Hyperion

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HYP-1
Hyperion.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 125T
Stock Role Experimental Juggernaut
Stock Specifications
Hardpoints Ballistic: 5
Energy: 8
Support: 3
Artillery: 2
Speed 3/5/0
Firepower Max Damage: 528
Max Stability: 110
Max Heat: 0
Durability Armor: 1600
Structure: 771
Heat Efficiency Sinking: 106
Alpha: 235
Melee Kick: 125
Punch: 63
Stock Equipment
Engine XXL Engine (C) (Fixed)
Core 375 (Fixed)
Heat Sinks Engine Sink Kit (CDHS)
E-Cooling +5
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor (C)
Head ER S Laser (C)
Center Torso Heat Sink Double (C)
Heat Sink Double (C)
Ammo Heavy Gauss
Left Torso Heavy Gauss
Right Torso Heavy Gauss
Left Arm ER PPC (C)
Heat Sink Double (C)
Heat Sink Double (C)
Heavy L Laser (C)
Right Arm ER PPC (C)
Heat Sink Double (C)
Heat Sink Double (C)
Heavy L Laser (C)
Left Leg Ammo Heavy Gauss
Ammo Heavy Gauss
Right Leg Ammo Heavy Gauss
Ammo Heavy Gauss


Description

A purely experimental weapons platform, the Hyperion Superheavy BattleMech was designed in concert by a number of members of various Clan scientist castes. Somehow, using the cutting edge science available to them, the Clan scientists managed to produce a viable superheavy chassis, the first since the Matar centuries before. Like that ancient design, the Hyperion uses a combo of energy and gauss weapons, specifically a pair each of Clan-spec ER PPCs and Heavy Large Lasers, while a pair of IS-spec Heavy Gauss Rifles back them up. The Hyperion's 375 rated experimental XXL Engine keep it moving a respectable speed and the nearly maxed armor keep it in the thick of things no matter what.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Unlimited Power

Energy, ballistic, and missile weapons do 10% more damage


Factions

Factions


Stock Loadout
Stock Loadout
HYP-GB
Hyperion.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 125T
Stock Role Experimental Juggernaut
Stock Specifications
Hardpoints Ballistic: 8
Energy: 5
Support: 1
Speed 3/5/0
Firepower Max Damage: 325
Max Stability: 100
Max Heat: 0
Durability Armor: 1880
Structure: 771
Heat Efficiency Sinking: 46
Alpha: 45
Melee Kick: 125
Punch: 63
Stock Equipment
Engine XXL Engine (C) (Fixed)
Core 375 (Fixed)
Heat Sinks Engine Sink Kit (CDHS)
E-Cooling +1
Gyro Trickster StabiliTrak 15 Gyro (Fixed)
Structure Standard Structure (Fixed)
Armor Ferro-Fibrous Armor (C)
Head DEPRECATED
Gauss Rifle (C)
Rangefinder Magestrix
Center Torso C3i
Null Signature System (Fixed)
Sensors Torso
Torso DNI Cockpit
Left Torso Ammo Gauss
Ammo Gauss
Gauss Rifle (C)
Life Support
NSS Components (Fixed)
Right Torso Ammo Gauss
Ammo Gauss
Gauss Rifle (C)
Life Support
NSS Components (Fixed)
Left Arm Gauss Rifle (C)
NSS Components (Fixed)
Upper Arm Impede Trickster (Fixed)
Shoulder Tackle Trickster (Fixed)
Right Arm Gauss Rifle (C)
NSS Components (Fixed)
Upper Arm Impede Trickster (Fixed)
Shoulder Tackle Trickster (Fixed)
Left Leg Ammo Gauss
NSS Components (Fixed)
Lower Leg Muay Thai Trickster (Fixed)
Foot Roundhouse + + (Fixed)
Right Leg Ammo Gauss
NSS Components (Fixed)
Lower Leg Muay Thai Trickster (Fixed)
Foot Roundhouse + + (Fixed)


Special Note: The Hyperion HYP-GB is a custom Community Content 'Mech.

Description

A purely experimental weapons platform, the Hyperion Superheavy BattleMech was designed in concert by a number of members of various Clan scientist castes. Somehow, using the cutting edge science available to them, the Clan scientists managed to produce a viable superheavy chassis, the first since the Matar centuries before. This Hyperion is an experimental, even for this mech, redesign that features immense firepower and survivability, it is a force to be reckoned with.

<b><color=#e51717>COMMUNITY CONTENT</color></b>


Bonuses

Mech Quirk: None


Pilot Affinity: Unlimited Power

Energy, ballistic, and missile weapons do 10% more damage


Factions


Stock Loadout
Stock Loadout
HYP-K
Hyperion.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 125T
Stock Role Gladiator
Stock Specifications
Hardpoints Ballistic: 5
Energy: 8
Support: 1
Speed 3/5/0
Firepower Max Damage: 315
Max Stability: 60
Max Heat: 0
Durability Armor: 1880
Structure: 771
Heat Efficiency Sinking: 52
Alpha: 100
Melee Kick: 125
Punch: 63
Stock Equipment
Engine XXL Engine (C) (Fixed)
Core 375 (Fixed)
Heat Sinks Engine Sink Kit (CDHS) (Fixed)
E-Cooling +5 (Fixed)
Gyro Standard Gyro
Structure Standard Structure (Fixed)
Armor Standard Armor (C)
Center Torso Heat Sink Double (C)
Improved L Binary Laser
Left Torso UAC/10 (C)
UAC/10 (C)
Right Torso UAC/10 (C)
UAC/10 (C)
Left Arm CASE II
Heat Sink Double (C)
Heat Sink Double (C)
Ammo UAC/10
Ammo UAC/10
Ammo UAC/10
Right Arm CASE II
Heat Sink Double (C)
Heat Sink Double (C)
Ammo UAC/10
Ammo UAC/10
Ammo UAC/10
Left Leg Heat Sink Double (C)
Right Leg Heat Sink Double (C)


Description

Named by its pilot for an Old Terra poet of some repute, this juggernaut is an unstoppable force in the arenas. Armed with a quartet of Clan-spec Ultra Autocannon/10s and an Inner Sphere Improved Binary Laser, Keats is more than capable of annihilating anything in its path.


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Mech Quirk: Hero Mech

+1 accuracy with ranged weapons, -6 heat at the end of the turn, +2 increased resolve gain


Pilot Affinity: Unlimited Power

Energy, ballistic, and missile weapons do 10% more damage


Factions

The HYP-K can only be found as an enemy duelist in Game Worlds contracts.


Stock Loadout
Stock Loadout
HYP-PRIME
Hyperion.png
General Data
'Mech Type OmniMech
Class ASSAULT
Weight 125T
Stock Role Experimental Juggernaut
Stock Specifications
Hardpoints Omni: 10
Speed 3/5/0
Firepower Max Damage: 260
Max Stability: 8
Max Heat: 0
Durability Armor: 1775
Structure: 821
Heat Efficiency Sinking: 108
Alpha: 168
Melee Kick: 125
Punch: 63
Stock Equipment
Engine XL Engine (C) (Fixed)
Core 375 (Fixed)
Heat Sinks Engine Sink Kit (CDHS) (Fixed)
E-Cooling +5 (Fixed)
Gyro XL Omni Gyro (Fixed)
Structure Endo-Steel Structure (C) (Fixed)
Armor Ferro-Fibrous Armor (C) (Fixed)
Head Targeting Computer [Assault]
Hardened Cockpit
Exchanger II
Center Torso Heat Bank
Left Torso Ammo Hyper Gauss
Ammo Hyper Gauss
Ammo Hyper Gauss
Ammo Hyper Gauss
Ammo Hyper Gauss
Hyper-Assault Gauss 40 (C)
Right Torso Ammo Hyper Gauss
Ammo Hyper Gauss
Ammo Hyper Gauss
Ammo Hyper Gauss
Ammo Hyper Gauss
Hyper-Assault Gauss 40 (C)
Left Arm ER L Laser (C)
ER L Laser (C)
Right Arm ER L Laser (C)
ER L Laser (C)
Heat Sink Double (C)
Left Leg Heat Sink Double (C)
Right Leg Heat Sink Double (C)


Description

A purely experimental weapons platform, the Hyperion Superheavy BattleMech was designed in concert by a number of members of various Clan scientist castes. Somehow, using the cutting edge science available to them, the Clan scientists managed to produce a viable superheavy chassis, the first since the Matar centuries before. After extensive testing, the Clans decided to develop the Hyperion as an OmniMech capable of matching, if not exceeding the famous Dire Wolf in speed, armor, and firepower. Built on a 375-rated XL engine, with an Endo-Steel Framework with 18.5 tons of Ferro-Fibrous armor, the Hyperion Omni boasts a staggering 72.5 tons of free tonnage for weaponry and equipment. In its stock configuration, the Prime mounts two of the largest weapons in the Clan arsenal: the HAG 40. Ten tons of ammunition ensure that the Mech can keep firing, and four ER Large Lasers give the Prime an impressive long range punch.

<b><color=#e51717>COMMUNITY CONTENT</color></b>


Bonuses

Mech Quirk: Clan Mech

+10% walking distance, +10% sprinting distance, +10% jump distance, +1 accuracy with ranged weapons, -6 heat at the end of the turn, -30 melee accuracy


Pilot Affinity: Unlimited Power

Energy, ballistic, and missile weapons do 10% more damage


Factions


Stock Loadout
Stock Loadout