Difference between revisions of "Avionics"
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(Avionics accuracy nerf) |
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− | Avionics gear controls a ' | + | Avionics gear controls a 'Mech's transformation technology and permits the 'mech to swap between BattleMech and AirMech modes easily and without trouble. The technology is fragile, heavy, and prone to breakage, which made LAMs troublesome in terms of maintenance, leading to LAMs slowly fading out of active service as more and more of them broke. However, in the 3060s, the knowledge to repair and build the avionics returned and LAMs began proliferating around the Inner Sphere again. The specific tonnage and stability thresholds change depending on the size of the LAM in question. |
Avionics equipment permits [[:Category:LAM|LAMs]] to transform on their turn but only before moving (if you've already moved you're stuck in that mode for the turn). | Avionics equipment permits [[:Category:LAM|LAMs]] to transform on their turn but only before moving (if you've already moved you're stuck in that mode for the turn). | ||
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[[File:Avionics.png|1024px]] | [[File:Avionics.png|1024px]] | ||
− | + | ||
=== Avionics ([[Wasp LAM]]) === | === Avionics ([[Wasp LAM]]) === | ||
Line 36: | Line 36: | ||
'''Equipped Effects:''' | '''Equipped Effects:''' | ||
− | * Enables changing between BattleMech and AirMech modes | + | * -3 accuracy while in AirMech mode |
− | * Takes 10% more damage when in AirMech mode | + | * Enables changing between BattleMech and AirMech modes |
− | * Stability threshold lowered by 15 when in when in AirMech mode | + | * Takes 10% more damage when in AirMech mode |
− | * Moves 100% faster when in AirMech mode | + | * Stability threshold lowered by 15 when in when in AirMech mode |
− | * Sprint modifier increased by +0.2 when in AirMech mode | + | * Moves 100% faster when in AirMech mode |
− | * LAMs in AirMech mode have a 360 degree firing arc | + | * Sprint modifier increased by +0.2 when in AirMech mode |
− | * Pathing unaffected by terrain when in AirMech mode | + | * LAMs in AirMech mode have a 360 degree firing arc |
+ | * Pathing unaffected by terrain when in AirMech mode | ||
'''Critical Effects:''' | '''Critical Effects:''' | ||
− | * DESTROYED: Most equipped effects disabled. Taking 10% increased damage and stability threshold reduction stay active though | + | * DESTROYED: Most equipped effects disabled. Taking 10% increased damage and stability threshold reduction stay active though |
+ | '''Found On These 'Mechs:''' | ||
+ | {{EquipmentMechs|Gear_Avionics_WSP}} | ||
=== Avionics ([[Stinger LAM]]) === | === Avionics ([[Stinger LAM]]) === | ||
Line 72: | Line 75: | ||
'''Equipped Effects:''' | '''Equipped Effects:''' | ||
− | * Enables changing between BattleMech and AirMech modes | + | * -3 accuracy while in AirMech mode |
− | * Takes 10% more damage when in AirMech mode | + | * Enables changing between BattleMech and AirMech modes |
− | * Stability threshold lowered by 15 when in when in AirMech mode | + | * Takes 10% more damage when in AirMech mode |
− | * Moves 100% faster when in AirMech mode | + | * Stability threshold lowered by 15 when in when in AirMech mode |
− | * Sprint modifier increased by +0.2 when in AirMech mode | + | * Moves 100% faster when in AirMech mode |
− | * LAMs in AirMech mode have a 360 degree firing arc | + | * Sprint modifier increased by +0.2 when in AirMech mode |
− | * Pathing unaffected by terrain when in AirMech mode | + | * LAMs in AirMech mode have a 360 degree firing arc |
+ | * Pathing unaffected by terrain when in AirMech mode | ||
'''Critical Effects:''' | '''Critical Effects:''' | ||
− | * DESTROYED: Most equipped effects disabled. Taking 10% increased damage and stability threshold reduction stay active though | + | * DESTROYED: Most equipped effects disabled. Taking 10% increased damage and stability threshold reduction stay active though |
+ | '''Found On These 'Mechs:''' | ||
+ | {{EquipmentMechs|Gear_Avionics_STG}} | ||
=== Avionics ([[UrbanMech LAM]]) === | === Avionics ([[UrbanMech LAM]]) === | ||
Line 108: | Line 114: | ||
'''Equipped Effects:''' | '''Equipped Effects:''' | ||
− | * Enables changing between BattleMech and AirMech modes | + | * -3 accuracy while in AirMech mode |
− | * Takes 10% more damage when in AirMech mode | + | * Enables changing between BattleMech and AirMech modes |
− | * Stability threshold lowered by 15 when in when in AirMech mode | + | * Takes 10% more damage when in AirMech mode |
− | * Moves 100% faster when in AirMech mode | + | * Stability threshold lowered by 15 when in when in AirMech mode |
− | * Sprint modifier increased by +0.2 when in AirMech mode. | + | * Moves 100% faster when in AirMech mode |
− | * LAMs in AirMech mode have a 360 degree firing arc | + | * Sprint modifier increased by +0.2 when in AirMech mode. |
− | * Pathing unaffected by terrain when in AirMech mode | + | * LAMs in AirMech mode have a 360 degree firing arc |
+ | * Pathing unaffected by terrain when in AirMech mode | ||
'''Critical Effects:''' | '''Critical Effects:''' | ||
− | * DESTROYED: Most equipped effects disabled. Taking 10% increased damage and stability threshold reduction stay active though | + | * DESTROYED: Most equipped effects disabled. Taking 10% increased damage and stability threshold reduction stay active though |
+ | '''Found On These 'Mechs:''' | ||
+ | {{EquipmentMechs|Gear_Avionics_UM}} | ||
=== Avionics ([[Phoenix Hawk LAM]]) === | === Avionics ([[Phoenix Hawk LAM]]) === | ||
Line 144: | Line 153: | ||
'''Equipped Effects:''' | '''Equipped Effects:''' | ||
− | * Enables changing between BattleMech and AirMech modes | + | * -3 accuracy while in AirMech mode |
− | * Takes 10% more damage when in AirMech mode | + | * Enables changing between BattleMech and AirMech modes |
− | * Stability threshold lowered by 25 when in when in AirMech mode | + | * Takes 10% more damage when in AirMech mode |
− | * Moves 100% faster when in AirMech mode | + | * Stability threshold lowered by 25 when in when in AirMech mode |
− | * Sprint modifier increased by +0.2 when in AirMech mode | + | * Moves 100% faster when in AirMech mode |
− | * LAMs in AirMech mode have a 360 degree firing arc | + | * Sprint modifier increased by +0.2 when in AirMech mode |
− | * Pathing unaffected by terrain when in AirMech mode | + | * LAMs in AirMech mode have a 360 degree firing arc |
+ | * Pathing unaffected by terrain when in AirMech mode | ||
'''Critical Effects:''' | '''Critical Effects:''' | ||
− | * DESTROYED: Most equipped effects disabled. Taking 10% increased damage and stability threshold reduction stay active though | + | * DESTROYED: Most equipped effects disabled. Taking 10% increased damage and stability threshold reduction stay active though |
+ | '''Found On These 'Mechs:''' | ||
+ | {{EquipmentMechs|Gear_Avionics_PHK}} | ||
=== Avionics ([[Nagual]]) === | === Avionics ([[Nagual]]) === | ||
Line 180: | Line 192: | ||
'''Equipped Effects:''' | '''Equipped Effects:''' | ||
− | * Enables changing between BattleMech and AirMech modes | + | * -3 accuracy while in AirMech mode |
− | * Takes 10% more damage when in AirMech mode | + | * Enables changing between BattleMech and AirMech modes |
− | * Stability threshold lowered by 25 when in when in AirMech mode | + | * Takes 10% more damage when in AirMech mode |
− | * Moves 100% faster when in AirMech mode | + | * Stability threshold lowered by 25 when in when in AirMech mode |
− | * Sprint modifier increased by +0.2 when in AirMech mode. | + | * Moves 100% faster when in AirMech mode |
− | * LAMs in AirMech mode have a 360 degree firing arc | + | * Sprint modifier increased by +0.2 when in AirMech mode. |
− | * Pathing unaffected by terrain when in AirMech mode | + | * LAMs in AirMech mode have a 360 degree firing arc |
+ | * Pathing unaffected by terrain when in AirMech mode | ||
'''Critical Effects:''' | '''Critical Effects:''' | ||
− | * DESTROYED: Most equipped effects disabled. Taking 10% increased damage and stability threshold reduction stay active though | + | * DESTROYED: Most equipped effects disabled. Taking 10% increased damage and stability threshold reduction stay active though |
+ | '''Found On These 'Mechs:''' | ||
+ | {{EquipmentMechs|Gear_Avionics_NG}} | ||
=== Avionics ([[Screamer]]) === | === Avionics ([[Screamer]]) === | ||
Line 216: | Line 231: | ||
'''Equipped Effects:''' | '''Equipped Effects:''' | ||
− | * Enables changing between BattleMech and AirMech modes | + | * -3 accuracy while in AirMech mode |
− | * Takes 10% more damage when in AirMech mode | + | * Enables changing between BattleMech and AirMech modes |
− | * Stability threshold lowered by 25 when in when in AirMech mode | + | * Takes 10% more damage when in AirMech mode |
− | * Moves 100% faster when in AirMech mode | + | * Stability threshold lowered by 25 when in when in AirMech mode |
− | * Sprint modifier increased by +0.2 when in AirMech mode. | + | * Moves 100% faster when in AirMech mode |
− | * LAMs in AirMech mode have a 360 degree firing arc | + | * Sprint modifier increased by +0.2 when in AirMech mode. |
− | * Pathing unaffected by terrain when in AirMech mode | + | * LAMs in AirMech mode have a 360 degree firing arc |
+ | * Pathing unaffected by terrain when in AirMech mode | ||
'''Critical Effects:''' | '''Critical Effects:''' | ||
− | * DESTROYED: Most equipped effects disabled. Taking 10% increased damage and stability threshold reduction stay active though | + | * DESTROYED: Most equipped effects disabled. Taking 10% increased damage and stability threshold reduction stay active though |
+ | '''Found On These 'Mechs:''' | ||
+ | {{EquipmentMechs|Gear_Avionics_SCR}} | ||
=== Avionics ([[Von Rohrs#VON-4RH-LAM|Von Rohrs]]) === | === Avionics ([[Von Rohrs#VON-4RH-LAM|Von Rohrs]]) === | ||
Line 252: | Line 270: | ||
'''Equipped Effects:''' | '''Equipped Effects:''' | ||
− | * Enables changing between BattleMech and AirMech modes | + | * -3 accuracy while in AirMech mode |
− | * Takes 10% more damage when in AirMech mode | + | * Enables changing between BattleMech and AirMech modes |
− | * Stability threshold lowered by 25 when in when in AirMech mode | + | * Takes 10% more damage when in AirMech mode |
− | * Moves 100% faster when in AirMech mode | + | * Stability threshold lowered by 25 when in when in AirMech mode |
− | * Sprint modifier increased by +0.2 when in AirMech mode | + | * Moves 100% faster when in AirMech mode |
− | * LAMs in AirMech mode have a 360 degree firing arc | + | * Sprint modifier increased by +0.2 when in AirMech mode |
− | * Pathing unaffected by terrain when in AirMech mode | + | * LAMs in AirMech mode have a 360 degree firing arc |
+ | * Pathing unaffected by terrain when in AirMech mode | ||
'''Critical Effects:''' | '''Critical Effects:''' | ||
− | * DESTROYED: Most equipped effects disabled. Taking 10% increased damage and stability threshold reduction stay active though | + | * DESTROYED: Most equipped effects disabled. Taking 10% increased damage and stability threshold reduction stay active though |
+ | '''Found On These 'Mechs:''' | ||
+ | {{EquipmentMechs|Gear_Avionics_VON}} | ||
=== Avionics ([[Hector LAM]]) === | === Avionics ([[Hector LAM]]) === | ||
Line 288: | Line 309: | ||
'''Equipped Effects:''' | '''Equipped Effects:''' | ||
− | * Enables changing between BattleMech and AirMech modes | + | * -3 accuracy while in AirMech mode |
− | * Takes 10% more damage when in AirMech mode | + | * Enables changing between BattleMech and AirMech modes |
− | * Stability threshold lowered by 40 when in when in AirMech mode | + | * Takes 10% more damage when in AirMech mode |
− | * Moves 100% faster when in AirMech mode | + | * Stability threshold lowered by 40 when in when in AirMech mode |
− | * Sprint modifier increased by +0.2 when in AirMech mode | + | * Moves 100% faster when in AirMech mode |
− | * LAMs in AirMech mode have a 360 degree firing arc | + | * Sprint modifier increased by +0.2 when in AirMech mode |
− | * Pathing unaffected by terrain when in AirMech mode | + | * LAMs in AirMech mode have a 360 degree firing arc |
+ | * Pathing unaffected by terrain when in AirMech mode | ||
'''Critical Effects:''' | '''Critical Effects:''' | ||
− | * DESTROYED: Most equipped effects disabled. Taking 10% increased damage and stability threshold reduction stay active though | + | * DESTROYED: Most equipped effects disabled. Taking 10% increased damage and stability threshold reduction stay active though |
+ | '''Found On These 'Mechs:''' | ||
+ | {{EquipmentMechs|Gear_Avionics_HOR}} | ||
=== Avionics ([[Monster#MNST-3R-LAM|Monster LAM]]) === | === Avionics ([[Monster#MNST-3R-LAM|Monster LAM]]) === | ||
Line 324: | Line 348: | ||
'''Equipped Effects:''' | '''Equipped Effects:''' | ||
− | * Enables changing between BattleMech and AirMech modes | + | * -3 accuracy while in AirMech mode |
− | * Takes 10% more damage when in AirMech mode | + | * Enables changing between BattleMech and AirMech modes |
− | * Stability threshold lowered by 40 when in when in AirMech mode | + | * Takes 10% more damage when in AirMech mode |
− | * Moves 100% faster when in AirMech mode | + | * Stability threshold lowered by 40 when in when in AirMech mode |
− | * Sprint modifier increased by +0.2 when in AirMech mode | + | * Moves 100% faster when in AirMech mode |
− | * LAMs in AirMech mode have a 360 degree firing arc | + | * Sprint modifier increased by +0.2 when in AirMech mode |
− | * Pathing unaffected by terrain when in AirMech mode | + | * LAMs in AirMech mode have a 360 degree firing arc |
+ | * Pathing unaffected by terrain when in AirMech mode | ||
'''Critical Effects:''' | '''Critical Effects:''' | ||
− | * DESTROYED: Most equipped effects disabled. Taking 10% increased damage and stability threshold reduction stay active though | + | * DESTROYED: Most equipped effects disabled. Taking 10% increased damage and stability threshold reduction stay active though |
+ | |||
+ | '''Found On These 'Mechs:''' | ||
+ | {{EquipmentMechs|Gear_Avionics_MON}} |
Latest revision as of 06:07, 12 February 2022
Avionics gear controls a 'Mech's transformation technology and permits the 'mech to swap between BattleMech and AirMech modes easily and without trouble. The technology is fragile, heavy, and prone to breakage, which made LAMs troublesome in terms of maintenance, leading to LAMs slowly fading out of active service as more and more of them broke. However, in the 3060s, the knowledge to repair and build the avionics returned and LAMs began proliferating around the Inner Sphere again. The specific tonnage and stability thresholds change depending on the size of the LAM in question.
Avionics equipment permits LAMs to transform on their turn but only before moving (if you've already moved you're stuck in that mode for the turn).
AirMech Mode: 'Mech will hover above the battlefield, will ignore terrain, and will move at considerably higher speeds but takes extra damage and stability damage. 'Mech walk speed translates to 'flight' speed in AirMech mode.
To transform between BattleMech and AirMech modes simply click the Avionics button in the weapons HUD at the bottom-right of you screen while in mission:
Avionics (Wasp LAM)
Manufacturer: | Alliance Aerospace |
---|---|
Tonnage: | 3 |
Critical Slots: | 3 (1 Head + 2 ST) |
Install Location: | Head |
Value: | 20,000 |
Gear ID: | Gear_Avionics_WSP |
Equipped Effects:
- -3 accuracy while in AirMech mode
- Enables changing between BattleMech and AirMech modes
- Takes 10% more damage when in AirMech mode
- Stability threshold lowered by 15 when in when in AirMech mode
- Moves 100% faster when in AirMech mode
- Sprint modifier increased by +0.2 when in AirMech mode
- LAMs in AirMech mode have a 360 degree firing arc
- Pathing unaffected by terrain when in AirMech mode
Critical Effects:
- DESTROYED: Most equipped effects disabled. Taking 10% increased damage and stability threshold reduction stay active though
Found On These 'Mechs:
- Wasp LAM WSP-100 (Fixed Gear)
- Wasp LAM WSP-100A (Fixed Gear)
- Wasp LAM WSP-100B (Fixed Gear)
- Wasp LAM WSP-101A (Fixed Gear)
- Wasp LAM WSP-103 (Fixed Gear)
- Wasp LAM WSP-105 (Fixed Gear)
- Wasp LAM WSP-105M (Fixed Gear)
- Wasp LAM WSP-105N (Fixed Gear)
Avionics (Stinger LAM)
Manufacturer: | Alliance Aerospace |
---|---|
Tonnage: | 3 |
Critical Slots: | 3 (1 Head + 2 ST) |
Install Location: | Head |
Value: | 20,000 |
Gear ID: | Gear_Avionics_STG |
Equipped Effects:
- -3 accuracy while in AirMech mode
- Enables changing between BattleMech and AirMech modes
- Takes 10% more damage when in AirMech mode
- Stability threshold lowered by 15 when in when in AirMech mode
- Moves 100% faster when in AirMech mode
- Sprint modifier increased by +0.2 when in AirMech mode
- LAMs in AirMech mode have a 360 degree firing arc
- Pathing unaffected by terrain when in AirMech mode
Critical Effects:
- DESTROYED: Most equipped effects disabled. Taking 10% increased damage and stability threshold reduction stay active though
Found On These 'Mechs:
- Stinger LAM STG-A1 (Fixed Gear)
- Stinger LAM STG-A10 (Fixed Gear)
- Stinger LAM STG-A11 (Fixed Gear)
- Stinger LAM STG-A5 (Fixed Gear)
- Stinger LAM STG-A7 (Fixed Gear)
- Stinger LAM STG-H1 (Fixed Gear)
Avionics (UrbanMech LAM)
Manufacturer: | Alliance Aerospace |
---|---|
Tonnage: | 3 |
Critical Slots: | 3 (1 Head + 2 ST) |
Install Location: | Head |
Value: | 20,000 |
Gear ID: | Gear_Avionics_UM |
Equipped Effects:
- -3 accuracy while in AirMech mode
- Enables changing between BattleMech and AirMech modes
- Takes 10% more damage when in AirMech mode
- Stability threshold lowered by 15 when in when in AirMech mode
- Moves 100% faster when in AirMech mode
- Sprint modifier increased by +0.2 when in AirMech mode.
- LAMs in AirMech mode have a 360 degree firing arc
- Pathing unaffected by terrain when in AirMech mode
Critical Effects:
- DESTROYED: Most equipped effects disabled. Taking 10% increased damage and stability threshold reduction stay active though
Found On These 'Mechs:
- UrbanMech LAM UM-LAM (Fixed Gear)
Avionics (Phoenix Hawk LAM)
Manufacturer: | Alliance Aerospace |
---|---|
Tonnage: | 5 |
Critical Slots: | 3 (1 Head + 2 ST) |
Install Location: | Head |
Value: | 20,000 |
Gear ID: | Gear_Avionics_PHK |
Equipped Effects:
- -3 accuracy while in AirMech mode
- Enables changing between BattleMech and AirMech modes
- Takes 10% more damage when in AirMech mode
- Stability threshold lowered by 25 when in when in AirMech mode
- Moves 100% faster when in AirMech mode
- Sprint modifier increased by +0.2 when in AirMech mode
- LAMs in AirMech mode have a 360 degree firing arc
- Pathing unaffected by terrain when in AirMech mode
Critical Effects:
- DESTROYED: Most equipped effects disabled. Taking 10% increased damage and stability threshold reduction stay active though
Found On These 'Mechs:
- Phoenix Hawk LAM PHX-HK1 (Fixed Gear)
- Phoenix Hawk LAM PHX-HK1R (Fixed Gear)
- Phoenix Hawk LAM PHX-HK2 (Fixed Gear)
- Phoenix Hawk LAM PHX-HK2B (Fixed Gear)
- Phoenix Hawk LAM PHX-HK2M (Fixed Gear)
- Phoenix Hawk LAM PHX-HK2P (Fixed Gear)
- Phoenix Hawk LAM PHX-HK3 (Fixed Gear)
Avionics (Nagual)
Manufacturer: | Alliance Aerospace |
---|---|
Tonnage: | 5.5 |
Critical Slots: | 3 (1 Head + 2 ST) |
Install Location: | Head |
Value: | 20,000 |
Gear ID: | Gear_Avionics_NG |
Equipped Effects:
- -3 accuracy while in AirMech mode
- Enables changing between BattleMech and AirMech modes
- Takes 10% more damage when in AirMech mode
- Stability threshold lowered by 25 when in when in AirMech mode
- Moves 100% faster when in AirMech mode
- Sprint modifier increased by +0.2 when in AirMech mode.
- LAMs in AirMech mode have a 360 degree firing arc
- Pathing unaffected by terrain when in AirMech mode
Critical Effects:
- DESTROYED: Most equipped effects disabled. Taking 10% increased damage and stability threshold reduction stay active though
Found On These 'Mechs:
- Nagual S-NG-LAM (Fixed Gear)
Avionics (Screamer)
Manufacturer: | Alliance Aerospace |
---|---|
Tonnage: | 5.5 |
Critical Slots: | 3 (1 Head + 2 ST) |
Install Location: | Head |
Value: | 20,000 |
Gear ID: | Gear_Avionics_SCR |
Equipped Effects:
- -3 accuracy while in AirMech mode
- Enables changing between BattleMech and AirMech modes
- Takes 10% more damage when in AirMech mode
- Stability threshold lowered by 25 when in when in AirMech mode
- Moves 100% faster when in AirMech mode
- Sprint modifier increased by +0.2 when in AirMech mode.
- LAMs in AirMech mode have a 360 degree firing arc
- Pathing unaffected by terrain when in AirMech mode
Critical Effects:
- DESTROYED: Most equipped effects disabled. Taking 10% increased damage and stability threshold reduction stay active though
Found On These 'Mechs:
- Screamer SCR-1A-LAM (Fixed Gear)
- Screamer SCR-1X-LAM (Fixed Gear)
- Screamer SCR-2X-LAM (Fixed Gear)
- Screamer SCR-3X-LAM (Fixed Gear)
Avionics (Von Rohrs)
Manufacturer: | Alliance Aerospace |
---|---|
Tonnage: | 6.5 |
Critical Slots: | 3 (1 Head + 2 ST) |
Install Location: | Head |
Value: | 20,000 |
Gear ID: | Gear_Avionics_VON |
Equipped Effects:
- -3 accuracy while in AirMech mode
- Enables changing between BattleMech and AirMech modes
- Takes 10% more damage when in AirMech mode
- Stability threshold lowered by 25 when in when in AirMech mode
- Moves 100% faster when in AirMech mode
- Sprint modifier increased by +0.2 when in AirMech mode
- LAMs in AirMech mode have a 360 degree firing arc
- Pathing unaffected by terrain when in AirMech mode
Critical Effects:
- DESTROYED: Most equipped effects disabled. Taking 10% increased damage and stability threshold reduction stay active though
Found On These 'Mechs:
- Von Rohrs LAM VON-4RH-LAM (Fixed Gear)
- Von Rohrs LAM Omni VON-4RH-LAM-O (Fixed Gear)
Avionics (Hector LAM)
Manufacturer: | Alliance Aerospace |
---|---|
Tonnage: | 8 |
Critical Slots: | 3 (1 Head + 2 ST) |
Install Location: | Head |
Value: | 20,000 |
Gear ID: | Gear_Avionics_HOR |
Equipped Effects:
- -3 accuracy while in AirMech mode
- Enables changing between BattleMech and AirMech modes
- Takes 10% more damage when in AirMech mode
- Stability threshold lowered by 40 when in when in AirMech mode
- Moves 100% faster when in AirMech mode
- Sprint modifier increased by +0.2 when in AirMech mode
- LAMs in AirMech mode have a 360 degree firing arc
- Pathing unaffected by terrain when in AirMech mode
Critical Effects:
- DESTROYED: Most equipped effects disabled. Taking 10% increased damage and stability threshold reduction stay active though
Found On These 'Mechs:
- Hector LAM HOR-5X (Fixed Gear)
- Hector LAM HOR-6X (Fixed Gear)
Avionics (Monster LAM)
Manufacturer: | Alliance Aerospace |
---|---|
Tonnage: | 15 |
Critical Slots: | 3 (1 Head + 2 ST) |
Install Location: | Head |
Value: | 20,000 |
Gear ID: | Gear_Avionics_MON |
Equipped Effects:
- -3 accuracy while in AirMech mode
- Enables changing between BattleMech and AirMech modes
- Takes 10% more damage when in AirMech mode
- Stability threshold lowered by 40 when in when in AirMech mode
- Moves 100% faster when in AirMech mode
- Sprint modifier increased by +0.2 when in AirMech mode
- LAMs in AirMech mode have a 360 degree firing arc
- Pathing unaffected by terrain when in AirMech mode
Critical Effects:
- DESTROYED: Most equipped effects disabled. Taking 10% increased damage and stability threshold reduction stay active though
Found On These 'Mechs:
- Monster LAM MNST-3R-LAM (Fixed Gear)
- Monster LAM Omni MNST-3R-LAM-PRIME (Fixed Gear)