Difference between revisions of "Pillager"
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{{LoadoutImage|image=PLG-1N.jpg}} | {{LoadoutImage|image=PLG-1N.jpg}} | ||
+ | </tab> | ||
+ | <tab name="PLG-2N"> | ||
+ | {{AutoInfoboxVariant|PLG-2N | ||
+ | }} | ||
+ | ===Description=== | ||
+ | {{MechDetails|PLG-2N}} | ||
+ | |||
+ | |||
+ | ===Bonuses=== | ||
+ | {{QuirkBattlefists30}} | ||
+ | |||
+ | {{AffinityAgile}} | ||
+ | |||
+ | |||
+ | ===Factions=== | ||
+ | {{MechFactions|PLG-2N}} | ||
+ | |||
+ | |||
+ | {{LoadoutImage|image=PLG-2N.jpg}} | ||
+ | </tab> | ||
+ | <tab name="PLG-2Z"> | ||
+ | {{AutoInfoboxVariant|PLG-2Z | ||
+ | }} | ||
+ | ===Description=== | ||
+ | {{MechDetails|PLG-2Z}} | ||
+ | |||
+ | |||
+ | ===Bonuses=== | ||
+ | {{QuirkBattlefists30}} | ||
+ | |||
+ | {{AffinityAgile}} | ||
+ | |||
+ | |||
+ | ===Factions=== | ||
+ | {{MechFactions|PLG-2Z}} | ||
+ | |||
+ | |||
+ | {{LoadoutImage|image=PLG-2Z.jpg}} | ||
</tab> | </tab> | ||
<tab name="PLG-3Z"> | <tab name="PLG-3Z"> |
Latest revision as of 05:52, 8 September 2023
PLG-1N
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|
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 100T |
Stock Role | Urban Juggernaut |
Stock Specifications | |
Hardpoints | Ballistic: 4 Energy: 3 Missile: 1 Support: 2 |
Speed | 3/5/2 |
Firepower | Max Damage: 292 Max Stability: 136 Max Heat: 0 |
Durability | Armor: 1360 Structure: 766 |
Heat Efficiency | Sinking: 64 Alpha: 80 |
Melee | Kick: 100 Punch: 50 |
Stock Equipment | |
Engine | Standard Engine |
Core | 300 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | +2 |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | M Laser |
Center Torso | Ammo SRM SRM4 |
Left Torso | AC/20 Ammo AC/20 Ammo AC/20 |
Right Torso | AC/20 Ammo AC/20 Ammo AC/20 |
Left Arm | Heat Sink M Laser Pillager Battlefists (Fixed) |
Right Arm | Heat Sink M Laser Pillager Battlefists (Fixed) |
Left Leg | Jump Jet (A) Heat Sink |
Right Leg | Jump Jet (A) Heat Sink |
Description
Developed by HildCo Interplanetary for the Star League Defense Force, the Pillager was designed for breaking hardened fortifications and heavily defended urban centers, something the SLDF needed during the Reunification War. Though the Pillager was later updated with Star League technology, the original -1N remained in service to the Capellan Confederation for centuries. Armed with twin Autocannon/20s for primary firepower, the Pillager can break just about anything. A trio of Medium Lasers and a SRM-4 back up the ACs at close range while a pair of Jump Jets help the'Mech stay mobile in its intended environment.
Bonuses
Mech Quirk: Battlefists
Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
- Capellan Confederation (Liao)
- Capellan Confederation (Liao)
- Warrior House Imarra
- 6th Confederation Reserve Cavalry
- ComStar
- ComStar
- 7th Army V-Iota
- The 331st Royal BattleMech Division
- Dark Caste
- Word of Blake
- Word of Blake
- WoB Protectorate Militia
PLG-2N
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|
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 100T |
Stock Role | Urban Juggernaut |
Stock Specifications | |
Hardpoints | Ballistic: 4 Energy: 3 Missile: 1 Support: 2 |
Speed | 3/5/2 |
Firepower | Max Damage: 294 Max Stability: 118 Max Heat: 0 |
Durability | Armor: 1360 Structure: 766 |
Heat Efficiency | Sinking: 68 Alpha: 70 |
Melee | Kick: 100 Punch: 50 |
Stock Equipment | |
Engine | Standard Engine |
Core | 300 |
Heat Sinks | Heat Sink Kit (SHS) |
E-Cooling | +2 |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | M Laser |
Center Torso | Heat Sink Improved SRM6 Ammo SRM |
Left Torso | Ammo AC/20 Ammo AC/20 Improved AC/20 |
Right Torso | Ammo AC/20 Ammo AC/20 Improved AC/20 |
Left Arm | Heat Sink M Laser Pillager Battlefists (Fixed) |
Right Arm | Heat Sink M Laser Pillager Battlefists (Fixed) |
Left Leg | Jump Jet (A) Heat Sink |
Right Leg | Jump Jet (A) Heat Sink |
Description
Developed by HildCo Interplanetary for the Star League Defense Force, the Pillager was designed for breaking hardened fortifications and heavily defended urban centers, something the SLDF needed during the Reunification War. The Pillager served the Star League's descendants well and was even retained by the Not-Named Clan after their evacuation from the Homeworlds. Armed with twin Improved AC/20s, an Improved SRM-6, and a trio of Medium Lasers, the PLG-2N proved durable and powerful, ensuring it remained a favorite of Not-Named MechWarriors.
Bonuses
Mech Quirk: Battlefists
Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
- The 331st Royal BattleMech Division
PLG-2Z
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|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 100T |
Stock Role | Urban Juggernaut |
Stock Specifications | |
Hardpoints | Ballistic: 4 Energy: 5 Support: 2 |
Speed | 3/5/3 |
Firepower | Max Damage: 280 Max Stability: 60 Max Heat: 0 |
Durability | Armor: 1560 Structure: 766 |
Heat Efficiency | Sinking: 84 Alpha: 77 |
Melee | Kick: 100 Punch: 50 |
Stock Equipment | |
Engine | XL Engine |
Core | 300 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | +2 |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | M Laser |
Center Torso | Jump Jet (A) Ammo Gauss M Laser |
Left Torso | Ammo Gauss Ammo Gauss Gauss Rifle |
Right Torso | Ammo Gauss Ammo Gauss Gauss Rifle |
Left Arm | Heat Sink (D) M Laser M Laser Pillager Battlefists (Fixed) |
Right Arm | Heat Sink (D) Improved L Pulse Pillager Battlefists (Fixed) |
Left Leg | Jump Jet (A) |
Right Leg | Jump Jet (A) |
Description
Developed by HildCo Interplanetary for the Star League Defense Force, the Pillager was designed for breaking hardened fortifications and heavily defended urban centers, something the SLDF needed during the Reunification War. The Pillager served the Star League's descendants well and was even retained by the Not-Named Clan after their evacuation from the Homeworlds. The PLG-2Z is armed with twin Gauss Rifles, an Improved Large Pulse Laser, and a quartet of Medium Lasers. The PLG-2Z proved durable and effective, ensuring it remained a favorite of Not-Named MechWarriors.
Bonuses
Mech Quirk: Battlefists
Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
- The 331st Royal BattleMech Division
PLG-3Z
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|
---|---|
General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 100T |
Stock Role | Urban Juggernaut |
Stock Specifications | |
Hardpoints | Ballistic: 4 Energy: 5 Support: 2 |
Speed | 3/5/3 |
Firepower | Max Damage: 270 Max Stability: 60 Max Heat: 0 |
Durability | Armor: 1560 Structure: 766 |
Heat Efficiency | Sinking: 84 Alpha: 68 |
Melee | Kick: 100 Punch: 50 |
Stock Equipment | |
Engine | XL Engine |
Core | 300 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | +2 |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | M Laser |
Center Torso | Jump Jet (A) M Laser |
Left Torso | Ammo Gauss Ammo Gauss Gauss Rifle |
Right Torso | Ammo Gauss Ammo Gauss Gauss Rifle |
Left Arm | Heat Sink (D) M Laser M Laser Pillager Battlefists (Fixed) |
Right Arm | Heat Sink (D) L Laser Pillager Battlefists (Fixed) |
Left Leg | Jump Jet (A) Ammo Gauss |
Right Leg | Jump Jet (A) Ammo Gauss |
Description
Developed by HildCo Interplanetary for the Star League Defense Force, the Pillager was designed for breaking hardened fortifications and heavily defended urban centers, something the SLDF needed during the Reunification War. After 20 years of good service, the PLG-1N was eventually updated to the PLG-3Z standard, which would serve for centuries in Star League and Great House armies. Powered by a 300-rated XL engine, the -3Z mounts twin Gauss Rifles for primary firepower. At closer ranges, a Large Laser and quad Medium Lasers provide punch. 3 Jump Jets keep it mobile in its chosen environment.
Bonuses
Mech Quirk: Battlefists
Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
- Capellan Confederation (Liao)
- Capellan Confederation (Liao)
- 1st McCarron's Armored Cavalry
- Death Commandos
- Warrior House Imarra
- Clan Fire Mandrill
- Clan Fire Mandrill
- Kindraa Faraday-Tanaga
- Kindraa Sainze
- Kindraa Mick-Kreese
- Clan Ghost Bear
- CGB Theta Galaxy
- Clan Goliath Scorpion
- CGS Omega Galaxy
- Clan Jade Falcon
- CJF Iota Galaxy
- Clan Nova Cat
- CNC Omicron Galaxy
- Clan Snow Raven
- CSR Delta Galaxy
- Clan Wolf
- CW Epsilon Galaxy
- ComStar
- ComStar
- 2nd Army V-Mu
- 11th Army V-Eta
- Federated Suns (Davion)
- Federated Suns (Davion)
- Davion Assault Guards
- 2nd Crucis Lancers
- Gray Death Legion
- Lyran Commonwealth (Steiner)
- 11th Avalon Hussars
- Magistracy of Canopus
- Magistracy of Canopus
- Raventhir's Iron Hand
- Mercenaries
- Mercenaries
- Federated Freemen
- Greenburg's Godzillas
- Narhal's Raiders
- Camacho's Caballeros
- Mobile Fire
- Avanti's Angels
- Vanguard Legion
- Barrett's Fusiliers
- Screaming Eagles
- Smithson's Chinese Bandits
- The Blackhearts
- The Krushers
- Romanov's Crusaders
- Jacob's Juggernauts
- Lindon's Battalion
- Grim Determination
- Harlock's Warriors
- Winfield's Regiment
- Rubinsky's Light Horse
- Khorsakov's Cossacks
- The Black Outlaws
- 21st Centauri Lancers
- Dioscuri
- 12th Vegan Rangers
- The Arcadians
- Northwind Highlanders
- Lone Star Regiment
- Dismal Disinherited
- Solaris VII Mercenary League
- Snord's Irregulars
- Blue Star Irregulars
- Knights Of St. Cameron
- Wolf's Dragoons
- Kell Hounds
- Tooth of Ymir
- Eridani Light Horse
- Burr's Black Cobras
- Langendorf Lancers
- Lethal Injection
- Olson's Rangers
- Broadsword Legion
- Always Faithful
- Hsien Hotheads
- Simonson's Cutthroats
- 51st Dark Panzer Jaegers
- Fist Of Mokal
- Knights of Caerbannog
- Local Government
- Scorpion Empire
- Taurian Concordat
- Taurian Concordat
- Taurian Guard
- Terran Hegemony (Cameron)
- The 331st Royal BattleMech Division
- Dark Caste
PLG-4Z
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 100T |
Stock Role | Urban Juggernaut |
Stock Specifications | |
Hardpoints | Ballistic: 4 Energy: 4 Support: 2 |
Speed | 3/5/3 |
Firepower | Max Damage: 200 Max Stability: 60 Max Heat: 0 |
Durability | Armor: 1560 Structure: 766 |
Heat Efficiency | Sinking: 60 Alpha: 40 |
Melee | Kick: 100 Punch: 50 |
Stock Equipment | |
Engine | Standard Engine |
Core | 300 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Stealth Armor |
Head | ER M Laser |
Center Torso | Jump Jet (A) ER M Laser |
Left Torso | Jump Jet (A) CASE Ammo Gauss Gauss Rifle Stealth Armor Components |
Right Torso | Jump Jet (A) CASE Ammo Gauss Gauss Rifle Stealth Armor Components |
Left Arm | Guardian ECM Pillager Battlefists (Fixed) Stealth Armor Components |
Right Arm | Ammo Gauss Ammo Gauss Ammo Gauss Pillager Battlefists (Fixed) Stealth Armor Components |
Left Leg | Stealth Armor Components |
Right Leg | Stealth Armor Components |
Description
The Pillager proved its worth in the Star League's armies but found its true home with the Capellan Confederation, which kept the design in service long after the Star League fell. Eventually, as technology advanced, the Confederation decided to update their beloved Pillagers and so the PLG-4Z came to be. Armed with twin Gauss Rifles still, the -4Z makes use of Capellan Stealth Armor for protection. The laser battery had to be reduced to two ER Medium Lasers since the engine was downgraded to a standard fusion for survivability. The PLG-4Z proved a success and would go on to serve with distinction in the CCAF.
Bonuses
Mech Quirk: Battlefists
Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
- Capellan Confederation (Liao)
- Capellan Confederation (Liao)
- Death Commandos
- 1st McCarron's Armored Cavalry
PLG-5L
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 100T |
Stock Role | Urban Juggernaut |
Stock Specifications | |
Hardpoints | Ballistic: 1 Energy: 5 Support: 2 Artillery: 2 |
Speed | 3/5/3 |
Firepower | Max Damage: 385 Max Stability: 85 Max Heat: 35 |
Durability | Armor: 1600 Structure: 766 |
Heat Efficiency | Sinking: 60 Alpha: 115 |
Melee | Kick: 100 Punch: 50 |
Stock Equipment | |
Engine | XL Engine |
Core | 300 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | ER M Laser |
Center Torso | Ammo ArrowIV Jump Jet (A) ER M Laser |
Left Torso | Jump Jet (A) |
Right Torso | Jump Jet (A) Gauss Rifle |
Left Arm | Arrow IV Pillager Battlefists (Fixed) |
Right Arm | ER M Laser ER PPC Ammo Gauss Ammo Gauss Guardian ECM Pillager Battlefists (Fixed) |
Left Leg | Ammo ArrowIV Ammo ArrowIV |
Right Leg | Ammo Gauss Ammo Gauss |
Description
The Pillager proved its worth in the Star League's armies but found its true home with the Capellan Confederation, which kept the design in service long after the Star League fell. Eventually, as technology advanced, the Confederation decided to update their beloved Pillagers and so the PLG-5L was created. Armed for ranged bombardment, the -5L mounts a Gauss Rifle and an Arrow IV system for maximum bombardment. An ER PPC and three ER Medium Lasers are a concession to closer-range combat. Guardian ECM and a trio of Jump Jets round out the loadout.
Bonuses
Mech Quirk: Battlefists
Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
- Capellan Confederation (Liao)
- Capellan Confederation (Liao)
- Death Commandos
- 1st McCarron's Armored Cavalry
PLG-5Z
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 100T |
Stock Role | Urban Juggernaut |
Stock Specifications | |
Hardpoints | Ballistic: 4 Energy: 5 Support: 2 |
Speed | 3/5/0 |
Firepower | Max Damage: 260 Max Stability: 80 Max Heat: 0 |
Durability | Armor: 1560 Structure: 766 |
Heat Efficiency | Sinking: 60 Alpha: 75 |
Melee | Kick: 100 Punch: 50 |
Stock Equipment | |
Engine | Standard Engine |
Core | 300 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | None |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Stealth Armor |
Center Torso | Guardian ECM T.S.M. |
Left Torso | CASE Ammo Gauss Ammo Gauss Gauss Rifle Stealth Armor Components |
Right Torso | CASE Ammo Gauss Ammo Gauss Gauss Rifle Stealth Armor Components |
Left Arm | ER M Laser ER M Laser Pillager Battlefists (Fixed) Stealth Armor Components |
Right Arm | ER PPC Pillager Battlefists (Fixed) Stealth Armor Components |
Left Leg | Stealth Armor Components |
Right Leg | Stealth Armor Components |
Description
The Pillager proved its worth in the Star League's armies but found its true home with the Capellan Confederation, which kept the design in service long after the Star League fell. Eventually, as technology advanced, the Confederation decided to update their beloved Pillagers and so the PLG-5Z came to be. Armed with twin Gauss Rifles still, the -5Z makes use of Capellan Stealth Armor for protection. The lasers were updated to a pair of ER Medium Lasers and an ER PPC. Triple-Strength Myomer gives the Pillager unexpected speed and power in place of the traditional jump jets.
Bonuses
Mech Quirk: Battlefists
Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
- Capellan Confederation (Liao)
- Capellan Confederation (Liao)
- Death Commandos
- 1st McCarron's Armored Cavalry
PLG-4X
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General Data | |
'Mech Type | BattleMech |
Class | ASSAULT |
Weight | 100T |
Stock Role | Gladiator |
Stock Specifications | |
Hardpoints | Energy: 5 Support: 3 Artillery: 2 |
Speed | 3/5/0 |
Firepower | Max Damage: 160 Max Stability: 80 Max Heat: 0 |
Durability | Armor: 1520 Structure: 766 |
Heat Efficiency | Sinking: 84 Alpha: 105 |
Melee | Kick: 100 Punch: 50 |
Stock Equipment | |
Engine | Light Engine |
Core | 300 |
Heat Sinks | Heat Sink Kit (DHS) |
E-Cooling | +2 |
Gyro | Standard Gyro |
Structure | Standard Structure (Fixed) |
Armor | Standard Armor |
Head | Laser AMS Small Cockpit |
Left Torso | Long Tom Cannon |
Right Torso | Long Tom Cannon |
Left Arm | Coolant Pod Heat Sink (D) Ammo LongTom Cannon Pillager Battlefists (Fixed) |
Right Arm | Coolant Pod Heat Sink (D) Ammo LongTom Cannon Pillager Battlefists (Fixed) |
Left Leg | Ammo LongTom Cannon Inferno Ammo LongTom Cannon Shaped Charge |
Right Leg | Ammo LongTom Cannon Inferno Ammo LongTom Cannon Shaped Charge |
Description
Developed as a prototype by the CCAF for a static defense 'Mech used to defend critical locations in the Confederation, The Anvil was eventually discarded as being impractical. However, Solaris VII loves impractical designs and so adopted the design as an arena fighter. Built on a 300-rated Light Fusion Engine, The Anvil is designed around twin Long Tom Artillery Cannons, giving it tremendous firepower against any enemy. Unfortunately, the bulk of the cannons prevents the mounting of any backup weaponry, so The Anvil relies on its Laser AMS for sole defense if the cannons run dry. Still, the cannons hit so hard that very little endures against The Anvil.
Bonuses
Mech Quirk: Battlefists
Punches do +30% more stability damage, punches do +30% more damage, punch attacks have +4 accuracy
Pilot Affinity: Agile
Gains 1 bonus evasion from movement
Factions
- Mercenaries
- Solaris VII Mercenary League