Difference between revisions of "Dragon Fire"

From BTAWiki
Jump to navigation Jump to search
m
Line 10: Line 10:
 
===Bonuses===
 
===Bonuses===
 
{{QuirkNarrowProfile3}}
 
{{QuirkNarrowProfile3}}
 +
  
 
{{AffinityCommandUnit}}
 
{{AffinityCommandUnit}}
Line 30: Line 31:
 
===Bonuses===
 
===Bonuses===
 
{{QuirkNarrowProfile3}}
 
{{QuirkNarrowProfile3}}
 +
  
 
{{AffinityCommandUnit}}
 
{{AffinityCommandUnit}}
Line 51: Line 53:
 
===Bonuses===
 
===Bonuses===
 
{{QuirkNarrowProfile3}}
 
{{QuirkNarrowProfile3}}
 +
  
 
{{AffinityCommandUnit}}
 
{{AffinityCommandUnit}}
e
 
  
  
Line 70: Line 72:
 
===Bonuses===
 
===Bonuses===
 
{{QuirkNarrowProfile3}}
 
{{QuirkNarrowProfile3}}
 +
  
 
{{AffinityCommandUnit}}
 
{{AffinityCommandUnit}}
 
  
  

Revision as of 08:18, 5 December 2021

DGR-3F
Dragon Fire.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 75T
Stock Role Sniper & Ranged Assault
Stock Specifications
Hardpoints Ballistic: 4
Energy: 5
Support: 2
Speed 4/7/0
Firepower Max Damage: 229
Max Stability: 45
Max Heat: 0
Durability Armor: 1160
Structure: 571
Heat Efficiency Sinking: 60
Alpha: 55
Melee Kick: 75
Punch: 38
Stock Equipment
Engine XL Engine
Core 300
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Dragon Fire Narrow Profile (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head M Pulse
Center Torso L Laser
Left Torso Ammo Gauss
Ammo Gauss
Guardian ECM
M Pulse
Right Torso CASE
Ammo LBX/10 CLUSTER
Ammo LBX/10 SLUG
Left Arm Gauss Rifle
Right Arm LBX AC/10


Description

The Dragon Fire is a design that was originally designed in the 28th century, but never made the transition from a design on paper to an actual production model. The discovery of the Gray Death Memory Core gave the Dragon Fire a new lease on life and the 'Mech first saw production in late 3058. Powered by a 300 XL Engine and built on an Endo-Steel structure, the Dragon Fire carries an impressive arsenal: a Gauss Rifle and LB-10X Autocannon for ranged punch, a Large Laser gives secondary fire, and a pair of Medium Pulse Lasers cover close ranges. 14.5 tons of armor and a Guardian ECM Suite protect the mech.


Bonuses

Mech Quirk: Narrow Profile

+1 defense against being hit


Pilot Affinity: Command Unit

Gains +1 initiative


Factions

Factions
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 1st Sword Of Light
    • 3rd Night Stalkers
  • Federated Suns (Davion)
    • 10th Lyran Guards
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 1st Tyr
    • 2nd Freemen
  • Gray Death Legion
  • Hanseatic League
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 6th Lyran Guards
    • 5th Donegal Guards
  • Mercenaries
    • Mercenaries
    • Camacho's Caballeros
    • Greenburg's Godzillas
    • Narhal's Raiders
    • Barrett's Fusiliers
    • Mobile Fire
    • Vanguard Legion
    • Avanti's Angels
    • Screaming Eagles
    • Smithson's Chinese Bandits
    • Harlock's Warriors
    • The Blackhearts
    • Romanov's Crusaders
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • The Krushers
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • The Black Outlaws
    • 21st Centauri Lancers
    • Tooth of Ymir
    • Dioscuri
    • The Arcadians
    • Northwind Highlanders
    • Lone Star Regiment
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Snord's Irregulars
    • Blue Star Irregulars
    • Knights Of St. Cameron
    • Wolf's Dragoons
    • Kell Hounds
    • 12th Vegan Rangers
    • Eridani Light Horse
    • Burr's Black Cobras
    • Langendorf Lancers
    • Lethal Injection
    • Olson's Rangers
    • Broadsword Legion
    • Always Faithful
    • Hsien Hotheads
    • Simonson's Cutthroats
    • 51st Dark Panzer Jaegers
    • Fist Of Mokal
    • Knights of Caerbannog
  • Local Government


Stock Loadout
Stock Loadout
DGR-4F
Dragon Fire.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 75T
Stock Role Sniper & Ranged Assault
Stock Specifications
Hardpoints Ballistic: 4
Energy: 5
Support: 2
Speed 4/7/0
Firepower Max Damage: 234
Max Stability: 45
Max Heat: 0
Durability Armor: 1160
Structure: 571
Heat Efficiency Sinking: 60
Alpha: 62
Melee Kick: 75
Punch: 38
Stock Equipment
Engine XL Engine
Core 300
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Dragon Fire Narrow Profile (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head M Pulse
Center Torso ER L Laser
Left Torso Ammo Gauss
Ammo Gauss
Guardian ECM
M Pulse
Right Torso CASE
Ammo LBX/10 CLUSTER
Ammo LBX/10 SLUG
Left Arm Gauss Rifle
Right Arm LBX AC/10


Description

The Dragon Fire is a design that was originally designed in the 28th century, but never made the transition from a design on paper to an actual production model. The discovery of the Gray Death Memory Core gave the Dragon Fire a new lease on life and the 'Mech first saw production in late 3058. Powered by a 300 XL Engine and built on an Endo-Steel structure, the Dragon Fire carries an impressive arsenal: a Gauss Rifle and LB-10X Autocannon for ranged punch, an ER Large Laser gives secondary fire, and a pair of Medium Pulse Lasers cover close ranges. 14.5 tons of armor and a Guardian ECM Suite protect the mech.


Bonuses

Mech Quirk: Narrow Profile

+1 defense against being hit


Pilot Affinity: Command Unit

Gains +1 initiative


Factions

Factions
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 1st Sword Of Light
    • 3rd Night Stalkers
  • Federated Suns (Davion)
    • 10th Lyran Guards
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 1st Tyr
    • 2nd Freemen
  • Gray Death Legion
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 6th Lyran Guards
    • 5th Donegal Guards
  • Mercenaries
    • Mercenaries
    • Camacho's Caballeros
    • Greenburg's Godzillas
    • Narhal's Raiders
    • Barrett's Fusiliers
    • Mobile Fire
    • Vanguard Legion
    • Avanti's Angels
    • Screaming Eagles
    • Smithson's Chinese Bandits
    • Harlock's Warriors
    • The Blackhearts
    • Romanov's Crusaders
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • The Krushers
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • The Black Outlaws
    • 21st Centauri Lancers
    • Tooth of Ymir
    • Dioscuri
    • The Arcadians
    • Northwind Highlanders
    • Lone Star Regiment
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Snord's Irregulars
    • Blue Star Irregulars
    • Knights Of St. Cameron
    • Wolf's Dragoons
    • Kell Hounds
    • 12th Vegan Rangers
    • Eridani Light Horse
    • Burr's Black Cobras
    • Langendorf Lancers
    • Lethal Injection
    • Olson's Rangers
    • Broadsword Legion
    • Always Faithful
    • Hsien Hotheads
    • Simonson's Cutthroats
    • 51st Dark Panzer Jaegers
    • Fist Of Mokal
    • Knights of Caerbannog
  • Local Government
  • Word of Blake
    • Word of Blake
    • 40th Shadow Division
    • 9th Division III-Gamma


Stock Loadout
Stock Loadout
DGR-4X
Dragon Fire.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 75T
Stock Role Sniper & Ranged Assault
Stock Specifications
Hardpoints Ballistic: 4
Energy: 5
Support: 2
Speed 4/7/0
Firepower Max Damage: 222
Max Stability: 52
Max Heat: 50
Durability Armor: 1185
Structure: 571
Heat Efficiency Sinking: 60
Alpha: 78
Melee Kick: 75
Punch: 38
Stock Equipment
Engine XL Engine
Core 300
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Dragon Fire Narrow Profile (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Light Ferro-Fibrous Armor
Head FCS Precision Computer
Center Torso C3i
Left Torso Plasma Rifle
Right Torso Plasma Rifle
Left Arm Ammo AC/5 [CL]
CASE II
LAC/2
LAC/5
Ammo Plasma
Ammo Plasma
Ammo Plasma
Right Arm Ammo AC/2 [HEAP]
Ammo AC/5 [CL]
CASE II
LAC/2
LAC/5


Description

A ComStar experimental variant designed to replace outmoded fire support mechs, the DGR-4X mounts an impressive array of sophisticated fire control and tracking systems. A pair of LAC/2s firing kinetic penetrator rounds soften targets until the -4X is in range to bring its LAC/5s and Plasma Rifles to bear. Modified to fire the newer caseless autocannon rounds, the LAC/5s have enough ammunition to outlast most opponents while the plasma rifles hamper an enemy's ability to return fire. 14 tons of light ferro-fibrous armour keep the mech safe from enemy fire while a C3i system provides unit co-ordination. The XL engine presents a significant vulnerability to a mech carrying so much volatile ammunition and so storage has been moved to the arms and reinforced with CASE II.


Bonuses

Mech Quirk: Narrow Profile

+1 defense against being hit


Pilot Affinity: Command Unit

Gains +1 initiative


Factions

Factions


Stock Loadout
Stock Loadout
DGR-6F
Dragon Fire.png
General Data
'Mech Type BattleMech
Class HEAVY
Weight 75T
Stock Role Mobile Fire-Support
Stock Specifications
Hardpoints Energy: 5
Missile: 4
Support: 3
Speed 5/8/0
Firepower Max Damage: 176
Max Stability: 24
Max Heat: 0
Durability Armor: 1160
Structure: 571
Heat Efficiency Sinking: 84
Alpha: 82
Melee Kick: 75
Punch: 38
Stock Equipment
Engine XL Engine
Core 375
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +4
Gyro Dragon Fire Narrow Profile (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Left Torso CASE II
Coolant Pod
Ammo LRM
MML5
MML7
Ammo SRM
Right Torso CASE II
Ammo LRM
MML5
MML7
Ammo SRM
Left Arm M Laser
M Laser
Right Arm M Laser
M Laser


Description

The Dragon Fire proved such a successful design that the manufacturer, J.B. Battlemechs, designed a version specifically for the mercenary market. The result, the DGR-6F, was so popular that it ended up in both Draconis Combine and Lyran Commonwealth armed forces. Armed with a battery of MML launchers, two 7-tube and two 5-tube, the DGR-6F is capable of supporting any offensive. A battery of Medium Lasers provides no-frills firepower. The only downside to the design is its light ammo, only 4 tons total, though the ammo is defended by CASE II in both side torsos.


Bonuses

Mech Quirk: Narrow Profile

+1 defense against being hit


Pilot Affinity: Command Unit

Gains +1 initiative


Factions

Factions
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 1st Sword Of Light
  • Gray Death Legion
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 6th Lyran Guards
  • Mercenaries
    • Mercenaries
    • Lone Star Regiment
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Northwind Highlanders
    • Knights Of St. Cameron
    • Snord's Irregulars
    • Blue Star Irregulars
    • Eridani Light Horse


Stock Loadout
Stock Loadout