Free Worlds League (Marik)
    • 1st Knights of the Inner Sphere
    • 2nd Free Worlds Guards
  • Gray Death Legion
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 5th Donegal Guards
    • 6th Lyran Guards
    • 11th Avalon Hussars
  • Mercenaries
    • Mercenaries
    • Federated Freemen
    • Greenburg's Godzillas
    • Narhal's Raiders
    • Camacho's Caballeros
    • Mobile Fire
    • Avanti's Angels
    • Vanguard Legion
    • Barrett's Fusiliers
    • Screaming Eagles
    • Smithson's Chinese Bandits
    • The Blackhearts
    • The Krushers
    • Romanov's Crusaders
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • Harlock's Warriors
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • The Black Outlaws
    • 21st Centauri Lancers
    • Tooth of Ymir
    • Dioscuri
    • The Arcadians
    • Lone Star Regiment
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Eridani Light Horse
    • Northwind Highlanders
    • Knights Of St. Cameron
    • Snord's Irregulars
    • Kell Hounds
    • Blue Star Irregulars
    • 12th Vegan Rangers
    • Broadsword Legion
    • 51st Dark Panzer Jaegers
    • Langendorf Lancers
    • Lethal Injection
    • Olson's Rangers
    • Burr's Black Cobras
    • Always Faithful
    • Hsien Hotheads
    • Simonson's Cutthroats
    • Fist Of Mokal
    • Knights of Caerbannog
  • Local Government
  • St. Ives Compact
  • Terran Hegemony (Cameron)
  • Word of Blake
    • Word of Blake
    • 40th Shadow Division
    • 9th Division III-Gamma


Stock Loadout
Stock Loadout
GUN-2ERD
Gunslinger.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 85T
Stock Role Heavy Sniper
Stock Specifications
Hardpoints Ballistic: 2
Energy: 6
Support: 4
Speed 3/5/3
Firepower Max Damage: 290
Max Stability: 60
Max Heat: 0
Durability Armor: 1255
Structure: 651
Heat Efficiency Sinking: 60
Alpha: 90
Melee Kick: 85
Punch: 43
Stock Equipment
Engine XL Engine
Core 255
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Gunslinger Cowl (Fixed)
Center Torso C3M Circuitry
Jump Jet (H)
Left Torso C3 Master
ER M Laser
ER M Laser
Ammo Gauss
Ammo Gauss
Right Torso ER M Laser
ER M Laser
Ammo Gauss
Ammo Gauss
Ammo Gauss
Guardian ECM
Left Arm Gauss Rifle
Right Arm Gauss Rifle
Left Leg Jump Jet (H)
M Laser
Right Leg Jump Jet (H)
M Laser


Description

The Gunslinger is a product of the Clan Invasion and would not exist if not for that violent conflict. The 'Mech was jointly designed by engineers from both the Draconis Combine and the Federated Commonwealth who were in the process of assisting the Free Rasalhague Republic. The 2ERD model of the Gunslinger upgrades the Medium Lasers to ER Medium Lasers and removes the two Medium Pulse Lasers, the Beagle Probe and the Small Laser. The 'Mech then adds an additional jump jet allowing the 'Mech to jump up to ninety meters and also adds a C3 Master Computer.


Bonuses

Mech Quirk: Cowl

Adds 15 armor to the head and prevents bleedouts


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions

Factions


Stock Loadout
Stock Loadout