Difference between revisions of "Thug"

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===Factions===
 
===Factions===
The THG-DIL can only be found as an enemy duelist in [[Game World]] contracts.
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The THG-DIL can only be found as an enemy duelist in [[Game Worlds]] contracts.
  
  

Revision as of 01:07, 19 November 2021

THG-10E
Thug.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 80T
Stock Role Heavy Zombie Mech
Stock Specifications
Hardpoints Ballistic: 2
Energy: 4
Missile: 4
Support: 2
Speed 4/6/0
Firepower Max Damage: 174
Max Stability: 72
Max Heat: 0
Durability Armor: 1160
Structure: 611
Heat Efficiency Sinking: 76
Alpha: 66
Melee Kick: 80
Punch: 40
Stock Equipment
Engine Standard Engine
Core 320
Heat Sinks Heat Sink Kit (SHS)
E-Cooling +2
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Thug Improved Targeting (Fixed)
Left Torso Heat Sink
Heat Sink
Heat Sink
SRM4
Right Torso Heat Sink
Heat Sink
Ammo SRM
SRM4
Left Arm Heat Sink
PPC
Right Arm Heat Sink
PPC


Description

The 10E is a downgraded version of the 11E produced by Earthwerks Incorporated following the destruction of Maltex's facilities in 2835. The primary changes come from the loss of the double heat sinks, CASE, and the Endo Steel structure. To compensate for the weight needed for a standard structure, the SRMs have been downgraded from six tube launchers to Holly SRM-4s. In addition, the Thug lost one ton of ammunition. While this version can still compete with the Warhammer and boast superior armor protection, the replacement of its double heat sinks with single heat sinks takes away its greatest advantage.


Bonuses

Mech Quirk: Improved Targeting

+1 accuracy with ranged weapons


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions

Factions
  • Free Worlds League (Marik)
    • Free Worlds League (Marik)
    • 2nd Free Worlds Guards
    • 1st Knights of the Inner Sphere
    • 30th Marik Militia
  • Mercenaries
    • Mercenaries
    • Tooth of Ymir
    • Grim Determination
    • Knights of Caerbannog
    • Bannockburn's Bandits
    • Clean Kill
    • Lindon's Battalion
    • Winfield's Regiment
    • 21st Centauri Lancers
    • Jacob's Juggernauts
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • The Black Outlaws
    • Lone Star Regiment
    • Caesar's Cohorts
    • Quint's Olympian Groundpounders
    • Bullard's Armored Cavalry
    • Gray's Ghosts
    • Irukjandi Company
    • Longwood's Bluecoats
    • Bronson's Horde
    • Harcourt's Destructors
    • Ramilie's Raiders
    • Canopian Highlanders
    • Dragonslayers
    • Antian Lanciarii
    • Romanov's Crusaders
    • The Blackhearts
    • Langendorf Lancers
    • Always Faithful
    • Lethal Injection
    • Olson's Rangers
    • The Arcadians
    • Simonson's Cutthroats
    • Fist Of Mokal
    • Broadsword Legion
    • Hsien Hotheads
    • Burr's Black Cobras
    • 51st Dark Panzer Jaegers
    • The Krushers
    • 12th Vegan Rangers
    • Harlock's Warriors
    • Greenburg's Godzillas
    • Camacho's Caballeros
    • Narhal's Raiders
    • Barrett's Fusiliers
    • Dioscuri
    • Mobile Fire
    • Vanguard Legion
    • Avanti's Angels
    • Screaming Eagles
    • Smithson's Chinese Bandits
    • Black Caravel
  • Local Government
  • Saiph Triumvirate
  • Sarna Supremacy
  • Styk Commonality
  • Terracap Confederation


Stock Loadout
Stock Loadout
THG-11C
Thug.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 80T
Stock Role Stealth Zombie
Stock Specifications
Hardpoints
Speed 4/6/4
Firepower Max Damage: 330
Max Stability: 120
Max Heat: 0
Durability Armor: 1160
Structure: 611
Heat Efficiency Sinking: 96
Alpha: 110
Melee Kick: 80
Punch: 40
Stock Equipment
Engine XL Engine
Core 320
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +2
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Thug Improved Targeting (Fixed)
Center Torso Jump Jet (H)
Jump Jet (H)
Null Signature System (Fixed)
Left Torso CASE
NSS Components (Fixed)
Ammo SRM
Ammo SRM
SRM6
SRM6
Right Torso CASE
NSS Components (Fixed)
Ammo SRM
SRM6
SRM6
SRM6
Left Arm ER L Laser
Heat Sink (D)
Heat Sink (D)
NSS Components (Fixed)
Right Arm ER L Laser
Heat Sink (D)
Heat Sink (D)
NSS Components (Fixed)
Left Leg Jump Jet (H)
NSS Components (Fixed)
Right Leg Jump Jet (H)
NSS Components (Fixed)


Description

Designed by ComStar in the wake of the Star League's fall and based on designs for the unique Thug driven by Amaris mercenary Jose Magellan during the Amaris Civil War, the THG-11C was deemed worthy of limited ComStar production. It shares most features with the Thug Jose, with the ER Large Lasers, five SRM-6s, jump jets, and XL Engine of that design, though it drops the Command Console in favor of CASE and more heat sinks. The real revolution is that the THG-11C maintains the SLDF Null Signature System, cloaking the mech in a nearly impenetrable sensor field which makes the THG-11C a deadly opponent at any range.


Bonuses

Mech Quirk: Improved Targeting

+1 accuracy with ranged weapons


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions

Factions


Stock Loadout
Stock Loadout
THG-11E
Thug.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 80T
Stock Role Heavy Zombie Mech
Stock Specifications
Hardpoints Ballistic: 2
Energy: 4
Missile: 4
Support: 2
Speed 4/6/0
Firepower Max Damage: 206
Max Stability: 88
Max Heat: 0
Durability Armor: 1240
Structure: 611
Heat Efficiency Sinking: 108
Alpha: 74
Melee Kick: 80
Punch: 40
Stock Equipment
Engine Standard Engine
Core 320
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +2
Gyro Standard Gyro
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head Thug Improved Targeting (Fixed)
Left Torso CASE
Heat Sink (D)
Heat Sink (D)
Ammo SRM
SRM6
Right Torso CASE
Heat Sink (D)
Heat Sink (D)
Ammo SRM
SRM6
Left Arm Heat Sink (D)
PPC
Right Arm Heat Sink (D)
PPC


Description

The Thug was designed by Maltex Corporation as a direct competitor to the popular Warhammer. First seeing production in 2572, the Thug sought to directly address some of the challenges which faced the Warhammer, chief of which was to increase armor protection without sacrificing firepower. The armament on the Thug is a very simple, yet effective, combination. It carries one PPC in each arm. Backing up the PPCs are two SRM launchers, one mounted in each side torso with one ton of CASE-protected reloads. Eighteen double heat sinks gives the Thug a far superior heat dissipation compared to the Warhammer while a ten-ton heavier Endo Steel frame allows it to carry fifteen and a half tons of armor.


Bonuses

Mech Quirk: Improved Targeting

+1 accuracy with ranged weapons


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions

Factions
  • Capellan Confederation (Liao)
    • Capellan Confederation (Liao)
    • Death Commandos
    • 1st McCarron's Armored Cavalry
  • Clan Fire Mandrill
    • Clan Fire Mandrill
    • Kindraa Faraday-Tanaga
    • Kindraa Sainze
    • Kindraa Mick-Kreese
  • Clan Goliath Scorpion
    • CGS Omega Galaxy
  • ComStar
    • ComStar
    • 2nd Army V-Mu
    • 11th Army V-Eta
  • Draconis Combine (Kurita)
    • Draconis Combine (Kurita)
    • 1st Sword Of Light
  • Federated Suns (Davion)
    • Federated Suns (Davion)
    • Davion Assault Guards
  • Free Rasalhague Republic
    • Free Rasalhague Republic
    • 1st Tyr
    • 2nd Freemen
  • Free Worlds League (Marik)
    • Free Worlds League (Marik)
    • 1st Knights of the Inner Sphere
    • 2nd Free Worlds Guards
  • Gray Death Legion
  • Lyran Commonwealth (Steiner)
    • Lyran Commonwealth (Steiner)
    • 6th Lyran Guards
  • Mercenaries
    • Mercenaries
    • Thermo Police
    • Narhal's Raiders
    • Barrett's Fusiliers
    • Greenburg's Godzillas
    • Camacho's Caballeros
    • Mobile Fire
    • Avanti's Angels
    • The Blackhearts
    • Smithson's Chinese Bandits
    • Vanguard Legion
    • Screaming Eagles
    • The Krushers
    • The Black Outlaws
    • Jacob's Juggernauts
    • Lindon's Battalion
    • Grim Determination
    • Romanov's Crusaders
    • Winfield's Regiment
    • Rubinsky's Light Horse
    • Khorsakov's Cossacks
    • 21st Centauri Lancers
    • Harlock's Warriors
    • Dioscuri
    • 12th Vegan Rangers
    • Dismal Disinherited
    • Solaris VII Mercenary League
    • Eridani Light Horse
    • Broadsword Legion
    • Lone Star Regiment
    • Snord's Irregulars
    • Northwind Highlanders
    • Blue Star Irregulars
    • Knights Of St. Cameron
    • Tooth of Ymir
    • Burr's Black Cobras
    • Fist Of Mokal
    • Lethal Injection
    • Olson's Rangers
    • The Arcadians
    • 51st Dark Panzer Jaegers
    • Langendorf Lancers
    • Simonson's Cutthroats
    • Always Faithful
    • Hsien Hotheads
    • Knights of Caerbannog
  • Outworlds Alliance
    • Outworld Alliance
    • 1st Alliance Air Wing
  • Local Government
  • Rim Worlds Republic
  • Scorpion Empire
  • St. Ives Compact
  • Terran Hegemony (Cameron)
  • The 331st Royal BattleMech Division
  • Dark Caste
  • Word of Blake
    • Word of Blake
    • 40th Shadow Division
    • 9th Division III-Gamma


Stock Loadout
Stock Loadout
THG-11Eb
Thug.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 80T
Stock Role Heavy Zombie Mech
Stock Specifications
Hardpoints Ballistic: 2
Energy: 4
Missile: 4
Support: 2
Speed 4/6/0
Firepower Max Damage: 216
Max Stability: 88
Max Heat: 0
Durability Armor: 1240
Structure: 611
Heat Efficiency Sinking: 108
Alpha: 94
Melee Kick: 80
Punch: 40
Stock Equipment
Engine Standard Engine
Core 320
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +2
Gyro Standard Gyro
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head Thug Improved Targeting (Fixed)
Left Torso CASE
Heat Sink (D)
Heat Sink (D)
Ammo SRM
SRM6
Right Torso CASE
Heat Sink (D)
Heat Sink (D)
Ammo SRM
SRM6
Left Arm ER PPC
Heat Sink (D)
Right Arm ER PPC
Heat Sink (D)



Description

The Thug was designed by Maltex Corporation as a direct competitor to the popular Warhammer. First seeing production in 2572, the Thug sought to directly address some of the challenges which faced the Warhammer, chief of which was to increase armor protection without sacrificing firepower. The armament on the Thug is a very simple, yet effective, combination. It carries one ER PPC in each arm. Backing up the ER PPCs are two SRM launchers, one mounted in each side torso with one ton of CASE-protected reloads. Eighteen double heat sinks gives the Thug a far superior heat dissipation compared to the Warhammer while a ten-ton heavier Endo Steel frame allows it to carry fifteen and a half tons of armor.


Bonuses

Mech Quirk: Improved Targeting

+1 accuracy with ranged weapons


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions

Factions


Stock Loadout
Stock Loadout
THG-12E
Thug.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 80T
Stock Role Heavy Zombie Mech
Stock Specifications
Hardpoints Ballistic: 2
Energy: 4
Missile: 4
Support: 2
Speed 4/6/0
Firepower Max Damage: 216
Max Stability: 88
Max Heat: 0
Durability Armor: 1240
Structure: 611
Heat Efficiency Sinking: 102
Alpha: 94
Melee Kick: 80
Punch: 40
Stock Equipment
Engine Standard Engine
Core 320
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +2
Gyro Standard Gyro
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head Thug Improved Targeting (Fixed)
Center Torso C3i
Left Torso Heat Sink (D)
SRM6
Right Torso CASE
Heat Sink (D)
Heat Sink (D)
Ammo SRM
SRM6
Left Arm ER PPC
Heat Sink (D)
Right Arm ER PPC
Heat Sink (D)


Description

The Thug -12E consists of a field modification as well as a factory produced model descended from the -11E. It replaces the standard PPCs with a pair of ER models, and removes a heat sink, a ton of SRM ammo and a CASE module in favor of a C3i Computer. The -12E is in service with both ComStar and the Word of Blake.


Bonuses

Mech Quirk: Improved Targeting

+1 accuracy with ranged weapons


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions

Factions


Stock Loadout
Stock Loadout
THG-13K
Thug.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 80T
Stock Role Specialist Sniper
Stock Specifications
Hardpoints Energy: 8
Support: 2
Speed 4/6/0
Firepower Max Damage: 279
Max Stability: 90
Max Heat: 0
Durability Armor: 1195
Structure: 611
Heat Efficiency Sinking: 96
Alpha: 144
Melee Kick: 80
Punch: 40
Stock Equipment
Engine XL Engine
Core 320
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +2
Gyro Standard Gyro
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head Thug Improved Targeting (Fixed)
Center Torso C3i
Left Torso Heat Sink (D)
Heavy PPC
Right Torso Heat Sink (D)
Heavy PPC
Left Arm Heat Sink (D)
M Pulse
M Pulse
Right Arm Heat Sink (D)
Heavy PPC


Description

The Thug -13K is a radical alteration by ComStar to the -12E model that strips off all the equipment bar the C3i in favor of a trio of Heavy PPCs and a pair of Medium Pulse Lasers. This is achieved by dropping down to 16 double heat sinks and replacing the original engine with an extralight. The massive heat burden of firing three Heavy PPCs means that only the most careful pilots in the WoBM carry the day.


Bonuses

Mech Quirk: Improved Targeting

+1 accuracy with ranged weapons


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions

Factions
  • Word of Blake
    • Word of Blake
    • 40th Shadow Division
    • 9th Division III-Gamma


Stock Loadout
Stock Loadout
THG-DIL
Thug.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 80T
Stock Role Gladiator
Stock Specifications
Hardpoints Ballistic: 2
Energy: 4
Missile: 4
Support: 2
Speed 4/6/0
Firepower Max Damage: 264
Max Stability: 57
Max Heat: 0
Durability Armor: 1240
Structure: 611
Heat Efficiency Sinking: 72
Alpha: 86
Melee Kick: 80
Punch: 40
Stock Equipment
Engine XL Engine
Core 320
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +2
Gyro Standard Gyro
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Head Thug Improved Targeting (Fixed)
Left Torso SRM4
Right Torso CASE II
Ammo HVAC/10
Ammo SRM
SRM4
Left Arm L VSPL
L VSPL
Right Arm HVAC/10
Small Shield


Description

Named after an Old Earth gangster of some fame, Dillinger is a rough and tumble arena design made with, ironically, cutting-edge technology. The arms sport most of it, with the right hook being a Hyper-Velocity Autocannon/10 and the left being twin Large Variable-Speed Pulse Lasers. A pair of rather uninteresting SRM-4s round out the armament. The strangest addition to the chassis though might be a Small Shield ensconcing the HVAC/10 for extra protection.


Bonuses

Mech Quirk: Improved Targeting

+1 accuracy with ranged weapons


Mech Quirk: Hero Mech

+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain


Pilot Affinity: Brawler

Kicks, punches, and physical weapon attacks deal 15% more damage


Factions

The THG-DIL can only be found as an enemy duelist in Game Worlds contracts.


Stock Loadout
Stock Loadout