Corsair

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COR-5T
Corsair.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 95T
Stock Role Heavy Frankenmech
Stock Specifications
Hardpoints Ballistic: 6
Energy: 5
Support: 1
Speed 3/5/0
Firepower Max Damage: 242
Max Stability: 54
Max Heat: 0
Durability Armor: 1280
Structure: 821
Heat Efficiency Sinking: 44
Alpha: 58
Melee Kick: 95
Punch: 48
Stock Equipment
Engine Standard Engine
Core 285
Heat Sinks Heat Sink Kit (SHS)
E-Cooling +1
Gyro Corsair Rugged (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso M Laser
M Laser
Left Torso Ammo AC/2
Ammo AC/2
Ammo AC/2
M Laser
Right Torso Ammo AC/2
Ammo AC/2
Ammo AC/2
M Laser
Left Arm AC/2
AC/2
AC/2
Right Arm AC/2
AC/2
AC/2


Description

While Corsair is supposedly a generic Periphery term referring to heavy and assault class FrankenMechs cobbled together out of desperation as the Succession War era dragged on, with no specific weight or base chassis, the most successful of these are ninety-five ton brutes modeled in a generally similar style, usually marked with a COR designation. Armed with a grab-bag array of weaponry, the Corsair-5T's primary weapons are a set of six AC/2s for long range pepperbox engagements with a ton of ammo per weapon. For close-range backup, the -5T mounts four Medium Lasers.


Bonuses

Mech Quirk: Rugged

95 structure points, 80 stability threshold


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions

Factions
  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Magistracy of Canopus
    • Magistracy of Canopus
    • 2nd Canopian Fusiliers
    • Magistracy Cavaliers
  • Mercenaries
    • Mercenaries
    • Band of the Damned
    • Ramilie's Raiders
    • Harcourt's Destructors
    • Dragonslayers
    • Bronson's Horde
    • Quint's Olympian Groundpounders
    • Bullard's Armored Cavalry
    • Irukjandi Company
    • Gray's Ghosts
    • Canopian Highlanders
    • Caesar's Cohorts
    • Longwood's Bluecoats
    • New Belt Pirates
    • Morrison's Extractors
    • Death's Consorts
    • Antian Lanciarii
    • Tortuga Fusiliers
    • Bannockburn's Bandits
    • Shen-Se Tian
    • Clean Kill
    • Black Caravel
  • Pirates
  • Saiph Triumvirate
  • Sarna Supremacy
  • Styk Commonality
  • Taurian Concordat
    • Taurian Concordat
    • Pleiades Hussars
    • 3rd Taurian Lancers
  • Terracap Confederation
  • Tortuga Dominions


Stock Loadout
Stock Loadout
COR-6R
Corsair.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 95T
Stock Role Heavy Frankenmech
Stock Specifications
Hardpoints Ballistic: 1
Energy: 2
Missile: 3
Support: 2
Speed 3/5/0
Firepower Max Damage: 253
Max Stability: 64
Max Heat: 0
Durability Armor: 1200
Structure: 821
Heat Efficiency Sinking: 80
Alpha: 74
Melee Kick: 95
Punch: 48
Stock Equipment
Engine Standard Engine
Core 285
Heat Sinks Heat Sink Kit (SHS)
E-Cooling +1
Gyro Corsair Rugged (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Ammo AC/10
S Laser
Left Torso Heat Sink
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Ammo LRM
MG
Ammo MG
Ammo SRM
SRM2
Right Torso AC/10
Ammo AC/10
Ammo LRM
LRM15
Left Arm L Laser
LRM10
Right Arm M Laser
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

While Corsair is supposedly a generic Periphery term referring to heavy and assault class FrankenMechs cobbled together out of desperation as the Succession War era dragged on, with no specific weight or base chassis, the most successful of these are ninety-five ton brutes modeled in a generally similar style, usually marked with a COR designation. Armed with a grab-bag array of weaponry, the Corsair-6R's primary weapons are an AC/10 supplemented with a LRM 15 and LRM 10. For short range, the -6R has a Medium Laser, a Small Laser, a Machine Gun, and a SRM2.


Bonuses

Mech Quirk: Rugged

95 structure points, 80 stability threshold


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions

Factions
  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Magistracy of Canopus
    • Magistracy of Canopus
    • 2nd Canopian Fusiliers
    • Magistracy Cavaliers
  • Mercenaries
    • Mercenaries
    • Band of the Damned
    • Ramilie's Raiders
    • Harcourt's Destructors
    • Dragonslayers
    • Bronson's Horde
    • Quint's Olympian Groundpounders
    • Bullard's Armored Cavalry
    • Irukjandi Company
    • Gray's Ghosts
    • Canopian Highlanders
    • Caesar's Cohorts
    • Longwood's Bluecoats
    • New Belt Pirates
    • Morrison's Extractors
    • Death's Consorts
    • Antian Lanciarii
    • Tortuga Fusiliers
    • Bannockburn's Bandits
    • Shen-Se Tian
    • Clean Kill
    • Black Caravel
  • Pirates
  • Saiph Triumvirate
  • Sarna Supremacy
  • Styk Commonality
  • Taurian Concordat
    • Taurian Concordat
    • Pleiades Hussars
    • 3rd Taurian Lancers
  • Terracap Confederation
  • Tortuga Dominions


Stock Loadout
Stock Loadout
COR-7A
Corsair.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 95T
Stock Role Heavy Frankenmech
Stock Specifications
Hardpoints Ballistic: 3
Energy: 4
Support: 4
Speed 3/5/0
Firepower Max Damage: 227
Max Stability: 80
Max Heat: 0
Durability Armor: 1280
Structure: 821
Heat Efficiency Sinking: 76
Alpha: 87
Melee Kick: 95
Punch: 48
Stock Equipment
Engine Standard Engine
Core 285
Heat Sinks Heat Sink Kit (SHS)
E-Cooling +1
Gyro Corsair Rugged (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Left Torso Ammo AMS
Ammo AMS
AMS
Heat Sink
Heat Sink
Heat Sink
L Laser
M Laser
Right Torso AC/5
Ammo AC/5
Ammo AMS
Ammo AMS
AMS
Heat Sink
Left Arm AC/5
Ammo AC/5
AMS
Right Arm AMS
M Laser
PPC
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

While Corsair is supposedly a generic Periphery term referring to heavy and assault class FrankenMechs cobbled together out of desperation as the Succession War era dragged on, with no specific weight or base chassis, the most successful of these are ninety-five ton brutes modeled in a generally similar style, usually marked with a COR designation. Armed with a grab-bag array of weaponry, the Corsair-7A's primary weapons are geared towards long-range combat, with a pair of AC/5s, a Large Laser, and a PPC for extended range engagements while a pair of Medium Lasers cover short-range defense. To defeat enemy missile fire, the COR-7A carries a quartet of Anti-Missile Systems.


Bonuses

Mech Quirk: Rugged

95 structure points, 80 stability threshold


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions

Factions
  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Magistracy of Canopus
    • Magistracy of Canopus
    • 2nd Canopian Fusiliers
    • Magistracy Cavaliers
  • Mercenaries
    • Mercenaries
    • Band of the Damned
    • Ramilie's Raiders
    • Harcourt's Destructors
    • Dragonslayers
    • Bronson's Horde
    • Quint's Olympian Groundpounders
    • Bullard's Armored Cavalry
    • Irukjandi Company
    • Gray's Ghosts
    • Canopian Highlanders
    • Caesar's Cohorts
    • Longwood's Bluecoats
    • New Belt Pirates
    • Morrison's Extractors
    • Death's Consorts
    • Antian Lanciarii
    • Tortuga Fusiliers
    • Bannockburn's Bandits
    • Shen-Se Tian
    • Clean Kill
    • Black Caravel
  • Pirates
  • Saiph Triumvirate
  • Sarna Supremacy
  • Styk Commonality
  • Taurian Concordat
    • Taurian Concordat
    • Pleiades Hussars
  • Terracap Confederation
  • Tortuga Dominions


Stock Loadout
Stock Loadout
COR-7R
Corsair.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 95T
Stock Role Heavy Frankenmech
Stock Specifications
Hardpoints Ballistic: 1
Energy: 2
Missile: 5
Support: 1
Speed 3/5/0
Firepower Max Damage: 530
Max Stability: 200
Max Heat: 0
Durability Armor: 1400
Structure: 821
Heat Efficiency Sinking: 88
Alpha: 127
Melee Kick: 95
Punch: 48
Stock Equipment
Engine Standard Engine
Core 285
Heat Sinks Heat Sink Kit (SHS)
E-Cooling +1
Gyro Corsair Rugged (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Head RL10
Center Torso RL10
RL10
Left Torso Ammo AC/20
Ammo AC/20
Ammo AC/20
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Heat Sink
RL20
Right Torso AC/20
Ammo AC/20
Ammo AC/20
Left Arm RL20
Right Arm Heat Sink
L Laser
L Laser
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

While Corsair is supposedly a generic Periphery term referring to heavy and assault class FrankenMechs cobbled together out of desperation as the Succession War era dragged on, with no specific weight or base chassis, the most successful of these are ninety-five ton brutes modeled in a generally similar style, usually marked with a COR designation. Armed with a grab-bag array of weaponry, the Corsair-7R's primary weapons are an AC/20 and a pair of Large Lasers. However, the -7R's real punch comes from 70 Rocket Launcher tubes scattered across the mech in a pair of RL 20s and a trio of RL 10s.


Bonuses

Mech Quirk: Rugged

95 structure points, 80 stability threshold


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions

Factions
  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Magistracy of Canopus
    • Magistracy of Canopus
    • 2nd Canopian Fusiliers
    • Magistracy Cavaliers
  • Mercenaries
    • Mercenaries
    • Band of the Damned
    • Ramilie's Raiders
    • Harcourt's Destructors
    • Dragonslayers
    • Bronson's Horde
    • Quint's Olympian Groundpounders
    • Bullard's Armored Cavalry
    • Irukjandi Company
    • Gray's Ghosts
    • Canopian Highlanders
    • Caesar's Cohorts
    • Longwood's Bluecoats
    • New Belt Pirates
    • Morrison's Extractors
    • Death's Consorts
    • Antian Lanciarii
    • Tortuga Fusiliers
    • Bannockburn's Bandits
    • Shen-Se Tian
    • Clean Kill
    • Black Caravel
  • Pirates
  • Saiph Triumvirate
  • Sarna Supremacy
  • Styk Commonality
  • Taurian Concordat
    • Taurian Concordat
    • Pleiades Hussars
    • 3rd Taurian Lancers
  • Terracap Confederation
  • Tortuga Dominions


Stock Loadout
Stock Loadout
COR-8R
Corsair.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 95T
Stock Role Heavy Frankenmech
Stock Specifications
Hardpoints Ballistic: 3
Energy: 5
Missile: 1
Support: 1
Speed 3/5/3
Firepower Max Damage: 300
Max Stability: 120
Max Heat: 0
Durability Armor: 1400
Structure: 821
Heat Efficiency Sinking: 78
Alpha: 90
Melee Kick: 95
Punch: 48
Stock Equipment
Engine Standard Engine
Core 285
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +1
Gyro Corsair Rugged (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Center Torso Jump Jet (A)
M Laser
Left Torso AC/20
Ammo AC/20
Ammo AC/20
Ammo AC/20
CASE II
Right Torso AC/20
Left Arm Ammo AC/20
Heat Sink (D)
M Laser
Right Arm Heat Sink (D)
L Laser
M Laser
Left Leg Jump Jet (A)
Right Leg Jump Jet (A)


Description

Normal Corsairs are a patchwork of miscellaneous parts, but what if you made a miscellaneous collection of parts on purpose? That's where the COR-8R comes from: salvaged from a series of mechs with Endo-Steel construction, the -8R is a pirate attempt at a King Crab with a little bit of a twist. Armed with a pair of Autocannon/20s, a Large Laser, and 3 Medium Lasers, the -8R packs a hell of a wallop. Three jump jets give it unexpected mobility while double heat sinks and CASE II keep the heat and ammo under control.


Bonuses

Mech Quirk: Rugged

95 structure points, 80 stability threshold


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions

Factions
  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Magistracy of Canopus
    • Magistracy of Canopus
    • Raventhir's Iron Hand
  • Mercenaries
    • Mercenaries
    • Band of the Damned
    • Ramilie's Raiders
    • Harcourt's Destructors
    • Dragonslayers
    • Bronson's Horde
    • Quint's Olympian Groundpounders
    • Bullard's Armored Cavalry
    • Irukjandi Company
    • Gray's Ghosts
    • Canopian Highlanders
    • Caesar's Cohorts
    • Longwood's Bluecoats
    • New Belt Pirates
    • Morrison's Extractors
    • Death's Consorts
    • Antian Lanciarii
    • Tortuga Fusiliers
    • Bannockburn's Bandits
    • Shen-Se Tian
    • Clean Kill
    • Black Caravel
  • Pirates
  • Saiph Triumvirate
  • Sarna Supremacy
  • Styk Commonality
  • Taurian Concordat
    • Taurian Concordat
    • Taurian Guard
  • Terracap Confederation
  • Tortuga Dominions


Stock Loadout
Stock Loadout
COR-5R
Corsair.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 95T
Stock Role Heavy Frankenmech
Stock Specifications
Hardpoints Ballistic: 1
Energy: 5
Missile: 2
Support: 2
Speed 3/5/0
Firepower Max Damage: 268
Max Stability: 69
Max Heat: 0
Durability Armor: 1280
Structure: 821
Heat Efficiency Sinking: 80
Alpha: 84
Melee Kick: 95
Punch: 48
Stock Equipment
Engine Standard Engine
Core 285
Heat Sinks Heat Sink Kit (SHS)
E-Cooling +1
Gyro Corsair Rugged (Fixed)
Structure Standard Structure (Fixed)
Armor Standard Armor
Center Torso Ammo AC/10
M Laser
Left Torso Ammo AC/10
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Heat Sink
Ammo LRM
M Laser
M Laser
Ammo SRM
Ammo SRM
Right Torso AC/10
Ammo AC/10
Ammo LRM
LRM15
Left Arm L Laser
SRM6
Left Leg Heat Sink
Heat Sink
Right Leg Heat Sink
Heat Sink


Description

While Corsair is supposedly a generic Periphery term referring to heavy and assault class FrankenMechs cobbled together out of desperation as the Succession War era dragged on, with no specific weight or base chassis, the most successful of these are ninety-five ton brutes modeled in a generally similar style, usually marked with a COR designation. Armed with a grab-bag array of weaponry, the Corsair's primary weapons are an AC/10 and LRM-15 mounted in its right torso, supported by a trio of Medium Lasers split between its left and center torsos and a SRM-6 and Large Laser mounted in its vestigial left arm.


Bonuses

Mech Quirk: Rugged

95 structure points, 80 stability threshold


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions

Factions
  • Aurigan Directorate
  • Aurigan Restoration (Arano)
  • Magistracy of Canopus
    • Magistracy of Canopus
    • 2nd Canopian Fusiliers
    • Magistracy Cavaliers
  • Mercenaries
    • Mercenaries
    • Band of the Damned
    • Ramilie's Raiders
    • Harcourt's Destructors
    • Dragonslayers
    • Bronson's Horde
    • Quint's Olympian Groundpounders
    • Bullard's Armored Cavalry
    • Irukjandi Company
    • Gray's Ghosts
    • Canopian Highlanders
    • Caesar's Cohorts
    • Longwood's Bluecoats
    • New Belt Pirates
    • Morrison's Extractors
    • Death's Consorts
    • Antian Lanciarii
    • Tortuga Fusiliers
    • Bannockburn's Bandits
    • Shen-Se Tian
    • Clean Kill
    • Black Caravel
  • Pirates
  • Saiph Triumvirate
  • Sarna Supremacy
  • Styk Commonality
  • Taurian Concordat
    • Taurian Concordat
    • Pleiades Hussars
    • 3rd Taurian Lancers
  • Terracap Confederation
  • Tortuga Dominions


Stock Loadout
Stock Loadout
COR-PL
Corsair.png
General Data
'Mech Type BattleMech
Class ASSAULT
Weight 95T
Stock Role Heavy Frankenmech
Stock Specifications
Hardpoints Ballistic: 3
Energy: 5
Missile: 1
Support: 2
Speed 3/5/0
Firepower Max Damage: 260
Max Stability: 67
Max Heat: 0
Durability Armor: 1400
Structure: 821
Heat Efficiency Sinking: 84
Alpha: 70
Melee Kick: 95
Punch: 48
Stock Equipment
Engine Standard Engine
Core 285
Heat Sinks Heat Sink Kit (DHS)
E-Cooling +1
Gyro Corsair Rugged (Fixed)
Structure Endo-Steel Structure (Fixed)
Armor Standard Armor
Center Torso Bulk Heat Bank
Left Torso CASE II
Ammo UAC/20
Ammo UAC/20
Ammo UAC/20
UAC/20 (C)
Right Torso Heavy Gauss
Ammo Heavy Gauss
Ammo Heavy Gauss
Ammo Heavy Gauss
Left Arm Heat Sink (D)
Heat Sink (D)
Right Arm ER PPC Shotgun
Heat Sink (D)


Description

This was the personal mech of the Pirate Lord Rezak, lord of Rezak's Hole, and now it is yours. It came along with the title of Pirate Lord, make sure you live up to it.


Bonuses

Mech Quirk: Rugged

95 structure points, 80 stability threshold


Pilot Affinity: Resistant

50% less chance to suffer critical hits


Factions

The COR-PL cannot be found with any factions. It is only available through a mission chain for the pirates.


Stock Loadout
Stock Loadout