Shogun

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SHG-2E
Shogun.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 85T
Stock Role Rare Fire Support
Stock Specifications
Hardpoints Energy: 1
Missile: 6
Support: 2
Speed 3/5/3
Firepower Max Damage: 271
Max Stability: 98
Max Heat: 0
Durability Armor: 1240
Structure: 651
Heat Efficiency Sinking: 68
Alpha: 79
Melee Kick: 85
Punch: 43
Stock Equipment
Engine Standard Engine
Core 255
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Heat Sink
Center Torso Heat Sink
Jump Jet (H)
Left Torso CASE
Heat Sink
Heat Sink
Heat Sink
Ammo LRM
Ammo SRM
SRM6
Right Torso CASE
Ammo LRM
PPC
Ammo SRM
SRM6
Left Arm LRM15
Right Arm LRM15
Left Leg Heat Sink
Jump Jet (H)
Shogun Reinforced Legs (Fixed)
Right Leg Heat Sink
Jump Jet (H)
Shogun Reinforced Legs (Fixed)


Description

Originally a Star League design and long thought lost to the Inner Sphere, the Shogun survived as a rare design in Clan second-line forces and in the Wolf's Dragoons when they arrived in the Inner Sphere and was one of the designs that created questions about the origins of the Dragoons. The Shogun is an excellent fire support design, built on a 255-rated fusion engine and armed with a PPC, twin LRM-15s, and twin SRM-6s. A trio of jump jets keep the design mobile in any environment while CASE protects the ammunition bins and 17 standard heat sinks keep the design's heat under control, assuming a light trigger finger.


Bonuses

Mech Quirk: Shogun Reinforced Legs

+85 bonus armor and structure to current location, +30% DFA damage, +3 accuracy with DFA, -50% self DFA damage, -50% less self DFA stability damage


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions

Factions


Stock Loadout
Stock Loadout
SHG-2F
Shogun.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 85T
Stock Role Rare Fire Support
Stock Specifications
Hardpoints Energy: 1
Missile: 6
Support: 2
Speed 3/5/3
Firepower Max Damage: 276
Max Stability: 98
Max Heat: 0
Durability Armor: 1240
Structure: 651
Heat Efficiency Sinking: 68
Alpha: 89
Melee Kick: 85
Punch: 43
Stock Equipment
Engine Standard Engine
Core 255
Heat Sinks Heat Sink Kit (SHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head Heat Sink
Center Torso Heat Sink
Jump Jet (H)
Left Torso CASE
Heat Sink
Heat Sink
Heat Sink
Ammo LRM
Ammo SRM
SRM6
Right Torso CASE
ER PPC
Ammo LRM
Ammo SRM
SRM6
Left Arm LRM15
Right Arm LRM15
Left Leg Heat Sink
Jump Jet (H)
Shogun Reinforced Legs (Fixed)
Right Leg Heat Sink
Jump Jet (H)
Shogun Reinforced Legs (Fixed)


Description

Originally a Star League design and long thought lost to the Inner Sphere, the Shogun survived as a rare design in Clan second-line forces and in the Wolf's Dragoons when they arrived in the Inner Sphere and was one of the designs that created questions about the origins of the Dragoons. The Shogun is an excellent fire support design, built on a 255-rated fusion engine and armed with an ER PPC, twin LRM-15s, and twin SRM-6s. A trio of jump jets keep the design mobile in any environment while CASE protects the ammunition bins and 17 standard heat sinks keep the design's heat under control, assuming a light trigger finger.


Bonuses

Mech Quirk: Shogun Reinforced Legs

+85 bonus armor and structure to current location, +30% DFA damage, +3 accuracy with DFA, -50% self DFA damage, -50% less self DFA stability damage


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions

Factions


Stock Loadout
Stock Loadout
SHG-2H
Shogun.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 85T
Stock Role Rare Fire Support
Stock Specifications
Hardpoints Energy: 4
Missile: 8
Support: 2
Speed 3/5/3
Firepower Max Damage: 299
Max Stability: 82
Max Heat: 0
Durability Armor: 1299
Structure: 651
Heat Efficiency Sinking: 78
Alpha: 111
Melee Kick: 85
Punch: 43
Stock Equipment
Engine Standard Engine
Core 255
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor
Head M Pulse
Center Torso Jump Jet (H)
M Laser
Left Torso CASE
Heat Sink (D)
Heat Sink (D)
Ammo LRM ARTIV
Ammo LRM ARTIV
Streak SRM2
Streak SRM2
Right Torso CASE
ER PPC
Heat Sink (D)
Ammo LRM ARTIV
Ammo Streak SRM
Streak SRM2
Streak SRM2
Left Arm Artemis IV FCS
LRM15
Right Arm Artemis IV FCS
LRM15
Left Leg Jump Jet (H)
Shogun Reinforced Legs (Fixed)
Right Leg Jump Jet (H)
Shogun Reinforced Legs (Fixed)


Description

Originally a Star League design and long thought lost to the Inner Sphere, the Shogun survived as a rare design in Clan second-line forces and in the Wolf's Dragoons when they arrived in the Inner Sphere and was one of the designs that created questions about the origins of the Dragoons. The Shogun is an excellent fire support design, built on a 255-rated fusion engine and standard bones. The SHG-2H is the original high-tech Star League version, armed with an ER PPC, twin LRM-15s with Artemis IV, a quartet of Streak SRM-2s, and both a Medium and Medium Pulse Laser. 13 DHS keep it all cooled while three jump jets ensure the design is flexible in all situations.


Bonuses

Mech Quirk: Shogun Reinforced Legs

+85 bonus armor and structure to current location, +30% DFA damage, +3 accuracy with DFA, -50% self DFA damage, -50% less self DFA stability damage


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions

Factions


Stock Loadout
Stock Loadout
SHG-3H
Shogun.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 85T
Stock Role Rare Fire Support
Stock Specifications
Hardpoints Energy: 4
Missile: 8
Support: 2
Speed 3/5/3
Firepower Max Damage: 274
Max Stability: 60
Max Heat: 0
Durability Armor: 1320
Structure: 651
Heat Efficiency Sinking: 78
Alpha: 95
Melee Kick: 85
Punch: 43
Stock Equipment
Engine Light Engine
Core 255
Heat Sinks Heat Sink Kit (DHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor
Head M Pulse
Center Torso Jump Jet (H)
M Pulse
Left Torso CASE
Heat Sink (D)
Heat Sink (D)
Ammo LRM ARTIV
Ammo LRM ARTIV
Right Torso CASE
ER PPC
Heat Sink (D)
Ammo LRM ARTIV
Ammo LRM ARTIV
Left Arm Artemis IV FCS
LRM20
Right Arm Artemis IV FCS
LRM20
Left Leg Jump Jet (H)
Shogun Reinforced Legs (Fixed)
Right Leg Jump Jet (H)
Shogun Reinforced Legs (Fixed)


Description

After decades of struggles, Wolf's Dragoons finally managed to make a contract in the 3040s with the reborn Terran Hegemony in order to bring the Shogun back into production. After several decades of production of the original variants, the Hegemony eventually produced this, the SHG-3H. Built on a 255-rated Light Fusion Engine (supplied by the Dragoons) and equipped with both DHS and jump jets, the -3H uses a similar loadout to the standard Shogun: two LRM racks, 20s this time, and an ER PPC for ranged fire while two Medium Pulse Lasers cover the close ranges. The SHG-3H was a rapid hit and entered service both with the THAF and the Dragoons.


Bonuses

Mech Quirk: Shogun Reinforced Legs

+85 bonus armor and structure to current location, +30% DFA damage, +3 accuracy with DFA, -50% self DFA damage, -50% less self DFA stability damage


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions

Factions


Stock Loadout
Stock Loadout
SHG C
Shogun.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 85T
Stock Role Rare Fire Support
Stock Specifications
Hardpoints Energy: 1
Missile: 8
Support: 2
Speed 3/5/3
Firepower Max Damage: 475
Max Stability: 127
Max Heat: 0
Durability Armor: 1200
Structure: 651
Heat Efficiency Sinking: 96
Alpha: 158
Melee Kick: 85
Punch: 43
Stock Equipment
Engine Standard Engine
Core 255
Heat Sinks Engine Sink Kit (CDHS)
E-Cooling None
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor (C)
Center Torso Jump Jet (H)
Left Torso Heat Sink Double (C)
Ammo LRM ARTIV
Ammo LRM ARTIV
Ammo Streak SRM
Streak SRM6 (C)
Streak SRM6 (C)
Right Torso ER PPC (C)
Heat Sink Double (C)
Ammo LRM ARTIV
Ammo LRM ARTIV
Ammo Streak SRM
Streak SRM6 (C)
Streak SRM6 (C)
Left Arm Artemis IV FCS
Heat Sink Double (C)
Heat Sink Double (C)
LRM20 (C)
Right Arm Artemis IV FCS
Heat Sink Double (C)
Heat Sink Double (C)
LRM20 (C)
Left Leg Jump Jet (H)
Shogun Reinforced Legs (Fixed)
Right Leg Jump Jet (H)
Shogun Reinforced Legs (Fixed)


Description

Originally a Star League design and long thought lost to the Inner Sphere, the Shogun survived as a rare design in Clan second-line forces. The Shogun SHG C is the standard Clan refit of the venerable design and effectively modernizes it as a full Clan chassis. It is built on the same rugged 255-rated fusion engine as the standard Shogun and uses the lighter weight of Clan weaponry to pack in an ER PPC, two Artemis-enabled LRM-20s, and four Streak SRM-6s. 16 DHS struggle to keep the heat contained while 6 tons of ammo keep the missiles functioning in any combat situation.


Bonuses

Mech Quirk: Shogun Reinforced Legs

+85 bonus armor and structure to current location, +30% DFA damage, +3 accuracy with DFA, -50% self DFA damage, -50% less self DFA stability damage


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions

Factions


Stock Loadout
Stock Loadout
SHG-AP
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 85T
Stock Role Gladiator
Stock Specifications
Hardpoints Energy: 4
Missile: 8
Support: 4
Speed 3/5/5
Firepower Max Damage: 278
Max Stability: 81
Max Heat: 0
Durability Armor: 1630
Structure: 651
Heat Efficiency Sinking: 66
Alpha: 125
Melee Kick: 85
Punch: 43
Stock Equipment
Engine XL Engine (C)
Core 255
Heat Sinks Engine Sink Kit (CDHS)
E-Cooling None
Gyro Compact Gyro
Structure Standard Structure (Fixed)
Armor Ferro-Lamellor Armor (C) (Fixed)
Head DNI Cockpit
Rangefinder 180KL
Comms Suite Advanced
Center Torso ECM Suite (C)
HarJel
Heat Sink Double (C)
Exchanger III
Left Torso HarJel
Laser AMS
Prototype Improved Jump Jet (H)
Ammo SRM
SRM6 (C)
Right Torso ER Rotary PPC (C)
HarJel
PPC FCS
Prototype Improved Jump Jet (H)
Ammo SRM
SRM6 (C)
Left Arm HarJel
Ammo LRM
Ammo LRM
LRM FCS
LRM15 (C)
Right Arm HarJel
Ammo LRM
Ammo LRM
LRM FCS
LRM15 (C)
Left Leg HarJel
Prototype Improved Jump Jet (H)
Shogun Reinforced Legs (Fixed)
Right Leg HarJel
Prototype Improved Jump Jet (H)
Shogun Reinforced Legs (Fixed)


Description

Widely reckoned as the finest living deep-space MechWarrior of her era, the Snow Raven Star Captain Anastasia Shu had an uncanny knack for positioning and fire when operating in zero gravity. Her Shogun, Apprentice, still used the classic loadout expected of the rare mech, but bolstered its fire support performance by an overall upgrade of its systems. As soon as Snow Raven Jumpships translated into system, Apprentice could be found clinging to the exterior of the vessels in preparation for an assault. Many unsuspecting Aerospace pilots have succumbed to its withering missile and PPC fire, unprepared for such accurate response from ship-board defenders. It is unknown how Apprentice made its way to the gladiator circuit, for Shu's death was not reported, and she would never have left its cockpit alive.

<b><color=#e51717>COMMUNITY CONTENT</color></b>


Bonuses

Mech Quirk: Shogun Reinforced Legs

+85 bonus armor and structure to current location, +30% DFA damage, +3 accuracy with DFA, -50% self DFA damage, -50% less self DFA stability damage


Pilot Affinity: Ice Cold

Adds 9 bonus heat sinking


Factions

Factions
Mech not found with any factions, it's probably obtained from Game World contracts or an event!'


Stock Loadout
Stock Loadout